Search Results

Search found 11587 results on 464 pages for 'pseudo random numbers'.

Page 23/464 | < Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >

  • Playback random section from multiple videos changing every 5 minutes

    - by brian
    I'm setting up the A/V for a holiday party this weekend and have an idea that I'm not sure how to implement. I have a bunch of Christmas movies (Christmas Vacation, A Christmas Story, It's a Wonderful Life, etc.) that I'd like to have running continuously at the party. The setup is a MacBook connected to a projector. I want this to be a background ambiance thing so it's going to be running silently. Since all of the movies are in the +1 hour range, instead of just playing them all through from beginning to end, I'd like to show small samples randomly and continuously. Ideally the way it would work is that every five minutes it would choose a random 5-minute sample from a random movie in the playlist/directory and display it. Once that clip is over, it should choose another clip and do some sort of fade/wipe to the chosen clip. I'm not sure where to start on this, beginning with what player I should use. Can VLC do something like this? MPlayer? If there's a player with an extensive scripting language (support for rand(), video length discovery, random video access). If so, I will probably be able to RTFM and get it working; it's just that I don't have time to backtrack from dead-ends so I'd like to start off on the right track. Any suggestions?

    Read the article

  • Python "callable" attribute (pseudo-property)

    - by mgilson
    In python, I can alter the state of an instance by directly assigning to attributes, or by making method calls which alter the state of the attributes: foo.thing = 'baz' or: foo.thing('baz') Is there a nice way to create a class which would accept both of the above forms which scales to large numbers of attributes that behave this way? (Shortly, I'll show an example of an implementation that I don't particularly like.) If you're thinking that this is a stupid API, let me know, but perhaps a more concrete example is in order. Say I have a Document class. Document could have an attribute title. However, title may want to have some state as well (font,fontsize,justification,...), but the average user might be happy enough just setting the title to a string and being done with it ... One way to accomplish this would be to: class Title(object): def __init__(self,text,font='times',size=12): self.text = text self.font = font self.size = size def __call__(self,*text,**kwargs): if(text): self.text = text[0] for k,v in kwargs.items(): setattr(self,k,v) def __str__(self): return '<title font={font}, size={size}>{text}</title>'.format(text=self.text,size=self.size,font=self.font) class Document(object): _special_attr = set(['title']) def __setattr__(self,k,v): if k in self._special_attr and hasattr(self,k): getattr(self,k)(v) else: object.__setattr__(self,k,v) def __init__(self,text="",title=""): self.title = Title(title) self.text = text def __str__(self): return str(self.title)+'<body>'+self.text+'</body>' Now I can use this as follows: doc = Document() doc.title = "Hello World" print (str(doc)) doc.title("Goodbye World",font="Helvetica") print (str(doc)) This implementation seems a little messy though (with __special_attr). Maybe that's because this is a messed up API. I'm not sure. Is there a better way to do this? Or did I leave the beaten path a little too far on this one? I realize I could use @property for this as well, but that wouldn't scale well at all if I had more than just one attribute which is to behave this way -- I'd need to write a getter and setter for each, yuck.

    Read the article

  • Randomly generate directed graph on a grid

    - by Talon876
    I am trying to randomly generate a directed graph for the purpose of making a puzzle game similar to the ice sliding puzzles from Pokemon. This is essentially what I want to be able to randomly generate: http://bulbanews.bulbagarden.net/wiki/Crunching_the_numbers:_Graph_theory. I need to be able to limit the size of the graph in an x and y dimension. In the example given in the link, it would be restricted to an 8x4 grid. The problem I am running into is not randomly generating the graph, but randomly generating a graph, which I can properly map out in a 2d space, since I need something (like a rock) on the opposite side of a node, to make it visually make sense when you stop sliding. The problem with this is that sometimes the rock ends up in the path between two other nodes or possibly on another node itself, which causes the entire graph to become broken. After discussing the problem with a few people I know, we came to a couple of conclusions that may lead to a solution. Including the obstacles in the grid as part of the graph when constructing it. Start out with a fully filled grid and just draw a random path and delete out blocks that will make that path work. The problem then becomes figuring out which ones to delete to avoid introducing an additional, shorter path. We were also thinking a dynamic programming algorithm may be beneficial, though none of us are too skilled with creating dynamic programming algorithms from nothing. Any ideas or references about what this problem is officially called (if it's an official graph problem) would be most helpful. Here are some examples of what I have accomplished so far by just randomly placing blocks and generating the navigation graph from the chosen start/finish. The idea (as described in the previous link) is you start at the green S and want to get to the green F. You do this by moving up/down/left/right and you continue moving in the direction chosen until you hit a wall. In these pictures, grey is a wall, white is the floor, and the purple line is the minimum length from start to finish, and the black lines and grey dots represented possible paths. Here are some bad examples of randomly generated graphs: http://i.stack.imgur.com/9uaM6.png Here are some good examples of randomly generated (or hand tweaked) graphs: i.stack.imgur.com/uUGeL.png (can't post another link, sorry) I've also seemed to notice the more challenging ones when actually playing this as a puzzle are ones which have lots of high degree nodes along the minimum path.

