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  • Toolset agnostic build server and Silverlight projects

    - by Marko Apfel
    Problem Normally I try to have my continuous integration as most a possible toolset free to ensure that no local stuff could have an impact to my build. My Silverlight app references a special compile target in a folder outside my developer tree: <Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" /> So I copied the stuff from this folder to a local one and changed the call to this target in my csproj: <Import Project="..\..\..\tools\WebApplications\Microsoft.WebApplication.targets" /> And now Visual Studio Conversion Wizard welcomes my with this: Solution Regardless of which line I write – this conversion comes back again and again, if the line has another form than <Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" /> So it seems that there is no simple way to change this behaviour. Workaraound I must accept, that this line must be in the csproj and to run the build the toolset must be copied to the build server at the correct location. So go to your development machine where Visual Studio is installed and copy the folder “C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications” to your build server at the equivalent location.   Xmas wishes to Microsoft: Please provide technologies to let us developers bundle all needed stuff for a project in one developer tree. It should be possible that one checkout starts us up! No additional installations regardless whether it is a developing machine or dedicated build or continuous integration server. Silverlight is only one example, code analysis configurations could also be terrible and much more …

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  • Launchpad fails to build a package for my PPA

    - by AZorin
    I'm trying to build a package on Launchpad's Debian build system for PPAs but I'm having some issues with a certain package. The package I'm trying to build (zorin-xwinwrap) contains a source C file which I'm trying to get to compile and build on Launchpad's server so that it would install and work on 32 bit (i386) and 64 bit (amd64) systems. Unfortunately I keep on getting an Error code 2 with the debian/rules file and I have no clue how to fix this issue. The following link is the source package of the software I'm trying to add to my PPA: http://goo.gl/GjZvd The following link is the buildlog for the failed package on Launchpad: http://goo.gl/6A2rQ I would greatly appreciate any suggestions if anyone may have any. Thank you for your time.

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  • BicaVM : une implémentation de la machine virtuelle Java en JavaScript

    BicaVM : l'implémentation de la machine virtuelle Java en JavaScript Les navigateurs pourront dans un futur proche intégrer une sorte de machine virtuelle, permettant d'exécuter du code d'un langage autre que du JavaScript. C'est la vision d'un développeur qui vient de mettre sur pied une machine virtuelle Java en JavaScript. Arthur Ventura, un développeur portugais des solutions open sources, vient de présenter BicaVM, une implémentation de la machine virtuelle Java (JVM) en JavaScript, capable de fonctionner dans n'importe quel navigateur moderne. La principale difficulté du port de la JVM en JavaScript est le temps d'exécution du bytecode. Cependant, avec les importantes augmentations de la vitesse d'ex...

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  • Do you use Phing?

    - by Sam McAfee
    Does anyone use Phing to deploy PHP applications, and if so how do you use it? We currently have a hand-written "setup" script that we run whenever we deploy a new instance of our project. We just checkout from SVN and run it. It sets some basic configuration variables, installs or reloads the database, and generates a v-host for the site instance. I have often thought that maybe we should be using Phing. I haven't used ant much, so I don't have a real sense of what Phing is supposed to do other than script the copying of files from one place to another much as our setup script does. What are some more advanced uses that you can give examples of to help me understand why we would or would not want to integrate Phing into our process.

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  • How to stop Time Machine on Mac to use removeable disk?

    - by ablmf
    One of my friend recently bought a Mac and somehow when she connect her removeable disk to the computer, Time Machine took control of this device use it as backup device automatically. So she could not use the disc for other purpose any more. When we connect it to windows, it could not be recognize any more. How can we get it back under control?

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  • How to recycle/reuse/continue Time Machine for a new Mac?

    - by bmargulies
    I have been backing up a MacBook Pro to an external hard disk with Time Machine. I got a new laptop, used the firewire connector to pull the universe across to it, and started it up. It does not want to just pick up where I left off with the backups; it wants to start a new backup sequence and thus I need a ton of additional disk space. Does anyone know a way to force it to just incrementally back up to the existing backup set?

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  • How to stop Time Machine on Mac use of removable disk?

    - by ablmf
    One of my friend recently bought a Mac and somehow when she connect her removable disk to the computer, Time Machine took control of this device uses it as backup device automatically -- she could not use the disk for other purpose any more. When we connect it to windows, it could not be recognize any more. How can we get it back under control?

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  • In a Virtual Machine, is the Virtual Processor using RAM or part of the Processor?

