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  • How can I rank teams based off of head to head wins/losses

    - by TMP
    I'm trying to write an algorithm (specifically in Ruby) that will rank teams based on their record against each other. If a team A and team B have won the same amount of games against each other, then it goes down to point differentials. Here's an example: A beat B two times B beats C one time A beats D three times C bests D two times D beats C one time B beats A one time Which sort of reduces to A[B] = 2 B[C] = 1 A[D] = 3 C[D] = 2 D[C] = 1 B[A] = 1 Which sort of reduces to A[B] = 1 B[C] = 1 A[D] = 3 C[D] = 1 D[C] = -1 B[A] = -1 Which is about how far I've got I think the results of this specific algorithm would be: A, B, C, D But I'm stuck on how to transition from my nested hash-like structure to the results. My psuedo-code is as follows (I can post my ruby code too if someone wants): For each game(g): hash[g.winner][g.loser] += 1 That leaves hash as the first reduction above hash2 = clone of hash For each key(winner), value(losers hash) in hash: For each key(loser), value(losses against winner): hash2[loser][winner] -= losses Which leaves hash2 as the second reduction Feel free to as me question or edit this to be more clear, I'm not sure of how to put it in a very eloquent way. Thanks!

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  • 2D Rectangle Collision Response with Multiple Rectangles

    - by Justin Skiles
    Similar to: Collision rectangle response I have a level made up of tiles where the edges of the level are made up of collidable rectangles. The player's collision box is represented by a rectangle as well. The player can move in 8 directions. The player's velocity is equal in X and Y directions and constant. Each update, I am checking the player's collision against all tiles that are a certain distance away. When the player collides with a rectangle, I am finding the intersection depth and resolving along the most shallow axis followed by the other axis. This resolution happens for both axes simultaneously. See below for two examples of situations where I am having trouble. Moving up-left against the left wall In the scenario below, the player is colliding with two tiles. The tile intersection depth is equal on both axes for the top tile and more shallow in the X axis for the middle tile. Because the player is moving up the wall, the player should slide in an upward direction along the wall. This works properly as long as the rectangle with the more shallow depth is evaluated first. If the equal intersection depth rectangle is evaluated first, there is a chance the player becomes stuck. Moving up-left against the top wall Here is an identical scenario with the exception that the collision is with the top wall. The same problem occurs at the corners when intersection depth is equal for both axes. I guess my overall question is: How can I ensure that collision response occurs on tiles that have non-equal intersection depth before tiles that have equal intersection depth in order to get around the weirdness that occurs at these corners. Sean's answer in the linked question was good, but his solution required having different velocity components in a certain direction. My situation has equal velocities, so there's no good way to tell which direction to resolve at corners. I hope I have made my explanation clear.

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  • How to react to an office harassment based on my profession ? [closed]

    - by bob from jersey
    A lot of my co-workers (not developers, people from the other departments) who are framing me in the classical "nerd" stereotype, and with that acting disturbing towards me. Of course they are not aggressive or anything, since we are in a work environment having rules on it's own, plus we are all grownups now, but they are on a "quite war" against me (not particularly against me, they are against all developers, but I am the only one who dares to speak about it). I hear names, "nerd", "geek", "cyborg", "outsider" and so on, it's really inappropriate. Of course, nothing is said in our faces, but, you know, "you hear things over". Also this general feeling of "them not liking us at all" can be sensed in the air all the time. And while it is not a problem for a few weeks, a larger duration of constant office harassment (going for months now), can be really annoying and can cause a serious drop in the development performance, which will (inevitably) lead to problems with the management (maybe getting me fired). I want to know, should I continue with my current defensive strategy (passively ignoring their inappropriate labels) or should I switch into a more aggressive maneuvers, like giving them logical reasons why their antisocial behavior should be banned?

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  • Finding the best practice for a game simulating tool

    - by Tougheart
    I'm studying Java right now, and I'm thinking of this tool as my practice project. The game is "League of Legends" in case anyone knows it, I'm not actually simulating the game as in simulating game play, I'm just trying to create a tool that can compare different champions to each other based on their own abilities and items bought inside the game. The game basics are: Every player has a champion in a team of 5 players playing against another team. Each champion has a different set of abilities (usually 4) that s/he uses to do damage to opposing champions. Each champion gets stronger by buying different items, increasing the attack it deals or decreasing the damage received. What I want to do is to create a tool to be used outside the game enabling players to try out different builds for their champions and compare the figures against other champions they usually fight against. The goal is to enable players get a deeper understanding of the different item combinations (builds) that can be used during the games, instead of trying them out in real games which can be somehow very time consuming. What I'm stuck at is the best practice I should follow to make this possible using Java, I can't figure out which classes should inherit from which, should I make champions and items specs in the code or extracted from other files, specially that I'm talking about hundreds of items and champions to use in that tool. I'm self studying Java, and I don't have much practice at it, so I would really appreciate any broad guidelines regarding this, and sorry if my question doesn't fit here, I tried to follow the rules. English isn't my native language, so I'm really sorry if I wasn't clear enough, I would be more than happy to explain anything that's not understood.

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  • How to calculate new velocities between resting objects (AABB) after accelerations?

    - by Tiedye
    lately I have been trying to create a 2D platformer engine in C++ with Direct2D. The problem I am currently having is getting objects that are resting against each other to interact correctly after accelerations like gravity have been applied to them. Right now I can detect collisions and respond to them correctly (I think) and when objects collide they remember what other objects they're resting against so objects can be pushed by other objects (note that there is no bounce in any collisions so when objects collide they are guaranteed to become resting until something else happens). Every time the simulation advances, the acceleration for objects is applied to their velocities (for example vx += ax * t, where t is time elapsed since last advancement). After these accelerations are applied, I want to check if any objects that are resting against each other are moving at different speeds than their counterparts (as different objects can have different accelerations) and depending on that difference either unlink the two objects so they are no longer resting, or even out their velocities so they are moving at the same speed once again. I am having trouble creating an algorithm that can do this across many resting objects. Here's a diagram to help explain my problem

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  • Linux, GNU GCC, ld, version scripts and the ELF binary format -- How does it work? [closed]

    - by themoondothshine
    I'm trying to learn more about library versioning in Linux and how to put it all to work. Here's the context: I have two versions of a dynamic library which expose the same set of interfaces, say libsome1.so and libsome2.so. An application is linked against libsome1.so. This application uses libdl.so to dynamically load another module, say libmagic.so. Now libmagic.so is linked against libsome2.so. Obviously, without using linker scripts to hide symbols in libmagic.so, at run-time all calls to interfaces in libsome2.so are resolved to libsome1.so. This can be confirmed by checking the value returned by libVersion() against the value of the macro LIB_VERSION. So I try next to compile and link libmagic.so with a linker script which hides all symbols except 3 which are defined in libmagic.so and are exported by it. This works... Or at least libVersion() and LIB_VERSION values match (and it reports version 2 not 1). However, when some data structures are serialized to disk, I noticed some corruption. In the application's directory if I delete libsome1.so and create a soft link in its place to point to libsome2.so, everything works as expected and the same corruption does not happen. I can't help but think that this may be caused due to some conflict in the run-time linker's resolution of symbols. I've tried many things, like trying to link libsome2.so so that all symbols are alised to symbol@@VER_2 (which I am still confused about because the command nm -CD libsome2.so still lists symbols as symbol and not symbol@@VER_2), but nothing seems to work. What am I doing wrong?

