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  • Solaris X86 AESNI OpenSSL Engine

    - by danx
    Solaris X86 AESNI OpenSSL Engine Cryptography is a major component of secure e-commerce. Since cryptography is compute intensive and adds a significant load to applications, such as SSL web servers (https), crypto performance is an important factor. Providing accelerated crypto hardware greatly helps these applications and will help lead to a wider adoption of cryptography, and lower cost, in e-commerce and other applications. The Intel Westmere microprocessor has six new instructions to acclerate AES encryption. They are called "AESNI" for "AES New Instructions". These are unprivileged instructions, so no "root", other elevated access, or context switch is required to execute these instructions. These instructions are used in a new built-in OpenSSL 1.0 engine available in Solaris 11, the aesni engine. Previous Work Previously, AESNI instructions were introduced into the Solaris x86 kernel and libraries. That is, the "aes" kernel module (used by IPsec and other kernel modules) and the Solaris pkcs11 library (for user applications). These are available in Solaris 10 10/09 (update 8) and above, and Solaris 11. The work here is to add the aesni engine to OpenSSL. X86 AESNI Instructions Intel's Xeon 5600 is one of the processors that support AESNI. This processor is used in the Sun Fire X4170 M2 As mentioned above, six new instructions acclerate AES encryption in processor silicon. The new instructions are: aesenc performs one round of AES encryption. One encryption round is composed of these steps: substitute bytes, shift rows, mix columns, and xor the round key. aesenclast performs the final encryption round, which is the same as above, except omitting the mix columns (which is only needed for the next encryption round). aesdec performs one round of AES decryption aesdeclast performs the final AES decryption round aeskeygenassist Helps expand the user-provided key into a "key schedule" of keys, one per round aesimc performs an "inverse mixed columns" operation to convert the encryption key schedule into a decryption key schedule pclmulqdq Not a AESNI instruction, but performs "carryless multiply" operations to acclerate AES GCM mode. Since the AESNI instructions are implemented in hardware, they take a constant number of cycles and are not vulnerable to side-channel timing attacks that attempt to discern some bits of data from the time taken to encrypt or decrypt the data. Solaris x86 and OpenSSL Software Optimizations Having X86 AESNI hardware crypto instructions is all well and good, but how do we access it? The software is available with Solaris 11 and is used automatically if you are running Solaris x86 on a AESNI-capable processor. AESNI is used internally in the kernel through kernel crypto modules and is available in user space through the PKCS#11 library. For OpenSSL on Solaris 11, AESNI crypto is available directly with a new built-in OpenSSL 1.0 engine, called the "aesni engine." This is in lieu of the extra overhead of going through the Solaris OpenSSL pkcs11 engine, which accesses Solaris crypto and digest operations. Instead, AESNI assembly is included directly in the new aesni engine. Instead of including the aesni engine in a separate library in /lib/openssl/engines/, the aesni engine is "built-in", meaning it is included directly in OpenSSL's libcrypto.so.1.0.0 library. This reduces overhead and the need to manually specify the aesni engine. Since the engine is built-in (that is, in libcrypto.so.1.0.0), the openssl -engine command line flag or API call is not needed to access the engine—the aesni engine is used automatically on AESNI hardware. Ciphers and Digests supported by OpenSSL aesni engine The Openssl aesni engine auto-detects if it's running on AESNI hardware and uses AESNI encryption instructions for these ciphers: AES-128-CBC, AES-192-CBC, AES-256-CBC, AES-128-CFB128, AES-192-CFB128, AES-256-CFB128, AES-128-CTR, AES-192-CTR, AES-256-CTR, AES-128-ECB, AES-192-ECB, AES-256-ECB, AES-128-OFB, AES-192-OFB, and AES-256-OFB. Implementation of the OpenSSL aesni engine The AESNI assembly language routines are not a part of the regular Openssl 1.0.0 release. AESNI is a part of the "HEAD" ("development" or "unstable") branch of OpenSSL, for future release. But AESNI is also available as a separate patch provided by Intel to the OpenSSL project for OpenSSL 1.0.0. A minimal amount of "glue" code in the aesni engine works between the OpenSSL libcrypto.so.1.0.0 library and the assembly functions. The aesni engine code is separate from the base OpenSSL code and requires patching only a few source files to use it. That means OpenSSL can be more easily updated to future versions without losing the performance from the built-in aesni engine. OpenSSL aesni engine Performance Here's some graphs of aesni engine performance I measured by running openssl speed -evp $algorithm where $algorithm is aes-128-cbc, aes-192-cbc, and aes-256-cbc. These are using the 64-bit version of openssl on the same AESNI hardware, a Sun Fire X4170 M2 with a Intel Xeon E5620 @2.40GHz, running Solaris 11 FCS. "Before" is openssl without the aesni engine and "after" is openssl with the aesni engine. The numbers are MBytes/second. OpenSSL aesni engine performance on Sun Fire X4170 M2 (Xeon E5620 @2.40GHz) (Higher is better; "before"=OpenSSL on AESNI without AESNI engine software, "after"=OpenSSL AESNI engine) As you can see the speedup is dramatic for all 3 key lengths and for data sizes from 16 bytes to 8 Kbytes—AESNI is about 7.5-8x faster over hand-coded amd64 assembly (without aesni instructions). Verifying the OpenSSL aesni engine is present The easiest way to determine if you are running the aesni engine is to type "openssl engine" on the command line. No configuration, API, or command line options are needed to use the OpenSSL aesni engine. If you are running on Intel AESNI hardware with Solaris 11 FCS, you'll see this output indicating you are using the aesni engine: intel-westmere $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support If you are running on Intel without AESNI hardware you'll see this output indicating the hardware can't support the aesni engine: intel-nehalem $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support For Solaris on SPARC or older Solaris OpenSSL software, you won't see any aesni engine line at all. Third-party OpenSSL software (built yourself or from outside Oracle) will not have the aesni engine either. Solaris 11 FCS comes with OpenSSL version 1.0.0e. The output of typing "openssl version" should be "OpenSSL 1.0.0e 6 Sep 2011". 64- and 32-bit OpenSSL OpenSSL comes in both 32- and 64-bit binaries. 64-bit executable is now the default, at /usr/bin/openssl, and OpenSSL 64-bit libraries at /lib/amd64/libcrypto.so.1.0.0 and libssl.so.1.0.0 The 32-bit executable is at /usr/bin/i86/openssl and the libraries are at /lib/libcrytpo.so.1.0.0 and libssl.so.1.0.0. Availability The OpenSSL AESNI engine is available in Solaris 11 x86 for both the 64- and 32-bit versions of OpenSSL. It is not available with Solaris 10. You must have a processor that supports AESNI instructions, otherwise OpenSSL will fallback to the older, slower AES implementation without AESNI. Processors that support AESNI include most Westmere and Sandy Bridge class processor architectures. Some low-end processors (such as for mobile/laptop platforms) do not support AESNI. The easiest way to determine if the processor supports AESNI is with the isainfo -v command—look for "amd64" and "aes" in the output: $ isainfo -v 64-bit amd64 applications pclmulqdq aes sse4.2 sse4.1 ssse3 popcnt tscp ahf cx16 sse3 sse2 sse fxsr mmx cmov amd_sysc cx8 tsc fpu Conclusion The Solaris 11 OpenSSL aesni engine provides easy access to powerful Intel AESNI hardware cryptography, in addition to Solaris userland PKCS#11 libraries and Solaris crypto kernel modules.

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  • Building the Elusive Windows Phone Panorama Control

    When the Windows Phone 7 Developer SDK was released a couple of weeks ago at MIX10 many people noticed the SDK doesnt include a template for a Panorama control.   Here at Clarity we decided to build our own Panorama control for use in some of our prototypes and I figured I would share what we came up with. There have been a couple of implementations of the Panorama control making their way through the interwebs, but I didnt think any of them really nailed the experience that is shown in the simulation videos.   One of the key design principals in the UX Guide for Windows Phone 7 is the use of motion.  The WP7 OS is fairly stripped of extraneous design elements and makes heavy use of typography and motion to give users the necessary visual cues.  Subtle animations and wide layouts help give the user a sense of fluidity and consistency across the phone experience.  When building the panorama control I was fairly meticulous in recreating the motion as shown in the videos.  The effect that is shown in the application hubs of the phone is known as a Parallax Scrolling effect.  This this pseudo-3D technique has been around in the computer graphics world for quite some time. In essence, the background images move slower than foreground images, creating an illusion of depth in 2D.  Here is an example of the traditional use: http://www.mauriciostudio.com/.  One of the animation gems I've learned while building interactive software is the follow animation.  The premise is straightforward: instead of translating content 1:1 with the interaction point, let the content catch up to the mouse or finger.  The difference is subtle, but the impact on the smoothness of the interaction is huge.  That said, it became the foundation of how I achieved the effect shown below.   Source Code Available HERE Before I briefly describe the approach I took in creating this control..and Ill add some **asterisks ** to the code below as my coding skills arent up to snuff with the rest of my colleagues.  This code is meant to be an interpretation of the WP7 panorama control and is not intended to be used in a production application.  1.  Layout the XAML The UI consists of three main components :  The background image, the Title, and the Content.  You can imagine each  these UI Elements existing on their own plane with a corresponding Translate Transform to create the Parallax effect.  2.  Storyboards + Procedural Animations = Sexy As I mentioned above, creating a fluid experience was at the top of my priorities while building this control.  To recreate the smooth scroll effect shown in the video we need to add some place holder storyboards that we can manipulate in code to simulate the inertia and snapping.  Using the easing functions built into Silverlight helps create a very pleasant interaction.    3.  Handle the Manipulation Events With Silverlight 3 we have some new touch event handlers.  The new Manipulation events makes handling the interactivity pretty straight forward.  There are two event handlers that need to be hooked up to enable the dragging and motion effects: the ManipulationDelta event :  (the most relevant code is highlighted in pink) Here we are doing some simple math with the Manipulation Deltas and setting the TO values of the animations appropriately. Modifying the storyboards dynamically in code helps to create a natural feel.something that cant easily be done with storyboards alone.   And secondly, the ManipulationCompleted event:  Here we take the Final Velocities from the Manipulation Completed Event and apply them to the Storyboards to create the snapping and scrolling effects.  Most of this code is determining what the next position of the viewport will be.  The interesting part (shown in pink) is determining the duration of the animation based on the calculated velocity of the flick gesture.  By using velocity as a variable in determining the duration of the animation we can produce a slow animation for a soft flick and a fast animation for a strong flick. Challenges to the Reader There are a couple of things I didnt have time to implement into this control.  And I would love to see other WPF/Silverlight approaches.  1.  A good mechanism for deciphering when the user is manipulating the content within the panorama control and the panorama itself.   In other words, being able to accurately determine what is a flick and what is click. 2.  Dynamically Sizing the panorama control based on the width of its content.  Right now each control panel is 400px, ideally the Panel items would be measured and then panorama control would update its size accordingly.  3.  Background and content wrapping.  The WP7 UX guidelines specify that the content and background should wrap at the end of the list.  In my code I restrict the drag at the ends of the list (like the iPhone).  It would be interesting to see how this would effect the scroll experience.     Well, Its been fun building this control and if you use it Id love to know what you think.  You can download the Source HERE or from the Expression Gallery  Erik Klimczak  | [email protected] | twitter.com/eklimczDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using real fonts in HTML 5 & CSS 3 pages

    - by nikolaosk
    This is going to be the fifth post in a series of posts regarding HTML 5. You can find the other posts here, here , here and here.In this post I will provide a hands-on example on how to use real fonts in HTML 5 pages with the use of CSS 3.Font issues have been appearing in all websites and caused all sorts of problems for web designers.The real problem with fonts for web developers until now was that they were forced to use only a handful of fonts.CSS 3 allows web designers not to use only web-safe fonts.These fonts are in wide use in most user's operating systems.Some designers (when they wanted to make their site stand out) resorted in various techniques like using images instead of fonts. That solution is not very accessible-friendly and definitely less SEO friendly.CSS (through CSS3's Fonts module) 3 allows web developers to embed fonts directly on a web page.First we need to define the font and then attach the font to elements.Obviously we have various formats for fonts. Some are supported by all modern browsers and some are not.The most common formats are, Embedded OpenType (EOT),TrueType(TTF),OpenType(OTF). I will use the @font-face declaration to define the font used in this page.  Before you download fonts (in any format) make sure you have understood all the licensing issues. Please note that all these real fonts will be downloaded in the client's computer.A great resource on the web (maybe the best) is http://www.typekit.com/.They have an abundance of web fonts for use. Please note that they sell those fonts.Another free (best things in life a free, aren't they?) resource is the http://www.google.com/webfonts website. I have visited the website and downloaded the Aladin webfont.When you download any font you like make sure you read the license first. Aladin webfont is released under the Open Font License (OFL) license. Before I go on with the actual demo I will use the (http://www.caniuse.com) to see the support for web fonts from the latest versions of modern browsers.Please have a look at the picture below. We see that all the latest versions of modern browsers support this feature. In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School.Another excellent resource is HTML 5 Doctor.Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr.In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here.I create a simple HTML 5 page. The markup follows and it is very easy to use and understand<!DOCTYPE html><html lang="en">  <head>    <title>HTML 5, CSS3 and JQuery</title>    <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >    <link rel="stylesheet" type="text/css" href="style.css">       </head>  <body>      <div id="header">      <h1>Learn cutting edge technologies</h1>      <p>HTML 5, JQuery, CSS3</p>    </div>        <div id="main">          <h2>HTML 5</h2>                        <p>            HTML5 is the latest version of HTML and XHTML. The HTML standard defines a single language that can be written in HTML and XML. It attempts to solve issues found in previous iterations of HTML and addresses the needs of Web Applications, an area previously not adequately covered by HTML.          </p>      </div>             </body>  </html> Then I create the style.css file.<style type="text/css">@font-face{font-family:Aladin;src: url('Aladin-Regular.ttf')}h1{font-family:Aladin,Georgia,serif;}</style> As you can see we want to style the h1 tag in our HTML 5 markup.I just use the @font-face property,specifying the font-family and the source of the web font. Then I just use the name in the font-family property to style the h1 tag.Have a look below to see my page in IE10. Make sure you open this page in all your browsers installed in your machine. Make sure you have downloaded the latest versions. Now we can make our site stand out with web fonts and give it a really unique look and feel. Hope it helps!!!  

