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  • Upgarde from Asp.Net MVC 1 to MVC 2 - how to and issues with JsonRequestBehavior

    - by Renso
    Goal Upgrade your MVC 1 app to MVC 2 Issues You may get errors about your Json data being returned via a GET request violating security principles - we also address this here. This post is not intended to delve into why the Json GET request is or may be an issue, just how to resolve it as part of upgrading from MVC1 to 2. Solution First remove all references from your projects to the MVC 1 dll and replace it with the MVC 2 dll. Now update your web.config file in your web app root folder by simply changing references to assembly="System.Web.Mvc, Version 1.0.0.0 to Version 2.0.0.0, there are a couple of references in your config file, here are probably most of them you may have:         <compilation debug="true" defaultLanguage="c#">             <assemblies>                        <add assembly="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" />             </assemblies>         </compilation>           <pages masterPageFile="~/Views/Masters/CRMTemplate.master" pageParserFilterType="System.Web.Mvc.ViewTypeParserFilter, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" pageBaseType="System.Web.Mvc.ViewPage, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" userControlBaseType="System.Web.Mvc.ViewUserControl, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validateRequest="False">             <controls>                 <add assembly="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" namespace="System.Web.Mvc" tagPrefix="mvc" />   Secondly, if you return Json objects from an ajax call via the GET method you ahve several options to fix this depending on your situation: 1. The simplest, as in my case I did this for an internal web app, you may simply do:             return Json(myObject, JsonRequestBehavior.AllowGet);   2. In Mvc if you have a controller base you could wrap the Json method with:         public new JsonResult Json(object data)         {             return Json(data, "application/json", JsonRequestBehavior.AllowGet);                    }   3. The most work would be to decorate your Actions with:         [AcceptVerbs(HttpVerbs.Get)]   4. Another tnat is also a lot of work that needs to be done to every ajax call returning Json is:                             msg = $.ajax({ url: $('#ajaxGetSampleUrl').val(), dataType: 'json', type: 'POST', async: false, data: { name: theClass }, success: function(data, result) { if (!result) alert('Failure to retrieve the Sample Data.'); } }).responseText;   This should cover all the issues you may run into when upgrading. Let me kow if you run into any other ones.

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  • System unable to boot in normal mode..! need to select recovery mode and than Generic Mode to boot.?

    - by Haresh Veera
    I am using Ubuntu Server 12.04 LTS KDE Mode. Couple of Days back I updated the system using Muon Package manager. After Updating, now when ever I boot the system, It get stuck at starting bluetooth Daemon Ok / Stopping Bluetooth Daemon Fail.and after long wait its get start to GUI Mode, but with no mouse detection. So need to reboot by pressing CTL+ALT+DEL and when I select recovery mode - Boot in Generic -- It boot perfectly. How can I set the same as default, and remove the error boot loader script. I am no expert to linux or Kernel.

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  • How to use DoDirect/Paypal Pro in asp.net?

    - by ptahiliani
    using System;using System.Collections.Generic;using System.Linq;using System.Web;using System.Web.UI;using System.Web.UI.WebControls;using System.Net;using System.IO;using System.Collections;public partial class Default2 : System.Web.UI.Page{    protected void Page_Load(object sender, EventArgs e)    {    }    protected void Button1_Click(object sender, EventArgs e)    {        //API Credentials (3-token)        string strUsername = "<<enter your sandbox username here>>";        string strPassword = "<<enter your sandbox password here>>";        string strSignature = "<<enter your signature here>>";        string strCredentials = "USER=" + strUsername + "&PWD=" + strPassword + "&SIGNATURE=" + strSignature;        string strNVPSandboxServer = "https://api-3t.sandbox.paypal.com/nvp";        string strAPIVersion = "2.3";        string strNVP = strCredentials + "&METHOD=DoDirectPayment" +        "&CREDITCARDTYPE=" + "Visa" +        "&ACCT=" + "4710496235600346" +        "&EXPDATE=" + "10" + "2017" +        "&CVV2=" + "123" +        "&AMT=" + "12.34" +        "&FIRSTNAME=" + "Demo" +        "&LASTNAME=" + "User" +        "&IPADDRESS=192.168.2.236" +        "&STREET=" + "Lorem-1" +        "&CITY=" + "Lipsum-1" +        "&STATE=" + "Lorem" +        "&COUNTRY=" + "INDIA" +        "&ZIP=" + "302004" +        "&COUNTRYCODE=IN" +        "&PAYMENTACTION=Sale" +        "&VERSION=" + strAPIVersion;        try        {            //Create web request and web response objects, make sure you using the correct server (sandbox/live)            HttpWebRequest wrWebRequest = (HttpWebRequest)WebRequest.Create(strNVPSandboxServer);            wrWebRequest.Method = "POST";            StreamWriter requestWriter = new StreamWriter(wrWebRequest.GetRequestStream());            requestWriter.Write(strNVP);            requestWriter.Close();            // Get the response.            HttpWebResponse hwrWebResponse = (HttpWebResponse)wrWebRequest.GetResponse();            StreamReader responseReader = new StreamReader(wrWebRequest.GetResponse().GetResponseStream());            //and read the response            string responseData = responseReader.ReadToEnd();            responseReader.Close();            string result = Server.UrlDecode(responseData);            string[] arrResult = result.Split('&');            Hashtable htResponse = new Hashtable();            string[] responseItemArray;            foreach (string responseItem in arrResult)            {                responseItemArray = responseItem.Split('=');                htResponse.Add(responseItemArray[0], responseItemArray[1]);            }            string strAck = htResponse["ACK"].ToString();            if (strAck == "Success" || strAck == "SuccessWithWarning")            {                string strAmt = htResponse["AMT"].ToString();                string strCcy = htResponse["CURRENCYCODE"].ToString();                string strTransactionID = htResponse["TRANSACTIONID"].ToString();                //ordersDataSource.InsertParameters["TransactionID"].DefaultValue = strTransactionID;                string strSuccess = "Thank you, your order for: $" + strAmt + " " + strCcy + " has been processed.";                //successLabel.Text = strSuccess;                Response.Write(strSuccess.ToString());            }            else            {                string strErr = "Error: " + htResponse["L_LONGMESSAGE0"].ToString();                string strErrcode = "Error code: " + htResponse["L_ERRORCODE0"].ToString();                //errLabel.Text = strErr;                //errcodeLabel.Text = strErrcode;                Response.Write(strErr.ToString() + "<br/>" + strErrcode.ToString());                return;            }        }        catch (Exception ex)        {            // do something to catch the error, like write to a log file.            Response.Write("error processing");        }    }}

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  • NIS client authentication

    - by Tarun Gupta
    How to configure the nis client on ubuntu? and how to configure system authentication? there is no option for system authentication like system setting system info in my system etc. when ever i go to software center and search them nis authentication then i got one package for nis authentication and i try to install them then one error occur that is remove hostname utility. when i try to remove hostname utility then it does not remove.