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  • Strange DNS issue with internal Windows DNS

    - by Brady
    I've encountered a strange issue with our internal Windows DNS infrastructure. We have a website hosted on Amazon EC2 with the DNS running on Amazon Route 53. In the publicly facing DNS we have the wildcard record setup as an A record Alias pointing to an AWS Elastic Load Balancer sitting in front of our EC2 instances. For those who are not aware, the A record Alias behaves like a CNAME record, however no extra lookup is required on the client side (See http://docs.amazonwebservices.com/Route53/latest/DeveloperGuide/CreatingAliasRRSets.html for more information). We have a secondary domain that has the www subdomain as a CNAME pointing to a subdomain on the primary domain, which resolves against the wildcard entry. For example the subdomain www.secondary.com is a CNAME to sub1.primary.com, but there is no explicit entry for sub1.primary.com, so it resolves to wildcard record. This setup work without issue publicly. The issue comes in our internal DNS at our corporate office where we use the same primary domain for some internal only facing sites. In this setup we have two Active Directory DNS servers with one Server 2003 and one Server 2008 R2 instance. The zone is an AD integrated zone, but it is not the AD domain. In the internal DNS we have the wildcard record pointing to a third external domain, that is also hosted on Route 53 with an A record Alias pointing to the same ELB instance. For example, *.primary.com is a CNAME to tertiary.com, so in effect you have www.secondary.com as a CNAME to *.primary.com, which is a CNAME to tertiary.com. In this setup, attempting to resolve www.secondary.com will fail. Clearing the cache on the Server 2003 instance will allow it to resolve once, but subsequent attempts will fail. It fails even with a clean cache against the 2008 R2 server. It seems that only Windows clients are affected. A Mac running OSX Mountain Lion does not experience this issue. I'm even able to replicate the issue using nslookup. Against the 2003 server, with a freshly cleaned cache, I recieve the appropriate response from www.secondary.com: Non-authoritative answer: Name: subdomain.primary.com Address: x.x.x.x (Public IP) Aliases: www.secondary.com Subsequent checks simply return: Non-authoritative answer: Name: www.secondary.com If you set the type to CNAME you get the appropriate responses all the time. www.secondary.com gives you: Non-authoritative answer: www.secondary.com canonical name = subdomain.primary.com And subdomain.primary.com gives you: subdomain.primary.com canonical name = tertiary.com And setting type back to A gives you the appropriate response for tertiary.com: Non-authoritative answer: Name: tertiary.com Address: x.x.x.x (Public IP) Against the 2008 R2 server things are a little different. Even with a clean cache, www.secondary.com returns just: Non-authoritative answer: Name: www.secondary.com The CNAME records are returned appropriately. www.secondary.com returns: Non-authoritative answer: www.secondary.com canonical name = subdomain.primary.com And subdomain.primary.com gives you: subdomain.primary.com canonical name = tertiary.com tertiary.com internet address = x.x.x.x (Public IP) tertiary.com AAAA IPv6 address = x::x (Public IPv6) And setting type back to A gives you the appropriate response for tertiary.com: Non-authoritative answer: Name: tertiary.com Address: x.x.x.x (Public IP) Requests directly against subdomain.primary.com work correctly.

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  • BizTalk 2009 - Architecture Decisions

    - by StuartBrierley
    In the first step towards implementing a BizTalk 2009 environment, from development through to live, I put forward a proposal that detailed the options available, as well as the costs and benefits associated with these options, to allow an informed discusion to take place with the business drivers and budget holders of the project.  This ultimately lead to a decision being made to implement an initial BizTalk Server 2009 environment using the Standard Edition of the product. It is my hope that in the long term, as projects require it and allow, we will be looking to implement my ideal recommendation of a multi-server enterprise level environment, but given the differences in cost and the likely initial work load for the environment this was not something that I could fully recommend at this time.  However, it must be noted that this decision was made in full awareness of the limits of the standard edition, and the business drivers of this project were made fully aware of the risks associated with running without the failover capabilities of the enterprise edition. When considering the creation of this new BizTalk Server 2009 environment, I have also recommended the creation of the following pre-production environments:   Usage Environment Development Development of solutions; Unit testing against technical specifications; Initial load testing; Testing of deployment packages;  Visual Studio; BizTalk; SQL; Client PCs/Laptops; Server environment similar to Live implementation; Test Testing of Solutions against business and technical requirements;  BizTalk; SQL; Server environment similar to Live implementation; Pseudo-Live As Live environment to allow testing against Live implementation; Acts as back-up hardware in case of failure of Live environment; BizTalk; SQL; Server environment identical to Live implementation; The creation of these differing environments allows for the separation of the various stages of the development cycle.  The development environment is for use when actively developing a solution, it is a potentially volatile environment whose state at any given time can not be guaranteed.  It allows developers to carry out initial tests in an environment that is similar to the live environment and also provides an area for the testing of deployment packages prior to any release to the test environment. The test environment is intended to be a semi-volatile environment that is similar to the live environment.  It will change periodically through the development of a solution (or solutions) but should be otherwise stable.  It allows for the continued testing of a solution against requirements without the worry that the environment is being actively changed by any ongoing development.  This separation of development and test is crucial in ensuring the quality and control of the tested solution. The pseudo-live environment should be considered to be an almost static environment.  It should mimic the live environment and can act as back up hardware in the case of live failure.  This environment acts as an area to allow for “as live” testing, where the performance and behaviour of the live solutions can be replicated.  There should be relatively few changes to this environment, with software releases limited to “release candidate” level releases prior to going live. Whereas the pseudo-live environment should always mimic the live environment, to save on costs the development and test servers could be implemented on lower specification hardware.  Consideration can also be given to the use of a virtual server environment to further reduce hardware costs in the development and test environments, indeed this virtual approach can also be extended to pseudo-live and live assuming the underlying technology is in place. Although there is no requirement for the development and test server environments to be identical to live, the overriding architecture implemented should be the same as in live and an understanding must be gained of the performance differences to be expected across the different environments.

