Search Results

Search found 7093 results on 284 pages for 'develop on ipad'.

Page 24/284 | < Previous Page | 20 21 22 23 24 25 26 27 28 29 30 31  | Next Page >

  • UIModalPresentationFormSheet on iPad in landscape mode

    - by Ivan
    I created a UIViewController view from XIB with modalPresentationStyle set to UIModalPresentationFormSheet and everything works great in portrait mode. When I switch to landscape the view gets moved upperleft (it's not centered as it should be) and most part of it is clipped. Any ideas why this is happening and how to solve it? Thanks

    Read the article

  • Show PDF in iPad using CGPDF APIs

    - by AJ
    I have learned Apple has release CGPDF APIs in SDK 3.2 for drawing PDF context. What I understand from these APIs is that you can draw a PDF to a data object or a PDF file. You can then export it, may be, to your sandbox's directory OR add as an attachment in the mail. But I am not sure if we can use these APIs to read a PDF from application bundle and show it to the user page-by-page on the screen. What I want to do is open a PDF of a magazine in a magazine reader app. I was also wondering if we can identify the links in a PDF file and open them in the app. Let me know if have done OR doing anything like this. Thanks AJ

    Read the article

  • iPhone / Objective-C: NSMutableArray writeToFile won't write to file. Always returns NO

    - by Joel
    I'm trying to serialize two NSMutableArrays of NSObjects that implement the NSCoding protocol. However it works for one (stacks) and not the other (cards). I have the following block of code: -(void) saveCards { NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; NSString* cardsFile = [documentsDirectory stringByAppendingPathComponent:@"cards.state"]; NSString* stacksFile = [documentsDirectory stringByAppendingPathComponent:@"stacks.state"]; BOOL c = [rootStack.cards writeToFile:cardsFile atomically:YES]; BOOL s = [rootStack.stacks writeToFile:stacksFile atomically:YES]; } I step through this method using the debugger, and after the last two lines of code run, I check the values of the two BOOLs. BOOL c is NO and BOOL s is YES. The stacks array is actually empty (which is probably why it works). The cards array has contents. Why is it that the array with contents is failing? I can't figure this out. I've looked through numerous threads on SOF, each of them say the problem is because the protection level of the files they were writing were preventing them from writing. This is not my problem, as I'm writing to the Documents folder. I've double and tripple checked that neither rootStack.cards nor rootStack.stacks is nil. And I've checked that cards does indeed have content. Here are the coder methods for my Notecard class (I added all the if statments as part of trying to solve this problem to make sure trying to encode nil values doesn't break something): -(void) encodeWithCoder:(NSCoder *)encoder { if(text) [encoder encodeObject:text forKey:@"text"]; if(backText) [encoder encodeObject:backText forKey:@"backText"]; if(x) [encoder encodeObject:x forKey:@"x"]; if(y) [encoder encodeObject:y forKey:@"y"]; if(width) [encoder encodeObject:width forKey:@"width"]; if(height) [encoder encodeObject:height forKey:@"height"]; if(timeCreated) [encoder encodeObject:timeCreated forKey:@"timeCreated"]; if(audioManagerTicket) [encoder encodeObject:audioManagerTicket forKey:@"audioManagerTicket"]; if(backgroundColor) [encoder encodeObject:backgroundColor forKey:@"backgroundColor"]; } -(id) initWithCoder:(NSCoder *)decoder { self = [super init]; if(!self) return nil; self.text = [decoder decodeObjectForKey:@"text"]; self.backText = [decoder decodeObjectForKey:@"backText"]; self.x = [decoder decodeObjectForKey:@"x"]; self.y = [decoder decodeObjectForKey:@"y"]; self.width = [decoder decodeObjectForKey:@"width"]; self.height = [decoder decodeObjectForKey:@"height"]; self.timeCreated = [decoder decodeObjectForKey:@"timeCreated"]; self.audioManagerTicket = [decoder decodeObjectForKey:@"audioManagerTicket"]; self.backgroundColor = [decoder decodeObjectForKey:@"backgroundColor"]; return self; } each field is either an NSString, NSNumber, or UIColor. Thanks for any help

