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  • iPhone SDK: Downloading large files from a server into the app's documents.

    - by Jessica
    Hi, I am building an app that plays multiple video files, But I would like to know How do you download a video file (100mb - 300mb) from a server into the application's documents so it can later be locally referred to in code? The reason I want this type of a set up in my app is that I don't want the app binary to be made unnecessarily large due to including videos some users may not want. Also does this violate any of apple's terms? Also would it be simple to implement a progress view with this kind of set up and if so how? Any help is appreciated.

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  • Develop an iPhone / iPad Reader app from scratch

    - by Comma
    I'm developing a reader app for viewing and highlighting proprietary format documents. The documents are 2D. (Might add some cool page flip effects) The interface is similar to that of mobile safari. I have no prior experience with iOS development. Could you guys point me to the right direction? (Things I need to consider, tutorials, sample projects...) THX

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  • how can i set the background color of a particular button in iphone ?

    - by suchita
    for this I used btnName1 = [ColorfulButton buttonWithType:UIButtonTypeRoundedRect]; btnName1.frame=CGRectMake(45,146,220,40); [btnName1 setTitle:@"Continue" forState:UIControlStateNormal]; [btnName1 setTitleColor:[UIColor blackColor] forState:UIControlStateNormal]; [btnName1 setImage:[UIImage imageNamed:@"green.png"] forState:UIControlStateNormal]; UIImage *img =[UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:@"greenish" ofType:@"png"]]; UIImage *strechableImage = [img stretchableImageWithLeftCapWidth:12 topCapHeight:0]; [btnName1 setBackgroundImage:strechableImage forState:UIControlStateNormal]; [btnName1 setNeedsDisplay]; [InfoView addSubview:btnName1]; it's correctly working on iphone simulator but not on ipod(color not show in ipod)

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  • How to use Devicemotion/Gyroscope to move a dot from center to 8 directions of iphone screen