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  • Solaris X86 AESNI OpenSSL Engine

    - by danx
    Solaris X86 AESNI OpenSSL Engine Cryptography is a major component of secure e-commerce. Since cryptography is compute intensive and adds a significant load to applications, such as SSL web servers (https), crypto performance is an important factor. Providing accelerated crypto hardware greatly helps these applications and will help lead to a wider adoption of cryptography, and lower cost, in e-commerce and other applications. The Intel Westmere microprocessor has six new instructions to acclerate AES encryption. They are called "AESNI" for "AES New Instructions". These are unprivileged instructions, so no "root", other elevated access, or context switch is required to execute these instructions. These instructions are used in a new built-in OpenSSL 1.0 engine available in Solaris 11, the aesni engine. Previous Work Previously, AESNI instructions were introduced into the Solaris x86 kernel and libraries. That is, the "aes" kernel module (used by IPsec and other kernel modules) and the Solaris pkcs11 library (for user applications). These are available in Solaris 10 10/09 (update 8) and above, and Solaris 11. The work here is to add the aesni engine to OpenSSL. X86 AESNI Instructions Intel's Xeon 5600 is one of the processors that support AESNI. This processor is used in the Sun Fire X4170 M2 As mentioned above, six new instructions acclerate AES encryption in processor silicon. The new instructions are: aesenc performs one round of AES encryption. One encryption round is composed of these steps: substitute bytes, shift rows, mix columns, and xor the round key. aesenclast performs the final encryption round, which is the same as above, except omitting the mix columns (which is only needed for the next encryption round). aesdec performs one round of AES decryption aesdeclast performs the final AES decryption round aeskeygenassist Helps expand the user-provided key into a "key schedule" of keys, one per round aesimc performs an "inverse mixed columns" operation to convert the encryption key schedule into a decryption key schedule pclmulqdq Not a AESNI instruction, but performs "carryless multiply" operations to acclerate AES GCM mode. Since the AESNI instructions are implemented in hardware, they take a constant number of cycles and are not vulnerable to side-channel timing attacks that attempt to discern some bits of data from the time taken to encrypt or decrypt the data. Solaris x86 and OpenSSL Software Optimizations Having X86 AESNI hardware crypto instructions is all well and good, but how do we access it? The software is available with Solaris 11 and is used automatically if you are running Solaris x86 on a AESNI-capable processor. AESNI is used internally in the kernel through kernel crypto modules and is available in user space through the PKCS#11 library. For OpenSSL on Solaris 11, AESNI crypto is available directly with a new built-in OpenSSL 1.0 engine, called the "aesni engine." This is in lieu of the extra overhead of going through the Solaris OpenSSL pkcs11 engine, which accesses Solaris crypto and digest operations. Instead, AESNI assembly is included directly in the new aesni engine. Instead of including the aesni engine in a separate library in /lib/openssl/engines/, the aesni engine is "built-in", meaning it is included directly in OpenSSL's libcrypto.so.1.0.0 library. This reduces overhead and the need to manually specify the aesni engine. Since the engine is built-in (that is, in libcrypto.so.1.0.0), the openssl -engine command line flag or API call is not needed to access the engine—the aesni engine is used automatically on AESNI hardware. Ciphers and Digests supported by OpenSSL aesni engine The Openssl aesni engine auto-detects if it's running on AESNI hardware and uses AESNI encryption instructions for these ciphers: AES-128-CBC, AES-192-CBC, AES-256-CBC, AES-128-CFB128, AES-192-CFB128, AES-256-CFB128, AES-128-CTR, AES-192-CTR, AES-256-CTR, AES-128-ECB, AES-192-ECB, AES-256-ECB, AES-128-OFB, AES-192-OFB, and AES-256-OFB. Implementation of the OpenSSL aesni engine The AESNI assembly language routines are not a part of the regular Openssl 1.0.0 release. AESNI is a part of the "HEAD" ("development" or "unstable") branch of OpenSSL, for future release. But AESNI is also available as a separate patch provided by Intel to the OpenSSL project for OpenSSL 1.0.0. A minimal amount of "glue" code in the aesni engine works between the OpenSSL libcrypto.so.1.0.0 library and the assembly functions. The aesni engine code is separate from the base OpenSSL code and requires patching only a few source files to use it. That means OpenSSL can be more easily updated to future versions without losing the performance from the built-in aesni engine. OpenSSL aesni engine Performance Here's some graphs of aesni engine performance I measured by running openssl speed -evp $algorithm where $algorithm is aes-128-cbc, aes-192-cbc, and aes-256-cbc. These are using the 64-bit version of openssl on the same AESNI hardware, a Sun Fire X4170 M2 with a Intel Xeon E5620 @2.40GHz, running Solaris 11 FCS. "Before" is openssl without the aesni engine and "after" is openssl with the aesni engine. The numbers are MBytes/second. OpenSSL aesni engine performance on Sun Fire X4170 M2 (Xeon E5620 @2.40GHz) (Higher is better; "before"=OpenSSL on AESNI without AESNI engine software, "after"=OpenSSL AESNI engine) As you can see the speedup is dramatic for all 3 key lengths and for data sizes from 16 bytes to 8 Kbytes—AESNI is about 7.5-8x faster over hand-coded amd64 assembly (without aesni instructions). Verifying the OpenSSL aesni engine is present The easiest way to determine if you are running the aesni engine is to type "openssl engine" on the command line. No configuration, API, or command line options are needed to use the OpenSSL aesni engine. If you are running on Intel AESNI hardware with Solaris 11 FCS, you'll see this output indicating you are using the aesni engine: intel-westmere $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support If you are running on Intel without AESNI hardware you'll see this output indicating the hardware can't support the aesni engine: intel-nehalem $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support For Solaris on SPARC or older Solaris OpenSSL software, you won't see any aesni engine line at all. Third-party OpenSSL software (built yourself or from outside Oracle) will not have the aesni engine either. Solaris 11 FCS comes with OpenSSL version 1.0.0e. The output of typing "openssl version" should be "OpenSSL 1.0.0e 6 Sep 2011". 64- and 32-bit OpenSSL OpenSSL comes in both 32- and 64-bit binaries. 64-bit executable is now the default, at /usr/bin/openssl, and OpenSSL 64-bit libraries at /lib/amd64/libcrypto.so.1.0.0 and libssl.so.1.0.0 The 32-bit executable is at /usr/bin/i86/openssl and the libraries are at /lib/libcrytpo.so.1.0.0 and libssl.so.1.0.0. Availability The OpenSSL AESNI engine is available in Solaris 11 x86 for both the 64- and 32-bit versions of OpenSSL. It is not available with Solaris 10. You must have a processor that supports AESNI instructions, otherwise OpenSSL will fallback to the older, slower AES implementation without AESNI. Processors that support AESNI include most Westmere and Sandy Bridge class processor architectures. Some low-end processors (such as for mobile/laptop platforms) do not support AESNI. The easiest way to determine if the processor supports AESNI is with the isainfo -v command—look for "amd64" and "aes" in the output: $ isainfo -v 64-bit amd64 applications pclmulqdq aes sse4.2 sse4.1 ssse3 popcnt tscp ahf cx16 sse3 sse2 sse fxsr mmx cmov amd_sysc cx8 tsc fpu Conclusion The Solaris 11 OpenSSL aesni engine provides easy access to powerful Intel AESNI hardware cryptography, in addition to Solaris userland PKCS#11 libraries and Solaris crypto kernel modules.

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  • ASP.NET Web API - Screencast series Part 4: Paging and Querying

    - by Jon Galloway
    We're continuing a six part series on ASP.NET Web API that accompanies the getting started screencast series. This is an introductory screencast series that walks through from File / New Project to some more advanced scenarios like Custom Validation and Authorization. The screencast videos are all short (3-5 minutes) and the sample code for the series is both available for download and browsable online. I did the screencasts, but the samples were written by the ASP.NET Web API team. In Part 1 we looked at what ASP.NET Web API is, why you'd care, did the File / New Project thing, and did some basic HTTP testing using browser F12 developer tools. In Part 2 we started to build up a sample that returns data from a repository in JSON format via GET methods. In Part 3, we modified data on the server using DELETE and POST methods. In Part 4, we'll extend on our simple querying methods form Part 2, adding in support for paging and querying. This part shows two approaches to querying data (paging really just being a specific querying case) - you can do it yourself using parameters passed in via querystring (as well as headers, other route parameters, cookies, etc.). You're welcome to do that if you'd like. What I think is more interesting here is that Web API actions that return IQueryable automatically support OData query syntax, making it really easy to support some common query use cases like paging and filtering. A few important things to note: This is just support for OData query syntax - you're not getting back data in OData format. The screencast demonstrates this by showing the GET methods are continuing to return the same JSON they did previously. So you don't have to "buy in" to the whole OData thing, you're just able to use the query syntax if you'd like. This isn't full OData query support - full OData query syntax includes a lot of operations and features - but it is a pretty good subset: filter, orderby, skip, and top. All you have to do to enable this OData query syntax is return an IQueryable rather than an IEnumerable. Often, that could be as simple as using the AsQueryable() extension method on your IEnumerable. Query composition support lets you layer queries intelligently. If, for instance, you had an action that showed products by category using a query in your repository, you could also support paging on top of that. The result is an expression tree that's evaluated on-demand and includes both the Web API query and the underlying query. So with all those bullet points and big words, you'd think this would be hard to hook up. Nope, all I did was change the return type from IEnumerable<Comment> to IQueryable<Comment> and convert the Get() method's IEnumerable result using the .AsQueryable() extension method. public IQueryable<Comment> GetComments() { return repository.Get().AsQueryable(); } You still need to build up the query to provide the $top and $skip on the client, but you'd need to do that regardless. Here's how that looks: $(function () { //--------------------------------------------------------- // Using Queryable to page //--------------------------------------------------------- $("#getCommentsQueryable").click(function () { viewModel.comments([]); var pageSize = $('#pageSize').val(); var pageIndex = $('#pageIndex').val(); var url = "/api/comments?$top=" + pageSize + '&$skip=' + (pageIndex * pageSize); $.getJSON(url, function (data) { // Update the Knockout model (and thus the UI) with the comments received back // from the Web API call. viewModel.comments(data); }); return false; }); }); And the neat thing is that - without any modification to our server-side code - we can modify the above jQuery call to request the comments be sorted by author: $(function () { //--------------------------------------------------------- // Using Queryable to page //--------------------------------------------------------- $("#getCommentsQueryable").click(function () { viewModel.comments([]); var pageSize = $('#pageSize').val(); var pageIndex = $('#pageIndex').val(); var url = "/api/comments?$top=" + pageSize + '&$skip=' + (pageIndex * pageSize) + '&$orderby=Author'; $.getJSON(url, function (data) { // Update the Knockout model (and thus the UI) with the comments received back // from the Web API call. viewModel.comments(data); }); return false; }); }); So if you want to make use of OData query syntax, you can. If you don't like it, you're free to hook up your filtering and paging however you think is best. Neat. In Part 5, we'll add on support for Data Annotation based validation using an Action Filter.

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  • Fun with Aggregates

    - by Paul White
    There are interesting things to be learned from even the simplest queries.  For example, imagine you are given the task of writing a query to list AdventureWorks product names where the product has at least one entry in the transaction history table, but fewer than ten. One possible query to meet that specification is: SELECT p.Name FROM Production.Product AS p JOIN Production.TransactionHistory AS th ON p.ProductID = th.ProductID GROUP BY p.ProductID, p.Name HAVING COUNT_BIG(*) < 10; That query correctly returns 23 rows (execution plan and data sample shown below): The execution plan looks a bit different from the written form of the query: the base tables are accessed in reverse order, and the aggregation is performed before the join.  The general idea is to read all rows from the history table, compute the count of rows grouped by ProductID, merge join the results to the Product table on ProductID, and finally filter to only return rows where the count is less than ten. This ‘fully-optimized’ plan has an estimated cost of around 0.33 units.  The reason for the quote marks there is that this plan is not quite as optimal as it could be – surely it would make sense to push the Filter down past the join too?  To answer that, let’s look at some other ways to formulate this query.  This being SQL, there are any number of ways to write logically-equivalent query specifications, so we’ll just look at a couple of interesting ones.  The first query is an attempt to reverse-engineer T-SQL from the optimized query plan shown above.  It joins the result of pre-aggregating the history table to the Product table before filtering: SELECT p.Name FROM ( SELECT th.ProductID, cnt = COUNT_BIG(*) FROM Production.TransactionHistory AS th GROUP BY th.ProductID ) AS q1 JOIN Production.Product AS p ON p.ProductID = q1.ProductID WHERE q1.cnt < 10; Perhaps a little surprisingly, we get a slightly different execution plan: The results are the same (23 rows) but this time the Filter is pushed below the join!  The optimizer chooses nested loops for the join, because the cardinality estimate for rows passing the Filter is a bit low (estimate 1 versus 23 actual), though you can force a merge join with a hint and the Filter still appears below the join.  In yet another variation, the < 10 predicate can be ‘manually pushed’ by specifying it in a HAVING clause in the “q1” sub-query instead of in the WHERE clause as written above. The reason this predicate can be pushed past the join in this query form, but not in the original formulation is simply an optimizer limitation – it does make efforts (primarily during the simplification phase) to encourage logically-equivalent query specifications to produce the same execution plan, but the implementation is not completely comprehensive. Moving on to a second example, the following query specification results from phrasing the requirement as “list the products where there exists fewer than ten correlated rows in the history table”: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID HAVING COUNT_BIG(*) < 10 ); Unfortunately, this query produces an incorrect result (86 rows): The problem is that it lists products with no history rows, though the reasons are interesting.  The COUNT_BIG(*) in the EXISTS clause is a scalar aggregate (meaning there is no GROUP BY clause) and scalar aggregates always produce a value, even when the input is an empty set.  In the case of the COUNT aggregate, the result of aggregating the empty set is zero (the other standard aggregates produce a NULL).  To make the point really clear, let’s look at product 709, which happens to be one for which no history rows exist: -- Scalar aggregate SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = 709;   -- Vector aggregate SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = 709 GROUP BY th.ProductID; The estimated execution plans for these two statements are almost identical: You might expect the Stream Aggregate to have a Group By for the second statement, but this is not the case.  The query includes an equality comparison to a constant value (709), so all qualified rows are guaranteed to have the same value for ProductID and the Group By is optimized away. In fact there are some minor differences between the two plans (the first is auto-parameterized and qualifies for trivial plan, whereas the second is not auto-parameterized and requires cost-based optimization), but there is nothing to indicate that one is a scalar aggregate and the other is a vector aggregate.  This is something I would like to see exposed in show plan so I suggested it on Connect.  Anyway, the results of running the two queries show the difference at runtime: The scalar aggregate (no GROUP BY) returns a result of zero, whereas the vector aggregate (with a GROUP BY clause) returns nothing at all.  Returning to our EXISTS query, we could ‘fix’ it by changing the HAVING clause to reject rows where the scalar aggregate returns zero: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID HAVING COUNT_BIG(*) BETWEEN 1 AND 9 ); The query now returns the correct 23 rows: Unfortunately, the execution plan is less efficient now – it has an estimated cost of 0.78 compared to 0.33 for the earlier plans.  Let’s try adding a redundant GROUP BY instead of changing the HAVING clause: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY th.ProductID HAVING COUNT_BIG(*) < 10 ); Not only do we now get correct results (23 rows), this is the execution plan: I like to compare that plan to quantum physics: if you don’t find it shocking, you haven’t understood it properly :)  The simple addition of a redundant GROUP BY has resulted in the EXISTS form of the query being transformed into exactly the same optimal plan we found earlier.  What’s more, in SQL Server 2008 and later, we can replace the odd-looking GROUP BY with an explicit GROUP BY on the empty set: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () HAVING COUNT_BIG(*) < 10 ); I offer that as an alternative because some people find it more intuitive (and it perhaps has more geek value too).  Whichever way you prefer, it’s rather satisfying to note that the result of the sub-query does not exist for a particular correlated value where a vector aggregate is used (the scalar COUNT aggregate always returns a value, even if zero, so it always ‘EXISTS’ regardless which ProductID is logically being evaluated). The following query forms also produce the optimal plan and correct results, so long as a vector aggregate is used (you can probably find more equivalent query forms): WHERE Clause SELECT p.Name FROM Production.Product AS p WHERE ( SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () ) < 10; APPLY SELECT p.Name FROM Production.Product AS p CROSS APPLY ( SELECT NULL FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () HAVING COUNT_BIG(*) < 10 ) AS ca (dummy); FROM Clause SELECT q1.Name FROM ( SELECT p.Name, cnt = ( SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () ) FROM Production.Product AS p ) AS q1 WHERE q1.cnt < 10; This last example uses SUM(1) instead of COUNT and does not require a vector aggregate…you should be able to work out why :) SELECT q.Name FROM ( SELECT p.Name, cnt = ( SELECT SUM(1) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID ) FROM Production.Product AS p ) AS q WHERE q.cnt < 10; The semantics of SQL aggregates are rather odd in places.  It definitely pays to get to know the rules, and to be careful to check whether your queries are using scalar or vector aggregates.  As we have seen, query plans do not show in which ‘mode’ an aggregate is running and getting it wrong can cause poor performance, wrong results, or both. © 2012 Paul White Twitter: @SQL_Kiwi email: [email protected]

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  • General monitoring for SQL Server Analysis Services using Performance Monitor

    - by Testas
    A recent customer engagement required a setup of a monitoring solution for SSAS, due to the time restrictions placed upon this, native Windows Performance Monitor (Perfmon) and SQL Server Profiler Monitoring Tools was used as using a third party tool would have meant the customer providing an additional monitoring server that was not available.I wanted to outline the performance monitoring counters that was used to monitor the system on which SSAS was running. Due to the slow query performance that was occurring during certain scenarios, perfmon was used to establish if any pressure was being placed on the Disk, CPU or Memory subsystem when concurrent connections access the same query, and Profiler to pinpoint how the query was being managed within SSAS, profiler I will leave for another blogThis guide is not designed to provide a definitive list of what should be used when monitoring SSAS, different situations may require the addition or removal of counters as presented by the situation. However I hope that it serves as a good basis for starting your monitoring of SSAS. I would also like to acknowledge Chris Webb’s awesome chapters from “Expert Cube Development” that also helped shape my monitoring strategy:http://cwebbbi.spaces.live.com/blog/cns!7B84B0F2C239489A!6657.entrySimulating ConnectionsTo simulate the additional connections to the SSAS server whilst monitoring, I used ascmd to simulate multiple connections to the typical and worse performing queries that were identified by the customer. A similar sript can be downloaded from codeplex at http://www.codeplex.com/SQLSrvAnalysisSrvcs.     File name: ASCMD_StressTestingScripts.zip. Performance MonitorWithin performance monitor,  a counter log was created that contained the list of counters below. The important point to note when running the counter log is that the RUN AS property within the counter log properties should be changed to an account that has rights to the SSAS instance when monitoring MSAS counters. Failure to do so means that the counter log runs under the system account, no errors or warning are given while running the counter log, and it is not until you need to view the MSAS counters that they will not be displayed if run under the default account that has no right to SSAS. If your connection simulation takes hours, this could prove quite frustrating if not done beforehand JThe counters used……  Object Counter Instance Justification System Processor Queue legnth N/A Indicates how many threads are waiting for execution against the processor. If this counter is consistently higher than around 5 when processor utilization approaches 100%, then this is a good indication that there is more work (active threads) available (ready for execution) than the machine's processors are able to handle. System Context Switches/sec N/A Measures how frequently the processor has to switch from user- to kernel-mode to handle a request from a thread running in user mode. The heavier the workload running on your machine, the higher this counter will generally be, but over long term the value of this counter should remain fairly constant. If this counter suddenly starts increasing however, it may be an indicating of a malfunctioning device, especially if the Processor\Interrupts/sec\(_Total) counter on your machine shows a similar unexplained increase Process % Processor Time sqlservr Definately should be used if Processor\% Processor Time\(_Total) is maxing at 100% to assess the effect of the SQL Server process on the processor Process % Processor Time msmdsrv Definately should be used if Processor\% Processor Time\(_Total) is maxing at 100% to assess the effect of the SQL Server process on the processor Process Working Set sqlservr If the Memory\Available bytes counter is decreaing this counter can be run to indicate if the process is consuming larger and larger amounts of RAM. Process(instance)\Working Set measures the size of the working set for each process, which indicates the number of allocated pages the process can address without generating a page fault. Process Working Set msmdsrv If the Memory\Available bytes counter is decreaing this counter can be run to indicate if the process is consuming larger and larger amounts of RAM. Process(instance)\Working Set measures the size of the working set for each process, which indicates the number of allocated pages the process can address without generating a page fault. Processor % Processor Time _Total and individual cores measures the total utilization of your processor by all running processes. If multi-proc then be mindful only an average is provided Processor % Privileged Time _Total To see how the OS is handling basic IO requests. If kernel mode utilization is high, your machine is likely underpowered as it's too busy handling basic OS housekeeping functions to be able to effectively run other applications. Processor % User Time _Total To see how the applications is interacting from a processor perspective, a high percentage utilisation determine that the server is dealing with too many apps and may require increasing thje hardware or scaling out Processor Interrupts/sec _Total  The average rate, in incidents per second, at which the processor received and serviced hardware interrupts. Shoulr be consistant over time but a sudden unexplained increase could indicate a device malfunction which can be confirmed using the System\Context Switches/sec counter Memory Pages/sec N/A Indicates the rate at which pages are read from or written to disk to resolve hard page faults. This counter is a primary indicator of the kinds of faults that cause system-wide delays, this is the primary counter to watch for indication of possible insufficient RAM to meet your server's needs. A good idea here is to configure a perfmon alert that triggers when the number of pages per second exceeds 50 per paging disk on your system. May also want to see the configuration of the page file on the Server Memory Available Mbytes N/A is the amount of physical memory, in bytes, available to processes running on the computer. if this counter is greater than 10% of the actual RAM in your machine then you probably have more than enough RAM. monitor it regularly to see if any downward trend develops, and set an alert to trigger if it drops below 2% of the installed RAM. Physical Disk Disk Transfers/sec for each physical disk If it goes above 10 disk I/Os per second then you've got poor response time for your disk. Physical Disk Idle Time _total If Disk Transfers/sec is above  25 disk I/Os per second use this counter. which measures the percent time that your hard disk is idle during the measurement interval, and if you see this counter fall below 20% then you've likely got read/write requests queuing up for your disk which is unable to service these requests in a timely fashion. Physical Disk Disk queue legnth For the OLAP and SQL physical disk A value that is consistently less than 2 means that the disk system is handling the IO requests against the physical disk Network Interface Bytes Total/sec For the NIC Should be monitored over a period of time to see if there is anb increase/decrease in network utilisation Network Interface Current Bandwidth For the NIC is an estimate of the current bandwidth of the network interface in bits per second (BPS). MSAS 2005: Memory Memory Limit High KB N/A Shows (as a percentage) the high memory limit configured for SSAS in C:\Program Files\Microsoft SQL Server\MSAS10.MSSQLSERVER\OLAP\Config\msmdsrv.ini MSAS 2005: Memory Memory Limit Low KB N/A Shows (as a percentage) the low memory limit configured for SSAS in C:\Program Files\Microsoft SQL Server\MSAS10.MSSQLSERVER\OLAP\Config\msmdsrv.ini MSAS 2005: Memory Memory Usage KB N/A Displays the memory usage of the server process. MSAS 2005: Memory File Store KB N/A Displays the amount of memory that is reserved for the Cache. Note if total memory limit in the msmdsrv.ini is set to 0, no memory is reserved for the cache MSAS 2005: Storage Engine Query Queries from Cache Direct / sec N/A Displays the rate of queries answered from the cache directly MSAS 2005: Storage Engine Query Queries from Cache Filtered / Sec N/A Displays the Rate of queries answered by filtering existing cache entry. MSAS 2005: Storage Engine Query Queries from File / Sec N/A Displays the Rate of queries answered from files. MSAS 2005: Storage Engine Query Average time /query N/A Displays the average time of a query MSAS 2005: Connection Current connections N/A Displays the number of connections against the SSAS instance MSAS 2005: Connection Requests / sec N/A Displays the rate of query requests per second MSAS 2005: Locks Current Lock Waits N/A Displays thhe number of connections waiting on a lock MSAS 2005: Threads Query Pool job queue Length N/A The number of queries in the job queue MSAS 2005:Proc Aggregations Temp file bytes written/sec N/A Shows the number of bytes of data processed in a temporary file MSAS 2005:Proc Aggregations Temp file rows written/sec N/A Shows the number of bytes of data processed in a temporary file 

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  • F# for the C# Programmer

    - by mbcrump
    Are you a C# Programmer and can’t make it past a day without seeing or hearing someone mention F#?  Today, I’m going to walk you through your first F# application and give you a brief introduction to the language. Sit back this will only take about 20 minutes. Introduction Microsoft's F# programming language is a functional language for the .NET framework that was originally developed at Microsoft Research Cambridge by Don Syme. In October 2007, the senior vice president of the developer division at Microsoft announced that F# was being officially productized to become a fully supported .NET language and professional developers were hired to create a team of around ten people to build the product version. In September 2008, Microsoft released the first Community Technology Preview (CTP), an official beta release, of the F# distribution . In December 2008, Microsoft announced that the success of this CTP had encouraged them to escalate F# and it is now will now be shipped as one of the core languages in Visual Studio 2010 , alongside C++, C# 4.0 and VB. The F# programming language incorporates many state-of-the-art features from programming language research and ossifies them in an industrial strength implementation that promises to revolutionize interactive, parallel and concurrent programming. Advantages of F# F# is the world's first language to combine all of the following features: Type inference: types are inferred by the compiler and generic definitions are created automatically. Algebraic data types: a succinct way to represent trees. Pattern matching: a comprehensible and efficient way to dissect data structures. Active patterns: pattern matching over foreign data structures. Interactive sessions: as easy to use as Python and Mathematica. High performance JIT compilation to native code: as fast as C#. Rich data structures: lists and arrays built into the language with syntactic support. Functional programming: first-class functions and tail calls. Expressive static type system: finds bugs during compilation and provides machine-verified documentation. Sequence expressions: interrogate huge data sets efficiently. Asynchronous workflows: syntactic support for monadic style concurrent programming with cancellations. Industrial-strength IDE support: multithreaded debugging, and graphical throwback of inferred types and documentation. Commerce friendly design and a viable commercial market. Lets try a short program in C# then F# to understand the differences. Using C#: Create a variable and output the value to the console window: Sample Program. using System;   namespace ConsoleApplication9 {     class Program     {         static void Main(string[] args)         {             var a = 2;             Console.WriteLine(a);             Console.ReadLine();         }     } } A breeze right? 14 Lines of code. We could have condensed it a bit by removing the “using” statment and tossing the namespace. But this is the typical C# program. Using F#: Create a variable and output the value to the console window: To start, open Visual Studio 2010 or Visual Studio 2008. Note: If using VS2008, then please download the SDK first before getting started. If you are using VS2010 then you are already setup and ready to go. So, click File-> New Project –> Other Languages –> Visual F# –> Windows –> F# Application. You will get the screen below. Go ahead and enter a name and click OK. Now, you will notice that the Solution Explorer contains the following: Double click the Program.fs and enter the following information. Hit F5 and it should run successfully. Sample Program. open System let a = 2        Console.WriteLine a As Shown below: Hmm, what? F# did the same thing in 3 lines of code. Show me the interactive evaluation that I keep hearing about. The F# development environment for Visual Studio 2010 provides two different modes of execution for F# code: Batch compilation to a .NET executable or DLL. (This was accomplished above). Interactive evaluation. (Demo is below) The interactive session provides a > prompt, requires a double semicolon ;; identifier at the end of a code snippet to force evaluation, and returns the names (if any) and types of resulting definitions and values. To access the F# prompt, in VS2010 Goto View –> Other Window then F# Interactive. Once you have the interactive window type in the following expression: 2+3;; as shown in the screenshot below: I hope this guide helps you get started with the language, please check out the following books for further information. F# Books for further reading   Foundations of F# Author: Robert Pickering An introduction to functional programming with F#. Including many samples, this book walks through the features of the F# language and libraries, and covers many of the .NET Framework features which can be leveraged with F#.       Functional Programming for the Real World: With Examples in F# and C# Authors: Tomas Petricek and Jon Skeet An introduction to functional programming for existing C# developers written by Tomas Petricek and Jon Skeet. This book explains the core principles using both C# and F#, shows how to use functional ideas when designing .NET applications and presents practical examples such as design of domain specific language, development of multi-core applications and programming of reactive applications.

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  • SQL SERVER – SSIS Parameters in Parent-Child ETL Architectures – Notes from the Field #040

    - by Pinal Dave
    [Notes from Pinal]: SSIS is very well explored subject, however, there are so many interesting elements when we read, we learn something new. A similar concept has been Parent-Child ETL architecture’s relationship in SSIS. Linchpin People are database coaches and wellness experts for a data driven world. In this 40th episode of the Notes from the Fields series database expert Tim Mitchell (partner at Linchpin People) shares very interesting conversation related to how to understand SSIS Parameters in Parent-Child ETL Architectures. In this brief Notes from the Field post, I will review the use of SSIS parameters in parent-child ETL architectures. A very common design pattern used in SQL Server Integration Services is one I call the parent-child pattern.  Simply put, this is a pattern in which packages are executed by other packages.  An ETL infrastructure built using small, single-purpose packages is very often easier to develop, debug, and troubleshoot than large, monolithic packages.  For a more in-depth look at parent-child architectures, check out my earlier blog post on this topic. When using the parent-child design pattern, you will frequently need to pass values from the calling (parent) package to the called (child) package.  In older versions of SSIS, this process was possible but not necessarily simple.  When using SSIS 2005 or 2008, or even when using SSIS 2012 or 2014 in package deployment mode, you would have to create package configurations to pass values from parent to child packages.  Package configurations, while effective, were not the easiest tool to work with.  Fortunately, starting with SSIS in SQL Server 2012, you can now use package parameters for this purpose. In the example I will use for this demonstration, I’ll create two packages: one intended for use as a child package, and the other configured to execute said child package.  In the parent package I’m going to build a for each loop container in SSIS, and use package parameters to pass in a value – specifically, a ClientID – for each iteration of the loop.  The child package will be executed from within the for each loop, and will create one output file for each client, with the source query and filename dependent on the ClientID received from the parent package. Configuring the Child and Parent Packages When you create a new package, you’ll see the Parameters tab at the package level.  Clicking over to that tab allows you to add, edit, or delete package parameters. As shown above, the sample package has two parameters.  Note that I’ve set the name, data type, and default value for each of these.  Also note the column entitled Required: this allows me to specify whether the parameter value is optional (the default behavior) or required for package execution.  In this example, I have one parameter that is required, and the other is not. Let’s shift over to the parent package briefly, and demonstrate how to supply values to these parameters in the child package.  Using the execute package task, you can easily map variable values in the parent package to parameters in the child package. The execute package task in the parent package, shown above, has the variable vThisClient from the parent package mapped to the pClientID parameter shown earlier in the child package.  Note that there is no value mapped to the child package parameter named pOutputFolder.  Since this parameter has the Required property set to False, we don’t have to specify a value for it, which will cause that parameter to use the default value we supplied when designing the child pacakge. The last step in the parent package is to create the for each loop container I mentioned earlier, and place the execute package task inside it.  I’m using an object variable to store the distinct client ID values, and I use that as the iterator for the loop (I describe how to do this more in depth here).  For each iteration of the loop, a different client ID value will be passed into the child package parameter. The final step is to configure the child package to actually do something meaningful with the parameter values passed into it.  In this case, I’ve modified the OleDB source query to use the pClientID value in the WHERE clause of the query to restrict results for each iteration to a single client’s data.  Additionally, I’ll use both the pClientID and pOutputFolder parameters to dynamically build the output filename. As shown, the pClientID is used in the WHERE clause, so we only get the current client’s invoices for each iteration of the loop. For the flat file connection, I’m setting the Connection String property using an expression that engages both of the parameters for this package, as shown above. Parting Thoughts There are many uses for package parameters beyond a simple parent-child design pattern.  For example, you can create standalone packages (those not intended to be used as a child package) and still use parameters.  Parameter values may be supplied to a package directly at runtime by a SQL Server Agent job, through the command line (via dtexec.exe), or through T-SQL. Also, you can also have project parameters as well as package parameters.  Project parameters work in much the same way as package parameters, but the parameters apply to all packages in a project, not just a single package. Conclusion Of the numerous advantages of using catalog deployment model in SSIS 2012 and beyond, package parameters are near the top of the list.  Parameters allow you to easily share values from parent to child packages, enabling more dynamic behavior and better code encapsulation. If you want me to take a look at your server and its settings, or if your server is facing any issue we can Fix Your SQL Server. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: Notes from the Field, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • International Radio Operators Alphabet in F# &amp; Silverlight &ndash; Part 2

    - by MarkPearl
    So the brunt of my my very complex F# code has been done. Now it’s just putting the Silverlight stuff in. The first thing I did was add a new project to my solution. I gave it a name and VS2010 did the rest of the magic in creating the .Web project etc. In this instance because I want to take the MVVM approach and make use of commanding I have decided to make the frontend a Silverlight4 project. I now need move my F# code into a proper Silverlight Library. Warning – when you create the Silverlight Library VS2010 will ask you whether you want it to be based on Silverlight3 or Silverlight4. I originally went for Silverlight4 only to discover when I tried to compile my solution that I was given an error… Error 12 F# runtime for Silverlight version v4.0 is not installed. Please go to http://go.microsoft.com/fwlink/?LinkId=177463 to download and install matching.. After asking around I discovered that the Silverlight4 F# runtime is not available yet. No problem, the suggestion was to change the F# Silverlight Library to a Silverlight3 project however when going to the properties of the project file – even though I changed it to Silverlight3, VS2010 did not like it and kept reverting it to a Silverlight4 project. After a few minutes of scratching my head I simply deleted Silverlight4 F# Library project and created a new F# Silverlight Library project in Silverlight3 and VS2010 was happy. Now that the project structure is set up, rest is fairly simple. You need to add the Silverlight Library as a reference to the C# Silverlight Front End. Then setup your views, since I was following the MVVM pattern I made a Views & ViewModel folder and set up the relevant View and ViewModels. The MainPageViewModel file looks as follows using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Collections.ObjectModel; namespace IROAFrontEnd.ViewModels { public class MainPageViewModel : ViewModelBase { private string _iroaString; private string _inputCharacters; public string InputCharacters { get { return _inputCharacters; } set { if (_inputCharacters != value) { _inputCharacters = value; OnPropertyChanged("InputCharacters"); } } } public string IROAString { get { return _iroaString; } set { if (_iroaString != value) { _iroaString = value; OnPropertyChanged("IROAString"); } } } public ICommand MySpecialCommand { get { return new MyCommand(this); } } public class MyCommand : ICommand { readonly MainPageViewModel _myViewModel; public MyCommand(MainPageViewModel myViewModel) { _myViewModel = myViewModel; } public event EventHandler CanExecuteChanged; public bool CanExecute(object parameter) { return true; } public void Execute(object parameter) { var result = ModuleMain.ConvertCharsToStrings(_myViewModel.InputCharacters); var newString = ""; foreach (var Item in result) { newString += Item + " "; } _myViewModel.IROAString = newString.Trim(); } } } } One of the features I like in Silverlight4 is the new commanding. You will notice in my I have put the code under the command execute to reference to my F# module. At the moment this could be cleaned up even more, but will suffice for now.. public void Execute(object parameter) { var result = ModuleMain.ConvertCharsToStrings(_myViewModel.InputCharacters); var newString = ""; foreach (var Item in result) { newString += Item + " "; } _myViewModel.IROAString = newString.Trim(); } I then needed to set the view up. If we have a look at the MainPageView.xaml the xaml code will look like the following…. Nothing to fancy, but battleship grey for now… take careful note of the binding of the command in the button to MySpecialCommand which was created in the ViewModel. <UserControl x:Class="IROAFrontEnd.Views.MainPageView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="400"> <Grid x:Name="LayoutRoot" Background="White"> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <TextBox Grid.Row="0" Text="{Binding InputCharacters, Mode=TwoWay}"/> <Button Grid.Row="1" Command="{Binding MySpecialCommand}"> <TextBlock Text="Generate"/> </Button> <TextBlock Grid.Row="2" Text="{Binding IROAString}"/> </Grid> </UserControl> Finally in the App.xaml.cs file we need to set the View and link it to the ViewModel. private void Application_Startup(object sender, StartupEventArgs e) { var myView = new MainPageView(); var myViewModel = new MainPageViewModel(); myView.DataContext = myViewModel; this.RootVisual = myView; }   Once this is done – hey presto – it worked. I typed in some “Test Input” and clicked the generate button and the correct Radio Operators Alphabet was generated. And that’s the end of my first very basic F# Silverlight application.

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  • Trash Destination Adapter

    The Trash Destination and this article came from early experiences of using SSIS and community feedback at the time. When developing a package it is very useful to have a destination adapter that does nothing but consume rows with no setup requirement. You often want run a package part way through development, or just add a path so you can set a Data Viewer. There are stock tasks that can be used, but with the Trash Destination all columns are treated as selected automatically (usage type of read-only), so the pipeline knows they are required. It is also obvious that this is for development or diagnostic purposes, and is clearly not a part of the functional design of the package. It is also ideal for just playing around and exploring concepts in SSIS, and is often used in conjunction with the Data Generator Source. Using these two components it is easy to setup a test of an expression in the Derived Column Transformation for example. The Data Generator Source provides some dummy data, and the Trash Destination allows you to anchor the output path and set a Data Viewer to examine the results. It can also be used when performance tuning packages. It is a consistent and known quantity that has no external influences, so it is ideal as a destination when breaking the data flow into sections to isolate a bottleneck. The adapter is really simple to use and requires no setup. Simply drop it onto the pipeline designer and use it to terminate your data flow path. Installation The component is provided as an MSI file which you can download and run to install it. This simply places the files on disk in the correct locations and also installs the assemblies in the Global Assembly Cache as per Microsoft’s recommendations. You may need to restart the SQL Server Integration Services service, as this caches information about what components are installed, as well as restarting any open instances of Business Intelligence Development Studio (BIDS) / Visual Studio that you may be using to build your SSIS packages. Finally, for 2005/2008, you will have to add the transformation to the Visual Studio toolbox manually. Right-click the toolbox, and select Choose Items.... Select the SSIS Data Flow Items tab, and then check the Trash Destination transformation in the Choose Toolbox Items window. This process has been described in detail in the related FAQ entry for How do I install a task or transform component? We recommend you follow best practice and apply the current Microsoft SQL Server Service pack to your SQL Server servers and workstations. Downloads The Trash Destination is available for SQL Server 2005, SQL Server 2008 (includes R2) and SQL Server 2012. Please choose the version to match your SQL Server version, or you can install multiple versions and use them side by side if you have more than one version of SQL Server installed. Trash Destination for SQL Server 2005 Trash Destination for SQL Server 2008 Trash Destination for SQL Server 2012 Version History SQL Server 2012 Version 3.0.0.34 - SQL Server 2012 release. Includes upgrade support for both 2005 and 2008 packages to 2012. (5 Jun 2012) SQL Server 2008 Version 2.0.0.33 - SQL Server 2008 release. Includes support for upgrade of 2005 packages. RTM compatible, previously February 2008 CTP. (4 Mar 2008) Version 2.0.0.31 - SQL Server 2008 November 2007 CTP. (14 Feb 2008) SQL Server 2005 Version 1.0.2.18 - SQL Server 2005 RTM Refresh. SP1 Compatibility Testing. (12 Jun 2006) Version 1.0.1.1 - SQL Server 2005 IDW 15 June CTP. Minor enhancements over v1.0.1.0. (11 Jun 2005) Version 1.0.1.0 - SQL Server 2005 IDW 14 April CTP. First Public Release. (30 May 2005) Troubleshooting Make sure you have downloaded the version that matches your version of SQL Server. We offer separate downloads for SQL Server 2005, SQL Server 2008 and SQL Server 2012. If you an error when you try and use the component along the lines of The component could not be added to the Data Flow task. Please verify that this component is properly installed.  ... The data flow object "Konesans ..." is not installed correctly on this computer, this usually indicates that the internal cache of SSIS components needs to be updated. This is held by the SSIS service, so you need restart the the SQL Server Integration Services service. You can do this from the Services applet in Control Panel or Administrative Tools in Windows. You can also restart the computer if you prefer. You may also need to restart any current instances of Business Intelligence Development Studio (BIDS) / Visual Studio that you may be using to build your SSIS packages. The full error message is shown below for reference: TITLE: Microsoft Visual Studio ------------------------------ The component could not be added to the Data Flow task. Please verify that this component is properly installed. ------------------------------ ADDITIONAL INFORMATION: The data flow object "Konesans.Dts.Pipeline.TrashDestination.Trash, Konesans.Dts.Pipeline.TrashDestination, Version=1.0.1.0, Culture=neutral, PublicKeyToken=b8351fe7752642cc" is not installed correctly on this computer. (Microsoft.DataTransformationServices.Design) For 2005/2008, once installation is complete you need to manually add the task to the toolbox before you will see it and to be able add it to packages - How do I install a task or transform component? This is not necessary for SQL Server 2012 as the new SSIS toolbox automatically detects components. If you are still having issues then contact us, but please provide as much detail as possible about error, as well as which version of the the task you are using and details of the SSIS tools installed.

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  • Editing sqlcmdvariable nodes in SSDT Publish Profile files using msbuild

    - by jamiet
    Publish profile files are a new feature of SSDT database projects that enable you to package up all environment-specific properties into a single file for use at publish time; I have written about them before at Publish Profile Files in SQL Server Data Tools (SSDT) and if it wasn’t obvious from that blog post, I’m a big fan! As I have used Publish Profile files more and more I have realised that there may be times when you need to edit those Publish profile files during your build process, you may think of such an operation as a kind of pre-processor step. In my case I have a sqlcmd variable called DeployTag, it holds a value representing the current build number that later gets inserted into a table using a Post-Deployment script (that’s a technique that I wrote about in Implementing SQL Server solutions using Visual Studio 2010 Database Projects – a compendium of project experiences – search for “Putting a build number into the DB”). Here are the contents of my Publish Profile file (simplified for demo purposes) : Notice that DeployTag defaults to “UNKNOWN”. On my current project we are using msbuild scripts to control what gets built and what I want to do is take the build number from our build engine and edit the Publish profile files accordingly. Here is the pertinent portion of the the msbuild script I came up with to do that:   <ItemGroup>     <Namespaces Include="myns">       <Prefix>myns</Prefix>       <Uri>http://schemas.microsoft.com/developer/msbuild/2003</Uri>     </Namespaces>   </ItemGroup>   <Target Name="UpdateBuildNumber">     <ItemGroup>       <SSDTPublishFiles Include="$(DESTINATION)\**\$(CONFIGURATION)\**\*.publish.xml" />     </ItemGroup>     <MSBuild.ExtensionPack.Xml.XmlFile Condition="%(SSDTPublishFiles.Identity) != ''"                                        TaskAction="UpdateElement"                                        File="%(SSDTPublishFiles.Identity)"                                        Namespaces="@(Namespaces)"                                         XPath="//myns:SqlCmdVariable[@Include='DeployTag']/myns:Value"                                         InnerText="$(BuildNumber)"/>   </Target> The important bits here are the definition of the namespace http://schemas.microsoft.com/developer/msbuild/2003: and the XPath expression //myns:SqlCmdVariable[@Include='DeployTag']/myns:Value: Some extra info: I use a fantastic tool called XMLPad to discover/test XPath expressions, read more at XMLPad – a new tool in my developer utility belt MSBuild.ExtensionPack.Xml.XmlFile is a msbuild task used to edit XML files and is available from Mike Fourie’s MSBuild Extension Pack I’m using a property called $(BuildNumber) to hold the value to substitute into the file and also $(DESTINATION)\**\$(CONFIGURATION)\**\*.publish.xml to define an ItemGroup all of my Publish Profile files. Populating those properties is basic msbuild stuff and is therefore outside the scope of this blog post however if you want to learn more check out MSBuild properties & How To: Use Wildcards to Build All Files in a Directory. Hope this is useful! @Jamiet

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  • LINQ und ArcObjects

    - by Marko Apfel
    LINQ und ArcObjects Motivation LINQ1 (language integrated query) ist eine Komponente des Microsoft .NET Frameworks seit der Version 3.5. Es erlaubt eine SQL-ähnliche Abfrage zu verschiedenen Datenquellen wie SQL, XML u.v.m. Wie SQL auch, bietet LINQ dazu eine deklarative Notation der Problemlösung - d.h. man muss nicht im Detail beschreiben wie eine Aufgabe, sondern was überhaupt zu lösen ist. Das befreit den Entwickler abfrageseitig von fehleranfälligen Iterator-Konstrukten. Ideal wäre es natürlich auf diese Möglichkeiten auch in der ArcObjects-Programmierung mit Features zugreifen zu können. Denkbar wäre dann folgendes Konstrukt: var largeFeatures = from feature in features where (feature.GetValue("SHAPE_Area").ToDouble() > 3000) select feature; bzw. dessen Äquivalent als Lambda-Expression: var largeFeatures = features.Where(feature => (feature.GetValue("SHAPE_Area").ToDouble() > 3000)); Dazu muss ein entsprechender Provider zu Verfügung stehen, der die entsprechende Iterator-Logik managt. Dies ist leichter als man auf den ersten Blick denkt - man muss nur die gewünschten Entitäten als IEnumerable<IFeature> liefern. (Anm.: nicht wundern - die Methoden GetValue() und ToDouble() habe ich nebenbei als Erweiterungsmethoden deklariert.) Im Hintergrund baut LINQ selbständig eine Zustandsmaschine (state machine)2 auf deren Ausführung verzögert ist (deferred execution)3 - d.h. dass erst beim tatsächlichen Anfordern von Entitäten (foreach, Count(), ToList(), ..) eine Instanziierung und Verarbeitung stattfindet, obwohl die Zuweisung schon an ganz anderer Stelle erfolgte. Insbesondere bei mehrfacher Iteration durch die Entitäten reibt man sich bei den ersten Debuggings verwundert die Augen wenn der Ausführungszeiger wie von Geisterhand wieder in die Iterator-Logik springt. Realisierung Eine ganz knappe Logik zum Konstruieren von IEnumerable<IFeature> lässt sich mittels Durchlaufen eines IFeatureCursor realisieren. Dazu werden die einzelnen Feature mit yield ausgegeben. Der einfachen Verwendung wegen, habe ich die Logik in eine Erweiterungsmethode GetFeatures() für IFeatureClass aufgenommen: public static IEnumerable GetFeatures(this IFeatureClass featureClass, IQueryFilter queryFilter, RecyclingPolicy policy) { IFeatureCursor featureCursor = featureClass.Search(queryFilter, RecyclingPolicy.Recycle == policy); IFeature feature; while (null != (feature = featureCursor.NextFeature())) { yield return feature; } //this is skipped in unit tests with cursor-mock if (Marshal.IsComObject(featureCursor)) { Marshal.ReleaseComObject(featureCursor); } } Damit kann man sich nun ganz einfach die IEnumerable<IFeature> erzeugen lassen: IEnumerable features = _featureClass.GetFeatures(RecyclingPolicy.DoNotRecycle); Etwas aufpassen muss man bei der Verwendung des "Recycling-Cursors". Nach einer verzögerten Ausführung darf im selben Kontext nicht erneut über die Features iteriert werden. In diesem Fall wird nämlich nur noch der Inhalt des letzten (recycelten) Features geliefert und alle Features sind innerhalb der Menge gleich. Kritisch würde daher das Konstrukt largeFeatures.ToList(). ForEach(feature => Debug.WriteLine(feature.OID)); weil ToList() schon einmal durch die Liste iteriert und der Cursor somit einmal durch die Features bewegt wurde. Die Erweiterungsmethode ForEach liefert dann immer dasselbe Feature. In derartigen Situationen darf also kein Cursor mit Recycling verwendet werden. Ein mehrfaches Ausführen von foreach ist hingegen kein Problem weil dafür jedes Mal die Zustandsmaschine neu instanziiert wird und somit der Cursor neu durchlaufen wird – das ist die oben schon erwähnte Magie. Ausblick Nun kann man auch einen Schritt weiter gehen und ganz eigene Implementierungen für die Schnittstelle IEnumerable<IFeature> in Angriff nehmen. Dazu müssen nur die Methode und das Property zum Zugriff auf den Enumerator ausprogrammiert werden. Im Enumerator selbst veranlasst man in der Reset()-Methode das erneute Ausführen der Suche – dazu übergibt man beispielsweise ein entsprechendes Delegate in den Konstruktur: new FeatureEnumerator( _featureClass, featureClass => featureClass.Search(_filter, isRecyclingCursor)); und ruft dieses beim Reset auf: public void Reset() {     _featureCursor = _resetCursor(_t); } Auf diese Art und Weise können Enumeratoren für völlig verschiedene Szenarien implementiert werden, die clientseitig restlos identisch nach obigen Schema verwendet werden. Damit verschmelzen Cursors, SelectionSets u.s.w. zu einer einzigen Materie und die Wiederverwendbarkeit von Code steigt immens. Obendrein lässt sich ein IEnumerable in automatisierten Unit-Tests sehr einfach mocken - ein großer Schritt in Richtung höherer Software-Qualität.4 Fazit Nichtsdestotrotz ist Vorsicht mit diesen Konstrukten in performance-relevante Abfragen geboten. Dadurch dass im Hintergrund eine Zustandsmaschine verwalten wird, entsteht einiges an Overhead dessen Verarbeitung zusätzliche Zeit kostet - ca. 20 bis 100 Prozent. Darüber hinaus ist auch das Arbeiten ohne Recycling schnell ein Performance-Gap. Allerdings ist deklarativer LINQ-Code viel eleganter, fehlerfreier und wartungsfreundlicher als das manuelle Iterieren, Vergleichen und Aufbauen einer Ergebnisliste. Der Code-Umfang verringert sich erfahrungsgemäß im Schnitt um 75 bis 90 Prozent! Dafür warte ich gerne ein paar Millisekunden länger. Wie so oft muss abgewogen werden zwischen Wartbarkeit und Performance - wobei für mich Wartbarkeit zunehmend an Priorität gewinnt. Zumeist ist sowieso nicht der Code sondern der Anwender die Bremse im Prozess. Demo-Quellcode support.esri.de   [1] Wikipedia: LINQ http://de.wikipedia.org/wiki/LINQ [2] Wikipedia: Zustandsmaschine http://de.wikipedia.org/wiki/Endlicher_Automat [3] Charlie Calverts Blog: LINQ and Deferred Execution http://blogs.msdn.com/b/charlie/archive/2007/12/09/deferred-execution.aspx [4] Clean Code Developer - gelber Grad/Automatisierte Unit Tests http://www.clean-code-developer.de/Gelber-Grad.ashx#Automatisierte_Unit_Tests_8

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  • Write your Tests in RSpec with IronRuby

    - by kazimanzurrashid
    [Note: This is not a continuation of my previous post, treat it as an experiment out in the wild. ] Lets consider the following class, a fictitious Fund Transfer Service: public class FundTransferService : IFundTransferService { private readonly ICurrencyConvertionService currencyConvertionService; public FundTransferService(ICurrencyConvertionService currencyConvertionService) { this.currencyConvertionService = currencyConvertionService; } public void Transfer(Account fromAccount, Account toAccount, decimal amount) { decimal convertionRate = currencyConvertionService.GetConvertionRate(fromAccount.Currency, toAccount.Currency); decimal convertedAmount = convertionRate * amount; fromAccount.Withdraw(amount); toAccount.Deposit(convertedAmount); } } public class Account { public Account(string currency, decimal balance) { Currency = currency; Balance = balance; } public string Currency { get; private set; } public decimal Balance { get; private set; } public void Deposit(decimal amount) { Balance += amount; } public void Withdraw(decimal amount) { Balance -= amount; } } We can write the spec with MSpec + Moq like the following: public class When_fund_is_transferred { const decimal ConvertionRate = 1.029m; const decimal TransferAmount = 10.0m; const decimal InitialBalance = 100.0m; static Account fromAccount; static Account toAccount; static FundTransferService fundTransferService; Establish context = () => { fromAccount = new Account("USD", InitialBalance); toAccount = new Account("CAD", InitialBalance); var currencyConvertionService = new Moq.Mock<ICurrencyConvertionService>(); currencyConvertionService.Setup(ccv => ccv.GetConvertionRate(Moq.It.IsAny<string>(), Moq.It.IsAny<string>())).Returns(ConvertionRate); fundTransferService = new FundTransferService(currencyConvertionService.Object); }; Because of = () => { fundTransferService.Transfer(fromAccount, toAccount, TransferAmount); }; It should_decrease_from_account_balance = () => { fromAccount.Balance.ShouldBeLessThan(InitialBalance); }; It should_increase_to_account_balance = () => { toAccount.Balance.ShouldBeGreaterThan(InitialBalance); }; } and if you run the spec it will give you a nice little output like the following: When fund is transferred » should decrease from account balance » should increase to account balance 2 passed, 0 failed, 0 skipped, took 1.14 seconds (MSpec). Now, lets see how we can write exact spec in RSpec. require File.dirname(__FILE__) + "/../FundTransfer/bin/Debug/FundTransfer" require "spec" require "caricature" describe "When fund is transferred" do Convertion_Rate = 1.029 Transfer_Amount = 10.0 Initial_Balance = 100.0 before(:all) do @from_account = FundTransfer::Account.new("USD", Initial_Balance) @to_account = FundTransfer::Account.new("CAD", Initial_Balance) currency_convertion_service = Caricature::Isolation.for(FundTransfer::ICurrencyConvertionService) currency_convertion_service.when_receiving(:get_convertion_rate).with(:any, :any).return(Convertion_Rate) fund_transfer_service = FundTransfer::FundTransferService.new(currency_convertion_service) fund_transfer_service.transfer(@from_account, @to_account, Transfer_Amount) end it "should decrease from account balance" do @from_account.balance.should be < Initial_Balance end it "should increase to account balance" do @to_account.balance.should be > Initial_Balance end end I think the above code is self explanatory, treat the require(line 1- 4) statements as the add reference of our visual studio projects, we are adding all the required libraries with this statement. Next, the describe which is a RSpec keyword. The before does exactly the same as NUnit's Setup or MsTest’s TestInitialize attribute, but in the above we are using before(:all) which acts as ClassInitialize of MsTest, that means it will be executed only once before all the test methods. In the before(:all) we are first instantiating the from and to accounts, it is same as creating with the full name (including namespace)  like fromAccount = new FundTransfer.Account(.., ..), next, we are creating a mock object of ICurrencyConvertionService, check that for creating the mock we are not using the Moq like the MSpec version. This is somewhat an interesting issue of IronRuby or maybe the DLR, it seems that it is not possible to use the lambda expression that most of the mocking tools uses in arrange phase in Iron Ruby, like: currencyConvertionService.Setup(ccv => ccv.GetConvertionRate(Moq.It.IsAny<string>(), Moq.It.IsAny<string>())).Returns(ConvertionRate); But the good news is, there is already an excellent mocking tool called Caricature written completely in IronRuby which we can use to mock the .NET classes. May be all the mocking tool providers should give some thought to add the support for the DLR, so that we can use the tool that we are already familiar with. I think the rest of the code is too simple, so I am skipping the explanation. Now, the last thing, how we are going to run it with RSpec, lets first install the required gems. Open you command prompt and type the following: igem sources -a http://gems.github.com This will add the GitHub as gem source. Next type: igem install uuidtools caricature rspec and at last we have to create a batch file so that we can execute it in the Notepad++, create a batch like in the IronRuby bin directory like my previous post and put the following in that batch file: @echo off cls call spec %1 --format specdoc pause Next, add a run menu and shortcut in the Notepad++ like my previous post. Now when we run it it will show the following output: When fund is transferred - should decrease from account balance - should increase to account balance Finished in 0.332042 seconds 2 examples, 0 failures Press any key to continue . . . You will complete code of this post in the bottom. That's it for today. Download: RSpecIntegration.zip

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  • Silverlight Cream for January 11, 2011 -- #1024

    - by Dave Campbell
    1,000 blogposts is quite a few, but to die-hard geeks, 1000 isn't the number... 1K is the number, and today is my 1K blogpost! I've been working up to this for at least 11 months. Way back at MIX10, I approached some vendors about an idea I had. A month ago I contacted them and others, and everyone I contacted was very generous and supportive of my idea. My idea was not to run a contest, but blog as normal, and whoever ended up on my 1K post would get some swag... and I set a cut-off at 13 posts. So... blogging normally, I had some submittals, and then ran my normal process to pick up the next posts until I hit a total of 13. To provide a distribution channel for the swag, everyone on the list, please send me your snail mail (T-shirts) and email (licenses) addresses as soon as possible.   I'd like to thank the following generous sponsors for their contributions to my fun (in alphabetic order): and Rachel Hawley for contributing 4 Silverlight control sets First Floor Software and Koen Zwikstra for contributing 13 licenses for Silverlight Spy and Sara Faatz/Jason Beres for contributing 13 licenses for Silverlight Data Visualization controls and Svetla Stoycheva for contributing T-Shirts for everyone on the post and Ina Tontcheva for contributing 13 licenses for RadControls for Silverlight + RadControls for Windows Phone and Charlene Kozlan for contributing 1 combopack standard, 2 DataGrid for Silverlight, and 2 Listbox for Silverlight Standard And now finally...in this Issue: Nigel Sampson, Jeremy Likness, Dan Wahlin, Kunal Chowdhurry, Alex Knight, Wei-Meng Lee, Michael Crump, Jesse Liberty, Peter Kuhn, Michael Washington, Tau Sick, Max Paulousky, Damian Schenkelman Above the Fold: Silverlight: "Demystifying Silverlight Dependency Properties" Dan Wahlin WP7: "Using Windows Phone Gestures as Triggers" Nigel Sampson Expression Blend: "PathListBox: making data look cool" Alex Knight From SilverlightCream.com: Using Windows Phone Gestures as Triggers Nigel Sampson blogged about WP7 Gestures, the Toolkit, and using Gestures as Triggers, and actually makes it looks simple :) Jounce Part 9: Static and Dynamic Module Management Jeremy Likness has episode 9 of his explanation of his MVVM framework, Jounce, up... and a big discussion of Modules and Module Management from a Jounce perspective. Demystifying Silverlight Dependency Properties Dan Wahlin takes a page from one of his teaching opportunities, and shares his knowledge of Dependency Properties with us... beginning with what they are, defining them in code, and demonstrating their use. Customizing Silverlight ChildWindow Style using Blend Kunal Chowdhurry has a great post up about getting your Child Windows to match the look & feel of the rest of youra app... plus a bunch of Blend goodness thrown in. PathListBox: making data look cool File this post by Alex Knight in the 'holy crap' file along with the others in this series! ... just check out that cool Ticker Style Path ListBox at the top of the blog... too cool! Web Access in Windows Phone 7 Apps Wei-Meng Lee has the 3rd part of his series on WP7 development up and in this one is discussing Web Access... I mean *discussing* it... tons of detail, code, and explanation... great post. Prevent your Silverlight XAP file from caching in your browser. Michael Crump helps relieve stress on Silverlight developers everywhere by exploring how to avoid caching of your XAP in the browser... (WPFS) MVVM Light Toolkit: Soup To Nuts Part I Jesse Liberty continues his Windows Phone from Scratch series with a new segment exploring Laurent Bugnion's MVVMLight Toolkit beginning with acquiring and installing the toolkit, then proceeds to discuss linking the View and ViewModel, the ViewModel Locator, and page navigation. Silverlight: Making a DateTimePicker Peter Kuhn attacks a problem that crops up on the forums a lot -- a DateTimePicker control for Silverlight... following the "It's so simple to build one yourself" advice, he did so, and provides the code for all of us! Windows Phone 7 Animated Button Press Michael Washington took exception to button presses that gave no visual feedback and produced a behavior that does just that. Using TweetSharp in a Windows Phone 7 app Tau Sick demonstrates using TweetSharp to put a twitter feed into a WP7 app, as he did in "Hangover Helper"... all the instructions from getting Tweeetshaprt to the code necessary. Bindable Application Bar Extensions for Windows Phone 7 Max Paulousky has a post discussing some real extensions to the ApplicationBar for WP7.. he begins with a bindable application bar by Nicolas Humann that I've missed, probably because his blog is in French... and extends it to allow using DelegateCommand. How to: Load Prism modules packaged in a separate XAP file in an OOB application Damian Schenkelman posts about Prism, AppModules in separate XAPs and running OOB... if you've tried this, you know it's a hassle.. Damian has the solution. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • SQL SERVER – Thinking about Deprecated, Discontinued Features and Breaking Changes while Upgrading to SQL Server 2012 – Guest Post by Nakul Vachhrajani

    - by pinaldave
    Nakul Vachhrajani is a Technical Specialist and systems development professional with iGATE having a total IT experience of more than 7 years. Nakul is an active blogger with BeyondRelational.com (150+ blogs), and can also be found on forums at SQLServerCentral and BeyondRelational.com. Nakul has also been a guest columnist for SQLAuthority.com and SQLServerCentral.com. Nakul presented a webcast on the “Underappreciated Features of Microsoft SQL Server” at the Microsoft Virtual Tech Days Exclusive Webcast series (May 02-06, 2011) on May 06, 2011. He is also the author of a research paper on Database upgrade methodologies, which was published in a CSI journal, published nationwide. In addition to his passion about SQL Server, Nakul also contributes to the academia out of personal interest. He visits various colleges and universities as an external faculty to judge project activities being carried out by the students. Disclaimer: The opinions expressed herein are his own personal opinions and do not represent his employer’s view in anyway. Blog | LinkedIn | Twitter | Google+ Let us hear the thoughts of Nakul in first person - Those who have been following my blogs would be aware that I am recently running a series on the database engine features that have been deprecated in Microsoft SQL Server 2012. Based on the response that I have received, I was quite surprised to know that most of the audience found these to be breaking changes, when in fact, they were not! It was then that I decided to write a little piece on how to plan your database upgrade such that it works with the next version of Microsoft SQL Server. Please note that the recommendations made in this article are high-level markers and are intended to help you think over the specific steps that you would need to take to upgrade your database. Refer the documentation – Understand the terms Change is the only constant in this world. Therefore, whenever customer requirements, newer architectures and designs require software vendors to make a change to the keywords, functions, etc; they ensure that they provide their end users sufficient time to migrate over to the new standards before dropping off the old ones. Microsoft does that too with it’s Microsoft SQL Server product. Whenever a new SQL Server release is announced, it comes with a list of the following features: Breaking changes These are changes that would break your currently running applications, scripts or functionalities that are based on earlier version of Microsoft SQL Server These are mostly features whose behavior has been changed keeping in mind the newer architectures and designs Lesson: These are the changes that you need to be most worried about! Discontinued features These features are no longer available in the associated version of Microsoft SQL Server These features used to be “deprecated” in the prior release Lesson: Without these changes, your database would not be compliant/may not work with the version of Microsoft SQL Server under consideration Deprecated features These features are those that are still available in the current version of Microsoft SQL Server, but are scheduled for removal in a future version. These may be removed in either the next version or any other future version of Microsoft SQL Server The features listed for deprecation will compose the list of discontinued features in the next version of SQL Server Lesson: Plan to make necessary changes required to remove/replace usage of the deprecated features with the latest recommended replacements Once a feature appears on the list, it moves from bottom to the top, i.e. it is first marked as “Deprecated” and then “Discontinued”. We know of “Breaking change” comes later on in the product life cycle. What this means is that if you want to know what features would not work with SQL Server 2012 (and you are currently using SQL Server 2008 R2), you need to refer the list of breaking changes and discontinued features in SQL Server 2012. Use the tools! There are a lot of tools and technologies around us, but it is rarely that I find teams using these tools religiously and to the best of their potential. Below are the top two tools, from Microsoft, that I use every time I plan a database upgrade. The SQL Server Upgrade Advisor Ever since SQL Server 2005 was announced, Microsoft provides a small, very light-weight tool called the “SQL Server upgrade advisor”. The upgrade advisor analyzes installed components from earlier versions of SQL Server, and then generates a report that identifies issues to fix either before or after you upgrade. The analysis examines objects that can be accessed, such as scripts, stored procedures, triggers, and trace files. Upgrade Advisor cannot analyze desktop applications or encrypted stored procedures. Refer the links towards the end of the post to know how to get the Upgrade Advisor. The SQL Server Profiler Another great tool that you can use is the one most SQL Server developers & administrators use often – the SQL Server profiler. SQL Server Profiler provides functionality to monitor the “Deprecation” event, which contains: Deprecation announcement – equivalent to features to be deprecated in a future release of SQL Server Deprecation final support – equivalent to features to be deprecated in the next release of SQL Server You can learn more using the links towards the end of the post. A basic checklist There are a lot of finer points that need to be taken care of when upgrading your database. But, it would be worth-while to identify a few basic steps in order to make your database compliant with the next version of SQL Server: Monitor the current application workload (on a test bed) via the Profiler in order to identify usage of features marked as Deprecated If none appear, you are all set! (This almost never happens) Note down all the offending queries and feature usages Run analysis sessions using the SQL Server upgrade advisor on your database Based on the inputs from the analysis report and Profiler trace sessions, Incorporate solutions for the breaking changes first Next, incorporate solutions for the discontinued features Revisit and document the upgrade strategy for your deployment scenarios Revisit the fall-back, i.e. rollback strategies in case the upgrades fail Because some programming changes are dependent upon the SQL server version, this may need to be done in consultation with the development teams Before any other enhancements are incorporated by the development team, send out the database changes into QA QA strategy should involve a comparison between an environment running the old version of SQL Server against the new one Because minimal application changes have gone in (essential changes for SQL Server version compliance only), this would be possible As an ongoing activity, keep incorporating changes recommended as per the deprecated features list As a DBA, update your coding standards to ensure that the developers are using ANSI compliant code – this code will require a change only if the ANSI standard changes Remember this: Change management is a continuous process. Keep revisiting the product release notes and incorporate recommended changes to stay prepared for the next release of SQL Server. May the power of SQL Server be with you! Links Referenced in this post Breaking changes in SQL Server 2012: Link Discontinued features in SQL Server 2012: Link Get the upgrade advisor from the Microsoft Download Center at: Link Upgrade Advisor page on MSDN: Link Profiler: Review T-SQL code to identify objects no longer supported by Microsoft: Link Upgrading to SQL Server 2012 by Vinod Kumar: Link Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: Upgrade

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  • Anatomy of a .NET Assembly - PE Headers