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  • Merge sort versus quick sort performance

    - by Giorgio
    I have implemented merge sort and quick sort using C (GCC 4.4.3 on Ubuntu 10.04 running on a 4 GB RAM laptop with an Intel DUO CPU at 2GHz) and I wanted to compare the performance of the two algorithms. The prototypes of the sorting functions are: void merge_sort(const char **lines, int start, int end); void quick_sort(const char **lines, int start, int end); i.e. both take an array of pointers to strings and sort the elements with index i : start <= i <= end. I have produced some files containing random strings with length on average 4.5 characters. The test files range from 100 lines to 10000000 lines. I was a bit surprised by the results because, even though I know that merge sort has complexity O(n log(n)) while quick sort is O(n^2), I have often read that on average quick sort should be as fast as merge sort. However, my results are the following. Up to 10000 strings, both algorithms perform equally well. For 10000 strings, both require about 0.007 seconds. For 100000 strings, merge sort is slightly faster with 0.095 s against 0.121 s. For 1000000 strings merge sort takes 1.287 s against 5.233 s of quick sort. For 5000000 strings merge sort takes 7.582 s against 118.240 s of quick sort. For 10000000 strings merge sort takes 16.305 s against 1202.918 s of quick sort. So my question is: are my results as expected, meaning that quick sort is comparable in speed to merge sort for small inputs but, as the size of the input data grows, the fact that its complexity is quadratic will become evident? Here is a sketch of what I did. In the merge sort implementation, the partitioning consists in calling merge sort recursively, i.e. merge_sort(lines, start, (start + end) / 2); merge_sort(lines, 1 + (start + end) / 2, end); Merging of the two sorted sub-array is performed by reading the data from the array lines and writing it to a global temporary array of pointers (this global array is allocate only once). After each merge the pointers are copied back to the original array. So the strings are stored once but I need twice as much memory for the pointers. For quick sort, the partition function chooses the last element of the array to sort as the pivot and scans the previous elements in one loop. After it has produced a partition of the type start ... {elements <= pivot} ... pivotIndex ... {elements > pivot} ... end it calls itself recursively: quick_sort(lines, start, pivotIndex - 1); quick_sort(lines, pivotIndex + 1, end); Note that this quick sort implementation sorts the array in-place and does not require additional memory, therefore it is more memory efficient than the merge sort implementation. So my question is: is there a better way to implement quick sort that is worthwhile trying out? If I improve the quick sort implementation and perform more tests on different data sets (computing the average of the running times on different data sets) can I expect a better performance of quick sort wrt merge sort? EDIT Thank you for your answers. My implementation is in-place and is based on the pseudo-code I have found on wikipedia in Section In-place version: function partition(array, 'left', 'right', 'pivotIndex') where I choose the last element in the range to be sorted as a pivot, i.e. pivotIndex := right. I have checked the code over and over again and it seems correct to me. In order to rule out the case that I am using the wrong implementation I have uploaded the source code on github (in case you would like to take a look at it). Your answers seem to suggest that I am using the wrong test data. I will look into it and try out different test data sets. I will report as soon as I have some results.

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  • Single-Signon options for Exchange 2010

    - by freiheit
    We're working on a project to migrate employee email from Unix/open-source (courier IMAP, exim, squirrelmail, etc) to Exchange 2010, and trying to figure out options for single-signon for Outlook Web Access. So far all the options I've found are very ugly and "unsupportable", and may simply not work with Forefront. We already have JA-SIG CAS for token-based single-signon and Shibboleth for SAML. Users are directed to a simple in-house portal (a Perl CGI, really) that they use to sign in to most stuff. We have an HA OpenLDAP cluster that's already synchronized against another AD domain and will be synchronized with the AD domain Exchange will be using. CAS authenticates against LDAP. The portal authenticates against CAS. Shibboleth authenticates with CAS but pulls additional data from LDAP. We're moving in the direction of having web services authenticate against CAS or Shibboleth. (Students are already on SAML/Shibboleth authenticated Google Apps for Education) With Squirrelmail we have a horrible hack linked to from that portal page that authenticates against CAS, gets your original plaintext password (yes, I know, evil), and gives you an HTTP form pre-filled with all the necessary squirrelmail login details with javaScript onLoad stuff to immediately submit the form. Trying to find out exactly what is possible with Exchange/OWA seems to be difficult. "CAS" is both the acronym for our single-signon server and an Exchange component. From what I've been able to tell there's an addon for Exchange that does SAML, but only for federating things like free/busy calendar info, not authenticating users. Plus it costs additional money so there's no way to experiment with it to see if it can be coaxed into doing what we want. Our plans for the Exchange cluster involve Forefront Threat Management Gateway (the new ISA) in the DMZ front-ending the CAS servers. So, the real question: Has anybody managed to make Exchange authenticate with CAS (token-based single-signon) or SAML, or with something I can reasonably likely make authenticate with one of those (such as anything that will accept apache's authentication)? With Forefront? Failing that, anybody have some tips on convincing OWA Forms Based Authentication (FBA) into letting us somehow "pre-login" the user? (log in as them and pass back cookies to the user, or giving the user a pre-filled form that autosubmits like we do with squirrelmail). This is the least-favorite option for a number of reasons, but it would (just barely) satisfy our requirements. From what I hear from the guy implementing Forefront, we may have to set OWA to basic authentication and do forms in Forefront for authentication, so it's possible this isn't even possible. I did find CasOwa, but it only mentions Exchange 2007, looks kinda scary, and as near as I can tell is mostly the same OWA FBA hack I was considering slightly more integrated with the CAS server. It also didn't look like many people had had much success with it. And it may not work with Forefront. There's also "CASifying Outlook Web Access 2", but that one scares me, too, and involves setting up a complex proxy config, which seems more likely to break. And, again, doesn't look like it would work with Forefront. Am I missing something with Exchange SAML (OWA Federated whatchamacallit) where it is possible to configure to do user authentication and not just free/busy access authorization?

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  • Default Parameters vs Method Overloading

    - by João Angelo
    With default parameters introduced in C# 4.0 one might be tempted to abandon the old approach of providing method overloads to simulate default parameters. However, you must take in consideration that both techniques are not interchangeable since they show different behaviors in certain scenarios. For me the most relevant difference is that default parameters are a compile time feature while method overloading is a runtime feature. To illustrate these concepts let’s take a look at a complete, although a bit long, example. What you need to retain from the example is that static method Foo uses method overloading while static method Bar uses C# 4.0 default parameters. static void CreateCallerAssembly(string name) { // Caller class - Invokes Example.Foo() and Example.Bar() string callerCode = String.Concat( "using System;", "public class Caller", "{", " public void Print()", " {", " Console.WriteLine(Example.Foo());", " Console.WriteLine(Example.Bar());", " }", "}"); var parameters = new CompilerParameters(new[] { "system.dll", "Common.dll" }, name); new CSharpCodeProvider().CompileAssemblyFromSource(parameters, callerCode); } static void Main() { // Example class - Foo uses overloading while Bar uses C# 4.0 default parameters string exampleCode = String.Concat( "using System;", "public class Example", "{{", " public static string Foo() {{ return Foo(\"{0}\"); }}", " public static string Foo(string key) {{ return \"FOO-\" + key; }}", " public static string Bar(string key = \"{0}\") {{ return \"BAR-\" + key; }}", "}}"); var compiler = new CSharpCodeProvider(); var parameters = new CompilerParameters(new[] { "system.dll" }, "Common.dll"); // Build Common.dll with default value of "V1" compiler.CompileAssemblyFromSource(parameters, String.Format(exampleCode, "V1")); // Caller1 built against Common.dll that uses a default of "V1" CreateCallerAssembly("Caller1.dll"); // Rebuild Common.dll with default value of "V2" compiler.CompileAssemblyFromSource(parameters, String.Format(exampleCode, "V2")); // Caller2 built against Common.dll that uses a default of "V2" CreateCallerAssembly("Caller2.dll"); dynamic caller1 = Assembly.LoadFrom("Caller1.dll").CreateInstance("Caller"); dynamic caller2 = Assembly.LoadFrom("Caller2.dll").CreateInstance("Caller"); Console.WriteLine("Caller1.dll:"); caller1.Print(); Console.WriteLine("Caller2.dll:"); caller2.Print(); } And if you run this code you will get the following output: // Caller1.dll: // FOO-V2 // BAR-V1 // Caller2.dll: // FOO-V2 // BAR-V2 You see that even though Caller1.dll runs against the current Common.dll assembly where method Bar defines a default value of “V2″ the output show us the default value defined at the time Caller1.dll compiled against the first version of Common.dll. This happens because the compiler will copy the current default value to each method call, much in the same way a constant value (const keyword) is copied to a calling assembly and changes to it’s value will only be reflected if you rebuild the calling assembly again. The use of default parameters is also discouraged by Microsoft in public API’s as stated in (CA1026: Default parameters should not be used) code analysis rule.