    - by Jason H
    I am running a 15" MacBook Pro (2.66GHz) and 4GB of RAM. I am considering downgrading to a 13 MacBook Pro (2.4GHz) with 8GB of RAM. Most of what I do at work is through Windows and I need to run it virtually. So my real question is when running a virtual machine will the virtual processor be utilizing RAM or part of the hosts processor? My assumption is that it will utilize the allocated RAM but I have seen zero documentation to support that.

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  • How can I copy an XP Mode virtual machine from one computer to another?

    - by Investor5555
    Is it possible to copy an XP Mode Virtual PC image from one computer to a completely different computer (not on the network, not related in any way whatsoever)? I tried this, but it only would seem to work on the same computer: http://www.sevenforums.com/tutorials/21904-virtual-xp-machine-copy.html When I copy it to another computer and modify the settings as described above, the cursor just jumps around all over the screen and never starts.

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  • How do I build mDNSResponder?

    - by Alex
    I have tried checking out the mDNSResponder source from Apple's SVN host, with the thought of compiling it and tweaking it. This failed miserably. Here is the last line of the output of cd trunk SRCROOT=. make I get the same error for several tags in the SVN tree, so I'm not sure if there is something on my end wrong? The following build commands failed: mDNSResponder: CompileC mDNSResponder.build/mDNSResponder.build/Objects-normal/i386/mDNSMacOSX.o /Users/myname/Desktop/mDNSResponder/trunk/mDNSMacOSX/mDNSMacOSX.c normal i386 c com.apple.compilers.gcc.4_2 PhaseScriptExecution "Run Script" /Users/myname/Desktop/mDNSResponder/trunk/mDNSMacOSX/mDNSResponder.build/mDNSResponder.build/Script-D284BE6C0ADD80740027CCDF.sh mDNSResponder debug: CompileC "mDNSResponder.build/mDNSResponder debug.build/Objects-normal/i386/mDNSMacOSX.o" /Users/myname/Desktop/mDNSResponder/trunk/mDNSMacOSX/mDNSMacOSX.c normal i386 c com.apple.compilers.gcc.4_2 Build Some: PhaseScriptExecution "Run Script" "/Users/myname/Desktop/mDNSResponder/trunk/mDNSMacOSX/mDNSResponder.build/Development/Build Some.build/Script-FF045B6A0C7E4AA600448140.sh" (4 failures)

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  • Loading GUI on host machine through SSH with X11 forwarding

    - by cdated
    I've got applications on my host machine running fine by runnning: $ssh -X user@host Welcome to host $firefox Firefox proceeds to run in client display from the host machine. How do I get firefox to load on the host machine's display so I could remotely manage the host machine's running GUI applications? I need my application to load a GUI on a remote machine without walking to that machine.

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  • Are you using Virtual Machine as your primary development enviroment?

    - by Click Ok
    Recently I have purchased a notebook that cames with Windows Home Basic (that don't have with ASP.Net/IIS. I thought in upgrade the Windows version to one with ASP.Net/IIS, but I thought in another possibility: I have an Hard Disk Case with a 360Gb HD. I thought in create a virtual machine with Windows Ultimate (installing too ASP.Net, IIS and Visual Studio 2008) in this HD Case, then I can access my "development enviroment" in any computer that I will work on (my desktop machine and my notebook). But I was worried about the performance. I don't have experience working in Virtual Machines (I use it just to quick compatibility tests)... Are you using Virtual Machine as your primary development enviroment? What your finds? ==================== Thanks for your answers! It really did help me! I would like to know too about portability ie.: the virtual machine that I created in my laptop will work in the desktop? I will need re-activate Windows?

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  • How to access an SD card from a virtual machine?

    - by Punit Soni
    I want to format an SD card from my Linux virtual machine. I have a built-in SD card reader in my laptop. I tried using VirtualBox and VMware Player and installed Ubuntu 10.04 guest. None of them are showing the SD card reader as a device. I can access the SD card from the Windows host. I am not interested in solutions using shared folders as I want to access the SD card as hardware (it should show up in /dev). I basically want to set up the SD card for BeagleBoard, but I don't want to install physical Ubuntu in my PC.

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  • How to make a DHCP server on virtual machine serves other virtual machines(on different physical machines)?

    - by Tony
    I'm building a virtual cluster with VirtualBox and Opensuse. I have 10 physical machines and need several vms on each. The virtual machines are supposed to be in a "private" network, but still have internet access. I was asked to set up a virtual head node working as DHCP server. I installed DHCP server on the virtual head node and it seems works. On VirtualBox I set 2 network adapters to the head node, one bridged adapter and one internal network. One vm on the same physical machine has been set nic as internal network adapter. The vm can get IP address (so DHCP works) but can't access internet. What should I do? Specifically, what network adapter should I choose for head-node and work-nodes in VirtualBox? What in the virtual machines should I do?

