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  • hosting simple python scripts in a container to handle concurrency, configuration, caching, etc.

    - by Justin Grant
    My first real-world Python project is to write a simple framework (or re-use/adapt an existing one) which can wrap small python scripts (which are used to gather custom data for a monitoring tool) with a "container" to handle boilerplate tasks like: fetching a script's configuration from a file (and keeping that info up to date if the file changes and handle decryption of sensitive config data) running multiple instances of the same script in different threads instead of spinning up a new process for each one expose an API for caching expensive data and storing persistent state from one script invocation to the next Today, script authors must handle the issues above, which usually means that most script authors don't handle them correctly, causing bugs and performance problems. In addition to avoiding bugs, we want a solution which lowers the bar to create and maintain scripts, especially given that many script authors may not be trained programmers. Below are examples of the API I've been thinking of, and which I'm looking to get your feedback about. A scripter would need to build a single method which takes (as input) the configuration that the script needs to do its job, and either returns a python object or calls a method to stream back data in chunks. Optionally, a scripter could supply methods to handle startup and/or shutdown tasks. HTTP-fetching script example (in pseudocode, omitting the actual data-fetching details to focus on the container's API): def run (config, context, cache) : results = http_library_call (config.url, config.http_method, config.username, config.password, ...) return { html : results.html, status_code : results.status, headers : results.response_headers } def init(config, context, cache) : config.max_threads = 20 # up to 20 URLs at one time (per process) config.max_processes = 3 # launch up to 3 concurrent processes config.keepalive = 1200 # keep process alive for 10 mins without another call config.process_recycle.requests = 1000 # restart the process every 1000 requests (to avoid leaks) config.kill_timeout = 600 # kill the process if any call lasts longer than 10 minutes Database-data fetching script example might look like this (in pseudocode): def run (config, context, cache) : expensive = context.cache["something_expensive"] for record in db_library_call (expensive, context.checkpoint, config.connection_string) : context.log (record, "logDate") # log all properties, optionally specify name of timestamp property last_date = record["logDate"] context.checkpoint = last_date # persistent checkpoint, used next time through def init(config, context, cache) : cache["something_expensive"] = get_expensive_thing() def shutdown(config, context, cache) : expensive = cache["something_expensive"] expensive.release_me() Is this API appropriately "pythonic", or are there things I should do to make this more natural to the Python scripter? (I'm more familiar with building C++/C#/Java APIs so I suspect I'm missing useful Python idioms.) Specific questions: is it natural to pass a "config" object into a method and ask the callee to set various configuration options? Or is there another preferred way to do this? when a callee needs to stream data back to its caller, is a method like context.log() (see above) appropriate, or should I be using yield instead? (yeild seems natural, but I worry it'd be over the head of most scripters) My approach requires scripts to define functions with predefined names (e.g. "run", "init", "shutdown"). Is this a good way to do it? If not, what other mechanism would be more natural? I'm passing the same config, context, cache parameters into every method. Would it be better to use a single "context" parameter instead? Would it be better to use global variables instead? Finally, are there existing libraries you'd recommend to make this kind of simple "script-running container" easier to write?

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  • Split a Large File In C++

    - by wdow88
    Hey all, I'm trying to write a program that takes a large file (of any time) and splits it into many smaller "chunks". I think I have the basic idea down, but for some reason I cannot create a chunk size over 12,000 bites. I know there are a few solutions on google, etc. but I am more interested in learning what the origin of this limitation is then actually using the program to split files. //This file splits are larger into smaller files of a user inputted size. #include<iostream> #include<fstream> #include<string> #include<sstream> #include <direct.h> #include <stdlib.h> using namespace std; void GetCurrentPath(char* buffer) { _getcwd(buffer, _MAX_PATH); } int main() { // use the function to get the path char CurrentPath[_MAX_PATH]; GetCurrentPath(CurrentPath);//Get the current directory (used for displaying output) fstream bigFile; string filename; int partsize; cout << "Enter a file name: "; cin >> filename; //Recieve target file cout << "Enter the number of bites in each smaller file: "; cin >> partsize; //Recieve volume size bigFile.open(filename.c_str(),ios::in | ios::binary); bigFile.seekg(0, ios::end); // position get-ptr 0 bytes from end int size = bigFile.tellg(); // get-ptr position is now same as file size bigFile.seekg(0, ios::beg); // position get-ptr 0 bytes from beginning for (int i = 0; i <= (size / partsize); i++) { //Build File Name string partname = filename; //The original filename string charnum; //archive number stringstream out; //stringstream object out, used to build the archive name out << "." << i; charnum = out.str(); partname.append(charnum); //put the part name together //Write new file part fstream filePart; filePart.open(partname.c_str(),ios::out | ios::binary); //Open new file with the name built above //Check if near the end of file if (bigFile.tellg() < (size - (size%partsize))) { filePart.write(reinterpret_cast<char *>(&bigFile),partsize); //Write the selected amount to the file filePart.close(); //close file bigFile.seekg(partsize, ios::cur); //move pointer to next position to be written } //Changes the size of the last volume because it is the end of the file else { filePart.write(reinterpret_cast<char *>(&bigFile),(size%partsize)); //Write the selected amount to the file filePart.close(); //close file } cout << "File " << CurrentPath << partname << " produced" << endl; //display the progress of the split } bigFile.close(); cout << "Split Complete." << endl; return 0; } Any ideas? Thanks!

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  • CSS import or multiple CSS files

    - by David H
    I originally wanted to include a .css in my HTML doc that loads multiple other .css files in order to divide up some chunks of code for development purposes. I have created a test page: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>The Recipe Site</title> <link rel='stylesheet' href='/css/main.css'> <link rel='stylesheet' href='/css/site_header.css'> <!-- Let google host jQuery for us, maybeb replace with their api --> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.1/jquery.min.js"></script> <script type="text/javascript" src="/js/main.js"></script> </head> <body> <div id="site_container"> <div id="site_header"><?php include_once($r->base_dir . "inc/site_header.inc.php"); ?><!-- Include File, Update on ajax request. --></div> <div id="site_content"> Some main content. </div> <div id="site_footer"><?php include_once($r->base_dir . "inc/site_footer.inc.php"); ?><!-- Include File, Update on ajax request. --></div> </div> </body> </html> File: /css/main.css /* Reset Default Padding & Margin */ * { margin: 0; padding: 0; border: 0; } /* Set Our Float Classes */ .clear { clear: both; } .right { float: right; } .left { float: left; } /* Setup the main body/site container */ body { background: url(/images/wallpaper.png) repeat; color: #000000; text-align: center; font: 62.5%/1.5 "Lucida Grande", "Lucida Sans", Tahoma, Verdana, sans-serif; } site_container { background-color: #FFFFFF; height: 100%; margin-left: auto; margin-right: auto; text-align: left; width: 100%; } /* Some style sheet includes / / @import "/css/site_header.css"; */ /* Default Font Sizes */ h1 { font-size: 2.2em; } h2 { font-size: 2.0em; } h3 { font-size: 1.8em; } h4 { font-size: 1.6em; } h5 { font-size: 1.4em; } p { font-size: 1.2em; } /* Default Form Layout */ input.text { padding: 3px; border: 1px solid #999999; } /* Default Table Reset */ table { border-spacing: 0; border-collapse: collapse; } td{ text-align: left; font-weight: normal; } /* Cause not all browsers know what HTML5 is... */ header { display:block;} footer { display:block;} and now the file: /css/site_header.css: site_header { background-color: #c0c0c0; height: 100px; position: absolute; top: 100px; width: 100%; } Problem: When I use the above code, the site_header div does not have any formatting/background. When I remove the link line from the HTML doc for site_header.css and instead use an @import url("/css/site_header.css"); in my main.css file, the same results -- nothing gets rendered for for the same div. Now when I take the CSS markup from site_header.css and add it to main.css, the div gets rendered fine... So I am wondering if having multiple css files is somehow not working... or maybe having that css markup at the end of my previous css is somehow conflicting, though I cannot find a reason why it would.

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  • Where does ASP.NET Web API Fit?

    - by Rick Strahl
    With the pending release of ASP.NET MVC 4 and the new ASP.NET Web API, there has been a lot of discussion of where the new Web API technology fits in the ASP.NET Web stack. There are a lot of choices to build HTTP based applications available now on the stack - we've come a long way from when WebForms and Http Handlers/Modules where the only real options. Today we have WebForms, MVC, ASP.NET Web Pages, ASP.NET AJAX, WCF REST and now Web API as well as the core ASP.NET runtime to choose to build HTTP content with. Web API definitely squarely addresses the 'API' aspect - building consumable services - rather than HTML content, but even to that end there are a lot of choices you have today. So where does Web API fit, and when doesn't it? But before we get into that discussion, let's talk about what a Web API is and why we should care. What's a Web API? HTTP 'APIs' (Microsoft's new terminology for a service I guess)  are becoming increasingly more important with the rise of the many devices in use today. Most mobile devices like phones and tablets run Apps that are using data retrieved from the Web over HTTP. Desktop applications are also moving in this direction with more and more online content and synching moving into even traditional desktop applications. The pending Windows 8 release promises an app like platform for both the desktop and other devices, that also emphasizes consuming data from the Cloud. Likewise many Web browser hosted applications these days are relying on rich client functionality to create and manipulate the browser user interface, using AJAX rather than server generated HTML data to load up the user interface with data. These mobile or rich Web applications use their HTTP connection to return data rather than HTML markup in the form of JSON or XML typically. But an API can also serve other kinds of data, like images or other binary files, or even text data and HTML (although that's less common). A Web API is what feeds rich applications with data. ASP.NET Web API aims to service this particular segment of Web development by providing easy semantics to route and handle incoming requests and an easy to use platform to serve HTTP data in just about any content format you choose to create and serve from the server. But .NET already has various HTTP Platforms The .NET stack already includes a number of technologies that provide the ability to create HTTP service back ends, and it has done so since the very beginnings of the .NET platform. From raw HTTP Handlers and Modules in the core ASP.NET runtime, to high level platforms like ASP.NET MVC, Web Forms, ASP.NET AJAX and the WCF REST engine (which technically is not ASP.NET, but can integrate with it), you've always been able to handle just about any kind of HTTP request and response with ASP.NET. The beauty of the raw ASP.NET platform is that it provides you everything you need to build just about any type of HTTP application you can dream up from low level APIs/custom engines to high level HTML generation engine. ASP.NET as a core platform clearly has stood the test of time 10+ years later and all other frameworks like Web API are built on top of this ASP.NET core. However, although it's possible to create Web APIs / Services using any of the existing out of box .NET technologies, none of them have been a really nice fit for building arbitrary HTTP based APIs. Sure, you can use an HttpHandler to create just about anything, but you have to build a lot of plumbing to build something more complex like a comprehensive API that serves a variety of requests, handles multiple output formats and can easily pass data up to the server in a variety of ways. Likewise you can use ASP.NET MVC to handle routing and creating content in various formats fairly easily, but it doesn't provide a great way to automatically negotiate content types and serve various content formats directly (it's possible to do with some plumbing code of your own but not built in). Prior to Web API, Microsoft's main push for HTTP services has been WCF REST, which was always an awkward technology that had a severe personality conflict, not being clear on whether it wanted to be part of WCF or purely a separate technology. In the end it didn't do either WCF compatibility or WCF agnostic pure HTTP operation very well, which made for a very developer-unfriendly environment. Personally I didn't like any of the implementations at the time, so much so that I ended up building my own HTTP service engine (as part of the West Wind Web Toolkit), as have a few other third party tools that provided much better integration and ease of use. With the release of Web API for the first time I feel that I can finally use the tools in the box and not have to worry about creating and maintaining my own toolkit as Web API addresses just about all the features I implemented on my own and much more. ASP.NET Web API provides a better HTTP Experience ASP.NET Web API differentiates itself from the previous Microsoft in-box HTTP service solutions in that it was built from the ground up around the HTTP protocol and its messaging semantics. Unlike WCF REST or ASP.NET AJAX with ASMX, it’s a brand new platform rather than bolted on technology that is supposed to work in the context of an existing framework. The strength of the new ASP.NET Web API is that it combines the best features of the platforms that came before it, to provide a comprehensive and very usable HTTP platform. Because it's based on ASP.NET and borrows a lot of concepts from ASP.NET MVC, Web API should be immediately familiar and comfortable to most ASP.NET developers. Here are some of the features that Web API provides that I like: Strong Support for URL Routing to produce clean URLs using familiar MVC style routing semantics Content Negotiation based on Accept headers for request and response serialization Support for a host of supported output formats including JSON, XML, ATOM Strong default support for REST semantics but they are optional Easily extensible Formatter support to add new input/output types Deep support for more advanced HTTP features via HttpResponseMessage and HttpRequestMessage classes and strongly typed Enums to describe many HTTP operations Convention based design that drives you into doing the right thing for HTTP Services Very extensible, based on MVC like extensibility model of Formatters and Filters Self-hostable in non-Web applications  Testable using testing concepts similar to MVC Web API is meant to handle any kind of HTTP input and produce output and status codes using the full spectrum of HTTP functionality available in a straight forward and flexible manner. Looking at the list above you can see that a lot of functionality is very similar to ASP.NET MVC, so many ASP.NET developers should feel quite comfortable with the concepts of Web API. The Routing and core infrastructure of Web API are very similar to how MVC works providing many of the benefits of MVC, but with focus on HTTP access and manipulation in Controller methods rather than HTML generation in MVC. There’s much improved support for content negotiation based on HTTP Accept headers with the framework capable of detecting automatically what content the client is sending and requesting and serving the appropriate data format in return. This seems like such a little and obvious thing, but it's really important. Today's service backends often are used by multiple clients/applications and being able to choose the right data format for what fits best for the client is very important. While previous solutions were able to accomplish this using a variety of mixed features of WCF and ASP.NET, Web API combines all this functionality into a single robust server side HTTP framework that intrinsically understands the HTTP semantics and subtly drives you in the right direction for most operations. And when you need to customize or do something that is not built in, there are lots of hooks and overrides for most behaviors, and even many low level hook points that allow you to plug in custom functionality with relatively little effort. No Brainers for Web API There are a few scenarios that are a slam dunk for Web API. If your primary focus of an application or even a part of an application is some sort of API then Web API makes great sense. HTTP ServicesIf you're building a comprehensive HTTP API that is to be consumed over the Web, Web API is a perfect fit. You can isolate the logic in Web API and build your application as a service breaking out the logic into controllers as needed. Because the primary interface is the service there's no confusion of what should go where (MVC or API). Perfect fit. Primary AJAX BackendsIf you're building rich client Web applications that are relying heavily on AJAX callbacks to serve its data, Web API is also a slam dunk. Again because much if not most of the business logic will probably end up in your Web API service logic, there's no confusion over where logic should go and there's no duplication. In Single Page Applications (SPA), typically there's very little HTML based logic served other than bringing up a shell UI and then filling the data from the server with AJAX which means the business logic required for data retrieval and data acceptance and validation too lives in the Web API. Perfect fit. Generic HTTP EndpointsAnother good fit are generic HTTP endpoints that to serve data or handle 'utility' type functionality in typical Web applications. If you need to implement an image server, or an upload handler in the past I'd implement that as an HTTP handler. With Web API you now have a well defined place where you can implement these types of generic 'services' in a location that can easily add endpoints (via Controller methods) or separated out as more full featured APIs. Granted this could be done with MVC as well, but Web API seems a clearer and more well defined place to store generic application services. This is one thing I used to do a lot of in my own libraries and Web API addresses this nicely. Great fit. Mixed HTML and AJAX Applications: Not a clear Choice  For all the commonality that Web API and MVC share they are fundamentally different platforms that are independent of each other. A lot of people have asked when does it make sense to use MVC vs. Web API when you're dealing with typical Web application that creates HTML and also uses AJAX functionality for rich functionality. While it's easy to say that all 'service'/AJAX logic should go into a Web API and all HTML related generation into MVC, that can often result in a lot of code duplication. Also MVC supports JSON and XML result data fairly easily as well so there's some confusion where that 'trigger point' is of when you should switch to Web API vs. just implementing functionality as part of MVC controllers. Ultimately there's a tradeoff between isolation of functionality and duplication. A good rule of thumb I think works is that if a large chunk of the application's functionality serves data Web API is a good choice, but if you have a couple of small AJAX requests to serve data to a grid or autocomplete box it'd be overkill to separate out that logic into a separate Web API controller. Web API does add overhead to your application (it's yet another framework that sits on top of core ASP.NET) so it should be worth it .Keep in mind that MVC can generate HTML and JSON/XML and just about any other content easily and that functionality is not going away, so just because you Web API is there it doesn't mean you have to use it. Web API is not a full replacement for MVC obviously either since there's not the same level of support to feed HTML from Web API controllers (although you can host a RazorEngine easily enough if you really want to go that route) so if you're HTML is part of your API or application in general MVC is still a better choice either alone or in combination with Web API. I suspect (and hope) that in the future Web API's functionality will merge even closer with MVC so that you might even be able to mix functionality of both into single Controllers so that you don't have to make any trade offs, but at the moment that's not the case. Some Issues To think about Web API is similar to MVC but not the Same Although Web API looks a lot like MVC it's not the same and some common functionality of MVC behaves differently in Web API. For example, the way single POST variables are handled is different than MVC and doesn't lend itself particularly well to some AJAX scenarios with POST data. Code Duplication I already touched on this in the Mixed HTML and Web API section, but if you build an MVC application that also exposes a Web API it's quite likely that you end up duplicating a bunch of code and - potentially - infrastructure. You may have to create authentication logic both for an HTML application and for the Web API which might need something different altogether. More often than not though the same logic is used, and there's no easy way to share. If you implement an MVC ActionFilter and you want that same functionality in your Web API you'll end up creating the filter twice. AJAX Data or AJAX HTML On a recent post's comments, David made some really good points regarding the commonality of MVC and Web API's and its place. One comment that caught my eye was a little more generic, regarding data services vs. HTML services. David says: I see a lot of merit in the combination of Knockout.js, client side templates and view models, calling Web API for a responsive UI, but sometimes late at night that still leaves me wondering why I would no longer be using some of the nice tooling and features that have evolved in MVC ;-) You know what - I can totally relate to that. On the last Web based mobile app I worked on, we decided to serve HTML partials to the client via AJAX for many (but not all!) things, rather than sending down raw data to inject into the DOM on the client via templating or direct manipulation. While there are definitely more bytes on the wire, with this, the overhead ended up being actually fairly small if you keep the 'data' requests small and atomic. Performance was often made up by the lack of client side rendering of HTML. Server rendered HTML for AJAX templating gives so much better infrastructure support without having to screw around with 20 mismatched client libraries. Especially with MVC and partials it's pretty easy to break out your HTML logic into very small, atomic chunks, so it's actually easy to create small rendering islands that can be used via composition on the server, or via AJAX calls to small, tight partials that return HTML to the client. Although this is often frowned upon as to 'heavy', it worked really well in terms of developer effort as well as providing surprisingly good performance on devices. There's still plenty of jQuery and AJAX logic happening on the client but it's more manageable in small doses rather than trying to do the entire UI composition with JavaScript and/or 'not-quite-there-yet' template engines that are very difficult to debug. This is not an issue directly related to Web API of course, but something to think about especially for AJAX or SPA style applications. Summary Web API is a great new addition to the ASP.NET platform and it addresses a serious need for consolidation of a lot of half-baked HTTP service API technologies that came before it. Web API feels 'right', and hits the right combination of usability and flexibility at least for me and it's a good fit for true API scenarios. However, just because a new platform is available it doesn't meant that other tools or tech that came before it should be discarded or even upgraded to the new platform. There's nothing wrong with continuing to use MVC controller methods to handle API tasks if that's what your app is running now - there's very little to be gained by upgrading to Web API just because. But going forward Web API clearly is the way to go, when building HTTP data interfaces and it's good to see that Microsoft got this one right - it was sorely needed! Resources ASP.NET Web API AspConf Ask the Experts Session (first 5 minutes) © Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Guide to reduce TFS database growth using the Test Attachment Cleaner

    - by terje
    Recently there has been several reports on TFS databases growing too fast and growing too big.  Notable this has been observed when one has started to use more features of the Testing system.  Also, the TFS 2010 handles test results differently from TFS 2008, and this leads to more data stored in the TFS databases. As a consequence of this there has been released some tools to remove unneeded data in the database, and also some fixes to correct for bugs which has been found and corrected during this process.  Further some preventive practices and maintenance rules should be adopted. A lot of people have blogged about this, among these are: Anu’s very important blog post here describes both the problem and solutions to handle it.  She describes both the Test Attachment Cleaner tool, and also some QFE/CU releases to fix some underlying bugs which prevented the tool from being fully effective. Brian Harry’s blog post here describes the problem too This forum thread describes the problem with some solution hints. Ravi Shanker’s blog post here describes best practices on solving this (TBP) Grant Holidays blogpost here describes strategies to use the Test Attachment Cleaner both to detect space problems and how to rectify them.   The problem can be divided into the following areas: Publishing of test results from builds Publishing of manual test results and their attachments in particular Publishing of deployment binaries for use during a test run Bugs in SQL server preventing total cleanup of data (All the published data above is published into the TFS database as attachments.) The test results will include all data being collected during the run.  Some of this data can grow rather large, like IntelliTrace logs and video recordings.   Also the pushing of binaries which happen for automated test runs, including tests run during a build using code coverage which will include all the files in the deployment folder, contributes a lot to the size of the attached data.   In order to handle this systematically, I have set up a 3-stage process: Find out if you have a database space issue Set up your TFS server to minimize potential database issues If you have the “problem”, clean up the database and otherwise keep it clean   Analyze the data Are your database( s) growing ?  Are unused test results growing out of proportion ? To find out about this you need to query your TFS database for some of the information, and use the Test Attachment Cleaner (TAC) to obtain some  more detailed information. If you don’t have too many databases you can use the SQL Server reports from within the Management Studio to analyze the database and table sizes. Or, you can use a set of queries . I find queries often faster to use because I can tweak them the way I want them.  But be aware that these queries are non-documented and non-supported and may change when the product team wants to change them. If you have multiple Project Collections, find out which might have problems: (Disclaimer: The queries below work on TFS 2010. They will not work on Dev-11, since the table structure have been changed.  I will try to update them for Dev-11 when it is released.) Open a SQL Management Studio session onto the SQL Server where you have your TFS Databases. Use the query below to find the Project Collection databases and their sizes, in descending size order.  use master select DB_NAME(database_id) AS DBName, (size/128) SizeInMB FROM sys.master_files where type=0 and substring(db_name(database_id),1,4)='Tfs_' and DB_NAME(database_id)<>'Tfs_Configuration' order by size desc Doing this on one of our SQL servers gives the following results: It is pretty easy to see on which collection to start the work   Find out which tables are possibly too large Keep a special watch out for the Tfs_Attachment table. Use the script at the bottom of Grant’s blog to find the table sizes in descending size order. In our case we got this result: From Grant’s blog we learnt that the tbl_Content is in the Version Control category, so the major only big issue we have here is the tbl_AttachmentContent.   Find out which team projects have possibly too large attachments In order to use the TAC to find and eventually delete attachment data we need to find out which team projects have these attachments. The team project is a required parameter to the TAC. Use the following query to find this, replace the collection database name with whatever applies in your case:   use Tfs_DefaultCollection select p.projectname, sum(a.compressedlength)/1024/1024 as sizeInMB from dbo.tbl_Attachment as a inner join tbl_testrun as tr on a.testrunid=tr.testrunid inner join tbl_project as p on p.projectid=tr.projectid group by p.projectname order by sum(a.compressedlength) desc In our case we got this result (had to remove some names), out of more than 100 team projects accumulated over quite some years: As can be seen here it is pretty obvious the “Byggtjeneste – Projects” are the main team project to take care of, with the ones on lines 2-4 as the next ones.  Check which attachment types takes up the most space It can be nice to know which attachment types takes up the space, so run the following query: use Tfs_DefaultCollection select a.attachmenttype, sum(a.compressedlength)/1024/1024 as sizeInMB from dbo.tbl_Attachment as a inner join tbl_testrun as tr on a.testrunid=tr.testrunid inner join tbl_project as p on p.projectid=tr.projectid group by a.attachmenttype order by sum(a.compressedlength) desc We then got this result: From this it is pretty obvious that the problem here is the binary files, as also mentioned in Anu’s blog. Check which file types, by their extension, takes up the most space Run the following query use Tfs_DefaultCollection select SUBSTRING(filename,len(filename)-CHARINDEX('.',REVERSE(filename))+2,999)as Extension, sum(compressedlength)/1024 as SizeInKB from tbl_Attachment group by SUBSTRING(filename,len(filename)-CHARINDEX('.',REVERSE(filename))+2,999) order by sum(compressedlength) desc This gives a result like this:   Now you should have collected enough information to tell you what to do – if you got to do something, and some of the information you need in order to set up your TAC settings file, both for a cleanup and for scheduled maintenance later.    Get your TFS server and environment properly set up Even if you have got the problem or if have yet not got the problem, you should ensure the TFS server is set up so that the risk of getting into this problem is minimized.  To ensure this you should install the following set of updates and components. The assumption is that your TFS Server is at SP1 level. Install the QFE for KB2608743 – which also contains detailed instructions on its use, download from here. The QFE changes the default settings to not upload deployed binaries, which are used in automated test runs. Binaries will still be uploaded if: Code coverage is enabled in the test settings. You change the UploadDeploymentItem to true in the testsettings file. Be aware that this might be reset back to false by another user which haven't installed this QFE. The hotfix should be installed to The build servers (the build agents) The machine hosting the Test Controller Local development computers (Visual Studio) Local test computers (MTM) It is not required to install it to the TFS Server, test agents or the build controller – it has no effect on these programs. If you use the SQL Server 2008 R2 you should also install the CU 10 (or later).  This CU fixes a potential problem of hanging “ghost” files.  This seems to happen only in certain trigger situations, but to ensure it doesn’t bite you, it is better to make sure this CU is installed. There is no such CU for SQL Server 2008 pre-R2 Work around:  If you suspect hanging ghost files, they can be – with some mental effort, deduced from the ghost counters using the following SQL query: use master SELECT DB_NAME(database_id) as 'database',OBJECT_NAME(object_id) as 'objectname', index_type_desc,ghost_record_count,version_ghost_record_count,record_count,avg_record_size_in_bytes FROM sys.dm_db_index_physical_stats (DB_ID(N'<DatabaseName>'), OBJECT_ID(N'<TableName>'), NULL, NULL , 'DETAILED') The problem is a stalled ghost cleanup process.  Restarting the SQL server after having stopped all components that depends on it, like the TFS Server and SPS services – that is all applications that connect to the SQL server. Then restart the SQL server, and finally start up all dependent processes again.  (I would guess a complete server reboot would do the trick too.) After this the ghost cleanup process will run properly again. The fix will come in the next CU cycle for SQL Server R2 SP1.  The R2 pre-SP1 and R2 SP1 have separate maintenance cycles, and are maintained individually. Each have its own set of CU’s. When it comes I will add the link here to that CU. The "hanging ghost file” issue came up after one have run the TAC, and deleted enourmes amount of data.  The SQL Server can get into this hanging state (without the QFE) in certain cases due to this. And of course, install and set up the Test Attachment Cleaner command line power tool.  This should be done following some guidelines from Ravi Shanker: “When you run TAC, ensure that you are deleting small chunks of data at regular intervals (say run TAC every night at 3AM to delete data that is between age 730 to 731 days) – this will ensure that small amounts of data are being deleted and SQL ghosted record cleanup can catch up with the number of deletes performed. “ This rule minimizes the risk of the ghosted hang problem to occur, and further makes it easier for the SQL server ghosting process to work smoothly. “Run DBCC SHRINKDB post the ghosted records are cleaned up to physically reclaim the space on the file system” This is the last step in a 3 step process of removing SQL server data. First they are logically deleted. Then they are cleaned out by the ghosting process, and finally removed using the shrinkdb command. Cleaning out the attachments The TAC is run from the command line using a set of parameters and controlled by a settingsfile.  The parameters point out a server uri including the team project collection and also point at a specific team project. So in order to run this for multiple team projects regularly one has to set up a script to run the TAC multiple times, once for each team project.  When you install the TAC there is a very useful readme file in the same directory. When the deployment binaries are published to the TFS server, ALL items are published up from the deployment folder. That often means much more files than you would assume are necessary. This is a brute force technique. It works, but you need to take care when cleaning up. Grant has shown how their settings file looks in his blog post, removing all attachments older than 180 days , as long as there are no active workitems connected to them. This setting can be useful to clean out all items, both in a clean-up once operation, and in a general There are two scenarios we need to consider: Cleaning up an existing overgrown database Maintaining a server to avoid an overgrown database using scheduled TAC   1. Cleaning up a database which has grown too big due to these attachments. This job is a “Once” job.  We do this once and then move on to make sure it won’t happen again, by taking the actions in 2) below.  In this scenario you should only consider the large files. Your goal should be to simply reduce the size, and don’t bother about  the smaller stuff. That can be left a scheduled TAC cleanup ( 2 below). Here you can use a very general settings file, and just remove the large attachments, or you can choose to remove any old items.  Grant’s settings file is an example of the last one.  A settings file to remove only large attachments could look like this: <!-- Scenario : Remove large files --> <DeletionCriteria> <TestRun /> <Attachment> <SizeInMB GreaterThan="10" /> </Attachment> </DeletionCriteria> Or like this: If you want only to remove dll’s and pdb’s about that size, add an Extensions-section.  Without that section, all extensions will be deleted. <!-- Scenario : Remove large files of type dll's and pdb's --> <DeletionCriteria> <TestRun /> <Attachment> <SizeInMB GreaterThan="10" /> <Extensions> <Include value="dll" /> <Include value="pdb" /> </Extensions> </Attachment> </DeletionCriteria> Before you start up your scheduled maintenance, you should clear out all older items. 2. Scheduled maintenance using the TAC If you run a schedule every night, and remove old items, and also remove them in small batches.  It is important to run this often, like every night, in order to keep the number of deleted items low. That way the SQL ghost process works better. One approach could be to delete all items older than some number of days, let’s say 180 days. This could be combined with restricting it to keep attachments with active or resolved bugs.  Doing this every night ensures that only small amounts of data is deleted. <!-- Scenario : Remove old items except if they have active or resolved bugs --> <DeletionCriteria> <TestRun> <AgeInDays OlderThan="180" /> </TestRun> <Attachment /> <LinkedBugs> <Exclude state="Active" /> <Exclude state="Resolved"/> </LinkedBugs> </DeletionCriteria> In my experience there are projects which are left with active or resolved workitems, akthough no further work is done.  It can be wise to have a cleanup process with no restrictions on linked bugs at all. Note that you then have to remove the whole LinkedBugs section. A approach which could work better here is to do a two step approach, use the schedule above to with no LinkedBugs as a sweeper cleaning task taking away all data older than you could care about.  Then have another scheduled TAC task to take out more specifically attachments that you are not likely to use. This task could be much more specific, and based on your analysis clean out what you know is troublesome data. <!-- Scenario : Remove specific files early --> <DeletionCriteria> <TestRun > <AgeInDays OlderThan="30" /> </TestRun> <Attachment> <SizeInMB GreaterThan="10" /> <Extensions> <Include value="iTrace"/> <Include value="dll"/> <Include value="pdb"/> <Include value="wmv"/> </Extensions> </Attachment> <LinkedBugs> <Exclude state="Active" /> <Exclude state="Resolved" /> </LinkedBugs> </DeletionCriteria> The readme document for the TAC says that it recognizes “internal” extensions, but it does recognize any extension. To run the tool do the following command: tcmpt attachmentcleanup /collection:your_tfs_collection_url /teamproject:your_team_project /settingsfile:path_to_settingsfile /outputfile:%temp%/teamproject.tcmpt.log /mode:delete   Shrinking the database You could run a shrink database command after the TAC has run in cases where there are a lot of data being deleted.  In this case you SHOULD do it, to free up all that space.  But, after the shrink operation you should do a rebuild indexes, since the shrink operation will leave the database in a very fragmented state, which will reduce performance. Note that you need to rebuild indexes, reorganizing is not enough. For smaller amounts of data you should NOT shrink the database, since the data will be reused by the SQL server when it need to add more records.  In fact, it is regarded as a bad practice to shrink the database regularly.  So on a daily maintenance schedule you should NOT shrink the database. To shrink the database you do a DBCC SHRINKDATABASE command, and then follow up with a DBCC INDEXDEFRAG afterwards.  I find the easiest way to do this is to create a SQL Maintenance plan including the Shrink Database Task and the Rebuild Index Task and just execute it when you need to do this.

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  • Built-in GZip/Deflate Compression on IIS 7.x

    - by Rick Strahl
    IIS 7 improves internal compression functionality dramatically making it much easier than previous versions to take advantage of compression that’s built-in to the Web server. IIS 7 also supports dynamic compression which allows automatic compression of content created in your own applications (ASP.NET or otherwise!). The scheme is based on content-type sniffing and so it works with any kind of Web application framework. While static compression on IIS 7 is super easy to set up and turned on by default for most text content (text/*, which includes HTML and CSS, as well as for JavaScript, Atom, XAML, XML), setting up dynamic compression is a bit more involved, mostly because the various default compression settings are set in multiple places down the IIS –> ASP.NET hierarchy. Let’s take a look at each of the two approaches available: Static Compression Compresses static content from the hard disk. IIS can cache this content by compressing the file once and storing the compressed file on disk and serving the compressed alias whenever static content is requested and it hasn’t changed. The overhead for this is minimal and should be aggressively enabled. Dynamic Compression Works against application generated output from applications like your ASP.NET apps. Unlike static content, dynamic content must be compressed every time a page that requests it regenerates its content. As such dynamic compression has a much bigger impact than static caching. How Compression is configured Compression in IIS 7.x  is configured with two .config file elements in the <system.WebServer> space. The elements can be set anywhere in the IIS/ASP.NET configuration pipeline all the way from ApplicationHost.config down to the local web.config file. The following is from the the default setting in ApplicationHost.config (in the %windir%\System32\inetsrv\config forlder) on IIS 7.5 with a couple of small adjustments (added json output and enabled dynamic compression): <?xml version="1.0" encoding="UTF-8"?> <configuration> <system.webServer> <httpCompression directory="%SystemDrive%\inetpub\temp\IIS Temporary Compressed Files"> <scheme name="gzip" dll="%Windir%\system32\inetsrv\gzip.dll" staticCompressionLevel="9" /> <dynamicTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/json" enabled="true" /> <add mimeType="*/*" enabled="false" /> </dynamicTypes> <staticTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/atom+xml" enabled="true" /> <add mimeType="application/xaml+xml" enabled="true" /> <add mimeType="*/*" enabled="false" /> </staticTypes> </httpCompression> <urlCompression doStaticCompression="true" doDynamicCompression="true" /> </system.webServer> </configuration> You can find documentation on the httpCompression and urlCompression keys here respectively: http://msdn.microsoft.com/en-us/library/ms690689%28v=vs.90%29.aspx http://msdn.microsoft.com/en-us/library/aa347437%28v=vs.90%29.aspx The httpCompression Element – What and How to compress Basically httpCompression configures what types to compress and how to compress them. It specifies the DLL that handles gzip encoding and the types of documents that are to be compressed. Types are set up based on mime-types which looks at returned Content-Type headers in HTTP responses. For example, I added the application/json to mime type to my dynamic compression types above to allow that content to be compressed as well since I have quite a bit of AJAX content that gets sent to the client. The UrlCompression Element – Enables and Disables Compression The urlCompression element is a quick way to turn compression on and off. By default static compression is enabled server wide, and dynamic compression is disabled server wide. This might be a bit confusing because the httpCompression element also has a doDynamicCompression attribute which is set to true by default, but the urlCompression attribute by the same name actually overrides it. The urlCompression element only has three attributes: doStaticCompression, doDynamicCompression and dynamicCompressionBeforeCache. The doCompression attributes are the final determining factor whether compression is enabled, so it’s a good idea to be explcit! The default for doDynamicCompression='false”, but doStaticCompression="true"! Static Compression is enabled by Default, Dynamic Compression is not Because static compression is very efficient in IIS 7 it’s enabled by default server wide and there probably is no reason to ever change that setting. Dynamic compression however, since it’s more resource intensive, is turned off by default. If you want to enable dynamic compression there are a few quirks you have to deal with, namely that enabling it in ApplicationHost.config doesn’t work. Setting: <urlCompression doDynamicCompression="true" /> in applicationhost.config appears to have no effect and I had to move this element into my local web.config to make dynamic compression work. This is actually a smart choice because you’re not likely to want dynamic compression in every application on a server. Rather dynamic compression should be applied selectively where it makes sense. However, nowhere is it documented that the setting in applicationhost.config doesn’t work (or more likely is overridden somewhere and disabled lower in the configuration hierarchy). So: remember to set doDynamicCompression=”true” in web.config!!! How Static Compression works Static compression works against static content loaded from files on disk. Because this content is static and not bound to change frequently – such as .js, .css and static HTML content – it’s fairly easy for IIS to compress and then cache the compressed content. The way this works is that IIS compresses the files into a special folder on the server’s hard disk and then reads the content from this location if already compressed content is requested and the underlying file resource has not changed. The semantics of serving an already compressed file are very efficient – IIS still checks for file changes, but otherwise just serves the already compressed file from the compression folder. The compression folder is located at: %windir%\inetpub\temp\IIS Temporary Compressed Files\ApplicationPool\ If you look into the subfolders you’ll find compressed files: These files are pre-compressed and IIS serves them directly to the client until the underlying files are changed. As I mentioned before – static compression is on by default and there’s very little reason to turn that functionality off as it is efficient and just works out of the box. The one tweak you might want to do is to set the compression level to maximum. Since IIS only compresses content very infrequently it would make sense to apply maximum compression. You can do this with the staticCompressionLevel setting on the scheme element: <scheme name="gzip" dll="%Windir%\system32\inetsrv\gzip.dll" staticCompressionLevel="9" /> Other than that the default settings are probably just fine. Dynamic Compression – not so fast! By default dynamic compression is disabled and that’s actually quite sensible – you should use dynamic compression very carefully and think about what content you want to compress. In most applications it wouldn’t make sense to compress *all* generated content as it would generate a significant amount of overhead. Scott Fortsyth has a great post that details some of the performance numbers and how much impact dynamic compression has. Depending on how busy your server is you can play around with compression and see what impact it has on your server’s performance. There are also a few settings you can tweak to minimize the overhead of dynamic compression. Specifically the httpCompression key has a couple of CPU related keys that can help minimize the impact of Dynamic Compression on a busy server: dynamicCompressionDisableCpuUsage dynamicCompressionEnableCpuUsage By default these are set to 90 and 50 which means that when the CPU hits 90% compression will be disabled until CPU utilization drops back down to 50%. Again this is actually quite sensible as it utilizes CPU power from compression when available and falling off when the threshold has been hit. It’s a good way some of that extra CPU power on your big servers to use when utilization is low. Again these settings are something you likely have to play with. I would probably set the upper limit a little lower than 90% maybe around 70% to make this a feature that kicks in only if there’s lots of power to spare. I’m not really sure how accurate these CPU readings that IIS uses are as Cpu usage on Web Servers can spike drastically even during low loads. Don’t trust settings – do some load testing or monitor your server in a live environment to see what values make sense for your environment. Finally for dynamic compression I tend to add one Mime type for JSON data, since a lot of my applications send large chunks of JSON data over the wire. You can do that with the application/json content type: <add mimeType="application/json" enabled="true" /> What about Deflate Compression? The default compression is GZip. The documentation hints that you can use a different compression scheme and mentions Deflate compression. And sure enough you can change the compression settings to: <scheme name="deflate" dll="%Windir%\system32\inetsrv\gzip.dll" staticCompressionLevel="9" /> to get deflate style compression. The deflate algorithm produces slightly more compact output so I tend to prefer it over GZip but more HTTP clients (other than browsers) support GZip than Deflate so be careful with this option if you build Web APIs. I also had some issues with the above value actually being applied right away. Changing the scheme in applicationhost.config didn’t show up on the site  right away. It required me to do a full IISReset to get that change to show up before I saw the change over to deflate compressed content. Content was slightly more compressed with deflate – not sure if it’s worth the slightly less common compression type, but the option at least is available. IIS 7 finally makes GZip Easy In summary IIS 7 makes GZip easy finally, even if the configuration settings are a bit obtuse and the documentation is seriously lacking. But once you know the basic settings I’ve described here and the fact that you can override all of this in your local web.config it’s pretty straight forward to configure GZip support and tweak it exactly to your needs. Static compression is a total no brainer as it adds very little overhead compared to direct static file serving and provides solid compression. Dynamic Compression is a little more tricky as it does add some overhead to servers, so it probably will require some tweaking to get the right balance of CPU load vs. compression ratios. Looking at large sites like Amazon, Yahoo, NewEgg etc. – they all use Related Content Code based ASP.NET GZip Caveats HttpWebRequest and GZip Responses © Rick Strahl, West Wind Technologies, 2005-2011Posted in IIS7   ASP.NET  

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  • MySQL Binary Storage using BLOB VS OS File System: large files, large quantities, large problems.

    - by Quantico773
    Hi Guys, Versions I am running (basically latest of everything): PHP: 5.3.1 MySQL: 5.1.41 Apache: 2.2.14 OS: CentOS (latest) Here is the situation. I have thousands of very important documents, ranging from customer contracts to voice signatures (recordings of customer authorisation for contracts), with file types including, but not limited to jpg, gif, png, tiff, doc, docx, xls, wav, mp3, pdf, etc. All of these documents are currently stored on several servers including Windows 32 bit, CentOS and Mac, among others. Some files are also stored on employees desktop computers and laptops, and some are still hard copies stored in hundreds of boxes and filing cabinets. Now because customers or lawyers could demand evidence of contracts at any time, my company has to be able to search and locate the correct document(s) effectively, for this reason ALL of these files have to be digitised (if not already) and correlated into some sort of order for searching and accessing. As the programmer, I have created a full Customer Relations Management tool that the whole company uses. This includes Customer Profiles management, Order and job Tracking tools, Job/sale creation and management modules, etc, and at the moment any file that is needed at a customer profile level (drivers licence, credit authority, etc) or at a job/sale level (contracts, voice signatures, etc) can be uploaded to the server and sits in a parent/child hierarchy structure, just like Windows Explorer or any other typical file managment model. The structure appears as such: drivers_license |- DL_123.jpg voice_signatures |- VS_123.wav |- VS_4567.wav contracts So the files are uplaoded using PHP and Apache, and are stored in the file system of the OS. At the time of uploading, certain information about the file(s) is stored in a MySQL database. Some of the information stored is: TABLE: FileUploads FileID CustomerID (the customer id that the file belongs to, they all have this.) JobID/SaleID (the id of the job/sale associated, if any.) FileSize FileType UploadedDateTime UploadedBy FilePath (the directory path the file is stored in.) FileName (current file name of uploaded file, combination of CustomerID and JobID/SaleID if applicable.) FileDescription OriginalFileName (original name of the source file when uploaded, including extension.) So as you can see, the file is linked to the database by the File Name. When I want to provide a customers' files for download to a user all I have to do is "SELECT * FROM FileUploads WHERE CustomerID = 123 OR JobID = 2345;" and this will output all the file details I require, and with the FilePath and FileName I can provide the link for download. http... server / FilePath / FileName There are a number of problems with this method: Storing files in this "database unconcious" environment means data integrity is not kept. If a record is deleted, the file may not be deleted also, or vice versa. Files are strewn all over the place, different servers, computers, etc. The file name is the ONLY thing matching the binary to the database and customer profile and customer records. etc, etc. There are so many reasons, some of which are described here: http://www.dreamwerx.net/site/article01 . Also there is an interesting article here too: sietch.net/ViewNewsItem.aspx?NewsItemID=124 . SO, after much research I have pretty much decided I am going to store ALL of these files in the database, as a BLOB or LONGBLOB, but there are still many considerations before I do this. I know that storing them in the database is a viable option, however there are a number of methods of storing them. I also know storing them is one thing; correlating and accessing them in a manageable way is another thing entirely. The article provided at this link: dreamwerx.net/site/article01 describes a way of splitting the uploaded binary files into 64kb chunks and storing each chunk with the FileID, and then streaming the actual binary file to the client using headers. This is a really cool idea since it alleviates preassure on the servers memory; instead of loading an entire 100mb file into the RAM and then sending it to the client, it is doing it 64kb at a time. I have tried this (and updated his scripts) and this is totally successful, in a very small frame of testing. So if you are in agreeance that this method is a viable, stable and robust long-term option to store moderately large files (1kb to couple hundred megs), and large quantities of these files, let me know what other considerations or ideas you have. Also, I am considering getting a current "File Management" PHP script that gives an interface for managing files stored in the File System and converting it to manage files stored in the database. If there is already any software out there that does this, please let me know. I guess there are many questions I could ask, and all the information is up there ^^ so please, discuss all aspects of this and we can pass ideas back and forth and teach each other. Cheers, Quantico773

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  • CodePlex Daily Summary for Friday, March 23, 2012

    CodePlex Daily Summary for Friday, March 23, 2012Popular ReleasesSSIS Multiple Hash: Multiple Hash V1.4.1: This is a feature release. It adds the ability to select multiple rows, and change the selection of these with a single click in the check box. All lists with check boxes have this ability. It is backwards compatible with previous versions. Please ensure that you select the appropriate download file based on the version of SQL Server that you will be using. If you have used the Denali installer from V1.4 for packages that you wish to now use the SQL 2012 release version, then you MUST ma...SQL Monitor - managing sql server performance: SQLMon 4.2 alpha 14: 1. improved accuracy of logic fault checking in analysisMetodología General Ajustada - MGA: 02.02.02: Cambios John: Cambios en los cálculos del Flujo de Caja, Flujo Económico y Resumen EF y ES. Se visualiza el reporte de Resumen EF y ES en Grilla. Se ajustan formularios de llamado. Cambios Parmenio: Cambios en el formularios de Programaciòn.MapWindow 6 Desktop GIS: MapWindow 6.1.1: MapWindow 6 Desktop GIS is an open source desktop GIS for Microsoft Windows that is built upon the DotSpatial Library. This release requires .Net 4 (Client Profile). Are you a software developer?Instead of downloading MapWindow for development purposes, get started with with the DotSpatial templateDotSpatial: DotSpatial 1.1: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components are available as NuGet pa...Telerik CAB Enabling Kit for RadControls for WinForms: TCEK 2012.1.321.20: major update, new Workspaces and UIAdapters Workspaces: - RadDockWorkspace - RadPageViewWorkspace - RadFormWorkspace - RadFormMdiWorkspace - RadTabbedMdiWorkspace UI Adapters: - RadCommandBarUIAdapter - RadRibbonBarUIAdapter - RadTreeNodeUiAdapter - RadTreeViewUIAdapter - RadItemCollectionUIAdapter - (RadMenu, RadStatusStrip, all controls that support RadItem collections)Microsoft All-In-One Code Framework - a centralized code sample library: C++, .NET Coding Guideline: Microsoft All-In-One Code Framework Coding Guideline This document describes the coding style guideline for native C++ and .NET (C# and VB.NET) programming used by the Microsoft All-In-One Code Framework project team.WebDAV for WHS: Version 1.0.67: - Added: Check whether the Remote Web Access is turned on or not; - Added: Check for Add-In updates;Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (March 2012) for .NET 4.0: March release of Phalanger 3.0 significantly enhances performance, adds new features and fixes many issues. See following for the list of main improvements: New features: Phalanger Tools installable for Visual Studio 2011 Beta "filter" extension with several most used filters implemented DomDocument HTML parser, loadHTML() method mail() PHP compatible function PHP 5.4 T_CALLABLE token PHP 5.4 "callable" type hint PCRE: UTF32 characters in range support configuration supports <c...Nearforums - ASP.NET MVC forum engine: Nearforums v8.0: Version 8.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Internationalization Custom authentication provider Access control list for forums and threads Webdeploy package checksum: abc62990189cf0d488ef915d4a55e4b14169bc01 Visit Roadmap for more details.BIDS Helper: BIDS Helper 1.6: This beta release is the first to support SQL Server 2012 (in addition to SQL Server 2005, 2008, and 2008 R2). Since it is marked as a beta release, we are looking for bug reports in the next few months as you use BIDS Helper on real projects. In addition to getting all existing BIDS Helper functionality working appropriately in SQL Server 2012 (SSDT), the following features are new... Analysis Services Tabular Smart Diff Tabular Actions Editor Tabular HideMemberIf Tabular Pre-Build ...Json.NET: Json.NET 4.5 Release 1: New feature - Windows 8 Metro build New feature - JsonTextReader automatically reads ISO strings as dates New feature - Added DateFormatHandling to control whether dates are written in the MS format or ISO format, with ISO as the default New feature - Added DateTimeZoneHandling to control reading and writing DateTime time zone details New feature - Added async serialize/deserialize methods to JsonConvert New feature - Added Path to JsonReader/JsonWriter/ErrorContext and exceptions w...SCCM Client Actions Tool: SCCM Client Actions Tool v1.11: SCCM Client Actions Tool v1.11 is the latest version. It comes with following changes since last version: Fixed a bug when ping and cmd.exe kept running in endless loop after action progress was finished. Fixed update checking from Codeplex RSS feed. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA...WebSocket4Net: WebSocket4Net 0.5: Changes in this release fixed the wss's default port bug improved JsonWebSocket supported set client access policy protocol for silverlight fixed a handshake issue in Silverlight fixed a bug that "Host" field in handshake hadn't contained port if the port is not default supported passing in Origin parameter for handshaking supported reacting pings from server side fixed a bug in data sending fixed the bug sending a closing handshake with no message which would cause an excepti...SuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.5: Changes included in this release: supported closing handshake queue checking improved JSON subprotocol supported sending ping from server to client fixed a bug about sending a closing handshake with no message refactored the code to improve protocol compatibility fixed a bug about sub protocol configuration loading in Mono improved BasicSubProtocol added JsonWebSocketSessionSurvey™ - web survey & form engine: Survey™ 2.0: The new stable Survey™ Project 2.0.0.1 version contains many new features like: Technical changes: - Use of Jquery, ASTreeview, Tabs, Tooltips and new menuprovider Features & Bugfixes: Survey list and search function Folder structure for surveys New Menustructure Library list New Library fields User list and search functions Layout options for a survey with CSS, page header and footer New IP filter security feature Enhanced Token Management New Question fields as ID, Alias...Speed up Printer migration using PrintBrm and it's configuration files: BRMC.EXE: Run the tool from the extracted directory of the printbrm backup. You can use the following command to extract a backup file to a directory - PRINTBRM.EXE -R -D C:\TEMP\EXPAND -F C:\TEMP\PRINTERBACKUP.PRINTEREXPORTAppBarUtils for Windows Phone SDK 7.1: AppBarUtils 1.2: This release contains IconUri dependency property for both AppBarItemCommand and AppBarItemTrigger as requested by shawnoster at http://appbarutils.codeplex.com/discussions/321745. When using this IconUri dependency property, please be sure to set the Type property to AppBarItemType.Button or just omit this property entirely, because it is only for app bar icon button. The demo has been updated to show how to use this new IconUri dependency property with a new lock button on the app bar. Wh...Offline Navigation for Windows Phone 7: 0.1 Alpha: This is the 0.1 alpha release of source code.SmartNet: V1.0.0.0: DY SmartNet ?????? V1.0New Projects2Sexy Content for DotNetNuke - great looking and animated content: 2Sexy Content is a DotNetNuke Extension to create attractive and designed content. It solves the common problem, allowing the web designer to create designed templates for different content elements, so that the user must only fill in fields and receive a perfectly designed and animated output. AgileMapper: AgileMapper????????????????????,?????????dto?do???????AksiMata: Berita terbaru dan peristiwa terkini di sekitar Anda... Langsung dari TKP!Caprice: Engineering adaptive privacy: Caprice is a tool aimed at supporting software engineers in the design of applications that appropriately adapt their behaviour to mitigate privacy threats. This tool helps provide software engineers design-time insight on the functional behaviour a system and associated runtime context changes that can threaten privacy.Change default Share-site group SharePoint Online (Office 365): As default when we share a site collection or site with external users, SharePoint Online show default SharePoint groups which are Visitors and Members. By using this feature, you will get a link which you can use to customize the default groups to your custom groups and other default groups. CodePlex Test Project: This is just to test how well CodePlex handles Git.Find Work Items For Source Items (Visual Studio Extension): work4source is a Visual Studio 2010 tool window which finds and lists all TFS work items associated with a specific source control file or folder, avoiding the need to view the details for every changeset. It also includes "versioned item" links which otherwise cannot be found from the source side of the link using Visual Studio. To install run the VSIX package, restart Visual Studio, then select View --> Other Windows --> "Find Work Items for Source Items" and either leave the window ...FSProject: FSProjectGit c9 Test: testing git to c9 integration possibilitiesImage 3D Viewer: A Image 3D Viewer with WPF.Jakarta Guide: Jakarta news featuring up-to-date information on attractions, hotels, restaurants, nightlife, travel tips and more.LinqLucene: Due to the fact to the original LinqToLucene project seems to have died, I have created this new project to carry on it's workLuskyCode: Just some codemaouidatest: testMarktplace: NLocalize MarketplaceMemoryLifter: MemoryLifter - the fastest way to memorize * is a virtual flashcard system, scientifically based on the Leitner card box algorithm * enables the user to lift any kind of information into long term memory * maximizes study efficiency with automation, controlled repetitionMemoryTributary - A replacement for MemoryStream: MemoryTributary is a replacement for MemoryStream that uses multiple memory chunks as its backing store, as opposed to the single byte array used by MemoryStream. The result is it can handle much larger streams and the initial allocations are more efficient. It's developed in C#.my career muse: Project configured for simultaneous use with other developersMyMusicBox: Mini-Projet MBDS Web 2.0 Michel BuffaNucleo.NET ORM: These components provide a unit of work interface that works with LINQ to SQL, Entity Framework, and Entity Framework Code First, with more ORMs to come. The idea is to create one common wrapper and base framework to make it easier to work with the various ORM products.Orchard QnA: A lightweight discussions module for the Orchard CMS.Orchard Shoutbox: A lightweight shoutbox module for the Orchard CMS:PAIN: My projects from PAIN labs, semester 2012L, department of electronics of Warsaw University of Technology.Reactifier: This project is for the windows 8 Shoutcast MediaStreamSource: Shoutcast MediaStreamSource is a MediaStreamSource implementation of the Shoutcast protocol for Silverlight. This MediaStreamSource allows both Silverlight 4+ OOB and Windows Phone 7 applications to consume a Shoutcast stream using a MediaElement. Currently, Mp3 and AAC+ Shoutcast streams are supported on Windows Phone. However, ONLY Mp3 is supported on Desktop Silverlight. There is also limited (i.e. somewhat untested) M3u and PLS playlist support. Please report any issues playing...Simple Task Manager: Politechnika Wroclawska Team Project - 2012SkyGo Media Commander: SkyGo Media Commander permette di usare le frecce della tastiera per cambiare canale e il tasto invio per aprire il menu : "Telecomando". Utile se si usa un telecomando. Perfettamente funzionante con il telecomando CIR del notebook HP DV6 2137el.sunshine Design: sunshinetesting: testing projecttesttom032012git01: testtom032012git01testtom03222012hg01: testtom03222012hg01testtom03222012tfs01: testtom03222012tfs01testtom03222012tfs02: testtom03222012tfs02TileSet Map Editor: a small side project of a tileset map editorTraffic Light Simulation Application: Traffic Light Simulation application simulates traffic on a 2D plane under different traffic light control schemes. The interface will display a 10x10 grid where each street allows one-way traffic and there is one traffic light at each intersection.Type08ScreenCapture: Type08ScreenCapture brings Windows 8-like desktop capture function to Windows 7. If you type [Windows]+[PrintScreen], it capture a main display area and save the bitmap to your picture folder. It's developed in C#/WPF.WikiPlex – a Regex Wiki Engine: A regular expression based wiki engine allowing developers to integrate a wiki experience into an existing .NET applicationWindowsQR: Windows QR is a proof of concept about capturing a qr code using a webcam in a WPF application runinng in a desktop computer with Windows 7 or similars. It uses AForge.Vision to wrap the DirectShow complexity and zxing library to decode the qr code.Working with Social Data: 1)Customizing Tag Cloud By Accountname 2)RatingWPF 3D-Model Viewer: WPF 3D-Model Viewer

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  • Windows Azure Service Bus Splitter and Aggregator

    - by Alan Smith
    This article will cover basic implementations of the Splitter and Aggregator patterns using the Windows Azure Service Bus. The content will be included in the next release of the “Windows Azure Service Bus Developer Guide”, along with some other patterns I am working on. I’ve taken the pattern descriptions from the book “Enterprise Integration Patterns” by Gregor Hohpe. I bought a copy of the book in 2004, and recently dusted it off when I started to look at implementing the patterns on the Windows Azure Service Bus. Gregor has also presented an session in 2011 “Enterprise Integration Patterns: Past, Present and Future” which is well worth a look. I’ll be covering more patterns in the coming weeks, I’m currently working on Wire-Tap and Scatter-Gather. There will no doubt be a section on implementing these patterns in my “SOA, Connectivity and Integration using the Windows Azure Service Bus” course. There are a number of scenarios where a message needs to be divided into a number of sub messages, and also where a number of sub messages need to be combined to form one message. The splitter and aggregator patterns provide a definition of how this can be achieved. This section will focus on the implementation of basic splitter and aggregator patens using the Windows Azure Service Bus direct programming model. In BizTalk Server receive pipelines are typically used to implement the splitter patterns, with sequential convoy orchestrations often used to aggregate messages. In the current release of the Service Bus, there is no functionality in the direct programming model that implements these patterns, so it is up to the developer to implement them in the applications that send and receive messages. Splitter A message splitter takes a message and spits the message into a number of sub messages. As there are different scenarios for how a message can be split into sub messages, message splitters are implemented using different algorithms. The Enterprise Integration Patterns book describes the splatter pattern as follows: How can we process a message if it contains multiple elements, each of which may have to be processed in a different way? Use a Splitter to break out the composite message into a series of individual messages, each containing data related to one item. The Enterprise Integration Patterns website provides a description of the Splitter pattern here. In some scenarios a batch message could be split into the sub messages that are contained in the batch. The splitting of a message could be based on the message type of sub-message, or the trading partner that the sub message is to be sent to. Aggregator An aggregator takes a stream or related messages and combines them together to form one message. The Enterprise Integration Patterns book describes the aggregator pattern as follows: How do we combine the results of individual, but related messages so that they can be processed as a whole? Use a stateful filter, an Aggregator, to collect and store individual messages until a complete set of related messages has been received. Then, the Aggregator publishes a single message distilled from the individual messages. The Enterprise Integration Patterns website provides a description of the Aggregator pattern here. A common example of the need for an aggregator is in scenarios where a stream of messages needs to be combined into a daily batch to be sent to a legacy line-of-business application. The BizTalk Server EDI functionality provides support for batching messages in this way using a sequential convoy orchestration. Scenario The scenario for this implementation of the splitter and aggregator patterns is the sending and receiving of large messages using a Service Bus queue. In the current release, the Windows Azure Service Bus currently supports a maximum message size of 256 KB, with a maximum header size of 64 KB. This leaves a safe maximum body size of 192 KB. The BrokeredMessage class will support messages larger than 256 KB; in fact the Size property is of type long, implying that very large messages may be supported at some point in the future. The 256 KB size restriction is set in the service bus components that are deployed in the Windows Azure data centers. One of the ways of working around this size restriction is to split large messages into a sequence of smaller sub messages in the sending application, send them via a queue, and then reassemble them in the receiving application. This scenario will be used to demonstrate the pattern implementations. Implementation The splitter and aggregator will be used to provide functionality to send and receive large messages over the Windows Azure Service Bus. In order to make the implementations generic and reusable they will be implemented as a class library. The splitter will be implemented in the LargeMessageSender class and the aggregator in the LargeMessageReceiver class. A class diagram showing the two classes is shown below. Implementing the Splitter The splitter will take a large brokered message, and split the messages into a sequence of smaller sub-messages that can be transmitted over the service bus messaging entities. The LargeMessageSender class provides a Send method that takes a large brokered message as a parameter. The implementation of the class is shown below; console output has been added to provide details of the splitting operation. public class LargeMessageSender {     private static int SubMessageBodySize = 192 * 1024;     private QueueClient m_QueueClient;       public LargeMessageSender(QueueClient queueClient)     {         m_QueueClient = queueClient;     }       public void Send(BrokeredMessage message)     {         // Calculate the number of sub messages required.         long messageBodySize = message.Size;         int nrSubMessages = (int)(messageBodySize / SubMessageBodySize);         if (messageBodySize % SubMessageBodySize != 0)         {             nrSubMessages++;         }           // Create a unique session Id.         string sessionId = Guid.NewGuid().ToString();         Console.WriteLine("Message session Id: " + sessionId);         Console.Write("Sending {0} sub-messages", nrSubMessages);           Stream bodyStream = message.GetBody<Stream>();         for (int streamOffest = 0; streamOffest < messageBodySize;             streamOffest += SubMessageBodySize)         {                                     // Get the stream chunk from the large message             long arraySize = (messageBodySize - streamOffest) > SubMessageBodySize                 ? SubMessageBodySize : messageBodySize - streamOffest;             byte[] subMessageBytes = new byte[arraySize];             int result = bodyStream.Read(subMessageBytes, 0, (int)arraySize);             MemoryStream subMessageStream = new MemoryStream(subMessageBytes);               // Create a new message             BrokeredMessage subMessage = new BrokeredMessage(subMessageStream, true);             subMessage.SessionId = sessionId;               // Send the message             m_QueueClient.Send(subMessage);             Console.Write(".");         }         Console.WriteLine("Done!");     }} The LargeMessageSender class is initialized with a QueueClient that is created by the sending application. When the large message is sent, the number of sub messages is calculated based on the size of the body of the large message. A unique session Id is created to allow the sub messages to be sent as a message session, this session Id will be used for correlation in the aggregator. A for loop in then used to create the sequence of sub messages by creating chunks of data from the stream of the large message. The sub messages are then sent to the queue using the QueueClient. As sessions are used to correlate the messages, the queue used for message exchange must be created with the RequiresSession property set to true. Implementing the Aggregator The aggregator will receive the sub messages in the message session that was created by the splitter, and combine them to form a single, large message. The aggregator is implemented in the LargeMessageReceiver class, with a Receive method that returns a BrokeredMessage. The implementation of the class is shown below; console output has been added to provide details of the splitting operation.   public class LargeMessageReceiver {     private QueueClient m_QueueClient;       public LargeMessageReceiver(QueueClient queueClient)     {         m_QueueClient = queueClient;     }       public BrokeredMessage Receive()     {         // Create a memory stream to store the large message body.         MemoryStream largeMessageStream = new MemoryStream();           // Accept a message session from the queue.         MessageSession session = m_QueueClient.AcceptMessageSession();         Console.WriteLine("Message session Id: " + session.SessionId);         Console.Write("Receiving sub messages");           while (true)         {             // Receive a sub message             BrokeredMessage subMessage = session.Receive(TimeSpan.FromSeconds(5));               if (subMessage != null)             {                 // Copy the sub message body to the large message stream.                 Stream subMessageStream = subMessage.GetBody<Stream>();                 subMessageStream.CopyTo(largeMessageStream);                   // Mark the message as complete.                 subMessage.Complete();                 Console.Write(".");             }             else             {                 // The last message in the sequence is our completeness criteria.                 Console.WriteLine("Done!");                 break;             }         }                     // Create an aggregated message from the large message stream.         BrokeredMessage largeMessage = new BrokeredMessage(largeMessageStream, true);         return largeMessage;     } }   The LargeMessageReceiver initialized using a QueueClient that is created by the receiving application. The receive method creates a memory stream that will be used to aggregate the large message body. The AcceptMessageSession method on the QueueClient is then called, which will wait for the first message in a message session to become available on the queue. As the AcceptMessageSession can throw a timeout exception if no message is available on the queue after 60 seconds, a real-world implementation should handle this accordingly. Once the message session as accepted, the sub messages in the session are received, and their message body streams copied to the memory stream. Once all the messages have been received, the memory stream is used to create a large message, that is then returned to the receiving application. Testing the Implementation The splitter and aggregator are tested by creating a message sender and message receiver application. The payload for the large message will be one of the webcast video files from http://www.cloudcasts.net/, the file size is 9,697 KB, well over the 256 KB threshold imposed by the Service Bus. As the splitter and aggregator are implemented in a separate class library, the code used in the sender and receiver console is fairly basic. The implementation of the main method of the sending application is shown below.   static void Main(string[] args) {     // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Use the MessagingFactory to create a queue client     QueueClient queueClient = factory.CreateQueueClient(AccountDetails.QueueName);       // Open the input file.     FileStream fileStream = new FileStream(AccountDetails.TestFile, FileMode.Open);       // Create a BrokeredMessage for the file.     BrokeredMessage largeMessage = new BrokeredMessage(fileStream, true);       Console.WriteLine("Sending: " + AccountDetails.TestFile);     Console.WriteLine("Message body size: " + largeMessage.Size);     Console.WriteLine();         // Send the message with a LargeMessageSender     LargeMessageSender sender = new LargeMessageSender(queueClient);     sender.Send(largeMessage);       // Close the messaging facory.     factory.Close();  } The implementation of the main method of the receiving application is shown below. static void Main(string[] args) {       // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Use the MessagingFactory to create a queue client     QueueClient queueClient = factory.CreateQueueClient(AccountDetails.QueueName);       // Create a LargeMessageReceiver and receive the message.     LargeMessageReceiver receiver = new LargeMessageReceiver(queueClient);     BrokeredMessage largeMessage = receiver.Receive();       Console.WriteLine("Received message");     Console.WriteLine("Message body size: " + largeMessage.Size);       string testFile = AccountDetails.TestFile.Replace(@"\In\", @"\Out\");     Console.WriteLine("Saving file: " + testFile);       // Save the message body as a file.     Stream largeMessageStream = largeMessage.GetBody<Stream>();     largeMessageStream.Seek(0, SeekOrigin.Begin);     FileStream fileOut = new FileStream(testFile, FileMode.Create);     largeMessageStream.CopyTo(fileOut);     fileOut.Close();       Console.WriteLine("Done!"); } In order to test the application, the sending application is executed, which will use the LargeMessageSender class to split the message and place it on the queue. The output of the sender console is shown below. The console shows that the body size of the large message was 9,929,365 bytes, and the message was sent as a sequence of 51 sub messages. When the receiving application is executed the results are shown below. The console application shows that the aggregator has received the 51 messages from the message sequence that was creating in the sending application. The messages have been aggregated to form a massage with a body of 9,929,365 bytes, which is the same as the original large message. The message body is then saved as a file. Improvements to the Implementation The splitter and aggregator patterns in this implementation were created in order to show the usage of the patterns in a demo, which they do quite well. When implementing these patterns in a real-world scenario there are a number of improvements that could be made to the design. Copying Message Header Properties When sending a large message using these classes, it would be great if the message header properties in the message that was received were copied from the message that was sent. The sending application may well add information to the message context that will be required in the receiving application. When the sub messages are created in the splitter, the header properties in the first message could be set to the values in the original large message. The aggregator could then used the values from this first sub message to set the properties in the message header of the large message during the aggregation process. Using Asynchronous Methods The current implementation uses the synchronous send and receive methods of the QueueClient class. It would be much more performant to use the asynchronous methods, however doing so may well affect the sequence in which the sub messages are enqueued, which would require the implementation of a resequencer in the aggregator to restore the correct message sequence. Handling Exceptions In order to keep the code readable no exception handling was added to the implementations. In a real-world scenario exceptions should be handled accordingly.

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  • CodePlex Daily Summary for Tuesday, June 21, 2011

    CodePlex Daily Summary for Tuesday, June 21, 2011Popular ReleasesESRI ArcGIS Silverlight Toolkit: June 2011 - v2.2: ESRI ArcGIS Silverlight Toolkit v2.2 New controls added: Attribution Control ScaleLine Control GpsLayer (WinPhone only)Terraria World Viewer: Version 1.4: Update June 21st World file will be stored in memory to minimize chances of Terraria writing to it while we read it. Different set of APIs allow the program to draw the world much quicker. Loading world information (world variables, chest list) won't cause the GUI to freeze at all anymore. Re-introduced the "Filter chests" checkbox: Allow disabling of chest filter/finder so all chest symbos are always drawn. First-time users will have a default world path suggested to them: C:\Users\U...AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta7: ??AcDown???????????????,?????????????????????。????????????????????,??Acfun、Bilibili、???、???、?????,???????????、???????。 AcDown???????????????????????????,???,???????????????????。 AcDown???????C#??,?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ??v3.0 Beta7 ????????????? ???? ?? ????????????????? "??????"?????"?...BlogEngine.NET: BlogEngine.NET 2.5 RC: BlogEngine.NET Hosting - Click Here! 3 Months FREE – BlogEngine.NET Hosting – Click Here! This is a Release Candidate version for BlogEngine.NET 2.5. The most current, stable version of BlogEngine.NET is version 2.0. Find out more about the BlogEngine.NET 2.5 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation. If you are upgrading from a previous version, please take a look at ...Microsoft All-In-One Code Framework - a centralized code sample library: All-In-One Code Framework 2011-06-19: Alternatively, you can install Sample Browser or Sample Browser VS extension, and download the code samples from Sample Browser. Improved and Newly Added Examples:For an up-to-date code sample index, please refer to All-In-One Code Framework Sample Catalog. NEW Samples for Windows Azure Sample Description Owner CSAzureStartupTask The sample demonstrates using the startup tasks to install the prerequisites or to modify configuration settings for your environment in Windows Azure Rafe Wu ...Facebook C# SDK: 5.0.40: This is a RTW release which adds new features to v5.0.26 RTW. Support for multiple FacebookMediaObjects in one request. Allow FacebookMediaObjects in batch requests. Removes support for Cassini WebServer (visual studio inbuilt web server). Better support for unit testing and mocking. updated SimpleJson to v0.6 Refer to CHANGES.txt for details. For more information about this release see the following blog posts: Facebook C# SDK - Multiple file uploads in Batch Requests Faceb...NLog - Advanced .NET Logging: NLog 2.0 Release Candidate: Release notes for NLog 2.0 RC can be found at http://nlog-project.org/nlog-2-rc-release-notesPowerGUI Visual Studio Extension: PowerGUI VSX 1.3.5: Changes - VS SDK no longer required to be installed (a bug in v. 1.3.4).Gendering Add-In for Microsoft Office Word 2010: Gendering Add-In: This is the first stable Version of the Gendering Add-In. Unzip the package and start "setup.exe". The .reg file shows how to config an alternate path for suggestion table.Intelligent Enterprise Solution: Document for this project: Document for this projectTerrariViewer: TerrariViewer v3.1 [Terraria Inventory Editor]: This version adds tool tips. Almost every picture box you mouse over will tell you what item is in that box. I have also cleaned up the GUI a little more to make things easier on my end. There are various bug fixes including ones associated with opening different characters in the same instance of the program. As always, please bring any bugs you find to my attention.Kinect Paint: KinectPaint V1.0: This is version 1.0 of Kinect Paint. To run it, follow the steps: Install the Kinect SDK for Windows (available at http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/download.aspx) Connect your Kinect device to the computer and to the power. Download the Zip file. Unblock the Zip file by right clicking on it, and pressing the Unblock button in the file properties (if available). Extract the content of the Zip file. Run KinectPaint.exe.CommonLibrary.NET: CommonLibrary.NET - 0.9.7 Beta: A collection of very reusable code and components in C# 3.5 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.7Documentation 6738 6503 New 6535 Enhancements 6583 6737DropBox Linker: DropBox Linker 1.2: Public sub-folders are now monitored for changes as well (thanks to mcm69) Automatic public sync folder detection (thanks to mcm69) Non-Latin and special characters encoded correctly in URLs Pop-ups are now slot-based (use first free slot and will never be overlapped — test it while previewing timeout) Public sync folder setting is hidden when auto-detected Timeout interval is displayed in popup previews A lot of major and minor code refactoring performed .NET Framework 4.0 Client...MVC Controls Toolkit: Mvc Controls Toolkit 1.1.5 RC: Added Extended Dropdown allows a prompt item to be inserted as first element. RequiredAttribute, if present, trggers if no element is chosen Client side javascript function to set/get the values of DateTimeInput, TypedTextBox, TypedEditDisplay, and to bind/unbind a "change" handler The selected page in the pager is applied the attribute selected-page="selected" that can be used in the definition of CSS rules to style the selected page items controls now interpret a null value as an empr...Umbraco CMS: Umbraco CMS 5.0 CTP 1: Umbraco 5 Community Technology Preview Umbraco 5 will be the next version of everyone's favourite, friendly ASP.NET CMS that already powers over 100,000 websites worldwide. Try out our first CTP of version 5 today! If you're new to Umbraco and would like to get a quick low-down on our popular and easy-to-learn approach to content management, check out our intro video here. What's in the v5 CTP box? This is a preview version of version 5 and includes support for the following familiar Umbr...LevelZap: 1.0: Initial version. Zap away!Ribbon Browser for Microsoft Dynamics CRM 2011: Ribbon Browser (1.0.514.30): Initial releaseCoding4Fun Kinect Toolkit: Coding4Fun.Kinect Toolkit: Version 1.0Kinect Mouse Cursor: Kinect Mouse Cursor v1.0: The initial release of the Kinect Mouse Cursor project!New ProjectsBaffoHat Kinect: BaffHat is a game for fun with friends and drink a little.Bango Windows Phone 7 Application Analytics SDK: Bango application analytics is an analytics solution for mobile applications. This SDK provides a framework you can use in your application to add analytics capabilities to your mobile applications. It's developed in C#.NET (4.0) and targets the Windows Phone 7 operating system.C++ Winsock WebSocket server: A websockets server built in C++ using the C APIs Winsock and <windows.h>. Works with the current version of Chrome (13.0.782.24).Core.Cpp: CORE-CPPDataContractJson ValueProviderFactory: ValueProviderFactory for ASP.NET MVC that uses the DataContractJsonSerializer for JSON Serialization. This comes in handy when porting RESTful JSON Services from WCF to ASP.NET MVC.E4D CRM 2011 Ribbon Utility: E4D CRM 2011 Ribbon Utility helps you speed Dynamics CRM 2011 Ribbon customization. Ribbon customization tasks can be exhausting, as it require many iterations, mouse clicks and input. This utility does the heavy lifting for you: it will zip, upload and publish automatically!EASY: Eve Application Service for YoueGlass: eGlassGrove SMTP Mailer: Grove SMTP Mailer is a Simple and Open Source SMTP E-Mail Sender Written in Visual Basic by Hommerhart - Effect-7 Grove SMTP Mailer on SourceForge : https://sourceforge.net/projects/grovesmtpmailer/hoox: PHP/MySQL CMS focused on speed and simplicity over feature-diversity.Intelligent Enterprise Solution: An ERP source code,including sample,demo,tool.documentKinect Touch Device: A simple "WPF4 Touch Device" using Kinect with OpenNI & NITE (written in C#). This project makes it easy to transform your WPF4 touch application in "touch less" with the Kinect with little change : replace "Window" base class by "KinectWindow". Currently the Touch Down and Touch Up is determined by the distance of the hand from the Kinect. A possible change would be to detect if the hand is open or closed to enable the Touch Down or Touch Up.kinectPainter: kinect paint projectLiteQuery: Lite Query is an implementation of the Query Object Pattern that will help you to build the queries in the Frontend layer in a way that will be independent from the ORM used in Data Access. The object is translated in the language of the ORM framework using Query Translators. This version comes with translators for Entity Framework and NHibernate.octoInstall: octoInstall is a fast and easy to operate installer and updater utility. For updating it uses a binary compare techology, that creates very small update packages to patch software from one version to another and saves up to 99% of update size.P7T_Engine: P7T_Engine makes it easier for developers to develop advanced 2D game and also basic 3D games. You'll no longer have to write your own engine for 2D games or write large chunks of code to make your project happen. The entire engine is developed in C++. LUA scripting ability is something that we are looking forward to.Panning Tile Control for Windows Phone 7: The panning tile control mimics the functionality of the Windows Phone 7 music tile: Photos and text slowly pan, scroll and fade. It can be used inside of any WP7 Silverlight app.PerstDemo: This project is to show the large amount of data, which is in the format of XML file on Window Phone 7 using Perst Database for this we convert XML to Perst. Due to large data, it consumes a lot of time in conversion & also if fire queries on the database. So, what can be done to lessen the time consumed. Please, download the project http://perstdemo.codeplex.com/releases/view/68640 and have a look. Waiting for the response, ideas, suggestions....SimplePaxos: Implement a simple paxos protocolSOL Polar Converter: Create optimized polars for Bluewater Racing and Expedition from Sailonline races or text polar dataStructured Web Data Extraction: The dataset used in SIGIR 2011 paperSurveyTemplate: This is just for practising the use of culteInfo class in c#Task Unlocker: A site level feature that provides UI for unclocking tasks locked by workflow upgrade. Why tasks get locked : Explanation of cause http://blogs.code-counsel.net/Wouter/Lists/Posts/Post.aspx?ID=118 Inspiration for this feature : Workaround code http://geek.hubkey.com/2007/09/locked-workflow.html Test Project kobi: just for testWindows Azure CDN Helpers: This is a project that helps you quickly utilize the Windows Azure CDN from your ASP.NET MVC website. These helpers will work on sites hosted on and off Windows Azure.WPF Breakout: Remake of the classic Breakout game using WPF. WPFRadio: a WPF Radio Web Player ...

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  • Inside the Concurrent Collections: ConcurrentDictionary

    - by Simon Cooper
    Using locks to implement a thread-safe collection is rather like using a sledgehammer - unsubtle, easy to understand, and tends to make any other tool redundant. Unlike the previous two collections I looked at, ConcurrentStack and ConcurrentQueue, ConcurrentDictionary uses locks quite heavily. However, it is careful to wield locks only where necessary to ensure that concurrency is maximised. This will, by necessity, be a higher-level look than my other posts in this series, as there is quite a lot of code and logic in ConcurrentDictionary. Therefore, I do recommend that you have ConcurrentDictionary open in a decompiler to have a look at all the details that I skip over. The problem with locks There's several things to bear in mind when using locks, as encapsulated by the lock keyword in C# and the System.Threading.Monitor class in .NET (if you're unsure as to what lock does in C#, I briefly covered it in my first post in the series): Locks block threads The most obvious problem is that threads waiting on a lock can't do any work at all. No preparatory work, no 'optimistic' work like in ConcurrentQueue and ConcurrentStack, nothing. It sits there, waiting to be unblocked. This is bad if you're trying to maximise concurrency. Locks are slow Whereas most of the methods on the Interlocked class can be compiled down to a single CPU instruction, ensuring atomicity at the hardware level, taking out a lock requires some heavy lifting by the CLR and the operating system. There's quite a bit of work required to take out a lock, block other threads, and wake them up again. If locks are used heavily, this impacts performance. Deadlocks When using locks there's always the possibility of a deadlock - two threads, each holding a lock, each trying to aquire the other's lock. Fortunately, this can be avoided with careful programming and structured lock-taking, as we'll see. So, it's important to minimise where locks are used to maximise the concurrency and performance of the collection. Implementation As you might expect, ConcurrentDictionary is similar in basic implementation to the non-concurrent Dictionary, which I studied in a previous post. I'll be using some concepts introduced there, so I recommend you have a quick read of it. So, if you were implementing a thread-safe dictionary, what would you do? The naive implementation is to simply have a single lock around all methods accessing the dictionary. This would work, but doesn't allow much concurrency. Fortunately, the bucketing used by Dictionary allows a simple but effective improvement to this - one lock per bucket. This allows different threads modifying different buckets to do so in parallel. Any thread making changes to the contents of a bucket takes the lock for that bucket, ensuring those changes are thread-safe. The method that maps each bucket to a lock is the GetBucketAndLockNo method: private void GetBucketAndLockNo( int hashcode, out int bucketNo, out int lockNo, int bucketCount) { // the bucket number is the hashcode (without the initial sign bit) // modulo the number of buckets bucketNo = (hashcode & 0x7fffffff) % bucketCount; // and the lock number is the bucket number modulo the number of locks lockNo = bucketNo % m_locks.Length; } However, this does require some changes to how the buckets are implemented. The 'implicit' linked list within a single backing array used by the non-concurrent Dictionary adds a dependency between separate buckets, as every bucket uses the same backing array. Instead, ConcurrentDictionary uses a strict linked list on each bucket: This ensures that each bucket is entirely separate from all other buckets; adding or removing an item from a bucket is independent to any changes to other buckets. Modifying the dictionary All the operations on the dictionary follow the same basic pattern: void AlterBucket(TKey key, ...) { int bucketNo, lockNo; 1: GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, m_buckets.Length); 2: lock (m_locks[lockNo]) { 3: Node headNode = m_buckets[bucketNo]; 4: Mutate the node linked list as appropriate } } For example, when adding another entry to the dictionary, you would iterate through the linked list to check whether the key exists already, and add the new entry as the head node. When removing items, you would find the entry to remove (if it exists), and remove the node from the linked list. Adding, updating, and removing items all follow this pattern. Performance issues There is a problem we have to address at this point. If the number of buckets in the dictionary is fixed in the constructor, then the performance will degrade from O(1) to O(n) when a large number of items are added to the dictionary. As more and more items get added to the linked lists in each bucket, the lookup operations will spend most of their time traversing a linear linked list. To fix this, the buckets array has to be resized once the number of items in each bucket has gone over a certain limit. (In ConcurrentDictionary this limit is when the size of the largest bucket is greater than the number of buckets for each lock. This check is done at the end of the TryAddInternal method.) Resizing the bucket array and re-hashing everything affects every bucket in the collection. Therefore, this operation needs to take out every lock in the collection. Taking out mutiple locks at once inevitably summons the spectre of the deadlock; two threads each hold a lock, and each trying to acquire the other lock. How can we eliminate this? Simple - ensure that threads never try to 'swap' locks in this fashion. When taking out multiple locks, always take them out in the same order, and always take out all the locks you need before starting to release them. In ConcurrentDictionary, this is controlled by the AcquireLocks, AcquireAllLocks and ReleaseLocks methods. Locks are always taken out and released in the order they are in the m_locks array, and locks are all released right at the end of the method in a finally block. At this point, it's worth pointing out that the locks array is never re-assigned, even when the buckets array is increased in size. The number of locks is fixed in the constructor by the concurrencyLevel parameter. This simplifies programming the locks; you don't have to check if the locks array has changed or been re-assigned before taking out a lock object. And you can be sure that when a thread takes out a lock, another thread isn't going to re-assign the lock array. This would create a new series of lock objects, thus allowing another thread to ignore the existing locks (and any threads controlling them), breaking thread-safety. Consequences of growing the array Just because we're using locks doesn't mean that race conditions aren't a problem. We can see this by looking at the GrowTable method. The operation of this method can be boiled down to: private void GrowTable(Node[] buckets) { try { 1: Acquire first lock in the locks array // this causes any other thread trying to take out // all the locks to block because the first lock in the array // is always the one taken out first // check if another thread has already resized the buckets array // while we were waiting to acquire the first lock 2: if (buckets != m_buckets) return; 3: Calculate the new size of the backing array 4: Node[] array = new array[size]; 5: Acquire all the remaining locks 6: Re-hash the contents of the existing buckets into array 7: m_buckets = array; } finally { 8: Release all locks } } As you can see, there's already a check for a race condition at step 2, for the case when the GrowTable method is called twice in quick succession on two separate threads. One will successfully resize the buckets array (blocking the second in the meantime), when the second thread is unblocked it'll see that the array has already been resized & exit without doing anything. There is another case we need to consider; looking back at the AlterBucket method above, consider the following situation: Thread 1 calls AlterBucket; step 1 is executed to get the bucket and lock numbers. Thread 2 calls GrowTable and executes steps 1-5; thread 1 is blocked when it tries to take out the lock in step 2. Thread 2 re-hashes everything, re-assigns the buckets array, and releases all the locks (steps 6-8). Thread 1 is unblocked and continues executing, but the calculated bucket and lock numbers are no longer valid. Between calculating the correct bucket and lock number and taking out the lock, another thread has changed where everything is. Not exactly thread-safe. Well, a similar problem was solved in ConcurrentStack and ConcurrentQueue by storing a local copy of the state, doing the necessary calculations, then checking if that state is still valid. We can use a similar idea here: void AlterBucket(TKey key, ...) { while (true) { Node[] buckets = m_buckets; int bucketNo, lockNo; GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, buckets.Length); lock (m_locks[lockNo]) { // if the state has changed, go back to the start if (buckets != m_buckets) continue; Node headNode = m_buckets[bucketNo]; Mutate the node linked list as appropriate } break; } } TryGetValue and GetEnumerator And so, finally, we get onto TryGetValue and GetEnumerator. I've left these to the end because, well, they don't actually use any locks. How can this be? Whenever you change a bucket, you need to take out the corresponding lock, yes? Indeed you do. However, it is important to note that TryGetValue and GetEnumerator don't actually change anything. Just as immutable objects are, by definition, thread-safe, read-only operations don't need to take out a lock because they don't change anything. All lockless methods can happily iterate through the buckets and linked lists without worrying about locking anything. However, this does put restrictions on how the other methods operate. Because there could be another thread in the middle of reading the dictionary at any time (even if a lock is taken out), the dictionary has to be in a valid state at all times. Every change to state has to be made visible to other threads in a single atomic operation (all relevant variables are marked volatile to help with this). This restriction ensures that whatever the reading threads are doing, they never read the dictionary in an invalid state (eg items that should be in the collection temporarily removed from the linked list, or reading a node that has had it's key & value removed before the node itself has been removed from the linked list). Fortunately, all the operations needed to change the dictionary can be done in that way. Bucket resizes are made visible when the new array is assigned back to the m_buckets variable. Any additions or modifications to a node are done by creating a new node, then splicing it into the existing list using a single variable assignment. Node removals are simply done by re-assigning the node's m_next pointer. Because the dictionary can be changed by another thread during execution of the lockless methods, the GetEnumerator method is liable to return dirty reads - changes made to the dictionary after GetEnumerator was called, but before the enumeration got to that point in the dictionary. It's worth listing at this point which methods are lockless, and which take out all the locks in the dictionary to ensure they get a consistent view of the dictionary: Lockless: TryGetValue GetEnumerator The indexer getter ContainsKey Takes out every lock (lockfull?): Count IsEmpty Keys Values CopyTo ToArray Concurrent principles That covers the overall implementation of ConcurrentDictionary. I haven't even begun to scratch the surface of this sophisticated collection. That I leave to you. However, we've looked at enough to be able to extract some useful principles for concurrent programming: Partitioning When using locks, the work is partitioned into independant chunks, each with its own lock. Each partition can then be modified concurrently to other partitions. Ordered lock-taking When a method does need to control the entire collection, locks are taken and released in a fixed order to prevent deadlocks. Lockless reads Read operations that don't care about dirty reads don't take out any lock; the rest of the collection is implemented so that any reading thread always has a consistent view of the collection. That leads us to the final collection in this little series - ConcurrentBag. Lacking a non-concurrent analogy, it is quite different to any other collection in the class libraries. Prepare your thinking hats!

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  • Asynchronous Streaming in ASP.NET WebApi

    - by andresv
     Hi everyone, if you use the cool MVC4 WebApi you might encounter yourself in a common situation where you need to return a rather large amount of data (most probably from a database) and you want to accomplish two things: Use streaming so the client fetch the data as needed, and that directly correlates to more fetching in the server side (from our database, for example) without consuming large amounts of memory. Leverage the new MVC4 WebApi and .NET 4.5 async/await asynchronous execution model to free ASP.NET Threadpool threads (if possible).  So, #1 and #2 are not directly related to each other and we could implement our code fulfilling one or the other, or both. The main point about #1 is that we want our method to immediately return to the caller a stream, and that client side stream be represented by a server side stream that gets written (and its related database fetch) only when needed. In this case we would need some form of "state machine" that keeps running in the server and "knows" what is the next thing to fetch into the output stream when the client ask for more content. This technique is generally called a "continuation" and is nothing new in .NET, in fact using an IEnumerable<> interface and the "yield return" keyword does exactly that, so our first impulse might be to write our WebApi method more or less like this:           public IEnumerable<Metadata> Get([FromUri] int accountId)         {             // Execute the command and get a reader             using (var reader = GetMetadataListReader(accountId))             {                 // Read rows asynchronously, put data into buffer and write asynchronously                 while (reader.Read())                 {                     yield return MapRecord(reader);                 }             }         }   While the above method works, unfortunately it doesn't accomplish our objective of returning immediately to the caller, and that's because the MVC WebApi infrastructure doesn't yet recognize our intentions and when it finds an IEnumerable return value, enumerates it before returning to the client its values. To prove my point, I can code a test method that calls this method, for example:        [TestMethod]         public void StreamedDownload()         {             var baseUrl = @"http://localhost:57771/api/metadata/1";             var client = new HttpClient();             var sw = Stopwatch.StartNew();             var stream = client.GetStreamAsync(baseUrl).Result;             sw.Stop();             Debug.WriteLine("Elapsed time Call: {0}ms", sw.ElapsedMilliseconds); } So, I would expect the line "var stream = client.GetStreamAsync(baseUrl).Result" returns immediately without server-side fetching of all data in the database reader, and this didn't happened. To make the behavior more evident, you could insert a wait time (like Thread.Sleep(1000);) inside the "while" loop, and you will see that the client call (GetStreamAsync) is not going to return control after n seconds (being n == number of reader records being fetched).Ok, we know this doesn't work, and the question would be: is there a way to do it?Fortunately, YES!  and is not very difficult although a little more convoluted than our simple IEnumerable return value. Maybe in the future this scenario will be automatically detected and supported in MVC/WebApi.The solution to our needs is to use a very handy class named PushStreamContent and then our method signature needs to change to accommodate this, returning an HttpResponseMessage instead of our previously used IEnumerable<>. The final code will be something like this: public HttpResponseMessage Get([FromUri] int accountId)         {             HttpResponseMessage response = Request.CreateResponse();             // Create push content with a delegate that will get called when it is time to write out              // the response.             response.Content = new PushStreamContent(                 async (outputStream, httpContent, transportContext) =>                 {                     try                     {                         // Execute the command and get a reader                         using (var reader = GetMetadataListReader(accountId))                         {                             // Read rows asynchronously, put data into buffer and write asynchronously                             while (await reader.ReadAsync())                             {                                 var rec = MapRecord(reader);                                 var str = await JsonConvert.SerializeObjectAsync(rec);                                 var buffer = UTF8Encoding.UTF8.GetBytes(str);                                 // Write out data to output stream                                 await outputStream.WriteAsync(buffer, 0, buffer.Length);                             }                         }                     }                     catch(HttpException ex)                     {                         if (ex.ErrorCode == -2147023667) // The remote host closed the connection.                          {                             return;                         }                     }                     finally                     {                         // Close output stream as we are done                         outputStream.Close();                     }                 });             return response;         } As an extra bonus, all involved classes used already support async/await asynchronous execution model, so taking advantage of that was very easy. Please note that the PushStreamContent class receives in its constructor a lambda (specifically an Action) and we decorated our anonymous method with the async keyword (not a very well known technique but quite handy) so we can await over the I/O intensive calls we execute like reading from the database reader, serializing our entity and finally writing to the output stream.  Well, if we execute the test again we will immediately notice that the a line returns immediately and then the rest of the server code is executed only when the client reads through the obtained stream, therefore we get low memory usage and far greater scalability for our beloved application serving big chunks of data.Enjoy!Andrés.        

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  • Improving HTML scrapper efficiency with pcntl_fork()

    - by Michael Pasqualone
    With the help from two previous questions, I now have a working HTML scrapper that feeds product information into a database. What I am now trying to do is improve efficiently by wrapping my brain around with getting my scrapper working with pcntl_fork. If I split my php5-cli script into 10 separate chunks, I improve total runtime by a large factor so I know I am not i/o or cpu bound but just limited by the linear nature of my scraping functions. Using code I've cobbled together from multiple sources, I have this working test: <?php libxml_use_internal_errors(true); ini_set('max_execution_time', 0); ini_set('max_input_time', 0); set_time_limit(0); $hrefArray = array("http://slashdot.org", "http://slashdot.org", "http://slashdot.org", "http://slashdot.org"); function doDomStuff($singleHref,$childPid) { $html = new DOMDocument(); $html->loadHtmlFile($singleHref); $xPath = new DOMXPath($html); $domQuery = '//div[@id="slogan"]/h2'; $domReturn = $xPath->query($domQuery); foreach($domReturn as $return) { $slogan = $return->nodeValue; echo "Child PID #" . $childPid . " says: " . $slogan . "\n"; } } $pids = array(); foreach ($hrefArray as $singleHref) { $pid = pcntl_fork(); if ($pid == -1) { die("Couldn't fork, error!"); } elseif ($pid > 0) { // We are the parent $pids[] = $pid; } else { // We are the child $childPid = posix_getpid(); doDomStuff($singleHref,$childPid); exit(0); } } foreach ($pids as $pid) { pcntl_waitpid($pid, $status); } // Clear the libxml buffer so it doesn't fill up libxml_clear_errors(); Which raises the following questions: 1) Given my hrefArray contains 4 urls - if the array was to contain say 1,000 product urls this code would spawn 1,000 child processes? If so, what is the best way to limit the amount of processes to say 10, and again 1,000 urls as an example split the child work load to 100 products per child (10 x 100). 2) I've learn that pcntl_fork creates a copy of the process and all variables, classes, etc. What I would like to do is replace my hrefArray variable with a DOMDocument query that builds the list of products to scrape, and then feeds them off to child processes to do the processing - so spreading the load across 10 child workers. My brain is telling I need to do something like the following (obviously this doesn't work, so don't run it): <?php libxml_use_internal_errors(true); ini_set('max_execution_time', 0); ini_set('max_input_time', 0); set_time_limit(0); $maxChildWorkers = 10; $html = new DOMDocument(); $html->loadHtmlFile('http://xxxx'); $xPath = new DOMXPath($html); $domQuery = '//div[@id=productDetail]/a'; $domReturn = $xPath->query($domQuery); $hrefsArray[] = $domReturn->getAttribute('href'); function doDomStuff($singleHref) { // Do stuff here with each product } // To figure out: Split href array into $maxChilderWorks # of workArray1, workArray2 ... workArray10. $pids = array(); foreach ($workArray(1,2,3 ... 10) as $singleHref) { $pid = pcntl_fork(); if ($pid == -1) { die("Couldn't fork, error!"); } elseif ($pid > 0) { // We are the parent $pids[] = $pid; } else { // We are the child $childPid = posix_getpid(); doDomStuff($singleHref); exit(0); } } foreach ($pids as $pid) { pcntl_waitpid($pid, $status); } // Clear the libxml buffer so it doesn't fill up libxml_clear_errors(); But what I can't figure out is how to build my hrefsArray[] in the master/parent process only and feed it off to the child process. Currently everything I've tried causes loops in the child processes. I.e. my hrefsArray gets built in the master, and in each subsequent child process. I am sure I am going about this all totally wrong, so would greatly appreciate just general nudge in the right direction.

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  • Rails - session information being cleared?

    - by Jty.tan
    Hi! I'm having a weird issue that I can't track down... For context, I have resources of Users, Registries, and Giftlines. Each User has many Registries. Each Registry has many Giftlines. It's a belongs to association for them in a reverse manner. What is basically happening, is that when I am creating a giftline, the giftline itself is created properly, and linked to its associated Registry properly, but then in the process of being redirected back to the Registry show page, the session[:user_id] variable is cleared and I'm logged out. As far as I can tell, where it goes wrong is here in the registries_controller: def show @registry = Registry.find(params[:id]) @user = User.find(@registry.user_id) if (params[:user_id] && (@user.login != params[:user_id]) ) flash[:notice] = "User #{params[:user_id]} does not have such a registry." redirect_to user_registries_path(session[:user_id]) end end Now, to be clear, I can do a show of the registry normally, and nothing weird happens. It's only when I've added a giftline does the session[:user_id] variable get cleared. I used the debugger and this is what seems to be happening. (rdb:19) list [20, 29] in /Users/kriston/Dropbox/ruby_apps/bee_registered/app/controllers/registries_controller.rb 20 render :action => 'new' 21 end 22 end 23 24 def show => 25 @registry = Registry.find(params[:id]) 26 @user = User.find(@registry.user_id) 27 if (params[:user_id] && (@user.login != params[:user_id]) ) 28 flash[:notice] = "User #{params[:user_id]} does not have such a registry." 29 redirect_to user_registries_path(session[:user_id]) (rdb:19) session[:user_id] "tester" (rdb:19) So from there we can see that the code has gotten back to the show command after the item had been added, and that the session[:user_id] variable is still set. (rdb:19) list [22, 31] in /Users/kriston/Dropbox/ruby_apps/bee_registered/app/controllers/registries_controller.rb 22 end 23 24 def show 25 @registry = Registry.find(params[:id]) 26 @user = User.find(@registry.user_id) => 27 if (params[:user_id] && (@user.login != params[:user_id]) ) 28 flash[:notice] = "User #{params[:user_id]} does not have such a registry." 29 redirect_to user_registries_path(session[:user_id]) 30 end 31 end (rdb:19) session[:user_id] "tester" (rdb:19) Stepping on, we get to this point. And the session[:user_id] is still set. At this point, the URL is of the format localhost:3000/registries/:id, so params[:user_id] fails, and the if condition doesn't occur. (Unless I am completely wrong .<) So then the next bit occurs, which is (rdb:19) list [1327, 1336] in /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb 1327 end 1328 1329 def perform_action 1330 if action_methods.include?(action_name) 1331 send(action_name) => 1332 default_render unless performed? 1333 elsif respond_to? :method_missing 1334 method_missing action_name 1335 default_render unless performed? 1336 else (rdb:19) session[:user_id] "tester" And then when I hit next... (rdb:19) next 2: session[:user_id] = /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:618 return index if nesting != 0 || aborted (rdb:19) list [613, 622] in /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb 613 private 614 def call_filters(chain, index, nesting) 615 index = run_before_filters(chain, index, nesting) 616 aborted = @before_filter_chain_aborted 617 perform_action_without_filters unless performed? || aborted => 618 return index if nesting != 0 || aborted 619 run_after_filters(chain, index) 620 end 621 622 def run_before_filters(chain, index, nesting) (rdb:19) session {:user_id=>nil, :session_id=>"49992cdf2ddc708b441807f998af7ddc", :return_to=>"/registries", "flash"=>{}, :_csrf_token=>"xMDI0oDaOgbzhQhDG7EqOlGlxwIhHlB6c71fWgOIKcs="} The session[:user_id] is cleared, and when the page renders, I'm logged out. .< Sooo.... Any idea why this is occurring? It just occurred to me that I'm not sure if I'm meant to be pasting large chunks of debug output in here... Somebody point out to me if I'm not meant to be doing this. . And yes, this only occurs when I have added a giftitem, and it is sending me back to the registry page. When I'm viewing it, the same code occurs, but the session[:user_id] variable isn't cleared. It's driving me mildly insane. Thanks!

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  • .NET SerialPort.Read skipps bytes

    - by Lukas Rieger
    Solution Reading the data byte wise via "port.ReadByte" is too slow, the problem is inside the SerialPort class. i changed it to reading bigger chunks via "port.Read" and there are now no buffer overruns. although i found the solution myself, writing it down helped me and maybe someone else has the same problem and finds this via google... (how can i mark it as answered?) EDIT 2 by setting port.ReadBufferSize = 2000000; i can delay the problem for ~30 seconds. so it seems, .Net really is too slow... since my application is not that critical, i just set the buffer to 20MB, but i am still interested in the cause. EDIT i just tested something i had not thought of before (shame on me): port.ErrorReceived += (object self, SerialErrorReceivedEventArgs se_arg) => { Console.Write("| Error: {0} | ", System.Enum.GetName(se_arg.EventType.GetType(), se_arg.EventType)); }; and it seems that i have an overrun. Is the .Net implementation too slow for 500k or is there an error on my side? Original Question i built a very primitive oszilloscope (avr, which sends adc data over uart to an ftdi chip). On the pc side i have a WPF Programm that displays this data. The Protokoll is: two sync bytes (0xaffe) - 14 data bytes - two sync bytes - 14 data bytes - ... i use 16bit values, so inside the 14 data bytes are 7 channels (lsb first). I verified the uC Firmware with hTerm, and it does send and receive everything correct. But, if i try to read the data with C#, sometimes some bytes are lost. The oszilloscop programm is a mess, but i created a small sample application, which has the same symptoms. I added two extension methods to a) read one byte from the COM Port and ignore -1 (EOF) and b) wait for the sync pattern. The sample programm first syncs onto the data stream by waiting for (0xaffe) and then compares the received bytes with the expected values. the loop runs a few times until an assert failed message pops up. I could not find anything about lost bytes via google, any help would be appreciated. Code using System; using System.Collections.Generic; using System.Diagnostics; using System.IO.Ports; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SerialTest { public static class SerialPortExtensions { public static byte ReadByteSerial(this SerialPort port) { int i = 0; do { i = port.ReadByte(); } while (i < 0 || i > 0xff); return (byte)i; } public static void WaitForPattern_Ushort(this SerialPort port, ushort pattern) { byte hi = 0; byte lo = 0; do { lo = hi; hi = port.ReadByteSerial(); } while (!(hi == (pattern >> 8) && lo == (pattern & 0x00ff))); } } class Program { static void Main(string[] args) { //500000 8n1 SerialPort port = new SerialPort("COM3", 500000, Parity.None, 8, StopBits.One); port.Open(); port.DiscardInBuffer(); port.DiscardOutBuffer(); //Sync port.WaitForPattern_Ushort(0xaffe); byte hi = 0; byte lo = 0; int val; int n = 0; // Start Loop, the stream is already synced while (true) { //Read 7 16-bit values (=14 Bytes) for (int i = 0; i < 7; i++) { lo = port.ReadByteSerial(); hi = port.ReadByteSerial(); val = ((hi << 8) | lo); Debug.Assert(val != 0xaffe); } //Read two sync bytes lo = port.ReadByteSerial(); hi = port.ReadByteSerial(); val = ((hi << 8) | lo); Debug.Assert(val == 0xaffe); n++; } } } }

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  • Simple prime number program - Weird issue with threads C#

    - by Para
    Hi! This is my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace FirePrime { class Program { static bool[] ThreadsFinished; static bool[] nums; static bool AllThreadsFinished() { bool allThreadsFinished = false; foreach (var threadFinished in ThreadsFinished) { allThreadsFinished &= threadFinished; } return allThreadsFinished; } static bool isPrime(int n) { if (n < 2) { return false; } if (n == 2) { return true; } if (n % 2 == 0) { return false; } int d = 3; while (d * d <= n) { if (n % d == 0) { return false; } d += 2; } return true; } static void MarkPrimes(int startNumber,int stopNumber,int ThreadNr) { for (int j = startNumber; j < stopNumber; j++) nums[j] = isPrime(j); lock (typeof(Program)) { ThreadsFinished[ThreadNr] = true; } } static void Main(string[] args) { int nrNums = 100; int nrThreads = 10; //var threadStartNums = new List<int>(); ThreadsFinished = new bool[nrThreads]; nums = new bool[nrNums]; //var nums = new List<bool>(); nums[0] = false; nums[1] = false; for(int i=2;i<nrNums;i++) nums[i] = true; int interval = (int)(nrNums / nrThreads); //threadStartNums.Add(2); //int aux = firstStartNum; //int i = 2; //while (aux < interval) //{ // aux = interval*i; // i=i+1; // threadStartNums.Add(aux); //} int startNum = 0; for (int i = 0; i < nrThreads; i++) { var _thread = new System.Threading.Thread(() => MarkPrimes(startNum, Math.Min(startNum + interval, nrNums), i)); startNum = startNum + interval; //set the thread to run in the background _thread.IsBackground = true; //start our thread _thread.Start(); } while (!AllThreadsFinished()) { Thread.Sleep(1); } for (int i = 0; i < nrNums; i++) if(nums[i]) Console.WriteLine(i); } } } This should be a pretty simple program that is supposed to find and output the first nrNums prime numbers using nrThreads threads working in parallel. So, I just split nrNums into nrThreads equal chunks (well, the last one won't be equal; if nrThreads doesn't divide by nrNums, it will also contain the remainder, of course). I start nrThreads threads. They all test each number in their respective chunk and see if it is prime or not; they mark everything out in a bool array that keeps a tab on all the primes. The threads all turn a specific element in another boolean array ThreadsFinished to true when they finish. Now the weird part begins: The threads never all end. If I debug, I find that ThreadNr is not what I assign to it in the loop but another value. I guess this is normal since the threads execute afterwards and the counter (the variable i) is already increased by then but I cannot understand how to make the code be right. Can anyone help? Thank you in advance. P.S.: I know the algorithm is not very efficient; I am aiming at a solution using the sieve of Eratosthenes also with x given threads. But for now I can't even get this one to work and I haven't found any examples of any implementations of that algorithm anywhere in a language that I can understand.

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  • Error 0x800f0922 installing .NET 3.5 on Windows 8

    - by Benjamin Nolan
    I'm trying to install .NET 3.5 on my Windows 8 box and it keeps throwing Error 0x800f0922 at me. From what I've read on answers.microsoft.com and StackOverflow I gather the easiest way to fix this is to perform a system refresh, however this will remove all software I've installed from discs. I've just moved house, so I'd rather not do that as I don't know where all the installation media actually are for a lot of my software, so if possible I'd prefer to track down where the problem is actually occurring. (Also, I have a LOT of software installed. It'd take me a long time to reinstall it all, and I unfortunately haven't got that time.) The on-demand error screen sends me to KB2734782 (can't link it as I'm <10 rep), which doesn't help much. When I run this DISM line from the StackOverflow post: Dism.exe /online /enable-feature /featurename:NetFX3 /All /Source:C:\Windows\WinSxS /LimitAccess I get the following output on the terminal: Microsoft Windows [Version 6.2.9200] (c) 2012 Microsoft Corporation. All rights reserved. C:\Windows\system32>Dism.exe /online /enable-feature /featurename:NetFX3 /All /Source:C:\Windows\WinSxS /LimitAccess Deployment Image Servicing and Management tool Version: 6.2.9200.16384 Image Version: 6.2.9200.16384 Enabling feature(s) [==========================100.0%==========================] Error: 0x800f0922 DISM failed. No operation was performed. For more information, review the log file. The DISM log file can be found at C:\Windows\Logs\DISM\dism.log C:\Windows\system32> Incidentally, it jumps straight from 0 to 100% and then sits on that line for about 5 minutes before the error line occurs. dism.log contains the following lines around that time: (Link to full logs is at bottom of post) 2013-07-02 00:56:58, Info DISM DISM.EXE: Succesfully registered commands for the provider: Edition Manager. 2013-07-02 00:56:58, Info DISM DISM Provider Store: PID=5768 TID=5780 Getting Provider DISM Package Manager - CDISMProviderStore::GetProvider 2013-07-02 00:56:58, Info DISM DISM Provider Store: PID=5768 TID=5780 Provider has previously been initialized. Returning the existing instance. - CDISMProviderStore::Internal_GetProvider 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Processing the top level command token(enable-feature). - CPackageManagerCLIHandler::Private_ValidateCmdLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Attempting to route to appropriate command handler. - CPackageManagerCLIHandler::ExecuteCmdLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Routing the command... - CPackageManagerCLIHandler::ExecuteCmdLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Encountered the option "featurename" with value "NetFX3" - CPackageManagerCLIHandler::Private_GetPackagesFromCommandLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Encountered an unknown option "featurename" with value "NetFX3" - CPackageManagerCLIHandler::Private_GetPackagesFromCommandLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Encountered the option "source" with value "C:\Windows\WinSxS" - CPackageManagerCLIHandler::Private_GetPackagesFromCommandLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Encountered an unknown option "source" with value "C:\Windows\WinSxS" - CPackageManagerCLIHandler::Private_GetPackagesFromCommandLine 2013-07-02 00:56:59, Info DISM DISM Package Manager: PID=5768 TID=5780 Initiating Changes on Package with values: 5, 7 - CDISMPackage::Internal_ChangePackageState 2013-07-02 00:56:59, Info DISM DISM Package Manager: PID=5768 TID=5780 CBS session options=0x20100! - CDISMPackageManager::Internal_Finalize 2013-07-02 01:00:27, Info DISM DISM Package Manager: PID=5768 TID=2420 Error in operation: (null) (CBS HRESULT=0x800f0922) - CCbsConUIHandler::Error 2013-07-02 01:00:27, Error DISM DISM Package Manager: PID=5768 TID=5780 Failed finalizing changes. - CDISMPackageManager::Internal_Finalize(hr:0x800f0922) 2013-07-02 01:00:27, Error DISM DISM Package Manager: PID=5768 TID=5780 Failed processing package changes with session options - CDISMPackageManager::ProcessChangesWithOptions(hr:0x800f0922) 2013-07-02 01:00:27, Error DISM DISM Package Manager: PID=5768 TID=5780 Failed ProcessChanges. - CPackageManagerCLIHandler::Private_ProcessFeatureChange(hr:0x800f0922) 2013-07-02 01:00:27, Error DISM DISM Package Manager: PID=5768 TID=5780 Failed while processing command enable-feature. - CPackageManagerCLIHandler::ExecuteCmdLine(hr:0x800f0922) 2013-07-02 01:00:27, Info DISM DISM Package Manager: PID=5768 TID=5780 Further logs for online package and feature related operations can be found at %WINDIR%\logs\CBS\cbs.log - CPackageManagerCLIHandler::ExecuteCmdLine 2013-07-02 01:00:27, Error DISM DISM.EXE: DISM Package Manager processed the command line but failed. HRESULT=800F0922 cbs.log has the following chunks around then which could be relevant: 2013-07-02 00:55:06, Info CBS Exec: This is a PSF Package. Job has been saved and we are returning to client. 2013-07-02 00:55:06, Info CSI 0000042d@2013/7/1:23:55:06.203 CSI Transaction @0xe2f5e59500 destroyed 2013-07-02 00:55:06, Info CBS Exec: DPX job state saved for one or more packages, aborting the staging and install of execution. 2013-07-02 00:55:06, Info CSI 0000042e@2013/7/1:23:55:06.207 CSI Transaction @0xe2f5e58480 destroyed 2013-07-02 00:55:06, Info CBS Perf: Stage chain complete. 2013-07-02 00:55:06, Info CBS Failed to stage execution chain. [HRESULT = 0x800f0816 - CBS_E_DPX_JOB_STATE_SAVED] 2013-07-02 00:55:06, Info CBS Failed to process single phase execution. [HRESULT = 0x800f0816 - CBS_E_DPX_JOB_STATE_SAVED] 2013-07-02 00:55:06, Info CBS WER: Failure is not worth reporting [HRESULT = 0x800f0816 - CBS_E_DPX_JOB_STATE_SAVED] 2013-07-02 00:55:06, Info CBS Reboot mark cleared and further down: 2013-07-02 00:59:19, Info CSI 000004e6 Begin executing advanced installer phase 38 (0x00000026) index 253 (0x00000000000000fd) (sequence 289) Old component: [l:0]"" New component: [ml:306{153},l:304{152}]"NetFx35CDF-CDF_GenericCommands, Culture=neutral, Version=6.2.9200.16384, PublicKeyToken=31bf3856ad364e35, ProcessorArchitecture=x86, versionScope=NonSxS" Install mode: install Installer ID: {81a34a10-4256-436a-89d6-794b97ca407c} Installer name: [15]"Generic Command" 2013-07-02 00:59:19, Info CSI 000004e7 Performing 1 operations; 1 are not lock/unlock and follow: (0) LockComponentPath (10): flags: 0 comp: {l:16 b:19fc6600b776ce01c91f0000fc07a816} pathid: {l:16 b:19fc6600b776ce01ca1f0000fc07a816} path: [l:214{107}]"\SystemRoot\WinSxS\x86_netfx35cdf-cdf_genericcommands_31bf3856ad364e35_6.2.9200.16384_none_0cec490be12fb858" pid: 7fc starttime: 130171962799582915 (0x01ce76b5e2626ec3) 2013-07-02 00:59:19, Info CSI 000004e8 Performing 1 operations; 1 are not lock/unlock and follow: (0) LockComponentPath (10): flags: 0 comp: {l:16 b:27236700b776ce01cb1f0000fc07a816} pathid: {l:16 b:27236700b776ce01cc1f0000fc07a816} path: [l:210{105}]"\SystemRoot\WinSxS\x86_netfx35cdf-csd_cdf_installer_31bf3856ad364e35_6.2.9200.16384_none_55072425fd5c3716" pid: 7fc starttime: 130171962799582915 (0x01ce76b5e2626ec3) 2013-07-02 00:59:19, Info CSI 000004e9 Calling generic command executable (sequence 1): [122]"C:\Windows\WinSxS\x86_netfx35cdf-csd_cdf_installer_31bf3856ad364e35_6.2.9200.16384_none_55072425fd5c3716\WFServicesReg.exe" CmdLine: [139]""C:\Windows\WinSxS\x86_netfx35cdf-csd_cdf_installer_31bf3856ad364e35_6.2.9200.16384_none_55072425fd5c3716\WFServicesReg.exe" /c /b /v /m /i" 2013-07-02 00:59:20, Info CSI 000004ea Performing 1 operations; 1 are not lock/unlock and follow: (0) LockComponentPath (10): flags: 0 comp: {l:16 b:bd790401b776ce01cd1f0000fc07a816} pathid: {l:16 b:bd790401b776ce01ce1f0000fc07a816} path: [l:234{117}]"\SystemRoot\WinSxS\x86_microsoft.windows.s..ation.badcomponents_31bf3856ad364e35_6.2.9200.16384_none_353ccb4c94858655" pid: 7fc starttime: 130171962799582915 (0x01ce76b5e2626ec3) 2013-07-02 00:59:20, Info CSI 000004eb Creating NT transaction (seq 27), objectname [6]"(null)" 2013-07-02 00:59:20, Info CSI 000004ec Created NT transaction (seq 27) result 0x00000000, handle @0x24b8 2013-07-02 00:59:20, Info CSI 000004ed@2013/7/1:23:59:20.933 Beginning NT transaction commit... 2013-07-02 00:59:22, Info CSI 000004ee@2013/7/1:23:59:22.065 CSI perf trace: CSIPERF:TXCOMMIT;1387723 2013-07-02 00:59:22, Error CSI 000004ef (F) Done with generic command 1; CreateProcess returned 0, CPAW returned S_OK Process exit code 255 (0x000000ff) resulted in success? FALSE Process output: [l:28479 [4096]"DDSet_Entry: WFServicesReg.exe DDSet_Status: CFxInstaller::CopyConfigFilesToTemp is64bit=0 DDSet_Status: CFileHelper::CopyConfigFilesToTempLocation DDSet_Status: CFxInstaller::SetupBaseComponents isInstall=1 DDSet_Status: CFxInstaller::SetupBaseComponents Calling SetupExtensions. isInstall=1 (0x000000FF -- The extended attributes are inconsistent. ??) And a bit further down: 2013-07-02 00:59:22, Error [0x018007] CSI 000004f0 (F) Failed execution of queue item Installer: Generic Command ({81a34a10-4256-436a-89d6-794b97ca407c}) with HRESULT HRESULT_FROM_WIN32(14109). Failure will not be ignored: A rollback will be initiated after all the operations in the installer queue are completed; installer is reliable (2)[gle=0x80004005] [...snip...] 2013-07-02 00:59:22, Info CBS Not able to add pending.xml.bad to Windows Error Report. [HRESULT = 0x80070002 - ERROR_FILE_NOT_FOUND] 2013-07-02 00:59:28, Info CSI 000004f1@2013/7/1:23:59:28.467 CSI Advanced installer perf trace: CSIPERF:AIDONE;{81a34a10-4256-436a-89d6-794b97ca407c};NetFx35CDF-CDF_GenericCommands, Version = 6.2.9200.16384, pA = PROCESSOR_ARCHITECTURE_INTEL (0), Culture neutral, VersionScope = 1 nonSxS, PublicKeyToken = {l:8 b:31bf3856ad364e35}, Type neutral, TypeName neutral, PublicKey neutral;10609242us 2013-07-02 00:59:28, Info CSI 000004f2 End executing advanced installer (sequence 289) Completion status: HRESULT_FROM_WIN32(ERROR_ADVANCED_INSTALLER_FAILED) [...snip...] 2013-07-02 01:00:26, Info CBS Exec: Cancelled pending transactions after rollback. [HRESULT = 0x00000000 - S_OK] 2013-07-02 01:00:26, Error CBS Exec: An error occurred while committing the transaction, the transaction could not be rolled back. [HRESULT = 0x800f0922 - CBS_E_INSTALLERS_FAILED] The full DISM and CBS logs are at http://ben.mu/files/dotnet35_dism_cbs.zip as the CBS log is nearly 167MB uncompressed. o.o dism.log gives the timeframe of where its errors occur--00:56:20ish to 01:00:22. Does anyone have any ideas what's actually causing the installation to fail, and if so how I can fix it? Please don't just say "Refresh the OS". :)

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  • AD-Integrated DNS failure: "Access was Denied"

    - by goldPseudo
    I have a single Windows 2008 R2 server configured as a domain controller with Active Directory Domain Services and DNS Server. The DNS Server was recently uninstalled and reinstalled in an attempt to fix a (possibly unrelated) problem; the event log was previously flooded with errors (#4000, "The DNS Server was unable to open Active Directory...") which reinstalling did not fix. However, while before it was at least showing and resolving names from the local network (slowly), now it's showing nothing at all. (The original error started with a #4015 error "The DNS server has encountered a critical error from the Active Directory," followed by a long string of #4000 and a few #4004. This may have been caused when a new DNS name was recently added, but I can't be sure of the timing.) Attempting to manage the DNS through Administrative Tools > DNS brings up an error: The server SERVERNAME could not be contacted. The error was: Access was denied. Would you like to add it anyway? Selecting yes just puts a SERVERNAME item on the list, but with all the configuration options grayed out. I attempted editing my hosts file as per this post but to no avail. Running dcdiag, it does identify the home server properly, but fails right away testing connectivity with: Starting test: Connectivity The host blahblahblahyaddayaddayadda could not be resolved to an IP address. Check the DNS server, DHCP, server name, etc. Got error while checking LDAP and RPC connectivity. Please check your firewall settings. ......................... SERVERNAME failed test Connectivity Adding the blahblahblahyaddayaddayadda address to hosts (pointing at 127.0.0.1), the connectivity test succeeded but it didn't seem to solve the fundamental problem (Access was denied) so I hashed it out again. Primary DNS server is properly pointing at 127.0.0.1 according to ipconfig /all. And the DNS server is forwarding requests to external addresses properly (if slowly), but the resolving of local network names is borked. The DNS database itself is small enough that I am (grudgingly) able to rebuild it if need be, but the DNS Server doesn't seem willing to let me work with (or around) it at all. (and yes before you ask there are no system backups available) Where do I go from here? As requested, my (slightly obfuscated) dcdiag output: Directory Server Diagnosis Performing initial setup: Trying to find home server... Home Server = bulgogi * Identified AD Forest. Done gathering initial info. Doing initial required tests Testing server: Obfuscated\BULGOGI Starting test: Connectivity The host a-whole-lot-of-numbers._msdcs.obfuscated.address could not be resolved to an IP address. Check the DNS server, DHCP, server name, etc. Got error while checking LDAP and RPC connectivity. Please check your firewall settings. ......................... BULGOGI failed test Connectivity Doing primary tests Testing server: Obfuscated\BULGOGI Skipping all tests, because server BULGOGI is not responding to directory service requests. Running partition tests on : ForestDnsZones Starting test: CheckSDRefDom ......................... ForestDnsZones passed test CheckSDRefDom Starting test: CrossRefValidation ......................... ForestDnsZones passed test CrossRefValidation Running partition tests on : DomainDnsZones Starting test: CheckSDRefDom ......................... DomainDnsZones passed test CheckSDRefDom Starting test: CrossRefValidation ......................... DomainDnsZones passed test CrossRefValidation Running partition tests on : Schema Starting test: CheckSDRefDom ......................... Schema passed test CheckSDRefDom Starting test: CrossRefValidation ......................... Schema passed test CrossRefValidation Running partition tests on : Configuration Starting test: CheckSDRefDom ......................... Configuration passed test CheckSDRefDom Starting test: CrossRefValidation ......................... Configuration passed test CrossRefValidation Running partition tests on : obfuscated Starting test: CheckSDRefDom ......................... obfuscated passed test CheckSDRefDom Starting test: CrossRefValidation ......................... obfuscated passed test CrossRefValidation Running enterprise tests on : obfuscated.address Starting test: LocatorCheck ......................... obfuscated.address passed test LocatorCheck Starting test: Intersite ......................... obfuscated.address passed test Intersite And my hosts file (minus the hashed lines for brevity): 127.0.0.1 localhost ::1 localhost And, for the sake of completion, here's selected chunks of my netstat -a -n output: TCP 0.0.0.0:88 0.0.0.0:0 LISTENING TCP 0.0.0.0:135 0.0.0.0:0 LISTENING TCP 0.0.0.0:389 0.0.0.0:0 LISTENING TCP 0.0.0.0:445 0.0.0.0:0 LISTENING TCP 0.0.0.0:464 0.0.0.0:0 LISTENING TCP 0.0.0.0:593 0.0.0.0:0 LISTENING TCP 0.0.0.0:636 0.0.0.0:0 LISTENING TCP 0.0.0.0:3268 0.0.0.0:0 LISTENING TCP 0.0.0.0:3269 0.0.0.0:0 LISTENING TCP 0.0.0.0:3389 0.0.0.0:0 LISTENING TCP 0.0.0.0:9389 0.0.0.0:0 LISTENING TCP 0.0.0.0:47001 0.0.0.0:0 LISTENING TCP 0.0.0.0:49152 0.0.0.0:0 LISTENING TCP 0.0.0.0:49153 0.0.0.0:0 LISTENING TCP 0.0.0.0:49154 0.0.0.0:0 LISTENING TCP 0.0.0.0:49155 0.0.0.0:0 LISTENING TCP 0.0.0.0:49157 0.0.0.0:0 LISTENING TCP 0.0.0.0:49158 0.0.0.0:0 LISTENING TCP 0.0.0.0:49164 0.0.0.0:0 LISTENING TCP 0.0.0.0:49178 0.0.0.0:0 LISTENING TCP 0.0.0.0:49179 0.0.0.0:0 LISTENING TCP 0.0.0.0:50480 0.0.0.0:0 LISTENING TCP 127.0.0.1:53 0.0.0.0:0 LISTENING TCP 192.168.12.127:53 0.0.0.0:0 LISTENING TCP 192.168.12.127:139 0.0.0.0:0 LISTENING TCP 192.168.12.127:445 192.168.12.50:51118 ESTABLISHED TCP 192.168.12.127:3389 192.168.12.4:33579 ESTABLISHED TCP 192.168.12.127:3389 192.168.12.100:1115 ESTABLISHED TCP 192.168.12.127:50784 192.168.12.50:49174 ESTABLISHED <snip ipv6> UDP 0.0.0.0:123 *:* UDP 0.0.0.0:500 *:* UDP 0.0.0.0:1645 *:* UDP 0.0.0.0:1645 *:* UDP 0.0.0.0:1646 *:* UDP 0.0.0.0:1646 *:* UDP 0.0.0.0:1812 *:* UDP 0.0.0.0:1812 *:* UDP 0.0.0.0:1813 *:* UDP 0.0.0.0:1813 *:* UDP 0.0.0.0:4500 *:* UDP 0.0.0.0:5355 *:* UDP 0.0.0.0:59638 *:* <snip a few thousand lines> UDP 0.0.0.0:62140 *:* UDP 127.0.0.1:53 *:* UDP 127.0.0.1:49540 *:* UDP 127.0.0.1:49541 *:* UDP 127.0.0.1:53655 *:* UDP 127.0.0.1:54946 *:* UDP 127.0.0.1:58345 *:* UDP 127.0.0.1:63352 *:* UDP 127.0.0.1:63728 *:* UDP 127.0.0.1:63729 *:* UDP 127.0.0.1:64215 *:* UDP 127.0.0.1:64646 *:* UDP 192.168.12.127:53 *:* UDP 192.168.12.127:67 *:* UDP 192.168.12.127:68 *:* UDP 192.168.12.127:88 *:* UDP 192.168.12.127:137 *:* UDP 192.168.12.127:138 *:* UDP 192.168.12.127:389 *:* UDP 192.168.12.127:464 *:* UDP 192.168.12.127:2535 *:* <snip ipv6 again>

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  • Using the jQuery UI Library in a MVC 3 Application to Build a Dialog Form

    - by ChrisD
    Using a simulated dialog window is a nice way to handle inline data editing. The jQuery UI has a UI widget for a dialog window that makes it easy to get up and running with it in your application. With the release of ASP.NET MVC 3, Microsoft included the jQuery UI scripts and files in the MVC 3 project templates for Visual Studio. With the release of the MVC 3 Tools Update, Microsoft implemented the inclusion of those with NuGet as packages. That means we can get up and running using the latest version of the jQuery UI with minimal effort. To the code! Another that might interested you about JQuery Mobile and ASP.NET MVC 3 with C#. If you are starting with a new MVC 3 application and have the Tools Update then you are a NuGet update and a <link> and <script> tag away from adding the jQuery UI to your project. If you are using an existing MVC project you can still get the jQuery UI library added to your project via NuGet and then add the link and script tags. Assuming that you have pulled down the latest version (at the time of this publish it was 1.8.13) you can add the following link and script tags to your <head> tag: < link href = "@Url.Content(" ~ / Content / themes / base / jquery . ui . all . css ")" rel = "Stylesheet" type = "text/css" /> < script src = "@Url.Content(" ~ / Scripts / jquery-ui-1 . 8 . 13 . min . js ")" type = "text/javascript" ></ script > The jQuery UI library relies upon the CSS scripts and some image files to handle rendering of its widgets (you can choose a different theme or role your own if you like). Adding these to the stock _Layout.cshtml file results in the following markup: <!DOCTYPE html> < html > < head >     < meta charset = "utf-8" />     < title > @ViewBag.Title </ title >     < link href = "@Url.Content(" ~ / Content / Site . css ")" rel = "stylesheet" type = "text/css" />     <link href="@Url.Content("~/Content/themes/base/jquery.ui.all.css")" rel="Stylesheet" type="text/css" />     <script src="@Url.Content("~/Scripts/jquery-1.5.1.min.js")" type="text/javascript"></script>     <script src="@Url.Content("~/Scripts/modernizr-1.7.min . js ")" type = "text/javascript" ></ script >     < script src = "@Url.Content(" ~ / Scripts / jquery-ui-1 . 8 . 13 . min . js ")" type = "text/javascript" ></ script > </ head > < body >     @RenderBody() </ body > </ html > Our example will involve building a list of notes with an id, title and description. Each note can be edited and new notes can be added. The user will never have to leave the single page of notes to manage the note data. The add and edit forms will be delivered in a jQuery UI dialog widget and the note list content will get reloaded via an AJAX call after each change to the list. To begin, we need to craft a model and a data management class. We will do this so we can simulate data storage and get a feel for the workflow of the user experience. The first class named Note will have properties to represent our data model. namespace Website . Models {     public class Note     {         public int Id { get ; set ; }         public string Title { get ; set ; }         public string Body { get ; set ; }     } } The second class named NoteManager will be used to set up our simulated data storage and provide methods for querying and updating the data. We will take a look at the class content as a whole and then walk through each method after. using System . Collections . ObjectModel ; using System . Linq ; using System . Web ; namespace Website . Models {     public class NoteManager     {         public Collection < Note > Notes         {             get             {                 if ( HttpRuntime . Cache [ "Notes" ] == null )                     this . loadInitialData ();                 return ( Collection < Note >) HttpRuntime . Cache [ "Notes" ];             }         }         private void loadInitialData ()         {             var notes = new Collection < Note >();             notes . Add ( new Note                           {                               Id = 1 ,                               Title = "Set DVR for Sunday" ,                               Body = "Don't forget to record Game of Thrones!"                           });             notes . Add ( new Note                           {                               Id = 2 ,                               Title = "Read MVC article" ,                               Body = "Check out the new iwantmymvc.com post"                           });             notes . Add ( new Note                           {                               Id = 3 ,                               Title = "Pick up kid" ,                               Body = "Daughter out of school at 1:30pm on Thursday. Don't forget!"                           });             notes . Add ( new Note                           {                               Id = 4 ,                               Title = "Paint" ,                               Body = "Finish the 2nd coat in the bathroom"                           });             HttpRuntime . Cache [ "Notes" ] = notes ;         }         public Collection < Note > GetAll ()         {             return Notes ;         }         public Note GetById ( int id )         {             return Notes . Where ( i => i . Id == id ). FirstOrDefault ();         }         public int Save ( Note item )         {             if ( item . Id <= 0 )                 return saveAsNew ( item );             var existingNote = Notes . Where ( i => i . Id == item . Id ). FirstOrDefault ();             existingNote . Title = item . Title ;             existingNote . Body = item . Body ;             return existingNote . Id ;         }         private int saveAsNew ( Note item )         {             item . Id = Notes . Count + 1 ;             Notes . Add ( item );             return item . Id ;         }     } } The class has a property named Notes that is read only and handles instantiating a collection of Note objects in the runtime cache if it doesn't exist, and then returns the collection from the cache. This property is there to give us a simulated storage so that we didn't have to add a full blown database (beyond the scope of this post). The private method loadInitialData handles pre-filling the collection of Note objects with some initial data and stuffs them into the cache. Both of these chunks of code would be refactored out with a move to a real means of data storage. The GetAll and GetById methods access our simulated data storage to return all of our notes or a specific note by id. The Save method takes in a Note object, checks to see if it has an Id less than or equal to zero (we assume that an Id that is not greater than zero represents a note that is new) and if so, calls the private method saveAsNew . If the Note item sent in has an Id , the code finds that Note in the simulated storage, updates the Title and Description , and returns the Id value. The saveAsNew method sets the Id , adds it to the simulated storage, and returns the Id value. The increment of the Id is simulated here by getting the current count of the note collection and adding 1 to it. The setting of the Id is the only other chunk of code that would be refactored out when moving to a different data storage approach. With our model and data manager code in place we can turn our attention to the controller and views. We can do all of our work in a single controller. If we use a HomeController , we can add an action method named Index that will return our main view. An action method named List will get all of our Note objects from our manager and return a partial view. We will use some jQuery to make an AJAX call to that action method and update our main view with the partial view content returned. Since the jQuery AJAX call will cache the call to the content in Internet Explorer by default (a setting in jQuery), we will decorate the List, Create and Edit action methods with the OutputCache attribute and a duration of 0. This will send the no-cache flag back in the header of the content to the browser and jQuery will pick that up and not cache the AJAX call. The Create action method instantiates a new Note model object and returns a partial view, specifying the NoteForm.cshtml view file and passing in the model. The NoteForm view is used for the add and edit functionality. The Edit action method takes in the Id of the note to be edited, loads the Note model object based on that Id , and does the same return of the partial view as the Create method. The Save method takes in the posted Note object and sends it to the manager to save. It is decorated with the HttpPost attribute to ensure that it will only be available via a POST. It returns a Json object with a property named Success that can be used by the UX to verify everything went well (we won't use that in our example). Both the add and edit actions in the UX will post to the Save action method, allowing us to reduce the amount of unique jQuery we need to write in our view. The contents of the HomeController.cs file: using System . Web . Mvc ; using Website . Models ; namespace Website . Controllers {     public class HomeController : Controller     {         public ActionResult Index ()         {             return View ();         }         [ OutputCache ( Duration = 0 )]         public ActionResult List ()         {             var manager = new NoteManager ();             var model = manager . GetAll ();             return PartialView ( model );         }         [ OutputCache ( Duration = 0 )]         public ActionResult Create ()         {             var model = new Note ();             return PartialView ( "NoteForm" , model );         }         [ OutputCache ( Duration = 0 )]         public ActionResult Edit ( int id )         {             var manager = new NoteManager ();             var model = manager . GetById ( id );             return PartialView ( "NoteForm" , model );         }         [ HttpPost ]         public JsonResult Save ( Note note )         {             var manager = new NoteManager ();             var noteId = manager . Save ( note );             return Json ( new { Success = noteId > 0 });         }     } } The view for the note form, NoteForm.cshtml , looks like so: @model Website . Models . Note @using ( Html . BeginForm ( "Save" , "Home" , FormMethod . Post , new { id = "NoteForm" })) { @Html . Hidden ( "Id" ) < label class = "Title" >     < span > Title < /span><br / >     @Html . TextBox ( "Title" ) < /label> <label class="Body">     <span>Body</ span >< br />     @Html . TextArea ( "Body" ) < /label> } It is a strongly typed view for our Note model class. We give the <form> element an id attribute so that we can reference it via jQuery. The <label> and <span> tags give our UX some structure that we can style with some CSS. The List.cshtml view is used to render out a <ul> element with all of our notes. @model IEnumerable < Website . Models . Note > < ul class = "NotesList" >     @foreach ( var note in Model )     {     < li >         @note . Title < br />         @note . Body < br />         < span class = "EditLink ButtonLink" noteid = "@note.Id" > Edit < /span>     </ li >     } < /ul> This view is strongly typed as well. It includes a <span> tag that we will use as an edit button. We add a custom attribute named noteid to the <span> tag that we can use in our jQuery to identify the Id of the note object we want to edit. The view, Index.cshtml , contains a bit of html block structure and all of our jQuery logic code. @ {     ViewBag . Title = "Index" ; } < h2 > Notes < /h2> <div id="NoteListBlock"></ div > < span class = "AddLink ButtonLink" > Add New Note < /span> <div id="NoteDialog" title="" class="Hidden"></ div > < script type = "text/javascript" >     $ ( function () {         $ ( "#NoteDialog" ). dialog ({             autoOpen : false , width : 400 , height : 330 , modal : true ,             buttons : {                 "Save" : function () {                     $ . post ( "/Home/Save" ,                         $ ( "#NoteForm" ). serialize (),                         function () {                             $ ( "#NoteDialog" ). dialog ( "close" );                             LoadList ();                         });                 },                 Cancel : function () { $ ( this ). dialog ( "close" ); }             }         });         $ ( ".EditLink" ). live ( "click" , function () {             var id = $ ( this ). attr ( "noteid" );             $ ( "#NoteDialog" ). html ( "" )                 . dialog ( "option" , "title" , "Edit Note" )                 . load ( "/Home/Edit/" + id , function () { $ ( "#NoteDialog" ). dialog ( "open" ); });         });         $ ( ".AddLink" ). click ( function () {             $ ( "#NoteDialog" ). html ( "" )                 . dialog ( "option" , "title" , "Add Note" )                 . load ( "/Home/Create" , function () { $ ( "#NoteDialog" ). dialog ( "open" ); });         });         LoadList ();     });     function LoadList () {         $ ( "#NoteListBlock" ). load ( "/Home/List" );     } < /script> The <div> tag with the id attribute of "NoteListBlock" is used as a container target for the load of the partial view content of our List action method. It starts out empty and will get loaded with content via jQuery once the DOM is loaded. The <div> tag with the id attribute of "NoteDialog" is the element for our dialog widget. The jQuery UI library will use the title attribute for the text in the dialog widget top header bar. We start out with it empty here and will dynamically change the text via jQuery based on the request to either add or edit a note. This <div> tag is given a CSS class named "Hidden" that will set the display:none style on the element. Since our call to the jQuery UI method to make the element a dialog widget will occur in the jQuery document ready code block, the end user will see the <div> element rendered in their browser as the page renders and then it will hide after that jQuery call. Adding the display:hidden to the <div> element via CSS will ensure that it is never rendered until the user triggers the request to open the dialog. The jQuery document load block contains the setup for the dialog node, click event bindings for the edit and add links, and a call to a JavaScript function called LoadList that handles the AJAX call to the List action method. The .dialog() method is called on the "NoteDialog" <div> element and the options are set for the dialog widget. The buttons option defines 2 buttons and their click actions. The first is the "Save" button (the text in quotations is used as the text for the button) that will do an AJAX post to our Save action method and send the serialized form data from the note form (targeted with the id attribute "NoteForm"). Upon completion it will close the dialog widget and call the LoadList to update the UX without a redirect. The "Cancel" button simply closes the dialog widget. The .live() method handles binding a function to the "click" event on all elements with the CSS class named EditLink . We use the .live() method because it will catch and bind our function to elements even as the DOM changes. Since we will be constantly changing the note list as we add and edit we want to ensure that the edit links get wired up with click events. The function for the click event on the edit links gets the noteid attribute and stores it in a local variable. Then it clears out the HTML in the dialog element (to ensure a fresh start), calls the .dialog() method and sets the "title" option (this sets the title attribute value), and then calls the .load() AJAX method to hit our Edit action method and inject the returned content into the "NoteDialog" <div> element. Once the .load() method is complete it opens the dialog widget. The click event binding for the add link is similar to the edit, only we don't need to get the id value and we load the Create action method. This binding is done via the .click() method because it will only be bound on the initial load of the page. The add button will always exist. Finally, we toss in some CSS in the Content/Site.css file to style our form and the add/edit links. . ButtonLink { color : Blue ; cursor : pointer ; } . ButtonLink : hover { text - decoration : underline ; } . Hidden { display : none ; } #NoteForm label { display:block; margin-bottom:6px; } #NoteForm label > span { font-weight:bold; } #NoteForm input[type=text] { width:350px; } #NoteForm textarea { width:350px; height:80px; } With all of our code in place we can do an F5 and see our list of notes: If we click on an edit link we will get the dialog widget with the correct note data loaded: And if we click on the add new note link we will get the dialog widget with the empty form: The end result of our solution tree for our sample:

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  • high load average, high wait, dmesg raid error messages (debian nfs server)

    - by John Stumbles
    Debian 6 on HP proliant (2 CPU) with raid (2*1.5T RAID1 + 2*2T RAID1 joined RAID0 to make 3.5T) running mainly nfs & imapd (plus samba for windows share & local www for previewing web pages); with local ubuntu desktop client mounting $HOME, laptops accessing imap & odd files (e.g. videos) via nfs/smb; boxes connected 100baseT or wifi via home router/switch uname -a Linux prole 2.6.32-5-686 #1 SMP Wed Jan 11 12:29:30 UTC 2012 i686 GNU/Linux Setup has been working for months but prone to intermittently going very slow (user experience on desktop mounting $HOME from server, or laptop playing videos) and now consistently so bad I've had to delve into it to try to find what's wrong(!) Server seems OK at low load e.g. (laptop) client (with $HOME on local disk) connecting to server's imapd and nfs mounting RAID to access 1 file: top shows load ~ 0.1 or less, 0 wait but when (desktop) client mounts $HOME and starts user KDE session (all accessing server) then top shows e.g. top - 13:41:17 up 3:43, 3 users, load average: 9.29, 9.55, 8.27 Tasks: 158 total, 1 running, 157 sleeping, 0 stopped, 0 zombie Cpu(s): 0.4%us, 0.4%sy, 0.0%ni, 49.0%id, 49.7%wa, 0.0%hi, 0.5%si, 0.0%st Mem: 903856k total, 851784k used, 52072k free, 171152k buffers Swap: 0k total, 0k used, 0k free, 476896k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 3935 root 20 0 2456 1088 784 R 2 0.1 0:00.02 top 1 root 20 0 2028 680 584 S 0 0.1 0:01.14 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 4 root 20 0 0 0 0 S 0 0.0 0:00.12 ksoftirqd/0 5 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 7 root 20 0 0 0 0 S 0 0.0 0:00.16 ksoftirqd/1 8 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/1 9 root 20 0 0 0 0 S 0 0.0 0:00.42 events/0 10 root 20 0 0 0 0 S 0 0.0 0:02.26 events/1 11 root 20 0 0 0 0 S 0 0.0 0:00.00 cpuset 12 root 20 0 0 0 0 S 0 0.0 0:00.00 khelper 13 root 20 0 0 0 0 S 0 0.0 0:00.00 netns 14 root 20 0 0 0 0 S 0 0.0 0:00.00 async/mgr 15 root 20 0 0 0 0 S 0 0.0 0:00.00 pm 16 root 20 0 0 0 0 S 0 0.0 0:00.02 sync_supers 17 root 20 0 0 0 0 S 0 0.0 0:00.02 bdi-default 18 root 20 0 0 0 0 S 0 0.0 0:00.00 kintegrityd/0 19 root 20 0 0 0 0 S 0 0.0 0:00.00 kintegrityd/1 20 root 20 0 0 0 0 S 0 0.0 0:00.02 kblockd/0 21 root 20 0 0 0 0 S 0 0.0 0:00.08 kblockd/1 22 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpid 23 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpi_notify 24 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpi_hotplug 25 root 20 0 0 0 0 S 0 0.0 0:00.00 kseriod 28 root 20 0 0 0 0 S 0 0.0 0:04.19 kondemand/0 29 root 20 0 0 0 0 S 0 0.0 0:02.93 kondemand/1 30 root 20 0 0 0 0 S 0 0.0 0:00.00 khungtaskd 31 root 20 0 0 0 0 S 0 0.0 0:00.18 kswapd0 32 root 25 5 0 0 0 S 0 0.0 0:00.00 ksmd 33 root 20 0 0 0 0 S 0 0.0 0:00.00 aio/0 34 root 20 0 0 0 0 S 0 0.0 0:00.00 aio/1 35 root 20 0 0 0 0 S 0 0.0 0:00.00 crypto/0 36 root 20 0 0 0 0 S 0 0.0 0:00.00 crypto/1 203 root 20 0 0 0 0 S 0 0.0 0:00.00 ksuspend_usbd 204 root 20 0 0 0 0 S 0 0.0 0:00.00 khubd 205 root 20 0 0 0 0 S 0 0.0 0:00.00 ata/0 206 root 20 0 0 0 0 S 0 0.0 0:00.00 ata/1 207 root 20 0 0 0 0 S 0 0.0 0:00.14 ata_aux 208 root 20 0 0 0 0 S 0 0.0 0:00.01 scsi_eh_0 dmesg suggests there's a disk problem: .............. (previous episode) [13276.966004] raid1:md0: read error corrected (8 sectors at 489900360 on sdc7) [13276.966043] raid1: sdb7: redirecting sector 489898312 to another mirror [13279.569186] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13279.569211] ata4.00: irq_stat 0x40000008 [13279.569230] ata4.00: failed command: READ FPDMA QUEUED [13279.569257] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13279.569262] res 41/40:00:05:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13279.569306] ata4.00: status: { DRDY ERR } [13279.569321] ata4.00: error: { UNC } [13279.575362] ata4.00: configured for UDMA/133 [13279.575388] ata4: EH complete [13283.169224] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13283.169246] ata4.00: irq_stat 0x40000008 [13283.169263] ata4.00: failed command: READ FPDMA QUEUED [13283.169289] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13283.169294] res 41/40:00:07:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13283.169331] ata4.00: status: { DRDY ERR } [13283.169345] ata4.00: error: { UNC } [13283.176071] ata4.00: configured for UDMA/133 [13283.176104] ata4: EH complete [13286.224814] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13286.224837] ata4.00: irq_stat 0x40000008 [13286.224853] ata4.00: failed command: READ FPDMA QUEUED [13286.224879] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13286.224884] res 41/40:00:06:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13286.224922] ata4.00: status: { DRDY ERR } [13286.224935] ata4.00: error: { UNC } [13286.231277] ata4.00: configured for UDMA/133 [13286.231303] ata4: EH complete [13288.802623] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13288.802646] ata4.00: irq_stat 0x40000008 [13288.802662] ata4.00: failed command: READ FPDMA QUEUED [13288.802688] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13288.802693] res 41/40:00:05:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13288.802731] ata4.00: status: { DRDY ERR } [13288.802745] ata4.00: error: { UNC } [13288.808901] ata4.00: configured for UDMA/133 [13288.808927] ata4: EH complete [13291.380430] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13291.380453] ata4.00: irq_stat 0x40000008 [13291.380470] ata4.00: failed command: READ FPDMA QUEUED [13291.380496] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13291.380501] res 41/40:00:05:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13291.380577] ata4.00: status: { DRDY ERR } [13291.380594] ata4.00: error: { UNC } [13291.386517] ata4.00: configured for UDMA/133 [13291.386543] ata4: EH complete [13294.347147] ata4.00: exception Emask 0x0 SAct 0x1 SErr 0x0 action 0x0 [13294.347169] ata4.00: irq_stat 0x40000008 [13294.347186] ata4.00: failed command: READ FPDMA QUEUED [13294.347211] ata4.00: cmd 60/08:00:00:6a:05/00:00:23:00:00/40 tag 0 ncq 4096 in [13294.347217] res 41/40:00:06:6a:05/00:00:23:00:00/40 Emask 0x409 (media error) <F> [13294.347254] ata4.00: status: { DRDY ERR } [13294.347268] ata4.00: error: { UNC } [13294.353556] ata4.00: configured for UDMA/133 [13294.353583] sd 3:0:0:0: [sdc] Unhandled sense code [13294.353590] sd 3:0:0:0: [sdc] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE [13294.353599] sd 3:0:0:0: [sdc] Sense Key : Medium Error [current] [descriptor] [13294.353610] Descriptor sense data with sense descriptors (in hex): [13294.353616] 72 03 11 04 00 00 00 0c 00 0a 80 00 00 00 00 00 [13294.353635] 23 05 6a 06 [13294.353644] sd 3:0:0:0: [sdc] Add. Sense: Unrecovered read error - auto reallocate failed [13294.353657] sd 3:0:0:0: [sdc] CDB: Read(10): 28 00 23 05 6a 00 00 00 08 00 [13294.353675] end_request: I/O error, dev sdc, sector 587557382 [13294.353726] ata4: EH complete [13294.366953] raid1:md0: read error corrected (8 sectors at 489900544 on sdc7) [13294.366992] raid1: sdc7: redirecting sector 489898496 to another mirror and they're happening quite frequently, which I guess is liable to account for the performance problem(?) # dmesg | grep mirror [12433.561822] raid1: sdc7: redirecting sector 489900464 to another mirror [12449.428933] raid1: sdb7: redirecting sector 489900504 to another mirror [12464.807016] raid1: sdb7: redirecting sector 489900512 to another mirror [12480.196222] raid1: sdb7: redirecting sector 489900520 to another mirror [12495.585413] raid1: sdb7: redirecting sector 489900528 to another mirror [12510.974424] raid1: sdb7: redirecting sector 489900536 to another mirror [12526.374933] raid1: sdb7: redirecting sector 489900544 to another mirror [12542.619938] raid1: sdc7: redirecting sector 489900608 to another mirror [12559.431328] raid1: sdc7: redirecting sector 489900616 to another mirror [12576.553866] raid1: sdc7: redirecting sector 489900624 to another mirror [12592.065265] raid1: sdc7: redirecting sector 489900632 to another mirror [12607.621121] raid1: sdc7: redirecting sector 489900640 to another mirror [12623.165856] raid1: sdc7: redirecting sector 489900648 to another mirror [12638.699474] raid1: sdc7: redirecting sector 489900656 to another mirror [12655.610881] raid1: sdc7: redirecting sector 489900664 to another mirror [12672.255617] raid1: sdc7: redirecting sector 489900672 to another mirror [12672.288746] raid1: sdc7: redirecting sector 489900680 to another mirror [12672.332376] raid1: sdc7: redirecting sector 489900688 to another mirror [12672.362935] raid1: sdc7: redirecting sector 489900696 to another mirror [12674.201177] raid1: sdc7: redirecting sector 489900704 to another mirror [12698.045050] raid1: sdc7: redirecting sector 489900712 to another mirror [12698.089309] raid1: sdc7: redirecting sector 489900720 to another mirror [12698.111999] raid1: sdc7: redirecting sector 489900728 to another mirror [12698.134006] raid1: sdc7: redirecting sector 489900736 to another mirror [12719.034376] raid1: sdc7: redirecting sector 489900744 to another mirror [12734.545775] raid1: sdc7: redirecting sector 489900752 to another mirror [12734.590014] raid1: sdc7: redirecting sector 489900760 to another mirror [12734.624050] raid1: sdc7: redirecting sector 489900768 to another mirror [12734.647308] raid1: sdc7: redirecting sector 489900776 to another mirror [12734.664657] raid1: sdc7: redirecting sector 489900784 to another mirror [12734.710642] raid1: sdc7: redirecting sector 489900792 to another mirror [12734.721919] raid1: sdc7: redirecting sector 489900800 to another mirror [12734.744732] raid1: sdc7: redirecting sector 489900808 to another mirror [12734.779330] raid1: sdc7: redirecting sector 489900816 to another mirror [12782.604564] raid1: sdb7: redirecting sector 1242934216 to another mirror [12798.264153] raid1: sdc7: redirecting sector 1242935080 to another mirror [13245.832193] raid1: sdb7: redirecting sector 489898296 to another mirror [13261.376929] raid1: sdb7: redirecting sector 489898304 to another mirror [13276.966043] raid1: sdb7: redirecting sector 489898312 to another mirror [13294.366992] raid1: sdc7: redirecting sector 489898496 to another mirror although the arrays are still running on all disks - they haven't given up on any yet: # cat /proc/mdstat Personalities : [raid1] [raid0] md10 : active raid0 md0[0] md1[1] 3368770048 blocks super 1.2 512k chunks md1 : active raid1 sde2[2] sdd2[1] 1464087824 blocks super 1.2 [2/2] [UU] md0 : active raid1 sdb7[0] sdc7[2] 1904684920 blocks super 1.2 [2/2] [UU] unused devices: <none> So I think I have some idea what the problem is but I am not a linux sysadmin expert by the remotest stretch of the imagination and would really appreciate some clue checking here with my diagnosis and what do I need to do: obviously I need to source another drive for sdc. (I'm guessing I could buy a larger drive if the price is right: I'm thinking that one day I'll need to grow the size of the array and that would be one less drive to replace with a larger one) then use mdadm to fail out the existing sdc, remove it and fit the new drive fdisk the new drive with the same size partition for the array as the old one had use mdadm to add the new drive into the array that sound OK?

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  • Users using Perl script to bypass Squid Proxy

    - by mk22
    The users on our network have been using a perl script to bypass our Squid proxy restrictions. Is there any way we can block this script from working?? #!/usr/bin/perl ######################################################################## # (c) 2008 Indika Bandara Udagedara # [email protected] # http://indikabandara19.blogspot.com # # ---------- # LICENCE # ---------- # This work is protected under GNU GPL # It simply says # " you are hereby granted to do whatever you want with this # except claiming you wrote this." # # # ---------- # README # ---------- # A simple tool to download via http proxies which enforce a download # size limit. Requires curl. # This is NOT a hack. This uses the absolutely legal HTTP/1.1 spec # Tested only for squid-2.6. Only squids will work with this(i think) # Please read the verbose README provided kindly by Rahadian Pratama # if u r on cygwin and think this documentation is not enough :) # # The newest version of pget is available at # http://indikabandara.no-ip.com/~indika/pget # # ---------- # USAGE # ---------- # + Edit below configurations(mainly proxy) # + First run with -i <file> giving a sample file of same type that # you are going to download. Doing this once is enough. # eg. to download '.tar' files first run with # pget -i my.tar ('my.tar' should be a real file) # + Run with # pget -g <URL> # # ######################################################################## ######################################################################## # CONFIGURATIONS - CHANGE THESE FREELY ######################################################################## # *magic* file # pls set absolute path if in cygwin my $_extFile = "./pget.ext" ; # download in chunks of below size my $_chunkSize = 1024*1024; # in Bytes # the proxy that troubles you my $_proxy = "192.168.0.2:3128"; # proxy URL:port my $_proxy_auth = "user:pass"; # proxy user:pass # whereis curl # pls set absolute path if in cygwin my $_curl = "/usr/bin/curl"; ######################################################################## # EDIT BELOW ONLY IF YOU KNOW WHAT YOU ARE DOING ######################################################################## use warnings; my $_version = "0.1.0"; PrintBanner(); if (@ARGV == 0) { PrintHelp(); exit; } PrimaryValidations(); my $val; while(scalar(@ARGV)) { my $arg = shift(@ARGV); if($arg eq '-h') { PrintHelp(); } elsif($arg eq '-i') { $val = shift(@ARGV); if (!defined($val)) { printf("-i option requires a filename\n"); exit; } Init($val); } elsif($arg eq '-g') { $val = shift(@ARGV); if (!defined($val)) { printf("-g option requires a URL\n"); exit; } GetURL($val); } elsif($arg eq '-c') { $val = shift(@ARGV); if (!defined($val)) { printf("-c option requires a URL\n"); exit; } ContinueURL($val); } else { printf ("Unknown option %s\n", $arg); PrintHelp(); } } sub GetURL { my ($URL) = @_; chomp($URL); my $fileName = GetFileName($URL); my %mapExt; my $first; my $readLen; my $ext = GetExt($fileName); ReadMap($_extFile, \%mapExt); if ( exists($mapExt{$ext})) { $first = $mapExt{$ext}; GetFile($URL, $first, $fileName, 0); } else { die "Unknown ext in $fileName. Rerun with -i <fileName>"; } } sub ContinueURL { my ($URL) = @_; chomp($URL); my $fileName = GetFileName($URL); my $fileSize = 0; $fileSize = -s $fileName; printf("Size = %d\n", $fileSize); my $first = -1; if ( $fileSize > 0 ) { $fileSize -= 1; GetFile($URL, $first, $fileName, $fileSize); } else { GetURL($URL); } } sub Init { my ($fileName) = @_; my ($key, $value); my %mapExt; my $ext = GetExt($fileName); if ( $ext eq "") { die "Cannot get ext of \'$fileName\'"; } ReadMap($_extFile, \%mapExt); my $b = GetFirst($fileName); $mapExt{$ext} = $b; WriteMap($_extFile, \%mapExt); print "I handle\n"; while ( ($key, $value) = each(%mapExt) ) { print "\t$key -> $value\n"; } } sub GetExt { my ($name) = @_; my @x = split(/\./, $name); my $ext = ""; if (@x != 1) { $ext = pop @x; } return $ext; } sub ReadMap { my($fileName, $mapRef) = @_; my $f; my @arr; open($f, '<', $fileName) or die "Couldn't open $fileName"; my %map = %{$mapRef}; while (<$f>) { my $line = $_; chomp($line); @arr = split(/[ \t]+/, $line, 2); $mapRef->{ $arr[0]} = $arr[1]; } printf("known ext\n"); while (($key, $value) = each(%$mapRef)) { print("$key, $value\n"); } close($f); } sub WriteMap { my ($fileName, $mapRef) = @_; my $f; my @arr; open($f, '>', $fileName) or die "Couldn't open $fileName"; my ($k, $v); while( ($k, $v) = each(%{$mapRef})) { print $f "$k" . "\t$v\n"; } close($f); } sub PrintHelp { print "usage: -h Print this help -i <filename> Initialize for this filetype -g <URL> Get this URL\n -c <URL> Continue this URL\n" } sub GetFirst { my ($fileName) = @_; my $f; open($f, "<$fileName") or die "Couldn't open $fileName"; my $buffer = ""; my $first = -1; binmode($f); sysread($f, $buffer, 1, 0); close($f); $first = ord($buffer); return $first; } sub GetFirstFromMap { } sub GetFileName { my ($URL) = @_; my @x = split(/\//, $URL); my $fileName = pop @x; return $fileName; } sub GetChunk { my ($URL, $file, $offset, $readLen) = @_; my $end = $offset + $_chunkSize - 1; my $curlCmd = "$_curl -x $_proxy -u $_proxy_auth -r $offset-$end -# \"$URL\""; print "$curlCmd\n"; my $buff = `$curlCmd`; ${$readLen} = syswrite($file, $buff, length($buff)); } sub GetFile { my ($URL, $first, $outFile, $fileSize) = @_; my $readLen = 0; my $start = $fileSize + 1; my $file; open($file, "+>>$outFile") or die "Couldn't open $outFile to write"; if ($fileSize <= 0) { my $uc = pack("C", $first); syswrite ($file, $uc, 1); } do { GetChunk($URL, $file, $start ,\$readLen); $start = $start + $_chunkSize; $fileSize += $readLen; }while ($readLen == $_chunkSize); printf("Downloaded %s(%d bytes).\n", $outFile, $fileSize); close($file); } sub PrintBanner { printf ("pget version %s\n", $_version); printf ("There is absolutely NO WARRANTY for pget.\n"); printf ("Use at your own risk. You have been warned.\n\n"); } sub PrimaryValidations { unless( -e "$_curl") { printf("ERROR:curl is not at %s. Pls install or provide correct path.\n", $_curl); exit; } unless( -e "$_extFile") { printf("extFile is not at %s. Creating one\n", $_extFile); `touch $_extFile`; } if ( $_chunkSize <= 0) { printf ("Invalid chunk size. Using 1Mb as default.\n"); $_chunkSize = 1024*1024; } }

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  • Implementing an async "read all currently available data from stream" operation

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a console's standard output Stream. Console output streams are of type FileStream; the implementation can cast to that, if needed. There is also an associated StreamReader already present to leverage. There is only one thing I need to implement in this class to achieve my desired functionality: an async "read all the data available this moment" operation. Reading to the end of the stream is not viable because the stream will not end unless the process closes the console output handle, and it will not do that because it is interactive and expecting input before continuing. I will be using that hypothetical async operation to implement event-based notification, which will be more convenient for my callers. The public interface of the class is this: public class ConsoleAutomator { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Remember that the goal here is to read all of the chunk and call event subscribers exactly once for each chunk. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream. private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer (in which case we know that there was no more data to be read during the last read operation), all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Never more than one event for each time data is available to be read Is almost agnostic to the buffer size The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this. Update: I definitely did not communicate the scenario well in my initial writeup. I have since revised the writeup quite a bit, but to be extra sure: The question is about how to implement an async "read all the data available this moment" operation. My apologies to the people who took the time to read and answer without me making my intent clear enough.

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  • Solving embarassingly parallel problems using Python multiprocessing

    - by gotgenes
    How does one use multiprocessing to tackle embarrassingly parallel problems? Embarassingly parallel problems typically consist of three basic parts: Read input data (from a file, database, tcp connection, etc.). Run calculations on the input data, where each calculation is independent of any other calculation. Write results of calculations (to a file, database, tcp connection, etc.). We can parallelize the program in two dimensions: Part 2 can run on multiple cores, since each calculation is independent; order of processing doesn't matter. Each part can run independently. Part 1 can place data on an input queue, part 2 can pull data off the input queue and put results onto an output queue, and part 3 can pull results off the output queue and write them out. This seems a most basic pattern in concurrent programming, but I am still lost in trying to solve it, so let's write a canonical example to illustrate how this is done using multiprocessing. Here is the example problem: Given a CSV file with rows of integers as input, compute their sums. Separate the problem into three parts, which can all run in parallel: Process the input file into raw data (lists/iterables of integers) Calculate the sums of the data, in parallel Output the sums Below is traditional, single-process bound Python program which solves these three tasks: #!/usr/bin/env python # -*- coding: UTF-8 -*- # basicsums.py """A program that reads integer values from a CSV file and writes out their sums to another CSV file. """ import csv import optparse import sys def make_cli_parser(): """Make the command line interface parser.""" usage = "\n\n".join(["python %prog INPUT_CSV OUTPUT_CSV", __doc__, """ ARGUMENTS: INPUT_CSV: an input CSV file with rows of numbers OUTPUT_CSV: an output file that will contain the sums\ """]) cli_parser = optparse.OptionParser(usage) return cli_parser def parse_input_csv(csvfile): """Parses the input CSV and yields tuples with the index of the row as the first element, and the integers of the row as the second element. The index is zero-index based. :Parameters: - `csvfile`: a `csv.reader` instance """ for i, row in enumerate(csvfile): row = [int(entry) for entry in row] yield i, row def sum_rows(rows): """Yields a tuple with the index of each input list of integers as the first element, and the sum of the list of integers as the second element. The index is zero-index based. :Parameters: - `rows`: an iterable of tuples, with the index of the original row as the first element, and a list of integers as the second element """ for i, row in rows: yield i, sum(row) def write_results(csvfile, results): """Writes a series of results to an outfile, where the first column is the index of the original row of data, and the second column is the result of the calculation. The index is zero-index based. :Parameters: - `csvfile`: a `csv.writer` instance to which to write results - `results`: an iterable of tuples, with the index (zero-based) of the original row as the first element, and the calculated result from that row as the second element """ for result_row in results: csvfile.writerow(result_row) def main(argv): cli_parser = make_cli_parser() opts, args = cli_parser.parse_args(argv) if len(args) != 2: cli_parser.error("Please provide an input file and output file.") infile = open(args[0]) in_csvfile = csv.reader(infile) outfile = open(args[1], 'w') out_csvfile = csv.writer(outfile) # gets an iterable of rows that's not yet evaluated input_rows = parse_input_csv(in_csvfile) # sends the rows iterable to sum_rows() for results iterable, but # still not evaluated result_rows = sum_rows(input_rows) # finally evaluation takes place as a chain in write_results() write_results(out_csvfile, result_rows) infile.close() outfile.close() if __name__ == '__main__': main(sys.argv[1:]) Let's take this program and rewrite it to use multiprocessing to parallelize the three parts outlined above. Below is a skeleton of this new, parallelized program, that needs to be fleshed out to address the parts in the comments: #!/usr/bin/env python # -*- coding: UTF-8 -*- # multiproc_sums.py """A program that reads integer values from a CSV file and writes out their sums to another CSV file, using multiple processes if desired. """ import csv import multiprocessing import optparse import sys NUM_PROCS = multiprocessing.cpu_count() def make_cli_parser(): """Make the command line interface parser.""" usage = "\n\n".join(["python %prog INPUT_CSV OUTPUT_CSV", __doc__, """ ARGUMENTS: INPUT_CSV: an input CSV file with rows of numbers OUTPUT_CSV: an output file that will contain the sums\ """]) cli_parser = optparse.OptionParser(usage) cli_parser.add_option('-n', '--numprocs', type='int', default=NUM_PROCS, help="Number of processes to launch [DEFAULT: %default]") return cli_parser def main(argv): cli_parser = make_cli_parser() opts, args = cli_parser.parse_args(argv) if len(args) != 2: cli_parser.error("Please provide an input file and output file.") infile = open(args[0]) in_csvfile = csv.reader(infile) outfile = open(args[1], 'w') out_csvfile = csv.writer(outfile) # Parse the input file and add the parsed data to a queue for # processing, possibly chunking to decrease communication between # processes. # Process the parsed data as soon as any (chunks) appear on the # queue, using as many processes as allotted by the user # (opts.numprocs); place results on a queue for output. # # Terminate processes when the parser stops putting data in the # input queue. # Write the results to disk as soon as they appear on the output # queue. # Ensure all child processes have terminated. # Clean up files. infile.close() outfile.close() if __name__ == '__main__': main(sys.argv[1:]) These pieces of code, as well as another piece of code that can generate example CSV files for testing purposes, can be found on github. I would appreciate any insight here as to how you concurrency gurus would approach this problem. Here are some questions I had when thinking about this problem. Bonus points for addressing any/all: Should I have child processes for reading in the data and placing it into the queue, or can the main process do this without blocking until all input is read? Likewise, should I have a child process for writing the results out from the processed queue, or can the main process do this without having to wait for all the results? Should I use a processes pool for the sum operations? If yes, what method do I call on the pool to get it to start processing the results coming into the input queue, without blocking the input and output processes, too? apply_async()? map_async()? imap()? imap_unordered()? Suppose we didn't need to siphon off the input and output queues as data entered them, but could wait until all input was parsed and all results were calculated (e.g., because we know all the input and output will fit in system memory). Should we change the algorithm in any way (e.g., not run any processes concurrently with I/O)?

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  • Questions related to writing your own file downloader using multiple threads java

    - by Shekhar
    Hello In my current company, i am doing a PoC on how we can write a file downloader utility. We have to use socket programming(TCP/IP) for downloading the files. One of the requirements of the client is that a file(which will be large in size) should be transfered in chunks for example if we have a file of 5Mb size then we can have 5 threads which transfer 1 Mb each. I have written a small application which downloads a file. You can download the eclipe project from http://www.fileflyer.com/view/QM1JSC0 A brief explanation of my classes FileSender.java This class provides the bytes of file. It has a method called sendBytesOfFile(long start,long end, long sequenceNo) which gives the number of bytes. import java.io.File; import java.io.IOException; import java.util.zip.CRC32; import org.apache.commons.io.FileUtils; public class FileSender { private static final String FILE_NAME = "C:\\shared\\test.pdf"; public ByteArrayWrapper sendBytesOfFile(long start,long end, long sequenceNo){ try { File file = new File(FILE_NAME); byte[] fileBytes = FileUtils.readFileToByteArray(file); System.out.println("Size of file is " +fileBytes.length); System.out.println(); System.out.println("Start "+start +" end "+end); byte[] bytes = getByteArray(fileBytes, start, end); ByteArrayWrapper wrapper = new ByteArrayWrapper(bytes, sequenceNo); return wrapper; } catch (IOException e) { throw new RuntimeException(e); } } private byte[] getByteArray(byte[] bytes, long start, long end){ long arrayLength = end-start; System.out.println("Start : "+start +" end : "+end + " Arraylength : "+arrayLength +" length of source array : "+bytes.length); byte[] arr = new byte[(int)arrayLength]; for(int i = (int)start, j =0; i < end;i++,j++){ arr[j] = bytes[i]; } return arr; } public static long fileSize(){ File file = new File(FILE_NAME); return file.length(); } } Second Class is FileReceiver.java - This class receives the file. Small Explanation what this file does This class finds the size of the file to be fetched from Sender Depending upon the size of the file it finds the start and end position till the bytes needs to be read. It starts n number of threads giving each thread start,end, sequence number and a list which all the threads share. Each thread reads the number of bytes and creates a ByteArrayWrapper. ByteArrayWrapper objects are added to the list Then i have while loop which basically make sure that all threads have done their work finally it sorts the list based on the sequence number. then the bytes are joined, and a complete byte array is formed which is converted to a file. Code of File Receiver package com.filedownloader; import java.io.File; import java.io.IOException; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; import java.util.List; import java.util.zip.CRC32; import org.apache.commons.io.FileUtils; public class FileReceiver { public static void main(String[] args) { FileReceiver receiver = new FileReceiver(); receiver.receiveFile(); } public void receiveFile(){ long startTime = System.currentTimeMillis(); long numberOfThreads = 10; long filesize = FileSender.fileSize(); System.out.println("File size received "+filesize); long start = filesize/numberOfThreads; List<ByteArrayWrapper> list = new ArrayList<ByteArrayWrapper>(); for(long threadCount =0; threadCount<numberOfThreads ;threadCount++){ FileDownloaderTask task = new FileDownloaderTask(threadCount*start,(threadCount+1)*start,threadCount,list); new Thread(task).start(); } while(list.size() != numberOfThreads){ // this is done so that all the threads should complete their work before processing further. //System.out.println("Waiting for threads to complete. List size "+list.size()); } if(list.size() == numberOfThreads){ System.out.println("All bytes received "+list); Collections.sort(list, new Comparator<ByteArrayWrapper>() { @Override public int compare(ByteArrayWrapper o1, ByteArrayWrapper o2) { long sequence1 = o1.getSequence(); long sequence2 = o2.getSequence(); if(sequence1 < sequence2){ return -1; }else if(sequence1 > sequence2){ return 1; } else{ return 0; } } }); byte[] totalBytes = list.get(0).getBytes(); byte[] firstArr = null; byte[] secondArr = null; for(int i = 1;i<list.size();i++){ firstArr = totalBytes; secondArr = list.get(i).getBytes(); totalBytes = concat(firstArr, secondArr); } System.out.println(totalBytes.length); convertToFile(totalBytes,"c:\\tmp\\test.pdf"); long endTime = System.currentTimeMillis(); System.out.println("Total time taken with "+numberOfThreads +" threads is "+(endTime-startTime)+" ms" ); } } private byte[] concat(byte[] A, byte[] B) { byte[] C= new byte[A.length+B.length]; System.arraycopy(A, 0, C, 0, A.length); System.arraycopy(B, 0, C, A.length, B.length); return C; } private void convertToFile(byte[] totalBytes,String name) { try { FileUtils.writeByteArrayToFile(new File(name), totalBytes); } catch (IOException e) { throw new RuntimeException(e); } } } Code of ByteArrayWrapper package com.filedownloader; import java.io.Serializable; public class ByteArrayWrapper implements Serializable{ private static final long serialVersionUID = 3499562855188457886L; private byte[] bytes; private long sequence; public ByteArrayWrapper(byte[] bytes, long sequenceNo) { this.bytes = bytes; this.sequence = sequenceNo; } public byte[] getBytes() { return bytes; } public long getSequence() { return sequence; } } Code of FileDownloaderTask import java.util.List; public class FileDownloaderTask implements Runnable { private List<ByteArrayWrapper> list; private long start; private long end; private long sequenceNo; public FileDownloaderTask(long start,long end,long sequenceNo,List<ByteArrayWrapper> list) { this.list = list; this.start = start; this.end = end; this.sequenceNo = sequenceNo; } @Override public void run() { ByteArrayWrapper wrapper = new FileSender().sendBytesOfFile(start, end, sequenceNo); list.add(wrapper); } } Questions related to this code 1) Does file downloading becomes fast when multiple threads is used? In this code i am not able to see the benefit. 2) How should i decide how many threads should i create ? 3) Are their any opensource libraries which does that 4) The file which file receiver receives is valid and not corrupted but checksum (i used FileUtils of common-io) does not match. Whats the problem? 5) This code gives out of memory when used with large file(above 100 Mb) i.e. because byte array which is created. How can i avoid? I know this is a very bad code but i have to write this in one day -:). Please suggest any other good way to do this? Thanks Shekhar

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  • How do I debug this javascript -- I don't get an error in Firebug but it's not working as expected.

    - by Angela
    I installed the plugin better-edit-in-place (http://github.com/nakajima/better-edit-in-place) but I dont' seem to be able to make it work. The plugin creates javascript, and also automatically creates a rel and class. The expected behavior is to make an edit-in-place, but it currently is not. Nothing happens when I mouse over. When I use firebug, it is rendering the value to be edited correctly: <span rel="/emails/1" id="email_1_days" class="editable">7</span> And it is showing the full javascript which should work on class editable. I didn't copy everything, just the chunks that seemed should be operationable if I have a class name in the DOM. // Editable: Better in-place-editing // http://github.com/nakajima/nakatype/wikis/better-edit-in-place-editable-js var Editable = Class.create({ initialize: function(element, options) { this.element = $(element); Object.extend(this, options); // Set default values for options this.editField = this.editField || {}; this.editField.type = this.editField.type || 'input'; this.onLoading = this.onLoading || Prototype.emptyFunction; this.onComplete = this.onComplete || Prototype.emptyFunction; this.field = this.parseField(); this.value = this.element.innerHTML; this.setupForm(); this.setupBehaviors(); }, // In order to parse the field correctly, it's necessary that the element // you want to edit in place for have an id of (model_name)_(id)_(field_name). // For example, if you want to edit the "caption" field in a "Photo" model, // your id should be something like "photo_#{@photo.id}_caption". // If you want to edit the "comment_body" field in a "MemberBlogPost" model, // it would be: "member_blog_post_#{@member_blog_post.id}_comment_body" parseField: function() { var matches = this.element.id.match(/(.*)_\d*_(.*)/); this.modelName = matches[1]; this.fieldName = matches[2]; if (this.editField.foreignKey) this.fieldName += '_id'; return this.modelName + '[' + this.fieldName + ']'; }, // Create the editing form for the editable and inserts it after the element. // If window._token is defined, then we add a hidden element that contains the // authenticity_token for the AJAX request. setupForm: function() { this.editForm = new Element('form', { 'action': this.element.readAttribute('rel'), 'style':'display:none', 'class':'in-place-editor' }); this.setupInputElement(); if (this.editField.tag != 'select') { this.saveInput = new Element('input', { type:'submit', value: Editable.options.saveText }); if (this.submitButtonClass) this.saveInput.addClassName(this.submitButtonClass); this.cancelLink = new Element('a', { href:'#' }).update(Editable.options.cancelText); if (this.cancelButtonClass) this.cancelLink.addClassName(this.cancelButtonClass); } var methodInput = new Element('input', { type:'hidden', value:'put', name:'_method' }); if (typeof(window._token) != 'undefined') { this.editForm.insert(new Element('input', { type: 'hidden', value: window._token, name: 'authenticity_token' })); } this.editForm.insert(this.editField.element); if (this.editField.type != 'select') { this.editForm.insert(this.saveInput); this.editForm.insert(this.cancelLink); } this.editForm.insert(methodInput); this.element.insert({ after: this.editForm }); }, // Create input element - text input, text area or select box. setupInputElement: function() { this.editField.element = new Element(this.editField.type, { 'name':this.field, 'id':('edit_' + this.element.id) }); if(this.editField['class']) this.editField.element.addClassName(this.editField['class']); if(this.editField.type == 'select') { // Create options var options = this.editField.options.map(function(option) { return new Option(option[0], option[1]); }); // And assign them to select element options.each(function(option, index) { this.editField.element.options[index] = options[index]; }.bind(this)); // Set selected option try { this.editField.element.selectedIndex = $A(this.editField.element.options).find(function(option) { return option.text == this.element.innerHTML; }.bind(this)).index; } catch(e) { this.editField.element.selectedIndex = 0; } // Set event handlers to automaticall submit form when option is changed this.editField.element.observe('blur', this.cancel.bind(this)); this.editField.element.observe('change', this.save.bind(this)); } else { // Copy value of the element to the input this.editField.element.value = this.element.innerHTML; } }, // Sets up event handles for editable. setupBehaviors: function() { this.element.observe('click', this.edit.bindAsEventListener(this)); if (this.saveInput) this.editForm.observe('submit', this.save.bindAsEventListener(this)); if (this.cancelLink) this.cancelLink.observe('click', this.cancel.bindAsEventListener(this)); }, // Event Handler that activates form and hides element. edit: function(event) { this.element.hide(); this.editForm.show(); this.editField.element.activate ? this.editField.element.activate() : this.editField.element.focus(); if (event) event.stop(); }, // Event handler that makes request to server, then handles a JSON response. save: function(event) { var pars = this.editForm.serialize(true); var url = this.editForm.readAttribute('action'); this.editForm.disable(); new Ajax.Request(url + ".json", { method: 'put', parameters: pars, onSuccess: function(transport) { var json = transport.responseText.evalJSON(); var value; if (json[this.modelName]) { value = json[this.modelName][this.fieldName]; } else { value = json[this.fieldName]; } // If we're using foreign key, read value from the form // instead of displaying foreign key ID if (this.editField.foreignKey) { value = $A(this.editField.element.options).find(function(option) { return option.value == value; }).text; } this.value = value; this.editField.element.value = this.value; this.element.update(this.value); this.editForm.enable(); if (Editable.afterSave) { Editable.afterSave(this); } this.cancel(); }.bind(this), onFailure: function(transport) { this.cancel(); alert("Your change could not be saved."); }.bind(this), onLoading: this.onLoading.bind(this), onComplete: this.onComplete.bind(this) }); if (event) { event.stop(); } }, // Event handler that restores original editable value and hides form. cancel: function(event) { this.element.show(); this.editField.element.value = this.value; this.editForm.hide(); if (event) { event.stop(); } }, // Removes editable behavior from an element. clobber: function() { this.element.stopObserving('click'); try { this.editForm.remove(); delete(this); } catch(e) { delete(this); } } }); // Editable class methods. Object.extend(Editable, { options: { saveText: 'Save', cancelText: 'Cancel' }, create: function(element) { new Editable(element); }, setupAll: function(klass) { klass = klass || '.editable'; $$(klass).each(Editable.create); } }); But when I point my mouse at the element, no in-place-editing action!

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