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  • Practical size limitations for RDBMS

    - by grenade
    I am working on a project that must store very large datasets and associated reference data. I have never come across a project that required tables quite this large. I have proved that at least one development environment cannot cope at the database tier with the processing required by the complex queries against views that the application layer generates (views with multiple inner and outer joins, grouping, summing and averaging against tables with 90 million rows). The RDBMS that I have tested against is DB2 on AIX. The dev environment that failed was loaded with 1/20th of the volume that will be processed in production. I am assured that the production hardware is superior to the dev and staging hardware but I just don't believe that it will cope with the sheer volume of data and complexity of queries. Before the dev environment failed, it was taking in excess of 5 minutes to return a small dataset (several hundred rows) that was produced by a complex query (many joins, lots of grouping, summing and averaging) against the large tables. My gut feeling is that the db architecture must change so that the aggregations currently provided by the views are performed as part of an off-peak batch process. Now for my question. I am assured by people who claim to have experience of this sort of thing (which I do not) that my fears are unfounded. Are they? Can a modern RDBMS (SQL Server 2008, Oracle, DB2) cope with the volume and complexity I have described (given an appropriate amount of hardware) or are we in the realm of technologies like Google's BigTable? I'm hoping for answers from folks who have actually had to work with this sort of volume at a non-theoretical level.

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  • Where do you take mocking - immediate dependencies, or do you grow the boundaries...?

    - by Peter Mounce
    So, I'm reasonably new to both unit testing and mocking in C# and .NET; I'm using xUnit.net and Rhino Mocks respectively. I'm a convert, and I'm focussing on writing behaviour specifications, I guess, instead of being purely TDD. Bah, semantics; I want an automated safety net to work above, essentially. A thought struck me though. I get programming against interfaces, and the benefits as far as breaking apart dependencies goes there. Sold. However, in my behaviour verification suite (aka unit tests ;-) ), I'm asserting behaviour one interface at a time. As in, one implementation of an interface at a time, with all of its dependencies mocked out and expectations set up. The approach seems to be that if we verify that a class behaves as it should against its collaborating dependencies, and in turn relies on each of those collaborating dependencies to have signed that same quality contract, we're golden. Seems reasonable enough. Back to the thought, though. Is there any value in semi-integration tests, where a test-fixture is asserting against a unit of concrete implementations that are wired together, and we're testing its internal behaviour against mocked dependencies? I just re-read that and I think I could probably have worded it better. Obviously, there's going to be a certain amount of "well, if it adds value for you, keep doing it", I suppose - but has anyone else thought about doing that, and reaped benefits from it outweighing the costs?

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  • Unable to find reference to std library math function inside library

    - by Alex Marshall
    Hello, I've got several programs that use shared libraries. Those shared libraries in turn use various standard C libraries. ie Program A and Program B both use Shared Library S. Shared Library S uses std C math. I want to be able to statically link Shared Library S against the standard library, and then statically link Programs A and B against S so that I don't have to be dragging around the library files, because these programs are going to be running on an embedded system running BusyBox 0.61. However, when I try to statically link the programs against Shared Library S, I get an error message from GCC stating : ../lib/libgainscalecalc.a(gainscalecalc.): In function 'float2gs': [path to my C file].c:73: undefined reference to 'log' Can somebody please help me out ? The make commands I'm using are below : CFLAGS += -Wall -g -W INCFLAGS = -I$(CROSS_INCLUDE)/usr/include LIBFLAGS += -L$(CROSS_LIB)/usr/lib -lm gainscalecalc_static.o: gainscalecalc.c $(CC) $(CFLAGS) -c $< -I. $(INCFLAGS) -o $@ gainscalecalc_dynamic.o: gainscalecalc.c $(CC) $(CFLAGS) -fPIC -c $< -o $@ all: staticlib dynamiclib static_driver dynamic_driver clean: $(RM) *.o *.a *.so *~ driver core $(OBJDIR) static_driver: driver.c staticlib $(CC) $(CFLAGS) -static driver.c $(INCFLAGS) $(LIBFLAGS) -I. -L. -lgainscalecalc -o $@ dynamic_driver: driver.c dynamiclib $(CC) $(CFLAGS) driver.c -o $@ -L. -lgainscalecalc staticlib: gainscalecalc_static.o $(AR) $(ARFLAGS) libgainscalecalc.a gainscalecalc_static.o $(RANLIB) libgainscalecalc.a chmod 777 libgainscalecalc.a dynamiclib: gainscalecalc_dynamic.o $(CC) -shared -o libgainscalecalc.so gainscalecalc_dynamic.o chmod 777 libgainscalecalc.so Edit: Linking against the shared libraries compiles fine, I just haven't tested them out yet

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  • Why this Either-monad code does not type check?

    - by pf_miles
    instance Monad (Either a) where return = Left fail = Right Left x >>= f = f x Right x >>= _ = Right x this code frag in 'baby.hs' caused the horrible compilation error: Prelude> :l baby [1 of 1] Compiling Main ( baby.hs, interpreted ) baby.hs:2:18: Couldn't match expected type `a1' against inferred type `a' `a1' is a rigid type variable bound by the type signature for `return' at <no location info> `a' is a rigid type variable bound by the instance declaration at baby.hs:1:23 In the expression: Left In the definition of `return': return = Left In the instance declaration for `Monad (Either a)' baby.hs:3:16: Couldn't match expected type `[Char]' against inferred type `a1' `a1' is a rigid type variable bound by the type signature for `fail' at <no location info> Expected type: String Inferred type: a1 In the expression: Right In the definition of `fail': fail = Right baby.hs:4:26: Couldn't match expected type `a1' against inferred type `a' `a1' is a rigid type variable bound by the type signature for `>>=' at <no location info> `a' is a rigid type variable bound by the instance declaration at baby.hs:1:23 In the first argument of `f', namely `x' In the expression: f x In the definition of `>>=': Left x >>= f = f x baby.hs:5:31: Couldn't match expected type `b' against inferred type `a' `b' is a rigid type variable bound by the type signature for `>>=' at <no location info> `a' is a rigid type variable bound by the instance declaration at baby.hs:1:23 In the first argument of `Right', namely `x' In the expression: Right x In the definition of `>>=': Right x >>= _ = Right x Failed, modules loaded: none. why this happen? and how could I make this code compile ? thanks for any help~