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  • Very basic OpenGL ES 2 error

    - by user16547
    This is an incredibly simple shader, yet I'm having a lot of trouble understanding what's wrong with it. I'm trying to send a float to my fragment shader. Its purpose is to adjust the alpha of the fragment colour. Here is my fragment shader: precision mediump float; uniform sampler2D u_Texture; uniform float u_Alpha; varying vec2 v_TexCoordinate; void main() { gl_FragColor = texture2D(u_Texture, v_TexCoordinate); gl_FragColor.a *= u_Alpha; } and below is my rendering method. I get a 1282 (invalid operation) on the GLES20.glUniform1f(u_Alpha, alpha); line. alpha is 1 (but I tried other values as well) and transparent is true: public void render() { GLES20.glUseProgram(mProgram); if(transparent) { GLES20.glEnable(GLES20.GL_BLEND); GLES20.glBlendFunc(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); GLES20.glUniform1f(u_Alpha, alpha); } Matrix.setIdentityM(mModelMatrix, 0); Matrix.rotateM(mModelMatrix, 0, angle, 0, 0, 1); Matrix.translateM(mModelMatrix, 0, x, y, z); Matrix.multiplyMM(mMVPMatrix, 0, mViewMatrix, 0, mModelMatrix, 0); Matrix.multiplyMM(mMVPMatrix, 0, mProjectionMatrix, 0, mMVPMatrix, 0); GLES20.glUniformMatrix4fv(u_MVPMatrix, 1, false, mMVPMatrix, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vbo[0]); GLES20.glVertexAttribPointer(a_Position, 3, GLES20.GL_FLOAT, false, 12, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vbo[1]); GLES20.glVertexAttribPointer(a_TexCoordinate, 2, GLES20.GL_FLOAT, false, 8, 0); //snowTexture start GLES20.glActiveTexture(GLES20.GL_TEXTURE0); GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureHandle[0]); GLES20.glUniform1i(u_Texture, 0); GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, ibo[0]); GLES20.glDrawElements(GLES20.GL_TRIANGLE_STRIP, indices.capacity(), GLES20.GL_UNSIGNED_BYTE, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0); if(transparent) { GLES20.glDisable(GLES20.GL_BLEND); } GLES20.glUseProgram(0); }

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  • Why occlusion is failing sometimes?

    - by cad
    I am rendering two cubes in the space using XNA 4.0 and occlusion only works from certain angles. Here is what I see from the front angle (everything ok) Here is what I see from behind This is my draw method. Cubes are drawn by serverManager and serverManager1 protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); switch (_gameStateFSM.State) { case GameFSMState.GameStateFSM.INTROSCREEN: spriteBatch.Begin(); introscreen.Draw(spriteBatch); spriteBatch.End(); break; case GameFSMState.GameStateFSM.GAME: spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); // Text screenMessagesManager.Draw(spriteBatch, firstPersonCamera.cameraPosition, fpsHelper.framesPerSecond); // Camera firstPersonCamera.Draw(); // Servers serverManager.Draw(GraphicsDevice, firstPersonCamera.viewMatrix, firstPersonCamera.projMatrix); serverManager1.Draw(GraphicsDevice, firstPersonCamera.viewMatrix, firstPersonCamera.projMatrix); // Room //roomManager.Draw(GraphicsDevice, firstPersonCamera.viewMatrix); spriteBatch.End(); break; case GameFSMState.GameStateFSM.EXITGAME: break; default: break; } base.Draw(gameTime); fpsHelper.IncrementFrameCounter(); } serverManager and serverManager1 are instances of the same class ServerManager that draws a cube. The draw method for ServerManager is: public void Draw(GraphicsDevice graphicsDevice, Matrix viewMatrix, Matrix projectionMatrix) { cubeEffect.World = Matrix.CreateTranslation(modelPosition); // Set the World matrix which defines the position of the cube cubeEffect.View = viewMatrix; // Set the View matrix which defines the camera and what it's looking at cubeEffect.Projection = projectionMatrix; // Enable textures on the Cube Effect. this is necessary to texture the model cubeEffect.TextureEnabled = true; cubeEffect.Texture = cubeTexture; // Enable some pretty lights cubeEffect.EnableDefaultLighting(); // apply the effect and render the cube foreach (EffectPass pass in cubeEffect.CurrentTechnique.Passes) { pass.Apply(); cubeToDraw.RenderToDevice(graphicsDevice); } } Obviously there is something I am doing wrong. Any hint of where to look? (Maybe z-buffer or occlusion tests?)

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  • Should back end processes be included in use cases in requirements document?

    - by bizso09
    We're writing a requirements document for our client and need to include the use cases of the system. We're following this template: ID Description Actors Precondition Basic Steps Alternate Steps Exceptions Business validations/Rules Postconditions In the Basic Steps section, should we include steps that the system performs in the back end or should we only include steps that the user directly interacts with? Example: Basic Steps for Search 1: User goes to search page User enters term User presses search System matches search term with database entries System displays results vs Basic Steps for Search 2: User goes to search page User enters term User presses search System displays results

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  • Why distant objects draw in front of close objects?

    - by cad
    I am rendering two cubes in the space using XNA 4.0 and the layering of objects only works from certain angles. Here is what I see from the front angle (everything ok) Here is what I see from behind This is my draw method. Cubes are drawn by serverManager and serverManager1 protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); switch (_gameStateFSM.State) { case GameFSMState.GameStateFSM.INTROSCREEN: spriteBatch.Begin(); introscreen.Draw(spriteBatch); spriteBatch.End(); break; case GameFSMState.GameStateFSM.GAME: spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); // Text screenMessagesManager.Draw(spriteBatch, firstPersonCamera.cameraPosition, fpsHelper.framesPerSecond); // Camera firstPersonCamera.Draw(); // Servers serverManager.Draw(GraphicsDevice, firstPersonCamera.viewMatrix, firstPersonCamera.projMatrix); serverManager1.Draw(GraphicsDevice, firstPersonCamera.viewMatrix, firstPersonCamera.projMatrix); // Room //roomManager.Draw(GraphicsDevice, firstPersonCamera.viewMatrix); spriteBatch.End(); break; case GameFSMState.GameStateFSM.EXITGAME: break; default: break; } base.Draw(gameTime); fpsHelper.IncrementFrameCounter(); } serverManager and serverManager1 are instances of the same class ServerManager that draws a cube. The draw method for ServerManager is: public void Draw(GraphicsDevice graphicsDevice, Matrix viewMatrix, Matrix projectionMatrix) { cubeEffect.World = Matrix.CreateTranslation(modelPosition); // Set the World matrix which defines the position of the cube cubeEffect.View = viewMatrix; // Set the View matrix which defines the camera and what it's looking at cubeEffect.Projection = projectionMatrix; // Enable textures on the Cube Effect. this is necessary to texture the model cubeEffect.TextureEnabled = true; cubeEffect.Texture = cubeTexture; // Enable some pretty lights cubeEffect.EnableDefaultLighting(); // apply the effect and render the cube foreach (EffectPass pass in cubeEffect.CurrentTechnique.Passes) { pass.Apply(); cubeToDraw.RenderToDevice(graphicsDevice); } } Obviously there is something I am doing wrong. Any hint of where to look? (Maybe z-buffer or occlusion tests?)