    Read the article

  • iPad issue with a modal view: modal view label null after view controller is created

    - by iPhone Guy
    This is a weird issue. I have created a view controller with a nib file for my modal view. On that view there is a label, number and text view. When I create the view from the source view, I tried to set the label, but it shows that the label is null (0x0). Kinda weird... Any suggestions? Now lets look at the code (I put all of the code here because that shows more than I can just explain): The modal view controller - in IB the label is connected to the UILabel object: @implementation ModalViewController @synthesize delegate; @synthesize goalLabel, goalText, goalNumber; // Done button clicked - (void)dismissView:(id)sender { // Call the delegate to dismiss the modal view if ([delegate respondsToSelector:@selector(didDismissModalView: newText:)]) { NSNumber *tmpNum = goalNumber; NSString *tmpString = [[NSString alloc] initWithString:[goalText text]]; [delegate didDismissModalView:tmpNum newText:tmpString]; [tmpNum release]; [tmpString release]; } } - (void)cancelView:(id)sender { // Call the delegate to dismiss the modal view if ([delegate respondsToSelector:@selector(didCancelModalView)]) [delegate didCancelModalView]; } -(void) setLabelText:(NSString *)text { [goalLabel setText:text]; } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */ -(void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; // bring up the keyboard.... [goalText becomeFirstResponder]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; // set the current goal number to -1 so we know none was set goalNumber = [NSNumber numberWithInt: -1]; // Override the right button to show a Done button // which is used to dismiss the modal view self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(dismissView:)] autorelease]; // and now for the cancel button self.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCancel target:self action:@selector(cancelView:)] autorelease]; self.navigationItem.title = @"Add/Update Goals"; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end And here is where the view controller is created, variables set, and displayed: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // put a checkmark.... UITableViewCell *tmpCell = [tableView cellForRowAtIndexPath:indexPath]; [tmpCell setAccessoryType:UITableViewCellAccessoryCheckmark]; // this is where the popup is gonna popup! // ===> HEre We Go! // Create the modal view controller ModalViewController *mdvc = [[ModalViewController alloc] initWithNibName:@"ModalDetailView" bundle:nil]; // We are the delegate responsible for dismissing the modal view [mdvc setDelegate:self]; // Create a Navigation controller UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:mdvc]; // set the modal view type navController.modalPresentationStyle = UIModalPresentationFormSheet; // set the label for all of the goals.... if (indexPath.section == 0 && indexPath.row == 0) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Long Term Goal 1:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:1]]; } if (indexPath.section == 0 && indexPath.row == 1) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Long Term Goal 2:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:2]]; } if (indexPath.section == 0 && indexPath.row == 2) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Long Term Goal 3:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:3]]; } if (indexPath.section == 0 && indexPath.row == 3) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Long Term Goal 4:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:4]]; } if (indexPath.section == 1 && indexPath.row == 0) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Short Term Goal 1:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:5]]; } if (indexPath.section == 1 && indexPath.row == 1) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Short Term Goal 2:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:6]]; } if (indexPath.section == 1 && indexPath.row == 2) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Short Term Goal 3:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:7]]; } if (indexPath.section == 1 && indexPath.row == 3) { [mdvc setLabelText:[[[NSString alloc] initWithString:@"Short Term Goal 4:"] autorelease]]; [mdvc setGoalNumber:[NSNumber numberWithInt:8]]; } // show the navigation controller modally [self presentModalViewController:navController animated:YES]; // Clean up resources [navController release]; [mdvc release]; // ==> Ah... we are done... }

    Read the article

  • Draw a Custom cell for tableview ( uitableview ) , with changed colors and separator color and width

    - by Madhup
    Hi, I want to draw the background of a UITableViewCell which has a grouped style. The problem with me is I am not able to call the -(void)drawRect:(CGRect)rect or I think it should be called programmatically... I have taken code from following link . http://stackoverflow.com/questions/400965/how-to-customize-the-background-border-colors-of-a-grouped-table-view/1031593#1031593 // // CustomCellBackgroundView.h // // Created by Mike Akers on 11/21/08. // Copyright 2008 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> typedef enum { CustomCellBackgroundViewPositionTop, CustomCellBackgroundViewPositionMiddle, CustomCellBackgroundViewPositionBottom, CustomCellBackgroundViewPositionSingle } CustomCellBackgroundViewPosition; @interface CustomCellBackgroundView : UIView { UIColor *borderColor; UIColor *fillColor; CustomCellBackgroundViewPosition position; } @property(nonatomic, retain) UIColor *borderColor, *fillColor; @property(nonatomic) CustomCellBackgroundViewPosition position; @end // // CustomCellBackgroundView.m // // Created by Mike Akers on 11/21/08. // Copyright 2008 __MyCompanyName__. All rights reserved. // #import "CustomCellBackgroundView.h" static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,float ovalHeight); @implementation CustomCellBackgroundView @synthesize borderColor, fillColor, position; - (BOOL) isOpaque { return NO; } - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { // Drawing code CGContextRef c = UIGraphicsGetCurrentContext(); CGContextSetFillColorWithColor(c, [fillColor CGColor]); CGContextSetStrokeColorWithColor(c, [borderColor CGColor]); CGContextSetLineWidth(c, 2.0); if (position == CustomCellBackgroundViewPositionTop) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny + 1; maxx = maxx - 1; maxy = maxy ; CGContextMoveToPoint(c, minx, maxy); CGContextAddArcToPoint(c, minx, miny, midx, miny, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, miny, maxx, maxy, ROUND_SIZE); CGContextAddLineToPoint(c, maxx, maxy); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionBottom) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny ; maxx = maxx - 1; maxy = maxy - 1; CGContextMoveToPoint(c, minx, miny); CGContextAddArcToPoint(c, minx, maxy, midx, maxy, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, maxy, maxx, miny, ROUND_SIZE); CGContextAddLineToPoint(c, maxx, miny); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionMiddle) { CGFloat minx = CGRectGetMinX(rect) , maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny ; maxx = maxx - 1; maxy = maxy ; CGContextMoveToPoint(c, minx, miny); CGContextAddLineToPoint(c, maxx, miny); CGContextAddLineToPoint(c, maxx, maxy); CGContextAddLineToPoint(c, minx, maxy); CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionSingle) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , midy = CGRectGetMidY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny + 1; maxx = maxx - 1; maxy = maxy - 1; CGContextMoveToPoint(c, minx, midy); CGContextAddArcToPoint(c, minx, miny, midx, miny, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, miny, maxx, midy, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, maxy, midx, maxy, ROUND_SIZE); CGContextAddArcToPoint(c, minx, maxy, minx, midy, ROUND_SIZE); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } } - (void)dealloc { [borderColor release]; [fillColor release]; [super dealloc]; } @end static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,float ovalHeight) { float fw, fh; if (ovalWidth == 0 || ovalHeight == 0) {// 1 CGContextAddRect(context, rect); return; } CGContextSaveGState(context);// 2 CGContextTranslateCTM (context, CGRectGetMinX(rect),// 3 CGRectGetMinY(rect)); CGContextScaleCTM (context, ovalWidth, ovalHeight);// 4 fw = CGRectGetWidth (rect) / ovalWidth;// 5 fh = CGRectGetHeight (rect) / ovalHeight;// 6 CGContextMoveToPoint(context, fw, fh/2); // 7 CGContextAddArcToPoint(context, fw, fh, fw/2, fh, 1);// 8 CGContextAddArcToPoint(context, 0, fh, 0, fh/2, 1);// 9 CGContextAddArcToPoint(context, 0, 0, fw/2, 0, 1);// 10 CGContextAddArcToPoint(context, fw, 0, fw, fh/2, 1); // 11 CGContextClosePath(context);// 12 CGContextRestoreGState(context);// 13 } but the problem is my drawRect is not getting called automatically......... I am doing it like this. CustomCellBackgroundView *custView = [[CustomCellBackgroundView alloc] initWithFrame:CGRectMake(0,0,320,44)]; [cell setBackgroundView:custView]; [custView release]; and doing this gives me transparent cell. I tried and fought with code but could get any results. Please help me out. I am really having no idea how this code will run.