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  • Entity Framework and differences between Contains between SQL and objects using ToLower

    - by John Ptacek
    I have run into an "issue" I am not quite sure I understand with Entity Framework. I am using Entity Framework 4 and have tried to utilize a TDD approach. As a result, I recently implemented a search feature using a Repository pattern. For my test project, I am implementing my repository interface and have a set of "fake" object data I am using for test purposes. I ran into an issue trying to get the Contains clause to work for case invariant search. My code snippet for both my test and the repository class used against the database is as follows: if (!string.IsNullOrEmpty(Description)) { items = items.Where(r => r.Description.ToLower().Contains(Description.ToLower())); } However, when I ran my test cases the results where not populated if my case did not match the underlying data. I tried looking into what I thought was an issue for a while. To clear my mind, I went for a run and wondered if the same code with EF would work against a SQL back end database, since SQL will explicitly support the like command and it executed as I expected, using the same logic. I understand why EF against the database back end supports the Contains clause. However, I was surprised that my unit tests did not. Any ideas why other than the SQL server support of the like clause when I use objects I populate in a collection instead of against the database server? Thanks! John

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  • Collision Detection (Ground & Slopes) in 2D Platform Game using Pygame Rects

    - by RedCap
    Hi, First off, I am not after any instructions on logic for collision detection; I get it. What I am trying to work out is the least complicated way to do this with Pygame using Sprites & Rects. I want to be able to check collisions for the Player against ground, walls & slopes. In theory it is quite straight forward, but I'm having difficulty because it seems like you cannot do this with one Rect. One Rect is simple enough to get you collisions in the X plane against walls. The same Rect could be used also be used in the Y plane against solids, but not with slopes - since with the collision routines in Pygame it checks the whole Rect (or mask), rather than perhaps just the bottom middle of the Rect. It seems in addition you need to have a number of "sprites" to check collisions with, that are 1x1 pixel in various places around the Player. What's the easiest way to do this, without having a bunch of 3, 4, or more separate "collision pixels" to check against slopes? Geoff

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  • How to send java.util.logging to log4j?

    - by matt b
    I have an existing application which does all of its logging against log4j. We use a number of other libraries that either also use log4j, or log against Commons Logging, which ends up using log4j under the covers in our environment. One of our dependencies even logs against slf4j, which also works fine since it eventually delegates to log4j as well. Now, I'd like to add ehcache to this application for some caching needs. Previous versions of ehcache used commons-logging, which would have worked perfectly in this scenario, but as of version 1.6-beta1 they have removed the dependency on commons-logging and replaced it with java.util.logging instead. Not really being familiar with the built-in JDK logging available with java.util.logging, is there an easy way to have any log messages sent to JUL logged against log4j, so I can use my existing configuration and set up for any logging coming from ehcache? Looking at the javadocs for JUL, it looks like I could set up a bunch of environment variables to change which LogManager implementation is used, and perhaps use that to wrap log4j Loggers in the JUL Logger class. Is this the correct approach? Kind of ironic that a library's use of built-in JDK logging would cause such a headache when (most of) the rest of the world is using 3rd party libraries instead.

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  • Ajax Control Toolkit and Superexpert

    - by Stephen Walther
    Microsoft has asked my company, Superexpert Consulting, to take ownership of the development and maintenance of the Ajax Control Toolkit moving forward. In this blog entry, I discuss our strategy for improving the Ajax Control Toolkit. Why the Ajax Control Toolkit? The Ajax Control Toolkit is one of the most popular projects on CodePlex. In fact, some have argued that it is among the most successful open-source projects of all time. It consistently receives over 3,500 downloads a day (not weekends -- workdays). A mind-boggling number of developers use the Ajax Control Toolkit in their ASP.NET Web Forms applications. Why does the Ajax Control Toolkit continue to be such a popular project? The Ajax Control Toolkit fills a strong need in the ASP.NET Web Forms world. The Toolkit enables Web Forms developers to build richly interactive JavaScript applications without writing any JavaScript. For example, by taking advantage of the Ajax Control Toolkit, a Web Forms developer can add modal dialogs, popup calendars, and client tabs to a web application simply by dragging web controls onto a page. The Ajax Control Toolkit is not for everyone. If you are comfortable writing JavaScript then I recommend that you investigate using jQuery plugins instead of the Ajax Control Toolkit. However, if you are a Web Forms developer and you don’t want to get your hands dirty writing JavaScript, then the Ajax Control Toolkit is a great solution. The Ajax Control Toolkit is Vast The Ajax Control Toolkit consists of 40 controls. That’s a lot of controls (For the sake of comparison, jQuery UI consists of only 8 controls – those slackers J). Furthermore, developers expect the Ajax Control Toolkit to work on browsers both old and new. For example, people expect the Ajax Control Toolkit to work with Internet Explorer 6 and Internet Explorer 9 and every version of Internet Explorer in between. People also expect the Ajax Control Toolkit to work on the latest versions of Mozilla Firefox, Apple Safari, and Google Chrome. And, people expect the Ajax Control Toolkit to work with different operating systems. Yikes, that is a lot of combinations. The biggest challenge which my company faces in supporting the Ajax Control Toolkit is ensuring that the Ajax Control Toolkit works across all of these different browsers and operating systems. Testing, Testing, Testing Because we wanted to ensure that we could easily test the Ajax Control Toolkit with different browsers, the very first thing that we did was to set up a dedicated testing server. The dedicated server -- named Schizo -- hosts 4 virtual machines so that we can run Internet Explorer 6, Internet Explorer 7, Internet Explorer 8, and Internet Explorer 9 at the same time (We also use the virtual machines to host the latest versions of Firefox, Chrome, Opera, and Safari). The five developers on our team (plus me) can each publish to a separate FTP website on the testing server. That way, we can quickly test how changes to the Ajax Control Toolkit affect different browsers. QUnit Tests for the Ajax Control Toolkit Introducing regressions – introducing new bugs when trying to fix existing bugs – is the concern which prevents me from sleeping well at night. There are so many people using the Ajax Control Toolkit in so many unique scenarios, that it is difficult to make improvements to the Ajax Control Toolkit without introducing regressions. In order to avoid regressions, we decided early on that it was extremely important to build good test coverage for the 40 controls in the Ajax Control Toolkit. We’ve been focusing a lot of energy on building automated JavaScript unit tests which we can use to help us discover regressions. We decided to write the unit tests with the QUnit test framework. We picked QUnit because it is quickly becoming the standard unit testing framework in the JavaScript world. For example, it is the unit testing framework used by the jQuery team, the jQuery UI team, and many jQuery UI plugin developers. We had to make several enhancements to the QUnit framework in order to test the Ajax Control Toolkit. For example, QUnit does not support tests which include postbacks. We modified the QUnit framework so that it works with IFrames so we could perform postbacks in our automated tests. At this point, we have written hundreds of QUnit tests. For example, we have written 135 QUnit tests for the Accordion control. The QUnit tests are included with the Ajax Control Toolkit source code in a project named AjaxControlToolkit.Tests. You can run all of the QUnit tests contained in the project by opening the Default.aspx page. Automating the QUnit Tests across Multiple Browsers Automated tests are useless if no one ever runs them. In order for the QUnit tests to be useful, we needed an easy way to run the tests automatically against a matrix of browsers. We wanted to run the unit tests against Internet Explorer 6, Internet Explorer 7, Internet Explorer 8, Internet Explorer 9, Firefox, Chrome, and Safari automatically. Expecting a developer to run QUnit tests against every browser after every check-in is just too much to expect. It takes 20 seconds to run the Accordion QUnit tests. We are testing against 8 browsers. That would require the developer to open 8 browsers and wait for the results after each change in code. Too much work. Therefore, we built a JavaScript Test Server. Our JavaScript Test Server project was inspired by John Resig’s TestSwarm project. The JavaScript Test Server runs our QUnit tests in a swarm of browsers (running on different operating systems) automatically. Here’s how the JavaScript Test Server works: 1. We created an ASP.NET page named RunTest.aspx that constantly polls the JavaScript Test Server for a new set of QUnit tests to run. After the RunTest.aspx page runs the QUnit tests, the RunTest.aspx records the test results back to the JavaScript Test Server. 2. We opened the RunTest.aspx page on instances of Internet Explorer 6, Internet Explorer 7, Internet Explorer 8, Internet Explorer 9, FireFox, Chrome, Opera, Google, and Safari. Now that we have the JavaScript Test Server setup, we can run all of our QUnit tests against all of the browsers which we need to support with a single click of a button. A New Release of the Ajax Control Toolkit Each Month The Ajax Control Toolkit Issue Tracker contains over one thousand five hundred open issues and feature requests. So we have plenty of work on our plates J At CodePlex, anyone can vote for an issue to be fixed. Originally, we planned to fix issues in order of their votes. However, we quickly discovered that this approach was inefficient. Constantly switching back and forth between different controls was too time-consuming. It takes time to re-familiarize yourself with a control. Instead, we decided to focus on two or three controls each month and really focus on fixing the issues with those controls. This way, we can fix sets of related issues and avoid the randomization caused by context switching. Our team works in monthly sprints. We plan to do another release of the Ajax Control Toolkit each and every month. So far, we have competed one release of the Ajax Control Toolkit which was released on April 1, 2011. We plan to release a new version in early May. Conclusion Fortunately, I work with a team of smart developers. We currently have 5 developers working on the Ajax Control Toolkit (not full-time, they are also building two very cool ASP.NET MVC applications). All the developers who work on our team are required to have strong JavaScript, jQuery, and ASP.NET MVC skills. In the interest of being as transparent as possible about our work on the Ajax Control Toolkit, I plan to blog frequently about our team’s ongoing work. In my next blog entry, I plan to write about the two Ajax Control Toolkit controls which are the focus of our work for next release.

