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  • low speed web application, Server problem or Application

    - by Ashian
    Hi, I have a web application written by asp.net (c#) sql server 2005. we host it on 2 dedicated server ( IIS and SQL server ) From some month ago , in some days of week we have many reports about speed issue. we have some other application on this server using same database. when we have speed problem all aplication on these server have this problem, but applications on other server in same data center work correctly. ram and cpu usage are ok. how can I check that the problem related to internet connection or my application design? which parameters must be checked. Some other information In applications users can upload several files to server , each file up to 3 MB. we use a sql web admin application, on same server that has same problem, this is a standard application which work perfectly on other servers. Thanks

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  • Loading the Cache from the Business Application Server

    - by ACShorten
    By default, the Web Application server will directly connect to the Database to load its cache at startup time. Customers, who implement the product installation in distributed mode, where the Web Application Server and Business Application Server are deployed separately, may wish to prevent the Web Application Server to connect to the database directly. Installation of the product in distributed mode was introduced in Oracle Utilities Application Framework V2.2. In the Advanced Web Application Server configuration, it is possible to set the Create Simple Web Application Context (WEBAPPCONTEXT) to true to force the Web Application Server to load its cache via the Business Application rather than direct loading. The value of false will retain the default behavior of allowing the Web Application Server to connect directly to the database at startup time to load the cache. The value of true will load the cache data via direct calls to the Business Application Server, which can cause a slight delay in the startup process to cater for the architecture load rather than the direct load. The impact of the settings is illustrated in the figure below:                             When setting this value to true, the following properties files should be manually removed prior to executing the product: $SPLEBASE/etc/conf/root/WEB-INF/classes/hibernate.properties $SPLEBASE/splapp/applications/root/WEB-INF/classes/hibernate.properties Note: For customers who are using a local installation, where the Web Application Server and Business Application Server are combined in the deployed server, it is recommended to set this parameter to false, the default, unless otherwise required. This facility is available for Oracle Utilities Application Framework V4.1 in Group Fix 3 (via Patch 11900153) and Patch 13538242 available from My Oracle Support.

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  • SL3/SL4 - Ado.Net Data Services Error during new DataServiceCollection<T>(queryResponse)

    - by Soulhuntre
    Hey all, I have two functions in a SL project (VS2010) that do almost exactly the same thing, yet one throws an error and the other does not. It seems to be related to the projections, but I am unsure about the best way to resolve. The function that works is... public void LoadAllChunksExpandAll(DataHelperReturnHandler handler, string orderby) { DataServiceCollection<CmsChunk> data = null; DataServiceQuery<CmsChunk> theQuery = _dataservice .CmsChunks .Expand("CmsItemState") .AddQueryOption("$orderby", orderby); theQuery.BeginExecute( delegate(IAsyncResult asyncResult) { _callback_dispatcher.BeginInvoke( () => { try { DataServiceQuery<CmsChunk> query = asyncResult.AsyncState as DataServiceQuery<CmsChunk>; if (query != null) { //create a tracked DataServiceCollection from the result of the asynchronous query. QueryOperationResponse<CmsChunk> queryResponse = query.EndExecute(asyncResult) as QueryOperationResponse<CmsChunk>; data = new DataServiceCollection<CmsChunk>(queryResponse); handler(data); } } catch { handler(data); } } ); }, theQuery ); } This compiles and runs as expected. A very, very similar function (shown below) fails... public void LoadAllPagesExpandAll(DataHelperReturnHandler handler, string orderby) { DataServiceCollection<CmsPage> data = null; DataServiceQuery<CmsPage> theQuery = _dataservice .CmsPages .Expand("CmsChildPages") .Expand("CmsParentPage") .Expand("CmsItemState") .AddQueryOption("$orderby", orderby); theQuery.BeginExecute( delegate(IAsyncResult asyncResult) { _callback_dispatcher.BeginInvoke( () => { try { DataServiceQuery<CmsPage> query = asyncResult.AsyncState as DataServiceQuery<CmsPage>; if (query != null) { //create a tracked DataServiceCollection from the result of the asynchronous query. QueryOperationResponse<CmsPage> queryResponse = query.EndExecute(asyncResult) as QueryOperationResponse<CmsPage>; data = new DataServiceCollection<CmsPage>(queryResponse); handler(data); } } catch { handler(data); } } ); }, theQuery ); } Clearly the issue is the Expand projections that involve a self referencing relationship (pages can contain other pages). This is under SL4 or SL3 using ADONETDataServices SL3 Update CTP3. I am open to any work around or pointers to goo information, a Google search for the error results in two hits, neither particularly helpful that I can decipher. The short error is "An item could not be added to the collection. When items in a DataServiceCollection are tracked by the DataServiceContext, new items cannot be added before items have been loaded into the collection." The full error is... System.Reflection.TargetInvocationException was caught Message=Exception has been thrown by the target of an invocation. StackTrace: at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters) at System.Data.Services.Client.ClientType.ClientProperty.SetValue(Object instance, Object value, String propertyName, Boolean allowAdd) at System.Data.Services.Client.AtomMaterializer.ApplyItemsToCollection(AtomEntry entry, ClientProperty property, IEnumerable items, Uri nextLink, ProjectionPlan continuationPlan) at System.Data.Services.Client.AtomMaterializer.ApplyFeedToCollection(AtomEntry entry, ClientProperty property, AtomFeed feed, Boolean includeLinks) at System.Data.Services.Client.AtomMaterializer.MaterializeResolvedEntry(AtomEntry entry, Boolean includeLinks) at System.Data.Services.Client.AtomMaterializer.Materialize(AtomEntry entry, Type expectedEntryType, Boolean includeLinks) at System.Data.Services.Client.AtomMaterializer.DirectMaterializePlan(AtomMaterializer materializer, AtomEntry entry, Type expectedEntryType) at System.Data.Services.Client.AtomMaterializerInvoker.DirectMaterializePlan(Object materializer, Object entry, Type expectedEntryType) at System.Data.Services.Client.ProjectionPlan.Run(AtomMaterializer materializer, AtomEntry entry, Type expectedType) at System.Data.Services.Client.AtomMaterializer.Read() at System.Data.Services.Client.MaterializeAtom.MoveNextInternal() at System.Data.Services.Client.MaterializeAtom.MoveNext() at System.Linq.Enumerable.d_b11.MoveNext() at System.Data.Services.Client.DataServiceCollection1.InternalLoadCollection(IEnumerable1 items) at System.Data.Services.Client.DataServiceCollection1.StartTracking(DataServiceContext context, IEnumerable1 items, String entitySet, Func2 entityChanged, Func2 collectionChanged) at System.Data.Services.Client.DataServiceCollection1..ctor(DataServiceContext context, IEnumerable1 items, TrackingMode trackingMode, String entitySetName, Func2 entityChangedCallback, Func2 collectionChangedCallback) at System.Data.Services.Client.DataServiceCollection1..ctor(IEnumerable1 items) at Phinli.Dashboard.Silverlight.Helpers.DataHelper.<>c__DisplayClass44.<>c__DisplayClass46.<LoadAllPagesExpandAll>b__43() InnerException: System.InvalidOperationException Message=An item could not be added to the collection. When items in a DataServiceCollection are tracked by the DataServiceContext, new items cannot be added before items have been loaded into the collection. StackTrace: at System.Data.Services.Client.DataServiceCollection1.InsertItem(Int32 index, T item) at System.Collections.ObjectModel.Collection`1.Add(T item) InnerException: Thanks for any help!

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  • 3rd party data - Store in Data Warehouse or Primary database?

    - by brydgesk
    This is mostly a data warehouse philosophy question. My project involves an Oracle forms application, and a Teradata Data Warehouse for reporting and ad-hoc purposes. In addition to the primary data created by the users of our application, we also require data from various other sources. Currently, this 3rd party data comes via FTPd flat files directly to our Data Warehouse. To access the data, our users must use a series of custom BusinessObjects reports. My question is, would it make more sense for this data to be sent to our source Oracle system instead? Is it ever appropriate for a Data Warehouse to be the point of origin for users to access raw data? In short, is it more important that the operational database contain only the data created by your project, or that the data warehouse remain dedicated solely to reporting and analysis?

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  • Starting to construct a data access layer. Things to consider?

    - by Phil
    Our organisation uses inline sql. We have been tasked with providing a suitable data access layer and are weighing up the pro's and cons of which way to go... Datasets ADO.net Linq Entity framework Subsonic Other? Some tutorials and articles I have been using for reference: http://www.asp.net/(S(pdfrohu0ajmwt445fanvj2r3))/learn/data-access/tutorial-01-vb.aspx http://www.simple-talk.com/dotnet/.net-framework/designing-a-data-access-layer-in-linq-to-sql/ http://msdn.microsoft.com/en-us/magazine/cc188750.aspx http://msdn.microsoft.com/en-us/library/aa697427(VS.80).aspx http://www.subsonicproject.com/ I'm extremely torn, and finding it very difficult to make a decision on which way to go. Our site is a series of 2 internal portals and a public web site. We are using vs2008 sp1 and framework version 3.5. Please can you give me advise on what factors to consider and any pro's and cons you have faced with your data access layer. Thanks.

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  • Using Core Data Concurrently and Reliably

    - by John Topley
    I'm building my first iOS app, which in theory should be pretty straightforward but I'm having difficulty making it sufficiently bulletproof for me to feel confident submitting it to the App Store. Briefly, the main screen has a table view, upon selecting a row it segues to another table view that displays information relevant for the selected row in a master-detail fashion. The underlying data is retrieved as JSON data from a web service once a day and then cached in a Core Data store. The data previous to that day is deleted to stop the SQLite database file from growing indefinitely. All data persistence operations are performed using Core Data, with an NSFetchedResultsController underpinning the detail table view. The problem I am seeing is that if you switch quickly between the master and detail screens several times whilst fresh data is being retrieved, parsed and saved, the app freezes or crashes completely. There seems to be some sort of race condition, maybe due to Core Data importing data in the background whilst the main thread is trying to perform a fetch, but I'm speculating. I've had trouble capturing any meaningful crash information, usually it's a SIGSEGV deep in the Core Data stack. The table below shows the actual order of events that happen when the detail table view controller is loaded: Main Thread Background Thread viewDidLoad Get JSON data (using AFNetworking) Create child NSManagedObjectContext (MOC) Parse JSON data Insert managed objects in child MOC Save child MOC Post import completion notification Receive import completion notification Save parent MOC Perform fetch and reload table view Delete old managed objects in child MOC Save child MOC Post deletion completion notification Receive deletion completion notification Save parent MOC Once the AFNetworking completion block is triggered when the JSON data has arrived, a nested NSManagedObjectContext is created and passed to an "importer" object that parses the JSON data and saves the objects to the Core Data store. The importer executes using the new performBlock method introduced in iOS 5: NSManagedObjectContext *child = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType]; [child setParentContext:self.managedObjectContext]; [child performBlock:^{ // Create importer instance, passing it the child MOC... }]; The importer object observes its own MOC's NSManagedObjectContextDidSaveNotification and then posts its own notification which is observed by the detail table view controller. When this notification is posted the table view controller performs a save on its own (parent) MOC. I use the same basic pattern with a "deleter" object for deleting the old data after the new data for the day has been imported. This occurs asynchronously after the new data has been fetched by the fetched results controller and the detail table view has been reloaded. One thing I am not doing is observing any merge notifications or locking any of the managed object contexts or the persistent store coordinator. Is this something I should be doing? I'm a bit unsure how to architect this all correctly so would appreciate any advice.

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  • C#: Parallel forms, multithreading and "applications in application"

    - by Harry
    First, what I need is - n WebBrowser-s, each in its own window doing its own job. The user should be able to see them all, or just one of them (or none), and to execute commands on each one. There is a main form, without a browser, this one contains control panel for my application. The key feautre is, each browser logs on to secured web page and it needs to stay logged in as long as possible. Well, I've done it, but I'm afraid something is wrong with my approach. The question is: Is code below valid, or rather a nasty hack which can cause problems: internal class SessionList : List<Session> { public SessionList(Server main) { MyRecords.ForEach(record => { var st = new System.Threading.Thread((data) => { var s = new Session(main, data as MyRecord); this.Add(s); Application.Run(s); Application.ExitThread(); }); st.SetApartmentState(System.Threading.ApartmentState.STA); st.Start(record); }); } // some other uninteresting methods here... } What's going on here? Session inherits from Form, so it creates a form, puts WebBrowser into it, and has methods to operate on websites. WebBrowser requires to be run in STA thread, so we provide one for each browser. The most interesting part of it is Application.Run(s). It makes the newly created forms alive and interactive. The next Application.ExitThread() is called after browser window is closed and its controls disposed. Main application stays alive to perform the rest of the cleanup job. When user select "Exit" or "Shutdown" option - first the browser threads are ended, so Application.ExitThread() is called. It all works, but everywhere I can read about "main GUI thread" - and here - I've created many GUI threads. I handle communication between main form and my new forms (sessions) with thread-safe methods using Invoke(). It all works, so is it right or is it wrong? Is everything right with using Application.Run() more than once in one application? :) An ugly hack or a normal practice? This code dies if I start a WebBrowser from the session form thread. It beats me why. It works however if I start WebBrowser (by changing its Url property) from any other thread. I'd like to know more what is really happening in such application. But most of all - I'd like to know if my idea of "applications in application" is OK. I'm not sure what exactly does Application.Run() do. Without it forms created in new threads were dead unresponsive. How is it possible I can call Application.Run() many times? It seems to do exactly what it should, but it seems a little undocumented feature to me. I'm almost sure, that the crashes are caused by WebBrowser component itself (since it's not completely "managed" and "native"). But maybe it's something else.

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  • Used HDD/ran DiskSmartView/40,000 Power-on-hours?? should i trust it w/ my data, or take it back and bitch?

    - by David Lindsay
    I just bought a used hard drive from a University Surplus Store. Decided to run DiskSmartView to make sure it wasn't ready to fail. 40,000 power-on-hours I don't know if I feel like trusting my data to something that used. I really dont know if thats unreasonably old, but when i compare it to the POH reading i get when testing my other hdds its more than 3x older (my others have 2110 hours, 6150 hours, etc.. It's a Western Digital, so that gives me a little bit of hope(WDC WD4000KD-00NAB0). I could sure use someone else's opinion here. Thanks, DAVE

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  • Windows Azure Recipe: Big Data

    - by Clint Edmonson
    As the name implies, what we’re talking about here is the explosion of electronic data that comes from huge volumes of transactions, devices, and sensors being captured by businesses today. This data often comes in unstructured formats and/or too fast for us to effectively process in real time. Collectively, we call these the 4 big data V’s: Volume, Velocity, Variety, and Variability. These qualities make this type of data best managed by NoSQL systems like Hadoop, rather than by conventional Relational Database Management System (RDBMS). We know that there are patterns hidden inside this data that might provide competitive insight into market trends.  The key is knowing when and how to leverage these “No SQL” tools combined with traditional business such as SQL-based relational databases and warehouses and other business intelligence tools. Drivers Petabyte scale data collection and storage Business intelligence and insight Solution The sketch below shows one of many big data solutions using Hadoop’s unique highly scalable storage and parallel processing capabilities combined with Microsoft Office’s Business Intelligence Components to access the data in the cluster. Ingredients Hadoop – this big data industry heavyweight provides both large scale data storage infrastructure and a highly parallelized map-reduce processing engine to crunch through the data efficiently. Here are the key pieces of the environment: Pig - a platform for analyzing large data sets that consists of a high-level language for expressing data analysis programs, coupled with infrastructure for evaluating these programs. Mahout - a machine learning library with algorithms for clustering, classification and batch based collaborative filtering that are implemented on top of Apache Hadoop using the map/reduce paradigm. Hive - data warehouse software built on top of Apache Hadoop that facilitates querying and managing large datasets residing in distributed storage. Directly accessible to Microsoft Office and other consumers via add-ins and the Hive ODBC data driver. Pegasus - a Peta-scale graph mining system that runs in parallel, distributed manner on top of Hadoop and that provides algorithms for important graph mining tasks such as Degree, PageRank, Random Walk with Restart (RWR), Radius, and Connected Components. Sqoop - a tool designed for efficiently transferring bulk data between Apache Hadoop and structured data stores such as relational databases. Flume - a distributed, reliable, and available service for efficiently collecting, aggregating, and moving large log data amounts to HDFS. Database – directly accessible to Hadoop via the Sqoop based Microsoft SQL Server Connector for Apache Hadoop, data can be efficiently transferred to traditional relational data stores for replication, reporting, or other needs. Reporting – provides easily consumable reporting when combined with a database being fed from the Hadoop environment. Training These links point to online Windows Azure training labs where you can learn more about the individual ingredients described above. Hadoop Learning Resources (20+ tutorials and labs) Huge collection of resources for learning about all aspects of Apache Hadoop-based development on Windows Azure and the Hadoop and Windows Azure Ecosystems SQL Azure (7 labs) Microsoft SQL Azure delivers on the Microsoft Data Platform vision of extending the SQL Server capabilities to the cloud as web-based services, enabling you to store structured, semi-structured, and unstructured data. See my Windows Azure Resource Guide for more guidance on how to get started, including links web portals, training kits, samples, and blogs related to Windows Azure.

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  • Master Data Management

    - by Logicalj
    I am looking for a very flexible, easy to integrate and dynamic application with as many features as possible for Master Data Management. As Master Data Management is used to Manage Operational Data, Analytical Data and Master Data so, I want guidance about "What is exactly expected from Master Data Management and What are the Basic and Challenging Scenarios to be covered or resolved in Master Data Management". Please guide me with all the possible aspects of Master Data Management like Data Cleansing, Data Management and Start Data Analyzing, etc.

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  • What is the architectural name for the set of data that enables UI choices?

    - by Richard Collette
    I have separate service methods that fetch business object data and the data for UI selection input such as radio buttons, check-boxes, combo-boxes, etc. I want to name my service methods that fetch the selection data appropriately. I am assuming that Model and ViewModel would not be part of the name because the selection data is but a portion of the Model or ViewModel. What might this set of data be named such that I can name my service method?

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  • Calling a WPF Application and modify exposed properties?

    - by Justin
    I have a WPF Keyboard Application, it is developed in such a way that an application could call it and modify its properties to adapt the Keyboard to do what it needs to. Right now I have a file *.Keys.Set which tells the application (on open) to style itself according to that new style. I know this file could be passed as a command line argument into the application. That would not be a problem. My concern is, is there a way via a managed environment to change the properties of the executable as long as they are exposed properly, an example: 'Creates a new instance of the Keyboard Application Dim e_key as new WpfApplication("C:\egt\components\keyboard.exe") 'Sets the style path e_key.SetStylePath("c:\users\joe\apps\me\default.keys.set") e_key.Refresh() 'Applies the style e_key.HideMenu() 'Hides the menu e_key.ShowDeck("PIN") 'Shows the custom "deck" of keyboard keys the developer 'Created in the style application. ''work with events and response 'Clear the instance from memory e_key.close e_key.dispose e_key = nothing This would allow my application to become easily accessible to other Touch Screen Application Developers, allowing them to use my keyboard and keep the functionality they need. It seems like it might be possible because (name of executable).application shows all the exposed functions, properties, and values. I just have never done this before. Any help would be appreciated, thank you in advance.

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  • What is the Oracle Utilities Application Framework?

    - by Anthony Shorten
    The Oracle Utilities Application Framework is a reusable, scalable and flexible java based framework which allows other products to be built, configured and implemented in a standard way. Note: Even though the Framework is built in java it can be integrated with COBOL based extensions for backward compatibility. When Oracle Utilities Customer Care & Billing was migrated from V1 to V2, it was decided that the technical aspects of that product be separated to allow for reuse and independence from technical issues. The idea was that all the technical aspects would be concentrated in this separate product (i.e. a framework) and allow all products using the framework to concentrate on delivering superior functionality. The product was named the Oracle Utilities Application Framework (oufw is the product code). The technical components are contained in the Oracle Utilities Application Framework which can be summarized as follows: Metadata - The Oracle Utilities Application Framework is responsible for defining and using the metadata to define the runtime behavior of the product. All the metadata definition and management is contained within the Oracle Utilities Application Framework. UI Management - The Oracle Utilities Application Framework is responsible for defining and rendering the pages and responsible for ensuring the pages are in the appropriate format for the locale. Integration - The Oracle Utilities Application Framework is responsible for providing the integration points to the architecture. Refer to the Oracle Utilities Application Framework Integration Overview for more details Tools - The Oracle Utilities Application Framework provides a common set of facilities and tools that can be used across all products. Technology - The Oracle Utilities Application Framework is responsible for all technology standards compliance, platform support and integration. There are a number of products from the Tax and Utilities Global Business Unit as well as from the Financial Services Global Business Unit that are built upon the Oracle Utilities Application Framework. These products require the Oracle Utilities Application Framework to be installed first and then the product itself installed onto the framework to complete the installation process. There are a number of key benefits that the Oracle Utilities Application Framework provides to these products: Common facilities - The Oracle Utilities Application Framework provides a standard set of technical facilities that mean that products can concentrate in the unique aspects of their markets rather than making technical decisions. Common methods of configuration - The Oracle Utilities Application Framework standardizes the technical configuration process for a product. Customers can effectively reuse the configuration process across products. Multi-lingual and Multi-platform - The Oracle Utilities Application Framework allows the products to be offered in more markets and across multiple platforms for maximized flexibility. Common methods of implementation - The Oracle Utilities Application Framework standardizes the technical aspects of a product implementation. Customers can effectively reuse the technical implementation process across products. Quicker adoption of new technologies - As new technologies and standards are identified as being important for the product line, they can be integrated centrally benefiting multiple products. Cross product reuse - As enhancements to the Oracle Utilities Application Framework are identified by a particular product, all products can potentially benefit from the enhancement. Note: Use of the Oracle Utilities Application Framework does not preclude the introduction of product specific technologies or facilities to satisfy market needs. The framework minimizes the need and assists in the quick integration of a new product specific piece of technology (if necessary). The Framework is not available as a product itself and is bundled with Tax and Utilities Global Business Unit prodicts. At the present time the following products are on the Framework: Oracle Utilities Customer Care And Billing (V2 and above) Oracle Enterprise Taxation Management (V2 and above) Oracle Utilities Business Intelligence (V2 and above) Oracle Utilities Mobile Workforice Management (V2 and above)

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  • Application Logging needs work

    Application Logging Application logging is the act of logging events that occur within an application much like how a court report documents what happens in court case. Application logs can be useful for several reasons, but the most common use for logs is to recreate steps to find the root cause of applications errors. Other uses can include the detection of Fraud, verification of user activity, or provide audits on user/data interactions. “Logs can contain different kinds of data. The selection of the data used is normally affected by the motivation leading to the logging. “ (OWASP, 2009) OWASP also stats that logging include applicable debugging information like the event date time, responsible process, and a description of the event. “There are many reasons why a logging system is a necessary part of delivering a distributed application. One of the most important is the ability to track exactly how many users are using the application during different time periods.” (Hatton, 2000) Hatton also states that application logging helps system designers determine whether parts of an application aren't being used as designed. He implies that low usage can be used to identify if users like or do not like aspects of a system based on user usage of the application. This enables application designers to extract why users don't like aspects of an application so that changes can be made to increase its usefulness and effectiveness. “Logging memory usage can also assist you in tuning up the internals of your application. If you're experiencing a randomly occurring problem, being able to match activities performed with the memory status at the time may enable you to discover the cause of the problem. It also gives you a good indication of the health of the distributed server machine at the time any activity is performed. “ (Hatton, 2000) Commonly Logged Application Events (Defined by OWASP) Access of Data Creation of Data Modification of Data in any form Administrative Functions  Configuration Changes Debugging Information(Application Events)  Authorization Attempts  Data Deletion Network Communication  Authentication Events  Errors/Exceptions Application Error Logging The functionality associated with application error logging is actually the combination of proper error handling and applications logging.  If we look back at Figure 4 and Figure 5, these code examples allow developers to handle various types of errors that occur within the life cycle of an application’s execution. Application logging can be applied within the Catch section of the TryCatch statement allowing for the errors to be logged when they occur. By placing the logging within the Catch section specific error details can be accessed that help identify the source of the error, the path to the error, what caused the error and definition of the error that occurred. This can then be logged and reviewed at a later date in order recreate the error that was received based data found in the application log. By allowing applications to log errors developers IT staff can use them to recreate errors that are encountered by end-users or other dependent systems.

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  • IIS7.5 Domain Account Application Pool Identity for SQL Server Authentication

    - by Gareth Hill
    In Windows Server 2003/IIS6 land we typically create an app pool that runs as the identity of an AD account created with minimal privileges simply for that purpose. This same domain user would also be granted access to SQL Server so that any ASP.NET application in that app pool would be able to connect to SQL Server with Integrated Security=SSPI. We are making a brave move to the world of Windows Server 2008 R2/IIS7.5 and are looking to replicate this model, but I am struggling with how to make the application pool in IIS7.5 run as the identity of an AD account? I know this sounds simple and hopefully it is, but my attempts so far have been fruitless. Should the application pool identity be a 'Custom account' for a domain account? Does the domain account need to be added to any groups?

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  • application monitoring tools

    - by Shachar
    we're an ISV about to deploy our SaaS application over the internet to our end users, and are currently looking for an application monitoring solution. In addition to monitoring the usual OS-level suspects (I/O, disk space, logs, CPU, RAM, swapping, etc.), we're also looking to monitor, alert and report on internal application events, conditions, and counters (think queue size for internal service, or latency of a service we're getting from a third party via custom APIs). We're started looking at Nagios, Zenoss, etc., but found out those do only low-level stuff, and are currently looking at MOM and ManageEngine. Still, they are far from being an custom app monitoring tool. So - do you have anything to suggest?

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  • 500 Error when using custom account for application pool in IIS 7

    - by Brownie
    I have a very simple site with only static files in IIS 7 on Windows Server 2008 SP2. When I try to access any static file I get a 500 error. If I rename an html file to have an aspx extension it works fine. The site also works fine when using the built in identity for the application pool. The problem occurs when I switch to using a custom account for the application pool. I have tried using both local and domain accounts to run the application pool under. I have given full control to these accounts on the website directory and files. Turning on tracing reveals this error message: ModuleName: IIS Web Core Notification: 2 HttpStatus: 500 HttpReason: Internal Server Error HttpSubStatus: 0 ErrorCode: 2147943746 ConfigExceptionInfo Notification: AUTHENTICATE_REQUEST ErrorCode: Either a required impersonation level was not provided, or the provided impersonation level is invalid. (0x80070542) I have not had any luck with googling the error code.

