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  • Creation of model in core data on the fly

    - by user1740045
    How can we create a model in core data on the fly? I.e getting the schema of database from somewhere and then creating a Core Data Object graph? *QuesTion:* Yes thats fine, agreed with all the advantages. But, can anybody can tell practically, what is the benefit of integrating Core Data into project instead of using SQL directly. 1.No need to write SQL boiler plate code [but need to learn Core Data Model (steep curve)] 2.WE can undo and redo changes [but practically who needs it] 3.we can migrate to another schema [that can be done by SQLite as well jus need to add another field into table] 4.For say aggregation on some field in table,in Core Data we need to loop through Core Data Objects whereas in SQLite we need to first write SQLite Boiler Plate Code and then the basic aggregation SQL query,which is easy to write,only length of code will increase...But in case of Core Data (need to learn a lot). So apart from reducing the length of Code,does it actually adds value to project? or in terms of Memory Efficiency,Performance,etc.. PS: If anybody has actualy worked on Core Data(Model Creation On the Fly) , if possible share and gve pointers..thanks!

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  • Read/Write on Plist file without using the iPhone SImulator?

    - by Silent
    Hello all, i am using an example from the iphone developer book from apress. the problem is that this example only works on the simulator im trying to figure out how i can make it work on the device. This chapter isn't working at all. below is the sample code. data.plist is located in the resource folder. NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kFilename]; Below then checks to see if the file is located. this is skipped, so im guessing this does not find the file. if ([[NSFileManager defaultManager]fileExistsAtPath:filePath]) { NSArray *array = [[NSArray alloc] initWithContentsOfFile:filePath]; BGDataSave = [array objectAtIndex:0]; NSLog(@"%@", BGDataSave); price.text = [array objectAtIndex:1]; percent.text = [array objectAtIndex:2]; salepriceLabel.text = [array objectAtIndex:3]; origpriceLabel.text = [array objectAtIndex:4]; }

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  • TabBars and iOS 7

    - by MichaelScaria
    I have a UITabbarController that I'm pushing another controller on top of using a UINavigationController. On iOS 6 and below, the tabBar of the parent controller slides away and the toolbar of the new view controller is presented. But on iOS 7 the tabBar doesn't animate away even if I run the code [self.navigationController setToolbarHidden:YES animated:NO]; EDIT - Okay I narrowed my problem to iOS 7 not respecting the hidesBottomBarWhenPushed property, I followed the answers in hidesBottomBarWhenPushed ignored in iOS 7 but it didn't work. The view that is pushed has a toolbar with buttons and the buttons are responding to touches, it's just that the tabBar is on top of the toolbar.

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  • Settings cell selected background view removes backgroundview

    - by Chris
    I'm trying to set up custom UITableViewCells. I can set the backgroundView no problem, but if I set selectedBackgroundView, the cell's background becomes white and only the selected background is seen: - (void) createCell: (UITableViewCell*)cell onRow: (NSUInteger)row { UIImageView* bgImage = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"cell_background_red.png"]]; cell.backgroundView = bgImage; cell.selectedBackgroundView = bgImage; cell.textLabel.hidden = YES; UILabel* titleLabel = [[UILabel alloc] initWithFrame: CGRectMake(20, CGRectGetHeight(cell.frame) / 2, 200, 50)]; titleLabel.text = [[self.ruleList objectAtIndex: row] objectForKey: TitleKey]; titleLabel.backgroundColor = [UIColor clearColor]; [cell.contentView addSubview: titleLabel]; }

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  • Display TableViews corresponding to segmentedControl in a single tableview without pushing a new view

    - by user1727927
    I have a tableViewController where I have used the Interface Builder to insert a Segmented Controller having two segments. Since by default, first segment is always selected, I am not facing any problem in displaying the tableview corresponding to first segment. However, when I click on the second segment, I want to display another tableView. Here goes the problem. I am calling newTableViewController class on clicking the second segment. Hence, this view is getting pushed instead. Please suggest me a method to have these two tableViews in the main tableView upon clicking the segments. I have used switch case for switching between the segments. Here's the relevant part of the code: This method is in the FirstTableViewController since first segment is by default selected. -(IBAction) segmentedControlChanged { switch(segmentedControl.selectedSegmnentIndex) { case 0: //default first index selected. [tableView setHidden:NO]; break; case 1: NewViewController *controller=[[NewViewController alloc] initWithNibName:@"NewViewController" bundle:nil]; self.navigationController pushViewController:controller animated:YES]; [controller release]; break; default: break; } }

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  • Which trick uses Apple to show icons in the dock contextual menu ?

