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  • Abnormally disconnected TCP sockets and write timeout

    - by James
    Hello I will try to explain the problem in shortest possible words. I am using c++ builder 2010. I am using TIdTCPServer and sending voice packets to a list of connected clients. Everything works ok untill any client is disconnected abnormally, For example power failure etc. I can reproduce similar disconnect by cutting the ethernet connection of a connected client. So now we have a disconnected socket but as you know it is not yet detected at server side so server will continue to try to send data to that client too. But when server try to write data to that disconnected client ...... Write() or WriteLn() HANGS there in trying to write, It is like it is wating for somekind of Write timeout. This hangs the hole packet distribution process as a result creating a lag in data transmission to all other clients. After few seconds "Socket Connection Closed" Exception is raised and data flow continues. Here is the code try { EnterCriticalSection(&SlotListenersCriticalSection); for(int i=0;i<SlotListeners->Count;i++) { try { //Here the process will HANG for several seconds on a disconnected socket ((TIdContext*) SlotListeners->Objects[i])->Connection->IOHandler->WriteLn("Some DATA"); }catch(Exception &e) { SlotListeners->Delete(i); } } }__finally { LeaveCriticalSection(&SlotListenersCriticalSection); } Ok i already have a keep alive mechanism which disconnect the socket after n seconds of inactivity. But as you can imagine, still this mechnism cant sync exactly with this braodcasting loop because this braodcasting loop is running almost all the time. So is there any Write timeouts i can specify may be through iohandler or something ? I have seen many many threads about "Detecting disconnected tcp socket" but my problem is little different, i need to avoid that hangup for few seconds during the write attempt. So is there any solution ? Or should i consider using some different mechanism for such data broadcasting for example the broadcasting loop put the data packet in some kind of FIFO buffer and client threads continuously check for available data and pick and deliver it to themselves ? This way if one thread hangs it will not stop/delay the over all distribution thread. Any ideas please ? Thanks for your time and help. Regards Jams

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  • How safe is apache Commons-javaflow while using jasperreports

    - by Nayn
    Hi, I am using jasperreport and trying to pass an alternate report runner. • net.sf.jasperreports.engine.fill.JRThreadSubreportRunner: The initial thread-based implementation • net.sf.jasperreports.engine.fill.JRContinuationSubreportRunner: A Javaflow-based implementation I am using the second one (for the reason, it runs on tomcat server, and creating threads wouldn't be good while writing subreports). The second one depends on commons-javaflow which is a sandbox version. Not sure if I should use it, Could somebody suggest a better way. Thanks

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  • logback - no end of line delimiter

    - by binary_runner
    I'm using logback 0.9.21 . Unfortunately it prints all messages to single line, there is no end of line character, even wrong one. I've got the pattern set right AFAIK: <pattern>%d{HH:mm:ss.SSS} %-5level %class (%thread) [%logger{36}] -- %msg%n</pattern> What's the catch?

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  • threading.local equivalent for twisted.web?

    - by defnull
    In asynchronous environments, threading.local is not guaranteed to be context-local anymore, because several contexts may coexist within a single thread. Most asynchronous frameworks (gevent, eventlet) provide a get_current_context() functionality to identify the current context. Some offer a way to monkey-patch threading.local so it is local to 'greenthreads' or other framework-specific contexts. I cannot find such a functionality in the twisted documentation. How do I do this?

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  • Problem with button addition when double clicking a command label

    - by mistique
    Hy, I got an intersting problem which I stumbled upon. When I double click a label in a JLabel I want to add another button in a JPanel, its a shorter way to make a dragg and drop. The problem is that the button doesn't appears only if i'll position the mouse on the area the button should appear. Why does it happens this way? Anyone got a clue? Are there some thread related issues involved? Thanks in advance

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  • How does JVM handles dynamic allocation

    - by Nile
    I want to understand how JVM manages heap for the dynamic allocations. Since every java program is invoked as a thread, when does JVM's garbage collector come into play. Also, how things work for javascript's dynamic allocation ?

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  • Android TimePicker hour field disappears after orientation change

    - by sosiouxme
    I am using a TimePicker under API 1.5 and when the orientation is changed on my device (a stock G1 running 1.6 - though NOT on the 1.5/1.6 emulator), the hour field goes blank. It still remembers the hour, it just doesn't show it. Is there any workaround for this? The same problem was described by someone else here: http://groups.google.com/group/android-beginners/browse_thread/thread/b4288004021b876/de5899a2bb291ab5 Nothing helpful was forthcoming - can StackOverflow do better?

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  • Can the same DLL data be shared by 2 different processes ?

    - by Jelly Amma
    I have two different C# applications that are running at the same time. I would like both of them to be able to access the same "instance" of a DLL (also in C#). The DLL holds some data that I'd like to return to whichever of the two applications is asking for it. My DLL is thread-safe so I was hoping this would be possible but I'm not sure how. Any help or advice would be much appreciated.

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  • TimeOuts with HttpWebRequest when running Selenium concurrently in .NET

    - by domsom
    I have a download worker that uses ThreadPool-threads to download files. After enhancing these to apply some Selenium tests to the downloaded files, I am constantly experiencing TimeOut-exceptions with the file downloaders and delays running the Selenium tests. More precisely: When the program starts, the download threads start downloading and a couple of pages are seamlessly processed via Selenium Shortly after, the first download threads start throwing TimeOut exceptions from HttpWebRequest. At the same time, commands stop flowing to Selenium (as observed in the SeleniumRC log), but the thread running Selenium is not getting any exception This situation holds as long as there are entries in the download list: new download threads are being started and terminate after receiving TimeOuts (without trying to lock Selenium) As soon as no more download threads are being started, Selenium starts receiving commands again and the threads waiting for the lock are processed sequentially as designed Now here's the download code: HttpWebRequest request = null; WebResponse response = null; Stream stream = null; StreamReader sr = null; try { request = (HttpWebRequest) WebRequest.Create(uri); request.ServicePoint.ConnectionLimit = MAX_CONNECTIONS_PER_HOST; response = request.GetResponse(); stream = response.GetResponseStream(); // Read the stream... } finally { if (request != null) request.Abort(); if (response != null) response.Close(); if (stream != null) { stream.Close(); stream.Dispose(); } if (sr != null) { sr.Close(); sr.Dispose(); } } And this is how Selenium is used afterwards in the same thread: lock(SeleniumLock) { selenium.Open(url); // Run some Selenium commands, but no selenium.stop() } Where selenium is a static variable that is initialized in the static constructor of the class (via selenium.start()). I assume I am running into the CLR connection limit, so I added these lines during initalization: ThreadPool.GetMaxThreads (out maxWorkerThreads, out maxCompletionPortThreads); HttpUtility.MAX_CONNECTIONS_PER_HOST = maxWorkerThreads; System.Net.ServicePointManager.DefaultConnectionLimit = maxWorkerThreads + 1; The + 1 is for the connection to the SeleniumRC, due to my guess that the Selenium client code also uses HttpWebRequest. It seems like I'm still running into some kind of deadlock - although the threads waiting for the Selenium lock do not hold any resources. Any ideas on how to get this working?

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  • Why is my platform variable defined as 'BNB'?

    - by Scott Langham
    Hi, Something, maybe the windows sdk or visual studio installer, has defined the Platform environment variable and given it the value BNB. What does BNB mean, and why is Platform set to BNB? Thanks. I've seen this, but it doesn't answer my question: http://social.msdn.microsoft.com/Forums/en-US/msbuild/thread/1d229d75-aa89-42bf-809b-ef98f42072bb

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  • Android database closed exception

    - by Bombastic
    I'm working on a project where I'm downloading and saving data from web to sqlite database. A few minutes ago I receive a strange exception to our server from a user which is saying that the sqlite database is already closed..and I just checked the whole file where the exception happened and I'm not calling dbHelper.close();. Here is the function where the app crashes and LogCat message : public void insertCollectionCountries(JSONObject obj, Context context) { //Insert in collection_countries if(RPCCommunicator.isServiceRunning){ Log.w("","JsonCollection - insertCollectionCountries"); ContentValues valuesCountries = new ContentValues(); try { collectionId = Integer.parseInt(obj.getString("collection_id")); dbHelper.deleteSQL("collection_countries", "collection_id=?", new String[] {Integer.toString(collectionId)}); JSONArray arrayCountries = obj.getJSONArray("country_availability"); for (int i=0; i<arrayCountries.length(); i++) { valuesCountries.put("collection_id", collectionId); String countryCode = arrayCountries.getString(i); valuesCountries.put("country_code", countryCode); dbHelper.executeQuery("collection_countries", valuesCountries); } } catch (JSONException e){ e.printStackTrace(); } } } and the error is on that line : dbHelper.executeQuery("collection_countries", valuesCountries); here is the LogCat message : java.lang.IllegalStateException: database /data/data/com.stampii.stampii/databases/stampii_sys_tpl.sqlite (conn# 0) already closed at android.database.sqlite.SQLiteDatabase.verifyDbIsOpen(SQLiteDatabase.java:2123) at android.database.sqlite.SQLiteDatabase.setTransactionSuccessful(SQLiteDatabase.java:734) at com.stampii.stampii.comm.rpc.SystemDatabaseHelper.execQuery(SystemDatabaseHelper.java:298) at com.stampii.stampii.comm.rpc.SystemDatabaseHelper.executeQuery(SystemDatabaseHelper.java:291) at com.stampii.stampii.jsonAPI.JsonCollection.insertCollectionCounries(JsonCollection.java:548) at com.stampii.stampii.jsonAPI.JsonCollection.executeInsert(JsonCollection.java:181) at com.stampii.stampii.collections.MyService.downloadCollections(MyService.java:122) at com.stampii.stampii.collections.MyService$2.run(MyService.java:74) at java.lang.Thread.run(Thread.java:1020) and function in my dbHelperClass which I'm using to insert data : public boolean executeQuery(String tableName,ContentValues values){ return execQuery(tableName,values); } private boolean execQuery(String tableName,ContentValues values){ sqliteDb = instance.getWritableDatabase(); sqliteDb.beginTransaction(); sqliteDb.insert(tableName, null, values); sqliteDb.setTransactionSuccessful(); sqliteDb.endTransaction(); return true; } Any ideas which can close my sqlite database or what can cause that exception, because I've tested this code on a few emulators with different Android versions, different devices (HTC EVO 3D, Samsung Galaxy Nexus,HTC Desire, LG OPTIMUS PAD, Samsung Galaxy S2, Samsung Galaxy Note) and it's working fine. Thanks in advance!

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  • Several client waiting for the same event

    - by ff8mania
    I'm developing a communication API to be used by a lot of generic clients to communicate with a proprietary system. This proprietary system exposes an API, and I use a particular classes to send and wait messages from this system: obviously the system alert me that a message is ready using an event. The event is named OnMessageArrived. My idea is to expose a simple SendSyncMessage(message) method that helps the user/client to simply send a message and the method returns the response. The client: using ( Communicator c = new Communicator() ) { response = c.SendSync(message); } The communicator class is done in this way: public class Communicator : IDisposable { // Proprietary system object ExternalSystem c; String currentRespone; Guid currentGUID; private readonly ManualResetEvent _manualResetEvent; private ManualResetEvent _manualResetEvent2; String systemName = "system"; String ServerName = "server"; public Communicator() { _manualResetEvent = new ManualResetEvent(false); //This methods are from the proprietary system API c = SystemInstance.CreateInstance(); c.Connect(systemName , ServerName); } private void ConnectionStarter( object data ) { c.OnMessageArrivedEvent += c_OnMessageArrivedEvent; _manualResetEvent.WaitOne(); c.OnMessageArrivedEvent-= c_OnMessageArrivedEvent; } public String SendSync( String Message ) { Thread _internalThread = new Thread(ConnectionStarter); _internalThread.Start(c); _manualResetEvent2 = new ManualResetEvent(false); String toRet; int messageID; currentGUID = Guid.NewGuid(); c.SendMessage(Message, "Request", currentGUID.ToString()); _manualResetEvent2.WaitOne(); toRet = currentRespone; return toRet; } void c_OnMessageArrivedEvent( int Id, string root, string guid, int TimeOut, out int ReturnCode ) { if ( !guid.Equals(currentGUID.ToString()) ) { _manualResetEvent2.Set(); ReturnCode = 0; return; } object newMessage; c.FetchMessage(Id, 7, out newMessage); currentRespone = newMessage.ToString(); ReturnCode = 0; _manualResetEvent2.Set(); } } I'm really noob in using waithandle, but my idea was to create an instance that sends the message and waits for an event. As soon as the event arrived, checks if the message is the one I expect (checking the unique guid), otherwise continues to wait for the next event. This because could be (and usually is in this way) a lot of clients working concurrently, and I want them to work parallel. As I implemented my stuff, at the moment if I run client 1, client 2 and client 3, client 2 starts sending message as soon as client 1 has finished, and client 3 as client 2 has finished: not what I'm trying to do. Can you help me to fix my code and get my target? Thanks!

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  • Can an asynchronously fired event run synchronously on a form?

    - by cyclotis04
    [VS 2010 Beta with .Net Framework 3.5] I've written a C# component to asynchronously monitor a socket and raise events when data is received. I set the VB form to show message boxes when the event is raised. What I've noticed is that when the component raises the event synchronously, the message box blocks the component code and locks the form until the user closes the message. When it's raised asynchronously, it neither blocks the code, nor locks the form. What I want is a way to raise an event in such a way that it does not block the code, but is called on the same thread as the form (so that it locks the form until the user selects an option.) Can you help me out? Thanks. [Component] using System; using System.Threading; using System.ComponentModel; namespace mySpace { public delegate void SyncEventHandler(object sender, SyncEventArgs e); public delegate void AsyncEventHandler(object sender, AsyncEventArgs e); public class myClass { readonly object syncEventLock = new object(); readonly object asyncEventLock = new object(); SyncEventHandler syncEvent; AsyncEventHandler asyncEvent; private delegate void WorkerDelegate(string strParam, int intParam); public void DoWork(string strParam, int intParam) { OnSyncEvent(new SyncEventArgs()); AsyncOperation asyncOp = AsyncOperationManager.CreateOperation(null); WorkerDelegate delWorker = new WorkerDelegate(ClientWorker); IAsyncResult result = delWorker.BeginInvoke(strParam, intParam, null, null); } private void ClientWorker(string strParam, int intParam) { Thread.Sleep(2000); OnAsyncEvent(new AsyncEventArgs()); OnAsyncEvent(new AsyncEventArgs()); } public event SyncEventHandler SyncEvent { add { lock (syncEventLock) syncEvent += value; } remove { lock (syncEventLock) syncEvent -= value; } } public event AsyncEventHandler AsyncEvent { add { lock (asyncEventLock) asyncEvent += value; } remove { lock (asyncEventLock) asyncEvent -= value; } } protected void OnSyncEvent(SyncEventArgs e) { SyncEventHandler handler; lock (syncEventLock) handler = syncEvent; if (handler != null) handler(this, e, null, null); // Blocks and locks //if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } protected void OnAsyncEvent(AsyncEventArgs e) { AsyncEventHandler handler; lock (asyncEventLock) handler = asyncEvent; //if (handler != null) handler(this, e, null, null); // Blocks and locks if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } } } [Form] Imports mySpace Public Class Form1 Public WithEvents component As New mySpace.myClass() Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click component.DoWork("String", 1) End Sub Private Sub component_SyncEvent(ByVal sender As Object, ByVal e As pbxapi.SyncEventArgs) Handles component.SyncEvent MessageBox.Show("Synchronous event", "Raised:", MessageBoxButtons.OK) End Sub Private Sub component_AsyncEvent(ByVal sender As Object, ByVal e As pbxapi.AsyncEventArgs) Handles component.AsyncEvent MessageBox.Show("Asynchronous event", "Raised:", MessageBoxButtons.OK) End Sub End Class

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  • Ideas on implementing threads and cross process communication. - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occured. I have already implemented a thread on the first process which currently creates the data to send to the second process and makes it available to the second process. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Rolling the dice and sending the data: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'd like to think I am at least on the right lines, although for some reason when the application finishes creating the thread it hits the return DefWindowProc(hMainWindow, message, wParam, lParam); it crashes saying there's no more source code for the current location. I know there are certain ways to implement things but as I've mentioned I'm not sure if i'm doing this the right way, has anybody else tried to do the same thing? Thanks!

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  • Subdomain is preventing my search results from rising as expected in page rank

    - by culov
    My problem is that I have a site which has requires a dedicated page for every city I choose to support. Early on, I decided to use subdomains rather than a directly after my domain (ie i used la.truxmap.com rather than truxmap.com/la). I realize now that this was a major mistake because Google seems to treat la.truxmap.com as a completely different site as ny.truxmap.com. So for instance, if i search "la food truck map" my site will be near the top, however, if i search "nyc food truck map" im no where in sight because ny.truxmap.com wouldnt be very high in the page rank by itself, and it doesnt have the boost that it ought to be getting from the better known la.truxmap.com So a mistake I made a year ago is now haunting my page rank. I'd like to know what the most painless way of resolving my dilemma might be. I have received so much press at la.truxmap.com that I can't just kill the site, but could I re-direct all requests at la.truxmap.com to truxmap.com/la and do the same for all cities supported without trashing my current, satisfactory page rank results I'm getting from la.truxmap.com ?? EDIT I left out some critical information. I am using Google Apps to manage my domain (that is, to add the subdomains) and Google App Engine to host my site. Thus, Google Apps provides a simple mechanism to mask truxmap.appspot.com (the app engine domain) as la.truxmap.com, but I don't see how I can mask it as truxmap.com/la. If I can get this done, then I can just 301 redirect la.truxmap.com to truxmap.com/la as suggested below. Thanks so much!

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  • MVVM, Animations, Binding - I need a quick question answered.

    - by Peanut
    http://stackoverflow.com/questions/2455963/wpf-mvvm-dynamic-animation-using-storyboards There is a question i have found that relates directly to the issue I am having. The answer provided in that thread is a bit short, however. I did a little looking on google for 'attached properties' and i still remain a bit confused. Could someone shed a little light regarding this question? Perhaps provide a little sample code for the link stated above? Thanks in advance

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  • How to access a field's value in an object using reflection

    - by kentcdodds
    My Question: How to overcome an IllegalAccessException to access the value of a an object's field using reflection. Expansion: I'm trying to learn about reflection to make some of my projects more generic. I'm running into an IllegalAccessException when trying to call field.getValue(object) to get the value of that field in that object. I can get the name and type just fine. If I change the declaration from private to public then this works fine. But in an effort to follow the "rules" of encapsulation I don't want to do this. Any help would be greatly appreciated! Thanks! My Code: package main; import java.lang.reflect.Field; public class Tester { public static void main(String args[]) throws Exception { new Tester().reflectionTest(); } public void reflectionTest() throws Exception { Person person = new Person("John Doe", "555-123-4567", "Rover"); Field[] fields = person.getClass().getDeclaredFields(); for (Field field : fields) { System.out.println("Field Name: " + field.getName()); System.out.println("Field Type: " + field.getType()); System.out.println("Field Value: " + field.get(person)); //The line above throws: Exception in thread "main" java.lang.IllegalAccessException: Class main.Tester can not access a member of class main.Tester$Person with modifiers "private final" } } public class Person { private final String name; private final String phoneNumber; private final String dogsName; public Person(String name, String phoneNumber, String dogsName) { this.name = name; this.phoneNumber = phoneNumber; this.dogsName = dogsName; } } } The Output: run: Field Name: name Field Type: class java.lang.String Exception in thread "main" java.lang.IllegalAccessException: Class main.Tester can not access a member of class main.Tester$Person with modifiers "private final" at sun.reflect.Reflection.ensureMemberAccess(Reflection.java:95) at java.lang.reflect.AccessibleObject.slowCheckMemberAccess(AccessibleObject.java:261) at java.lang.reflect.AccessibleObject.checkAccess(AccessibleObject.java:253) at java.lang.reflect.Field.doSecurityCheck(Field.java:983) at java.lang.reflect.Field.getFieldAccessor(Field.java:927) at java.lang.reflect.Field.get(Field.java:372) at main.Tester.reflectionTest(Tester.java:17) at main.Tester.main(Tester.java:8) Java Result: 1 BUILD SUCCESSFUL (total time: 0 seconds)

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  • Is Spring.Threading.Helpers still supported?

    - by Paul Morrison
    I am converting some old C# code, and it has a CountDownLatch using a package called Spring.Threading.Helpers. The odd thing is that I can't find this package on Google - so a) is it still supported? And, if so, where is it documented? b) What I really want to do is wait for a count to get to zero, but interrupt every so many msecs. Would it just be simpler to set up another thread, and do WaitOnes on an Event specifying an interval? TIA

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  • Does my TPL partitioner cause a deadlock?

    - by Scott Chamberlain
    I am starting to write my first parallel applications. This partitioner will enumerate over a IDataReader pulling chunkSize records at a time from the data-source. protected class DataSourcePartitioner<object[]> : System.Collections.Concurrent.Partitioner<object[]> { private readonly System.Data.IDataReader _Input; private readonly int _ChunkSize; public DataSourcePartitioner(System.Data.IDataReader input, int chunkSize = 10000) : base() { if (chunkSize < 1) throw new ArgumentOutOfRangeException("chunkSize"); _Input = input; _ChunkSize = chunkSize; } public override bool SupportsDynamicPartitions { get { return true; } } public override IList<IEnumerator<object[]>> GetPartitions(int partitionCount) { var dynamicPartitions = GetDynamicPartitions(); var partitions = new IEnumerator<object[]>[partitionCount]; for (int i = 0; i < partitionCount; i++) { partitions[i] = dynamicPartitions.GetEnumerator(); } return partitions; } public override IEnumerable<object[]> GetDynamicPartitions() { return new ListDynamicPartitions(_Input, _ChunkSize); } private class ListDynamicPartitions : IEnumerable<object[]> { private System.Data.IDataReader _Input; int _ChunkSize; private object _ChunkLock = new object(); public ListDynamicPartitions(System.Data.IDataReader input, int chunkSize) { _Input = input; _ChunkSize = chunkSize; } public IEnumerator<object[]> GetEnumerator() { while (true) { List<object[]> chunk = new List<object[]>(_ChunkSize); lock(_Input) { for (int i = 0; i < _ChunkSize; ++i) { if (!_Input.Read()) break; var values = new object[_Input.FieldCount]; _Input.GetValues(values); chunk.Add(values); } if (chunk.Count == 0) yield break; } var chunkEnumerator = chunk.GetEnumerator(); lock(_ChunkLock) //Will this cause a deadlock? { while (chunkEnumerator.MoveNext()) { yield return chunkEnumerator.Current; } } } } IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<object[]>)this).GetEnumerator(); } } } I wanted IEnumerable object it passed back to be thread safe (the .Net example was so I am assuming PLINQ and TPL could need it) will the lock on _ChunkLock near the bottom help provide thread safety or will it cause a deadlock? From the documentation I could not tell if the lock would be released on the yeld return. Also if there is built in functionality to .net that will do what I am trying to do I would much rather use that. And if you find any other problems with the code I would appreciate it.

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