    - by iSeeker
    I am trying to move a dot at center to 8 directions of iphone screen using Devicemotion such that it moves faster when tilted at a faster rate. Rough sketch is below: I could find a similar implementation in an app called Gyrododge in appstore, i cant figure out how to make it work... Update: This is what i have done so far, but the response is not smooth, and is very jittery.. xdiff and ydiff are the change of device attitude in x and y directions, derived from quatenion implementation. if (currDeviceMotion.rotationRate.x < -2) { NSLog(@"To Top"); if (195+800*ydiff >=193 && 195+800*ydiff <= 197) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (195+800*ydiff >=390 ) { [self.pitchDot setFrame:CGRectMake(150, 390, 20, 20)]; }else if (195+800*ydiff <= 0){ [self.pitchDot setFrame:CGRectMake(150, 0, 20, 20)]; }else if(195+800*ydiff < 194){ [self.pitchDot setFrame:CGRectMake(150, 195+800*ydiff, 20, 20)]; }else if(195+800*ydiff > 196){ [self.pitchDot setFrame:CGRectMake(150, 195+800*ydiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x > 2){ NSLog(@"To Bottom"); if (195+800*ydiff >=193 && 195+800*ydiff <= 197) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (195+800*ydiff >=390 ) { [self.pitchDot setFrame:CGRectMake(150, 390, 20, 20)]; }else if (195+800*ydiff <= 0){ [self.pitchDot setFrame:CGRectMake(150, 0, 20, 20)]; }else if(195+800*ydiff < 194){ [self.pitchDot setFrame:CGRectMake(150, 195+800*ydiff, 20, 20)]; }else if(195+800*ydiff > 196){ [self.pitchDot setFrame:CGRectMake(150, 195+800*ydiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.y < -2){ NSLog(@"To Left"); if (150+500*xdiff >= 148 && 150+500*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+500*xdiff >= 300 ) { [self.pitchDot setFrame:CGRectMake(300, 195, 20, 20)]; }else if (150+500*xdiff <= 0){ [self.pitchDot setFrame:CGRectMake(0, 195, 20, 20)]; }else if(150+500*xdiff < 148){ [self.pitchDot setFrame:CGRectMake(150+500*xdiff, 195, 20, 20)]; }else if(150+500*xdiff > 152){ [self.pitchDot setFrame:CGRectMake(150+500*xdiff, 195, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.y > 2){ NSLog(@"To Right"); if (150+500*xdiff >= 148 && 150+500*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+500*xdiff >= 300 ) { [self.pitchDot setFrame:CGRectMake(300, 195, 20, 20)]; }else if (150+500*xdiff <= 0){ [self.pitchDot setFrame:CGRectMake(0, 195, 20, 20)]; }else if(150+500*xdiff < 148){ [self.pitchDot setFrame:CGRectMake(150+500*xdiff, 195, 20, 20)]; }else if(150+500*xdiff > 152){ [self.pitchDot setFrame:CGRectMake(150+500*xdiff, 195, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x < -0.20 && currDeviceMotion.rotationRate.y > 0.20 ){ NSLog(@"To Diagonal Right Top"); if (150+650*xdiff >= 148 && 150+650*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+650*xdiff >= 300 ) { [self.pitchDot setFrame:CGRectMake(300, 0, 20, 20)]; }else if(150+650*xdiff > 152){ [self.pitchDot setFrame:CGRectMake(150+650*xdiff, 195-1.3*650*xdiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x > 0.20 && currDeviceMotion.rotationRate.y < -0.20 ){ NSLog(@"To Diagonal Left Bottom"); if (150+650*xdiff >= 148 && 150+650*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+650*xdiff <= 0 ) { [self.pitchDot setFrame:CGRectMake(0, 390, 20, 20)]; }else if(150+650*xdiff < 148){ [self.pitchDot setFrame:CGRectMake(150+650*xdiff, 195-1.3*650*xdiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x < -0.20 && currDeviceMotion.rotationRate.y < -0.20 ){ NSLog(@"To Diagonal Left Top and xdiff is %f",xdiff); if (150+650*xdiff >= 148 && 150+650*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+650*xdiff <= 0 ) { [self.pitchDot setFrame:CGRectMake(0, 0, 20, 20)]; }else if(150+650*xdiff < 148){ [self.pitchDot setFrame:CGRectMake(150+650*xdiff, 195+1.3*650*xdiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x > 0.20 && currDeviceMotion.rotationRate.y > 0.20 ){ NSLog(@"To Diagonal Right Bottom"); if (150+650*xdiff >= 148 && 150+650*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+650*xdiff >= 300 ) { [self.pitchDot setFrame:CGRectMake(300, 390, 20, 20)]; }else if(150+650*xdiff > 152){ [self.pitchDot setFrame:CGRectMake(150+650*xdiff, 195+1.3*650*xdiff, 20, 20)]; } } }else if((currDeviceMotion.rotationRate.x < 0.20 && currDeviceMotion.rotationRate.x < -0.20) ||(currDeviceMotion.rotationRate.y < 0.20 && currDeviceMotion.rotationRate.y < -0.20) ||(currDeviceMotion.rotationRate.z < 0.20 && currDeviceMotion.rotationRate.z < -0.20)){ [self.rollDot setFrame:CGRectMake(150, 195, 20, 20)]; [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; } It could be great if i could make it move like the application i have stated above, called Gyrododge This link also addresses a similar question:Link. Any advice or help is greatly appreciated... Thanks.

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  • how to authenticate googleaccount in iphone ?

    - by suchita
    how to authenticate googleaccount in iphone ? in my app. i import gdata(gmap)services properly through this link(http://www.johntwang.com/blog/2009/06/08/how-to-use-google-apis-with-iphone-sdk/) next step i want to access my gmail account (showing map) i have no way ?

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  • when to use "willChangeValueForKey" and "didChangeValueForKey"?

    - by Frost Li
    I saw these lines in a demo project, but I couldn't understand why it did that. [self willChangeValueForKey:@"names"]; [self didChangeValueForKey:@"names"]; It called didChangeValueForKey immediately after willChangeeValueForKey. Does it make any sense? Furthermore, when should be the right time to call this two methods? Thanks a lot!! :)

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  • Filtering NSMutableArray based on enum property

    - by Marty
    I've got an NSMutableArray filled with objects of type "GameObject". GameObject has a number of properties, one of which being "gameObjectType" . "gameObjectType" is of type GameObjectTypeEnum. I want to be able to filter this NSMutableArray so only GameObjects of a certain type are returned. I've got the following in place, but it's giving me a "BAD ACCESS" error: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"gameObjectType = %@", gameObjectType]; return [gameObjects filteredArrayUsingPredicate:predicate]; Is it possible to pass a "custom" type (ie, this enum I've defined) into the predicateWithFormat call?

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  • presentmodalviewcontroller not working properly in Application Delegate in iPhone

    - by sujyanarayan
    Hi, I'm using two UIViewController in Application Delegate and navigating to UIViewController using presentmodalviewcontroller. But Problem is that presentmodalviewcontroller works for first time UIViewController and when i want to navigate to second UIViewController using presentmodalviewcontroller then its showing first UIViewController. The following is the code:- -(void)removeTabBar:(NSString *)str { HelpViewController *hvc =[[HelpViewController alloc] initWithNibName:@"HelpViewController" bundle:[NSBundle mainBundle]]; VideoPlaylistViewController *vpvc =[[VideoPlaylistViewController alloc] initWithNibName:@"VideoPlaylistViewController" bundle:[NSBundle mainBundle]]; if ([str isEqualToString:@"Help"]) { [tabBarController.view removeFromSuperview]; [vpvc dismissModalViewControllerAnimated:YES]; [viewController presentModalViewController:hvc animated:YES]; [hvc release]; } if ([str isEqualToString:@"VideoPlaylist"]) { [hvc dismissModalViewControllerAnimated:YES]; [viewController presentModalViewController:vpvc animated:YES]; [vpvc release]; } } Can Somebody help me in solving the problem?

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  • Does the iPhone 3G/3Gs camera put metadata in its images? (and how do you get it?)

    - by Ben Collins
    I've been trying to figure how whether the iPhone (either 3G or 3Gs) camera puts metadata into it's images. Anecdotally, it appears that it does (e.g., I've seen images posted on the web that included a bunch of metadata), but I can't find reference to it anywhere in the SDK documentation. So....does anyone have a definitive answer? Also, if there is metadata, how do I get at it?

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  • synchronously load html content in UIWebView

    - by mbg1987
    im using a UIWebView to show html content in my app, the app contains two arrows to navigate between topics just like a RSS reader app, but when the user hits up or down arrow, the next topic doesn't show up until the data come back and the user still able to interact with the UI which is a bit confusing, My question: how to block the UI when user moves to the next/back topic ? in other words how to make loadHTMLString:baseURL: works as a synchronous calling ? thanks !

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  • NSDate compare is false?

    - by user1280535
    i compare 2 NSDates which are the same and i get false result. i cant show how i get this dates because its too long , but i can show what i do : NSLog(@"this date is:%@ , and date we check to equality is:%@",thisDate,dateToFind); if([thisDate isEqualToDate:dateToFind] ) { NSLog(@"equal date!"); // not printed! } the NSLog show me this : this date is:2012-09-13 14:23:54 +0000 , and date we check to equality is:2012-09-13 14:23:54 +0000 he doesnt print the NSLog . why ?

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  • nsmutablearray and saving to file

    - by Amir
    hello all, I have class named Shop that contain data members (NSString , NSInteger and nsmutablearray that contain another class(that have also NSString and NSInteger) Now if i use nsmutablearray to hold alist of Shops what is the best way to save the list to file and load it later? again the class Shop contain data memeber that is another class both of the classes have NSString and NSinteger (maybe also NSdata and NSdate) i heard somthing about archiver?? thanks.

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  • detailsView title and description stays the same, not refreshing ...

    - by ahmet732
    I have some values on my tableview coming from database. I simply tap one of them, navigate to detailsView then I can see the title and description of that value on my navigation controller. (title on navigation bar, description on text view in detailsView) but when I wanted to search, I click search bar, keyboard comes up from the bottom, tableview minimizes a bit then find what I want from table. I tap again but titles and descriptions show very first value of my table view .. It does not show the correct title and description. Whenever I searched, it shows the title and description of very first value on my table view..

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  • Store data in tableview to NSUserDefaults

    - by Jozef Vrana
    Tricks.h file #import "Tricks.h" @implementation Tricks static NSMutableArray *trickList = nil; +(NSMutableArray *)trickList { if(!trickList){ trickList = [[NSMutableArray alloc]init]; } return trickList; } @end Tricks.m file @interface Tricks : NSObject @property(strong, nonatomic) NSString *trickName; Method for adding objects to array -(IBAction)saveAction:(id)sender { Tricks *trick = [[Tricks alloc]init]; trick.trickName = self.trickLabel.text; [[Tricks trickList]insertObject:trick atIndex:0]; [self.navigationController popViewControllerAnimated:YES]; } In .h file of UITabelview class I am making a reference to tricks class, but I am sure there is error on this line. @property (strong, nonatomic) Tricks *tricks; In cellForRow method I am storing data _trick = [[NSMutableDictionary alloc]initWithObjectsAndKeys:trick,nil]; NSUserDefaults *defaults=[NSUserDefaults standardUserDefaults]; [defaults setObject:_trick forKey:@"numberArray"]; [defaults synchronize]; NSLog(@"%@",_trick); In .m class of UITableview in viewDidLoad I want to retrieve data if([[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"] != nil) { _tricks = [[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"]; } Thanks for advices

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  • What is the difference between these two ways of creating NSStrings?

