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  • My iPhone app runs fine in simulator but quit in device (iPod touch 3.1.2) test, I got the following

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • actionscript 3 website load movieclips (frames) from library

    - by steve
    Here is my current code that doesn't function: import flash.display.*; import fl.transitions.*; import flash.events.MouseEvent; stop(); var contentBox:MovieClip = new MovieClip(); contentBox.width = 400; contentBox.height = 500; contentBox.x = 400; contentBox.y = 0; var closeBtn:close_btn = new close_btn(); closeBtn.x = 850; closeBtn.y = 15; var bagLink:MovieClip = new bag_link_mc(); bagLink.x = 900; bagLink.y = 0; menu_bag_button.addEventListener(MouseEvent.CLICK, bagClick); function bagClick(event:MouseEvent):void{ if(MovieClip(root).currentFrame == 835) { } else { MovieClip(root).addChild (contentBox); MovieClip(root).contentBox.addChild (bagLink); MovieClip(root).contentBox.addChild (closeBtn); MovieClip(root).gotoAndPlay(806); } } closeBtn.addEventListener(MouseEvent.CLICK, closeBag); function closeBag (event:MouseEvent):void{ MovieClip(root).removeChild(contentBox); MovieClip(root).gotoAndPlay(850); } I don't know ActionScript at all, so this may be the complete wrong way of approaching it. The setup is as follows: site loads, there's a big menu in the center (frame 805). When you click on a menu item from there, the whole menu moves to the side, and the right side I want a "contentBox" movieclip, filled with "bagLink" (which is site content) and to have a close button (closeBtn.) It also needs to know that if you click the same link again on the left side that it doesn't reanimate, it just stays (which I achieved with the "if" statement.) Finally, if someone clicks another link, it needs to clear "contentBox" and refill it with whatever movieClip that was clicked. I know this is a lot to ask, but I'm in dire need of help as this is due on Wednesday...

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  • java template design

    - by Sean Nguyen
    Hi, I have this class: public class Converter { private Logger logger = Logger.getLogger(Converter.class); public String convert(String s){ if (s == null) throw new IllegalArgumentException("input can't be null"); logger.debug("Input = " + s); String r = s + "abc"; logger.debug("Output = " + s); return r; } public Integer convert(Integer s){ if (s == null) throw new IllegalArgumentException("input can't be null"); logger.debug("Input = " + s); Integer r = s + 10; logger.debug("Output = " + s); return r; } } The above 2 methods are very similar so I want to create a template to do the similar things and delegate the actual work to the approriate class. But I also want to easily extends this frame work without changing the template. So for example: public class ConverterTemplate { private Logger logger = Logger.getLogger(Converter.class); public Object convert(Object s){ if (s == null) throw new IllegalArgumentException("input can't be null"); logger.debug("Input = " + s); Object r = doConverter(); logger.debug("Output = " + s); return r; } protected abstract Object doConverter(Object arg); } public class MyConverter extends ConverterTemplate { protected String doConverter(String str) { String r = str + "abc"; return r; } protected Integer doConverter(Integer arg) { Integer r = arg + 10; return r; } } But that doesn't work. Can anybody suggest me a better way to do that? I want to achieve 2 goals: 1. A template that is extensible and does all the similar work for me. 2. I ant to minimize the number of extended class. Thanks,

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  • How to implement a multi-threaded asynchronous operation?

    - by drowneath
    Here's how my current approach looks like: // Somewhere in a UI class // Called when a button called "Start" clicked MyWindow::OnStartClicked(Event &sender) { _thread = new boost::thread(boost::bind(&MyWindow::WorkToDo, this)); } MyWindow::WorkToDo() { for(int i = 1; i < 10000000; i++) { int percentage = (int)((float)i / 100000000.f); _progressBar->SetValue(percentage); _statusText->SetText("Working... %d%%", percentage); printf("Pretend to do something useful...\n"); } } // Called on every frame MyWindow::OnUpdate() { if(_thread != 0 && _thread->timed_join(boost::posix_time::seconds(0)) { _progressBar->SetValue(100); _statusText->SetText("Completed!"); delete _thread; _thread = 0; } } But I'm afraid this is far from safe since I keep getting unhandled exception at the end of the program execution. I basically want to separate a heavy task into another thread without blocking the GUI part.

