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  • Function calls to calls in windows api

    - by Apeee
    I am a beginner, and learning C, I find it hard to grasp the whole programming concept. so hopefully this would help to clear up some things along the way. When programming in windows, which is my aim for the time being, it is really hard for me to understand how windows communicate with the programs that run on it. A question i have been pondering about is how when you incorporate a function call which is in another memory location on the disk or memory(not a function you yourself wrote and is included in the compilation), especially the windows API, does the compiler know where the function location is so when the program is run it can call that function? For example, a very simple program that displays a window which reads hello world. You would have to call windows API functions to achieve such features as creating the window, its size, colors and so on... So basically what I am struggling to grasp is how the programs I write communicate with the platform, framework they are run on(generally windows for Windows API). Apart from clarification on this one above, i would love a resource that explains this concept further. Thanks for your time!

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  • Mapping Your Customer Experience Journey

    - by Michael Hylton
    For those who attended today’s Oracle Customer Experience Summit keynote you heard from Brian Curran talk about the strategies and best practices to implement customer experience (CX) in your organization.  He spoke about how this evolving journey begins by understanding six steps to transform your business and put your customers front and center.  Here are those key six steps: What are the strategic business objectives in your company? What are your operational objectives and KPIs necessary to measure a CX project? Build an income statement and create “what if” scenarios and see how changes impact your business’ bottom line.  Explore what keeps you from getting to your own goals for your business. Define the business objectives and opportunities you want to meet? Understand the trends and accelerators in the market?  What factors are going on in the market affect that impact your business?  Social?  Mobile?  Cloud?  Just to name a few.  Many of these trends may signal a change in the way people think about your business. What approach will you take to solve these issues?  Understand who your customer is.  How do you need to adapt your business to build relevant, personalized customer experiences. What technologies can you implement to address CX?  Does technology help you solve your problem? A great way to begin your customer experience journey is a concept called journey mapping, one of the most powerful and deceptively simple tools for unlocking CX innovation at your organization. Here is where you can learn more about how you can bring this concept into your business to drive great customer experiences.

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  • Should I avoid or embrace asking questions of other developers on the job?

    - by T.K.
    As a CS undergraduate, the people around me are either learning or are paid to teach me, but as a software developer, the people around me have tasks of their own. They aren't paid to teach me, and conversely, I am paid to contribute. When I first started working as a software developer co-op, I was introduced to a huge code base written in a language I had never used before. I had plenty of questions, but didn't want to bother my co-workers with all of them - it wasted their time and hurt my pride. Instead, I spent a lot of time bouncing between IDE and browser, trying to make sense of what had already been written and differentiate between expected behavior and symptoms of bugs. I'd ask my co-workers when I felt that the root of my lack of understanding was an in-house concept that I wouldn't find on the internet, but aside from that, I tried to confine my questions to lunch hours. Naturally, there were occasions where I wasted time trying to understand something in code on the internet that had, at its heart, an in-house concept, but overall, I felt I was productive enough during my first semester, contributing about as much as one could expect and gaining a pretty decent understanding of large parts of the product. I was wondering what senior developers felt about that mindset. Should new developers ask more questions to get to speed faster, or should they do their own research for themselves? I see benefits to both mindsets, and anticipate a large variety of responses, but I figure new developers might appreciate your answers without thinking to ask this question.

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  • Including Microsoft.XNA.Framework.Input.Touch in a project?