    - by Matthieu Riegler
    My question is quite simple : To use a custom menu for the apps icon on the dock, - (NSMenu*) applicationDockMenu: (id) sender; of the NSApplicationDelegate has to return the menu that the dock will display. Using setImage on a NSMenuItem, you can normaly add icons to the menu. They show up on the normal menu, but not on in contextual menu of the app's dock icon. Then how did Apple manage QuickTime, XCode, Preview to show icons in the list of recent opened files accessible in their dock contextual menu ? Thx.

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  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

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  • EventKitUI view and edit problem!

    - by Alish
    I try to to find a solution to do View and Edit of a the item from a tablview. My application base on UITabBarController. Each of the Bar items contain a class with a a couple of UIViews. This is the first items of UITabBarController. I done Add event from Apple sample code: SimpleEKDemo. Add Event working without any problem. I tried to add View and Edit part to the code. I would able to select an items from tableView to edit the selected item. But after I tried to add code from SimpleEKDemo to my code, I realized I have to add UINavigationController to the implement. So I did. After I add that it's came to the items of UITabBarController. Also I even the Add Event didn't worked very well (I couldn't insert event name and location. but edit was working. So I need to know: 1- Is it possible to implement Edit/View without using UINavigationController. If yes please let me know a sample code. 2- If I must use UINavigationController. Because I don't need UINavigationController to become it the first page and I don't need any bar added to my application. Is it possible it's appear in the application when I choose a item of tableView but appear alike that! Snapshots: https://public.me.com/alish (pict.zip)

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  • How are files (especially audio files) organized internally?

    - by mystify
    I try to grok that: Apple is talking about "packets" in audio files, and there is a fancy function called AudioFileReadPackets which takes a lot of arguments. One of them specifies the "start packet", and another one the number of packets which you want to read. So I imagine an audio file to look like this, internally: It's made up of a lot of packets. If it's an audio file which has an variable bit rate format, then every packet may have a different size. If the file has an constant bit rate format, then every packet is the same size. So an audio file is like a truck full of boxes, and every box contains some interesting stuff. Is that correct? Does it apply to any kind of file? Is this how files actually look like?

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  • Check if NSString exists in custom object in NSArray

    - by Paul Peelen
    I have an NSArray with Store objects. Each Store object has two NSString objects; StoreID and Name. I would like to check quickly if an ID exists in this NSArray with Store objects. Example: Store *s1 = [[Store alloc] init]; s1.name = @"Some Name"; s1.id = @"123ABC"; Store *s2 = [[Store alloc] init]; s2.name = @"Some Other Name"; s2.id = @"ABC123"; NSArray *array = [[NSArray alloc] initWithObjects:s1, s2, nil]; NSString *myIdOne = @"ABCDEF"; NSString *myIdTwo = @"123ABC"; BOOL myIdOneExists = ...? BOOL myIdTwoExists = ...? Its the ...? I need to figure out. I know I can do this using a for loop and break when found... but this seems to me like an nasty approach since the NSArray could contain thousands of objects,... theoretically. So I would like to know about a better solution.

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  • Iphone app getting crashing when i enter the iphone mail sheet

    - by Gopinath
    In my iphone app. I'm Creating Iphone Mail Chat Sheet using MFMailComposeViewController. Now when I enter the second time,the mail sheet, my app is getting crashed. I searched in Google. But I couldn't find the solution. Anybody help me to solve my issue. PLease see this below code and help me where am I doing wrong. if ([MFMailComposeViewController canSendMail]) { controller = [[MFMailComposeViewController alloc] init]; controller.mailComposeDelegate = self; [controller setSubject:@""]; [controller setToRecipients:array1]; [controller setMessageBody:@"" isHTML:NO]; [controller setMailComposeDelegate: self]; [controller setModalTransitionStyle:UIModalTransitionStyleCrossDissolve]; [self.navigationController presentModalViewController:controller animated:NO]; [controller release]; } - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { if(result == MFMailComposeResultSent) { [[self parentViewController] dismissModalViewControllerAnimated:YES]; } else if (result == MFMailComposeResultCancelled) { [[self parentViewController] dismissModalViewControllerAnimated:YES]; } }

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  • Can I change an NSDictionaries key?