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  • Changing direction of rotation Pygame

    - by czl
    How would you change the direction of a rotating image/rect in Pygame? Applying positive and negative degree values works but it seems to only be able to rotate one direction throughout my window. Is there a way to ensure a change in direction of rotation? Perhaps change up rotation of a spinning image every 5 seconds, or if able to change the direction of the spin when hitting a X or Y axis. I've added some code below. It seems like switching movement directions is easy with rect.move_ip as long as I specify a speed and have location clause, it does what I want. Unfortunately rotation is't like that. Here I'l adding angles to make sure it spins, but no matter what I try, I'm unable to negate the rotation. def rotate_image(self): #rotate image orig_rect = self.image.get_rect() rot_image = pygame.transform.rotate(self.image, self.angle) rot_rect = orig_rect.copy() rot_rect.center = rot_image.get_rect().center rot_image = rot_image.subsurface(rot_rect).copy() return rot_image def render(self): self.screen.fill(self.bg_color) self.rect.move_ip(0,5) #Y axis movement at 5 px per frame self.angle += 5 #add 5 anglewhen the rect has not hit one of the window self.angle %= 360 if self.rect.left < 0 or self.rect.right > self.width: self.speed[0] = -self.speed[0] self.angle = -self.angle #tried to invert the angle self.angle -= 5 #trying to negate the angle rotation self.angle %= 360 self.screen.blit(self.rotate_image(),self.rect) pygame.display.flip() I would really like to know how to invert rotation of a image. You may provide your own examples.

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  • Java JCheckBox ArrayList help needed

    - by user2929626
    I'm new to Java and struggling with something which I'm sure must have a simple answer but I can't seem to find it. I have an array of checkbox objects defined as: ArrayList<JCheckBox> checkBoxList A JPanel is created with a grid layout and the checkboxes are added to the JPanel and the ArrayList: for (int i = 0; i < 256; i++) { JCheckBox c = new JCheckBox(); c.setSelected(false); checkBoxList.add(c); mainPanel.add(c); } Yes, there are 256 checkboxes! The panel is added to a JFrame and eventually the GUI is displayed. The user can select any combination of the 256 checkboxes. My class implements Serializable and this ArrayList of checkboxes can be saved and restored using 'Save' and 'Load' GUI buttons. My code to load the saved object is as below: public class LoadListener implements ActionListener { public void actionPerformed(ActionEvent a) { try { // Prompt the user for a load file JFileChooser fileLoad = new JFileChooser(); fileLoad.showOpenDialog(mainFrame); // Create a object/file input stream linking to the selected file ObjectInputStream is = new ObjectInputStream(new FileInputStream(fileLoad.getSelectedFile())); // Read the checkBox array list checkBoxList = (ArrayList<JCheckBox>) is.readObject(); is.close(); } catch (Exception ex) { ex.printStackTrace(); } } On loading the ArrayList object, the values of the checkboxes are correctly populated, however I want to update the checkboxes on the GUI to reflect this. Is there an easy way to do this? I assumed as the array of checkboxes had the correct values that I could just repaint the panel / frame but this doesn't work. I'd like to understand why - does my loaded array of checkbox objects no longer reflect the checkbox objects on the GUI? Any help would be much appreciated. Thanks!

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  • Adding UIView on top of all views dynamically during runtime?

    - by Easwaramoorthy Kanagaraj
    Team, I am trying to bring a menu in top of all visible views during runtime. This menu should be easily addable and removable dynamically in certain conditions. To do this, I have tried adding a button view to the UIWindow as a subview during runtime. UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:nil forControlEvents:UIControlEventTouchDown]; [button setTitle:@"Show View" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [window addSubview:button]; [window makeKeyAndVisible]; [window bringSubviewToFront:button]; But it doesnt worked. Also I have tried to place this button in the root view controller, but no luck again. Edit - Note: This code is not from a UIViewController. I am trying to build a library this will be in that library code. Use case be like you could post NSNotification to enable and disable this menu dynamically during runtime. Please suggest. Thanks !

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  • Bug on submitted app binary but not in the simulator - CALayer position contains NaN

    - by Jonathan Thurft
    I submitted my app to the App Store where is ready to download. I've since then received some interesting crash reports when people select an image from the ImagePicker in one of my views. This bug (see below) makes the app crash. I was wondering 2 things. Can anyone spot the problem in the code below? How do you deal with bugs that are only in the App Binary but do not show up when trying to recreate them on the dev environment? - I can make the app crash with the Binary that is on the app store but when I do the same on the simulator or on my test phone the app works perfectly.. The Crash report in BugSense CALayer position contains NaN: [798 nan] Class: CALayerInvalidGeometry 0x00120e99 -[imageCroppingViewController imagePickerController:didFinishPickingMediaWithInfo:] (imageCroppingViewController.m:126) + 163481 The Code - (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage]; imageView.image = image; CGRect rect; rect.size.width = image.size.width; rect.size.height = image.size.height; imageView.center = scrollView.center; [imageView setFrame:rect]; scrollView.contentSize = imageView.frame.size; self.navigationController.navigationBar.hidden = NO; [myPicker.view removeFromSuperview]; }