    Read the article

  • Filter list of phone numbers using php

    - by LiveEn
    I have a list of phone numbers that start with the below numbers and in different formats...i need to grab the numbers that start only with the below numbers/format using php...... 020 8 07974 +44 (0) 20 +44 0 440203 any help will be appreciated..

    Read the article

  • no namenode error in pseudo-mode

    - by Anshu Basia
    I'm new to hadoop and is in learning phase. As per Hadoop Definitve guide, i have set up my hadoop in pseudo distributed mode and everything was working fine. I was even able to execute all the examples from chapter 3 yesterday. Today, when i rebooted my unix and tried to run start-dfs.sh and then tried http://localhost/50070....it is showing error and when i try to stop dfs (stop-dfs.sh) it says no namenode to stop. I have been googling the issue but no result. Also, when i format my namenode again...everything starts working fine and i'm able to connect to the localhost/50070 and even replicate files and directories in hdfs but as soon as i restart my linux and try to connect to hdfs the same problem comes up. Below is the error log: ************************************************************/ 2011-06-22 15:45:55,249 INFO org.apache.hadoop.hdfs.server.namenode.NameNode: STARTUP_MSG: /************************************************************ STARTUP_MSG: Starting NameNode STARTUP_MSG: host = ubuntu/127.0.1.1 STARTUP_MSG: args = [] STARTUP_MSG: version = 0.20.203.0 STARTUP_MSG: build = http://svn.apache.org/repos/asf/hadoop/common/branches/branch-0.20-security-203 -r 1099333; compiled by 'oom' on Wed May 4 07:57:50 PDT 2011 ************************************************************/ 2011-06-22 15:45:56,383 INFO org.apache.hadoop.metrics2.impl.MetricsConfig: loaded properties from hadoop-metrics2.properties 2011-06-22 15:45:56,455 INFO org.apache.hadoop.metrics2.impl.MetricsSourceAdapter: MBean for source MetricsSystem,sub=Stats registered. 2011-06-22 15:45:56,494 INFO org.apache.hadoop.metrics2.impl.MetricsSystemImpl: Scheduled snapshot period at 10 second(s). 2011-06-22 15:45:56,494 INFO org.apache.hadoop.metrics2.impl.MetricsSystemImpl: NameNode metrics system started 2011-06-22 15:45:57,007 INFO org.apache.hadoop.metrics2.impl.MetricsSourceAdapter: MBean for source ugi registered. 2011-06-22 15:45:57,031 WARN org.apache.hadoop.metrics2.impl.MetricsSystemImpl: Source name ugi already exists! 2011-06-22 15:45:57,059 INFO org.apache.hadoop.metrics2.impl.MetricsSourceAdapter: MBean for source jvm registered. 2011-06-22 15:45:57,070 INFO org.apache.hadoop.metrics2.impl.MetricsSourceAdapter: MBean for source NameNode registered. 2011-06-22 15:45:57,374 INFO org.apache.hadoop.hdfs.util.GSet: VM type = 32-bit 2011-06-22 15:45:57,374 INFO org.apache.hadoop.hdfs.util.GSet: 2% max memory = 19.33375 MB 2011-06-22 15:45:57,374 INFO org.apache.hadoop.hdfs.util.GSet: capacity = 2^22 = 4194304 entries 2011-06-22 15:45:57,374 INFO org.apache.hadoop.hdfs.util.GSet: recommended=4194304, actual=4194304 2011-06-22 15:45:57,854 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: fsOwner=anshu 2011-06-22 15:45:57,854 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: supergroup=supergroup 2011-06-22 15:45:57,854 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: isPermissionEnabled=true 2011-06-22 15:45:57,868 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: dfs.block.invalidate.limit=100 2011-06-22 15:45:57,869 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: isAccessTokenEnabled=false accessKeyUpdateInterval=0 min(s), accessTokenLifetime=0 min(s) 2011-06-22 15:45:58,769 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: Registered FSNamesystemStateMBean and NameNodeMXBean 2011-06-22 15:45:58,809 INFO org.apache.hadoop.hdfs.server.namenode.NameNode: Caching file names occuring more than 10 times **2011-06-22 15:45:58,825 INFO org.apache.hadoop.hdfs.server.common.Storage: Storage directory /tmp/hadoop-anshu/dfs/name does not exist. 2011-06-22 15:45:58,827 ERROR org.apache.hadoop.hdfs.server.namenode.FSNamesystem: FSNamesystem initialization failed. org.apache.hadoop.hdfs.server.common.InconsistentFSStateException: Directory /tmp/hadoop-anshu/dfs/name is in an inconsistent state: storage directory does not exist or is not accessible. at org.apache.h**adoop.hdfs.server.namenode.FSImage.recoverTransitionRead(FSImage.java:291) at org.apache.hadoop.hdfs.server.namenode.FSDirectory.loadFSImage(FSDirectory.java:97) at org.apache.hadoop.hdfs.server.namenode.FSNamesystem.initialize(FSNamesystem.java:379) at org.apache.hadoop.hdfs.server.namenode.FSNamesystem.<init>(FSNamesystem.java:353) at org.apache.hadoop.hdfs.server.namenode.NameNode.initialize(NameNode.java:254) at org.apache.hadoop.hdfs.server.namenode.NameNode.<init>(NameNode.java:434) at org.apache.hadoop.hdfs.server.namenode.NameNode.createNameNode(NameNode.java:1153) at org.apache.hadoop.hdfs.server.namenode.NameNode.main(NameNode.java:1162) 2011-06-22 15:45:58,828 ERROR org.apache.hadoop.hdfs.server.namenode.NameNode: org.apache.hadoop.hdfs.server.common.InconsistentFSStateException: Directory /tmp/hadoop-anshu/dfs/name is in an inconsistent state: storage directory does not exist or is not accessible. at org.apache.hadoop.hdfs.server.namenode.FSImage.recoverTransitionRead(FSImage.java:291) at org.apache.hadoop.hdfs.server.namenode.FSDirectory.loadFSImage(FSDirectory.java:97) at org.apache.hadoop.hdfs.server.namenode.FSNamesystem.initialize(FSNamesystem.java:379) at org.apache.hadoop.hdfs.server.namenode.FSNamesystem.<init>(FSNamesystem.java:353) at org.apache.hadoop.hdfs.server.namenode.NameNode.initialize(NameNode.java:254) at org.apache.hadoop.hdfs.server.namenode.NameNode.<init>(NameNode.java:434) at org.apache.hadoop.hdfs.server.namenode.NameNode.createNameNode(NameNode.java:1153) at org.apache.hadoop.hdfs.server.namenode.NameNode.main(NameNode.java:1162) 2011-06-22 15:45:58,829 INFO org.apache.hadoop.hdfs.server.namenode.NameNode: SHUTDOWN_MSG: /************************************************************ SHUTDOWN_MSG: Shutting down NameNode at ubuntu/127.0.1.1 ************************************************************/ Any help is appreciated Thank-you