    Read the article

  • Determine UIInterfaceOrientation on iPad

    - by JustinXXVII
    I don't need to specify the orientation in this case, I just need to detect it, but I'm having trouble. I have conditional code that should only work in portrait, and if the device is in landscape I need to do something else. Since the deviceOrientation is not necessarily the same as the interfaceOrientation, I can't come up with a way to test for portrait mode. Most tutorials I find on Google are ways to force landscape or do some sort of rotation. The only thing I want to do is just determine what the orientation is. Here is my code, which is not working: -(void)viewDidLoad { [super viewDidLoad]; //currentOrientation is declared as UIInterfaceOrientation currentOrientation currentOrientation = [[UIApplication sharedApplication] statusBarOrientation]; NSLog(@"%@",currentOrientation); // == NULL } I need to determine the value of the interfaceOrientation and program conditionally. Thanks for your help!

    Read the article

  • iPad SplitView changes main navigation bar color

    - by JustinXXVII
    Weird problem: After rotating my app to portrait, picking the toolbar item and exposing the uipopovercontroller, if I rotate back to landscape, the UINavigationController on the right side (objectAtIndex:0 of the SplitView) changes the color of the navigation bar. I am not sure why. I have it set in Interface Builder to be barStyle = UIBarStyleBlackOpaque; It turns silver after it returns to landscape mode. This only happens if I rotate it to portrait, create the popover, and select something in the navigation controller, which pushes another tableViewController. Even setting the properties in the viewDidLoad method does nothing. Anyone have an idea?

    Read the article

  • shouldAutorotateToInterfaceOrientation called several times in a row without any rotation

    - by Mike
    I am trying to implement some interface changes in my app, based on the device rotation. My app is a view based app. So, its main view controller has a didload method. The app starts in portrait. Almost all changes on the device orientation triggers the shouldAutorotateToInterfaceOrientation method but this method is not called when the device is put on portrait, after coming from any landscape orientation. While debugging the app, I have put a NSLog(@"orientation=%d", interfaceOrientation); on my shouldAutorotateToInterfaceOrientation method, and what I see is quite strange: When I run the app, shouldAutorotateToInterfaceOrientation is called 6 times before the app's interface even appears. Every time it runs, it reports a different number for the orientation: the order it reports on console is: portrait, portrait, portrait, landscape right, landscape left, upside down) (????). During this time the app is just beginning. All 6 times the debugger reports the method being run by the app's delegate. So, here comes the questions: WHy shouldAutorotateToInterfaceOrientation is not being called when the device enters on portrait? Why is this method running 6 times called by the delegate even before the app starts and shows its interface if no rotation is being done? thanks.

    Read the article

  • iPad popover textfield - resignFirstResponder doesn't dismiss keyboard

    - by mosdev
    I have two text fields email and password. The following code works fine when the fields are presented on a regular view but when they are on a popover, the resignFirstResponder does not work (becomeFirstResponder works). textFieldsShouldReturn was called for both fields. Any idea if I am missing something? Thanks! - (BOOL)textFieldShouldReturn:(UITextField *)theTextField { if (theTextField == email) { [password becomeFirstResponder]; return NO; } [theTextField resignFirstResponder]; return NO; }

    Read the article

  • UISplitViewController in a TabBar?

    - by Madhup
    Hi all, I am in kind of situation that I need to start with a tab based application and in that I need a split view for one or more tabs. But it seems that split view controller object can not be added to the tabbarController. (Although tabbar object can be added to the splitviewcontroller). The problem can be seen otherways: I have a full screen in the left part I have a table view when any row is selected in the table a popover should come out pointing that row. I think I am clear in what I explained. So guys any ideas or work arounds? Please let me know if I am not clear in my question. Thanks, Madhup

    Read the article

  • iPad: CFBundleDocumentTypes & UIFileSharingEnabled issues

    - by carloe
    Has anyone gotten UIFileSharingEnabled or CFBundleDocumentTypes to work? I added UIFileSharingEnabled as true to my plist and used Apple's example from the link below for CFBundleDocumentTypes, but can't seem to get it to work. I don't see my app under file sharing in iTunes, and I do not get the option to open documents I registered in my app when I click on them in the mail.app http://developer.apple.com/iphone/library/documentation/General/Conceptual/iPadProgrammingGuide/CoreApplication/CoreApplication.html