    - by steven_desu
    So after running through tutorials by both Microsoft and www.xnadevelopment.com I feel very confident in my ability to get to work on my first game using the XNA Framework. I've manipulated sprites, added audio, changed game states, and even went a step further to apply the knowledge I had and figure out how to make animations and basic 2-dimensional physics (including impulses, force, acceleration, and speed calculations) But then shortly into the project I hit a curious bump that I've been unable to figure out. In wanting to implement menus, pause screens, and several different aspects of play (a "pre-level" prep screen, the level itself, and a screen after the level to review how well you did) I took a look at Microsoft's Game State Management sample. I understood the concept, although it was admittedly quite a lot to take in. Not wanting to recreate the entire concept by scratch (after all- what purpose would that serve?) I tried copying and pasting the sample code into my own ScreenManager class (as well as InputState and GameScreen classes) to try and borrow their ingenuity. When I did this, however, my project stopped compiling. I was getting the following error: The type or namespace name 'Touch' does not exist in the namespace 'Microsoft.Xna.Framework.Input' (are you missing an assembly reference?) Having read through their sample code already, I realized that this namespace and every function and class within it could be safely ripped from the code without losing functionality. It's a namespace simply for integrating with touchscreen devices (presumably Windows Phone 7, but maybe also tablets). But then I began to wonder- how come Microsoft's sample compiled but mine didn't? I copied their code exactly so there must be a setting somewhere that I need to change in Visual Studio in order to correct this. I tried creating a new project as a Windows Phone 7 game rather than a Windows game, however that only forced it to compile to a Windows Phone emulator and denied me the ability to change the resolution and other features which I clearly had the power to do in the sample code. So my question is simple - how do I properly use the namespace Microsoft.XNA.Framework.Input.Touch?

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  • What term is used to describe running frequent batch jobs to emulate near real time

    - by Steven Tolkin
    Suppose users of application A want to see the data updated by application B as frequently as possible. Unfortunately app A or app B cannot use message queues, and they cannot share a database. So app B writes a file, and a batch job periodically checks to see if the file is there, and if load loads it into app A. Is there a name for this concept? A very explicit and geeky description: "running very frequent batch jobs in a tight loop to emulate near real time". This concept is similar to "polling". However polling has the connotation of being very frequent, multiple times per second, whereas the most often you would run a batch job would be every few minutes. A related question -- what is the tightest loop that is reasonable. Is it 1 minute of 5 minutes or ...? Recall that the batch jobs are started by a batch job scheduler (e.g. Autosys, Control M, CA ESP, Spring Batch etc.) and so running a job too frequently would causes overhead and clutter.

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  • Should I avoid or embrace asking questions of other developers on the job?

    - by T.K.
    As a CS undergraduate, the people around me are either learning or are paid to teach me, but as a software developer, the people around me have tasks of their own. They aren't paid to teach me, and conversely, I am paid to contribute. When I first started working as a software developer co-op, I was introduced to a huge code base written in a language I had never used before. I had plenty of questions, but didn't want to bother my co-workers with all of them - it wasted their time and hurt my pride. Instead, I spent a lot of time bouncing between IDE and browser, trying to make sense of what had already been written and differentiate between expected behavior and symptoms of bugs. I'd ask my co-workers when I felt that the root of my lack of understanding was an in-house concept that I wouldn't find on the internet, but aside from that, I tried to confine my questions to lunch hours. Naturally, there were occasions where I wasted time trying to understand something in code on the internet that had, at its heart, an in-house concept, but overall, I felt I was productive enough during my first semester, contributing about as much as one could expect and gaining a pretty decent understanding of large parts of the product. I was wondering what senior developers felt about that mindset. Should new developers ask more questions to get to speed faster, or should they do their own research for themselves? I see benefits to both mindsets, and anticipate a large variety of responses, but I figure new developers might appreciate your answers without thinking to ask this question.

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  • Using the Coherence ConcurrentMap Interface (Locking API)

    - by jpurdy
    For many developers using Coherence, the first place they look for concurrency control is the com.tangosol.util.ConcurrentMap interface (part of the NamedCache interface). The ConcurrentMap interface includes methods for explicitly locking data. Despite the obvious appeal of a lock-based API, these methods should generally be avoided for a variety of reasons: They are very "chatty" in that they can't be bundled with other operations (such as get and put) and there are no collection-based versions of them. Locks do directly not impact mutating calls (including puts and entry processors), so all code must make explicit lock requests before modifying (or in some cases reading) cache entries. They require coordination of all code that may mutate the objects, including the need to lock at the same level of granularity (there is no built-in lock hierarchy and thus no concept of lock escalation). Even if all code is properly coordinated (or there's only one piece of code), failure during updates that may leave a collection of changes to a set of objects in a partially committed state. There is no concept of a read-only lock. In general, use of locking is highly discouraged for most applications. Instead, the use of entry processors provides a far more efficient approach, at the cost of some additional complexity.

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  • Popover with embedded navigation controller doesn't respect size on back nav

    - by quixoto
    I have a UIPopoverController hosting a UINavigationController, which contains a small hierarchy of view controllers. I followed the docs and for each view controller, I set the view's popover-context size like so: [self setContentSizeForViewInPopover:CGSizeMake(320, 500)]; (size different for each controller) This works as expected as I navigate forward in the hierarchy-- the popover automatically animates size changes to correspond to the pushed controller. However, when I navigate "Back" through the view stack via the navigation bar's Back button, the popover doesn't change size-- it remains as large as the deepest view reached. This seems broken to me; I'd expect the popover to respect the sizes that are set up as it pops through the view stack. Am I missing something? Thanks.

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  • Custom broadcast events in AS3?

    - by Ender
    In Actionscript 3, most events use the capture/target/bubble model, which is pretty popular nowadays: When an event occurs, it moves through the three phases of the event flow: the capture phase, which flows from the top of the display list hierarchy to the node just before the target node; the target phase, which comprises the target node; and the bubbling phase, which flows from the node subsequent to the target node back up the display list hierarchy. However, some events, such as the Sprite class's enterFrame event, do not capture OR bubble - you must subscribe directly to the target to detect the event. The documentation refers to these as "broadcast events." I assume this is for performance reasons, since these events will be triggered constantly for each sprite on stage and you don't want to have to deal with all that superfluous event propagation. I want to dispatch my own broadcast events. I know you can prevent an event from bubbling (Event.bubbles = false), but can you get rid of capture as well?

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  • how to use web api with javascript/php?

    - by fayer
    geonames.org got a web api you can use to get all the hierarchy for a city. you just enter the id and you will get the data back in xml. http://ws.geonames.org/hierarchy?geonameId=2657896 i wonder how you fetch the url with php and javascript, and which one should i use. cause the id's are in the mysql database. i will get them with php. should i use file_get_contents, curl or fopen? and what function in javascript? jquery $.post? heard that it can only access localhost. would be great with some guidance here and even better with some code examples. thanks!

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  • Is a switch statement the fastest way to implement operator interpretation in Java

    - by Mordan
    Is a switch statement the fastest way to implement operator interpretation in Java public boolean accept(final int op, int x, int val) { switch (op) { case OP_EQUAL: return x == val; case OP_BIGGER: return x > val; case OP_SMALLER: return x < val; default: return true; } } In this simple example, obviously yes. Now imagine you have 1000 operators. would it still be faster than a class hierarchy? Is there a threshold when a class hierarchy becomes more efficient in speed than a switch statement? (in memory obviously not) abstract class Op { abstract public boolean accept(int x, int val); } And then one class per operator.

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  • Implicitly invoking parent class initializer

    - by Matt Joiner
    class A(object): def __init__(self, a, b, c): #super(A, self).__init__() super(self.__class__, self).__init__() class B(A): def __init__(self, b, c): print super(B, self) print super(self.__class__, self) #super(B, self).__init__(1, b, c) super(self.__class__, self).__init__(1, b, c) class C(B): def __init__(self, c): #super(C, self).__init__(2, c) super(self.__class__, self).__init__(2, c) C(3) In the above code, the commented out __init__ calls appear to the be the commonly accepted "smart" way to do super class initialization. However in the event that the class hierarchy is likely to change, I have been using the uncommented form, until recently. It appears that in the call to the super constructor for B in the above hierarchy, that B.__init__ is called again, self.__class__ is actually C, not B as I had always assumed. Is there some way in Python-2.x that I can overcome this, and maintain proper MRO when calling super constructors without actually naming the current class?

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  • ASP.NET ASPX Designer question. Bug?

    - by Velika
    Check out this Screenshot. Shouldn't a hierarchy list of tags appear here? Usually it appears. Sometimes, the tag "appears" there but without text (but the tag object is there as evident when you hover over it.) Other times, like this, nothing appears. It's a usual feature to see the hierarchy or tags which gives me easily access to the tags from design view for easy altering in the properties window. I think too many developers love to do things the hard way and sludge thru tags in HTML view and hardly use this, but it frustrates me when it doesn't work all the time. Is it me? Nah....