    Read the article

  • Les générateurs de nombres pseudo-aléatoires de Linux ne seraient pas robustes, une récente recherche le démontre

    Les générateurs de nombres pseudo-aléatoires de Linux ne seraient pas robustes Une récente recherche le démontreLa cryptographie repose sur la génération des nombres aléatoires. Si dans la vie réelle il est facile d'observer de phénomènes aléatoires, la modélisation mathématique du hasard est quand à elle vraiment difficile.Dans le domaine de la sécurité informatique on utilise plutôt les nombres pseudo-aléatoires. Cette appellation est justifiée du fait que ces nombres sont générés par un algorithme...

    Read the article

  • iPhone OS: Fetching a random entity instance using NSPredicate Nsfetchrequest and core data

    - by nickthedude
    Working on an app where I have a large collections of managed objects against which I want to fetch a few random instances. My question is, is there any way I can use NSPredicate and NSFetchRequest to return several objects at random. I saw that you could actually add a NSFetchRequest into the entity using the data modeler, any way to do the random fetch using this? Also what would be the best method for determining the "count" of a table so I can set the bounds of the random number generator. let me know if you need more details. Thanks! Nick

    Read the article

  • Salt question - using a "random salt"

    - by barfoon
    Hey everyone, Further to my question here, I have another question regarding salts. When someone says "use a random salt" to pre/append to a password, does this mean: Creating a static a 1 time randomly generated string of characters, or Creating a string of characters that changes at random every time a password is created? If the salt is random for every user and stored along with the hashed password, how is the original salt ever retrieved back for verification? Thanks!

    Read the article

  • How Can I Generate Random Unqiue Numbers in C#

    - by peace
    public int GenPurchaseOrderNum() { Random random = new Random(); _uniqueNum = random.Next(13287, 21439); return UniqueNum; } I removed unique constraint from the PONumber column in the db because an employee should only generate P.O. # when the deal is set. Otherwise, P.O. # would have 0. P.O. Number used to have unique constraint, this forces employee to generate P.O. in all cases so the db doesn't throw unique constraint error. Since i removed the unique constraint, any quote doesn't have P.O. will carry 0 value. Otherwise, a unique value is generated for P.O. #. However, i don't have a unique constraint in db which makes it hard for me to know whether the application generated P.O. # is unique or not. What should i do? I hope my question is clear enough

    Read the article

  • generation of random numbers in java

    - by S.PRATHIBA
    Hi all, I want to create 30 tables which consists of the following fields.For example, Service_ID Service_Type consumer_feedback 75 Computing 1 35 Printer 0 33 Printer -1 3 rows in set (0.00 sec) mysql select * from consumer2; Service_ID Service_Type consumer_feedback 42 data 0 75 computing 0 mysql select * from consumer3; Service_ID Service_Type consumer_feedback 43 data -1 41 data 1 72 computing -1 As you can infer from the above tables, i am getting the feedback values.I have generated these consumer_feedback values,Service_ID,Service_Type using the concept of random numbers .I have used the funtion int min1=31;//printer int max1=35;//the values are generated if the Service_Type is printer. int provider1 = (int) (Math.random() * (max1 - min1 + 1) ) + min1; int min2=41;//data int max2 =45 int provider2 = (int) (Math.random() * (max2 - min2 + 1) ) + min2; int min3=71;//computing int max3=75; int provider3 = (int) (Math.random() * (max3 - min3 + 1) ) + min3; int min5 = -1;//feedback values int max5 =1; int feedback = (int) (Math.random() * (max5 - min5 + 1) ) + min5; I need the Service_Types to be distributed uniformly in all the 30 tables.Similarly I need feedback value of 1 to be generated many times other than 0 and -1.Please Help me.

    Read the article

  • get Random in ArrayList has error of java.lang.IllegalArgumentException: n must be positive

    - by gabrielle fregil
    In my ArrayList, i have get a random Item from my ArrayList for the equip method. Whenever i use my tester, the terminal window prints java.lang.IllegalArgumentException: n must be positive when I try to call random for the size. I tried to change the value of totalElements to the integer size of the elements, then the error would be an OutOfBoundsExeption import java.util.*; import java.util.Scanner; import java.util.Random; public class GameMaster { private int turn, totalElements; private boolean winner; private Avatar x1; private Avatar x2; private ArrayList<Item> inventory; public GameMaster(Avatar a1, Avatar a2) { x2 = a1; x1 = a2; turn = 1; winner = false; inventory = new ArrayList<Item>(); totalElements = 0; } private void fillInventory() { inventory.add( new Item( "Zealot Blades", true, 8 ) ); inventory.add( new Item( "BFG", true, 13 ) ); inventory.add( new Item( "Synthetic Cloth", false, 7 ) ); // more items inventory.add( new Item( "Gauss Rifle", true, 9 ) ); inventory.add( new Item( "Flight Unit", false, 6 ) ); totalElements = inventory.size(); } public String equip() { Avatar w; String a; if (turn%2==1) w=x2; else w=x1; if (w.beltIsFull()) { a = w.getName() + "'s belt is full. \n"; } else { turn++; Random generator = new Random(); Item rand = inventory.get(generator.nextInt(totalElements)); //terminal window in blueJ: java.lang.IllegalArgumentException: n must be positive a = w.getName()+" is equiped with "+rand.getName()+"."; } return a; }

    Read the article

  • Mysql random rows

    - by n00b
    please read the whole question... 90% of you dont seem to do that and some of you only read the title obviously... and if you dont know the solution, dont answer - i wont have to downvote you -.-'' im entertaining the idea of getting random rows directly from mysql. what i found was SELECT * FROM tablename WHERE somefield='something' ORDER BY RAND() LIMIT 5 but even i see how slow that would be.. is the only way to do this doing something like SELECT * FROM tablename WHERE somefield='something' LIMIT RAND(aincrementvalue-5), 1 5 times? or is there a way that i with my little knowlege of databases cant come up with ? (no i dont want random indexes. i hate the idea of them...) @commenters - please first look, then think, then look again, think again and then post. i wont point fingers but i dislike stupid comments and why i think random indexes are a nasty hack ? it doesnt give you random results. it gives you x results from a random index in a predefined order its like a gapless id only in the wrong order if you fetch by 1 row and get true randomness you fall back to my method but with an additional junk field finally the reason the field exists is only to serve as a helper to something that can be done without it with almost same performance (but the quality (randomness) is better), so it is a nasty hack ;) i solved it, look @ my answer... if you think its incorrect please tell me :)

    Read the article

  • Random record from MongoDB

    - by Will M
    I am looking to get a random record from a huge (100 million record) mongodb. What is the fastest and most efficient way to do so? The data is already there and there are no field in which I can generate a random number and obtain a random row. Any suggestions?