    - by adame
    NSString *myString = @"Hello"; NSString *myString = [NSString stringWithString:@"Hello"]; I understand that using method (1) creates a pointer to a string literal that is defined as static memory (and cannot be deallocated) and that using (2) creates an NSString object that will be autoreleased. Is using method (1) bad? What are the major differences? Is there any instances where you would want to use (1)? Is there a performance difference? P.S. I have searched extensively on Stack Overflow and while there are questions on the same topic, none of them have answers to the questions I have posted above.

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  • Simple iOS Get Request Not Pulling in Data

    - by user2793987
    I have a very simple get request that doesn't return data on my script. The script is fine when viewed in the web browser but the app does not pull in the data. Any other script works with this code in the app. I'm unsure of what to do because there shouldn't be a reason for this to not work. Please let me know if you need more information. Here's the script: https://shipstudent.com/complaint_desk/similarPosts.php?username=noah //retrieve saved username from user defaults (it's noah) NSUserDefaults *eUser = [NSUserDefaults standardUserDefaults]; savedUser = [eUser objectForKey:@"user"]; NSLog(@"%@",savedUser); in ViewDidLoad: NSString *categoryParam = [NSString stringWithFormat:@"https://shipstudent.com/complaint_desk/similarPosts.php?username=%@", savedUser]; NSURL *url = [NSURL URLWithString:categoryParam]; NSMutableURLRequest *request = [NSURLRequest requestWithURL:url cachePolicy:NSURLCacheStorageAllowed timeoutInterval:30.0]; NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (connection==nil) { NSLog(@"Invalid request"); } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { postData = [[NSMutableData alloc]init]; NSLog(@"Response received"); } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [postData appendData:data]; NSLog(@"Data received"); } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; similarPosts = [NSJSONSerialization JSONObjectWithData:postData options:kNilOptions error:nil]; [postsTbl reloadData]; for (id postObject in similarPosts) { NSLog(@"Relatable Post: %@",postObject); } }

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  • Why do I have memory problems?

    - by Tattat
    I got this error from XCode: objc[8422]: FREED(id): message release sent to freed object=0x3b120c0 I googled and find that is related to the memory. But I don't know which line of code I go wrong, any ideas? After I launch my app in simulator, it prompts a second, than, no other error except the error above. @implementation MyAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; [self changeScene:[MainGameMenuScene class]]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } - (void) changeScene: (Class) scene { BOOL animateTransition = true; if(animateTransition){ [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:window cache:YES]; //does nothing without this line. } if( viewController.view != nil ) { [viewController.view removeFromSuperview]; //remove view from window's subviews. [viewController.view release]; //release gamestate } viewController.view = [[scene alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; //now set our view as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; if(animateTransition){ [UIView commitAnimations]; } }

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  • Content Alignment Issue in UITableView cell

    - by OhhMee
    Please see the image attached. I don't understand why it's going outside. I've also attached code snippet for tableView. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]; // cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; } // Configure the cell. hNode* dCell = [array objectAtIndex:[indexPath row]]; cell.textLabel.text = @"Message"; cell.detailTextLabel.text = [NSString stringWithFormat:@"%@",[dCell contents]]; cell.detailTextLabel.lineBreakMode = UILineBreakModeWordWrap; cell.detailTextLabel.numberOfLines = 0; [[cell imageView] setImage:[UIImage imageNamed:@"user.png"]]; return cell; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath*)indexPath { return 60; } Where could be the issue?

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  • Custom class deallocated as soon as the app starts.

    - by Tangrs
    Heya, I've added a class object to the nib file. All connections are made. But for some reason, the object is deallocated as soon as it's created. Here's the code: control.h: #import <Foundation/Foundation.h> @interface control : NSObject { IBOutlet UILabel *PlayerScore; } -(IBAction) addPoint: sender; -(void) dealloc; @end control.m: #import "control.h" @implementation control -(IBAction)addPoint: sender { NSLog(@"Ohhai. Didn't crash."); //Doesn't even make it to this stage. int i = [PlayerScore.text intValue]; PlayerScore.text=[NSString stringWithFormat: @"%d",++i]; } -(void) dealloc { NSLog(@"ZOMGWTF?"); [super dealloc]; } @end Here is the console log: [Session started at 2010-06-09 19:47:57 +1000.] 2010-06-09 19:47:58.771 App[91100:207] ZOMGWTF? And after I click the button which messages addPoint, of course, it crashes. 2010-06-09 19:47:59.703 App[91100:207] * -[control] performSelector:withObject:withObject:]: message sent to deallocated instance 0x3843d80 Does anyone have any ideas?

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