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  • iphone: re-sizing gradient after shift from portrait to landscape

    - by d_CFO
    In viewDidLoad, I can create a gradient with no problem: CAGradientLayer *blueGradient = [[CAGradientLayer layer] retain]; blueGradient.frame = CGRectMake(gradientStartX,gradientStartY,gradientWidth,gradientHeight); where gradientWith is device-defined as 320 or 1024 as appropriate. What I can’t do is resize it inside willRotateToInterfaceOrientation: -– and thus get rid of that empty black space off to the right -- after the user changes to landscape mode. (The nav bar and tab bar behave nicely.) (1) Recalibrating the gradient’s new dimensions according to the new mid-point, (2) using kCALayerMaxXMargin, and (3) employing bounds all looked like they would do the job. bounds looked a litte more intuitive, so I tried that. I don’t want to admit that I have made zero progress. I will say that I’ve been reduced to the brute force method of trying every permutation of self, view, layer, bounds, blueGradient, and CGRect(gradientStartX,gradientStartY,newGradientWidth,newGradientHeight) with zero success. This is not difficult. My lack of understanding is making it difficult. Anyone out there “Been there, done that”?

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  • Jquery + Prototype Question

    - by mikeyhill
    I recently inherited a site which is botched in all sorts of ways. I'm more of a php guy and initially the js was working just fine. I made no changes to the javascript or the any of the include files but after making a few content edits I'm getting errors from firebug. a.dispatchEvent is not a function emptyFunction()protot...ects.js (line 2) emptyFunction()protot...ects.js (line 2) fireContentLoadedEvent()protot...ects.js (line 2) [Break on this error] var Prototype={Version:'1.6.0.2',Brows...pe,Enumerable);Element.addMethods(); protot...ects.js (line 2) this.m_eTarget.setStyle is not a function [Break on this error] this.m_eTarget.setStyle( { position: 'relative', overflow:'hidden'} ); protot...ects.js (line 43) uncaught exception: [Exception... "Component returned failure code: 0x80070057 (NS_ERROR_ILLEGAL_VALUE)" nsresult: "0x80070057 (NS_ERROR_ILLEGAL_VALUE)" location: "JS frame :: js/prototype_effects.js :: anonymous :: line 2" data: no] Googling around I found several posts that sometimes jquery+prototype don't play well and rearranging the scripts could fix this issue, however being that I didn't touch these sections I'm not sure where I even need to begin to debug. The previous developer incorporated a head.inc file which loads up prototype, scriptaculous and then many of the pages are in a sub-template loading up jquery for functions like lightbox. The site is temp housed at http://dawn.mikeyhill.com Any help is appreciated.

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  • Changing iframe visibility on Mozilla not working

    - by Honski
    I've got a simple iframe that I want hidden until an event from that iframe is fire via easyXDM. It's working fine on Chrome, but somehow not on Mozilla. The event is being fired on both browsers, but only shows the iframe on Chrome. The only way to show the iframe on Mozilla is to call the same code using an onclick event. HTML: <a href="#" onclick="shower(); return false;">show frame (always working)</a> <br> <iframe src="testsite.php" width="600" height="424" scrolling="no" border="0" id="my-iframe3" style="visibility: hidden;" onload="scrollIFrame();" name="my-iframe3"> Javascript: function shower() { document.getElementById("my-iframe3").style.visibility="visible"; } var socket = new easyXDM.Socket( { onMessage: function(message, origin) { if (message == "hi") { socket.postMessage("do something"); } else if (message == "ready") { shower(); } } }); Both browsers receive the "ready" message.

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  • redirecting _top page from asp:login control in iframe onloggedin

    - by jumpdart
    So yeah, Im building a little authenticated content(.NET app) to a large html site managed by another group. They are only comfortable with managing html so all my app content will be contained in iframes. Everything is working fine as far as navigation and calling services and whatnot but i cant bust out of the frame with my asp:login control. Im trying to register some JS on logged in but with no success. Thanks protected void login_LoggedIn(object sender, EventArgs e) { StringBuilder strScript = new StringBuilder(); strScript.Append("<script language='javascript'>"); string sHome = ConfigurationManager.AppSettings["AppHomePageURL"].ToString(); //strScript.AppendFormat("window.navigate('{0}');", sHome); //strScript.AppendFormat("parent.location.href='{0}';", sHome); //strScript.AppendFormat("window.open('{0}', '_top', '', false);", sHome); strScript.AppendFormat("top.location.href='{0}';", sHome); strScript.Append("WTF_let_me_outa_here();"); strScript.Append("</script>"); ClientScript.RegisterClientScriptBlock(typeof(Page), "LoginGO", strScript.ToString()); }

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  • I need to move a dived CSS module into the center of the page...