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  • Database users in the Oracle Utilities Application Framework

    - by Anthony Shorten
    I mentioned the product database users fleetingly in the last blog post and they deserve a better mention. This applies to all versions of the Oracle Utilities Application Framework. The Oracle Utilities Application Framework uses up to three users initially as part of the base operations of the product. The type of database supported (the framework supports Oracle, IBM DB2 and Microsoft SQL Server) dictates the number of users used and their permissions. For publishing brevity I will outline what is available for the Oracle database and, in summary, mention where it differs for the other database supported. For Oracle database customers we ship three distinct database users: Administration User (SPLADM or CISADM by default) - This is the database user that actually owns the schema. This user is not used by the product to do any DML (Data Manipulation Language) SQL other than that is necessary for maintenance of the database. This database user performs all the DCL (Data Control Language) and DDL (Data Definition Language) against the database. It is typically reserved for Database Administration use only. Product Read Write User (SPLUSER or CISUSER by default) - This is the database user used by the product itself to execute DML (Data Manipulation Language) statements against the schema owned by the Administration user. This user has the appropriate read and write permission to objects within the schema owned by the Administration user. For databases such as DB2 and SQL Server we may not create this user but use other DCL (Data Control Language) statements and facilities to simulate this user. Product Read User (SPLREAD or CISREAD by default) - This is the database that has read only permission to the schema owned by the Administration user. It is used for reporting or any part of the product or interface that requires read permissions to the database (for example, products that have ConfigLab and Archiving use this user for remote access). For databases such as DB2 and SQL Server we may not create this user but use other DCL (Data Control Language) statements and facilities to simulate this user. You may notice the words by default in the list above. The values supplied with the installer are the default and can be changed to what the site standard or implementation wants to use (as long as they conform to the standards supported by the underlying database). You can even create multiples of each within the same database and pointing to same schema. To manage the permissions for the users, there is a utility provided with the installation (oragensec (Oracle), db2gensec (DB2) or msqlgensec (SQL Server)) that generates the security definitions for the above users. That can be executed a number of times for each schema to give users appropriate permissions. For example, it is possible to define more than one read/write User to access the database. This is a common technique used by implementations to have a different user per access mode (to separate online and batch). In fact you can also allocate additional security (such as resource profiles in Oracle) to limit the impact of specific users at the database. To facilitate users and permissions, in Oracle for example, we create a CISREAD role (read only role) and a CISUSER role (read write role) that can be allocated to the appropriate database user. When the security permissions utility, oragensec in this case, is executed it uses the role to determine the permissions. To give you a case study, my underpowered laptop has multiple installations on it of multiple products but I have one database. I create a different schema for each product and each version (with my own naming convention to help me manage the databases). I create individual users on each schema and run oragensec to maintain the permissions for each appropriately. It works fine as long I have setup the userids appropriately. This means: Creating the users with the appropriate roles. I use the common CISUSER and CISREAD role across versions and across Oracle Utilities Application Framework products. Just remember to associate the CISUSER role with the database user you want to use for read/write operations and the CISREAD role with the user you wish to use for the read only operations. The role is treated as a tag to indicate the oragensec utility which appropriate permissions to assign to the user. The utilities for the other database types essentially do the same, obviously using the technology available within those databases. Run oragensec against the read write user and read only user against the appropriate administration user (I will abbreviate the user to ADM user). This ensures the right permissions are allocated to the right users for the right products. To help me there, I use the same prefix on the user name for the same product. For example, my Oracle Utilities Application Framework V4 environment has the administration user set to FW4ADM and the associated FW4USER and FW4READ as the users for the product to use. For my MWM environment I used MWMADM for the administration user and MWMUSER and MWMREAD for my associated users. You get the picture. When I run oragensec (once for each ADM user), I know what other users to associate with it. Remember to rerun oragensec against the users if I run upgrades, service packs or database based single fixes. This assures that the users are in synchronization with the ADM user. As a side note, for those who do not understand the difference between DML, DCL and DDL: DDL (Data Definition Language) - These are SQL statements that define the database schema and the structures within. SQL Statements such as CREATE and DROP are examples of DDL SQL statements. DCL (Data Control Language) - These are the SQL statements that define the database level permissions to DDL maintained objects within the database. SQL Statements such as GRANT and REVOKE are examples of DCL SQL statements. DML (Database Manipulation Language) - These are SQL statements that alter the data within the tables. SQL Statements such as SELECT, INSERT, UPDATE and DELETE are examples of DML SQL statements. Hope this has clarified the database user support. Remember in Oracle Utilities Application Framework V4 we enhanced this by also supporting CLIENT_IDENTIFIER to allow the database to still use the administration user for the main processing but make the database session more traceable.