    Read the article

  • Is there a module for parsing numbers (inkl. ranges)?

    - by sid_com
    Is there a module, which does this for me? #!/usr/bin/env perl use warnings; use strict; use 5.012; sub aw_parse { my( $in, $max ) = @_; chomp $in; my @array = split ( /\s*,\s*/, $in ); my %zahlen; for ( @array ) { if ( /^\s*(\d+)\s*$/ ) { $zahlen{$1}++; } elsif ( /^\s*(\d+)\s*-\s*(\d+)\s*$/ ) { die "'$1-$2' not a valid input $!" if $1 >= $2; for ( $1 .. $2 ) { $zahlen{$_}++; } } else { die "'$_' not a valid input $!"; } } @array = sort { $a <=> $b } keys ( %zahlen ); if ( defined $max ) { for ( @array ) { die "Input '0' not allowed $!" if $_ == 0; die "Input ($_) greater than $max not allowed $!" if $_ > $max; } } return \@array; } my $max = 20; print "Input (max $max): "; my $in = <>; my $out = aw_parse( $in, $max ); say "@$out";

    Read the article

  • Is there a Perl module for parsing numbers, including ranges?

    - by sid_com
    Is there a module, which does this for me? sample_input: 2, 5-7, 9, 3, 11-14 #!/usr/bin/env perl use warnings; use strict; use 5.012; sub aw_parse { my( $in, $max ) = @_; chomp $in; my @array = split ( /\s*,\s*/, $in ); my %zahlen; for ( @array ) { if ( /^\s*(\d+)\s*$/ ) { $zahlen{$1}++; } elsif ( /^\s*(\d+)\s*-\s*(\d+)\s*$/ ) { die "'$1-$2' not a valid input $!" if $1 >= $2; for ( $1 .. $2 ) { $zahlen{$_}++; } } else { die "'$_' not a valid input $!"; } } @array = sort { $a <=> $b } keys ( %zahlen ); if ( defined $max ) { for ( @array ) { die "Input '0' not allowed $!" if $_ == 0; die "Input ($_) greater than $max not allowed $!" if $_ > $max; } } return \@array; } my $max = 20; print "Input (max $max): "; my $in = <>; my $out = aw_parse( $in, $max ); say "@$out";

    Read the article

  • Random number from a range in a Bash Script

    - by Jack
    Hi, I need to generate a random port number between 2000-65000 from a shell script. The problem is $RANDOM is only a 16bit number, so im stuck! PORT=$(($RANDOM%63000+2001)) would work nicely if it wasn't for the size limitation. Does anyone have an example of how I can do this, maybe by extracting something from /dev/urandom and getting it within a range? Thanks.

    Read the article

  • Generating random thumbnails with PHP+FFMPEG

    - by MrGhost
    I am trying to generate thumbnails from movies using FFMPEG and the FFMPEG-PHP extension. My script works OK however takes 20 minutes just to generate 5-10 thumbnails! The script works by generating random numbers which are used as frame numbers later. All numbers generated are within the movies frame count. Can you work out why this script is taking 20 mins to finish? <?php //Dont' timeout set_time_limit(0); //Load the file (This can be any file - still takes ages) $mov = new ffmpeg_movie('1486460.mp4'); //Get the total frames within the movie $total_frames = $mov->getFrameCount(); //Loop 5 times to generate random frame times for ($i = 1; $i <= 5; ) { // Generate a number within 200 and the total number of frames. $frame = mt_rand(200,$total_frames); $getframe = $mov->getFrame($frame); // Check if the frame exists within the movie // If it does, place the frame number inside an array and break the current loop if($getframe){ $frames[$frame] = $getframe ; $i++; } } //For each frame found generate a thumbnail foreach ($frames as $key => $getframe) { $gd_image = $getframe->toGDImage(); imagejpeg($gd_image, "images/shot_".$key.'.jpeg'); imagedestroy($gd_image); echo $key.'<br/>'; } ?> The script SHOULD be generating frame numbers which are valid? Anything within START - END should be valid frame numbers? Yet the loop takes ages!

    Read the article

< Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >