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  • Mono 2.8.2 est disponible et corrige une faille majeure qui permettait un accès distant aux fichiers d'un projet ASP.NET

    Mono 2.8.2 est disponible et corrige une faille qui permettait un accès distant aux fichiers d'un projet ASP.NET Mise à jour du 10/01/11 La version 2.8.2 de Mono, l'implémentation open-source de la plate-forme .NET, est disponible. Cette version n'intègre aucune nouvelle fonctionnalité mais apporte des correctifs importants. Parmi ces correctifs majeurs, le plus important reste celui qui colmate une faille en rapport avec ASP.NET. La faille permettait un accès distant aux fichiers d'un projet ASP.NET, ce qui rendait possible la consultation distante du code source ou de tout autre fichier du projet. On note égalemen...

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  • Naming convention: field starting with "m" or "s"

    - by Noya
    Hope this question hasn't posted yet... I saw lot of code (for example some Android source code) where fields name start with a "m" while static fields start with "s" Example (taken from Android View class source): private SparseArray<Object> mKeyedTags; private static int sNextAccessibilityViewId; I was wondering what "m" and "s" stand for... maybe is "m" mutable and "s" static? Since it seems that is a largely adopted pattern do you know if there some literature about this kind of naming convention?

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  • Writing long line support for text editor

    - by Mathematician82
    I know that some some text editors have problems to show long lines https://bugzilla.gnome.org/show_bug.cgi?id=172099 . What is the best way to fix the bug or are they equally well? Modify the GTK+ source code and add a support for long lines. Modify the text editor source code such that it does not use GTK+ if it meets a long line. Split the long lines into part (maybe by cut on the Bash ) I'm just a junior programmer so I don't know what people does when they meet a bug that is on the library they use.

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  • Le projet PHP migre sur Git, les tags des futures release seront signés par l'équipe de développement elle-même

    Le système de gestion de version Git vient de recevoir un nouveau "membre" : il s'agit du projet PHP qui vient de migrer complètement son code source sur cette plate-forme comme on peut le lire sur leur site web . Il est donc désormais possible de cloner ou de "forker" les sources de PHP depuis son miroir GitHub. De même les requêtes Pull faites via GitHub sont désormais prises en charge. Le code source est également disponible via le lien suivant et toutes les instructions relatives au clonage de l'arbre des sources de PHP peuvent être consultées sur le lien suivant .

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  • How to get wireless and wired network working again on my Dell Inspiron 1501?

    - by Angelo Daul
    My wireless doesn't work with Ubuntu 12.04.(it worked with 10.04 LTS) I have a Dell Inspiron 1501. I followed the steps posted below:(from a similar tag, but...) sudo apt-get install --reinstall bcmwl-kernel-source broadcom-sta-common broadcom-sta-source echo "blacklist brcmsmac" | sudo tee -a /etc/modprobe.d/blacklist.conf echo "blacklist bcma" | sudo tee -a /etc/modprobe.d/blacklist.conf ....and now i have no Network device on my PC(wired or wireless) I can use wired conection if i start my laptop with a"previsious version of Linux"...2.26.43... I am a beginner in Linux These are my hardware: 05:00.0 Network controller [0280]: Broadcom Corporation BCM4311 802.11b/g WLAN [ 14e4:4311] (rev 01) 08:00.0 Ethernet controller [0200]: Broadcom Corporation BCM4401-B0 100Base-TX [ 14e4:170c] (rev 02)

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  • GlassFish Downloads - Where? (reminder)

    - by alexismp
    Whether you're looking for the open source edition, stable and supported builds, promoted or event nightly builds, they are all in one place on this download page which is linked off of the main glassfish.org welcome page. At the time of this writing (Nov. 2011), the latest stable release is GlassFish 3.1.1 (open source bits, supported Oracle GlassFish Server). The all-in-one Download page also contains links to the developer builds of both 3.1.2 (see plans here) as well as the promoted builds for the 4.0 version (plans) which was used to deliver the keynote "PaaS" demo at the recent JavaOne and Devoxx conferences.

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  • How can I combine my FTP queries? [migrated]

    - by ryansworld10
    My program has several times where it queries an FTP server to read and upload information. How can I combine all these into one FTP class to handle everything? private static void UploadToFTP(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0]); request.Method = WebRequestMethods.Ftp.MakeDirectory; request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); } catch { } try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + Path.GetFileName(file)); request.Method = WebRequestMethods.Ftp.UploadFile; request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); StreamReader source = new StreamReader(file); byte[] fileContents = Encoding.UTF8.GetBytes(source.ReadToEnd()); source.Close(); request.ContentLength = fileContents.Length; Stream requestStream = request.GetRequestStream(); requestStream.Write(fileContents, 0, fileContents.Length); requestStream.Close(); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); response.Close(); RegenLog(); } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}Upload Failed - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } private static void CheckBlacklist(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + "blacklist.txt"); request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); using (WebResponse response = request.GetResponse()) { using (Stream stream = response.GetResponseStream()) { using (TextReader reader = new StreamReader(stream)) { string blacklist = reader.ReadToEnd(); if (blacklist.Contains(Environment.UserName)) { File.AppendAllText(file, string.Format("{0}{0}Logger terminated - ({2}) - {1}{0}", nl, System.DateTime.Now, "Blacklisted")); uninstall = true; } } } } } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}FTP Error - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } private static void CheckUpdate(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + "update.txt"); request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); using (WebResponse response = request.GetResponse()) { using (Stream stream = response.GetResponseStream()) { using (TextReader reader = new StreamReader(stream)) { string newVersion = reader.ReadToEnd(); if (newVersion != version) { update = true; } } } } } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}FTP Error - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } I know my code is also a bit inconsistent and messy, however this is my first time working with FTP in C#. Please give any advice you have!

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  • Where is the best place to start projects and attract developers?

    - by user49557
    I want to develop software for Linux or cross-platform. I want to work with other open-source and non-profit developers. I want a place where Ubuntu or other developers come to start open-source or commercial projects, and we can join the projects or start our own projects. I know there are social coding sites, but where can I start the project, and invite people or let people join? Then we can submit software to sourceforge.net. I know we can start projects at sourceforge.net, but is there anything more dedicated for Ubuntu developers, especially for Ubuntu and for the Ubuntu Software Center? Would you recommend Launchpad, sourceforge.net, github, gitorous or others?

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  • Enterprise Linux

    Enterprise Linux is the open source Linux operating system used by corporate and SMB clients for servers, desktops, workstations and mobile deployments.

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  • Which one is better to get started? [closed]

    - by vanangamudi
    Which one of the open-source game engine is better to get started? I read several threads over several forums and found that it is better to write own game engine specific to application. But I need to know the requirements of a game engine, other than Graphics, Physics and AI... Many people suggested Unity, But I need open-source version so that I can have a look at implementation... so I google rigorously and found some unknown game engines(at least to me) Unvanquished Cube Spring Pyrogenesis Torque3D CrystalSpace Panda3D Delta3D Irrichlt OpenArena AlienArena (please list others if I missed anything....) FYI: my present focus is on FPS/TPS. Can you tell me which one is better at performance if possible? Torque3D claims to be the best opensource engine - is that true, and if so to what extent?

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  • Ubuntu One lost most of my files!

    - by Max
    I keep in my UbuntuOne the source code of my projects as a back up. In the past it worked and I never had problem. It happened that I had to change the hard disk of my laptop and I installed a fresh Ubuntu 12.10 in the new one. First time I connected with UbuntuOne it downloaded my files, but when I went to see my projects almost all my c++ source code files were missing!!!... I tried to check if I still have them on UbuntuOne by accessing from the web but nothing... my work is lost forever. I don't know who to ask for help? Is there a way to get back my precious files? Honestly I can't trust this service any more, I'm very disappointed. (edit: thanks God I found a back up in one of my external hard disks. I won't trust Ubuntu One any more, it's buggy and quite slow. )

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  • Facebook likes reset after moving to HTTPS

    - by aarondicks
    I've got a question regarding the Facebook like button. We worked on a piece recently that embeds a number of social share buttons (please see the source code below). When the piece was released, it was on HTTP, and received over 2k likes (the URL 'slug' hasn't changed at all). The site was recently migrated to permanent-on HTTPS, and the like data has been reset, and we've been left with 50 new, recent likes. If you see in the source code, the URL is set explicitly to like the HTTP version, which I believe to be correct. Can anyone help me work out what's happened here? Here's the HTML bit of the like button: <div class="fb-like" data-href="http://www.harveywatersofteners.co.uk/history-interior-design" data-layout="box_count" data-action="like" data-show-faces="false" data-share="false"></div>

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  • Release Notes for 4/12/2012

    Here are the notes for this week’s release: Fixed an issue where users could not expand a particular subfolder in the ASP.NET source code tree. Fixed an issue where incorrect Git branches would appear in the branch selection dropdown on the source control page. Fixed an issue where colons would appear HTML encoded in users’ activity feed.. Have ideas on how to improve CodePlex? Visit our ideas page! Vote for your favorite ideas or submit a new one. Got Twitter? Follow us and keep apprised of the latest releases and service status at @codeplex.

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  • Legally, can I re reuse code for different customers?

    - by canice
    The company I work for develops custom factory automation applications for multiple customers. Even though each application is custom, they contain common code which is re-used across projects. One of the customers is now looking for the source code to their application, which has caused a major storm in the company. Management have decided that we can't give them the source to the shared components as they are used by other customers. I've been asked to modify the shared components 'enough' so as they aren't common. So my questions are: 1) Legally, should there be any problem with re-using common components for different customer? 2) If I really need to modify the common components, then how much is 'enough' ? (I know this sucks, but I either do this or hand in my notice). Oh yeah, and my company has no license in place with any of these customers.

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  • Where to find GUI code

    - by muffinz
    I've been rummaging through Unity's source code (Shell Interface) and I was a little curious about something; where in the code are you supposed to find positional code? I'll clarify a bit with some examples. How do you find in the code what tells the Launcher to sit on the left side of the screen? Where in the code does it tell the "Session" button on the panel (top) to sit at the very right of the screen? I guess my real question is how do I find this out for myself? I've looked through a big portion of the source code and can't find anything related to the actual position of these items, only their sub-items like text-align. Any guidance on this would be much appreciated.

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  • Downgrading Mercurial in MacPorts

    - by $utils.escapeXML($entry.author)
    Another Mercurial release, another broken extension. Mercurial 2.3 breaks hgforest ... once more. Of course, with open source, the notion of backwards compatibility is sometimesoften left as an exercise for the curious readers of said source code, so until someone gets around to fix up hgforest ... once more, to keep up with Mercurial's churn, one way to get hgforest working again is to downgrade to Mercurial 2.2.3, for example. In MacPorts, assuming you have installed Mercurial 2.2.3 before, and it was updated to the broken Mercurial 2.3 version, it's pretty easy to get back to a working state: sudo port deactivate [email protected]_1sudo port activate [email protected]_0

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  • Where to upload my small apps or codes

    - by user108386
    My question is simple, but I couldn't found a good answer to it. Where to upload my code and my apps? I searching for a place where people find them. Homeworks, hobby projects, little helper scripts, and other open-source stuff. Does it depend on the used technology? I know, there are a lot of subversioning and project hosting systems. But where to start? I don't really know what I'd like. Maybe a wiki-post in the topic with paragraphs like: Upload you open source Winforms app to somesite or If you want to develop a Java library with your friends , use someothersite or Freeware stuff's best place is: ...

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  • Audio tag doesn't work in FF-Ubuntu 12.04

    - by Nyx
    Does anyone know why this code... <audio width="0" height="0" autoplay="autoplay" loop="loop" preload="none"> <source src="images/musica/Intro.ogg" type="audio/ogg" /> <source src="images/musica/Intro.mp3" type="audio/mpeg" /> </audio> ...works fine in FF17-WinXP and not in FF17-Ubuntu 12.04? I think something is wrong with MIME types but everything looks normal. After searching on the web for days I couldn't find a good answer. Thanks

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