    - by JackMcE
    I'm building a website for someone and they wanted the text and bulk of the information to be centered on the page. Problem is I can get everything contained in a tag and then assign the class, but I can't get the whole thing to center. It always hangs to the left even if I apply centering to the div class. I guess you could say that it is stuck on the left side of the page when I want everything to be centered. I would just make everything format larger but they want some space left in the background for the color and maybe some imagery later on. They haven't made up their minds. If you want to take a look here is the link where I'm building or testing stuff. I know the header and such needs to be re proportioned to fit with everything, but just as a frame of reference. Don't worry about the header, just know that I want the white text information area with the purple border to stay the same size, but just move to the center and if some one could tell me how to do that I would appreciate it greatly.

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  • (iphone) How to access CGRect member variable inside c++ class?

    - by Eugene
    i have a c++ class with CGrect variable and i'm getting segfault when trying to access it. class Parent { //with some virtual functions/dtors }; class Child { public: void SetRect(CGRect rect) { mRect = rect; } CGRect GetRect() { return mRect; } int GetIndex() { return mIndex; } private: CGRect mRect; int mIndex; }; i'm doing CGRect rect = childPtr->GetRect(); from object c code and it segfaults. I printed *childPtr just before the call and rect looks fine with intended data value. int index = childPtr->GetIndex(); from same object c code(*.mm), works fine though. Any idea why I'm getting segfaults? Thank you edit - It's got something to do with virtual functions. (gdb) p singlePuzzlePiece-GetRect() Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_PROTECTION_FAILURE at address: 0x00000001 0x00000001 in ?? () Cannot access memory at address 0x1 The program being debugged was signaled while in a function called from GDB. GDB remains in the frame where the signal was received. To change this behavior use "set unwindonsignal on" Evaluation of the expression containing the function (at 0x1) will be abandoned. (gdb) Somehow, the function is not properly compiled?

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  • Need help on HttpWebrequest

    - by ASPUSER
    HI Guys I have the same issue and I am looking to solve it. Here is detail I have two web sites WebsiteA and WebSiteB (WebsiteB is not in my control, A type of black box for me.). Both websites have seprate login page I have alist of users,password of websiteB which I stored in database. I want a kind of common login page. If user is login to websiteA and he want to go to websiteB, he dont have to enter the login and password information again. I can not touch the code of websiteB. it's alredy deployed and runing. In websiteB in login form they have a Userid textbox and Password textbox and and a login Button. This butoon is not a submit button. It has a click event which calls a function to validate the user. it's not a simple post. WebsiteB has one webpage which has different frames. After login sucessfull. The pages doesnt go to any other page it remain on the same page but load the different frame. According to my knowledge. I can use httpwebrequest class. But faceing the following problem. Can not click the button. Response.Redirect does not work. It seems that WebsiteB is not storing any thing in cookies as cookies always return me a empty string I really appriciate if anyone can help me on it. How Can I use response.Redirect . As when I redirect it shows me the same login page.

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  • subset complete or balance dataset in r

    - by SHRram
    I have a dataset that unequal number of repetition. I want to subset a data by removing those entries that are incomplete (i.e. replication less than maximum). Just small example: set.seed(123) mydt <- data.frame (name= rep ( c("A", "B", "C", "D", "E"), c(1,2,4,4, 3)), var1 = rnorm (14, 3,1), var2 = rnorm (14, 4,1)) mydt name var1 var2 1 A 2.439524 3.444159 2 B 2.769823 5.786913 3 B 4.558708 4.497850 4 C 3.070508 2.033383 5 C 3.129288 4.701356 6 C 4.715065 3.527209 7 C 3.460916 2.932176 8 D 1.734939 3.782025 9 D 2.313147 2.973996 10 D 2.554338 3.271109 11 D 4.224082 3.374961 12 E 3.359814 2.313307 13 E 3.400771 4.837787 14 E 3.110683 4.153373 summary(mydt) name var1 var2 A:1 Min. :1.735 Min. :2.033 B:2 1st Qu.:2.608 1st Qu.:3.048 C:4 Median :3.120 Median :3.486 D:4 Mean :3.203 Mean :3.688 E:3 3rd Qu.:3.446 3rd Qu.:4.412 Max. :4.715 Max. :5.787 I want to get rid of A, B, E from the data as they are incomplete. Thus expected output: name var1 var2 4 C 3.070508 2.033383 5 C 3.129288 4.701356 6 C 4.715065 3.527209 7 C 3.460916 2.932176 8 D 1.734939 3.782025 9 D 2.313147 2.973996 10 D 2.554338 3.271109 11 D 4.224082 3.374961 Please note the dataset is big, the following may not a option: mydt[mydt$name == "C",] mydt[mydt$name == "D", ]

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  • How can I avoid garbage collection delays in Java games? (Best Practices)

    - by Brian
    I'm performance tuning interactive games in Java for the Android platform. Once in a while there is a hiccup in drawing and interaction for garbage collection. Usually it's less than one tenth of a second, but sometimes it can be as large as 200ms on very slow devices. I am using the ddms profiler (part of the Android SDK) to search out where my memory allocations come from and excise them from my inner drawing and logic loops. The worst offender had been short loops done like, for(GameObject gob : interactiveObjects) gob.onDraw(canvas); where every single time the loop was executed there was an iterator allocated. I'm using arrays (ArrayList) for my objects now. If I ever want trees or hashes in an inner loop I know that I need to be careful or even reimplement them instead of using the Java Collections framework since I can't afford the extra garbage collection. That may come up when I'm looking at priority queues. I also have trouble where I want to display scores and progress using Canvas.drawText. This is bad, canvas.drawText("Your score is: " + Score.points, x, y, paint); because Strings, char arrays and StringBuffers will be allocated all over to make it work. If you have a few text display items and run the frame 60 times a second that begins to add up and will increase your garbage collection hiccups. I think the best choice here is to keep char[] arrays and decode your int or double manually into it and concatenate strings onto the beginning and end. I'd like to hear if there's something cleaner. I know there must be others out there dealing with this. How do you handle it and what are the pitfalls and best practices you've discovered to run interactively on Java or Android? These gc issues are enough to make me miss manual memory management, but not very much.

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  • jQuery Code Only Fires On Hard Refresh?

    - by Rob Vanders
    The XFBML version of the Facebook Registration plugin only loads HTTPS. I need it to load HTTP so my form does not call a security error mismatch between domains. I wrote this code to get the SRC and rewrite it with out HTTPS It works fine on the first load, however on Chrome and Safari it only loads the first time and on HARD refreshes. It does not load on standard reloads or by pressing "enter" on the address bar. Here is the code $(window).load(function () { // Replace HTTPS with HTTP when frame has loaded $(".subscribe iframe").each(function(){ var source = $(this).attr("src"); //alert(source); var sourceNew = source.replace("https", "http"); // change https to http alert(sourceNew); $(this).attr("src", sourceNew); }); }); I have .HTACCESS set to disable server cache <Files *> Header set Cache-Control: "private, pre-check=0, post-check=0, max-age=0" Header set Expires: 0 Header set Pragma: no-cache </Files> What is causing this to not fire reliably? Thanks

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  • Using data.table to aggregate

    - by dayne
    After multiple suggestions from SO users, I am finally trying to convert my code over to using data.tables. library(data.table) DT <- data.table(plate = paste0("plate",rep(1:2,each=5)), id = rep(c("CTRL","CTRL","ID1","ID2","ID3"),2), val = 1:10) > DT plate id val 1: plate1 CTRL 1 2: plate1 CTRL 2 3: plate1 ID1 3 4: plate1 ID2 4 5: plate1 ID3 5 6: plate2 CTRL 6 7: plate2 CTRL 7 8: plate2 ID1 8 9: plate2 ID2 9 10: plate2 ID3 10 What I would like to do is take the average of DT[,val] by plate when the id is "CTRL". I would normally aggregate the data frame, then use match to map the values back to a new column, 'ctrl'. Using the data.table package I can get: DT[id=="CTRL",ctrl:=mean(val),by=plate] > DT plate id val ctrl 1: plate1 CTRL 1 1.5 2: plate1 CTRL 2 1.5 3: plate1 ID1 3 NA 4: plate1 ID2 4 NA 5: plate1 ID3 5 NA 6: plate2 CTRL 6 6.5 7: plate2 CTRL 7 6.5 8: plate2 ID1 8 NA 9: plate2 ID2 9 NA 10: plate2 ID3 10 NA What I need is really: DT <- data.table(plate = paste0("plate",rep(1:2,each=5)), id = rep(c("CTRL","CTRL","ID1","ID2","ID3"),2), val = 1:10, ctrl = rep(c(1.5,6.5),each=5)) > DT plate id val ctrl 1: plate1 CTRL 1 1.5 2: plate1 CTRL 2 1.5 3: plate1 ID1 3 1.5 4: plate1 ID2 4 1.5 5: plate1 ID3 5 1.5 6: plate2 CTRL 6 6.5 7: plate2 CTRL 7 6.5 8: plate2 ID1 8 6.5 9: plate2 ID2 9 6.5 10: plate2 ID3 10 6.5 Eventually I would like to use much more complicated selections of the values, but I do not know how to select specific values, run some function, then map those values back to the appropriate row using data frames.