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  • Are the results of the system-check taken by "checkbox-gtk" public? Where can I watch them?

    - by oZiRiz
    With Ubuntu there comes a nice possibility to check the compatibility of a new (or even old) system and to send these data to the ubuntu developers. The tool to do this is "checkbox-gtk". I would like to know, whether there is a chance to view these results because it would be nice to know if the future system will work with ubuntu. Yes. I know about the certified hardware list, but there are only a few systems listed and i hope that more people test there systems with checkbox and commit the results.

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  • Unable to validate data. at System.Web.Configuration.MachineKeySection.GetDecodedData

    - by Ben Williams
    I have several websites which get approximately 3000 pageviews in total per day, and I get this viewstate error roughly 5-10 times per day, caught in global.asax: System.Web.HttpException: Unable to validate data. at System.Web.Configuration.MachineKeySection.GetDecodedData(Byte[] buf, Byte[] modifier, Int32 start, Int32 length, Int32& dataLength) at System.Web.UI.ObjectStateFormatter.Deserialize(String inputString) I have tried: hard-coding the machine key in web.config for all websites hard-coding the machien key in machine.config adding items to the pages section of the web.config for all websites. Machine key looks like: <machineKey validationKey="key goes here" decryptionKey="key goes here" validation="SHA1" decryption="AES" /> Pages section looks like: <pages renderAllHiddenFieldsAtTopOfForm="true" validateRequest="false" enableEventValidation="false" viewStateEncryptionMode="Never"> The errors are not related to application pool recycling as best I can tell, as the pool is set to recycle at every 100,000 requests. I am not running a web farm or web garden. Quite often I get two or three of these errors in a row, as if a user is getting an error, going back, and then clicking the link again. Anyone have any ideas?

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  • Linq to SQL DynamicInvoke(System.Object[])' has no supported translation to SQL.

    - by ewwwyn
    I have a class, Users. Users has a UserId property. I have a method that looks something like this: static IQueryable<User> FilterById(this IQueryable<User> p, Func<int, bool> sel) { return p.Where(m => sel(m)); } Inevitably, when I call the function: var users = Users.FilterById(m => m > 10); I get the following exception: Method 'System.Object DynamicInvoke(System.Object[])' has no supported translation to SQL. Is there any solution to this problem? How far down the rabbit hole of Expression.KillMeAndMyFamily() might I have to go? To clarify why I'm doing this: I'm using T4 templates to autogenerate a simple repository and a system of pipes. Within the pipes, instead of writing: new UserPipe().Where(m => m.UserId > 10 && m.UserName.Contains("oo") && m.LastName == "Wee"); I'd like to generate something like: new UserPipe() .UserId(m => m > 10) .UserName(m => m.Contains("oo")) .LastName("Wee");

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  • LinqKit System.InvalidCastException When Invoking method-provided expression on member property.

    - by mdworkin
    Given a simple parent/child class structure. I want to use linqkit to apply a child lambda expression on the parent. I also want the Lambda expression to be provided by a utility method. public class Foo { public Bar Bar { get; set; } } public class Bar { public string Value { get; set; } public static Expression<Func<Bar, bool>> GetLambdaX() { return c => c.Value == "A"; } } ... Expression<Func<Foo, bool>> lx = c => Bar.GetLambdaX().Invoke(c.Bar); Console.WriteLine(lx.Expand()); The above code throws System.InvalidCastException: Unable to cast object of type 'System.Linq.Expressions.MethodCallExpression' to type 'System.Linq.Expressions.LambdaExpression'. at LinqKit.ExpressionExpander.VisitMethodCall(MethodCallExpression m) at LinqKit.ExpressionVisitor.Visit(Expression exp) at LinqKit.ExpressionVisitor.VisitLambda(LambdaExpression lambda) at LinqKit.ExpressionVisitor.Visit(Expression exp) at LinqKit.Extensions.Expand<TDelegate>(Expression`1 expr) .... Please help!

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  • log4j vs. System.out.println - logger advantages?

    - by wishi_
    Hi! I'm newly using log4j in a project. A fellow programmer told me that using System.out.println is considered bas style and that log4j is something like standard for logging matters nowadays. We do lots of JUnit testing - System.out stuff turns out to be harder to test. Therefore I began utilizing log4j for a Console controller class, that's just handling commandline parameters. // some logger config org.apache.log4j.BasicConfigurator.configure(); Logger logger = LoggerFactory.getLogger(Console.class); Category cat = Category.getRoot(); Seems to work: logger.debug("String"); Produces: 1 [main] DEBUG project.prototype.controller.Console - String I got two questions regarding this: From my basic understanding using this logger should provide me comfortable options to write a logfile with timestamps - instead of spamming the console - if debug mode is enabled at the logger? Why is System.out.println harder to test? I searched stackoverflow and found a testing recipe. So I wonder what kind of advantage I really get by using log4j.

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  • What Color is the Windows' System.Control? (Visual Studio Design View)

    - by jp2code
    In Visual Studio Design View, the selection of Form Colors in the Properties Pane are selectable from the "Custom", "Web", and "System" tabs. Of course, the color number can be used, too. When the "System" Tab is selected, the colors in the list depend on what type of Theme the Computer User has set on the PC. I'd like to stick with this, but I need to know how to "read in" the colors. I have controls that I create "on-the-fly" or often need to change a color back after getting the person's attention using a blink/flicker technique. How do I get the list of System Theme colors? Most forms have a BackColor that defaults to "Control", which looks like a very light gray under Windows 7, running the default Windows 7 Theme. I've managed to grab a color by physically reading the ARGB value in code, but I'd rather have a way to access the colors by their Theme Name, if that can be done. public Form1() { Color cControl = this.BackColor; Console.WriteLine(cControl.Name); // there is not always a name! } Does anyone know what I'm talking about?

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  • Is there an x86 or x64 emulator that passes system calls back to the Windows API?

    - by Chris Lomont
    I want to emulate windows programs (not VM, true emulation) under windows. This would require the emulator to make calls back to the system APIs, but the program itself would be emulated. The reason is I want to change the opcode formats for research purposes. The process should be: Take existing program. Disassemble and then reassemble with my new opcode formats. Put the new format into the PE with a stub calling the emulator and passing the new code. The emulator would have to pass system calls from the emulated side back to windows API calls. I can do all these steps, except I need an open source emulator with the ability to pass the API calls out. I could try Bochs or QEMU, but I think I'd have to add in the system calls, which I could do if needed. I wonder if there is already something closer to what I need. I know I would have to change the instruction decoding in the emulator to match my new formats, but that is a given. Thanks.

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  • How to design data storage for partitioned tagging system?

    - by Morgan Cheng
    How to design data storage for huge tagging system (like digg or delicious)? There is already discussion about it, but it is about centralized database. Since the data is supposed to grow, we'll need to partition the data into multiple shards soon or later. So, the question turns to be: How to design data storage for partitioned tagging system? The tagging system basically has 3 tables: Item (item_id, item_content) Tag (tag_id, tag_title) TagMapping(map_id, tag_id, item_id) That works fine for finding all items for given tag and finding all tags for given item, if the table is stored in one database instance. If we need to partition the data into multiple database instances, it is not that easy. For table Item, we can partition its content with its key item_id. For table Tag, we can partition its content with its key tag_id. For example, we want to partition table Tag into K databases. We can simply choose number (tag_id % K) database to store given tag. But, how to partition table TagMapping? The TagMapping table represents the many-to-many relationship. I can only image to have duplication. That is, same content of TagMappping has two copies. One is partitioned with tag_id and the other is partitioned with item_id. In scenario to find tags for given item, we use partition with tag_id. If scenario to find items for given tag, we use partition with item_id. As a result, there is data redundancy. And, the application level should keep the consistency of all tables. It looks hard. Is there any better solution to solve this many-to-many partition problem?

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  • Custom titlebar - system titlebar being shown for a brief moment?

    - by user291701
    Hi, I've got a custom layout I want to use as the titlebar of my android app. The technique found (linked at the bottom) works, but the system titlebar is displayed before onCreate() is called. Obviously that looks pretty jarring, as for a moment the system titlebar is shown, then my custom titlebar is shown: // styles.xml <resources> <style name="MyTheme"> <item name="android:windowTitleSize">40dip</item> </style> </resources> // One of my activities, MyTheme is applied to it in the manifest. protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.my_activity); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.my_custom_header); } I could always hide the system titlebar and display my own in-line perhaps with each and every layout, but, that's not very friendly. Thanks http://www.londatiga.net/it/how-to-create-custom-window-title-in-android/

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  • Why from a virtualized Ubuntu system I can't discover the ip address of my router?

    - by AndreaNobili
    I am not into computer network and I have the following problem finding my router IP address. I have a Windows 8 PC on on which it is installed VmWare Workstation that virtualizes Linux Ubuntu. The network adapter settings of this Virtual Machine is setted as NAT. Now my problem is that if in the Windows 8 DOS shell I perform the ifconfig statment I obtain C:\Users\Andrea>ipconfig Configurazione IP di Windows Scheda Ethernet tap0: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: techub.lan Scheda Ethernet Connessione di rete Bluetooth: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda LAN wireless Connessione alla rete locale (LAN)* 11: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda LAN wireless Wi-Fi: Suffisso DNS specifico per connessione: DSL2750B Indirizzo IPv6 locale rispetto al collegamento . : fe80::89ff:6d12:49cf:4354%13 Indirizzo IPv4. . . . . . . . . . . . : 192.168.1.3 Subnet mask . . . . . . . . . . . . . : 255.255.255.0 Gateway predefinito . . . . . . . . . : 192.168.1.1 Scheda Ethernet Ethernet: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda Ethernet VMware Network Adapter VMnet1: Suffisso DNS specifico per connessione: Indirizzo IPv6 locale rispetto al collegamento . : fe80::edb3:8352:f954:2b0c%23 Indirizzo IPv4. . . . . . . . . . . . : 192.168.129.1 Subnet mask . . . . . . . . . . . . . : 255.255.255.0 Gateway predefinito . . . . . . . . . : Scheda Ethernet VMware Network Adapter VMnet8: Suffisso DNS specifico per connessione: Indirizzo IPv6 locale rispetto al collegamento . : fe80::d00b:8c6e:98b:f1ec%24 Indirizzo IPv4. . . . . . . . . . . . : 192.168.15.1 Subnet mask . . . . . . . . . . . . . : 255.255.255.0 Gateway predefinito . . . . . . . . . : Scheda Tunnel Teredo Tunneling Pseudo-Interface: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda Tunnel isatap.techub.lan: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: techub.lan Scheda Tunnel isatap.{5B95051D-79AB-4147-92CF-3A2E16698432}: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda Tunnel isatap.{340A5FAD-1597-402E-B658-29C37E8F7BC2}: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda Tunnel isatap.DSL2750B: Suffisso DNS specifico per connessione: DSL2750B Indirizzo IPv6 locale rispetto al collegamento . : fe80::5efe:192.168.1.3%26 Gateway predefinito . . . . . . . . . : So, looking at the previous output it appear clear that the default gateway (my router) is: 192.168.1.1, infact if I open it into a browser it apear to me the login mask to enter in the router settings.... Ok, if now I open the virtualized Ubuntu shell and perform the route command I obtain this output: andrea@andrea-virtual-machine:~$ route Tabella di routing IP del kernel Destination Gateway Genmask Flags Metric Ref Use Iface default 192.168.15.2 0.0.0.0 UG 0 0 0 eth0 link-local * 255.255.0.0 U 1000 0 0 eth0 192.168.15.0 * 255.255.255.0 U 1 0 0 eth0 So, here it say to me that the default gateway is 192.168.15.2 (that is not my router ip address), why? My idea is that it could depend by the NAT. Because my Windows system is connected using the wireless but in the virtualized Ubuntu I see that I am connected to a "wired network". So I think that the NAT virtualize a network adapter (or something like this) and that 192.168.15.2 could be the ip address of this network adapter... But it seems strange to me because, as you can see in the previous ipconfig output the VmWare network adapter addresses are: 192.168.129.1 and 192.168.15.1. So I have also 2 others doubts: 1) What device represents the 192.168.15.2 ip address that the virtualized Ubuntu see as Default gateway but that is not my router? 2) What exactly do the two VmWare network adapter that I have configured into my Windows 8 system? There is a way to discover my router ip from the virtualized Ubuntu system ? Tnx Andrea

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  • WPF storyboard animation issue when using VisualBrush

    - by Flack
    Hey guys, I was playing around with storyboards, a flipping animation, and visual brushes. I have encountered an issue though. Below is the xaml and code-behind of a small sample I quickly put together to try to demonstrate the problem. When you first start the app, you are presented with a red square and two buttons. If you click the "Flip" button, the red square will "flip" over and a blue one will appear. In reality, all that is happening is that the scale of the width of the StackPanel that the red square is in is being decreased until it reaches zero and then the StackPanel where a blue square is, whose width is initially scaled to zero, has its width increased. If you click the "Flip" button a few times, the animation looks ok and smooth. Now, if you hit the "Reflection" button, a reflection of the red/blue buttons is added to their respective StackPanels. Hitting the "Flip" button now will still cause the flip animation but it is no longer a smooth animation. The StackPanels width often does not shrink to zero. The width shrinks somewhat but then just stops before being completely invisible. Then the other StackPanel appears as usual. The only thing that changed was adding the reflection, which is just a VisualBrush. Below is the code. Does anyone have any idea why the animations are different between the two cases (stalling in the second case)? Thanks. <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xml:lang="en-US" xmlns:d="http://schemas.microsoft.com/expression/blend/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="WpfFlipTest.Window1" x:Name="Window" Title="Window1" Width="214" Height="224"> <Window.Resources> <Storyboard x:Key="sbFlip"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="redStack" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.4" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00.4" Storyboard.TargetName="blueStack" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.8" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="sbFlipBack"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="blueStack" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.4" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00.4" Storyboard.TargetName="redStack" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.8" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Grid x:Name="LayoutRoot" Background="Gray"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <StackPanel Name="redStack" Grid.Row="0" Grid.Column="0" RenderTransformOrigin="0.5,0.5"> <StackPanel.RenderTransform> <ScaleTransform/> </StackPanel.RenderTransform> <Border Name="redBorder" BorderBrush="Transparent" BorderThickness="4" Width="Auto" Height="Auto"> <Button Margin="0" Name="redButton" Height="75" Background="Red" Width="105" /> </Border> <Border Width="{Binding ElementName=redBorder, Path=ActualWidth}" Height="{Binding ElementName=redBorder, Path=ActualHeight}" Opacity="0.2" BorderBrush="Transparent" BorderThickness="4" Name="redRefelction" Visibility="Collapsed"> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="Black"/> <GradientStop Offset=".6" Color="Transparent"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.OpacityMask> <Border.Background> <VisualBrush Visual="{Binding ElementName=redButton}"> <VisualBrush.Transform> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="52.5" CenterY="37.5" /> </VisualBrush.Transform> </VisualBrush> </Border.Background> </Border> </StackPanel> <StackPanel Name="blueStack" Grid.Row="0" Grid.Column="0" RenderTransformOrigin="0.5,0.5"> <StackPanel.RenderTransform> <ScaleTransform ScaleX="0"/> </StackPanel.RenderTransform> <Border Name="blueBorder" BorderBrush="Transparent" BorderThickness="4" Width="Auto" Height="Auto"> <Button Grid.Row="0" Grid.Column="1" Margin="0" Width="105" Background="Blue" Name="blueButton" Height="75"/> </Border> <Border Width="{Binding ElementName=blueBorder, Path=ActualWidth}" Height="{Binding ElementName=blueBorder, Path=ActualHeight}" Opacity="0.2" BorderBrush="Transparent" BorderThickness="4" Name="blueRefelction" Visibility="Collapsed"> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="Black"/> <GradientStop Offset=".6" Color="Transparent"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.OpacityMask> <Border.Background> <VisualBrush Visual="{Binding ElementName=blueButton}"> <VisualBrush.Transform> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="52.5" CenterY="37.5" /> </VisualBrush.Transform> </VisualBrush> </Border.Background> </Border> </StackPanel> <Button Grid.Row="1" Click="FlipButton_Click" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76">Flip</Button> <Button Grid.Row="0" Grid.Column="1" Click="ReflectionButton_Click" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76">Reflection</Button> </Grid> </Window> Here are the button click handlers: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Media.Animation; namespace WpfFlipTest { public partial class Window1 : Window { public Window1() { InitializeComponent(); } bool flipped = false; private void FlipButton_Click(object sender, RoutedEventArgs e) { Storyboard sbFlip = (Storyboard)Resources["sbFlip"]; Storyboard sbFlipBack = (Storyboard)Resources["sbFlipBack"]; if (flipped) { sbFlipBack.Begin(); flipped = false; } else { sbFlip.Begin(); flipped = true; } } bool reflection = false; private void ReflectionButton_Click(object sender, RoutedEventArgs e) { if (reflection) { reflection = false; redRefelction.Visibility = Visibility.Collapsed; blueRefelction.Visibility = Visibility.Collapsed; } else { reflection = true; redRefelction.Visibility = Visibility.Visible; blueRefelction.Visibility = Visibility.Visible; } } } } UPDATE: I have been testing this some more to try to find out what is causing the issue I am seeing and I believe I found what is causing the issue. Below I have pasted new xaml and code-behind. The new sample below is very similar to the original sample, with a few minor modifications. The xaml basically consists of two stack panels, each containing two borders. The second border in each stack panel is a visual brush (a reflection of the border above it). Now, when I click the "Flip" button, one stack panel gets its ScaleX reduced to zero, while the second stack panel, whose initial ScaleX is zero, gets its ScaleX increased to 1. This animation gives the illusion of flipping. There are also two textblocks which display the scale factor of each stack panel. I added those to try to diagnose my issue. The issue is (as described in the oringal post) that the flipping animation is not smooth. Every time I hit the flip button, the animation starts but whenever the ScaleX factor gets to around .14 to .16, the animation looks like it stalls and the stack panels never have there ScaleX reduced to zero, so they never totally disappear. Now, the strange thing is that if I change the Width/Height properties of the "frontBorder" and "backBorder" borders defined below to use explict values instead of Auto, such as Width=105 and Height=75 (to match the button in the border) everything works fine. The animation stutters the first two or three times I run it but after that the flips are smooth and flawless. (BTW, when an animation is run for the first time, is there something going on in the background, some sort of initialization, that causes it to be a little slow the first time?) Is it possible that the Auto Width/Height of the borders are causing the issue? I can reproduce it everytime but I am not sure why Auto Width/Height would be a problem. Below is the sample. Thanks for the help. <Window x:Class="FlipTest.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Window.Resources> <Storyboard x:Key="sbFlip"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="front" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.5" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00.5" Storyboard.TargetName="back" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.5" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="sbFlipBack"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="back" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.5" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00.5" Storyboard.TargetName="front" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.5" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Grid x:Name="LayoutRoot" Background="White" ShowGridLines="True"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <StackPanel x:Name="front" RenderTransformOrigin="0.5,0.5"> <StackPanel.RenderTransform> <ScaleTransform/> </StackPanel.RenderTransform> <Border Name="frontBorder" BorderBrush="Yellow" BorderThickness="2" Width="Auto" Height="Auto"> <Button Margin="0" Name="redButton" Height="75" Background="Red" Width="105" Click="FlipButton_Click"/> </Border> <Border Width="{Binding ElementName=frontBorder, Path=ActualWidth}" Height="{Binding ElementName=frontBorder, Path=ActualHeight}" Opacity="0.2" BorderBrush="Transparent"> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="Black"/> <GradientStop Offset=".6" Color="Transparent"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.OpacityMask> <Border.Background> <VisualBrush Visual="{Binding ElementName=frontBorder}"> <VisualBrush.Transform> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="52.5" CenterY="37.5" /> </VisualBrush.Transform> </VisualBrush> </Border.Background> </Border> </StackPanel> <StackPanel x:Name="back" RenderTransformOrigin="0.5,0.5"> <StackPanel.RenderTransform> <ScaleTransform ScaleX="0"/> </StackPanel.RenderTransform> <Border Name="backBorder" BorderBrush="Yellow" BorderThickness="2" Width="Auto" Height="Auto"> <Button Margin="0" Width="105" Background="Blue" Name="blueButton" Height="75" Click="FlipButton_Click"/> </Border> <Border Width="{Binding ElementName=backBorder, Path=ActualWidth}" Height="{Binding ElementName=backBorder, Path=ActualHeight}" Opacity="0.2" BorderBrush="Transparent"> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="Black"/> <GradientStop Offset=".6" Color="Transparent"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.OpacityMask> <Border.Background> <VisualBrush Visual="{Binding ElementName=backBorder}"> <VisualBrush.Transform> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="52.5" CenterY="37.5" /> </VisualBrush.Transform> </VisualBrush> </Border.Background> </Border> </StackPanel> <Button Grid.Row="1" Click="FlipButton_Click" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76">Flip</Button> <TextBlock Grid.Row="2" Grid.Column="0" Foreground="DarkRed" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76" Text="{Binding ElementName=front, Path=(UIElement.RenderTransform).(ScaleTransform.ScaleX)}"/> <TextBlock Grid.Row="3" Grid.Column="0" Foreground="DarkBlue" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76" Text="{Binding ElementName=back, Path=(UIElement.RenderTransform).(ScaleTransform.ScaleX)}"/> </Grid> </Window> Code-behind: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Media.Animation; namespace FlipTest { /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { public Window1() { InitializeComponent(); } bool flipped = false; private void FlipButton_Click(object sender, RoutedEventArgs e) { Storyboard sbFlip = (Storyboard)Resources["sbFlip"]; Storyboard sbFlipBack = (Storyboard)Resources["sbFlipBack"]; if (flipped) { sbFlipBack.Begin(); flipped = false; } else { sbFlip.Begin(); flipped = true; } } } }

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  • Wildcard mapping in IIS 7.0 not working

    - by jmoney
    I can't seem to get the ASP.NET engine to handle ALL wildcard mapping. When I try to make a request that is supposed to be handled by the asp.net engine, i get a 404 error from the StaticFile handler Here is the content of my web.config file. You will notice that the last entry contains the wildcard mapping rules. <handlers> <clear /> <add name="LanapCaptchaHandler" path="LanapCaptcha.aspx" verb="*" type="Lanap.BotDetect.CaptchaHandler, Lanap.BotDetect" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="ScriptHandlerFactory" path="*.asmx" verb="*" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="ScriptHandlerFactoryAppServices" path="*_AppService.axd" verb="*" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="ScriptResource" path="ScriptResource.axd" verb="GET,HEAD" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="PHP5" path="*.php" verb="*" type="" modules="IsapiModule" scriptProcessor="C:\php\php5isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="bitness32" responseBufferLimit="4194304" /> <add name="rules-Integrated" path="*.rules" verb="*" type="System.ServiceModel.Activation.HttpHandler, System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="rules-ISAPI-2.0" path="*.rules" verb="*" type="" modules="IsapiModule" scriptProcessor="C:\Windows\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="4194304" /> <add name="rules-64-ISAPI-2.0" path="*.rules" verb="*" type="" modules="IsapiModule" scriptProcessor="C:\Windows\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="4194304" /> <add name="xoml-Integrated" path="*.xoml" verb="*" type="System.ServiceModel.Activation.HttpHandler, System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="xoml-ISAPI-2.0" path="*.xoml" verb="*" type="" modules="IsapiModule" scriptProcessor="C:\Windows\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="4194304" /> <add name="xoml-64-ISAPI-2.0" path="*.xoml" verb="*" type="" modules="IsapiModule" scriptProcessor="C:\Windows\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="4194304" /> <add name="svc-ISAPI-2.0-64" path="*.svc" verb="*" type="" modules="IsapiModule" scriptProcessor="%SystemRoot%\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="4194304" /> <add name="svc-ISAPI-2.0" path="*.svc" verb="*" type="" modules="IsapiModule" scriptProcessor="%SystemRoot%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="4194304" /> <add name="svc-Integrated" path="*.svc" verb="*" type="System.ServiceModel.Activation.HttpHandler, System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="ASPClassic" path="*.asp" verb="GET,HEAD,POST" type="" modules="IsapiModule" scriptProcessor="%windir%\system32\inetsrv\asp.dll" resourceType="File" requireAccess="Script" allowPathInfo="false" preCondition="" responseBufferLimit="4194304" /> <add name="SecurityCertificate" path="*.cer" verb="GET,HEAD,POST" type="" modules="IsapiModule" scriptProcessor="%windir%\system32\inetsrv\asp.dll" resourceType="File" requireAccess="Script" allowPathInfo="false" preCondition="" responseBufferLimit="4194304" /> <add name="ISAPI-dll" path="*.dll" verb="*" type="" modules="IsapiModule" scriptProcessor="" resourceType="File" requireAccess="Execute" allowPathInfo="true" preCondition="" responseBufferLimit="4194304" /> <add name="TraceHandler-Integrated" path="trace.axd" verb="GET,HEAD,POST,DEBUG" type="System.Web.Handlers.TraceHandler" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="WebAdminHandler-Integrated" path="WebAdmin.axd" verb="GET,DEBUG" type="System.Web.Handlers.WebAdminHandler" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="AssemblyResourceLoader-Integrated" path="WebResource.axd" verb="GET,DEBUG" type="System.Web.Handlers.AssemblyResourceLoader" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="PageHandlerFactory-Integrated" path="*.aspx" verb="GET,HEAD,POST,DEBUG" type="System.Web.UI.PageHandlerFactory" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="SimpleHandlerFactory-Integrated" path="*.ashx" verb="GET,HEAD,POST,DEBUG" type="System.Web.UI.SimpleHandlerFactory" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="HttpRemotingHandlerFactory-rem-Integrated" path="*.rem" verb="GET,HEAD,POST,DEBUG" type="System.Runtime.Remoting.Channels.Http.HttpRemotingHandlerFactory, System.Runtime.Remoting, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="HttpRemotingHandlerFactory-soap-Integrated" path="*.soap" verb="GET,HEAD,POST,DEBUG" type="System.Runtime.Remoting.Channels.Http.HttpRemotingHandlerFactory, System.Runtime.Remoting, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" modules="ManagedPipelineHandler" scriptProcessor="" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="integratedMode" responseBufferLimit="4194304" /> <add name="AXD-ISAPI-2.0-64" path="*.axd" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="0" /> <add name="PageHandlerFactory-ISAPI-2.0-64" path="*.aspx" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="0" /> <add name="SimpleHandlerFactory-ISAPI-2.0-64" path="*.ashx" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="0" /> <add name="WebServiceHandlerFactory-ISAPI-2.0-64" path="*.asmx" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="0" /> <add name="HttpRemotingHandlerFactory-rem-ISAPI-2.0-64" path="*.rem" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="0" /> <add name="HttpRemotingHandlerFactory-soap-ISAPI-2.0-64" path="*.soap" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness64" responseBufferLimit="0" /> <add name="AXD-ISAPI-2.0" path="*.axd" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="0" /> <add name="PageHandlerFactory-ISAPI-2.0" path="*.aspx" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="0" /> <add name="SimpleHandlerFactory-ISAPI-2.0" path="*.ashx" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="0" /> <add name="WebServiceHandlerFactory-ISAPI-2.0" path="*.asmx" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="0" /> <add name="HttpRemotingHandlerFactory-rem-ISAPI-2.0" path="*.rem" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="0" /> <add name="HttpRemotingHandlerFactory-soap-ISAPI-2.0" path="*.soap" verb="GET,HEAD,POST,DEBUG" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="Script" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="0" /> <add name="CGI-exe" path="*.exe" verb="*" type="" modules="CgiModule" scriptProcessor="" resourceType="File" requireAccess="Execute" allowPathInfo="true" preCondition="" responseBufferLimit="4194304" /> <add name="TRACEVerbHandler" path="*" verb="TRACE" type="" modules="ProtocolSupportModule" scriptProcessor="" resourceType="Unspecified" requireAccess="None" allowPathInfo="false" preCondition="" responseBufferLimit="4194304" /> <add name="OPTIONSVerbHandler" path="*" verb="OPTIONS" type="" modules="ProtocolSupportModule" scriptProcessor="" resourceType="Unspecified" requireAccess="None" allowPathInfo="false" preCondition="" responseBufferLimit="4194304" /> <add name="StaticFile" path="*" verb="*" type="" modules="StaticFileModule,DefaultDocumentModule,DirectoryListingModule" scriptProcessor="" resourceType="Either" requireAccess="Read" allowPathInfo="false" preCondition="" responseBufferLimit="4194304" /> <add name="WILDCARD MAPPING 32 BIT" path="*" verb="*" type="" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" resourceType="Unspecified" requireAccess="None" allowPathInfo="false" preCondition="classicMode,runtimeVersionv2.0,bitness32" responseBufferLimit="4194304" /> </handlers>

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  • Binding not writing to datasource on .NET Compact Framework Form -- works on Full Framework

    - by Dave Welling
    I have a problem with a bound user control writing back to it's datasource on a NetCF forms application. The application is too complex to post code, so I made a toy version to show you. I create a form, usercontrol with a combobox, a class (testBind) and another class (TestLookup). I bind a property of the usercontrol ("value") to a property ("selectedValue") on the testBind class. The testBind class implements INotifyPropertyChanged. I create a few fascade methods on the user control to bind the contained combobox to a BindingList(of TestLookup). I create a button to show the value of the testBind bound property (in a MessageBox). The messagebox returns "-1" every time regardless of the combobox entry selected. I can take the EXACT same code, paste it in a full framework Forms app and it will return the correct value of the selected combobox entry. Imports System.ComponentModel Public Class Form2 Inherits Form Private _testBind1 As testBind Private _testUserControlX As UserControlX Friend WithEvents _buttonX As System.Windows.Forms.Button Public Sub New() _buttonX = New System.Windows.Forms.Button _buttonX.Location = New System.Drawing.Point(126, 228) _buttonX.Size = New System.Drawing.Size(70, 21) _testBind1 = New testBind _testUserControlX = New UserControlX() Dim _lookup As New System.ComponentModel.BindingList(Of TestLookup)() _lookup.Add(New TestLookup(1, "text1")) _lookup.Add(New TestLookup(2, "text2")) _testUserControlX.DataSource = _lookup _testUserControlX.DisplayMember = "Text" _testUserControlX.ValueMember = "ID" _testUserControlX.DataBindings.Add("Value", _testBind1, "SelectedID", False, DataSourceUpdateMode.OnValidation) MinimizeBox = False Controls.Add(_testUserControlX) Controls.Add(_buttonX) End Sub Private Sub ButtonX_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles _buttonX.Click MessageBox.Show(_testBind1.SelectedID.ToString()) End Sub Public Class testBind Implements System.ComponentModel.INotifyPropertyChanged Private _selectedRow As Integer = -1 Public Event PropertyChanged(ByVal sender As Object, ByVal e As System.ComponentModel.PropertyChangedEventArgs) Implements System.ComponentModel.INotifyPropertyChanged.PropertyChanged Protected Sub OnPropertyChanged(ByVal PropertyName As String) RaiseEvent PropertyChanged(Me, New PropertyChangedEventArgs(PropertyName)) End Sub Public Property SelectedID() As Integer Get Return _selectedRow End Get Set(ByVal value As Integer) _selectedRow = value OnPropertyChanged("SelectedID") End Set End Property End Class Public Class TestLookup Private _text As String Private _id As Integer Public Sub New(ByVal id As Integer, ByVal text As String) _text = text _id = id End Sub Public Property ID() As Integer Get Return _id End Get Set(ByVal value As Integer) _id = value End Set End Property Public Property Text() As String Get Return _text End Get Set(ByVal value As String) _text = value End Set End Property End Class End Class Public Class UserControlX Inherits System.Windows.Forms.UserControl Friend WithEvents ComboBox1 As System.Windows.Forms.ComboBox Public Sub New() Me.ComboBox1 = New System.Windows.Forms.ComboBox Me.Controls.Add(Me.ComboBox1) End Sub Public Property Value() As Integer Get Return ComboBox1.SelectedValue End Get Set(ByVal value As Integer) ComboBox1.SelectedValue = value End Set End Property Public Property DataSource() As Object Get Return ComboBox1.DataSource End Get Set(ByVal value As Object) ComboBox1.DataSource = value End Set End Property Public Property ValueMember() As String Get Return ComboBox1.ValueMember End Get Set(ByVal value As String) ComboBox1.ValueMember = value End Set End Property Public Property DisplayMember() As String Get Return ComboBox1.DisplayMember End Get Set(ByVal value As String) ComboBox1.DisplayMember = value End Set End Property End Class

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  • IIS7 MVC deploy - 404 not found on actions that accept "id" parameter.