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  • www-data can upload a file but cant move it after the upload action

    - by user70058
    I am currently running Apache and PHP on Ubuntu. I have a page where a user is supposed to upload a profile image. The action on the backend is supposed to work like this: Upload file to user directory -- WORKS! Refer to the uploaded file and create a thumbnail in directory thumbs -- DOES NOT WORK www-data has write access to directory thumbs. My guess is that www-data for some reason does not have proper access to the file that was uploaded. UPLOADED FILE PERMISSIONS -rw-r--r-- 1 www-data www-data 47057 Feb 8 23:24 0181c6e0973eb19cb0d98521a6fe1d9e71cd6daa.jpg THUMBS DIRECTORY PERMISSIONS drwxr-sr-x 2 www-data www-data 4096 Feb 8 23:23 thumbs Im at lost here. I'm new to Ubuntu as well. Any help would be greatly appreciated!

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  • IIS7.5 Domain Account Application Pool Identity for SQL Server Authentication

    - by user38652
    In Windows Server 2003/IIS6 land we typically create an app pool that runs as the identity of an AD account created with minimal privileges simply for that purpose. This same domain user would also be granted access to SQL Server so that any ASP.NET application in that app pool would be able to connect to SQL Server with Integrated Security=SSPI. We are making a brave move to the world of Windows Server 2008 R2/IIS7.5 and are looking to replicate this model, but I am struggling with how to make the application pool in IIS7.5 run as the identity of an AD account? I know this sounds simple and hopefully it is, but my attempts so far have been fruitless. Should the application pool identity be a 'Custom account' for a domain account? Does the domain account need to be added to any groups?

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  • ASP.NET and HTML5 Local Storage

    - by Stephen Walther
    My favorite feature of HTML5, hands-down, is HTML5 local storage (aka DOM storage). By taking advantage of HTML5 local storage, you can dramatically improve the performance of your data-driven ASP.NET applications by caching data in the browser persistently. Think of HTML5 local storage like browser cookies, but much better. Like cookies, local storage is persistent. When you add something to browser local storage, it remains there when the user returns to the website (possibly days or months later). Importantly, unlike the cookie storage limitation of 4KB, you can store up to 10 megabytes in HTML5 local storage. Because HTML5 local storage works with the latest versions of all modern browsers (IE, Firefox, Chrome, Safari), you can start taking advantage of this HTML5 feature in your applications right now. Why use HTML5 Local Storage? I use HTML5 Local Storage in the JavaScript Reference application: http://Superexpert.com/JavaScriptReference The JavaScript Reference application is an HTML5 app that provides an interactive reference for all of the syntax elements of JavaScript (You can read more about the application and download the source code for the application here). When you open the application for the first time, all of the entries are transferred from the server to the browser (all 300+ entries). All of the entries are stored in local storage. When you open the application in the future, only changes are transferred from the server to the browser. The benefit of this approach is that the application performs extremely fast. When you click the details link to view details on a particular entry, the entry details appear instantly because all of the entries are stored on the client machine. When you perform key-up searches, by typing in the filter textbox, matching entries are displayed very quickly because the entries are being filtered on the local machine. This approach can have a dramatic effect on the performance of any interactive data-driven web application. Interacting with data on the client is almost always faster than interacting with the same data on the server. Retrieving Data from the Server In the JavaScript Reference application, I use Microsoft WCF Data Services to expose data to the browser. WCF Data Services generates a REST interface for your data automatically. Here are the steps: Create your database tables in Microsoft SQL Server. For example, I created a database named ReferenceDB and a database table named Entities. Use the Entity Framework to generate your data model. For example, I used the Entity Framework to generate a class named ReferenceDBEntities and a class named Entities. Expose your data through WCF Data Services. I added a WCF Data Service to my project and modified the data service class to look like this:   using System.Data.Services; using System.Data.Services.Common; using System.Web; using JavaScriptReference.Models; namespace JavaScriptReference.Services { [System.ServiceModel.ServiceBehavior(IncludeExceptionDetailInFaults = true)] public class EntryService : DataService<ReferenceDBEntities> { // This method is called only once to initialize service-wide policies. public static void InitializeService(DataServiceConfiguration config) { config.UseVerboseErrors = true; config.SetEntitySetAccessRule("*", EntitySetRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } // Define a change interceptor for the Products entity set. [ChangeInterceptor("Entries")] public void OnChangeEntries(Entry entry, UpdateOperations operations) { if (!HttpContext.Current.Request.IsAuthenticated) { throw new DataServiceException("Cannot update reference unless authenticated."); } } } }     The WCF data service is named EntryService. Notice that it derives from DataService<ReferenceEntitites>. Because it derives from DataService<ReferenceEntities>, the data service exposes the contents of the ReferenceEntitiesDB database. In the code above, I defined a ChangeInterceptor to prevent un-authenticated users from making changes to the database. Anyone can retrieve data through the service, but only authenticated users are allowed to make changes. After you expose data through a WCF Data Service, you can use jQuery to retrieve the data by performing an Ajax call. For example, I am using an Ajax call that looks something like this to retrieve the JavaScript entries from the EntryService.svc data service: $.ajax({ dataType: "json", url: “/Services/EntryService.svc/Entries”, success: function (result) { var data = callback(result["d"]); } });     Notice that you must unwrap the data using result[“d”]. After you unwrap the data, you have a JavaScript array of the entries. I’m transferring all 300+ entries from the server to the client when the application is opened for the first time. In other words, I transfer the entire database from the server to the client, once and only once, when the application is opened for the first time. The data is transferred using JSON. Here is a fragment: { "d" : [ { "__metadata": { "uri": "http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries(1)", "type": "ReferenceDBModel.Entry" }, "Id": 1, "Name": "Global", "Browsers": "ff3_6,ie8,ie9,c8,sf5,es3,es5", "Syntax": "object", "ShortDescription": "Contains global variables and functions", "FullDescription": "<p>\nThe Global object is determined by the host environment. In web browsers, the Global object is the same as the windows object.\n</p>\n<p>\nYou can use the keyword <code>this</code> to refer to the Global object when in the global context (outside of any function).\n</p>\n<p>\nThe Global object holds all global variables and functions. For example, the following code demonstrates that the global <code>movieTitle</code> variable refers to the same thing as <code>window.movieTitle</code> and <code>this.movieTitle</code>.\n</p>\n<pre>\nvar movieTitle = \"Star Wars\";\nconsole.log(movieTitle === this.movieTitle); // true\nconsole.log(movieTitle === window.movieTitle); // true\n</pre>\n", "LastUpdated": "634298578273756641", "IsDeleted": false, "OwnerId": null }, { "__metadata": { "uri": "http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries(2)", "type": "ReferenceDBModel.Entry" }, "Id": 2, "Name": "eval(string)", "Browsers": "ff3_6,ie8,ie9,c8,sf5,es3,es5", "Syntax": "function", "ShortDescription": "Evaluates and executes JavaScript code dynamically", "FullDescription": "<p>\nThe following code evaluates and executes the string \"3+5\" at runtime.\n</p>\n<pre>\nvar result = eval(\"3+5\");\nconsole.log(result); // returns 8\n</pre>\n<p>\nYou can rewrite the code above like this:\n</p>\n<pre>\nvar result;\neval(\"result = 3+5\");\nconsole.log(result);\n</pre>", "LastUpdated": "634298580913817644", "IsDeleted": false, "OwnerId": 1 } … ]} I worried about the amount of time that it would take to transfer the records. According to Google Chome, it takes about 5 seconds to retrieve all 300+ records on a broadband connection over the Internet. 5 seconds is a small price to pay to avoid performing any server fetches of the data in the future. And here are the estimated times using different types of connections using Fiddler: Notice that using a modem, it takes 33 seconds to download the database. 33 seconds is a significant chunk of time. So, I would not use the approach of transferring the entire database up front if you expect a significant portion of your website audience to connect to your website with a modem. Adding Data to HTML5 Local Storage After the JavaScript entries are retrieved from the server, the entries are stored in HTML5 local storage. Here’s the reference documentation for HTML5 storage for Internet Explorer: http://msdn.microsoft.com/en-us/library/cc197062(VS.85).aspx You access local storage by accessing the windows.localStorage object in JavaScript. This object contains key/value pairs. For example, you can use the following JavaScript code to add a new item to local storage: <script type="text/javascript"> window.localStorage.setItem("message", "Hello World!"); </script>   You can use the Google Chrome Storage tab in the Developer Tools (hit CTRL-SHIFT I in Chrome) to view items added to local storage: After you add an item to local storage, you can read it at any time in the future by using the window.localStorage.getItem() method: <script type="text/javascript"> window.localStorage.setItem("message", "Hello World!"); </script>   You only can add strings to local storage and not JavaScript objects such as arrays. Therefore, before adding a JavaScript object to local storage, you need to convert it into a JSON string. In the JavaScript Reference application, I use a wrapper around local storage that looks something like this: function Storage() { this.get = function (name) { return JSON.parse(window.localStorage.getItem(name)); }; this.set = function (name, value) { window.localStorage.setItem(name, JSON.stringify(value)); }; this.clear = function () { window.localStorage.clear(); }; }   If you use the wrapper above, then you can add arbitrary JavaScript objects to local storage like this: var store = new Storage(); // Add array to storage var products = [ {name:"Fish", price:2.33}, {name:"Bacon", price:1.33} ]; store.set("products", products); // Retrieve items from storage var products = store.get("products");   Modern browsers support the JSON object natively. If you need the script above to work with older browsers then you should download the JSON2.js library from: https://github.com/douglascrockford/JSON-js The JSON2 library will use the native JSON object if a browser already supports JSON. Merging Server Changes with Browser Local Storage When you first open the JavaScript Reference application, the entire database of JavaScript entries is transferred from the server to the browser. Two items are added to local storage: entries and entriesLastUpdated. The first item contains the entire entries database (a big JSON string of entries). The second item, a timestamp, represents the version of the entries. Whenever you open the JavaScript Reference in the future, the entriesLastUpdated timestamp is passed to the server. Only records that have been deleted, updated, or added since entriesLastUpdated are transferred to the browser. The OData query to get the latest updates looks like this: http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries?$filter=(LastUpdated%20gt%20634301199890494792L) If you remove URL encoding, the query looks like this: http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries?$filter=(LastUpdated gt 634301199890494792L) This query returns only those entries where the value of LastUpdated > 634301199890494792 (the version timestamp). The changes – new JavaScript entries, deleted entries, and updated entries – are merged with the existing entries in local storage. The JavaScript code for performing the merge is contained in the EntriesHelper.js file. The merge() method looks like this:   merge: function (oldEntries, newEntries) { // concat (this performs the add) oldEntries = oldEntries || []; var mergedEntries = oldEntries.concat(newEntries); // sort this.sortByIdThenLastUpdated(mergedEntries); // prune duplicates (this performs the update) mergedEntries = this.pruneDuplicates(mergedEntries); // delete mergedEntries = this.removeIsDeleted(mergedEntries); // Sort this.sortByName(mergedEntries); return mergedEntries; },   The contents of local storage are then updated with the merged entries. I spent several hours writing the merge() method (much longer than I expected). I found two resources to be extremely useful. First, I wrote extensive unit tests for the merge() method. I wrote the unit tests using server-side JavaScript. I describe this approach to writing unit tests in this blog entry. The unit tests are included in the JavaScript Reference source code. Second, I found the following blog entry to be super useful (thanks Nick!): http://nicksnettravels.builttoroam.com/post/2010/08/03/OData-Synchronization-with-WCF-Data-Services.aspx One big challenge that I encountered involved timestamps. I originally tried to store an actual UTC time as the value of the entriesLastUpdated item. I quickly discovered that trying to work with dates in JSON turned out to be a big can of worms that I did not want to open. Next, I tried to use a SQL timestamp column. However, I learned that OData cannot handle the timestamp data type when doing a filter query. Therefore, I ended up using a bigint column in SQL and manually creating the value when a record is updated. I overrode the SaveChanges() method to look something like this: public override int SaveChanges(SaveOptions options) { var changes = this.ObjectStateManager.GetObjectStateEntries( EntityState.Modified | EntityState.Added | EntityState.Deleted); foreach (var change in changes) { var entity = change.Entity as IEntityTracking; if (entity != null) { entity.LastUpdated = DateTime.Now.Ticks; } } return base.SaveChanges(options); }   Notice that I assign Date.Now.Ticks to the entity.LastUpdated property whenever an entry is modified, added, or deleted. Summary After building the JavaScript Reference application, I am convinced that HTML5 local storage can have a dramatic impact on the performance of any data-driven web application. If you are building a web application that involves extensive interaction with data then I recommend that you take advantage of this new feature included in the HTML5 standard.

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Oracle Enterprise Data Quality Adds Global Address Verification Capabilities for Greater Accuracy and Broader Location Coverage

    - by Mala Narasimharajan
    Data quality – has many flavors to it.  Product, Customer – you name the data domain and there’s data quality associated with it.  Address verification and data quality are a little different.  in that there is a tremendous amount of variation as well as nuance attached to it.  Specifically, what makes address verification challenging is that more often than not, addresses are incomplete, riddled with misspellings, incorrect postal codes are assigned to locations or non-address items are present.  Almost all data has locations, and accurate locations power a wealth of business processes: Customer Relationship Management, data quality, delivery of materials, goods or services, fraud detection, insurance risk assessment, data analytics, store and territory planning, and much more. Oracle Address Verification Server provides location-based services as well as deeper parsing and analysis capabilities for Oracle Enterprise Data Quality.  Specifically, Pre-integrated with the EDQ platform, Oracle Address Verification Server provides robust parsing, validation, as well as specialized location information for over 240 countries – all populated countries on Earth.  Oracle Enterprise Data Quality (EDQ) is a data quality platform, dedicated to address the distinct challenges of customer and product data quality, and performs advanced data profiling to identify and measure poor quality data and identify rule requirements, as well as semantic and pattern-based recognition to accurately parse and standardize data that is poorly structured.   EDQ is integrated with Oracle Master Data Management, including Oracle Customer Hub and Oracle Product Hub, as well as Oracle Data Integrator Enterprise Edition and Oracle CRM.  Address Verification Server provides key address verification services for Oracle CRM and Oracle Customer Hub.  In addition, Address Verification Server provides greater accuracy when handling address data due to its expanded sources and extensible knowledge repository, solid parsing across locales and countries as well as  adept handling of extraneous data in address fields.  For more information on Oracle Address Verification Server visit:  http://bit.ly/GMUE4H and http://bit.ly/GWf7U6

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  • Shutting down a WPF application from App.xaml.cs

    - by Johannes Rössel
    I am currently writing a WPF application which does command-line argument handling in App.xaml.cs (which is necessary because the Startup event seems to be the recommended way of getting at those arguments). Based on the arguments I want to exit the program at that point already which, as far as I know, should be done in WPF with Application.Current.Shutdown() or in this case (as I am in the current application object) probably also just this.Shutdown(). The only problem is that this doesn't seem to work right. I've stepped through with the debugger and code after the Shutdown() line still gets executed which leads to errors afterwards in the method, since I expected the application not to live that long. Also the main window (declared in the StartupUri attribute in XAML) still gets loaded. I've checked the documentation of that method and found nothing in the remarks that tell me that I shouldn't use it during Application.Startup or Application at all. So, what is the right way to exit the program at that point, i. e. the Startup event handler in an Application object?

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  • How do I get the current Application Name (in terms of IIS) in a classic asp Web application

    - by Mr AH
    I have a classic asp application which retrieves the current application name and sets an Application variable containing that name. This name is important (I wont go into why) and is essentially the friendly name in IIS. The problem is, the implementation used to get this name is flawed, it a) assumes the home directory contains the string wwwroot, and b) assumes the folder name is the same as the application name. I can no longer guarantee these conditions. I would have thought the application name is know at run-time but I can't seem to find it in either Session or Application variables (at application start up entry point in global.asa). Any ideas?

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