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  • How to find "y" values of the already estimated monotone function of the non-monotone regression curve corresponding to the original "x" points?

    - by parenthesis
    The title sounds complicated but that is what I am looking for. Focus on the picture. ## data x <- c(1.009648,1.017896,1.021773,1.043659,1.060277,1.074578,1.075495,1.097086,1.106268,1.110550,1.117795,1.143573,1.166305,1.177850,1.188795,1.198032,1.200526,1.223329,1.235814,1.239068,1.243189,1.260003,1.262732,1.266907,1.269932,1.284472,1.307483,1.323714,1.326705,1.328625,1.372419,1.398703,1.404474,1.414360,1.415909,1.418254,1.430865,1.431476,1.437642,1.438682,1.447056,1.456152,1.457934,1.457993,1.465968,1.478041,1.478076,1.485995,1.486357,1.490379,1.490719) y <- c(0.5102649,0.0000000,0.6360097,0.0000000,0.8692671,0.0000000,1.0000000,0.0000000,0.4183691,0.8953987,0.3442624,0.0000000,0.7513169,0.0000000,0.0000000,0.0000000,0.0000000,0.1291901,0.4936121,0.7565551,1.0085108,0.0000000,0.0000000,0.1655482,0.0000000,0.1473168,0.0000000,0.0000000,0.0000000,0.1875293,0.4918018,0.0000000,0.0000000,0.8101771,0.6853480,0.0000000,0.0000000,0.0000000,0.0000000,0.4068802,1.1061434,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000,0.6391678) fit1 <- c(0.5102649100,0.5153380934,0.5177234836,0.5255544980,0.5307668662,0.5068087080,0.5071001179,0.4825657520,0.4832969250,0.4836378194,0.4842147729,0.5004039310,0.4987301366,0.4978800742,0.4978042478,0.4969807064,0.5086987191,0.4989497612,0.4936121200,0.4922210302,0.4904593166,0.4775197108,0.4757040857,0.4729265271,0.4709141776,0.4612406896,0.4459316517,0.4351338346,0.4331439717,0.4318664278,0.3235179189,0.2907908968,0.1665721429,0.1474035158,0.1443999345,0.1398517097,0.1153991839,0.1142140393,0.1022584672,0.1002410843,0.0840033244,0.0663669309,0.0629119398,0.0627979240,0.0473336492,0.0239237481,0.0238556876,0.0084990298,0.0077970954,0.0000000000,-0.0006598571) fit2 <- c(-0.0006598571,0.0153328298,0.0228511733,0.0652889427,0.0975108758,0.1252414661,0.1270195143,0.1922510501,0.2965234797,0.3018551305,0.3108761043,0.3621749370,0.4184150225,0.4359301495,0.4432114081,0.4493565757,0.4510158144,0.4661865431,0.4744926045,0.4766574718,0.4796937554,0.4834718810,0.4836125426,0.4839450098,0.4841092849,0.4877317306,0.4930561638,0.4964939389,0.4970089201,0.4971376528,0.4990394601,0.5005881678,0.5023814257,0.5052125977,0.5056691690,0.5064254338,0.5115481820,0.5117259449,0.5146054557,0.5149729419,0.5184178197,0.5211542908,0.5216215426,0.5216426533,0.5239797875,0.5273573222,0.5273683002,0.5293994824,0.5295130266,0.5306236672,0.5307303109) ## picture plot(x, y) ## red regression curve points(x, fit1, col=2); lines(x, fit1, col=2) ## blue monotonic curve to the regression points(min(x) + cumsum(c(0, rev(diff(x)))), rev(fit2), col="blue"); lines(min(x) + cumsum(c(0, rev(diff(x)))), rev(fit2), col="blue") ## "x" original point matches with the regression estimated point ## but not with the estimated (fit2=estimate) monotonic curve abline(v=1.223329, lty=2, col="grey") Focus on the dashed grey line. The idea is to get y value of the monotonic blue curve corresponding to x original value. The grey line should cross three points (the original one "black", the regression estimate "red", the adjusted regression estimate "blue"). Can we do this? Methodology: The object "fit2" is the output of the function rearrangement(). It is always monotonically increasing. library(Rearrangement) fit2 <- rearrangement(x=as.data.frame(x), y=fit1)

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  • Placing elements (panels) within a wx.GridBagSizer