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  • Can I replace a folder with the files it had in it a few hours ago with Time Machine?

    - by 1.21 gigawatts
    I messed up a folder (or the files in that folder) and I want to restore them from a few hours ago. I tried to use Time-Machine to "restore" and it prompts me with where to restore to. I want to restore all files in that directory to the state they were in before. How do I do this? Don't tell me I have to manually replace each file. Edit: It looks like I can restore a folder. The operation can’t be completed because the item “eclipse” is in use.

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  • How do I install PyYAML into local install of Python?

    - by Daryl Spitzer
    I've installed Python 2.6.4 into (a subdirectory in) my home directory on a Linux machine with Python 2.3.4 pre-installed, because I need to run some code that I've decided would require too much work to make it run on 2.3.4. (I'm not on the sudoers list for that machine.) I was hoping I could run ~/Python-2.6.4/python setup.py install (from the PyYAML directory in my home directory, where I untarred the PyYAML sources) and it would be smart enough to install it into my local Python 2.6.4 install. But it's not. (See the P.S.) Is it possible to install PyYAML into my local Python install, so that "import yaml" will work when I invoke that Python? If so, how do I do that? P.S. Here's the output when I ran ~/Python-2.6.4/python setup.py install: running install running build running build_py creating build/lib.linux-ppc64-2.6 creating build/lib.linux-ppc64-2.6/yaml copying lib/yaml/composer.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/nodes.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/dumper.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/resolver.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/events.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/emitter.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/error.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/loader.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/cyaml.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/scanner.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/__init__.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/serializer.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/reader.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/representer.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/constructor.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/tokens.py -> build/lib.linux-ppc64-2.6/yaml copying lib/yaml/parser.py -> build/lib.linux-ppc64-2.6/yaml running build_ext creating build/temp.linux-ppc64-2.6 checking if libyaml is compilable gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -fPIC -I/home/dspitzer/Python-2.6.4/Include -I/home/dspitzer/Python-2.6.4 -c build/temp.linux-ppc64-2.6/check_libyaml.c -o build/temp.linux-ppc64-2.6/check_libyaml.o build/temp.linux-ppc64-2.6/check_libyaml.c:2:18: yaml.h: No such file or directory build/temp.linux-ppc64-2.6/check_libyaml.c: In function `main': build/temp.linux-ppc64-2.6/check_libyaml.c:5: error: `yaml_parser_t' undeclared (first use in this function) build/temp.linux-ppc64-2.6/check_libyaml.c:5: error: (Each undeclared identifier is reported only once build/temp.linux-ppc64-2.6/check_libyaml.c:5: error: for each function it appears in.) build/temp.linux-ppc64-2.6/check_libyaml.c:5: error: syntax error before "parser" build/temp.linux-ppc64-2.6/check_libyaml.c:6: error: `yaml_emitter_t' undeclared (first use in this function) build/temp.linux-ppc64-2.6/check_libyaml.c:8: warning: implicit declaration of function `yaml_parser_initialize' build/temp.linux-ppc64-2.6/check_libyaml.c:8: error: `parser' undeclared (first use in this function) build/temp.linux-ppc64-2.6/check_libyaml.c:9: warning: implicit declaration of function `yaml_parser_delete' build/temp.linux-ppc64-2.6/check_libyaml.c:11: warning: implicit declaration of function `yaml_emitter_initialize' build/temp.linux-ppc64-2.6/check_libyaml.c:11: error: `emitter' undeclared (first use in this function) build/temp.linux-ppc64-2.6/check_libyaml.c:12: warning: implicit declaration of function `yaml_emitter_delete' libyaml is not found or a compiler error: forcing --without-libyaml (if libyaml is installed correctly, you may need to specify the option --include-dirs or uncomment and modify the parameter include_dirs in setup.cfg) running install_lib creating /usr/local/lib/python2.6 error: could not create '/usr/local/lib/python2.6': Permission denied

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  • Visual Studio: How to override the default "Build Action" for certain extension types per project or solution?

    - by Lukasz Podolak
    I'm serving my asp.net mvc views from many assemblies and copying views to the main application on post-build event. This works, however, I realized, that when I change something in view and just hit F5, changes are not included. What I have to do to see changes is to: save, build<- explicitly clicking, and then hit F5. However, it's pretty annoying solution. I discovered that setting Build action to "Embedded Resource" on view solves the problem as well, however other devs may not remember that they have to do this after adding every view to the solution. Is there a way to override the default build action for certain file extensions, such as: *.aspx, *.ascx in project or (better) in solution ? What I've found is an ability to add this setting globally, per machine, but I do not want to do that (link: http://blog.andreloker.de/post/2010/07/02/Visual-Studio-default-build-action-for-non-default-file-types.aspx) Any ideas ?

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  • Can I have a workspace that is both a git workspace and a svn workspace?

    - by Troy
    I have checked out now a local working copy of a codebase that lives in an svn repo. It's a big Java project that I use Eclipse to develop in. Eclipse of course builds everything on the fly, in it's own way with all the binaries ending up in [project root]/bin. That's perfectly fine with me, for development, but when the build runs on the build server, it looks quite a lot different (maven build, binaries end up in a different directory structure, etc). Sometimes I need to recreate the build server environment on my local development system to debug the build or what have you, so I usually end up downloading an entirely new working copy into a new workspace and running the build from there (prevents cluttering my development workspace with all the build artifacts and dirtying up the working copy). Of course sometimes I'm interested in running the full build on code that I don't want to check in yet, so I will manually copy over the "development" workspace onto the "build" workspace. Besides taking a lot of extra time copying a lot of files that I don't actually need (just overlaying the new over the old), this also screws up my svn metadata, meaning that I can't check in changes from that "build workspace" working copy, and I often end up having to re-download the code to get it back into a known state. So I'm thinking I make my svn working copy a local git repo, then "check out" the in-development code from the svn working copy/git master, into the local build workspace. Then I can build, revert my changes, have all the advantages of a version controlled working copy in the build workspace. Then if I need to make changes to the build, push those back into the git master (which is also a svn working copy), then check them into the main svn repo. |-------------| |main svn repo| <------- |---------------------| |-------------| |svn working copy | <------- |--------------------| | (svn dev workspace/ | | non-svn-versioned | | git master) | | build workspace | |---------------------| | (git working copy) | |--------------------| Just switching everything to git would obviously be better, but, big company, too many people using svn, too costly to change everything, etc. We're stuck with svn as the main repo for now. BTW, I know there is a maven plugin for Eclipse and everything, I'm mainly interested to know if there is a way to maintain a workspace that is both a git working copy and an svn working copy. Actually any distributed version control system would probably work (hg possibly?). Advice? How does everybody else handle this situation of having a to manage both a "development" build process and a "production" build process?

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  • How to build Open JavaFX for Android.

    - by PictureCo
    Here's a short recipe for baking JavaFX for Android dalvik. We will need just a few ingredients but each one requires special care. So let's get down to the business.  SourcesThe first ingredient is an open JavaFX repository. This should be piece of cake. As always there's a catch. You probably know that dalvik is jdk6 compatible  and also that certain APIs are missing comparing to good old java vm from Oracle.  Fortunately there is a repository which is a backport of regular OpenJFX to jdk7 and going from jdk7 to jdk6 is possible. The first thing to do is to clone or download the repository from https://bitbucket.org/narya/jfx78. Main page of the project says "It works in some cases" so we will presume that it will work in most cases As I've said dalvik vm misses some APIs which would lead to a build failures. To get them use another compatibility repository which is available on GitHub https://github.com/robovm/robovm-jfx78-compat. Download the zip and unzip sources into jfx78/modules/base.We need also a javafx binary stubs. Use jfxrt.jar from jdk8.The last thing to download are freetype sources from http://freetype.org. These will be necessary for native font rendering. Toolchain setup I have to point out that these instructions were tested only on linux. I suppose they will work with minimal changes also on Mac OS. I also presume that you were able to build open JavaFX. That means all tools like ant, gradle, gcc and jdk8 have been installed and are working all right. In addition to this you will need to download and install jdk7, Android SDK and Android NDK for native code compilation.  Installing all of them will take some time. Don't forget to put them in your path. export ANDROID_SDK=/opt/android-sdk-linux export ANDROID_NDK=/opt/android-ndk-r9b export JAVA_HOME=/opt/jdk1.7.0 export PATH=$JAVA_HOME/bin:$ANDROID_SDK/tools:$ANDROID_SDK/platform-tools:$ANDROID_NDK FreetypeUnzip freetype release sources first. We will have to cross compile them for arm. Firstly we will create a standalone toolchain for cross compiling installed in ~/work/ndk-standalone-19. $ANDROID_NDK/build/tools/make-standalone-toolchain.sh  --platform=android-19 --install-dir=~/work/ndk-standalone-19 After the standalone toolchain has been created cross compile freetype with following script: export TOOLCHAIN=~/work/freetype/ndk-standalone-19 export PATH=$TOOLCHAIN/bin:$PATH export FREETYPE=`pwd` ./configure --host=arm-linux-androideabi --prefix=$FREETYPE/install --without-png --without-zlib --enable-shared sed -i 's/\-version\-info \$(version_info)/-avoid-version/' builds/unix/unix-cc.mk make make install It will compile and install freetype library into $FREETYPE/install. We will link to this install dir later on. It would be possible also to link openjfx font support dynamically against skia library available on Android which already contains freetype. It creates smaller result but can have compatibility problems. Patching Download patches javafx-android-compat.patch + android-tools.patch and patch jfx78 repository. I recommend to have look at patches. First one android-compat.patch updates openjfx build script, removes dependency on SharedSecret classes and updates LensLogger to remove dependency on jdk specific PlatformLogger. Second one android-tools.patch creates helper script in android-tools. The script helps to setup javaFX Android projects. Building Now is time to try the build. Run following script: JAVA_HOME=/opt/jdk1.7.0 JDK_HOME=/opt/jdk1.7.0 ANDROID_SDK=/opt/android-sdk-linux ANDROID_NDK=/opt/android-ndk-r9b PATH=$JAVA_HOME/bin:$ANDROID_SDK/tools:$ANDROID_SDK/platform-tools:$ANDROID_NDK:$PATH gradle -PDEBUG -PDALVIK_VM=true -PBINARY_STUB=~/work/binary_stub/linux/rt/lib/ext/jfxrt.jar \ -PFREETYPE_DIR=~/work/freetype/install -PCOMPILE_TARGETS=android If everything went all right the output is in build/android-sdk Create first JavaFX Android project Use gradle script int android-tools. The script sets the project structure for you.   Following command creates Android HelloWorld project which links to a freshly built javafx runtime and to a HelloWorld application. NAME is a name of Android project. DIR where to create our first project. PACKAGE is package name required by Android. It has nothing to do with a packaging of javafx application. JFX_SDK points to our recently built runtime. JFX_APP points to dist directory of javafx application. (where all application jars sit) JFX_MAIN is fully qualified name of a main class. gradle -PDEBUG -PDIR=/home/user/work -PNAME=HelloWorld -PPACKAGE=com.helloworld \ -PJFX_SDK=/home/user/work/jfx78/build/android-sdk -PJFX_APP=/home/user/NetBeansProjects/HelloWorld/dist \ -PJFX_MAIN=com.helloworld.HelloWorld createProject Now cd to the created project and use it like any other android project. ant clean, debug, uninstall, installd will work. I haven't tried it from any IDE Eclipse nor Netbeans. Special thanks to Stefan Fuchs and Daniel Zwolenski for the repositories used in this blog post.

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  • Recommendations for Continuous integration for Mercurial/Kiln + MSBuild + MSTest

    - by TDD
    We have our source code stored in Kiln/Mercurial repositories; we use MSBuild to build our product and we have Unit Tests that utilize MSTest (Visual Studio Unit Tests). What solutions exist to implement a continuous integration machine (i.e. Build machine). The requirements for this are: A build should be kicked of when necessary (i.e. code has changed in the Repositories we care about) Before the actual build, the latest version of the source code must be acquired from the repository we are building from The build must build the entire product The build must build all Unit Tests The build must execute all unit tests A summary of success/failure must be sent out after the build has finished; this must include information about the build itself but also about which Unit Tests failed and which ones succeeded. The summary must contain which changesets were in this build that were not yet in the previous successful (!) build The system must be configurable so that it can build from multiple branches(/Repositories). Ideally, this system would run on a single box (our product isn't that big) without any server components. What solutions are currently available? What are their pros/cons? From the list above, what can be done and what cannot be done? Thanks

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  • Debug website on host from virtual machine

    - by Luchaguate
    I have a Windows 7 machine hosting a Windows 7 virtual machine. I am developing a web application using visual studio 2010 on my host machine. I want to run the application in debug mode and access my localhost server from a browser on the virtual machine. (The purpose of this is to be able to debug an application that uses Windows Authentication using different users without having to log off and on for different users on my host machine...) I am using a bridged connection for the virtual machine. I googled how to solve this problem and most of the threads that I found said that if I was using a bridged connection, I could access the server on the host machine by just entering the IP address of my host machine into the url in the browser of the virtual machine. I have tried some different urls using the IP but none of them have worked. As an example, suppose I run my web application in visual studio on my host machine and its url is http://localhost:62789/MyPage.aspx Assume also that I ran ipconfig in CommandPrompt on my host machine and found out that the IP address for my host machine is xxx.xxx.xxx.x. What url should I enter on the virtual machine to access my web application? Thanks in advance.

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