Search Results

Search found 3223 results on 129 pages for 'retro games'.

Page 23/129 | < Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >

  • Weird graphics behaviour while playing games

    - by Ayush Khemka
    When I play any high-end game like NFS Most Wanted or FIFA 12, I get these weird things on my graphics. While playing NFS, my car has various transparent diamonds all over its body, and while playing FIFA I get these weird black lines all over the field. My PC specs are :- AMD Athlon II X2 ASUS M4A785D-M PRO 500GB Seagate HDD 2GB DDR2 Transcend RAM 1033Mhz ATI Radeon HD4350 512MB graphics card Tell me if I need to provide anything else. Please help me. Thanks.

    Read the article

  • Video problem with Windows 7 Games

    - by Jordan 1GT
    I have a Dell xps M1330 which originally ran Vista, but I upgraded to Windows 7. When I try to run a Win 7 game like spider solitaire I receive the following message: "The game is running in software rendering mode. Hardware acceleration is either disabled or not supported by your video card driver which could slow down game performance. Make sure you have the latest video card driver installed and that hardware acceleration is turned on." I confirmed that hardware acceleration is turned on. When I go to Dell's site, I'm told there is no later video driver. When I run the game it runs very choppy. I wouldn't care, but I loaded a .pptx file which is doing strange things in normal view and I suspect may be related to the same video problem. Any ideas?

    Read the article

  • Notebook with NVIDIA Optimus not switching video card in games

    - by user140739
    I have a Samsung RC720 notebook with Intel Integrated Graphics and NVIDIA GeForce GT 520M. As you can see it has two video adapters and Optimus is supposed to switch between them. But when I choose dedicated GPU in NVIDIA Control Panel and try to run, for example, GTA IV, it uses integrated graphics and I get very poor performance. I have already installed last NVIDIA and notebook drivers, chose high-performance in NVIDIA Control Panel, tried to execute with "Run with graphics processor..." context option and so on. Thanks for help.

    Read the article

  • What are the Starting Games I need to make?[Best steps for a beginner Game Developer?] [closed]

    - by Man With Steel Nerves...
    Possible Duplicate: What are good games to “earn your wings” with? Hai, I'm new to the genre "Creating Games".Previously i had done only porting.I need some suggestion's for making a game. What are the basic game logics i need to start with? - Should i write Tic-Tac-Toe game? - Actually this seem very basic to me. I'm totally confused on where to start with.I like to create big games but after starting i feel the game is too heavy to handle. Can any one list out the basic needs of a Game Play programmer? I don't mind using any platform (Flash,c++,objective-c) but i need to know what are the game logic's i need to know before i start a big game.

    Read the article

  • Constant crashes in windows 7 64bit when playing games

    - by yx.
    I've tried everything I can possibly think of in trying to fix this problem and I'm totally out of ideas, so any help would be appreciated: The problem: whenever I fire up a game, it works for a short while with no problems and then it would crash. Either its a hard crash, forcing me to reboot, or windows would report that the display driver has stopped working and recovered. Here is a list of things I've already tried: Drivers - tried the latest drivers (catalyst 9.12) as well as the stock drivers that came with the video card. Also have the latest BIOS/chipset Memtest - Ran Memtest86+ overnight, had no problems, the windows diagnostic tool also does not find any problems. Overheating - Video card/cpu temperatures are well below peak (42 and 31 Celsius receptively) PSU Voltage - CPUID shows that the voltage levels are all above what they should be. The PSU itself is only roughly 16 months old and is a good model. HDD - No errors when checked GPU - Brand new (replaced previous card since I thought it was the problem, apparently not) Overclocking - Everything is at stock levels, memory voltage is set to manufacturer's standard Specs: Motherboard: ASUS P5Q Pro CPU: Core 2 Duo E8400 3.0 ghz OS: Windows 7 home premium 64 bit Memory: Mushkin Enhanced 4GB DDR2 GPU: Sapphire HD 5850 1GB PSU: SeaSonic M12 600W ATX12V DirectX: DX11 Event Viewer after a crash always has these logged: A fatal hardware error has occurred. Reported by component: Processor Core Error Source: Machine Check Exception Error Type: Bus/Interconnect Error Processor ID: 1 The details view of this entry contains further information. A fatal hardware error has occurred. Reported by component: Processor Core Error Source: Machine Check Exception Error Type: Bus/Interconnect Error Processor ID: 0 The details view of this entry contains further information. A previous card that I had (4850x2) also had these errors, so I changed video cards, but the same thing is happening.