    - by JHarris
    I'm using a gridbagsizer to place two panels within a frame. control_panel = wx.Panel(self, id=ID_CONTROL_PANEL) main_panel = wx.Panel(self, id=ID_MAIN_PANEL) frame_sizer = wx.GridBagSizer(1, 1) frame_sizer.Add(control_panel, (0, 0), (2, 5), flag=wx.EXPAND) frame_sizer.Add(main_panel, (2, 0), (5, 5), flag=wx.EXPAND) frame_sizer.AddGrowableRow(0) frame_sizer.AddGrowableCol(0) self.SetSizer(frame_sizer) I want the control_panel to be above the main_panel (as you can see above). However this is the output I get: I don't know why the top panel is so much larger than the bottom panel, when I've specified the opposite. (2, 5) for the top and (5, 5) for the bottom. It also has a strange behaviour when I resize it smaller, it basically gives me what I want (see image below), but I don't know how to maintain the ratio when I make it larger again. However when you start resizing larger (even by a small amount) you can see (below) the shapes and ratio change dramatically in the other direction (with the bottom becoming much smaller and the top much larger). Still trying to learn this sizers and can't really find this problem with any of the examples I've seen. Also tried experimenting with all the parameters and doing some tests and I can't figure out what's going on here. Any help would be much appreciated.

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  • Manage the scrolling of just one element in a ScrollView

    - by morgan1189
    So, I have a ScrollView which has cards on it. ScrollView must be paging enabled. The goal is that the user must be able to scroll it, even if it has only one card. Since i am having the frame of ScrollView of exactly the same width and height as a picture of a card, i decided to increase the width of a ScrollView.contentSize and add one point to it. It turns out to be working fine, but it glitches a bit - when i drag the card to the left, and then grab it again it moves to right a little bit (i guess, for the value of that one point). If i increase the contentSize, the shift increases too (for example, if the content size is increased by ten, the shift value is ten points too). It really irritates me a lot and I want to get rid of it. Any advice on how to do that? Help is much appreciated. UPD: I tried to manually re-center the card in the scrollViewDidEndDecelerating but that didn't help. My guess for now is that the problem can be solved by setting the content offset to the right value (because now it's (0,0)), but I can't figure out how to do it.

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  • Tips / techniques for high-performance C# server sockets

    - by McKenzieG1
    I have a .NET 2.0 server that seems to be running into scaling problems, probably due to poor design of the socket-handling code, and I am looking for guidance on how I might redesign it to improve performance. Usage scenario: 50 - 150 clients, high rate (up to 100s / second) of small messages (10s of bytes each) to / from each client. Client connections are long-lived - typically hours. (The server is part of a trading system. The client messages are aggregated into groups to send to an exchange over a smaller number of 'outbound' socket connections, and acknowledgment messages are sent back to the clients as each group is processed by the exchange.) OS is Windows Server 2003, hardware is 2 x 4-core X5355. Current client socket design: A TcpListener spawns a thread to read each client socket as clients connect. The threads block on Socket.Receive, parsing incoming messages and inserting them into a set of queues for processing by the core server logic. Acknowledgment messages are sent back out over the client sockets using async Socket.BeginSend calls from the threads that talk to the exchange side. Observed problems: As the client count has grown (now 60-70), we have started to see intermittent delays of up to 100s of milliseconds while sending and receiving data to/from the clients. (We log timestamps for each acknowledgment message, and we can see occasional long gaps in the timestamp sequence for bunches of acks from the same group that normally go out in a few ms total.) Overall system CPU usage is low (< 10%), there is plenty of free RAM, and the core logic and the outbound (exchange-facing) side are performing fine, so the problem seems to be isolated to the client-facing socket code. There is ample network bandwidth between the server and clients (gigabit LAN), and we have ruled out network or hardware-layer problems. Any suggestions or pointers to useful resources would be greatly appreciated. If anyone has any diagnostic or debugging tips for figuring out exactly what is going wrong, those would be great as well. Note: I have the MSDN Magazine article Winsock: Get Closer to the Wire with High-Performance Sockets in .NET, and I have glanced at the Kodart "XF.Server" component - it looks sketchy at best.

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  • Linux - serial port read returning EAGAIN...