    - by Simon Cooper
    Today, I'll be starting a look at what exactly is inside a .NET assembly - how the metadata and IL is stored, how Windows knows how to load it, and what all those bytes are actually doing. First of all, we need to understand the PE file format. PE files .NET assemblies are built on top of the PE (Portable Executable) file format that is used for all Windows executables and dlls, which itself is built on top of the MSDOS executable file format. The reason for this is that when .NET 1 was released, it wasn't a built-in part of the operating system like it is nowadays. Prior to Windows XP, .NET executables had to load like any other executable, had to execute native code to start the CLR to read & execute the rest of the file. However, starting with Windows XP, the operating system loader knows natively how to deal with .NET assemblies, rendering most of this legacy code & structure unnecessary. It still is part of the spec, and so is part of every .NET assembly. The result of this is that there are a lot of structure values in the assembly that simply aren't meaningful in a .NET assembly, as they refer to features that aren't needed. These are either set to zero or to certain pre-defined values, specified in the CLR spec. There are also several fields that specify the size of other datastructures in the file, which I will generally be glossing over in this initial post. Structure of a PE file Most of a PE file is split up into separate sections; each section stores different types of data. For instance, the .text section stores all the executable code; .rsrc stores unmanaged resources, .debug contains debugging information, and so on. Each section has a section header associated with it; this specifies whether the section is executable, read-only or read/write, whether it can be cached... When an exe or dll is loaded, each section can be mapped into a different location in memory as the OS loader sees fit. In order to reliably address a particular location within a file, most file offsets are specified using a Relative Virtual Address (RVA). This specifies the offset from the start of each section, rather than the offset within the executable file on disk, so the various sections can be moved around in memory without breaking anything. The mapping from RVA to file offset is done using the section headers, which specify the range of RVAs which are valid within that section. For example, if the .rsrc section header specifies that the base RVA is 0x4000, and the section starts at file offset 0xa00, then an RVA of 0x401d (offset 0x1d within the .rsrc section) corresponds to a file offset of 0xa1d. Because each section has its own base RVA, each valid RVA has a one-to-one mapping with a particular file offset. PE headers As I said above, most of the header information isn't relevant to .NET assemblies. To help show what's going on, I've created a diagram identifying all the various parts of the first 512 bytes of a .NET executable assembly. I've highlighted the relevant bytes that I will refer to in this post: Bear in mind that all numbers are stored in the assembly in little-endian format; the hex number 0x0123 will appear as 23 01 in the diagram. The first 64 bytes of every file is the DOS header. This starts with the magic number 'MZ' (0x4D, 0x5A in hex), identifying this file as an executable file of some sort (an .exe or .dll). Most of the rest of this header is zeroed out. The important part of this header is at offset 0x3C - this contains the file offset of the PE signature (0x80). Between the DOS header & PE signature is the DOS stub - this is a stub program that simply prints out 'This program cannot be run in DOS mode.\r\n' to the console. I will be having a closer look at this stub later on. The PE signature starts at offset 0x80, with the magic number 'PE\0\0' (0x50, 0x45, 0x00, 0x00), identifying this file as a PE executable, followed by the PE file header (also known as the COFF header). The relevant field in this header is in the last two bytes, and it specifies whether the file is an executable or a dll; bit 0x2000 is set for a dll. Next up is the PE standard fields, which start with a magic number of 0x010b for x86 and AnyCPU assemblies, and 0x20b for x64 assemblies. Most of the rest of the fields are to do with the CLR loader stub, which I will be covering in a later post. After the PE standard fields comes the NT-specific fields; again, most of these are not relevant for .NET assemblies. The one that is is the highlighted Subsystem field, and specifies if this is a GUI or console app - 0x20 for a GUI app, 0x30 for a console app. Data directories & section headers After the PE and COFF headers come the data directories; each directory specifies the RVA (first 4 bytes) and size (next 4 bytes) of various important parts of the executable. The only relevant ones are the 2nd (Import table), 13th (Import Address table), and 15th (CLI header). The Import and Import Address table are only used by the startup stub, so we will look at those later on. The 15th points to the CLI header, where the CLR-specific metadata begins. After the data directories comes the section headers; one for each section in the file. Each header starts with the section's ASCII name, null-padded to 8 bytes. Again, most of each header is irrelevant, but I've highlighted the base RVA and file offset in each header. In the diagram, you can see the following sections: .text: base RVA 0x2000, file offset 0x200 .rsrc: base RVA 0x4000, file offset 0xa00 .reloc: base RVA 0x6000, file offset 0x1000 The .text section contains all the CLR metadata and code, and so is by far the largest in .NET assemblies. The .rsrc section contains the data you see in the Details page in the right-click file properties page, but is otherwise unused. The .reloc section contains address relocations, which we will look at when we study the CLR startup stub. What about the CLR? As you can see, most of the first 512 bytes of an assembly are largely irrelevant to the CLR, and only a few bytes specify needed things like the bitness (AnyCPU/x86 or x64), whether this is an exe or dll, and the type of app this is. There are some bytes that I haven't covered that affect the layout of the file (eg. the file alignment, which determines where in a file each section can start). These values are pretty much constant in most .NET assemblies, and don't affect the CLR data directly. Conclusion To summarize, the important data in the first 512 bytes of a file is: DOS header. This contains a pointer to the PE signature. DOS stub, which we'll be looking at in a later post. PE signature PE file header (aka COFF header). This specifies whether the file is an exe or a dll. PE standard fields. This specifies whether the file is AnyCPU/32bit or 64bit. PE NT-specific fields. This specifies what type of app this is, if it is an app. Data directories. The 15th entry (at offset 0x168) contains the RVA and size of the CLI header inside the .text section. Section headers. These are used to map between RVA and file offset. The important one is .text, which is where all the CLR data is stored. In my next post, we'll start looking at the metadata used by the CLR directly, which is all inside the .text section.

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric 2D game with moderate-scale multiplayer, approximately 20-30 players connected at once to a persistent server. I've had some difficulty getting a good movement prediction implementation in place. Physics/Movement The game doesn't have a true physics implementation, but uses the basic principles to implement movement. Rather than continually polling input, state changes (ie/ mouse down/up/move events) are used to change the state of the character entity the player is controlling. The player's direction (ie/ north-east) is combined with a constant speed and turned into a true 3D vector - the entity's velocity. In the main game loop, "Update" is called before "Draw". The update logic triggers a "physics update task" that tracks all entities with a non-zero velocity uses very basic integration to change the entities position. For example: entity.Position += entity.Velocity.Scale(ElapsedTime.Seconds) (where "Seconds" is a floating point value, but the same approach would work for millisecond integer values). The key point is that no interpolation is used for movement - the rudimentary physics engine has no concept of a "previous state" or "current state", only a position and velocity. State Change and Update Packets When the velocity of the character entity the player is controlling changes, a "move avatar" packet is sent to the server containing the entity's action type (stand, walk, run), direction (north-east), and current position. This is different from how 3D first person games work. In a 3D game the velocity (direction) can change frame to frame as the player moves around. Sending every state change would effectively transmit a packet per frame, which would be too expensive. Instead, 3D games seem to ignore state changes and send "state update" packets on a fixed interval - say, every 80-150ms. Since speed and direction updates occur much less frequently in my game, I can get away with sending every state change. Although all of the physics simulations occur at the same speed and are deterministic, latency is still an issue. For that reason, I send out routine position update packets (similar to a 3D game) but much less frequently - right now every 250ms, but I suspect with good prediction I can easily boost it towards 500ms. The biggest problem is that I've now deviated from the norm - all other documentation, guides, and samples online send routine updates and interpolate between the two states. It seems incompatible with my architecture, and I need to come up with a better movement prediction algorithm that is closer to a (very basic) "networked physics" architecture. The server then receives the packet and determines the players speed from it's movement type based on a script (Is the player able to run? Get the player's running speed). Once it has the speed, it combines it with the direction to get a vector - the entity's velocity. Some cheat detection and basic validation occurs, and the entity on the server side is updated with the current velocity, direction, and position. Basic throttling is also performed to prevent players from flooding the server with movement requests. After updating its own entity, the server broadcasts an "avatar position update" packet to all other players within range. The position update packet is used to update the client side physics simulations (world state) of the remote clients and perform prediction and lag compensation. Prediction and Lag Compensation As mentioned above, clients are authoritative for their own position. Except in cases of cheating or anomalies, the client's avatar will never be repositioned by the server. No extrapolation ("move now and correct later") is required for the client's avatar - what the player sees is correct. However, some sort of extrapolation or interpolation is required for all remote entities that are moving. Some sort of prediction and/or lag-compensation is clearly required within the client's local simulation / physics engine. Problems I've been struggling with various algorithms, and have a number of questions and problems: Should I be extrapolating, interpolating, or both? My "gut feeling" is that I should be using pure extrapolation based on velocity. State change is received by the client, client computes a "predicted" velocity that compensates for lag, and the regular physics system does the rest. However, it feels at odds to all other sample code and articles - they all seem to store a number of states and perform interpolation without a physics engine. When a packet arrives, I've tried interpolating the packet's position with the packet's velocity over a fixed time period (say, 200ms). I then take the difference between the interpolated position and the current "error" position to compute a new vector and place that on the entity instead of the velocity that was sent. However, the assumption is that another packet will arrive in that time interval, and it's incredibly difficult to "guess" when the next packet will arrive - especially since they don't all arrive on fixed intervals (ie/ state changes as well). Is the concept fundamentally flawed, or is it correct but needs some fixes / adjustments? What happens when a remote player stops? I can immediately stop the entity, but it will be positioned in the "wrong" spot until it moves again. If I estimate a vector or try to interpolate, I have an issue because I don't store the previous state - the physics engine has no way to say "you need to stop after you reach position X". It simply understands a velocity, nothing more complex. I'm reluctant to add the "packet movement state" information to the entities or physics engine, since it violates basic design principles and bleeds network code across the rest of the game engine. What should happen when entities collide? There are three scenarios - the controlling player collides locally, two entities collide on the server during a position update, or a remote entity update collides on the local client. In all cases I'm uncertain how to handle the collision - aside from cheating, both states are "correct" but at different time periods. In the case of a remote entity it doesn't make sense to draw it walking through a wall, so I perform collision detection on the local client and cause it to "stop". Based on point #2 above, I might compute a "corrected vector" that continually tries to move the entity "through the wall" which will never succeed - the remote avatar is stuck there until the error gets too high and it "snaps" into position. How do games work around this?

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  • BizTalk Envelopes explained

    - by Robert Kokuti
    Recently I've been trying to get some order into an ESB-BizTalk pub/sub scenario, and decided to wrap the payload into standardized envelopes. I have used envelopes before in a 'light weight' fashion, and I found that they can be quite useful and powerful if used systematically. Here is what I learned. The Theory In my experience, Envelopes are often underutilised in a BizTalk solution, and quite often their full potential is not well understood. Here I try to simplify the theory behind the Envelopes within BizTalk.   Envelopes can be used to attach additional data to the ‘real’ data (payload). This additional data can contain all routing and processing information, and allows treating the business data as a ‘black box’, possibly compressed and/or encrypted etc. The point here is that the infrastructure does not need to know anything about the business data content, just as a post man does not need to know the letter within the envelope. BizTalk has built-in support for envelopes through the XMLDisassembler and XMLAssembler pipeline components (these are part of the XMLReceive and XMLSend default pipelines). These components, among other things, perform the following: XMLDisassembler Extracts the payload from the envelope into the Message Body Copies data from the envelope into the message context, as specified by the property schema(s) associated by the envelope schema. Typically, once the envelope is through the XMLDisassembler, the payload is submitted into the Messagebox, and the rest of the envelope data are copied into the context of the submitted message. The XMLDisassembler uses the Property Schemas, referenced by the Envelope Schema, to determine the name of the promoted Message Context element.   XMLAssembler Wraps the Message Body inside the specified envelope schema Populates the envelope values from the message context, as specified by the property schema(s) associated by the envelope schema. Notice that there are no requirements to use the receiving envelope schema when sending. The sent message can be wrapped within any suitable envelope, regardless whether the message was originally received within an envelope or not. However, by sharing Property Schemas between Envelopes, it is possible to pass values from the incoming envelope to the outgoing envelope via the Message Context. The Practice Creating the Envelope Add a new Schema to the BizTalk project:   Envelopes are defined as schemas, with the <Schema> Envelope property set to Yes, and the root node’s Body XPath property pointing to the node which contains the payload. Typically, you’d create an envelope structure similar to this: Click on the <Schema> node and set the Envelope property to Yes. Then, click on the Envelope node, and set the Body XPath property pointing to the ‘Body’ node:   The ‘Body’ node is a Child Element, and its Data Structure Type is set to xs:anyType.  This allows the Body node to carry any payload data. The XMLReceive pipeline will submit the data found in the Body node, while the XMLSend pipeline will copy the message into the Body node, before sending to the destination. Promoting Properties Once you defined the envelope, you may want to promote the envelope data (anything other than the Body) as Property Fields, in order to preserve their value in the message context. Anything not promoted will be lost when the XMLDisassembler extracts the payload from the Body. Typically, this means you promote everything in the Header node. Property promotion uses associated Property Schemas. These are special BizTalk schemas which have a flat field structure. Property Schemas define the name of the promoted values in the Message Context, by combining the Property Schema’s Namespace and the individual Field names. It is worth being systematic when it comes to naming your schemas, their namespace and type name. A coherent method will make your life easier when it comes to referencing the schemas during development, and managing subscriptions (filters) in BizTalk Administration. I developed a fairly coherent naming convention which I’ll probably share in another article. Because the property schema must be flat, I recommend creating one for each level in the envelope header hierarchy. Property schemas are very useful in passing data between incoming as outgoing envelopes. As I mentioned earlier, in/out envelopes do not have to be the same, but you can use the same property schema when you promote the outgoing envelope fields as you used for the incoming schema.  As you can reference many property schemas for field promotion, you can pick data from a variety of sources when you define your outgoing envelope. For example, the outgoing envelope can carry some of the incoming envelope’s promoted values, plus some values from the standard BizTalk message context, like the AdapterReceiveCompleteTime property from the BizTalk message-tracking properties. The values you promote for the outgoing envelope will be automatically populated from the Message Context by the XMLAssembler pipeline component. Using the Envelope Receiving Enveloped messages are automatically recognized by the XMLReceive pipeline, or any other custom pipeline which includes the XMLDisassembler component. The Body Path node will become the Message Body, while the rest of the envelope values will be added to the Message context, as defined by the Property Shemas referenced by the Envelope Schema. Sending The Send Port’s filter expression can use the promoted properties from the incoming envelope. If you want to enclose the sent message within an envelope, the Send Port XMLAssembler component must be configured with the fully qualified envelope name:   One way of obtaining the fully qualified envelope name is copy it off from the envelope schema property page: The full envelope schema name is constructed as <Name>, <Assembly> The outgoing envelope is populated by the XMLAssembler pipeline component. The Message Body is copied to the specified envelope’s Body Path node, while the rest of the envelope fields are populated from the Message Context, according to the Property Schemas associated with the Envelope Schema. That’s all for now, happy enveloping!

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  • strange sqares like hints in Silverlight application?

    - by lina
    Good day! Strange square appears on mouse hover on text boxes, buttons, etc (something like hint) in a silverlight navigation application - how can I remove it? a scrin shot an example .xaml page: <Code:BasePage x:Class="CAP.Views.Main" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:Code="clr-namespace:CAP.Code" d:DesignWidth="640" d:DesignHeight="480" Title="?????? ??????? ???????? ??? ?????"> <Grid x:Name="LayoutRoot"> <Grid.RowDefinitions> <RowDefinition Height="103*" /> <RowDefinition Height="377*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="120*" /> <ColumnDefinition Width="520*" /> </Grid.ColumnDefinitions> <Image Height="85" HorizontalAlignment="Left" Name="image1" Stretch="Fill" VerticalAlignment="Top" Width="84" Margin="12,0,0,0" ImageFailed="image1_ImageFailed" Source="/CAP;component/Images/My-Computer.png" /> <TextBlock Grid.Column="1" Height="Auto" TextWrapping="Wrap" HorizontalAlignment="Left" Margin="0,12,0,0" Name="textBlock1" Text="Good day!" VerticalAlignment="Top" FontFamily="Verdana" FontSize="16" Width="345" FontWeight="Bold" /> <TextBlock Grid.Column="1" Grid.Row="1" TextWrapping="Wrap" Height="299" HorizontalAlignment="Left" Name="textBlock2" VerticalAlignment="Top" FontFamily="Verdana" FontSize="14" Width="441" > <Run Text="Some text "/><LineBreak/><LineBreak/><Run Text="and so on"/> <LineBreak/> </TextBlock> </Grid> xaml.cs: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Windows.Navigation; using CAP.Code; namespace CAP.Views { public partial class Main : BasePage { public Main() : base() { InitializeComponent(); MapBuilder.AddToMap(new SiteMapUnit() { Caption = "???????", RelativeUrl = "Main" },true); ((App)Application.Current).Mainpage.tvMainMenu.SelectedItems.Clear(); } // Executes when the user navigates to this page. protected override void OnNavigatedTo(NavigationEventArgs e) { } private void image1_ImageFailed(object sender, ExceptionRoutedEventArgs e) { } protected override string[] NeededPermission() { return new string[0]; } } } MainPage.xaml <UserControl x:Class="CAP.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Code="clr-namespace:CAP.Code" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:uriMapper="clr-namespace:System.Windows.Navigation;assembly=System.Windows.Controls.Navigation" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:telerik="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls" xmlns:telerikNavigation="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls.Navigation" mc:Ignorable="d" Margin="0,0,0,0" Width="auto" Height="auto" xmlns:dataInput="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data.Input"> <ScrollViewer Width="auto" Height="auto" BorderBrush="White" BorderThickness="0" Margin="0,0,0,0" x:Name="sV" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto" > <ScrollViewer.Content> <Grid Width="auto" Height="auto" x:Name="LayoutRoot" Style="{StaticResource LayoutRootGridStyle}" Margin="0,0,0,0"> <StackPanel Width="auto" Height="auto" Orientation="Vertical" Margin="250,0,0,50"> <Border x:Name="ContentBorder2" Margin="0,0,0,0" > <!--<navigation:Frame Margin="0,0,0,0" Width="auto" Height="auto" x:Name="AnotherFrame" VerticalAlignment="Top" Style="{StaticResource ContentFrameStyle}" Source="/Views/Menu.xaml" NavigationFailed="ContentFrame_NavigationFailed" JournalOwnership="OwnsJournal" Loaded="AnotherFrame_Loaded"> </navigation:Frame>--> <StackPanel Orientation="Vertical" Height="82" Width="Auto" HorizontalAlignment="Right" Margin="0,0,0,0" DataContext="{Binding}"> <TextBlock HorizontalAlignment="Right" Foreground="White" x:Name="ApplicationNameTextBlock4" Style="{StaticResource ApplicationNameStyle}" FontSize="20" Text="?????? ???????" Margin="20,16,20,0"/> <StackPanel Orientation="Horizontal" HorizontalAlignment="Right"> <Image x:Name="imDoor" Visibility="Collapsed" MouseEnter="imDoor_MouseEnter" MouseLeave="imDoor_MouseLeave" Height="24" Stretch="Fill" Width="25" Margin="10,0,10,0" Source="/CAP;component/Images/sm_white_doors.png" MouseLeftButtonDown="bTest_Click" /> <TextBlock x:Name="bLogout" MouseEnter="bLogout_MouseEnter" MouseLeave="bLogout_MouseLeave" TextDecorations="Underline" Margin="0,6,20,4" Height="23" Text="?????" HorizontalAlignment="Right" Visibility="Collapsed" MouseLeftButtonDown="bTest_Click" FontFamily="Verdana" FontSize="13" FontWeight="Normal" Foreground="#FF1C1C92" /> </StackPanel> </StackPanel> </Border> <Border x:Name="bSiteMap" Margin="0,0,0,0" > <StackPanel x:Name="spSiteMap" Orientation="Horizontal" Height="20" Width="Auto" HorizontalAlignment="Left" Margin="0,0,0,0" DataContext="{Binding}"> <!-- <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar" Text="1" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" Height="23" HorizontalAlignment="Left" x:Name="Map" Text="->" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar1" Text="2" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" Height="23" HorizontalAlignment="Left" x:Name="Map1" Text="->" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar2" Text="3" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" />--> </StackPanel> </Border> <Border Width="auto" Height="auto" x:Name="ContentBorder" Margin="0,0,0,0" > <navigation:Frame x:Name="ContentFrame" Style="{StaticResource ContentFrameStyle}" Source="Main" Navigated="ContentFrame_Navigated" NavigationFailed="ContentFrame_NavigationFailed" ToolTipService.ToolTip=" " Margin="0,0,0,0"> <navigation:Frame.UriMapper> <uriMapper:UriMapper> <!--Client--> <uriMapper:UriMapping Uri="RegistrateClient" MappedUri="/Views/Client/RegistrateClient.xaml"/> <!--So on--> </uriMapper:UriMapper> </navigation:Frame.UriMapper> </navigation:Frame> </Border> </StackPanel> <Grid x:Name="NavigationGrid" Style="{StaticResource NavigationGridStyle}" Margin="0,0,0,0" Background="{x:Null}" > <StackPanel Orientation="Vertical" Height="Auto" Width="250" HorizontalAlignment="Center" Margin="0,0,0,50" DataContext="{Binding}"> <Image Width="150" Height="90" HorizontalAlignment="Center" VerticalAlignment="Top" Source="/CAP;component/Images/logo__au.png" Margin="0,20,0,70"/> <Border x:Name="BrandingBorder" MinHeight="222" Width="250" Style="{StaticResource BrandingBorderStyle3}" HorizontalAlignment="Center" Opacity="60" Margin="0,0,0,0"> <Border.Background> <ImageBrush ImageSource="/CAP;component/Images/papka.png"/> </Border.Background> <Grid Width="250" x:Name="LichniyCabinet" Margin="0,10,0,0" HorizontalAlignment="Center" Height="211"> <Grid.ColumnDefinitions> <ColumnDefinition Width="19*" /> <ColumnDefinition Width="62*" /> <ColumnDefinition Width="151*" /> <ColumnDefinition Width="18*" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="13" /> <RowDefinition Height="24" /> <RowDefinition Height="35" /> <RowDefinition Height="35" /> <RowDefinition Height="43" /> <RowDefinition Height="28" /> <RowDefinition Height="32*" /> </Grid.RowDefinitions> <TextBlock Visibility="Visible" Grid.Row="2" Height="23" HorizontalAlignment="Left" x:Name="tLogin" Text="?????" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" Foreground="White" Margin="1,0,0,0" Grid.Column="1" /> <TextBlock Visibility="Visible" FontFamily="Verdana" FontSize="13" Foreground="White" Height="23" HorizontalAlignment="Left" x:Name="tPassw" Text="??????" VerticalAlignment="Top" Grid.Row="3" Grid.Column="1" /> <TextBox Visibility="Visible" Grid.Column="2" Grid.Row="2" Height="24" HorizontalAlignment="Left" x:Name="logLogin" VerticalAlignment="Top" Width="150" /> <PasswordBox Visibility="Visible" Code:DefaultButtonService.DefaultButton="{Binding ElementName=bLogin}" PasswordChar="*" Height="24" HorizontalAlignment="Left" x:Name="logPassword" VerticalAlignment="Top" Width="150" Grid.Column="2" Grid.Row="3" /> <Button x:Name="bLogin" MouseEnter="bLogin_MouseEnter" MouseLeave="bLogin_MouseLeave" Visibility="Visible" Content="?????" Grid.Column="2" Grid.Row="4" Click="Button_Click" Height="23" HorizontalAlignment="Left" Margin="81,0,0,0" VerticalAlignment="Top" Width="70" /> <TextBlock MouseLeftButtonDown="ForgotPassword_MouseLeftButtonDown" MouseEnter="ForgotPassword_MouseEnter" MouseLeave="ForgotPassword_MouseLeave" Visibility="Visible" TextDecorations="Underline" Grid.ColumnSpan="2" Grid.Row="4" Height="23" HorizontalAlignment="Left" x:Name="ForgotPassword" Text="?????? ???????" VerticalAlignment="Top" Foreground="White" FontFamily="Verdana" FontSize="13" Grid.Column="1" /> <TextBlock MouseEnter="tbRegistration_MouseEnter" MouseLeave="tbRegistration_MouseLeave" MouseLeftButtonDown="tbRegistration_MouseLeftButtonDown" Grid.Column="2" Grid.Row="6" Height="23" x:Name="tbRegistration" TextDecorations="Underline" Text="???????????" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" TextAlignment="Center" HorizontalAlignment="Center" Foreground="#FF1C1C92" FontWeight="Normal" Margin="0,0,57,0" /> <TextBlock Cursor="Arrow" Height="23" HorizontalAlignment="Left" Margin="11,-3,0,0" Text="?????? ???????" VerticalAlignment="Top" Grid.ColumnSpan="3" Grid.RowSpan="2" FontFamily="Verdana" FontSize="13" FontWeight="Bold" Foreground="White" /> <Image Visibility="Collapsed" Height="70" x:Name="imUser" Stretch="Fill" Width="70" Grid.ColumnSpan="2" Margin="11,0,0,0" Grid.Row="2" Grid.RowSpan="2" Source="/CAP;component/Images/user2.png" /> <TextBlock x:Name="tbHello" Grid.Column="2" Visibility="Collapsed" Grid.Row="2" Height="auto" TextWrapping="Wrap" HorizontalAlignment="Left" Margin="6,0,0,0" Text="" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" Foreground="White" Width="145" /> </Grid> </Border> <Border x:Name="MenuBorder" Margin="0,0,0,50" Width="250" Visibility="Collapsed"> <StackPanel x:Name="spMenu" Width="240" HorizontalAlignment="Left"> <telerikNavigation:RadTreeView x:Name="tvMainMenu" Width="240" Selected="TreeView1_Selected" SelectedValuePath="Text" telerik:Theming.Theme="Windows7" FontFamily="Verdana" FontSize="12"/> </StackPanel> </Border> </StackPanel> </Grid> <Border x:Name="FooterBorder" VerticalAlignment="Bottom" Width="auto" Height="76"> <Border.Background> <ImageBrush ImageSource="/CAP;component/Images/footer2.png" /> </Border.Background> <TextBlock x:Name="tbFooter" Height="24" Width="auto" Margin="0,20,0,0" TextAlignment="Center" HorizontalAlignment="Stretch" VerticalAlignment="Center" Foreground="White" FontFamily="Verdana" FontSize="11"> </TextBlock> </Border> </Grid> </ScrollViewer.Content> </ScrollViewer> </UserControl> MainPage.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Navigation; using CAP.Code; using CAP.Registrator; using System.Windows.Input; using System.ComponentModel.DataAnnotations; using System.Windows.Browser; using Telerik.Windows.Controls; using System.Net; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Navigation; using System.Windows.Shapes; namespace CAP { public partial class MainPage { public App Appvars = Application.Current as App; private readonly RegistratorClient registrator; public SiteMapBuilder builder; public MainPage() { InitializeComponent(); sV.SetIsMouseWheelScrollingEnabled(true); builder = new SiteMapBuilder(spSiteMap); try { //working with service } catch { this.ContentFrame.Navigate(new Uri(String.Format("ErrorPage"), UriKind.RelativeOrAbsolute)); } } /// Recursive method to update the correct scrollviewer (if exists) private ScrollViewer CheckParent(FrameworkElement element) { ScrollViewer _result = element as ScrollViewer; if (element != null && _result == null) { FrameworkElement _temp = element.Parent as FrameworkElement; _result = CheckParent(_temp); } return _result; } // If an error occurs during navigation, show an error window private void ContentFrame_NavigationFailed(object sender, NavigationFailedEventArgs e) { e.Handled = true; ChildWindow errorWin = new ErrorWindow(e.Uri); errorWin.Show(); } } }

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  • Fraud Detection with the SQL Server Suite Part 2

    - by Dejan Sarka
    This is the second part of the fraud detection whitepaper. You can find the first part in my previous blog post about this topic. My Approach to Data Mining Projects It is impossible to evaluate the time and money needed for a complete fraud detection infrastructure in advance. Personally, I do not know the customer’s data in advance. I don’t know whether there is already an existing infrastructure, like a data warehouse, in place, or whether we would need to build one from scratch. Therefore, I always suggest to start with a proof-of-concept (POC) project. A POC takes something between 5 and 10 working days, and involves personnel from the customer’s site – either employees or outsourced consultants. The team should include a subject matter expert (SME) and at least one information technology (IT) expert. The SME must be familiar with both the domain in question as well as the meaning of data at hand, while the IT expert should be familiar with the structure of data, how to access it, and have some programming (preferably Transact-SQL) knowledge. With more than one IT expert the most time consuming work, namely data preparation and overview, can be completed sooner. I assume that the relevant data is already extracted and available at the very beginning of the POC project. If a customer wants to have their people involved in the project directly and requests the transfer of knowledge, the project begins with training. I strongly advise this approach as it offers the establishment of a common background for all people involved, the understanding of how the algorithms work and the understanding of how the results should be interpreted, a way of becoming familiar with the SQL Server suite, and more. Once the data has been extracted, the customer’s SME (i.e. the analyst), and the IT expert assigned to the project will learn how to prepare the data in an efficient manner. Together with me, knowledge and expertise allow us to focus immediately on the most interesting attributes and identify any additional, calculated, ones soon after. By employing our programming knowledge, we can, for example, prepare tens of derived variables, detect outliers, identify the relationships between pairs of input variables, and more, in only two or three days, depending on the quantity and the quality of input data. I favor the customer’s decision of assigning additional personnel to the project. For example, I actually prefer to work with two teams simultaneously. I demonstrate and explain the subject matter by applying techniques directly on the data managed by each team, and then both teams continue to work on the data overview and data preparation under our supervision. I explain to the teams what kind of results we expect, the reasons why they are needed, and how to achieve them. Afterwards we review and explain the results, and continue with new instructions, until we resolve all known problems. Simultaneously with the data preparation the data overview is performed. The logic behind this task is the same – again I show to the teams involved the expected results, how to achieve them and what they mean. This is also done in multiple cycles as is the case with data preparation, because, quite frankly, both tasks are completely interleaved. A specific objective of the data overview is of principal importance – it is represented by a simple star schema and a simple OLAP cube that will first of all simplify data discovery and interpretation of the results, and will also prove useful in the following tasks. The presence of the customer’s SME is the key to resolving possible issues with the actual meaning of the data. We can always replace the IT part of the team with another database developer; however, we cannot conduct this kind of a project without the customer’s SME. After the data preparation and when the data overview is available, we begin the scientific part of the project. I assist the team in developing a variety of models, and in interpreting the results. The results are presented graphically, in an intuitive way. While it is possible to interpret the results on the fly, a much more appropriate alternative is possible if the initial training was also performed, because it allows the customer’s personnel to interpret the results by themselves, with only some guidance from me. The models are evaluated immediately by using several different techniques. One of the techniques includes evaluation over time, where we use an OLAP cube. After evaluating the models, we select the most appropriate model to be deployed for a production test; this allows the team to understand the deployment process. There are many possibilities of deploying data mining models into production; at the POC stage, we select the one that can be completed quickly. Typically, this means that we add the mining model as an additional dimension to an existing DW or OLAP cube, or to the OLAP cube developed during the data overview phase. Finally, we spend some time presenting the results of the POC project to the stakeholders and managers. Even from a POC, the customer will receive lots of benefits, all at the sole risk of spending money and time for a single 5 to 10 day project: The customer learns the basic patterns of frauds and fraud detection The customer learns how to do the entire cycle with their own people, only relying on me for the most complex problems The customer’s analysts learn how to perform much more in-depth analyses than they ever thought possible The customer’s IT experts learn how to perform data extraction and preparation much more efficiently than they did before All of the attendees of this training learn how to use their own creativity to implement further improvements of the process and procedures, even after the solution has been deployed to production The POC output for a smaller company or for a subsidiary of a larger company can actually be considered a finished, production-ready solution It is possible to utilize the results of the POC project at subsidiary level, as a finished POC project for the entire enterprise Typically, the project results in several important “side effects” Improved data quality Improved employee job satisfaction, as they are able to proactively contribute to the central knowledge about fraud patterns in the organization Because eventually more minds get to be involved in the enterprise, the company should expect more and better fraud detection patterns After the POC project is completed as described above, the actual project would not need months of engagement from my side. This is possible due to our preference to transfer the knowledge onto the customer’s employees: typically, the customer will use the results of the POC project for some time, and only engage me again to complete the project, or to ask for additional expertise if the complexity of the problem increases significantly. I usually expect to perform the following tasks: Establish the final infrastructure to measure the efficiency of the deployed models Deploy the models in additional scenarios Through reports By including Data Mining Extensions (DMX) queries in OLTP applications to support real-time early warnings Include data mining models as dimensions in OLAP cubes, if this was not done already during the POC project Create smart ETL applications that divert suspicious data for immediate or later inspection I would also offer to investigate how the outcome could be transferred automatically to the central system; for instance, if the POC project was performed in a subsidiary whereas a central system is available as well Of course, for the actual project, I would repeat the data and model preparation as needed It is virtually impossible to tell in advance how much time the deployment would take, before we decide together with customer what exactly the deployment process should cover. Without considering the deployment part, and with the POC project conducted as suggested above (including the transfer of knowledge), the actual project should still only take additional 5 to 10 days. The approximate timeline for the POC project is, as follows: 1-2 days of training 2-3 days for data preparation and data overview 2 days for creating and evaluating the models 1 day for initial preparation of the continuous learning infrastructure 1 day for presentation of the results and discussion of further actions Quite frequently I receive the following question: are we going to find the best possible model during the POC project, or during the actual project? My answer is always quite simple: I do not know. Maybe, if we would spend just one hour more for data preparation, or create just one more model, we could get better patterns and predictions. However, we simply must stop somewhere, and the best possible way to do this, according to my experience, is to restrict the time spent on the project in advance, after an agreement with the customer. You must also never forget that, because we build the complete learning infrastructure and transfer the knowledge, the customer will be capable of doing further investigations independently and improve the models and predictions over time without the need for a constant engagement with me.

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  • Great event : Microsoft Visual Studio 2010 Launch @ Microsoft TechEd Blore

    - by sathya
    Great event : Microsoft Visual Studio 2010 Launch @ Microsoft TechEd Blore   I was really excited on attending the day 1 of Microsoft TechEd 2010 in Bangalore. This is the first Teched that am attending. The event was really fun filled with lot of knowledge sharing sessions and lots of goodies and gifts by the partners Initially the Event Started by Murthy's Session. He explained about the Developers relating to the 5 elements of nature (Pancha Boothaas) 1. Fire - Passion 2. Wave (Water) - Catch the right wave which we need to apply. 3. Earth - Connections and lots of opportunities around the world 4. Air -  Its whatever we breathe. Developers.. Without them nothing is possible. they are like the air 5. Sky - Cloud based applications   Next the Keynote and the announcement of Visual Studio by SomaSegar. List of things that he delivered his speech on : 1. Announcement of Visual Studio 2010 2. Announcement of .NET 4.0 3. Announcement of Silverlight later this week 4. What is the current Trend? Microsoft has done a research with many developers across the globe and have got the following feedback from the users. Get Lost (interrupted) - When we do some work and somebody is calling or interrepting by someother way we lose track of what we were doing and we need to do from the start Falling Behind- Technology gets updated  phenomenally over a period of time and developers always have a scenario like they are not in the state of the art technology and they always have a doubt whether they are staying updated. Lack of Collobaration - When a Manager asks a person what the team members have done and some might be done and some might not be and finally all are into a state like we dont know where we are. So they have addressed these 3 points in the VS 2010 by the following features : Get Lost - Some cool features which could overcome this. We have some Graphical interface. which could show what we have done and where we are. Some Zoom features in the code level. Falling Behind - Everything is based on .NET language base. 2010 has been built in such a way that if developers know the native language that's enough for building good applications. Lack of Collobaration - Some Dashboard Features which would show where exactly the project is. And a graphical user interface is shown on clicking which it directly drills down even to the code level. 5. An overview on all new features in VS 2010. 6. Some good demos of new features in VS 2010 by Polita and one more girl. Some of the new features included : 1. Team Explorer 2. Zoom in Code 3. Ribbon Development 4. Development in Single Platform for Windows Phone, XBox, Zune, Azure, Web Based and Windows based applications 5. Sequence Diagram Generation directly from code 6. Dashboards to show project status 7. Javascript and JQuery intellisense 8. Native support for JQuery 9. Packaging feature while deploying. 10. Generation of different versions of web.config like Web.Config.Production, Web.Config.Staging, etc. 11. IntelliTrace - Eliminating the "Not Reproducible" statement. 12. Automated User Interface Testing. At last in the closing of the day we had a great event called Demo Extravaganza, where lot of cool projects that were launched by Microsoft and also the projects that are under research were also shown. I got a lot of info about Bing today. BING really rocks!!! It has the following : 1. Visual Search 2. Product based search. For each product different menu filters were provided to make an advanced search 3. BING Maps was awesome!! It zoomed in to the street level and we can assume that we are the persons who are walking or running on the road and we can see the real objects like buildings moving by our side. 4. PhotoSynth was used in BING to show up all the images taken around the globe in a 3D format. 5. Formula - If we give some formula it automatically gives the value for the variable or derivation of expression Also some info about some kool touch apps which does an authentication and computation of Teched Attendee's Points that they have scored and the sessions attended. One guy won an XBOX in lucky draw as a gift. There were lot of Partner Stalls like Accenture,Intel,Citrix,MicroFocus,Telerik,infragistics,Sapient etc. Some Offers were provided for us like 50% off on Certifications, 1 free Elearning Course, etc. Stay tuned!! Wil update you on other events too..

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  • Upgrading SSIS Custom Components for SQL Server 2012

    Having finally got around to upgrading my custom components to SQL Server 2012, I thought I’d share some notes on the process. One of the goals was minimal duplication, so the same code files are used to build the 2008 and 2012 components, I just have a separate project file. The high level steps are listed below, followed by some more details. Create a 2012 copy of the project file Upgrade project, just open the new project file is VS2010 Change target framework to .NET 4.0 Set conditional compilation symbol for DENALI Change any conditional code, including assembly version and UI type name Edit project file to change referenced assemblies for 2012 Change target framework to .NET 4.0 Open the project properties. On the Applications page, change the Target framework to .NET Framework 4. Set conditional compilation symbol for DENALI Re-open the project properties. On the Build tab, first change the Configuration to All Configurations, then set a Conditional compilation symbol of DENALI. Change any conditional code, including assembly version and UI type name The value doesn’t have to be DENALI, it can actually be anything you like, that is just what I use. It is how I control sections of code that vary between versions. There were several API changes between 2005 and 2008, as well as interface name changes. Whilst we don’t have the same issues between 2008 and 2012, I still have some sections of code that do change such as the assembly attributes. #if DENALI [assembly: AssemblyDescription("Data Generator Source for SQL Server Integration Services 2012")] [assembly: AssemblyCopyright("Copyright © 2012 Konesans Ltd")] [assembly: AssemblyVersion("3.0.0.0")] #else [assembly: AssemblyDescription("Data Generator Source for SQL Server Integration Services 2008")] [assembly: AssemblyCopyright("Copyright © 2008 Konesans Ltd")] [assembly: AssemblyVersion("2.0.0.0")] #endif The Visual Studio editor automatically formats the code based on the current compilation symbols, hence in this case the 2008 code is grey to indicate it is disabled. As you can see in the previous example I have distinct assembly version attributes, ensuring I can run both 2008 and 2012 versions of my component side by side. For custom components with a user interface, be sure to update the UITypeName property of the DtsTask or DtsPipelineComponent attributes. As above I use the conditional compilation symbol to control the code. #if DENALI [DtsTask ( DisplayName = "File Watcher Task", Description = "File Watcher Task", IconResource = "Konesans.Dts.Tasks.FileWatcherTask.FileWatcherTask.ico", UITypeName = "Konesans.Dts.Tasks.FileWatcherTask.FileWatcherTaskUI,Konesans.Dts.Tasks.FileWatcherTask,Version=3.0.0.0,Culture=Neutral,PublicKeyToken=b2ab4a111192992b", TaskContact = "File Watcher Task; Konesans Ltd; Copyright © 2012 Konesans Ltd; http://www.konesans.com" )] #else [DtsTask ( DisplayName = "File Watcher Task", Description = "File Watcher Task", IconResource = "Konesans.Dts.Tasks.FileWatcherTask.FileWatcherTask.ico", UITypeName = "Konesans.Dts.Tasks.FileWatcherTask.FileWatcherTaskUI,Konesans.Dts.Tasks.FileWatcherTask,Version=2.0.0.0,Culture=Neutral,PublicKeyToken=b2ab4a111192992b", TaskContact = "File Watcher Task; Konesans Ltd; Copyright © 2004-2008 Konesans Ltd; http://www.konesans.com" )] #endif public sealed class FileWatcherTask: Task, IDTSComponentPersist, IDTSBreakpointSite, IDTSSuspend { // .. code goes on... } Shown below is another example I found that needed changing. I borrow one of the MS editors, and use it against a custom property, but need to ensure I reference the correct version of the MS controls assembly. This section of code is actually shared between the 2005, 2008 and 2012 versions of my component hence it has test for both DENALI and KATMAI symbols. #if DENALI const string multiLineUI = "Microsoft.DataTransformationServices.Controls.ModalMultilineStringEditor, Microsoft.DataTransformationServices.Controls, Version=11.0.00.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91"; #elif KATMAI const string multiLineUI = "Microsoft.DataTransformationServices.Controls.ModalMultilineStringEditor, Microsoft.DataTransformationServices.Controls, Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91"; #else const string multiLineUI = "Microsoft.DataTransformationServices.Controls.ModalMultilineStringEditor, Microsoft.DataTransformationServices.Controls, Version=9.0.242.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91"; #endif // Create Match Expression parameter IDTSCustomPropertyCollection100 propertyCollection = outputColumn.CustomPropertyCollection; IDTSCustomProperty100 property = propertyCollection.New(); property = propertyCollection.New(); property.Name = MatchParams.Name; property.Description = MatchParams.Description; property.TypeConverter = typeof(MultilineStringConverter).AssemblyQualifiedName; property.UITypeEditor = multiLineUI; property.Value = MatchParams.DefaultValue; Edit project file to change referenced assemblies for 2012 We now need to edit the project file itself. Open the MyComponente2012.cproj  in you favourite text editor, and then perform a couple of find and replaces as listed below: Find Replace Comment Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91 Version=11.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91 Change the assembly references version from SQL Server 2008 to SQL Server 2012. Microsoft SQL Server\100\ Microsoft SQL Server\110\ Change any assembly reference hint path locations from from SQL Server 2008 to SQL Server 2012. If you use any Build Events during development, such as copying the component assembly to the DTS folder, or calling GACUTIL to install it into the GAC, you can also change these now. An example of my new post-build event for a pipeline component is shown below, which uses the .NET 4.0 path for GACUTIL. It also uses the 110 folder location, instead of 100 for SQL Server 2008, but that was covered the the previous find and replace. "C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Bin\NETFX 4.0 Tools\gacutil.exe" /if "$(TargetPath)" copy "$(TargetPath)" "%ProgramFiles%\Microsoft SQL Server\110\DTS\PipelineComponents" /Y

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  • Off center projection

    - by N0xus
    I'm trying to implement the code that was freely given by a very kind developer at the following link: http://forum.unity3d.com/threads/142383-Code-sample-Off-Center-Projection-Code-for-VR-CAVE-or-just-for-fun Right now, all I'm trying to do is bring it in on one camera, but I have a few issues. My class, looks as follows: using UnityEngine; using System.Collections; public class PerspectiveOffCenter : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public static Matrix4x4 GeneralizedPerspectiveProjection(Vector3 pa, Vector3 pb, Vector3 pc, Vector3 pe, float near, float far) { Vector3 va, vb, vc; Vector3 vr, vu, vn; float left, right, bottom, top, eyedistance; Matrix4x4 transformMatrix; Matrix4x4 projectionM; Matrix4x4 eyeTranslateM; Matrix4x4 finalProjection; ///Calculate the orthonormal for the screen (the screen coordinate system vr = pb - pa; vr.Normalize(); vu = pc - pa; vu.Normalize(); vn = Vector3.Cross(vr, vu); vn.Normalize(); //Calculate the vector from eye (pe) to screen corners (pa, pb, pc) va = pa-pe; vb = pb-pe; vc = pc-pe; //Get the distance;; from the eye to the screen plane eyedistance = -(Vector3.Dot(va, vn)); //Get the varaibles for the off center projection left = (Vector3.Dot(vr, va)*near)/eyedistance; right = (Vector3.Dot(vr, vb)*near)/eyedistance; bottom = (Vector3.Dot(vu, va)*near)/eyedistance; top = (Vector3.Dot(vu, vc)*near)/eyedistance; //Get this projection projectionM = PerspectiveOffCenter(left, right, bottom, top, near, far); //Fill in the transform matrix transformMatrix = new Matrix4x4(); transformMatrix[0, 0] = vr.x; transformMatrix[0, 1] = vr.y; transformMatrix[0, 2] = vr.z; transformMatrix[0, 3] = 0; transformMatrix[1, 0] = vu.x; transformMatrix[1, 1] = vu.y; transformMatrix[1, 2] = vu.z; transformMatrix[1, 3] = 0; transformMatrix[2, 0] = vn.x; transformMatrix[2, 1] = vn.y; transformMatrix[2, 2] = vn.z; transformMatrix[2, 3] = 0; transformMatrix[3, 0] = 0; transformMatrix[3, 1] = 0; transformMatrix[3, 2] = 0; transformMatrix[3, 3] = 1; //Now for the eye transform eyeTranslateM = new Matrix4x4(); eyeTranslateM[0, 0] = 1; eyeTranslateM[0, 1] = 0; eyeTranslateM[0, 2] = 0; eyeTranslateM[0, 3] = -pe.x; eyeTranslateM[1, 0] = 0; eyeTranslateM[1, 1] = 1; eyeTranslateM[1, 2] = 0; eyeTranslateM[1, 3] = -pe.y; eyeTranslateM[2, 0] = 0; eyeTranslateM[2, 1] = 0; eyeTranslateM[2, 2] = 1; eyeTranslateM[2, 3] = -pe.z; eyeTranslateM[3, 0] = 0; eyeTranslateM[3, 1] = 0; eyeTranslateM[3, 2] = 0; eyeTranslateM[3, 3] = 1f; //Multiply all together finalProjection = new Matrix4x4(); finalProjection = Matrix4x4.identity * projectionM*transformMatrix*eyeTranslateM; //finally return return finalProjection; } // Update is called once per frame public void FixedUpdate () { Camera cam = camera; //calculate projection Matrix4x4 genProjection = GeneralizedPerspectiveProjection( new Vector3(0,1,0), new Vector3(1,1,0), new Vector3(0,0,0), new Vector3(0,0,0), cam.nearClipPlane, cam.farClipPlane); //(BottomLeftCorner, BottomRightCorner, TopLeftCorner, trackerPosition, cam.nearClipPlane, cam.farClipPlane); cam.projectionMatrix = genProjection; } } My error lies in projectionM = PerspectiveOffCenter(left, right, bottom, top, near, far); The debugger states: Expression denotes a `type', where a 'variable', 'value' or 'method group' was expected. Thus, I changed the line to read: projectionM = new PerspectiveOffCenter(left, right, bottom, top, near, far); But then the error is changed to: The type 'PerspectiveOffCenter' does not contain a constructor that takes '6' arguments. For reasons that are obvious. So, finally, I changed the line to read: projectionM = new GeneralizedPerspectiveProjection(left, right, bottom, top, near, far); And the error I get is: is a 'method' but a 'type' was expected. With this last error, I'm not sure what it is I should do / missing. Can anyone see what it is that I'm missing to fix this error?

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  • Modifying Service URLs with LINQ to Twitter

    - by Joe Mayo
    It’s funny that two posts so close together speak about flexibility with the LINQ to Twitter provider.  There are certain things you know from experience on when to make software more flexible and when to save time.  This is another one of those times when I got lucky and made the right choice up front. I’m talking about the ability to switch URLs. It only makes sense that Twitter should begin versioning their API as it matures.  In fact, most of the entire API has moved to the v1 URL at “https://api.twitter.com/1/”, except for search and trends.  Recently, Twitter introduced the available and local trends, but hung them off the new v1, and left the rest of the trends API on the old URL. To implement this, I muscled my way into the expression tree during CreateRequestProcessor to figure out which trend I was dealing with; perhaps not elegant, but the code is in the right place and that’s what factories are for.  Anyway, the point is that I wouldn’t have to do this kind of stuff (as much fun as it is), if Twitter would have more consistency. Having went to Chirp last week and seeing the evolution of the API, it looks like my wish is coming true.  …now if they would just get their stuff together on the mess they made with geo-location and places… but again, that’s all transparent if your using LINQ to Twitter because I pulled all of that together in a consistent way so that you don’t have to. Normally, when Twitter makes a change, code breaks and I have to scramble to get the fixes in-place.  This time, in the case of a URL change, the adjustment is easy and no-one has to wait for me.  Essentially, all you need to do is change the URL passed to the TwitterContext constructor.  Here’s an example of instantiating a TwitterContext now: using (var twitterCtx = new TwitterContext(auth, "https://api.twitter.com/1/", "https://search.twitter.com/")) The third parameter constructor is the SearchUrl, which is used for Search and Trend APIs. You probably know what’s coming next; another constructor, but with the SearchUrl parameter set to the new URL as follows: using (var twitterCtx = new TwitterContext(auth, "https://api.twitter.com/1/", "https://api.twitter.com/1/")) One consequence of setting the URL this way is that you set the URL for both Trends and Search.  Since Search is still using the old URL, this is going to break for Search queries. You could always instantiate a special TwitterContext instance for Search queries, with the old URL set. Alternatively, you can use the TwitterContext’s SearchUrl property. Here’s an example: twitterCtx.SearchUrl = "https://api.twitter.com/1/"; var trends = (from trend in twitterCtx.Trends where trend.Type == TrendType.Daily && trend.Date == DateTime.Now.AddDays(-2).Date select trend) .ToList(); Notice how I set the SearchUrl property just-in-time for the query. This allows you to target the URL for each specific query. Whichever way you prefer to configure the URL, it’s your choice. So, now you know how to set the URL to be used for Trend queries and how to prevent whacking your Search queries. I’ll be updating the Trend API to use same URL as all other APIs soon, so the only API left to use the SearchUrl will be Search, but for the short term, it’s Trends and Search. Until I make this change, you’ll have a viable work-around by setting the URL yourself, as explained above. These were the Search and Trend URLs, but you might be curious about the second parameter of the TwitterContext constructor; that’s the URL for all other APIs (the BaseUrl), except for Trend and Search. Similarly, you can use the TwitterContext’s BaseUrl property to set the BaseUrl. Setting the BaseUrl can be useful when communicating with other services. In addition to Twitter changing URLs, the Twitter API has been adopted by other companies, such as Identi.ca, Tumblr, and  WordPress.  This capability lets you use LINQ to Twitter with any of these services.  This is a testament to the success of the Twitter API and it’s popularity. No doubt we’ll have hills and valleys to traverse as the Twitter API matures, but hopefully there will be enough flexibility in LINQ to Twitter to make these changes as transparent as possible for you. @JoeMayo

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