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  • Do you know of a C macro to compute Unix time and date?

    - by Alexis Wilke
    I'm wondering if someone knows/has a C macro to compute a static Unix time from a hard coded date and time as in: time_t t = UNIX_TIMESTAMP(2012, 5, 10, 9, 26, 13); I'm looking into that because I want to have a numeric static timestamp. This will be done hundred of times throughout the software, each time with a different date, and I want to make sure it is fast because it will run hundreds of times every second. Converting dates that many times would definitively slow down things (i.e. calling mktime() is slower than having a static number compiled in place, right?) [made an update to try to render this paragraph clearer, Nov 23, 2012] Update I want to clarify the question with more information about the process being used. As my server receives requests, for each request, it starts a new process. That process is constantly updated with new plugins and quite often such updates require a database update. Those must be run only once. To know whether an update is necessary, I want to use a Unix date (which is better than using a counter because a counter is much more likely to break once in a while.) The plugins will thus receive an update signal and have their on_update() function called. There I want to do something like this: void some_plugin::on_update(time_t last_update) { if(last_update < UNIX_TIMESTAMP(2010, 3, 22, 20, 9, 26)) { ...run update... } if(last_update < UNIX_TIMESTAMP(2012, 5, 10, 9, 26, 13)) { ...run update... } // as many test as required... } As you can see, if I have to compute the unix timestamp each time, this could represent thousands of calls per process and if you receive 100 hits a second x 1000 calls, you wasted 100,000 calls when you could have had the compiler compute those numbers once at compile time. Putting the value in a static variable is of no interest because this code will run once per process run. Note that the last_update variable changes depending on the website being hit (it comes from the database.) Code Okay, I got the code now: // helper (Days in February) #define _SNAP_UNIX_TIMESTAMP_FDAY(year) \ (((year) % 400) == 0 ? 29LL : \ (((year) % 100) == 0 ? 28LL : \ (((year) % 4) == 0 ? 29LL : \ 28LL))) // helper (Days in the year) #define _SNAP_UNIX_TIMESTAMP_YDAY(year, month, day) \ ( \ /* January */ static_cast<qint64>(day) \ /* February */ + ((month) >= 2 ? 31LL : 0LL) \ /* March */ + ((month) >= 3 ? _SNAP_UNIX_TIMESTAMP_FDAY(year) : 0LL) \ /* April */ + ((month) >= 4 ? 31LL : 0LL) \ /* May */ + ((month) >= 5 ? 30LL : 0LL) \ /* June */ + ((month) >= 6 ? 31LL : 0LL) \ /* July */ + ((month) >= 7 ? 30LL : 0LL) \ /* August */ + ((month) >= 8 ? 31LL : 0LL) \ /* September */+ ((month) >= 9 ? 31LL : 0LL) \ /* October */ + ((month) >= 10 ? 30LL : 0LL) \ /* November */ + ((month) >= 11 ? 31LL : 0LL) \ /* December */ + ((month) >= 12 ? 30LL : 0LL) \ ) #define SNAP_UNIX_TIMESTAMP(year, month, day, hour, minute, second) \ ( /* time */ static_cast<qint64>(second) \ + static_cast<qint64>(minute) * 60LL \ + static_cast<qint64>(hour) * 3600LL \ + /* year day (month + day) */ (_SNAP_UNIX_TIMESTAMP_YDAY(year, month, day) - 1) * 86400LL \ + /* year */ (static_cast<qint64>(year) - 1970LL) * 31536000LL \ + ((static_cast<qint64>(year) - 1969LL) / 4LL) * 86400LL \ - ((static_cast<qint64>(year) - 1901LL) / 100LL) * 86400LL \ + ((static_cast<qint64>(year) - 1601LL) / 400LL) * 86400LL ) WARNING: Do not use these macros to dynamically compute a date. It is SLOWER than mktime(). This being said, if you have a hard coded date, then the compiler will compute the time_t value at compile time. Slower to compile, but faster to execute over and over again.

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  • How to generalize a method call in Java (to avoid code duplication)

    - by dln385
    I have a process that needs to call a method and return its value. However, there are several different methods that this process may need to call, depending on the situation. If I could pass the method and its arguments to the process (like in Python), then this would be no problem. However, I don't know of any way to do this in Java. Here's a concrete example. (This example uses Apache ZooKeeper, but you don't need to know anything about ZooKeeper to understand the example.) The ZooKeeper object has several methods that will fail if the network goes down. In this case, I always want to retry the method. To make this easy, I made a "BetterZooKeeper" class that inherits the ZooKeeper class, and all of its methods automatically retry on failure. This is what the code looked like: public class BetterZooKeeper extends ZooKeeper { private void waitForReconnect() { // logic } @Override public Stat exists(String path, Watcher watcher) { while (true) { try { return super.exists(path, watcher); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } @Override public byte[] getData(String path, boolean watch, Stat stat) { while (true) { try { return super.getData(path, watch, stat); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } @Override public void delete(String path, int version) { while (true) { try { super.delete(path, version); return; } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } } (In the actual program there is much more logic and many more methods that I took out of the example for simplicity.) We can see that I'm using the same retry logic, but the arguments, method call, and return type are all different for each of the methods. Here's what I did to eliminate the duplication of code: public class BetterZooKeeper extends ZooKeeper { private void waitForReconnect() { // logic } @Override public Stat exists(final String path, final Watcher watcher) { return new RetryableZooKeeperAction<Stat>() { @Override public Stat action() { return BetterZooKeeper.super.exists(path, watcher); } }.run(); } @Override public byte[] getData(final String path, final boolean watch, final Stat stat) { return new RetryableZooKeeperAction<byte[]>() { @Override public byte[] action() { return BetterZooKeeper.super.getData(path, watch, stat); } }.run(); } @Override public void delete(final String path, final int version) { new RetryableZooKeeperAction<Object>() { @Override public Object action() { BetterZooKeeper.super.delete(path, version); return null; } }.run(); return; } private abstract class RetryableZooKeeperAction<T> { public abstract T action(); public final T run() { while (true) { try { return action(); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } } } The RetryableZooKeeperAction is parameterized with the return type of the function. The run() method holds the retry logic, and the action() method is a placeholder for whichever ZooKeeper method needs to be run. Each of the public methods of BetterZooKeeper instantiates an anonymous inner class that is a subclass of the RetryableZooKeeperAction inner class, and it overrides the action() method. The local variables are (strangely enough) implicitly passed to the action() method, which is possible because they are final. In the end, this approach does work and it does eliminate the duplication of the retry logic. However, it has two major drawbacks: (1) it creates a new object every time a method is called, and (2) it's ugly and hardly readable. Also I had to workaround the 'delete' method which has a void return value. So, here is my question: is there a better way to do this in Java? This can't be a totally uncommon task, and other languages (like Python) make it easier by allowing methods to be passed. I suspect there might be a way to do this through reflection, but I haven't been able to wrap my head around it.

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  • Error Connecting to Oracle Database from Pentaho Report Designer

    - by knt
    Hi all, I am new to Pentaho, and I am struggling to set up a new database connection. I am trying to connect to an Oracle 10g database, but whenever I test the connection, I get the below error. It doesn't really seem to list any specific error message so I'm not really sure what to do or where to go from this point. I placed ojdbc jar's in my tomcat lib folder, but maybe there is another place those should go. Any help/hints would be greatly appreciated. Error connecting to database [OFF SSP Cert] : org.pentaho.di.core.exception.KettleDatabaseException: Error occured while trying to connect to the database Error connecting to database: (using class oracle.jdbc.driver.OracleDriver) oracle/dms/instrument/ExecutionContextForJDBC org.pentaho.di.core.exception.KettleDatabaseException: Error occured while trying to connect to the database Error connecting to database: (using class oracle.jdbc.driver.OracleDriver) oracle/dms/instrument/ExecutionContextForJDBC org.pentaho.di.core.database.Database.normalConnect(Database.java:366) org.pentaho.di.core.database.Database.connect(Database.java:315) org.pentaho.di.core.database.Database.connect(Database.java:277) org.pentaho.di.core.database.Database.connect(Database.java:267) org.pentaho.di.core.database.DatabaseFactory.getConnectionTestReport(DatabaseFactory.java:76) org.pentaho.di.core.database.DatabaseMeta.testConnection(DatabaseMeta.java:2443) org.pentaho.ui.database.event.DataHandler.testDatabaseConnection(DataHandler.java:510) sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) java.lang.reflect.Method.invoke(Unknown Source) org.pentaho.ui.xul.impl.AbstractXulDomContainer.invoke(AbstractXulDomContainer.java:329) org.pentaho.ui.xul.swing.tags.SwingButton$OnClickRunnable.run(SwingButton.java:58) java.awt.event.InvocationEvent.dispatch(Unknown Source) java.awt.EventQueue.dispatchEvent(Unknown Source) java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) java.awt.Dialog$1.run(Unknown Source) java.awt.Dialog$3.run(Unknown Source) java.security.AccessController.doPrivileged(Native Method) java.awt.Dialog.show(Unknown Source) java.awt.Component.show(Unknown Source) java.awt.Component.setVisible(Unknown Source) java.awt.Window.setVisible(Unknown Source) java.awt.Dialog.setVisible(Unknown Source) org.pentaho.ui.xul.swing.tags.SwingDialog.show(SwingDialog.java:234) org.pentaho.reporting.ui.datasources.jdbc.ui.XulDatabaseDialog.open(XulDatabaseDialog.java:237) org.pentaho.reporting.ui.datasources.jdbc.ui.ConnectionPanel$EditDataSourceAction.actionPerformed(ConnectionPanel.java:162) javax.swing.AbstractButton.fireActionPerformed(Unknown Source) javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) javax.swing.DefaultButtonModel.setPressed(Unknown Source) javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) java.awt.AWTEventMulticaster.mouseReleased(Unknown Source) java.awt.AWTEventMulticaster.mouseReleased(Unknown Source) java.awt.Component.processMouseEvent(Unknown Source) javax.swing.JComponent.processMouseEvent(Unknown Source) java.awt.Component.processEvent(Unknown Source) java.awt.Container.processEvent(Unknown Source) java.awt.Component.dispatchEventImpl(Unknown Source) java.awt.Container.dispatchEventImpl(Unknown Source) java.awt.Component.dispatchEvent(Unknown Source) java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) java.awt.Container.dispatchEventImpl(Unknown Source) java.awt.Window.dispatchEventImpl(Unknown Source) java.awt.Component.dispatchEvent(Unknown Source) java.awt.EventQueue.dispatchEvent(Unknown Source) java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) java.awt.Dialog$1.run(Unknown Source) java.awt.Dialog$3.run(Unknown Source) java.security.AccessController.doPrivileged(Native Method) java.awt.Dialog.show(Unknown Source) java.awt.Component.show(Unknown Source) java.awt.Component.setVisible(Unknown Source) java.awt.Window.setVisible(Unknown Source) java.awt.Dialog.setVisible(Unknown Source) org.pentaho.reporting.ui.datasources.jdbc.ui.JdbcDataSourceDialog.performConfiguration(JdbcDataSourceDialog.java:661) org.pentaho.reporting.ui.datasources.jdbc.JdbcDataSourcePlugin.performEdit(JdbcDataSourcePlugin.java:67) org.pentaho.reporting.designer.core.actions.report.AddDataFactoryAction.actionPerformed(AddDataFactoryAction.java:79)