    Read the article

  • Create Audio file on iPhone/iPad from many other audio files (mixer)

    - by Brian
    I am trying to create something similar like Piano app on the iPhone. When people tap a key, it play a piano note. Basically, there will have only 7 notes (C) at the moment. Each note is a .caf file and its length is 5 seconds. I do not know if there is any way to save the song user played and export to mp3/caf format? The AVAudioRecord seems only record from the microphone input. Many thanks

    Read the article

  • UIWebView rotation and memory problem

    - by Fer
    Hi. I have an UIWebView that loads a embedded XHTML like this: body = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)]; body.scalesPageToFit = YES; body.backgroundColor = [UIColor scrollViewTexturedBackgroundColor]; body.autoresizingMask = UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin; [self.view addSubview:body]; [body loadRequest:[NSURLRequest requestWithURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"article16" ofType:@"xhtml"]isDirectory:NO]]]; This XHTML have a lot of images, and when I rotate the device I got some memory warnings, and sometimes the app crashes. If I remove the autoresizing mask, specifically the UIViewAutoresizingFlexibleWidth (I have tryed with only UIViewAutoresizingFlexibleLeftMargin and UIViewAutoresizingFlexibleRightMargin with no problems), the memory warning stops, and the app does not crash anymore. If I remove all autoresizing mask, and set the new webView frame in didRotate or willRotate, I got the same warnings as using the UIViewAutoresizingFlexibleWidth. There's a app, called Atomic Web that could open the same XHTML and rotate with no memory warnings, and safari can open it as well, but if I create a project with only that UIWebView, the app sometimes crashes. Someone knows what this may be? Can I set the webview frame in other way? Why can't I use the autoresizing mask? Thanks for your attention.

    Read the article

  • UISplitView: how to access instance?

    - by chpwn
    I have a navigation controller in my left portion of my split view, and in the right portion. But sometimes, for example when an item is tapped, my left side must manually set the view controller on the right side. Where is the best place to store the split view controller instance? Pass it around to each view controller on the left side, like I do with the navigation controller? Store it in my App Delegate and then access it via a property with [[UIApplication sharedApplication] delegate].splitView?

    Read the article

  • How to quickly determine whether a file is an image file using iPhone/iPad SDK

    - by Josh Bleecher Snyder
    If I have a (potentially largish) file on disk, and I want to determine quickly whether UIImage will be able to load it. I don't necessarily trust the file extension to be reliable; I need to look at the actual data. I can (of course) load it into a UIImage, but that's relatively slow and rather memory intensive. I'd rather just peek at the first chunk of the file and make a decision. What's the fastest, most efficient way to go about this that is still fairly reliable? (Ideally, it'd be an Apple-provided API, but I didn't turn one up in my searches.) A 99.9% solution is good enough; I'm willing to have false positives in rare cases, such as when an image file has been truncated.

    Read the article

  • iPad: Move UIView with animation, then move it back

    - by Joel
    I have the following code in a UIView subclass that will move it off the screen with an animation: float currentX = xposition; //variables that store where the UIView is located float currentY = yposition; float targetX = -5.0f - self.width; float targetY = -5.0f - self.height; moveX = targetX - currentX; //stored as an instance variable so I can hang on to it and move it back moveY = targetY - currentY; [UIView beginAnimations:@"UIBase Hide" context:nil]; [UIView setAnimationDuration:duration]; self.transform = CGAffineTransformMakeTranslation(moveX,moveY); [UIView commitAnimations]; It works just great. I've changed targetX/Y to 0 to see if it does indeed move to the specified point, and it does. The problem is when I try and move the view back to where it was originally: moveX = -moveX; moveY = -moveY; [UIView beginAnimations:@"UIBase Show" context:nil]; [UIView setAnimationDuration:duration]; self.transform = CGAffineTransformMakeTranslation(moveX,moveY); [UIView commitAnimations]; This puts the UIView about 3x as far as it should. So the view usually gets put off the right side of the screen (depending on where it is). Is there something with the CGAffineTransforMakeTranslation function that I should know? I read the documentation, and from what I can tell, it should be doing what I'm expecting it to do. Anyone have a suggestion of how to fix this? Thanks.