    Read the article

  • My 3D Games crashing in these scenarios

    - by desaivv
    I have a situation here which I am unable to solve. I bought a PC last year March, here are my specs: Intel Core i3 550 @ 3GHz 4 GB RAM @400 MHz XFX GeForce 9500 GT graphics card 1GB @550MHz 500 GB HDD Lately as soon as I load my save game of Skyrim, it crashes. I have been playing Skyrim since I joined Gaming.SE site. Crashes as in the entire scene gets red lines. I can not ALT + TAB back or even CTRL + ALT + DEL either. My only recourse is a hard reset via the power button. Can not take a screen shot either. I have the latest Forceware 296.10 drivers also. This has been happening since the last 2 weeks. I always use Driver Sweeper to clean my old drivers, since that is what XFXForce recommends before installing new drivers. I installed MSI Afterburner lately to see my GPU temperature. My GPU is default, never over-clocked it. In MSI's Afterburner, I can not adjust fan speed. It is greyed out. Also in settings there is no fan tab. With normal Internet browsing it stays at 51 C. Ran Memtest86 over night with level 11. Took about 13 hours, but no errors in my RAM. I even re-installed my OS, with just the 296 drivers. The fan for the GPU does come on. I can play Diablo 2. I can not get past Warcraft 3's menu selection. There WAS some dust in my machine, but I always try and keep everything clean, since in my home town dust is an issue. Always keep cool my entire PC cabinet. My friend came with his functioning graphics card, we bought our PCs at the same time with exact same specifications. His card did not work either. Same problem with the scene freezing with red lines. I did do my research before posting here. That is how I was able to learn about MSI Afterburner, Driver Sweeper, SpeedFan etc. I followed posts on Tom's Hardware too regarding people that had similar problems. One person suggested and was followed by worked as well the suggestion to "Bake the card in an oven". Since I bought it, played Diablo 2 for months, Starcraft 2 campaign for months and Skyrim recently for months. Bought ME3 also. I am at my wits end. I do not know what else to do. I can go out and buy a card, but my friend's card did not work either. I can use the machine for Eclipse or VS2010 development just fine. Just not with 3D gaming. I originally posted this question on Gaming.SE But I was directed here. I have browsed the SU database for my problem and found this, this, and this. But none of these cover my question. My machine is only one year old. Can some experienced superuser(s) shed some light on this scenario? Is it a 3D graphics card problem? Will a brand new card work? What else can I try to pin point the problem? Can it be the Motherboard? Thanks.

    Read the article

  • book "Programming Role Playing Games with DirectX 2nd edition" and newer DirectX api

    - by numerical25
    I got the book "Programming Role Playing Games with DirectX 2nd edition" and I notice there are things in the book that are now considered deprecated. There is a whole Section on DirectPlay. And as much as I would like to avoid this section, I am afraid it might screw up the entire engine he is trying to build. So I was just curious to know even though DirectPlay is considered deprecated by XNA, and directX10. Is it possible to use it still in DirectX 9 ??

    Read the article

  • flex4: swfloader doesn't properly load games.

    - by ufk
    Hiya. I have several flash games that when i load them in my firefox browser they load fine, but when i load them with swfloader using flex 4 (flash builder) they load until 100% and don't show the start menu. any ideas how to resolve the issue ?

    Read the article

  • creating 2d sprites for games ?

    - by dfafa
    i am pretty new to developing games...i thought i would begin by making a simple 2d game.... curious what tools are commonly used to transform images to pixel sprites ? or is this done by hand, if so what tools are used ? even better, is there a marketplace where i can purchase game sprites and other game assets ?

    Read the article

  • Is C# fast enough for games

    - by Matt
    Will a game written in C# have any speed issues after long periods of play, like for 24 hours at a time? I'm specifically talking about a 2D RPG similar to old Final Fantasy or Dragon Quest games. I know that languages like Python will slow down too much, curious how C# would stand.

    Read the article

  • Open GL ES 1.1 and iPhone games

    - by MrDatabase
    Will iPhone games that draw 2D textures like this: glPushMatrix(); glTranslatef(xLoc, yLoc, 0); [myTexturePointer drawAtPoint:CGPointZero]; glPopMatrix(); work with newer iPhones (that support OpenGL ES 2.0)? I'm asking because I just learned OpenGL ES 2.0 doesn't support glPushMatrix etc. Cheers!

    Read the article

  • Why does Mass Effect 1 run so slow on my machine if I have an XFX NVidia 9400GT video card? [closed]

    - by Papuccino1
    I so sick and tired of having my components pass the minimum requirements of a game and then I get 15 FPS on the game on everything low. Should't PC developers say 'use at least this video card for a smooth 30 FPS'? Here are my specs: Windows 7 2GB DDR2 RAM XFX Nvidia 9400gt Intel Pentium D Dual Core 2.8ghz I should be at LEAST getting 30 FPS on everything low right? Please tell me what I can do to make games run as they should, or is my video card not good for these games? Here are the recommended requirements from the official site: Recommended System Requirements for Mass Effect on the PC Operating System: Windows XP or Vista Processor: 2.6+GHZ Intel or 2.4+GHZ AMD Memory: 2 Gigabyte Ram Video Card: NVIDIA GeForce 7900 GTX or higher. ATI X1800 XL series or higher Hard Drive Space: 12 Gigabytes Sound Card: DirectX 9.0c compatible sound card and drivers – 5.1 sound card recommended My videocard is 9400GT, how is that worse than a 7900GTX? :S Edit 2: I should note, that I get poor frames when running the game in absolute BOTTOM specs. lowest resolution, no particles, etc. etc. Absolute ZERO and getting poor framerates.