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  • ReportBuilder.application fails on my PC - but works on localhost

    - by JayTee
    We're running SQL 2005 on Win2K3 server and are using SSRS. Here's the situation: I can run Report Builder from localhost My coworker can run Report Builder on his Vista computer Another coworker can run Report Builder on his XP SP3 computer (IE7) I can NOT run Report Builder on my XP SP3 computer (IE7) I'm told that it could be anything from an errant registry entry to a group policy problem. Here is what I've tried: Put the site into "Trusted Sites" with "low" security re-install .NET create a new local user account and attempt to run it The results? Every single time, I get a dialog box: "Application cannot be started. Contact the application vendor" I click the details button and get this: PLATFORM VERSION INFO Windows : 5.1.2600.196608 (Win32NT) Common Language Runtime : 2.0.50727.3607 System.Deployment.dll : 2.0.50727.3053 (netfxsp.050727-3000) mscorwks.dll : 2.0.50727.3607 (GDR.050727-3600) dfdll.dll : 2.0.50727.3053 (netfxsp.050727-3000) dfshim.dll : 2.0.50727.3053 (netfxsp.050727-3000) SOURCES Deployment url : http://www.example.com/ReportServer/ReportBuilder/ReportBuilder.application Server : Microsoft-IIS/6.0 X-Powered-By : ASP.NET X-AspNet-Version: 2.0.50727 IDENTITIES Deployment Identity : ReportBuilder.application, Version=9.0.3042.0, Culture=neutral, PublicKeyToken=c3bce3770c238a49, processorArchitecture=msil APPLICATION SUMMARY * Online only application. * Trust url parameter is set. ERROR SUMMARY Below is a summary of the errors, details of these errors are listed later in the log. * Activation of http://www.example.com/ReportServer/ReportBuilder/ReportBuilder.application resulted in exception. Following failure messages were detected: + Value does not fall within the expected range. COMPONENT STORE TRANSACTION FAILURE SUMMARY No transaction error was detected. WARNINGS There were no warnings during this operation. OPERATION PROGRESS STATUS * [4/7/2010 2:53:57 PM] : Activation of http://www.example.com/ReportServer/ReportBuilder/ReportBuilder.application has started. * [4/7/2010 2:53:58 PM] : Processing of deployment manifest has successfully completed. ERROR DETAILS Following errors were detected during this operation. * [4/7/2010 2:53:58 PM] System.ArgumentException - Value does not fall within the expected range. - Source: System.Deployment - Stack trace: at System.Deployment.Application.NativeMethods.CorLaunchApplication(UInt32 hostType, String applicationFullName, Int32 manifestPathsCount, String[] manifestPaths, Int32 activationDataCount, String[] activationData, PROCESS_INFORMATION processInformation) at System.Deployment.Application.ComponentStore.ActivateApplication(DefinitionAppId appId, String activationParameter, Boolean useActivationParameter) at System.Deployment.Application.SubscriptionStore.ActivateApplication(DefinitionAppId appId, String activationParameter, Boolean useActivationParameter) at System.Deployment.Application.ApplicationActivator.Activate(DefinitionAppId appId, AssemblyManifest appManifest, String activationParameter, Boolean useActivationParameter) at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl) at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state) COMPONENT STORE TRANSACTION DETAILS * Transaction at [4/7/2010 2:53:58 PM] + System.Deployment.Internal.Isolation.StoreOperationSetDeploymentMetadata - Status: Set - HRESULT: 0x0 + System.Deployment.Internal.Isolation.StoreTransactionOperationType (27) - HRESULT: 0x0 I'm really at a loss. I'm certain there is something on my PC preventing the application from running - but I just don't know what. Google hasn't been much of a help because most problems are related to the server configuration (which I know is correct since it works on other PCs) Help me, Overflow Kenobi, you're my only hope..

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  • Cygwin in Windows 7

    - by Algorist
    Hi, I am a fan of linux but due to worst intel wireless drivers in linux, I had to switch to windows 7. I have installed cygwin in windows and want to configure ssh, to remotely connect to my laptop. I googled and found this webpage, http://art.csoft.net/2009/09/02/cygwin-ssh-server-and-windows-7/ I am getting the following error when running ssh-host-config. bala@bala-PC ~ $ ssh-host-config yes *** Info: Creating default /etc/ssh_config file *** Query: Overwrite existing /etc/sshd_config file? (yes/no) yes *** Info: Creating default /etc/sshd_config file *** Info: Privilege separation is set to yes by default since OpenSSH 3.3. *** Info: However, this requires a non-privileged account called 'sshd'. *** Info: For more info on privilege separation read /usr/share/doc/openssh/READ ME.privsep. *** Query: Should privilege separation be used? (yes/no) no *** Info: Updating /etc/sshd_config file *** Warning: The following functions require administrator privileges! *** Query: Do you want to install sshd as a service? *** Query: (Say "no" if it is already installed as a service) (yes/no) yes *** Query: Enter the value of CYGWIN for the daemon: [] *** Info: On Windows Server 2003, Windows Vista, and above, the *** Info: SYSTEM account cannot setuid to other users -- a capability *** Info: sshd requires. You need to have or to create a privileged *** Info: account. This script will help you do so. *** Warning: The owner and the Administrators need *** Warning: to have .w. permission to /var/run. *** Warning: Here are the current permissions and ACLS: *** Warning: drwxr-xr-x 1 bala None 0 2010-01-17 22:34 /var/run *** Warning: # file: /var/run *** Warning: # owner: bala *** Warning: # group: None *** Warning: user::rwx *** Warning: group::r-x *** Warning: other:r-x *** Warning: mask:rwx *** Warning: *** Warning: Please change the user and/or group ownership, *** Warning: permissions, or ACLs of /var/run. *** ERROR: Problem with /var/run directory. Exiting. The permissions of this folder are shown as Read-only(Only applies to this folder) checked in gray. I tried to uncheck, but after I open the properties again, the box is again checked. Is there a way to change the permissions of this folder. Thank you

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  • TypeInitializeException on MVVM pattern

    - by Mohit Deshpande
    System.TypeInitializationException was unhandled Message=The type initializer for 'SmartHomeworkOrganizer.ViewModels.MainViewModel' threw an exception. Source=SmartHomeworkOrganizer TypeName=SmartHomeworkOrganizer.ViewModels.MainViewModel StackTrace: at SmartHomeworkOrganizer.ViewModels.MainViewModel..ctor() at SmartHomeworkOrganizer.App.OnStartup(Object sender, StartupEventArgs e) in C:\Users\Mohit\Documents\Visual Studio 2010\Projects\SmartHomeworkOrganizer\SmartHomeworkOrganizer\App.xaml.cs:line 21 at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter) at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at SmartHomeworkOrganizer.App.Main() in C:\Users\Mohit\Documents\Visual Studio 2010\Projects\SmartHomeworkOrganizer\SmartHomeworkOrganizer\obj\Debug\App.g.cs:line 0 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.ArgumentException Message=Default value type does not match type of property 'Score'. Source=WindowsBase StackTrace: at System.Windows.DependencyProperty.ValidateDefaultValueCommon(Object defaultValue, Type propertyType, String propertyName, ValidateValueCallback validateValueCallback, Boolean checkThreadAffinity) at System.Windows.DependencyProperty.ValidateMetadataDefaultValue(PropertyMetadata defaultMetadata, Type propertyType, String propertyName, ValidateValueCallback validateValueCallback) at System.Windows.DependencyProperty.RegisterCommon(String name, Type propertyType, Type ownerType, PropertyMetadata defaultMetadata, ValidateValueCallback validateValueCallback) at System.Windows.DependencyProperty.Register(String name, Type propertyType, Type ownerType, PropertyMetadata typeMetadata, ValidateValueCallback validateValueCallback) at System.Windows.DependencyProperty.Register(String name, Type propertyType, Type ownerType, PropertyMetadata typeMetadata) at SmartHomeworkOrganizer.ViewModels.MainViewModel..cctor() in C:\Users\Mohit\Documents\Visual Studio 2010\Projects\SmartHomeworkOrganizer\SmartHomeworkOrganizer\ViewModels\MainViewModel.cs:line 72 InnerException: This bit of code throws a System.ArgumentException before the TypeInitializeException. It says: "Default value type does not match type of property Score": public static readonly DependencyProperty ScoreProperty = DependencyProperty.Register("Score", typeof(float), typeof(MainViewModel), new UIPropertyMetadata(0.0)); Here is the .NET property: public float Score { get { return (float) GetValue(ScoreProperty); } set { SetValue(ScoreProperty, value); } }

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  • An unspecified error occurred on the render thread. (NotifyPartitionIsZombie)

    - by red-X
    oke heres the problem, I have a ContentControl3D object from thriple in that im creating a LibraryStack with images it runs fine, until i run the function where the LibraryStack gets created and filled. when i click on any of the objects inside i get the following error An unspecified error occurred on the render thread. with stacktrace at System.Windows.Media.MediaContext.NotifyPartitionIsZombie(Int32 failureCode) at System.Windows.Media.MediaContext.NotifyChannelMessage() at System.Windows.Interop.HwndTarget.HandleMessage(Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter) at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at WelkoMap.App.Main() in F:\MediaGarde\Surface\Development\WelkoMap\WelkoMap\obj\Debug\App.g.cs:line 0 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() heres the code that adds and creates the LibraryStack and fills it public void ReplaceBackContent(List<Image> images, List<MediaElement> videos) { ContentControl3D control = this.TryFindParent<ContentControl3D>(); if (control == null) { return; } LibraryStack stack = new LibraryStack(); foreach (Image image in images) { if (image.Parent != null) { continue; } LibraryStackItem item = new LibraryStackItem(); item.Content = image; stack.Items.Add(item); } control.BackContent = stack; } Since it has the NotifyPartitionIsZombie error i already installed windows update KB967634 which had absolutely no effect at all

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  • Jruby Gems-in-a-jar issue

    - by antonio
    Hi all, I am trying to write some code in ruby (using jruby) to be compiled to java bytecode with jrubyc and deployed to a remote machine where it will be run on the JVM (no ruby available there). Everything works fine as long as I am happy to stick with the standard jruby library. As explained on the jruby website, I simply copy the jruby-complete.jar library to the remote machine and include it in the classpath at runtime. I fire my compiled script and it works: cool! The problems start when I need some other libraries (typically rubygems) to run my script. I am aware of cool stuff like rawr, -which I successfully tested- to put together all you need in a single package. However that is not the solution I am looking for: I will have many small scripts to run independently and I don't want each of them to grow to at least 10 MB just because I insanely include the jruby-complete.jar in each of them. What I would like is to compile a .jar for each of the libraries that I will need to use, put all of them in a common folder on the remote machine and include them at runtime in the classpath when I run my compiled jruby scripts on the JVM. This said, I tried to follow the instructions here: http://blog.nicksieger.com/articles/2009/01/10/jruby-1-1-6-gems-in-a-jar I tried exactly the example shown there, with the "chronic" gem. Going step by step: Install the gem locally: java -jar jruby-complete-1.1.6.jar -S gem install -i ./chronic chronic --no-rdoc --no-ri Package it into a jar: jar cf chronic.jar -C chronic . Write a two lines test script, saving it as testt.rb: require 'chronic' Chronic.parse('tomorrow') Compile with: jrubyc testt.rb Run the resulting java class testt.class with the following (having both jruby-complete.jar and chronic.jar in the same folder as the java class): java -cp .:/jruby-complete.jar:./chronic.jar testt I get the following error: Exception in thread "main" file:/Users/ave2/NetBeansProjects/jrubywatir/lib/jruby-complete.jar!/METAINF/jruby.home/lib/ruby/site_ruby/shared/builtin/core_ext/symbol.rb:1:in `const_missing': uninitialized constant Chronic (NameError) from testt.rb:2 ...internal jruby stack elided... from Module.const_missing(testt.rb:2) from (unknown).(unknown)(:1) I really don't understand what I am doing wrong, and I am totally stuck on this. I am a noob in Ruby, much more used to Python: don't miss a chance to convert an infidel! :-) Thanks.

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  • Mysql password hashing method old vs new

    - by The Disintegrator
    I'm trying to connect to a mysql server at dreamhost from a php scrip located in a server at slicehost (two different hosting companies). I need to do this so I can transfer new data at slicehost to dreamhost. Using a dump is not an option because the table structures are different and i only need to transfer a small subset of data (100-200 daily records) The problem is that I'm using the new MySQL Password Hashing method at slicehost, and dreamhost uses the old one, So i get $link = mysql_connect($mysqlHost, $mysqlUser, $mysqlPass, FALSE); Warning: mysql_connect() [function.mysql-connect]: OK packet 6 bytes shorter than expected Warning: mysql_connect() [function.mysql-connect]: mysqlnd cannot connect to MySQL 4.1+ using old authentication Warning: mysql_query() [function.mysql-query]: Access denied for user 'nodari'@'localhost' (using password: NO) facts: I need to continue using the new method at slicehost and i can't use an older php version/library The database is too big to transfer it every day with a dump Even if i did this, the tables have different structures I need to copy only a small subset of it, in a daily basis (only the changes of the day, 100-200 records) Since the tables are so different, i need to use php as a bridge to normalize the data Already googled it Already talked to both support stafs The more obvious option to me would be to start using the new MySQL Password Hashing method at dreamhost, but they will not change it and i'm not root so i can't do this myself. Any wild idea? By VolkerK sugestion: mysql> SET SESSION old_passwords=0; Query OK, 0 rows affected (0.01 sec) mysql> SELECT @@global.old_passwords,@@session.old_passwords, Length(PASSWORD('abc')); +------------------------+-------------------------+-------------------------+ | @@global.old_passwords | @@session.old_passwords | Length(PASSWORD('abc')) | +------------------------+-------------------------+-------------------------+ | 1 | 0 | 41 | +------------------------+-------------------------+-------------------------+ 1 row in set (0.00 sec) The obvious thing now would be run a mysql SET GLOBAL old_passwords=0; But i need SUPER privilege to do that and they wont give it to me if I run the query SET PASSWORD FOR 'nodari'@'HOSTNAME' = PASSWORD('new password'); I get the error ERROR 1044 (42000): Access denied for user 'nodari'@'67.205.0.0/255.255.192.0' to database 'mysql' I'm not root... The guy at dreamhost support insist saying thet the problem is at my end. But he said he will run any query I tell him since it's a private server. So, I need to tell this guy EXACTLY what to run. So, telling him to run SET SESSION old_passwords=0; SET GLOBAL old_passwords=0; SET PASSWORD FOR 'nodari'@'HOSTNAME' = PASSWORD('new password'); grant all privileges on *.* to nodari@HOSTNAME identified by 'new password'; would be a good start?

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  • Problems integrating nServiceBus with StructureMap

    - by SimonB
    I'm trying to use StructureMap with nServiceBus. The Project: Uses a GenericHost Endpoint to send command messages Configures nServiceBus using the StructMapBuilder. Uses a simple StructureMap registry config Uses a start up class TestServer supporting IWantToRunAtStartup The TestServer class has ctor dependency on a TestManager class The TestManager class has ctor dependency on IBus ObjectFactory.WhatDoIHave() shows StructureMap knows how to construct the classes. When run I get buildup errors. nServiceBus seems to be overwriting the config? Note that when I add a IBus ctor depenendency to my event handlers without any other config all appears fine. Error: Exception when starting endpoint, error has been logged. Reason: Error creating object with name 'nSeviceBusStructureMapTest.TestServer' : Unsatisfied dependency expressed through constructor argument with index 0 of type [nSeviceBusStructureMapTest.ITestManager] : No unique object of type [nSeviceBusStructureMapTest.ITestManager] is defined : Unsatisfied dependency of type [nSeviceBusStructureMapTest.ITestManager]: expected at least 1 matching object to wire the [miningServiceManage] parameter on the constructor of object [nSeviceBusStructureMapTest.TestServer] Source: using System; using System.Diagnostics; using NServiceBus; using StructureMap; using StructureMap.Configuration.DSL; namespace nSeviceBusStructureMapTest { public class TestSmRegistry : Registry { public TestSmRegistry() { For<ITestManager>().Use<TestManager>(); For<TestServer>().Use<TestServer>(); } } public class TestEndPoint : AsA_Server, IConfigureThisEndpoint, IWantCustomLogging { public void Init() { Configure.With().StructureMapBuilder(ObjectFactory.Container); ObjectFactory.Configure(c => c.AddRegistry<TestSmRegistry>()); Debug.WriteLine(ObjectFactory.WhatDoIHave()); } } public class TestServer : IWantToRunAtStartup { public TestServer(ITestManager miningServiceManage) { _miningServiceManage = miningServiceManage; } private readonly ITestManager _miningServiceManage; public void Run() { _miningServiceManage.Run(); } public void Stop() { } } public interface ITestManager { void Run(); } public class TestManager : ITestManager { public TestManager(IBus bus) { _bus = bus; } private readonly IBus _bus; public void Run() { if (_bus == null) Debug.WriteLine("Error no bus"); // Send messages on bus; } } } <MsmqTransportConfig InputQueue="test" ErrorQueue="error" NumberOfWorkerThreads="1" MaxRetries="5" /> <UnicastBusConfig> <MessageEndpointMappings> </MessageEndpointMappings> </UnicastBusConfig> Any ideas?

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  • PyQt threads and signals - how to properly retrieve values

    - by Cawas
    Using Python 2.5 and PyQt, I couldn't find any question this specific in Python, so sorry if I'm repeating the other Qt referenced questions below, but I couldn't easily understand that C code. I've got two classes, a GUI and a thread, and I'm trying to get return values from the thread. I've used the link in here as base to write my code, which is working just fine. To sum it up and illustrate the question in code here (I don't think this code will run on itself): class MainWindow (QtGui.QWidget): # this is just a reference and not really relevant to the question def __init__ (self, parent = None): QtGui.QWidget.__init__(self, parent) self.thread = Worker() # this does not begin a thread - look at "Worker.run" for mor details self.connect(self.thread, QtCore.SIGNAL('finished()'), self.unfreezeUi) self.connect(self.thread, QtCore.SIGNAL('terminated()'), self.unfreezeUi) self.connect(self.buttonDaemon, QtCore.SIGNAL('clicked()'), self.pressDaemon) # the problem begins below: I'm not using signals, or queue, or whatever, while I believe I should def pressDaemon (self): self.buttonDaemon.setEnabled(False) if self.thread.isDaemonRunning(): self.thread.setDaemonStopSignal(True) self.buttonDaemon.setText('Daemon - converts every %s sec'% args['daemonInterval']) else: self.buttonConvert.setEnabled(False) self.thread.startDaemon() self.buttonDaemon.setText('Stop Daemon') self.buttonDaemon.setEnabled(True) # this whole class is just another reference class Worker (QtCore.QThread): daemonIsRunning = False daemonStopSignal = False daemonCurrentDelay = 0 def isDaemonRunning (self): return self.daemonIsRunning def setDaemonStopSignal (self, bool): self.daemonStopSignal = bool def __init__ (self, parent = None): QtCore.QThread.__init__(self, parent) self.exiting = False self.thread_to_run = None # which def will be running def __del__ (self): self.exiting = True self.thread_to_run = None self.wait() def run (self): if self.thread_to_run != None: self.thread_to_run(mode='continue') def startDaemon (self, mode = 'run'): if mode == 'run': self.thread_to_run = self.startDaemon # I'd love to be able to just pass this as an argument on start() below return self.start() # this will begin the thread # this is where the thread actually begins self.daemonIsRunning = True self.daemonStopSignal = False sleepStep = 0.1 # don't know how to interrupt while sleeping - so the less sleepStep, the faster StopSignal will work # begins the daemon in an "infinite" loop while self.daemonStopSignal == False and not self.exiting: # here, do any kind of daemon service delay = 0 while self.daemonStopSignal == False and not self.exiting and delay < args['daemonInterval']: time.sleep(sleepStep) # delay is actually set by while, but this holds for N second delay += sleepStep # daemon stopped, reseting everything self.daemonIsRunning = False self.emit(QtCore.SIGNAL('terminated')) Tho it's quite big, I hope this is pretty clear. The main point is on def pressDaemon. Specifically all 3 self.thread calls. The last one, self.thread.startDaemon() is just fine, and exactly as the example. I doubt that represents any issue. The problem is being able to set the Daemon Stop Signal and retrieve the value if it's running. I'm not sure that it's possible to set a stop signal on QtCore.QtThread, because I've tried doing the same way and it didn't work. But I'm pretty sure it's not possible to retrieve a return result from the emit. So, there it is. I'm using direct calls to the thread class, and I'm almost positive that's not a good design and will probably fail when running under stress. I read about that queue, but I'm not sure it's the proper solution here, or if I should be using Qt at all, since this is Python. And just maybe there's nothing wrong with the way I'm doing.

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  • Git sh.exe process forking issue on windows XP, slow?

    - by AndyL
    Git is essential to my workflow. I run MSYS Git on Windows XP on my quad core machine with 3GB of RAM, and normally it is responsive and zippy. Suddenly an issue has cropped up whereby it takes 30 seconds to run any command from the Git Bash command prompt, including ls or cd. Interestingly, from the bash prompt it looks likes ls runs fairly quickly, I can then see the output from ls, but it then takes ~30 seconds for the prompt to return. If I switch to the windows command prompt (by running cmd from the start menu) git related commands also take forever, even just to run. For example git status can take close to a minute before anything happens. Sometimes the processes simply don't finish. Note that I have "MSYS Git" installed as well as regular "MSYS" for things like MinGW and make. I believe the problem is related to sh.exe located in C:\Program Files\Git\bin. When I run ls from the bash prompt, or when I invoke git from the windows prompt, task manager shows up to four instances of sh.exe processes that come and go. Here I am waiting for ls to return and you can see the task manager has git.exe running and four instances of sh.exe: If I ctrl-c in the middle of an ls I sometimes get errors that include: sh.exe": fork: Resource temporarily unavailable 0 [main] sh.exe" 1624 proc_subproc: Couldn't duplicate my handle<0x6FC> fo r pid 6052, Win32 error 5 sh.exe": fork: Resource temporarily unavailable Or for git status: $ git status sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable Can I fix this so that git runs quickly again, and if so how? Things I have tried: Reboot Upgrade MSYS Git to most recent version & Reboot Upgrade MSYS to most recent version & Reboot Uninstall MSYS & uninstall and reinstall MSYS Git alone & Reboot I'd very much like to not wipe my box and reinstall Windows, but I will if I can't get this fixed. I can no longer code if it takes me 30 s to run git status or cd.

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  • What Causes Boost Asio to Crash Like This?

    - by Scott Lawson
    My program appears to run just fine most of the time, but occasionally I get a segmentation fault. boost version = 1.41.0 running on RHEL 4 compiled with GCC 3.4.6 Backtrace: #0 0x08138546 in boost::asio::detail::posix_fd_set_adapter::is_set (this=0xb74ed020, descriptor=-1) at /home/scottl/boost_1_41_0/boost/asio/detail/posix_fd_set_adapter.hpp:57 __result = -1 'ÿ' #1 0x0813e1b0 in boost::asio::detail::reactor_op_queue::perform_operations_for_descriptors (this=0x97f3b6c, descriptors=@0xb74ed020, result=@0xb74ecec8) at /home/scottl/boost_1_41_0/boost/asio/detail/reactor_op_queue.hpp:204 op_iter = {_M_node = 0xb4169aa0} i = {_M_node = 0x97f3b74} #2 0x081382ca in boost::asio::detail::select_reactor::run (this=0x97f3b08, block=true) at /home/scottl/boost_1_41_0/boost/asio/detail/select_reactor.hpp:388 read_fds = {fd_set_ = {fds_bits = {16, 0 }}, max_descriptor_ = 65} write_fds = {fd_set_ = {fds_bits = {0 }}, max_descriptor_ = -1} retval = 1 lock = { = {}, mutex_ = @0x97f3b1c, locked_ = true} except_fds = {fd_set_ = {fds_bits = {0 }}, max_descriptor_ = -1} max_fd = 65 tv_buf = {tv_sec = 0, tv_usec = 710000} tv = (timeval *) 0xb74ecf88 ec = {m_val = 0, m_cat = 0x81f2c24} sb = { = {}, blocked_ = true, old_mask_ = {__val = {0, 0, 134590223, 3075395548, 3075395548, 3075395464, 134729792, 3075395360, 135890240, 3075395368, 134593920, 3075395544, 135890240, 3075395384, 134599542, 3020998404, 135890240, 3075395400, 134614095, 3075395544, 4, 3075395416, 134548135, 3021172996, 4294967295, 3075395432, 134692921, 3075395504, 0, 3075395448, 134548107, 3021172992}}} #3 0x0812eb45 in boost::asio::detail::task_io_service ::do_one (this=0x97f3a70, lock=@0xb74ed230, this_idle_thread=0xb74ed240, ec=@0xb74ed2c0) at /home/scottl/boost_1_41_0/boost/asio/detail/task_io_service.hpp:260 more_handlers = false c = {lock_ = @0xb74ed230, task_io_service_ = @0x97f3a70} h = (boost::asio::detail::handler_queue::handler *) 0x97f3aa0 polling = false task_has_run = true #4 0x0812765f in boost::asio::detail::task_io_service ::run (this=0x97f3a70, ec=@0xb74ed2c0) at /home/scottl/boost_1_41_0/boost/asio/detail/task_io_service.hpp:103 ctx = { = {}, owner_ = 0x97f3a70, next_ = 0x0} this_idle_thread = {wakeup_event = { = {}, cond_ = {__c_lock = { __status = 0, __spinlock = 22446}, __c_waiting = 0x2bd7, __padding = "\000\000\000\000×+\000\000\000\000\000\000×+\000\000\000\000\000\000\204:\177\t\000\000\000", __align = 0}, signalled_ = true}, next = 0x0} lock = { = {}, mutex_ = @0x97f3a84, locked_ = false} n = 11420 #5 0x08125e99 in boost::asio::io_service::run (this=0x97ebbcc) at /home/scottl/boost_1_41_0/boost/asio/impl/io_service.ipp:58 ec = {m_val = 0, m_cat = 0x81f2c24} s = 8 #6 0x08154424 in boost::_mfi::mf0::operator() (this=0x9800870, p=0x97ebbcc) at /home/scottl/boost_1_41_0/boost/bind/mem_fn_template.hpp:49 No locals. #7 0x08154331 in boost::_bi::list1 ::operator(), boost::_bi::list0 (this=0x9800878, f=@0x9800870, a=@0xb74ed337) at /home/scottl/boost_1_41_0/boost/bind/bind.hpp:236 No locals. #8 0x081541e5 in boost::_bi::bind_t, boost::_bi::list1 ::operator() (this=0x9800870) at /home/scottl/boost_1_41_0/boost/bind/bind_template.hpp:20 a = {} #9 0x08154075 in boost::detail::thread_data, boost::_bi::list1 ::run (this=0x98007a0) at /home/scottl/boost_1_41_0/boost/thread/detail/thread.hpp:56 No locals. #10 0x0816fefd in thread_proxy () at /usr/lib/gcc/i386-redhat-linux/3.4.6/../../../../include/c++/3.4.6/bits/locale_facets.tcc:2443 __ioinit = {static _S_refcount = , static _S_synced_with_stdio = } ---Type to continue, or q to quit--- typeinfo for common::RuntimeException = {} typeinfo name for common::RuntimeException = "N6common16RuntimeExceptionE" #11 0x00af23cc in start_thread () from /lib/tls/libpthread.so.0 No symbol table info available. #12 0x00a5c96e in __init_misc () from /lib/tls/libc.so.6 No symbol table info available.

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  • Connecting client (on VirtualBox) and server (on localhost) using CORBA - org.omg.CORBA.BAD_PARAM:

    - by yak
    Im working now on simple gui appllication in Java/C++ and CORBA. I want my client on VirtualBox connect to server on localhost. When I have a simple app, like a calc I wrote about earlier its just fine. But when it comes to run client which needs some args witch javas -cp option, Im getting errors. (Theres no such problem when I have both client and server in localhost!) My errors: WARNING: "IOP00100007: (BAD_PARAM) string_to_object conversion failed due to bad scheme name" org.omg.CORBA.BAD_PARAM: vmcid: OMG minor code: 7 completed: No at com.sun.corba.se.impl.logging.OMGSystemException.soBadSchemeName(Unkn own Source) at com.sun.corba.se.impl.logging.OMGSystemException.soBadSchemeName(Unkn own Source) at com.sun.corba.se.impl.resolver.INSURLOperationImpl.operate(Unknown So urce) at com.sun.corba.se.impl.resolver.ORBInitRefResolverImpl.resolve(Unknown Source) at com.sun.corba.se.impl.resolver.CompositeResolverImpl.resolve(Unknown Source) at com.sun.corba.se.impl.resolver.CompositeResolverImpl.resolve(Unknown Source) at com.sun.corba.se.impl.orb.ORBImpl.resolve_initial_references(Unknown Source) at ClientConnection.connect(ClientConnection.java:57) at Client.main(Client.java:295) Exception in thread "main" org.omg.CORBA.BAD_PARAM: vmcid: OMG minor code: 7 completed: No at com.sun.corba.se.impl.logging.OMGSystemException.soBadSchemeName(Unkn own Source) at com.sun.corba.se.impl.logging.OMGSystemException.soBadSchemeName(Unkn own Source) at com.sun.corba.se.impl.resolver.INSURLOperationImpl.operate(Unknown So urce) at com.sun.corba.se.impl.resolver.ORBInitRefResolverImpl.resolve(Unknown Source) at com.sun.corba.se.impl.resolver.CompositeResolverImpl.resolve(Unknown Source) at com.sun.corba.se.impl.resolver.CompositeResolverImpl.resolve(Unknown Source) at com.sun.corba.se.impl.orb.ORBImpl.resolve_initial_references(Unknown Source) at ClientConnection.connect(ClientConnection.java:57) at Client.main(Client.java:295) make[1]: *** [run] Error 1 ClientConnection.java:57 is a line objRef = clientORB.resolve_initial_references("NameService"); Client.java:295 is a line: ClientConnection.connect(args); A connect method is just an ordinary client-connection corba code. I ran my example: 1) C:\Temp\Client>java -cp .:../Dir1:../Dir2 Client -ORBInitRef NameService =corbaloc::192.168.56.1:2809/NameService Error: Could not find or load main class Client so its even didnt run at all .. 2) with the help of a Makefile: HOST = 192.168.56.1 PORT = 2809 NAMESERVICE = NameService run: java -cp .:../Dir1:../Dir2 Client -ORBInitRef NameService=corbaloc::$(HOST):$(PORT)/$(NAMESERVICE) by typing make run and then I got those error I posted earlier. Whats wrong? I mean, a simple code works fine but gui version doesnt want to ... is there a problem with -cp option? I cant change my apps' dir tree.

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  • ImageMagick on Mac OSX Snow Leopard. Is there any way to get it to work?

    - by ?????
    It seems that I have more trouble getting standard Unix things to run on Snow Leopard than any other platform--including Windows cygwin For the past couple of days, I've been trying to get ImageMagick to run on Snow Leopard. The most obvious way, Mac Ports, fails: tppllc-Mac-Pro:ImageMagick-sl swirsky$ sudo port install imagemagick ---> Computing dependencies for p5-locale-gettext ---> Configuring p5-locale-gettext Error: Target org.macports.configure returned: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_perl_p5-locale-gettext/work/gettext-1.05" && /opt/local/bin/perl Makefile.PL INSTALLDIRS=vendor " returned error 2 Command output: checking for gettext... no checking for gettext in -I/opt/local/include -arch i386 -L/opt/local/lib -lintl...gettext function not found. Please install libintl at Makefile.PL line 18. no Error: Unable to upgrade port: 1 Error: Unable to execute port: upgrade xorg-libXt failed Before reporting a bug, first run the command again with the -d flag to get complete output. tppllc-Mac-Pro:ImageMagick-sl swirsky$ Not wanting to spend another two days figuring out why my libintl doesn't have a "gettext" function, I tried a different route: the script mentioned here: http://github.com/masterkain/ImageMagick-sl This script downloads and installs an ImageMagic independently of MacPorts issues tppllc-Mac-Pro:ImageMagick-sl swirsky$ /usr/local/bin/convert dyld: Library not loaded: /opt/local/lib/libiconv.2.dylib Referenced from: /opt/local/lib/libfontconfig.1.dylib Reason: Incompatible library version: libfontconfig.1.dylib requires version 8.0.0 or later, but libiconv.2.dylib provides version 7.0.0 Trace/BPT trap It downloads everything and compiles fine, but fails when I try to run it, with the message above. So now I'm two steps away from ImageMagick, trying to get a newer libiconv on my machine. I downloaded the latest libiconv, compiled and built it. I put the resulting library in /opt/local/lib, and I still get the same error message: tppllc-Mac-Pro:.libs swirsky$ sudo mv libiconv.2.dylib /opt/local/lib/libiconv.2.dylib tppllc-Mac-Pro:.libs swirsky$ convert dyld: Library not loaded: /opt/local/lib/libiconv.2.dylib Referenced from: /opt/local/lib/libfontconfig.1.dylib Reason: Incompatible library version: libfontconfig.1.dylib requires version 8.0.0 or later, but libiconv.2.dylib provides version 7.0.0 Trace/BPT trap So here's my question: Is it possible to get ImageMagick to run on OSX Snow Leopard? Are there any binary distributions that have static libraries baked in so I don't have to worry about these issue/

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  • A simple Python deployment problem - a whole world of pain

    - by Evgeny
    We have several Python 2.6 applications running on Linux. Some of them are Pylons web applications, others are simply long-running processes that we run from the command line using nohup. We're also using virtualenv, both in development and in production. What is the best way to deploy these applications to a production server? In development we simply get the source tree into any directory, set up a virtualenv and run - easy enough. We could do the same in production and perhaps that really is the most practical solution, but it just feels a bit wrong to run svn update in production. We've also tried fab, but it just never works first time. For every application something else goes wrong. It strikes me that the whole process is just too hard, given that what we're trying to achieve is fundamentally very simple. Here's what we want from a deployment process. We should be able to run one simple command to deploy an updated version of an application. (If the initial deployment involves a bit of extra complexity that's fine.) When we run this command it should copy certain files, either out of a Subversion repository or out of a local working copy, to a specified "environment" on the server, which probably means a different virtualenv. We have both staging and production version of the applications on the same server, so they need to somehow be kept separate. If it installs into site-packages, that's fine too, as long as it works. We have some configuration files on the server that should be preserved (ie. not overwritten or deleted by the deployment process). Some of these applications import modules from other applications, so they need to be able to reference each other as packages somehow. This is the part we've had the most trouble with! I don't care whether it works via relative imports, site-packages or whatever, as long as it works reliably in both development and production. Ideally the deployment process should automatically install external packages that our applications depend on (eg. psycopg2). That's really it! How hard can it be?

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  • Thread not behaving correctly