    Read the article

  • UIModalPresentationFormSheet and MPMoviePlayer on iPhone/iPad OS 3.2?

    - by user325699
    I have a UIModalPresentationFormSheet which has a movie player inside of it. When the user hits the button to play it in full screen, my UIModalPresentationFormSheet is still there ontop of the video while it's playing in full screen, behind the window and behind the shadow. What do I need to do to get rid of the dim so the video is playing in fullscreen with being able to select buttons and not having an annoying dim ontop of it?

    Read the article

  • Dismissing iPad UIPopoverController from within it's content controller

    - by joshholat
    So I have a popover with a button in it. When that button is pushed, I want the popover to go away. It seems easy enough, but I can't figure it out for the life of me. The code I use to show the popover is below: AddCategoryViewController* content = [[AddCategoryViewController alloc] init]; UIPopoverController* aPopover = [[UIPopoverController alloc] initWithContentViewController:content]; aPopover.delegate = self; [content release]; // Store the popover in a custom property for later use. self.addCategoryPopover = aPopover; [aPopover release]; [addCategoryPopover presentPopoverFromBarButtonItem:sender permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; Within the addcategoryviewcontroller, I have: -(IBAction)saveAddCategory:(id)sender { if (rootViewController == nil) rootViewController = [[RootViewController alloc] init]; [rootViewController.addCategoryPopover dismissPopoverAnimated:YES]; [rootViewController dismissPopover]; } Rootviewcontroller is where the popover is being created from. Unfortunately, neither of those methods work to dismiss it. any help?

    Read the article

  • ipad SplitView Orientation in DetailView

    - by nishantcm
    I am using this code in the DetailView.m of a splitview app. Now the orientation changes occur only when the device is rotated. The detection does not take place when the app is launched. I also get this warning warning: 'RootViewController' may not respond to '-adjustViewsForOrientation:' What change do I need to make the app adjust the orientation code when the app is launched. (void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration { [self adjustViewsForOrientation:toInterfaceOrientation]; } (void) adjustViewsForOrientation:(UIInterfaceOrientation)orientation { if (orientation == UIInterfaceOrientationLandscapeLeft || orientation == UIInterfaceOrientationLandscapeRight) { detailDescriptionLabel.center = CGPointMake(235.0f, 42.0f); bigthumbImageView.center = CGPointMake(355.0f, 70.0f); } else if (orientation == UIInterfaceOrientationPortrait || orientation == UIInterfaceOrientationPortraitUpsideDown) { detailDescriptionLabel.center = CGPointMake(160.0f, 52.0f); bigthumbImageView.center = CGPointMake(275.0f, 80.0f); } }

    Read the article

  • customize uipopovercontroller in ipad

    - by Jaimin
    i want to change the image of popover. it is having blue tint at the top so i want it to be of different color. how can i do it... - (void)presentPopoverFromRect:(CGRect)rect inView:(UIView *)view permittedArrowDirections:(UIPopoverArrowDirection)arrowDirections animated:(BOOL)animated can i do it with this method.. make my own view and place a image in that view. i read in some posts that it is not possible to change color and also i didnt fine any instance method of UIPopOverController class to do this.. thanks in advance.

    Read the article

  • UIModalTransitionStylePartialCurl not rotating

    - by Mongo
    I've got a modal view controller that is being displayed using UIModalPresentationFullScreen with the TransitionStyle set as UIModalTransitionStylePartialCurl. This works beautifully. My problem is that when the device is rotated, my view rotates (as intended), but the "curl" effect does not. Does anyone know if this is by design, or is there something else that needs to be done? Thanks.

    Read the article

  • How to set the title of UIToolBar?

    - by Kelvin
    How can I set the title of UIToolBar such that it looks the same as the title in UINavigationBar? I tried to use a button with plain style, it looks ok, but it will be highlighted when I click on it... Is there any better way to set the title in the detail view of split view?

    Read the article

< Previous Page | 20 21 22 23 24 25 26 27 28 29 30 31  | Next Page >