    - by majkinetor
    Hello. Once deployed parts of my web-application stop working. Index-es on each controller do work, and one form posting via Ajax, Login works too. Other then that yields 404. I understand that nothing particular should be done in integrated mode. I don't know how to proceed with troubleshooting. Some info: App is using default app pool set to integrated mode. WebApp is done in net framework 3.5. I use default routing model. Along web.config in root there is web.config in /View folder referencing HttpNotFoundHandler. OS is Windows Server 2008. Admins issued aspnet_regiis.exe -i IIS 7 Any help is appreciated. Thx. EDIT: I determined that only actions that accept ID parameter don't work. On the contrary, when I add dummy id method in Home controller of default MVC app it works. My Views/Web.config <?xml version="1.0"?> <configuration> <system.web> <httpHandlers> <add path="*" verb="*" type="System.Web.HttpNotFoundHandler"/> </httpHandlers> <!-- Enabling request validation in view pages would cause validation to occur after the input has already been processed by the controller. By default MVC performs request validation before a controller processes the input. To change this behavior apply the ValidateInputAttribute to a controller or action. --> <pages validateRequest="false" pageParserFilterType="System.Web.Mvc.ViewTypeParserFilter, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" pageBaseType="System.Web.Mvc.ViewPage, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" userControlBaseType="System.Web.Mvc.ViewUserControl, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <controls> <add assembly="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" namespace="System.Web.Mvc" tagPrefix="mvc" /> </controls> </pages> </system.web> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <handlers> <remove name="BlockViewHandler"/> <add name="BlockViewHandler" path="*" verb="*" preCondition="integratedMode" type="System.Web.HttpNotFoundHandler"/> </handlers> </system.webServer> </configuration>

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  • What might cause this ExecutionEngineException?

    - by Qwertie
    I am trying to use Reflection.Emit to generate a wrapper class in a dynamic assembly. Automatic wrapper generation is part of a new open-source library I'm writing called "GoInterfaces". The wrapper class implements IEnumerable<string> and wraps List<string>. In C# terms, all it does is this: class List1_7931B0B4_79328AA0 : IEnumerable<string> { private readonly List<string> _obj; public List1_7931B0B4_79328AA0(List<string> obj) { this._obj = obj; } IEnumerator IEnumerable.GetEnumerator() { return this._obj.GetEnumerator(); } public sealed IEnumerator<string> GetEnumerator() { return this._obj.GetEnumerator(); } } However, when I try to call the GetEnumerator() method on my wrapper class, I get ExecutionEngineException. So I saved my dynamic assembly to a DLL and used ildasm on it. Is there anything wrong with the following code? .class public auto ansi sealed List`1_7931B0B4_79328AA0 extends [mscorlib]System.Object implements [mscorlib]System.Collections.Generic.IEnumerable`1<string>, [Loyc.Runtime]Loyc.Runtime.IGoInterfaceWrapper { .field private initonly class [mscorlib]System.Collections.Generic.List`1<string> _obj .method public hidebysig virtual final instance class [mscorlib]System.Collections.Generic.IEnumerator`1<string> GetEnumerator() cil managed { // Code size 12 (0xc) .maxstack 1 IL_0000: ldarg.0 IL_0001: ldfld class [mscorlib]System.Collections.Generic.List`1<string> List`1_7931B0B4_79328AA0::_obj IL_0006: call instance valuetype [mscorlib]System.Collections.Generic.List`1/Enumerator<!0> class [mscorlib]System.Collections.Generic.List`1<string>::GetEnumerator() IL_000b: ret } // end of method List`1_7931B0B4_79328AA0::GetEnumerator .method public hidebysig virtual final instance class [mscorlib]System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() cil managed { .override [mscorlib]System.Collections.IEnumerable::GetEnumerator // Code size 12 (0xc) .maxstack 1 IL_0000: ldarg.0 IL_0001: ldfld class [mscorlib]System.Collections.Generic.List`1<string> List`1_7931B0B4_79328AA0::_obj IL_0006: call instance valuetype [mscorlib]System.Collections.Generic.List`1/Enumerator<!0> class [mscorlib]System.Collections.Generic.List`1<string>::GetEnumerator() IL_000b: ret } // end of method List`1_7931B0B4_79328AA0::System.Collections.IEnumerable.GetEnumerator ... I have a test suite that wraps all sorts of different things, including interfaces derived from other interfaces, and multiple interface methods with identical signatures. It's only when I try to wrap IEnumerable<T> that this problem occurs. I'd be happy to send the source code (2 *.cs files, no dependencies) if anyone would like.

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  • Winforms issue - Error creating window handle

    - by oo
    We are seeing this error in a winforms application. Can anyone help on why you would see this error and more inportantly how to fix it or avoid it happening. System.ComponentModel.Win32Exception: Error creating window handle. at System.Windows.Forms.NativeWindow.CreateHandle(CreateParams cp) at System.Windows.Forms.Control.CreateHandle() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.OnVisibleChanged(EventArgs e) at System.Windows.Forms.ButtonBase.OnVisibleChanged(EventArgs e)

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  • Ndepend CQL to query types out of assembly wildcard

    - by icelava
    In order to determine what low-level framework types a web application is directly using, one has to define each and every assembly involved. SELECT TYPES FROM ASSEMBLIES "Company.System.Framework", "Company.System.Framework.ReferenceLookup", "Company.System.Framework.Web", "Company.System.Framework.Security", "Company.System.Framework.Logging", "Company.System.Framework.DMS" WHERE IsDirectlyUsedBy "WebAssembly" I cannot find any syntax to wildcard the list of assemblies. Is there no way to shortcut this? We have a lot of framework level assemblies. i.e. Company.System.Framework.*

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