    - by ivor
    Hello, I wonder if anyone can help me to understand where I could be going wrong with this code; Basically I'm working on a turorial and calling the class below from another class - and it is getting the following error; Exception in thread "Thread-1" java.lang.NullPointerException at org.newdawn.spaceinvaders.TCPChat.run(TCPChat.java:322) at java.lang.Thread.run(Unknown Source) I realise the error is beibg flagged in another class- but I have tested the other class with a small class which sets up a separate thread - and it works fine, but as soon as I try and implement a new thread in this class - it causes all sorts of problems. Am I setting up the thread correctly in this class? Basically I can set up a thread in this class, with a test loop and it's fine, but when I bring in the functionality of the rest of the game it sometimes hangs, or does not display at all. Any suggestions on where I could be going wrong would be greatly appreciated. Thanks for looking. package org.newdawn.spaceinvaders; import java.awt.BorderLayout; import java.awt.Canvas; import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics2D; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.image.BufferStrategy; import java.util.ArrayList; import java.util.Scanner; import java.awt.*;//maybe not needed import javax.swing.*;//maybenot needed import java.util.Random; //import java.io.*; /** * The main hook of our game. This class with both act as a manager * for the display and central mediator for the game logic. * * Display management will consist of a loop that cycles round all * entities in the game asking them to move and then drawing them * in the appropriate place. With the help of an inner class it * will also allow the player to control the main ship. * * As a mediator it will be informed when entities within our game * detect events (e.g. alient killed, played died) and will take * appropriate game actions. * * @author Kevin Glass */ public class Game extends Canvas implements Runnable{ /** The stragey that allows us to use accelerate page flipping */ private BufferStrategy strategy; /** True if the game is currently "running", i.e. the game loop is looping */ private boolean gameRunning = true; /** The list of all the entities that exist in our game */ private ArrayList entities = new ArrayList(); /** The list of entities that need to be removed from the game this loop */ private ArrayList removeList = new ArrayList(); /** The entity representing the player */ private Entity ship; /** The speed at which the player's ship should move (pixels/sec) */ private double moveSpeed = 300; /** The time at which last fired a shot */ private long lastFire = 0; /** The interval between our players shot (ms) */ private long firingInterval = 500; /** The number of aliens left on the screen */ private int alienCount; /** The number of levels progressed */ private double levelCount; /** high score for the user */ private int highScore; /** high score for the user */ private String player = "bob"; //private GetUserInput getPlayer; /** The list of entities that need to be removed from the game this loop */ /** The message to display which waiting for a key press */ private String message = ""; /** True if we're holding up game play until a key has been pressed */ private boolean waitingForKeyPress = true; /** True if the left cursor key is currently pressed */ private boolean leftPressed = false; /** True if the right cursor key is currently pressed */ private boolean rightPressed = false; /** True if we are firing */ private boolean firePressed = false; /** True if game logic needs to be applied this loop, normally as a result of a game event */ private boolean logicRequiredThisLoop = false; //private Thread cThread = new Thread(this); //public Thread t = new Thread(this); //private Thread g = new Thread(this); void setHighscore(int setHS) { highScore = setHS; } public int getHighscore() { return highScore; } public void setPlayer(String setPlayer) { player = setPlayer; } public String getPlayer() { return player; } public void run() { //setup(); System.out.println("hello im running bob"); /*int count = 1; do { System.out.println("Count is: " + count); count++; try{Thread.sleep(1);} catch(InterruptedException e){} } while (count <= 2000000);*/ //Game g =new Game(); //Game g = this; // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //setup(); //this.gameLoop(); //try{thread.sleep(1);} //catch{InterruptedException e} } /** * Construct our game and set it running. */ public Game () { //Thread t = new Thread(this);//set up new thread for invaders game //t.run();//run the run method of the game //Game g =new Game(); //setup(); //Thread t = new Thread(this); //thread.start(); //SwingUtilities.invokeLater(this); Thread er = new Thread(this); er.start(); } public void setup(){ //initialise highscore setHighscore(0); // create a frame to contain our game JFrame container = new JFrame("Space Invaders 101"); // get hold the content of the frame and set up the resolution of the game JPanel panel = (JPanel) container.getContentPane(); panel.setPreferredSize(new Dimension(800,600)); //panel.setLayout(null); // setup our canvas size and put it into the content of the frame setBounds(0,0,800,600); panel.add(this); // Tell AWT not to bother repainting our canvas since we're // going to do that our self in accelerated mode setIgnoreRepaint(true); // finally make the window visible container.pack(); container.setResizable(false); container.setVisible(true); // add a listener to respond to the user closing the window. If they // do we'd like to exit the game container.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { //cThread.interrupt(); System.exit(0); } }); // add a key input system (defined below) to our canvas // so we can respond to key pressed addKeyListener(new KeyInputHandler()); // request the focus so key events come to us requestFocus(); // create the buffering strategy which will allow AWT // to manage our accelerated graphics createBufferStrategy(2); strategy = getBufferStrategy(); // initialise the entities in our game so there's something // to see at startup initEntities(); } /** * Start a fresh game, this should clear out any old data and * create a new set. */ private void startGame() { // clear out any existing entities and intialise a new set entities.clear(); initEntities(); //initialise highscore setHighscore(0); // blank out any keyboard settings we might currently have leftPressed = false; rightPressed = false; firePressed = false; } /** * Initialise the starting state of the entities (ship and aliens). Each * entitiy will be added to the overall list of entities in the game. */ //private void initEntities() { public void initEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = 1.02; for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){ //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",100+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } } //private void initEntities() { public void initAlienEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal //ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side //entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = levelCount + 0.10;//this increases the speed on every level for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){//randome check to show alien //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",-250+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } advanceAlienSpeed(levelCount); } /** * Notification from a game entity that the logic of the game * should be run at the next opportunity (normally as a result of some * game event) */ public void updateLogic() { logicRequiredThisLoop = true; } /** * Remove an entity from the game. The entity removed will * no longer move or be drawn. * * @param entity The entity that should be removed */ public void removeEntity(Entity entity) { removeList.add(entity); } /** * Notification that the player has died. */ public void notifyDeath() { message = "Oh no! They got you, try again?"; waitingForKeyPress = true; } /** * Notification that the player has won since all the aliens * are dead. */ public void notifyWin() { message = "Well done! You Win!"; waitingForKeyPress = true; } /** * Notification that an alien has been killed */ public void notifyAlienKilled() { // reduce the alient count, if there are none left, the player has won! alienCount--; if (alienCount == 0) { //notifyWin();win not relevant here... this.initAlienEntities();//call fresh batch of aliens } // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens advanceAlienSpeed(1.30); } public void advanceAlienSpeed(double speed) { // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); if (entity instanceof AlienEntity) { // speed up by 2% entity.setHorizontalMovement(entity.getHorizontalMovement() * speed); //entity.setVerticalMovement(entity.getVerticalMovement() * 1.02); } } } /** * Attempt to fire a shot from the player. Its called "try" * since we must first check that the player can fire at this * point, i.e. has he/she waited long enough between shots */ public void tryToFire() { // check that we have waiting long enough to fire if (System.currentTimeMillis() - lastFire < firingInterval) { return; } // if we waited long enough, create the shot entity, and record the time. lastFire = System.currentTimeMillis(); ShotEntity shot = new ShotEntity(this,"sprites/shot.gif",ship.getX()+10,ship.getY()-30); entities.add(shot); } /** * The main game loop. This loop is running during all game * play as is responsible for the following activities: * <p> * - Working out the speed of the game loop to update moves * - Moving the game entities * - Drawing the screen contents (entities, text) * - Updating game events * - Checking Input * <p> */ public void gameLoop() { long lastLoopTime = System.currentTimeMillis(); // keep looping round til the game ends while (gameRunning) { // work out how long its been since the last update, this // will be used to calculate how far the entities should // move this loop long delta = System.currentTimeMillis() - lastLoopTime; lastLoopTime = System.currentTimeMillis(); // Get hold of a graphics context for the accelerated // surface and blank it out Graphics2D g = (Graphics2D) strategy.getDrawGraphics(); g.setColor(Color.black); g.fillRect(0,0,800,600); // cycle round asking each entity to move itself if (!waitingForKeyPress) { for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.move(delta); } } // cycle round drawing all the entities we have in the game for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.draw(g); } // brute force collisions, compare every entity against // every other entity. If any of them collide notify // both entities that the collision has occured for (int p=0;p<entities.size();p++) { for (int s=p+1;s<entities.size();s++) { Entity me = (Entity) entities.get(p); Entity him = (Entity) entities.get(s); if (me.collidesWith(him)) { me.collidedWith(him); him.collidedWith(me); } } } // remove any entity that has been marked for clear up entities.removeAll(removeList); removeList.clear(); // if a game event has indicated that game logic should // be resolved, cycle round every entity requesting that // their personal logic should be considered. if (logicRequiredThisLoop) { //g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.doLogic(); } logicRequiredThisLoop = false; } // if we're waiting for an "any key" press then draw the // current message //show highscore at top of screen //show name at top of screen g.setColor(Color.white); g.drawString("Player : "+getPlayer()+" : Score : "+getHighscore(),20,20); if (waitingForKeyPress) { g.setColor(Color.white); g.drawString(message,(800-g.getFontMetrics().stringWidth(message))/2,250); g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); } // finally, we've completed drawing so clear up the graphics // and flip the buffer over g.dispose(); strategy.show(); // resolve the movement of the ship. First assume the ship // isn't moving. If either cursor key is pressed then // update the movement appropraitely ship.setVerticalMovement(0);//set to vertical movement if ((leftPressed) && (!rightPressed)) { ship.setVerticalMovement(-moveSpeed);//**took out setHorizaontalMOvement } else if ((rightPressed) && (!leftPressed)) { ship.setVerticalMovement(moveSpeed);//**took out setHorizaontalMOvement } // if we're pressing fire, attempt to fire if (firePressed) { tryToFire(); } // finally pause for a bit. Note: this should run us at about // 100 fps but on windows this might vary each loop due to // a bad implementation of timer try { Thread.sleep(10); } catch (Exception e) {} } } /** * A class to handle keyboard input from the user. The class * handles both dynamic input during game play, i.e. left/right * and shoot, and more static type input (i.e. press any key to * continue) * * This has been implemented as an inner class more through * habbit then anything else. Its perfectly normal to implement * this as seperate class if slight less convienient. * * @author Kevin Glass */ private class KeyInputHandler extends KeyAdapter { /** The number of key presses we've had while waiting for an "any key" press */ private int pressCount = 1; /** * Notification from AWT that a key has been pressed. Note that * a key being pressed is equal to being pushed down but *NOT* * released. Thats where keyTyped() comes in. * * @param e The details of the key that was pressed */ public void keyPressed(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "press" if (waitingForKeyPress) { return; } // if (e.getKeyCode() == KeyEvent.VK_LEFT) { ////leftPressed = true; ///} //// if (e.getKeyCode() == KeyEvent.VK_RIGHT) { //rightPressed = true; if (e.getKeyCode() == KeyEvent.VK_UP) { leftPressed = true; } if (e.getKeyCode() == KeyEvent.VK_DOWN) { rightPressed = true; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = true; } } /** * Notification from AWT that a key has been released. * * @param e The details of the key that was released */ public void keyReleased(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "released" if (waitingForKeyPress) { return; } if (e.getKeyCode() == KeyEvent.VK_UP) {//changed from VK_LEFT leftPressed = false; } if (e.getKeyCode() == KeyEvent.VK_DOWN) {//changed from VK_RIGHT rightPressed = false; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = false; } } /** * Notification from AWT that a key has been typed. Note that * typing a key means to both press and then release it. * * @param e The details of the key that was typed. */ public void keyTyped(KeyEvent e) { // if we're waiting for a "any key" type then // check if we've recieved any recently. We may // have had a keyType() event from the user releasing // the shoot or move keys, hence the use of the "pressCount" // counter. if (waitingForKeyPress) { if (pressCount == 1) { // since we've now recieved our key typed // event we can mark it as such and start // our new game waitingForKeyPress = false; startGame(); pressCount = 0; } else { pressCount++; } } // if we hit escape, then quit the game if (e.getKeyChar() == 27) { //cThread.interrupt(); System.exit(0); } } } /** * The entry point into the game. We'll simply create an * instance of class which will start the display and game * loop. * * @param argv The arguments that are passed into our game */ //public static void main(String argv[]) { //Game g =new Game(); // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //g.gameLoop(); //} }

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  • VS2008: File creation fails randomly in unit testing?

    - by Tim
    I'm working on implementing a reasonably simple XML serializer/deserializer (log file parser) application in C# .NET with VS 2008. I have about 50 unit tests right now for various parts of the code (mostly for the various serialization operations), and some of them seem to be failing mostly at random when they deal with file I/O. The way the tests are structured is that in the test setup method, I create a new empty file at a certain predetermined location, and close the stream I get back. Then I run some basic tests on the file (varying by what exactly is under test). In the cleanup method, I delete the file again. A large portion (usually 30 or more, though the number varies run to run) of my unit tests will fail at the initialize method, claiming they can't access the file I'm trying to create. I can't pin down the exact reason, since a test that will work one run fails the next; they all succeed when run individually. What's the problem here? Why can't I access this file across multiple unit tests? Relevant methods for a unit test that will fail some of the time: [TestInitialize()] public void LogFileTestInitialize() { this.testFolder = System.Environment.GetFolderPath( System.Environment.SpecialFolder.LocalApplicationData ); this.testPath = this.testFolder + "\\empty.lfp"; System.IO.File.Create(this.testPath); } [TestMethod()] public void LogFileConstructorTest() { string filePath = this.testPath; LogFile target = new LogFile(filePath); Assert.AreNotEqual(null, target); Assert.AreEqual(this.testPath, target.filePath); Assert.AreEqual("empty.lfp", target.fileName); Assert.AreEqual(this.testFolder + "\\empty.lfp.lfpdat", target.metaPath); } [TestCleanup()] public void LogFileTestCleanup() { System.IO.File.Delete(this.testPath); } And the LogFile() constructor: public LogFile(String filePath) { this.entries = new List<Entry>(); this.filePath = filePath; this.metaPath = filePath + ".lfpdat"; this.fileName = filePath.Substring(filePath.LastIndexOf("\\") + 1); } The precise error message: Initialization method LogFileParserTester.LogFileTest.LogFileTestInitialize threw exception. System.IO.IOException: System.IO.IOException: The process cannot access the file 'C:\Users\<user>\AppData\Local\empty.lfp' because it is being used by another process..

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  • what do i need to do so that mod_wsgi will find libmysqlclient.16.dylib? (osx 10.7 with apache mod_wsgi)

    - by compound eye
    I am trying to run django on osx 10.7 (lion) with apache mod_wsgi and virtualenv. My site works if I use the django testing server: (baseline)otter:hello mathew$ python manage.py runserver but it doesn't work when I run apache. The core of the error seems to be Library not loaded: libmysqlclient.16.dylib I think its to do with the path apache is using to locate libmysqlclient.16.dylib when I run otool in the lib directory it looks good otter:lib mathew$ pwd /usr/local/mysql/lib otter:lib mathew$ otool -L libmysqlclient.16.dylib libmysqlclient.16.dylib: libmysqlclient.16.dylib (compatibility version 16.0.0, current version 16.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 125.0.1) but from outside it can't find it otter:lib mathew$ cd / otter:/ mathew$ otool -L libmysqlclient.16.dylib otool: can't open file: libmysqlclient.16.dylib (No such file or directory) if i manually set DYLD_LIBRARY_PATH otool works otter:lib mathew$ DYLD_LIBRARY_PATH=/usr/local/mysql/lib otter:lib mathew$ otool -L libmysqlclient.16.dylib libmysqlclient.16.dylib: libmysqlclient.16.dylib (compatibility version 16.0.0, current version 16.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 125.0.1) When I run the django testing server, my .bash_profile sets up the virtualenv and the path to the mysql dynamic library export DYLD_LIBRARY_PATH=/usr/local/mysql/lib/:$DYLD_LIBRARY_PATH export PATH When i run apache it finds my virtualenv paths, but it doesn't seem to find the dynamic library path. I tried adding this path to /usr/sbin/envvars DYLD_LIBRARY_PATH="/usr/lib:/usr/local/mysql/lib:$DYLD_LIBRARY_PATH" export DYLD_LIBRARY_PATH and to /private/etc/paths.d/libmysql /usr/local/mysql/lib then restarted the machine but that has not changed the error message. Error loading MySQLdb module: dlopen(/usr/local/python_virtualenv/baseline/lib/python2.7/site-packages/_mysql.so, 2): Library not loaded: libmysqlclient.16.dylib I don't think is a permissions issue: -rwxr-xr-x 1 root wheel 3787328 4 Dec 2010 libmysqlclient.16.dylib drwxr-xr-x 39 root wheel 1394 18 Nov 21:07 / drwxr-xr-x@ 15 root wheel 510 24 Oct 22:10 /usr drwxrwxr-x 20 root admin 680 2 Nov 20:22 /usr/local drwxr-xr-x 20 mathew admin 680 9 Nov 21:58 /usr/local/python_virtualenv drwxr-xr-x 6 mathew admin 204 2 Nov 21:36 /usr/local/python_virtualenv/baseline drwxr-xr-x 4 mathew admin 136 2 Nov 21:26 /usr/local/python_virtualenv/baseline/lib drwxr-xr-x 52 mathew admin 1768 2 Nov 21:26 /usr/local/python_virtualenv/baseline/lib/python2.7 drwxr-xr-x 18 mathew admin 612 4 Nov 21:20 /usr/local/python_virtualenv/baseline/lib/python2.7/site-packages -rwxr-xr-x 1 mathew admin 66076 2 Nov 21:18 /usr/local/python_virtualenv/baseline/lib/python2.7/site-packages/_mysql.so What do i need to do so that mod_wsgi will find libmysqlclient.16.dylib? apache and mysql are both 64 bit: otter:lib mathew$ file /usr/sbin/httpd /usr/sbin/httpd: Mach-O universal binary with 2 architectures /usr/sbin/httpd (for architecture x86_64): Mach-O 64-bit executable x86_64 /usr/sbin/httpd (for architecture i386): Mach-O executable i386 otter:lib mathew$ otter:lib mathew$ file /usr/local/mysql/lib/libmysqlclient.16.dylib /usr/local/mysql/lib/libmysqlclient.16.dylib: Mach-O 64-bit dynamically linked shared library x86_64

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  • WPF - Random hanging with file browser attached behaviour.

    - by Stimul8d
    Hi, I have an attached behavior defined thusly,.. public static class FileBrowserBehaviour { public static bool GetBrowsesOnClick(DependencyObject obj) { return (bool)obj.GetValue(BrowsesOnClickProperty); } public static void SetBrowsesOnClick(DependencyObject obj, bool value) { obj.SetValue(BrowsesOnClickProperty, value); } // Using a DependencyProperty as the backing store for BrowsesOnClick. This enables animation, styling, binding, etc... public static readonly DependencyProperty BrowsesOnClickProperty = DependencyProperty.RegisterAttached("BrowsesOnClick", typeof(bool), typeof(FileBrowserBehaviour), new FrameworkPropertyMetadata(false, new PropertyChangedCallback(BrowsesOnClickChanged))); public static void BrowsesOnClickChanged(DependencyObject obj, DependencyPropertyChangedEventArgs args) { FrameworkElement fe = obj as FrameworkElement; if ((bool)args.NewValue) { fe.PreviewMouseLeftButtonDown += new MouseButtonEventHandler(OpenFileBrowser); } else { fe.PreviewMouseLeftButtonDown -= new MouseButtonEventHandler(OpenFileBrowser); } } static void OpenFileBrowser(object sender, MouseButtonEventArgs e) { var tb = sender as TextBox; if (tb.Text.Length < 1 || tb.Text=="Click to browse..") { OpenFileDialog ofd = new OpenFileDialog(); ofd.Filter = "Executables | *.exe"; if (ofd.ShowDialog() == true) { Debug.WriteLine("Setting textbox text-" + ofd.FileName); tb.Text = ofd.FileName; Debug.WriteLine("Set textbox text"); } } } } It's a nice simple attached behavior which pops open an OpenFileDialog when you click on a textbox and puts the filename in the box when you're done. It works maybe 40% of the time but the rest of the time the whole app hangs. The call stack at this point looks like this - [Managed to Native Transition] WindowsBase.dll!MS.Win32.UnsafeNativeMethods.GetMessageW(ref System.Windows.Interop.MSG msg, System.Runtime.InteropServices.HandleRef hWnd, int uMsgFilterMin, int uMsgFilterMax) + 0x15 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.GetMessage(ref System.Windows.Interop.MSG msg, System.IntPtr hwnd, int minMessage, int maxMessage) + 0x48 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame frame = {System.Windows.Threading.DispatcherFrame}) + 0x8b bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame frame) + 0x49 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.Run() + 0x4c bytes PresentationFramework.dll!System.Windows.Application.RunDispatcher(object ignore) + 0x1e bytes PresentationFramework.dll!System.Windows.Application.RunInternal(System.Windows.Window window) + 0x6f bytes PresentationFramework.dll!System.Windows.Application.Run(System.Windows.Window window) + 0x26 bytes PresentationFramework.dll!System.Windows.Application.Run() + 0x19 bytes Debugatron.exe!Debugatron.App.Main() + 0x5e bytes C# [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.AppDomain.nExecuteAssembly(System.Reflection.Assembly assembly, string[] args) + 0x19 bytes mscorlib.dll!System.Runtime.Hosting.ManifestRunner.Run(bool checkAptModel) + 0x6e bytes mscorlib.dll!System.Runtime.Hosting.ManifestRunner.ExecuteAsAssembly() + 0x84 bytes mscorlib.dll!System.Runtime.Hosting.ApplicationActivator.CreateInstance(System.ActivationContext activationContext, string[] activationCustomData) + 0x65 bytes mscorlib.dll!System.Runtime.Hosting.ApplicationActivator.CreateInstance(System.ActivationContext activationContext) + 0xa bytes mscorlib.dll!System.Activator.CreateInstance(System.ActivationContext activationContext) + 0x3e bytes Microsoft.VisualStudio.HostingProcess.Utilities.dll!Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssemblyDebugInZone() + 0x23 bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart_Context(object state) + 0x66 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) + 0x6f bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart() + 0x44 bytes Now, I've seen this kind of thing before when doing some asynchronous stuff but there's none of that going on at that point. The only thread alive is the UI thread! Also, I always get that last debug statement when it does hang. Can anyone point me in the right direction? This one's driving me crazy!

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  • Is it a good way to close a thread?

    - by Roman
    I have a short version of the question: I start a thread like that: counter.start();, where counter is a thread. At the point when I want to stop the thread I do that: counter.interrupt() In my thread I periodically do this check: Thread.interrupted(). If it gives true I return from the thread and, as a consequence, it stops. And here are some details, if needed: If you need more details, they are here. From the invent dispatch thread I start a counter thread in this way: public static void start() { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } where the thread is defined like that: public static Thread counter = new Thread() { public void run() { for (int i=4; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } // The time for the partner selection is over. SwingUtilities.invokeLater(new Runnable() { public void run() { frame.remove(partnerSelectionPanel); frame.add(selectionFinishedPanel); frame.invalidate(); frame.validate(); } }); } }; The thread performs countdown in the "first" window (it shows home much time left). If time limit is over, the thread close the "first" window and generate a new one. I want to modify my thread in the following way: public static Thread counter = new Thread() { public void run() { for (int i=4; i>0; i=i-1) { if (!Thread.interrupted()) { updateGUI(i,label); } else { return; } try {Thread.sleep(1000);} catch(InterruptedException e) {}; } // The time for the partner selection is over. if (!Thread.interrupted()) { SwingUtilities.invokeLater(new Runnable() { public void run() { frame.remove(partnerSelectionPanel); frame.add(selectionFinishedPanel); frame.invalidate(); frame.validate(); } }); } else { return; } } };

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  • Custom Monitor Resolution not recognized by Java

    - by Angie
    My weird monitor's native resolution isn't recognized by Windows, so I have to set a custom resolution for it. The problem is that java doesn't recognize it since it's not on Win7's "approved" list, so full-screen mode gets "stuck". Netbeans comes out of full-screen fine, so there has to be a way around this. Anyone know it? This example reproduces the issue: package resolutionexample; import java.awt.Dimension; import java.awt.DisplayMode; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import javax.swing.JFrame; import javax.swing.SwingUtilities; public class Main { public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable(){ public void run() { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gd = ge.getDefaultScreenDevice(); DisplayMode currentDM = gd.getDisplayMode(); boolean currentInAvailable = false; System.out.println("Available resolutions:"); for ( DisplayMode availDM : gd.getDisplayModes() ){ //System.out.println(availDM.getWidth() + "x" + availDM.getHeight()); if ( availDM.equals(currentDM) ){ currentInAvailable = true; } } System.out.println("Current resolution: " + currentDM.getWidth() + "x" + currentDM.getHeight() ); System.out.println("Current in available: " + currentInAvailable); JFrame frame = new JFrame("Resolution Bug Example"); frame.setVisible(true); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); if ( !gd.isFullScreenSupported() ){System.exit(0);} gd.setFullScreenWindow(frame); gd.setFullScreenWindow(null); } }); } } Output running 1680x1050 (the monitor's wonky native resolution): run: Available resolutions: Current resolution: 1680x1050 Current in available: false Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException: Invalid display mode at sun.awt.Win32GraphicsDevice.setDisplayMode(Win32GraphicsDevice.java:393) at sun.awt.Win32GraphicsDevice.setFullScreenWindow(Win32GraphicsDevice.java:329) at resolutionexample.Main$1.run(Main.java:43) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:597) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) BUILD SUCCESSFUL (total time: 2 seconds) Output if I set my resolution to 1024x768 before running: run: Available resolutions: Current resolution: 1024x768 Current in available: true BUILD SUCCESSFUL (total time: 2 seconds)

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  • Error processing Spree sample images - file not recognized by identify command in paperclip geometry.rb:29

    - by purpletonic
    I'm getting an error when I run the Spree sample data. It occurs when Spree tries to load in the product data, specifically the product images. Here's the error I'm getting: * Execute db:load_file loading ruby <GEM DIR>/sample/lib/tasks/../../db/sample/spree/products.rb -- Processing image: ror_tote.jpeg rake aborted! /var/folders/91/63kgbtds2czgp0skw3f8190r0000gn/T/ror_tote.jpeg20121007-21549-2rktq1 is not recognized by the 'identify' command. <GEM DIR>/paperclip-2.7.1/lib/paperclip/geometry.rb:31:in `from_file' <GEM DIR>/spree/core/app/models/spree/image.rb:35:in `find_dimensions' I've made sure ImageMagick is installed correctly, as previously I was having problems with it. Here's the output I'm getting when running the identify command directly. $ identify Version: ImageMagick 6.7.7-6 2012-10-06 Q16 http://www.imagemagick.org Copyright: Copyright (C) 1999-2012 ImageMagick Studio LLC Features: OpenCL ... other usage info omitted ... I also used pry with the pry-debugger and put a breakpoint in geometry.rb inside of Paperclip. Here's what that section of geometry.rb looks like: # Uses ImageMagick to determing the dimensions of a file, passed in as either a # File or path. # NOTE: (race cond) Do not reassign the 'file' variable inside this method as it is likely to be # a Tempfile object, which would be eligible for file deletion when no longer referenced. def self.from_file file file_path = file.respond_to?(:path) ? file.path : file raise(Errors::NotIdentifiedByImageMagickError.new("Cannot find the geometry of a file with a blank name")) if file_path.blank? geometry = begin silence_stream(STDERR) do binding.pry Paperclip.run("identify", "-format %wx%h :file", :file => "#{file_path}[0]") end rescue Cocaine::ExitStatusError "" rescue Cocaine::CommandNotFoundError => e raise Errors::CommandNotFoundError.new("Could not run the `identify` command. Please install ImageMagick.") end parse(geometry) || raise(Errors::NotIdentifiedByImageMagickError.new("#{file_path} is not recognized by the 'identify' command.")) end At the point of my binding.pry statement, the file_path variable is set to the following: file_path => "/var/folders/91/63kgbtds2czgp0skw3f8190r0000gn/T/ror_tote.jpeg20121007-22732-1ctl1g1" I've also double checked that this exists, by opening my finder in this directory, and opened it with preview app; and also that the program can run identify by running %x{identify} in pry, and I receive the same version Version: ImageMagick 6.7.7-6 2012-10-06 Q16 as before. Removing the additional digits (is this a timestamp?) after the file extension and running the Paperclip.run command manually in Pry gives me a different error: Cocaine::ExitStatusError: Command 'identify -format %wx%h :file' returned 1. Expected 0 I've also tried manually updating the Paperclip gem in Spree to 3.0.2 and still get the same error. So, I'm not really sure what else to try. Is there still something incorrect with my ImageMagick setup?

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  • Android OnClick in ListView calling parent function

    - by user1321683
    I have an Android application with a ListView in it, the ListView will setup fine but now I want a image in the ListView to be clickable. I do this by using 2 classes, the Activity class (parent) and an ArrayAdapter to fill the list. In the ArrayAdapter I implement a OnClickListener for the image in the list that I want to be clickable. So far it all works. But now I want to run a function from the activity class when the onClick, for the image in the list, is run but I do not know how. Below are the 2 classes that I use. First the Activity class: public class parent_class extends Activity implements OnClickListener, OnItemClickListener { child_class_list myList; ListView myListView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // setup the Homelist data myList = new child_class_list (this, Group_Names, Group_Dates); myListView = (ListView) findViewById(R.id.list); // set the HomeList myListView.setAdapter( myList ); myListView.setOnItemClickListener(this); } void function_to_run() { // I want to run this function from the LiscView Onclick } public void onItemClick(AdapterView<?> arg0, View arg1, int arg2, long arg3) { // do something } } And the ArrayAdapter from where I want to call a function from the Activity class: public class child_class_list extends ArrayAdapter<String> { // private private final Context context; private String[] mName; private String[] mDate; public child_class_list (Context context, String[] Name, String[] Date) { super(context, R.layout.l_home, GroupName); this.context = context; this.mName = Name; this.mDate = Date; } @Override public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater inflater = (LayoutInflater) context .getSystemService(Context.LAYOUT_INFLATER_SERVICE); View rowView = inflater.inflate(R.layout.l_home, parent, false); ImageView selectable_image = (ImageView) rowView.findViewById(R.id.l_selectable_image); selectable_image.setOnClickListener(new OnClickListener() { public void onClick(View v) { // I want to run the function_to_run() function from the parant class here } } ); // get the textID's TextView tvName = (TextView) rowView.findViewById(R.id.l_name); TextView tvDate = (TextView) rowView.findViewById(R.id.l_date); // set the text tvName.setText (mName[position]); tvDate.setText (mDate[position]); return rowView; } } If anyone knows how to run the function in the activity class from the arrayadapter or how to set the image onClickListener in the Activity Class I would greatly apriciate the help.

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  • Tomcat JMX connection - Authentication failed.

    - by ziggy
    I am having some problems setting up Tomcat for JMX. I added the following properties to CATALINA_OPTS="-Dcom.sun.management.jmxremote.port=18070 -Dcom.sun.management.jmxremote.password.file=$CATALINA_BASE/conf/jmxremote.password -Dcom.sun .management.jmxremote.ssl=false" And have added the jmxremote.password file in to the conf directory. I wrote a client tool that connects to the JMX server running on port 18070. When i run the client program i get the following error. Exception in thread "main" java.lang.SecurityException: Authentication failed! Credentials required at com.sun.jmx.remote.security.JMXPluggableAuthenticator.authenticationFailure(JMXPluggableAuthenticator.java:193) at com.sun.jmx.remote.security.JMXPluggableAuthenticator.authenticate(JMXPluggableAuthenticator.java:145) at sun.management.jmxremote.ConnectorBootstrap$AccessFileCheckerAuthenticator.authenticate(ConnectorBootstrap.java:185) at javax.management.remote.rmi.RMIServerImpl.doNewClient(RMIServerImpl.java:213) at javax.management.remote.rmi.RMIServerImpl.newClient(RMIServerImpl.java:180) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at sun.rmi.server.UnicastServerRef.dispatch(UnicastServerRef.java:305) at sun.rmi.transport.Transport$1.run(Transport.java:159) at java.security.AccessController.doPrivileged(Native Method) at sun.rmi.transport.Transport.serviceCall(Transport.java:155) at sun.rmi.transport.tcp.TCPTransport.handleMessages(TCPTransport.java:535) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run0(TCPTransport.java:790) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run(TCPTransport.java:649) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:885) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:907) at java.lang.Thread.run(Thread.java:619) at sun.rmi.transport.StreamRemoteCall.exceptionReceivedFromServer(StreamRemoteCall.java:255) at sun.rmi.transport.StreamRemoteCall.executeCall(StreamRemoteCall.java:233) at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:142) at javax.management.remote.rmi.RMIServerImpl_Stub.newClient(Unknown Source) at javax.management.remote.rmi.RMIConnector.getConnection(RMIConnector.java:2312) at javax.management.remote.rmi.RMIConnector.connect(RMIConnector.java:277) at javax.management.remote.JMXConnectorFactory.connect(JMXConnectorFactory.java:248) at com.bt.c21sc.c21tkprobe.accessors.C21TkProbeJmxDAO.connect(Unknown Source) at com.bt.c21sc.c21tkprobe.service.C21TkProbeBD.execute(Unknown Source) at com.bt.c21sc.c21tkprobe.C21AppserverProbe.main(Unknown Source) If i change the CATALINA_OPTS properties to CATALINA_OPTS="-Dcom.sun.management.jmxremote.port=18070 -Dcom.sun.management.jmxremote.password.file=$CATALINA_BASE/conf/jmxremote.password -Dcom.sun .management.jmxremote.ssl=false -Dcom.sun.management.jmxremote.authenticate=false" Then it works fine. I think what i am confused of is what is classed as remote access. I am running the client program away from the Tomcat instance but both Tomcat and the client tool are on the same machine (i.e. different virtual machines but same environemnt). I thought i had to configure the remote authentication if i access the JMX server remotely from a different machine. By remote access do they mean accessing the JMX server from any VM either locally or remotely?

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