    - by Mark Reid
    I have an NSDictionary object that is populated by NSMutableStrings for its keys and objects. I have been able to change the key by changing the original NSMutableString with the setString: method. They key however remains the same regardless of the contents of the string used to set the key initially. My question is, is the key protected from being changed meaning it will always be the same unless I remove it and add another to the dictionary? Thanks.

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  • how can i set the background color of a particular button in iphone ?

    - by suchita
    for this I used btnName1 = [ColorfulButton buttonWithType:UIButtonTypeRoundedRect]; btnName1.frame=CGRectMake(45,146,220,40); [btnName1 setTitle:@"Continue" forState:UIControlStateNormal]; [btnName1 setTitleColor:[UIColor blackColor] forState:UIControlStateNormal]; [btnName1 setImage:[UIImage imageNamed:@"green.png"] forState:UIControlStateNormal]; UIImage *img =[UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:@"greenish" ofType:@"png"]]; UIImage *strechableImage = [img stretchableImageWithLeftCapWidth:12 topCapHeight:0]; [btnName1 setBackgroundImage:strechableImage forState:UIControlStateNormal]; [btnName1 setNeedsDisplay]; [InfoView addSubview:btnName1]; it's correctly working on iphone simulator but not on ipod(color not show in ipod)

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  • Converting a CGRect of a object in a subview in UITableViewCell in UITable to CGRect with respect to

    - by user362956
    Hey, I want to converte a CGRect "aRect" of a object in a subview in UITableViewCell in UITable to CGRect with respect to self.view. The problem is that aRect is with respect to the subview in the table cell. But i want to make it so that it is with respect to self.view What i tried is this rect = [self.view convertRect:aRect.frame toView:cellView]; but it doesn't work. So how to convert it?

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  • What happens inside the try block?

    - by dontWatchMyProfile
    Example: @try { // 1) do bad stuff that can throw an exception... // 2) do some more stuff // 3) ...and more... } @catch (NSException *e) { NSLog(@"Error: %@: %@", [e name], [e reason]); } If 1) throws an exception, is the block immediately canceled like a return in a function or a break in a loop? Or will 2) and 3) be processed no matter what happens in 1)?

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  • ObjC: required to optional

    - by Joschy
    Hello Guys! Situation: A protocol A implements a protocol B. B has some @optional and some (@)required methods. Question: Is it possible in protocol A to set a method from B to the opposite (opt. to reeq. and vv.)? Cheers!

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  • Problem with CFNetRegister

    - by xtrahotsauce
    I'm trying to work with CFNetServices by trying to start up and publish a service asynchronously. I'm trying to use the example code from here: http://developer.apple.com/mac/library/documentation/Networking/Conceptual/NSNetServiceProgGuide/Articles/CFNetServices.html#//apple_ref/doc/uid/30001276-SW3, but CFNetRegisterWithOptions always fails. (CFNetRegister is deprecated now). When I print out the error struct, it looks like this: (gdb) p error $1 = { domain = 10, error = -72004 } Which doesn't seem correct to me. Does anyone know what might be wrong? Thanks!

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  • How to speed up saving a UIImagePickerController image from the camera to the filesystem via UIImagePNGRepresentation()?

    - by kazuhito0000
    I'm making an applications that let users take a photo and show them both in thumbnail and photo viewer. I have NSManagedObject class called photo and photo has a method that takes UIImage and converts it to PNG using UIImagePNGRepresentation() and saves it to filesystem. After this operation, resize the image to thumbnail size and save it. The problem here is UIImagePNGRepresentation() and conversion of image size seems to be really slow and I don't know if this is a right way to do it. Tell me if anyone know the best way to accomplish what I want to do. Thank you in advance.

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  • passing variables when calling methon in new thread (iphone)

    - by Mouhamad Lamaa
    dear stacks i need to pass variables to the thread method when creating a new thread my code is the follwing //generating thread [NSThread detachNewThreadSelector:@selector(startThread) toTarget:self withObject:nil]; thread job - (void)startThread:(NSInteger *)var img:(UIImageView *) Img{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [NSThread sleepForTimeInterval:var]; [self performSelectorOnMainThread:@selector(threadMethod) withObject:nil waitUntilDone:NO]; //i need to pass Img to threadMethod: [pool release]; } thread Method - (void)threadMethod:(UIImageView *) Img { //do some coding. } so how i can do this (pass parameter to both of methods

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