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  • Combining Shared Secret and Username Token – Azure Service Bus

    - by Michael Stephenson
    As discussed in the introduction article this walkthrough will explain how you can implement WCF security with the Windows Azure Service Bus to ensure that you can protect your endpoint in the cloud with a shared secret but also flow through a username token so that in your listening WCF service you will be able to identify who sent the message. This could either be in the form of an application or a user depending on how you want to use your token. Prerequisites Before going into the walk through I want to explain a few assumptions about the scenario we are implementing but to keep the article shorter I am not going to walk through all of the steps in how to setup some of this. In the solution we have a simple console application which will represent the client application. There is also the services WCF application which contains the WCF service we will expose via the Windows Azure Service Bus. The WCF Service application in this example was hosted in IIS 7 on Windows 2008 R2 with AppFabric Server installed and configured to auto-start the WCF listening services. I am not going to go through significant detail around the IIS setup because it should not matter in relation to this article however if you want to understand more about how to configure WCF and IIS for such a scenario please refer to the following paper which goes into a lot of detail about how to configure this. The link is: http://tinyurl.com/8s5nwrz   The Service Component To begin with let's look at the service component and how it can be configured to listen to the service bus using a shared secret but to also accept a username token from the client. In the sample the service component is called Acme.Azure.ServiceBus.Poc.UN.Services. It has a single service which is the Visual Studio template for a WCF service when you add a new WCF Service Application so we have a service called Service1 with its Echo method. Nothing special so far!.... The next step is to look at the web.config file to see how we have configured the WCF service. In the services section of the WCF configuration you can see I have created my service and I have created a local endpoint which I simply used to do a little bit of diagnostics and to check it was working, but more importantly there is the Windows Azure endpoint which is using the ws2007HttpRelayBinding (note that this should also work just the same if your using netTcpRelayBinding). The key points to note on the above picture are the service behavior called MyServiceBehaviour and the service bus endpoints behavior called MyEndpointBehaviour. We will go into these in more detail later.   The Relay Binding The relay binding for the service has been configured to use the TransportWithMessageCredential security mode. This is the important bit where the transport security really relates to the interaction between the service and listening to the Azure Service Bus and the message credential is where we will use our username token like we have specified in the message/clientCrentialType attribute. Note also that we have left the relayClientAuthenticationType set to RelayAccessToken. This means that authentication will be made against ACS for accessing the service bus and messages will not be accepted from any sender who has not been authenticated by ACS.   The Endpoint Behaviour In the below picture you can see the endpoint behavior which is configured to use the shared secret client credential for accessing the service bus and also for diagnostic purposes I have included the service registry element. Hopefully if you are familiar with using Windows Azure Service Bus relay feature the above is very familiar to you and this is a very common setup for this section. There is nothing specific to the username token implementation here. The Service Behaviour Now we come to the bit with most of the username token bits in it. When you configure the service behavior I have included the serviceCredentials element and then setup to use userNameAuthentication and you can see that I have created my own custom username token validator.   This setup means that WCF will hand off to my class for validating the username token details. I have also added the serviceSecurityAudit element to give me a simple auditing of access capability. My UsernamePassword Validator The below picture shows you the details of the username password validator class I have implemented. WCF will hand off to this class when validating the token and give me a nice way to check the token credentials against an on-premise store. You have all of the validation features with a non-service bus WCF implementation available such as validating the username password against active directory or ASP.net membership features or as in my case above something much simpler.   The Client Now let's take a look at the client side of this solution and how we can configure the client to authenticate against ACS but also send a username token over to the service component so it can implement additional security checks on-premise. I have a console application and in the program class I want to use the proxy generated with Add Service Reference to send a message via the Azure Service Bus. You can see in my WCF client configuration below I have setup my details for the azure service bus url and am using the ws2007HttpRelayBinding. Next is my configuration for the relay binding. You can see below I have configured security to use TransportWithMessageCredential so we will flow the username token with the message and also the RelayAccessToken relayClientAuthenticationType which means the component will validate against ACS before being allowed to access the relay endpoint to send a message.     After the binding we need to configure the endpoint behavior like in the below picture. This is the normal configuration to use a shared secret for accessing a Service Bus endpoint.   Finally below we have the code of the client in the console application which will call the service bus. You can see that we have created our proxy and then made a normal call to a WCF service but this time we have also set the ClientCredentials to use the appropriate username and password which will be flown through the service bus and to our service which will validate them.     Conclusion As you can see from the above walkthrough it is not too difficult to configure a service to use both a shared secret and username token at the same time. This gives you the power and protection offered by the access control service in the cloud but also the ability to flow additional tokens to the on-premise component for additional security features to be implemented. Sample The sample used in this post is available at the following location: https://s3.amazonaws.com/CSCBlogSamples/Acme.Azure.ServiceBus.Poc.UN.zip

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  • Sunrise / set calculations