    Read the article

  • Merging sql queries to get different results by date

    - by pedalpete
    I am trying to build a 'recent events' feed and can't seem to get either my query correct, or figure out how to possible merge the results from two queries to sort them by date. One table holds games/, and another table holds the actions of these games/. I am trying to get the recent events to show users 1) the actions taken on games that are publicly visible (published) 2) when a new game is created and published. So, my actions table has actionId, gameid, userid, actiontype, lastupdate My games table has gameid, startDate, createdby, published, lastupdate I currently have a query like this (simplified for easy understanding I hope). SELECT actionId, actions.gameid, userid, actiontype, actions.lastupdate FROM actions JOIN ( SELECT games.gameid, startDate, createdby, published, games.lastupdate FROM games WHERE published=1 AND lastupdate>today-2 ) publishedGames on actions.gameid=games.gameid WHERE actions.type IN (0,4,5,6,7) AND actions.lastupdate>games.lastupdate and published=1 OR games.lastupdate>today-2 AND published=1 This query is looking for actions from published games where the action took place after the game was published. That pretty much takes care of the first thing that needs to be shown. However, I also need to get the results of the SELECT games.gameid, startDate, createdby, published, games.lastupdate FROM games WHERE published=1 AND startDate>today-2 so I can include in the actions list, when a new game has been published. When I run the query as I've got it written, I get all the actionids, and their gameids, but I don't get a row which shows the gameid when it was published. I understand that it may be possible that I need to run two seperate queries, and then somehow merge the results afterword with php, but I'm completely lost on where to start with that as well.

    Read the article

  • What you'd need to setup BBS?

    - by raspi
    What I need to setup BBS nowadays? I'm thinking of BBBS or PCBoard (no telnet! too new technology). What I've thinked so far, I'd need: virtual machine which runs DOS and hook that virtual COM-port to somekind of virtual VoIP modem software somehow (is there any?). How you can call to it across internet? Can you use HyperTerminal straight with that virtual/real modem? Or will VoIP just garble the modem data and nothing will work?

    Read the article

  • Best code structure for arcade games

    - by user280454
    Hi, I've developed a few arcade games so far and have the following structure in almost all of them: I have 1 file which contains a class called kernel with the following functions: init() welcome_screen() menu_screen() help_Screen() play_game() end_screen() And another file, called Game, which basically calls all these functions and controls the flow of the game. Also, I have classes for different characters, whenever required. Is this a good code structure, or should I try having different files(classes) for different functions like welcome screen, playing, help screen, etc? As in, instead of including all the code for these things in 1 file, should I be having different classes for each one of them? The only problem I think it might cause is that I would need certain variables like score, characters, etc which are common to all of them, that's why I have all these functions in a Kernel class so that all these functions can use these variables.

    Read the article

  • Drawing Sprites for iOS games on iPad

    - by TheGamingArt
    So, I'm quite new and confused on the way to tackle creating sprites/sprite sheets for iOS games. I own the full CS5 sweet and have been told that fireworks is the best way to go for creating these (although I don't have the slightest idea in how yet and would love some tutorials/books specifying sprite sheet creation). My thoughts directed me towards tablet drawing, as I am awful at drawing with a mouse and/or tablet without a screen on it (such as a basic wacom). I was thinking about getting an iPad, as this would provide me with an iPad for testing purposes and a tablet. Does anyone know if it's possible (or even a good idea) to draw out your sprites on the iPad. Is it possible to export them out into Fireworks and such?

    Read the article

  • C++ for games

    - by Bi
    Hi I am a relatively newbie in C++ and worked in the game industry for a few months. I am looking to get back to the industry and understand that one needs to be a very good C++ programmer (mainly bcos of how competitive it is to get into making games). I was wondering if there are really good websites online that would help with that. Basically I am looking for something that would help me MASTER C++ concepts as well as help me be a good coder through programming examples that I can code. Thanks Bi

    Read the article

  • Iphone 3d games using Open Gl Es

    - by Dave
    Hi, I want to make 3d games for the iphone and with all this doubt about Unity and Apples new sdk agreement I'm wondering what the best way forward is? A lot of people recommend opengl es and point me in the direction of the open gl es bible and likewise, the problem is none of this actually talk about setting a game up i.e loading a character, scene , AI etc. Yet a lot of people are using Open GL es please could someone help me out, I really feel like I'm missing out on something. Are there any good tutorials/books that cover this? Thanks,

    Read the article

  • Android game engine for 2d and 3d games?

    - by javame_android
    Hi, There is a library called cocos-2d for iphone. There are number of games developed with that nowadays. Also, there is cocos-2d library available for Android too. I just wanted to know if that is also as stable as iphone one or its still not stable to be used in development. Also, is there any other game engine available for Android? The ones that I know is AndEngine. Which one is better for development? If not both then will it better to develop using core Android API rather than using any game engine.

    Read the article

< Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >