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  • Is there any simple game that involves psychological factors?

    - by Roman
    I need to find a simple game in which several people need to interact with each other. The game should be simple for an analysis (it should be simple to describe what happens in the game, what players did). Because of the last reason, the video games are not appropriate for my purposes. I am thinking of a simple, schematic, strategic game where people can make a limited set of simple moves. Moreover, the moves of the game should be conditioned not only by a pure logic (like in chess or go). The behavior in the game should depend on psychological factors, on relations between people. In more details, I think it should be a cooperation game where people make their decisions based on mutual trust. It would be nice if players can express punishment and forgiveness in the game. Does anybody knows a game that is close to what I have described above? ADDED I need to add that I need a game where actions of players are simple and easy to formalize. Because of that I cannot use verbal games (where communication between players is important). By simple actions I understand, for example, moves on the board from one position to another one, or passing chips from one player to another one and so on.

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  • Mixing JavaFX, HTML 5, and Bananas with the NetBeans Platform

    - by Geertjan
    The banana in the image below can be dragged. Whenever the banana is dropped, the current date is added to the viewer: What's interesting is that the banana, and the viewer that contains it, is defined in HTML 5, with the help of a JavaScript and CSS file. The HTML 5 file is embedded within the JavaFX browser, while the JavaFX browser is embedded within a NetBeans TopComponent class. The only really interesting thing is how drop events of the banana, which is defined within JavaScript, are communicated back into the Java class. Here's how, i.e., in the Java class, parse the HTML's DOM tree to locate the node of interest and then set a listener on it. (In this particular case, the event listener adds the current date to the InstanceContent which is in the Lookup.) Here's the crucial bit of code: WebView view = new WebView(); view.setMinSize(widthDouble, heightDouble); view.setPrefSize(widthDouble, heightDouble); final WebEngine webengine = view.getEngine(); URL url = getClass().getResource("home.html"); webengine.load(url.toExternalForm()); webengine.getLoadWorker().stateProperty().addListener( new ChangeListener() { @Override public void changed(ObservableValue ov, State oldState, State newState) { if (newState == State.SUCCEEDED) { Document document = (Document) webengine.executeScript("document"); EventTarget banana = (EventTarget) document.getElementById("banana"); banana.addEventListener("click", new MyEventListener(), true); } } }); It seems very weird to me that I need to specify "click" as a string. I actually wanted the drop event, but couldn't figure out what the arbitrary string was for that. Which is exactly why strings suck in this context. Many thanks to Martin Kavuma from the Technical University of Eindhoven, who I met today and who inspired me to go down this interesting trail.

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  • Create a custom shortcut that types clipboard contents

    - by briankb
    I want to paste my clipboard contents to a remote session such as VNC, IPMI, or Raritan. To accomplish this, I installed xdotool and clip. Then I wrote a simple command that types the clipboard contents: xdotool type "$(xclip -o)" This works if I stay in a terminal window, and type that command myself. It types back my clipboard contents when I run the command. Of course now I want to make this into a hotkey that works in any window. However, if I create a custom shortcut using Keyboard settings, it doesn't work. If I assign a hotkey Alt+K to the shortcut, nothing happens when I press it. If I use Ctrl+K, unexpected behavior occurs to whatever window has focus. e.g. my terminal window size shrinks (it's somewhat amusing, actually). Similar results occur if I save it as a script and call the script, or if I encapsulate the command with sh -c. How can I make practical use of the powerful xdotool type command?

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  • Ubiquitous Language and Custom types

    - by EdvRusj
    Note that my question is referring to those attributes that even on their own already represent a concept ( ie on their own provide a cohesive meaning ). Thus such attribute needs no additional functional support and as such is self-contained. I'm also well-aware that even with self-contained attributes the custom types may prove beneficial ( for example, they give the ability to add new behavior later, when business requirements change ). Thus, my question focuses only on whether custom types for self-contained attributes really enrich Ubiquitous Language UL a) I've read that in most cases, even simple, self-contained attributes should have custom, more descriptive types rather than basic value types ( double, string ... ), because among other things, descriptive types add to the UL, while the use of basic types instead weakens the language. I understand the importance of UL, but how does having a basic type for a self-contained attribute weaken the language, since with self-contained attributes the name of the attribute already adequately describes the concept and thus contributes to the UL vocabulary? For example, the term person_age already adequately explains the concept of quantifying the number of years a person has: class Person { string person_age; } so what could we possibly gain by also introducing the term ThingAge to the UL: class person { ThingAge person_age; } thanks

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  • Designing and refactoring of payment logic

    - by jokklan
    Im currently working on an application that helps users to coordinate dinner clubs and all related accounting. (A dinner club is where people in a group, take turns to cook for the rest and then you pay a small amount to participate. This is pretty normal in dorms and colleges where im from). However there is some different models that all have a price and the accounting aspect is therefore a little spread. We both have DinnerClub, ShoppingItem and are about to implement the third Payment when users pay their debts (or get refunded for expenses). Each of these have a "price" attribute and a users expense (that he or she needs refunded) is calculated by the total of these "prices" minus what other users have bought and he or she have used/participated in. My question is then if someone have some hints to refactor this bring all this behavior together in one place? For now have i thought about a Transaction class that are responsible for this behaviour, but I'm a little worried about the performance impact on having to query for another polymorphic record each time i want to show the price on dinner clubs and shopping items (i have a standard index page with a list for both so it's a lot of extra records being queried)...

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  • Accessing second hard drive

    - by Jonathan
    So I recently installed Ubuntu 10.10 64-bit on my computer. I installed it on my 60gb SSD hard drive, and in the installation it never acknowledged the existence of my second hard drive. The hard drive that I keep all my files on, and which I want to make my home folder if I can, is a Western Digital Caviar Black 1TB SATA 6Gb/s 64MB cache (WD1002FAEX). I've read the following: https://help.ubuntu.com/community/Mount but honestly cannot work out how to access the hard drive from my Ubuntu installation. I did have Windows 7 64-bit prior to installing Ubuntu. I have backed up all the files on the hard drive, but if I could just access them straight off that would be super cool. Does anyone know how I can use the second hard drive? Thank you for your help EDIT: The following directories are currently in my /dev/ folder: ati/, block/, bsg/, bus/, char/, cpu/, isk/, input/, mapper/, net/, pktcdvd/, pts/, shm/, snd/, and usb/ EDIT: Result from sudo fdisk -l Disk /dev/sda: 60.0 GB, 60022480896 bytes 255 heads, 63 sectors/track, 7297 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000d2dfd Device Boot Start End Blocks Id System /dev/sda1 * 1 6994 56174592 83 Linux /dev/sda2 6994 7298 2438145 5 Extended /dev/sda5 6994 7298 2438144 82 Linux swap / Solaris @djeykib So very close to fixing it.. unfortunately on the last command you gave it says this: $ sudo apt-get install linux-lts-backport-natty Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package linux-lts-backport-natty Checking on http://www.ubuntuupdates.org/ppas reveals that it is only available for 10.04. Looks like I'll have to unplug and re-plug hardware if I want it working still :(

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  • Error while reomving the new kernel 2.6.37

    - by Tarek
    Hi! I tried to install the new kernel but something went wrong and I'm trying to remove it now. The error massege is: mhd@Tarek-Laptop:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: linux-image-2.6.37-020637-generic 0 upgraded, 0 newly installed, 1 to remove and 9 not upgraded. 1 not fully installed or removed. After this operation, 111MB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 188780 files and directories currently installed.) Removing linux-image-2.6.37-020637-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 2.6.37-020637-generic /boot/vmlinuz-2.6.37-020637-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 2.6.37-020637-generic /boot/vmlinuz-2.6.37-020637-generic /etc/default/grub: 33: Syntax error: EOF in backquote substitution run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 2 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-2.6.37-020637-generic.postrm line 328. dpkg: error processing linux-image-2.6.37-020637-generic (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: linux-image-2.6.37-020637-generic E: Sub-process /usr/bin/dpkg returned an error code (1) The previous unsloved error is on this bug.

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  • WiFi slow sometimes, reboot helps, how do I debug it?

    - by January
    Ubuntu 12.04.1 with all updates installed. Laptop Lenovo Thinkpad X230 with Intel Corporation Centrino Advanced-N 6205. WiFi sometimes becomes extremely slow. Often this occurs when I wake the system from suspend and connect to a different network. I find no obvious clues in system logs. /etc/init.d/network-manager restart doesn't help, but a reboot does. How can I go on with debugging this issue? In specific, which parts of the system should I try to restart (without a complete reboot)? I know of problems with Intel WiFi (see for example this question and the instructions here), but if that was the problem, I would expect the WiFi to be slow at all times, and not just sometimes. Also, I have a gut feeling that it might be a DNS issue (for example, getting a page from a known server is faster than accessing a new server), but I don't know how to tackle it. Update: despite numerous updates in the meanwhile, I still observe this behavior. It happens always when I access my WiFi router at home after returning from work; when I reboot my laptop, the connection speed is good again.

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  • Why does my VertexDeclaration apparently not contain Position0?

    - by Phil
    I'm trying to get my code from calling each individual draw call down to using at least a VertexBuffer, and preferably an indexBuffer, but now that I'm attempting to test my code, I'm getting the error: The current vertex declaration does not include all the elements required by the current vertex shader. Position0 is missing. Which makes absolutely no sense to me, as my VertexDeclaration is: public readonly static VertexDeclaration VertexDeclaration = new VertexDeclaration( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(sizeof(float) * 3, VertexElementFormat.Color, VertexElementUsage.Color, 0), new VertexElement(sizeof(float) * 3 + 4, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0) ); Which clearly contains the information. I am attempting to draw with the following lines: VertexBuffer vb = new VertexBuffer(GraphicsDevice, VertexPositionColorNormal.VertexDeclaration, c.VertexList.Count, BufferUsage.WriteOnly); IndexBuffer ib = new IndexBuffer(GraphicsDevice, typeof(int), c.IndexList.Count, BufferUsage.WriteOnly); vb.SetData<VertexPositionColorNormal>(c.VertexList.ToArray()); ib.SetData<int>(c.IndexList.ToArray()); GraphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vb.VertexCount, 0, c.IndexList.Count/3); Where c is a Chunk class containing an 8x8x8 array of boxes. Full code is available at https://github.com/mrbaggins/Box/tree/ProperMeshing/box/box. Relevant locations are Chunk.cs (Contains the VertexDeclaration) and Game1.cs (Draw() is in Lines 230-250). Not much else of relevance to this problem anywhere else. Note that large commented sections are from old version of drawing.

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  • Dependency error while installing WINE

    - by pgrytdal
    Every time I try to install "WINE" VIA the Software Center on Ubuntu 12.10, I get this error: The following packages have unmet dependencies: wine1.4: PreDepends: dpkg (>= 1.15.7.2~) but 1.16.7ubuntu6 is to be installed Depends: libc6 (>= 2.14) but 2.15-0ubuntu20 is to be installed Depends: wine1.4-amd64 (= 1.4.1-0ubuntu1) but 1.4.1-0ubuntu1 is to be installed Depends: wine1.4-i386 (= 1.4.1-0ubuntu1) but it is not going to be installed When I try installing it VIA the terminal, this is what I get: Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: wine1.4 : Depends: wine1.4-i386 (= 1.4.1-0ubuntu1) but it is not installable Recommends: gnome-exe-thumbnailer but it is not going to be installed or kde-runtime but it is not going to be installed Recommends: ttf-droid Recommends: ttf-mscorefonts-installer but it is not going to be installed Recommends: ttf-umefont but it is not going to be installed Recommends: ttf-unfonts-core but it is not going to be installed Recommends: winbind but it is not going to be installed Recommends: winetricks but it is not going to be installed E: Unable to correct problems, you have held broken packages. how do I fix this?

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  • Looking for a better Factory pattern (Java)

    - by Sam Goldberg
    After doing a rough sketch of a high level object model, I am doing iterative TDD, and letting the other objects emerge as a refactoring of the code (as it increases in complexity). (That whole approach may be a discussion/argument for another day.) In any case, I am at the point where I am looking to refactor code blocks currently in an if-else blocks into separate objects. This is because there is another another value combination which creates new set of logical sub-branches. To be more specific, this is a trading system feature, where buy orders have different behavior than sell orders. Responses to the orders have a numeric indicator field which describes some event that occurred (e.g. fill, cancel). The combination of this numeric indicator field plus whether it is a buy or sell, require different processing buy the code. Creating a family of objects to separate the code for the unique handling each of the combinations of the 2 fields seems like a good choice at this point. The way I would normally do this, is to create some Factory object which when called with the 2 relevant parameters (indicator, buysell), would return the correct subclass of the object. Some times I do this pattern with a map, which allows to look up a live instance (or constructor to use via reflection), and sometimes I just hard code the cases in the Factory class. So - for some reason this feels like not good design (e.g. one object which knows all the subclasses of an interface or parent object), and a bit clumsy. Is there a better pattern for solving this kind of problem? And if this factory method approach makes sense, can anyone suggest a nicer design?

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  • How to react to an office harassment based on my profession ? [closed]

    - by bob from jersey
    A lot of my co-workers (not developers, people from the other departments) who are framing me in the classical "nerd" stereotype, and with that acting disturbing towards me. Of course they are not aggressive or anything, since we are in a work environment having rules on it's own, plus we are all grownups now, but they are on a "quite war" against me (not particularly against me, they are against all developers, but I am the only one who dares to speak about it). I hear names, "nerd", "geek", "cyborg", "outsider" and so on, it's really inappropriate. Of course, nothing is said in our faces, but, you know, "you hear things over". Also this general feeling of "them not liking us at all" can be sensed in the air all the time. And while it is not a problem for a few weeks, a larger duration of constant office harassment (going for months now), can be really annoying and can cause a serious drop in the development performance, which will (inevitably) lead to problems with the management (maybe getting me fired). I want to know, should I continue with my current defensive strategy (passively ignoring their inappropriate labels) or should I switch into a more aggressive maneuvers, like giving them logical reasons why their antisocial behavior should be banned?

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  • Rails: The Law of Demeter [duplicate]

    - by user2158382
    This question already has an answer here: Rails: Law of Demeter Confusion 4 answers I am reading a book called Rails AntiPatterns and they talk about using delegation to to avoid breaking the Law of Demeter. Here is their prime example: They believe that calling something like this in the controller is bad (and I agree) @street = @invoice.customer.address.street Their proposed solution is to do the following: class Customer has_one :address belongs_to :invoice def street address.street end end class Invoice has_one :customer def customer_street customer.street end end @street = @invoice.customer_street They are stating that since you only use one dot, you are not breaking the Law of Demeter here. I think this is incorrect, because you are still going through customer to go through address to get the invoice's street. I primarily got this idea from a blog post I read: http://www.dan-manges.com/blog/37 In the blog post the prime example is class Wallet attr_accessor :cash end class Customer has_one :wallet # attribute delegation def cash @wallet.cash end end class Paperboy def collect_money(customer, due_amount) if customer.cash < due_ammount raise InsufficientFundsError else customer.cash -= due_amount @collected_amount += due_amount end end end The blog post states that although there is only one dot customer.cash instead of customer.wallet.cash, this code still violates the Law of Demeter. Now in the Paperboy collect_money method, we don't have two dots, we just have one in "customer.cash". Has this delegation solved our problem? Not at all. If we look at the behavior, a paperboy is still reaching directly into a customer's wallet to get cash out. EDIT I completely understand and agree that this is still a violation and I need to create a method in Wallet called withdraw that handles the payment for me and that I should call that method inside the Customer class. What I don't get is that according to this process, my first example still violates the Law of Demeter because Invoice is still reaching directly into Customer to get the street. Can somebody help me clear the confusion. I have been searching for the past 2 days trying to let this topic sink in, but it is still confusing.

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  • Ubuntu 12.04 Network Manager: unable to save manual setting to set up a static ip

    - by Andy
    I am fairly familiar with setting up servers, and ubuntu is generally my flavor of choice, but I just installed 12.04 desktop and I am seeing some behavior in network manager that is really puzzling. The network connection works fine if I leave it set on dhcp, but I would like a static IP address for my new web server. When I go into network manager and edit the connection for the one and only NIC I can select MANUAL from the dropdown menu but as soon as I do the Save button becomes greyed out. Even after filling out all fields for the connection it is still grey and I am unable to save the static IP connection information. Any thoughts would be greatly appreciated. I'm hoping there is just some new setting that I am unaware of.... On another note, if I stop the network manager and go edit the interfaces file (and the appropriate hosts/routes/dns files), I do get a static ip address assigned and I can contact my server from the outside, however, the server cannot find the internet. Can't ping even its own ip... I can ping the loopback interface though. I'm really confused on this one. Hoping someone can offer some help.

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  • Box2D `ApplyLinearImpulse` is not working whereas `SetLinearVelocity` works

    - by Narek
    I need to mimic jumping behavior for the player in my game. Player consists of two fixtures with circle and rectangle shapes. Rectangle I use to detect ground and it is a sensor. Is some point for jumping I do this: float impulseY = body->GetMass() * PLAYER_JUMPING_VEOCITY / PTM_RATIO * std::sin(PLAYER_JUMPING_ANGLE * PI / 180); body->ApplyLinearImpulse(b2Vec2(0, impulseY), body->GetWorldCenter(), true); and player does not jump. But when I do this: body->SetLinearVelocity(b2Vec2(0, PLAYER_JUMPING_VEOCITY / PTM_RATIO * std::sin(PLAYER_JUMPING_ANGLE * PI / 180))); my player jumps. Also when I change the rectangle shape to be normal (not sensor) shape, its works again. Why? Just in case here are the parameters of my rectangular sensor: b2PolygonShape boxShape; boxShape.SetAsBox(width * 0.5/2/PTM_RATIO, height * 0.2/2/PTM_RATIO, b2Vec2(0, -height * 0.4 /PTM_RATIO), 0); b2FixtureDef boxFixtureDef; boxFixtureDef.friction = 0; boxFixtureDef.restitution = 0; boxFixtureDef.density = 1; boxFixtureDef.isSensor = true; boxFixtureDef.userData = static_cast<void*>(PLAYER_GROUP);

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  • UFW blocking random packets on 443

    - by s2jcpete
    All, I have UFW setup to allow traffic on port 443. It works as expected, though I have a large amount of UFW Block log entries. To Action From -- ------ ---- 80 ALLOW Anywhere 443 ALLOW Anywhere 22222 ALLOW Anywhere 80 ALLOW Anywhere (v6) 443 ALLOW Anywhere (v6) 22222 ALLOW Anywhere (v6) However in my syslog file I see this: [UFW BLOCK] IN=eth0 OUT= MAC=XXX SRC=<foreignip> DST=<serverip> LEN=40 TOS=0x00 PREC=0x00 TTL=116 ID=22025 DF PROTO=TCP SPT=49622 DPT=443 WINDOW=0 RES=0x00 ACK RST URGP=0 About 30 or so seconds later pound (which I'm using for SSL decryption and port redirection) throws a connection timed out messsage. I'm assuming this is because UFW is blocking the packet. I'm at a loss as to an explination. Could the packet be malformed or something, is this normal? Edit - I have since changed the /etc/defaults/ufw and set ipv6=no, so the v6 rules are no longer in the mix. The server is still showing the block / connection timed out behavior though. The new ufw status output is: Status: active Logging: on (low) Default: deny (incoming), allow (outgoing) New profiles: skip To Action From -- ------ ---- 80 ALLOW IN Anywhere 443 ALLOW IN Anywhere 22222 ALLOW IN Anywhere

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  • PDF export printing in Internet Explorer [closed]

    - by user619804
    protected static byte[] exportReportToPdf(JasperPrint jasperPrint) throws JRException { JRPdfExporter exporter = new JRPdfExporter(); ByteArrayOutputStream baos = new ByteArrayOutputStream(); exporter.setParameter(JRExporterParameter.JASPER_PRINT, jasperPrint); exporter.setParameter(JRExporterParameter.OUTPUT_STREAM, baos); exporter.setParameter(JRPdfExporterParameter.PDF_JAVASCRIPT, "this.print({bUI: true,bSilent: false,bShrinkToFit: true});"); exporter.exportReport(); return baos.toByteArray(); } We are using code like this to export a PDF document from a Jasper application. The line exporter.setParameter(JRPdfExporterParameter.PDF_JAVASCRIPT, "this.print({bUI: true,bSilent: false,bShrinkToFit: true});"); adds JavaScript to send the PDF document directly to the printer. The expected behavior is that a print dialog will come up with a preview of the PDF document. This works fine most of the time - except I am having problems about one out of every 5-6 times in Internet Explorer 8 and Firefox. What happens is - the print preview dialog with the PDF document does not appear or it appears with a blank document in the preview window. -I've tried a number of different JavaScripts (different params to this.print() via exporter.setParameter -I've tried setting different response headers such as response.setContentType("application/pdf"); response.setHeader("Content-disposition","inline; filename=\"" + reportName + "\""); response.setContentLength(baos.size()); these did not seem to help This seems to be an IE and FF issue. Has anyone ever dealt with this problem? I need to get it to work across all browsers 100% of the time. Perhaps a different approach to accomplish the goal of sending the PDF document export directly to the printer? or a third party library that will work across browsers?

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  • Dynamic Jump spot

    - by Pasquale Sada
    I have an initial velocity V(Vx,Vy,VZ) and a spot where he stands still at S(Sx,Sy,Sz). What I'm trying to achieve is a jump on a spot E(Ex,Ey,Ez) where you have clicked on(only lower or higher spot, because I've in place a simple steering behavior for even terrains). There are no obstacle around. I've implemented a formula that can make him jump in a precise way on a spot but you need to declare an angle: the problem arise when the selected spot is straight above your head. It' pretty lame that the char hang there and can reach a thing that is 1cm above is head. I'll share the code I'm using: Vector3 dir = target - transform.position; // get target direction float h = dir.y; // get height difference dir.y = 0; // retain only the horizontal direction float dist = dir.magnitude ; // get horizontal distance float a = angle * Mathf.Deg2Rad; // convert angle to radians dir.y = dist * Mathf.Tan(a); // set dir to the elevation angle dist += h / Mathf.Tan(a); // correct for small height differences // calculate the velocity magnitude float vel = Mathf.Sqrt(dist * Physics.gravity.magnitude / Mathf.Sin(2 *a)); return vel * dir.normalized;

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  • How to Effectively Create Bullet Patterns

    - by SoulBeaver
    I'm currently creating a top-down shooter like Touhou. The most important factor of the game is that there are many diverse patterns and ways at which bullets are generated and shot at the player, see this video: http://www.youtube.com/watch?v=4Nb5Ohbt1Sg#start=0:60;end=9:53; At the moment, I'm using a class "Pattern" which has a series of steps on moving and shooting. However, I feel this method is quite laborous as I have to create a new Pattern for each attack and perhaps new Bullet classes that will implement a certain behavior. This question received a comment suggesting I should look into BulletML for easy creation and storage of bullets with a specific pattern. It looks decent, but it led me to wonder, what other solutions do you have that I should take into consideration? Update My current design is as follows: An example of an implemented pattern: My GigasPattern first executes a teleport which moves Alice to a certain point (X, Y) on the screen. After this is completed, the pattern starts using the Mover to move the sprite around (whereas teleporting has separate effects and animation). These are of no concern, really, as they are quite simple. The Shooter also creates various Attacks, which are classes again that the Shooter can use to create various patterns of bullets, much like the one in the question I posted. Once the Mover has reached it's destination, both it and the shooter stop and return to an inactive state. The pattern completes, is removed by the AI and a new one gets chosen.

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  • Software Center - Items cannot be installed or removed until package catalog is repaired"

    - by Stephanie
    I tried to install back in time and now I keep getting the message 'items cannot be installed or removed until package catalog is repaired. I have tried sudo apt-get install -f then get Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: backintime-gnome The following packages will be upgraded: backintime-gnome 1 upgraded, 0 newly installed, 0 to remove and 2 not upgraded. 1 not fully installed or removed. Need to get 0 B/39.4 kB of archives. After this operation, 24.6 kB of additional disk space will be used. Do you want to continue [Y/n]? when I click Y, I get the following message dpkg: dependency problems prevent configuration of backintime-gnome: backintime-gnome depends on backintime-common (= 1.0.7); however: Version of backintime-common on system is 1.0.8-1. dpkg: error processing backintime-gnome (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup error from a previous failure. Errors were encountered while processing: backintime-gnome E: Sub-process /usr/bin/dpkg returned an error code (1) stephanie@stephanie-ThinkPad-T61:~$ sudo dpkg --configure -a dpkg: dependency problems prevent configuration of backintime-gnome: backintime-gnome depends on backintime-common (= 1.0.7); however: Version of backintime-common on system is 1.0.8-1. dpkg: error processing backintime-gnome (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: backintime-gnome

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  • Is the way I'm implementing my genetic algorithm right?

    - by Mhjr
    In my graduation project, I am asked to use a genetic algorithm (any variation of it can be chosen) to generate valid timetables. What I did was make a simple program that generates unique sequences representing genes, the sequence is described below: (sorry if it's mathematically incorrect) The only variable in the sequence is the room element, so basically the program takes a tree that goes like this: [Course] -(contains)-> [Units] -(contains)-> [Offerings] -(contains)-> [Instructors] -(contains)-> [Rooms] Each course can have n units (duplicates). Each unit can have n offerings (lectures,lab session, excercises,...). Each offering has only 1 instructor. Each instructor (or the whole lecture composed from the four elements of the sequence) has multiple rooms. When a timetable is initialized, one of these sequences that differ in rooms will be taken into the timetable, so the difference in genes (sequences) of each timetable will be just the rooms random choice and the difference between chromosomes (timetables) will be time placements of these genes (sequences). My question is, before I proceed in implementing what I described, is it valid? Is the representation used here for chromosomes a permutation representation?

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  • polipo E: Sub-process /usr/bin/dpkg returned an error code (1)

    - by ICXC
    @me:/home$ sudo apt-get install polipo Reading package lists... Done Building dependency tree Reading state information... Done The following NEW packages will be installed: polipo 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 198 kB of archives. After this operation, 799 kB of additional disk space will be used. Get:1 http://sy.archive.ubuntu.com/ubuntu/ precise/universe polipo amd64 1.0.4.1-1.1 [198 kB] Fetched 198 kB in 2s (97.5 kB/s) Selecting previously unselected package polipo. (Reading database ... 169595 files and directories currently installed.) Unpacking polipo (from .../polipo_1.0.4.1-1.1_amd64.deb) ... Processing triggers for doc-base ... Processing 1 added doc-base file... Processing triggers for man-db ... Processing triggers for install-info ... Processing triggers for ureadahead ... Setting up polipo (1.0.4.1-1.1) ... Starting polipo: Couldn't open config file /etc/polipo/config: 2. invoke-rc.d: initscript polipo, action "start" failed. ****dpkg: error processing polipo (--configure): subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: polipo E: Sub-process /usr/bin/dpkg returned an error code (1)****

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  • Brownfield Support for OVMSS

    - by Owen Allen
    The area of virtualization saw quite a few enhancements with version 12.2. There's one particular virtualization enhancement that can make a big difference for a lot of people: support for brownfield Oracle VM Servers for SPARC. Brownfield refers to Oracle VM Servers for SPARC that were created outside of Ops Center. In older versions of Ops Center, you couldn't really do anything with them - Ops Center could only manage OVM Servers that it created. If you had OVM Servers outside of Ops Center, you'd have to recreate them if you wanted to manage them. In 12.2, though, this problem is cleared up. You can discover and manage OVM Servers for SPARC that you created outside of Ops Center, so long as the LDom Manager is running. When you discover the control domain, all of the logical domains are automatically discovered and managed and appear under the control domain in the Asset tree. If you want to use server pools and migrate the logical domains to a different Oracle VM Server for SPARC system, you'll need to move the metadata to a shared library and use shared Fibre Channel or iSCSI LUNs for the guest domain storage and add the server to a server pool. See the Oracle VM Server for SPARC chapter for more information.

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  • game play strategy in an arena

    - by joulesm
    I am writing a player's behavior for an arena game, and I'm wondering if you can offer some strategies. I'm writing it in Python, but I'm just interested in the high level game play. Here are the game aspects: Arena is a circle of a given size. The arena size shrinks every round to help break ties. Players are much smaller circles, can be on teams of 1 or 2 players. Players attack by colliding with other players, and based on the physics of the collision (speed of both players, angle), one could force another player out of the arena. Once a player is out of the arena, they are out of the game (for that round). The goal is to be the only team with players left in the arena. All other players have been pushed (through collisions or mistakes) out of the arena. It is possible for there to be no winner if the last two players exit the arena at the same time. Once the player has been programmed, the game just runs. There is no human intervention in the game. I'm thinking it's easiest to implement a few simple programmatic rules for my player to follow. For example, stay close to center of the arena, attack opponents from the inner side of the arena, etc. Are there any good simple game strategies? Would adding a random aspect to the game help? For example, to avoid predictability by the other team or something. Thanks in advance.

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  • How to install Gyachi on ubuntu 12.10 [Solved]

    - by Oguz Can Sertel
    ok ... there is no way to install it on ubuntu 12.10 I would like to use Gyachi on ubuntu 12.10. I tried these steps but it doesn't work.. I wanted to compile it myself... but it need some libs... it made me confused... so I gave up sudo add-apt-repository ppa:adilson/experimental sudo apt-get update sudo apt-get install gyachi Thank you for your helps at first command the output: sudo add-apt-repository ppa:adilson/experimental You are about to add the following PPA to your system: Contains packages that are not in the official Debian/Ubuntu repositories and newer versions and snapshots which are not available yet in the repositories. Theses packages are experimental. Use them at your own risk. More info: https://launchpad.net/~adilson/+archive/experimental Press [ENTER] to continue or ctrl-c to cancel adding it gpg: keyring `/tmp/tmp3y3i7p/secring.gpg' created gpg: keyring `/tmp/tmp3y3i7p/pubring.gpg' created gpg: requesting key 27B81625 from hkp server keyserver.ubuntu.com gpg: /tmp/tmp3y3i7p/trustdb.gpg: trustdb created gpg: key 27B81625: public key "Launchpad Experimental Packages PPA" imported gpg: Total number processed: 1 gpg: imported: 1 (RSA: 1) OK and after sudo apt-get update; this is (sudo apt-get install gyachi)'s output here is the output: sudo apt-get install gyachi Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package gyachi

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