    - by dassouki
    I'm trying to calculate the sunset / rise times using python based on the link provided below. My results done through excel and python do not match the real values. Any ideas on what I could be doing wrong? My Excel sheet can be found under .. http://transpotools.com/sun_time.xls # Created on 2010-03-28 # @author: dassouki # @source: [http://williams.best.vwh.net/sunrise_sunset_algorithm.htm][2] # @summary: this is based on the Nautical Almanac Office, United States Naval # Observatory. import math, sys class TimeOfDay(object): def calculate_time(self, in_day, in_month, in_year, lat, long, is_rise, utc_time_zone): # is_rise is a bool when it's true it indicates rise, # and if it's false it indicates setting time #set Zenith zenith = 96 # offical = 90 degrees 50' # civil = 96 degrees # nautical = 102 degrees # astronomical = 108 degrees #1- calculate the day of year n1 = math.floor( 275 * in_month / 9 ) n2 = math.floor( ( in_month + 9 ) / 12 ) n3 = ( 1 + math.floor( in_year - 4 * math.floor( in_year / 4 ) + 2 ) / 3 ) new_day = n1 - ( n2 * n3 ) + in_day - 30 print "new_day ", new_day #2- calculate rising / setting time if is_rise: rise_or_set_time = new_day + ( ( 6 - ( long / 15 ) ) / 24 ) else: rise_or_set_time = new_day + ( ( 18 - ( long/ 15 ) ) / 24 ) print "rise / set", rise_or_set_time #3- calculate sun mean anamoly sun_mean_anomaly = ( 0.9856 * rise_or_set_time ) - 3.289 print "sun mean anomaly", sun_mean_anomaly #4 calculate true longitude true_long = ( sun_mean_anomaly + ( 1.916 * math.sin( math.radians( sun_mean_anomaly ) ) ) + ( 0.020 * math.sin( 2 * math.radians( sun_mean_anomaly ) ) ) + 282.634 ) print "true long ", true_long # make sure true_long is within 0, 360 if true_long < 0: true_long = true_long + 360 elif true_long > 360: true_long = true_long - 360 else: true_long print "true long (360 if) ", true_long #5 calculate s_r_a (sun_right_ascenstion) s_r_a = math.degrees( math.atan( 0.91764 * math.tan( math.radians( true_long ) ) ) ) print "s_r_a is ", s_r_a #make sure it's between 0 and 360 if s_r_a < 0: s_r_a = s_r_a + 360 elif true_long > 360: s_r_a = s_r_a - 360 else: s_r_a print "s_r_a (modified) is ", s_r_a # s_r_a has to be in the same Quadrant as true_long true_long_quad = ( math.floor( true_long / 90 ) ) * 90 s_r_a_quad = ( math.floor( s_r_a / 90 ) ) * 90 s_r_a = s_r_a + ( true_long_quad - s_r_a_quad ) print "s_r_a (quadrant) is ", s_r_a # convert s_r_a to hours s_r_a = s_r_a / 15 print "s_r_a (to hours) is ", s_r_a #6- calculate sun diclanation in terms of cos and sin sin_declanation = 0.39782 * math.sin( math.radians ( true_long ) ) cos_declanation = math.cos( math.asin( sin_declanation ) ) print " sin/cos declanations ", sin_declanation, ", ", cos_declanation # sun local hour cos_hour = ( math.cos( math.radians( zenith ) ) - ( sin_declanation * math.sin( math.radians ( lat ) ) ) / ( cos_declanation * math.cos( math.radians ( lat ) ) ) ) print "cos_hour ", cos_hour # extreme north / south if cos_hour > 1: print "Sun Never Rises at this location on this date, exiting" # sys.exit() elif cos_hour < -1: print "Sun Never Sets at this location on this date, exiting" # sys.exit() print "cos_hour (2)", cos_hour #7- sun/set local time calculations if is_rise: sun_local_hour = ( 360 - math.degrees(math.acos( cos_hour ) ) ) / 15 else: sun_local_hour = math.degrees( math.acos( cos_hour ) ) / 15 print "sun local hour ", sun_local_hour sun_event_time = sun_local_hour + s_r_a - ( 0.06571 * rise_or_set_time ) - 6.622 print "sun event time ", sun_event_time #final result time_in_utc = sun_event_time - ( long / 15 ) + utc_time_zone return time_in_utc #test through main def main(): print "Time of day App " # test: fredericton, NB # answer: 7:34 am long = 66.6 lat = -45.9 utc_time = -4 d = 3 m = 3 y = 2010 is_rise = True tod = TimeOfDay() print "TOD is ", tod.calculate_time(d, m, y, lat, long, is_rise, utc_time) if __name__ == "__main__": main()

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  • What happened to Perl?

    - by llasa
    I will try to keep this as objective as possible. I've been dealing with PHP since 3 years know, I have always known of Perl but never really "dived" into it. So I took a look at some Perl code examples and I thought: Wow, It's like PHP just failed at cloning it. My questions are: What is bad about Perl? What are the disadvantages that made it so extremely unpopular so that it is actually dying right know? Why could PHP take over? What does PHP have (or what did it have in the times of PHP4) that made it rise in popularity compared to Perl? I'm rather young and the questions above are a bit subjective and I think you can only really answer them when you have experienced the rise of PHP along with the fall of Perl. Unless my question before I hope that this one here can be more or less completely answered. There have to be definite disadvantages Perl has compared to PHP that made it fall.

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  • Are there still completely new programming languages and -paradigms to be born?

    - by llasa
    Are there still completely new programming languages and -paradigms (which will actually go mainstream and still be used decades after their appearance) to be born? What I'm talking about are groundbreaking things like the rise of object oriented programming, C++, or PHP. With new programming languages I mean that they actually are completely different from what you know, as different as when you set a guy who used assembler for a decade, and even programmed some kind of 3D game in it, in front of something as high-level as PHP, Ruby or Python? Which new paradigms and programming languages are there to come? What could be different about them? Who will possibly create them and how fast will they rise?

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  • Nagios3: Conditional operators for service checks?

    - by Dave
    I'm trying to setup Nagios to monitor my various using hostgroups to define 'machine roles', against which I run services to check the machines by role. However, I'd like to use conditional operators that would enable me to run the service check against an intersection of two host groups, rather than their unions... i.e. using &&, ||, or () operators. For example, imagine I have the following servers: www-eu: Linux WWW (Apache) server, in the EU www-us: Windows WWW (IIS) server, in the US (West coast) ftp-eu: Linux FTP server, in the EU ftp-us: Windows FTP server, in the US I would want to create the following host groups: US-Servers: www-us, ftp-us EU-Servers: www-eu, ftp-eu WWW-Servers: www-us, www-eu FTP-Servers: ftp-us, ftp-eu Now say I'm interested in checking the HTTP response time for my web servers. Then let's say this particular Nagios service is running from the US (West Coast), and that I have a command called *check_http_response_time*. This command will check the responsiveness of the HTTP server, which I can provide an argument which defines the max response time before raising critical. My command might look like: check_http_response_time $HOSTNAME$ 50 Now traditionally, I can run my checks by specifying a list of host or hostgroups. define service{ use local-service hostgroup_name WWW-Servers # Servers = www-us, www-eu servicegroups WWW Checks service_description Check HTTP Response Time check_command check_http_response_time!50 } However, with the above service definition, given my Nagios service is in US West, I could reasonably expect that my EU server will return critical. Really, I want different thresholds for each region (50 for US West, 200 for EU.) I would have to permutate my service for each host and set their custom threshold, or alternatively permutate out my service groups by role & region (i.e. WWW-Servers-EU), and run my specific thresholds against those. Though the latter is better, both are much messier than I'd like... What I would love, and what this post is asking for, is a way to use hostgroups to perform an intersection using conditional logic, rather than a simple union. It might look like: define service{ use local-service hostgroup_name WWW-Servers && US-Servers servicegroups WWW Checks service_description Check HTTP Response Time check_command check_http_response_time!50 } It then would run the check only against servers that are in both WWW-Servers and US-Servers, in my example, just www-us. The benefits of such a feature would be significant for Nagios services configured for large-scale. Is this feature available? If it isn't, will it be available in the future? Is there an alternative way to accomplish this given the most recent Nagios version? Any tips/suggestions are most appreciated! Dave

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