    - by Andre
    Hello all! I am having some trouble reading some data from a serial port I opened the following way. I've used this instance of code plenty of times and all worked fine, but now, for some reason that I cant figure out, I am completely unable to read anything from the serial port. I am able to write and all is correctly received on the other end, but the replies (which are correctly sent) are never received (No, the cables are all ok ;) ) The code I used to open the serial port is the following: fd = open("/dev/ttyUSB0", O_RDWR | O_NONBLOCK | O_NOCTTY); if (fd == -1) { Aviso("Unable to open port"); return (fd); } else { //Get the current options for the port... bzero(&options, sizeof(options)); /* clear struct for new port settings */ tcgetattr(fd, &options); /*-- Set baud rate -------------------------------------------------------*/ if (cfsetispeed(&options, SerialBaudInterp(BaudRate))==-1) perror("On cfsetispeed:"); if (cfsetospeed(&options, SerialBaudInterp(BaudRate))==-1) perror("On cfsetospeed:"); //Enable the receiver and set local mode... options.c_cflag |= (CLOCAL | CREAD); options.c_cflag &= ~PARENB; /* Parity disabled */ options.c_cflag &= ~CSTOPB; options.c_cflag &= ~CSIZE; /* Mask the character size bits */ options.c_cflag |= SerialDataBitsInterp(8); /* CS8 - Selects 8 data bits */ options.c_cflag &= ~CRTSCTS; // disable hardware flow control options.c_iflag &= ~(IXON | IXOFF | IXANY); // disable XON XOFF (for transmit and receive) options.c_cflag |= CRTSCTS; /* enable hardware flow control */ options.c_cc[VMIN] = 0; //min carachters to be read options.c_cc[VTIME] = 0; //Time to wait for data (tenths of seconds) //Set the new options for the port... tcflush(fd, TCIFLUSH); if (tcsetattr(fd, TCSANOW, &options)==-1) { perror("On tcsetattr:"); } PortOpen[ComPort] = fd; } return PortOpen[ComPort]; After the port is initializeed I write some stuff to it through simple write command... int nc = write(hCom, txchar, n); where hCom is the file descriptor (and it's ok), and (as I said) this works. But... when I do a read afterwards, I get a "Resource Temporarily Unavailable" error from errno. I tested select to see when the file descriptor had something t read... but it always times out! I read data like this: ret = read(hCom, rxchar, n); and I always get an EAGAIN and I have no idea why. All help would be appreciated. Cheers

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  • WPF Animation FPS vs. CPU usage - Am I expecting too much?

    - by Cory Charlton
    Working on a screen saver for my wife, http://cchearts.codeplex.com/, and while I've been able to improve FPS on lower end machines (switch from Path to StreamGeometry, use DrawingVisual instead of UserControl, etc) the CPU usage still seems very high. Here's some numbers I ran from a few 5 minute sampling periods: ~60FPS 35% average CPU on Core 2 Duo T7500 @ 2.2GHz, 3GB ram, NVIDIA Quadro NVS 140M (128MB), Vista [My dev laptop] ~40FPS 50% average CPU on Pentium D @ 3.4GHz, 1.5GB ram, Standard VGA Graphics Adapter (unknown), 2003 Server [A crappy desktop] I can understand the lower frame rate and higher CPU usage on the crappy desktop but it still seems pretty high and 35% on my dev laptop seems high as well. I'd really like to analyze the application to get more details but I'm having issues there as well so I'm wondering if I'm doing something wrong (never profiled WPF before). WPF Performance Suite: Process Launch Error Unable to attach to process: CCHearts.exe Do you want to kill it? This error message occurs when I click cancel after attempting launch. If I don't click cancel it sits there idle, I guess waiting to attach. Performance Explorer: Could not launch C:\Projects2\CC.Hearts\CC.Hearts\bin\Debug (USEVISUAL)\CCHearts.exe. Previous attempt to profile the application finished unsuccessfully. Please restart the application. Output Window from Performance: Profiling started. Profiling process ID 5360 (CCHearts). Process ID 5360 has exited. Data written to C:\Projects2\CC.Hearts\CCHearts100608.vsp. Profiling finished. PRF0025: No data was collected. Profiling complete. So I'm stuck wanting to improve performance but have no concrete way to determine where the bottleneck is. Have been relatively successful throwing darts at this point but I'm beyond that now :) PS: Screensaver is hosted at CodePlex if you want to look at the source and missed the link above. Edit: My RenderOptions darts... // NOTE: Grasping at straws here ;-) RenderOptions.SetBitmapScalingMode(newHeart, BitmapScalingMode.LowQuality); RenderOptions.SetCachingHint(newHeart, CachingHint.Cache); RenderOptions.SetEdgeMode(newHeart, EdgeMode.Aliased); I threw those a little while back and didn't see much difference (not sure if the bitmap scaling even comes into play). Really wish I could get profiling working to know where I should try to optimize. For now I assume there is some overhead in creating a new HeartVisual and the DrawingVisual contained inside. Maybe if I reset and reused the hearts (tossed them in a queue once they completed or something) I'd see an improvement. Shrug Throwing darts while blindfolder is always fun.

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