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  • Organizing a project that uses multiple languages?

    - by calid
    I am currently working on a project that has components in perl, .NET, C/C++, and Java. These components are inter-related, but are not tied to the same release schedule. Due to the very different build/testing environment requirements, lumping them all in to the same /bin /src /lib /etc /tests hierarchy is a bit unwieldy. What are some good organizational hierarchies to use in source control when dealing with a project of this nature? I am currently leaning towards each language having its own branch: repo/project1/perl/main/... repo/project1/.NET/main/... repo/project1/Java/main/... How would your recommended hierarchy change if they DID have a tied release schedule?

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  • Using interface classes and non-virtual interface idiom in C++

    - by andreas buykx
    Hi all, In C++ an interface can be implemented by a class with all its methods pure virtual: class IFoo { public: virtual void method() = 0; }; Now I want to implement this interface by a hierarchy of classes: class FooBase : public IFoo // implement interface IFoo { public: void method(); // calls methodImpl; private: virtual void methodImpl(); }; For the class hierarchy I would like to use the non-virtual interface (NVI) idiom, to deny derived classes the possibility of overriding the common behavior implemented in FooBase::method(), but it seems that all derived classes have the opportunity to override the FooBase::method() because it is declared in the interface class. Is my observation correct? And if so are there other options to both use interface classes and the NVI idiom?

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  • how to get group total in self refrenced data in data table ?

    - by Nikhil Vaghela
    I have three columns in my data table. 1) ProductID 2) ProductParentID 3) ProductTotal ProductID and ProductParentID are self refrencing columns where i can set parent child relationship and get child rows based on my relationship. Let us say i have following data Product1     Product11     Product12     Product13         Product131         Product132         Product133 Product2     Product21     Product22     Product23 Next to above hierarchy in Product total column what i want is total of each child rows and sum of those child rows product total should be rolled up to it parent product. E.g if Product 131 total is 10,Product 13 total is 15 and Product 133 total is 5 then the product 13 total should be 30. The logic should work for n number of self hierarchy. Is there any functionality in data table itself where i can achieve this without iterating through each row and do it manually ? Thanks.

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  • Is it possible to control the destination folder when checking out a project from VSS 2005?

    - by swolff1978
    We are currently using VSS 2005 for source control - and please let me start by saying, I've read a lot of posts on Stackoverflow and I realize VSS is the devil. That being said... its what we have to work with now and I have a question about the checkout process. We have the code organized in a certain hierarchy on the vss server, but when we do a checkout we don't need that same hierarchy on our machines. Is there a way to control how visual studio 2008 and vss 2005 create the checkout destination folder so that I don't end up with the code being 9 folders deep on MY machine?

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  • Kohana PHP - Multiple apps with shared model

    - by Josamoto
    I'm using Kohana 3 to create a website that has two applications, an admin application and the actual site frontend. I have separated my folders to have the two applications separated, so the hierarchy looks as follows: /applications /admin /classes /controller /... /site /classes /controller /.... My question is, how I need to go about creating a shared /model folder. Essentially, both the admin and site itself operates on the same data, so the database layer and business logic remains more or less the same. So to me, it makes sense to have a single model folder, sitting outside of the two application folders. Is it possible to achieve the following hierarchy: /applications /model --> Where model sits in a neatly generic location, accessible to all applications /admin /classes /controller /... /site /classes /controller /.... Thanks in advance!

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  • Authlogic auto login fails on registration with STI User model

    - by Wei Gan
    Authlogin by default is supposed to auto login when the user's persistence token changes. It seems to fail in my Rails app. I set up the following single table inheritance user model hierarchy: class BaseUser < ActiveRecord::Base end class User < BaseUser acts_as_authentic end create_table "base_users", :force => true do |t| t.string "email" t.string "crypted_password" t.string "persistence_token" t.string "first_name" t.string "last_name" t.datetime "created_at" t.datetime "updated_at" t.string "type" end To get auto login to work, I need to explicitly log users in in my UsersController: def create @user = User.new(params[:user]) if @user.save UserSession.create(@user) # EXPLICITLY LOG USER IN BY CREATING SESSION flash[:notice] = "Welcome to Askapade!" redirect_to_target_or_default root_url else render :action => :new end end I was wondering if it's anything to do with STI, or that the table is named "base_users" and not "users". I set it up before without STI and it worked so I'm wondering why once I put in place this hierarchy, it fails. Thanks!

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  • Code jumps out of a jar and runs? What is causing this?

    - by Mike
    I am trying to get a sample program working with JUNG, a graphing tool in Java. I downloaded and referenced all the .jar files in eclipse so my project hierarchy looks like this: In Test.java I have the following code: public class Test { static public void main() { System.out.print("Hello"); }} For some reason though when I try to run it as a Java Application by right clicking on Jung test in the project hierarchy I am presented with a bunch of classes. My Test.java isn't on the list so if I just leave it as ** and press ok it starts running a program that is dynamically adding nodes and vertexes to a graph. I can't seem to figure out what code its actually executing. I know java but stuff like this with the jar files seems to be getting lost on me. Any ideas? Thanks

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  • How to do manual DI with deep object graphs and many dependencies properly

    - by Fabian
    I believe this questions has been asked in some or the other way but i'm not getting it yet. We do a GWT project and my project leader disallowed to use GIN/Guice as an DI framework (new programmers are not going to understand it, he argued) so I try to do the DI manually. Now I have a problem with deep object graphs. The object hierarchy from the UI looks like this: AppPresenter-DashboardPresenter-GadgetPresenter-GadgetConfigPresenter The GadgetConfigPresenter way down the object hierarchy tree has a few dependencies like CustomerRepository, ProjectRepository, MandatorRepository, etc. So the GadgetPresenter which creates the GadgetConfigPresenter also has these dependencies and so on, up to the entry point of the app which creates the AppPresenter. Is this the way manual DI is supposed to work? doesn't this mean that I create all dependencies at boot time even I don't need them? would a DI framework like GIN/Guice help me here?

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  • Socket programming and telnet with VB.net

    - by Mike
    I'm writing a GUI-based app in VB.net that talks to a LambdaMOO server via telnet, sends commands to display the object hierarchy, then parses the output and creates a visual representation of the object hierarchy. So my question is: is there some kind of "telnet client" class for .NET to simplify the sending and receiving of data, or do I have to write my own using the socket API? Does Mono have something like this? Barring an easy solution, does anyone have a good tutorial they can point to for telnet client programming in VB.net?

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  • Using asp.net mvc model binders generically

    - by Sean Chambers
    I have a hierarchy of classes that all derive from a base type and the base type also implements an interface. What I'm wanting to do is have one controller to handle the management of the entire hierarchy (as the actions exposed via the controller is identical). That being said, I want to have the views have the type specific fields on it and the model binder to bind against a hidden field value. something like: <input type="text" name="model.DerivedTypeSpecificField" /> <input type="hidden" name="modelType" value="MyDerivedType" /> That being said, the asp.net mvc model binders seem to require the concrete type that they will be creating, because of that reason I would need to create a different controller for every derived type. Has anyone does this before or know how to manipulate the model binder to behave in this way? I could write my own model binder, but I'm not wanting anything past the basic model binding behavior of assign properties and building arrays on the target type. Thanks!

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  • Copy NSArray and replace text items with bool values

    - by Frank Martin
    I utilize a (nested) plist to populate UITableViews where users can select entries at the deepest levels and set a checkmark (or not). I want to save these selections in a same structured list where at the deepest level the NSArray contains bool values instead the text strings that are displayed in the UITableView. So how can i build from a hierarchy like the following: Root - Item 0 (Dictionary) - Group (Dictionary) - Items (NSArray) - Item 0: @"Please check me" (String) a hierarchy like this? Root - Item 0 (Dictionary) - Group (Dictionary) - Items (NSArray) - Item 0: 0 (NSNumber) // NSNumber for bool values I'm trying to create a deep mutable copy and replace the items at the deepest levels but have somehow the feeling that this can be done easier. Thanks for any help with this in advance. Frank

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