2D Smooth Turning in a Tile-Based Game
- by ApoorvaJ
I am working on a 2D top-view grid-based game. A ball that rolls on the grid made up of different tiles. The tiles interact with the ball in a variety of ways.
I am having difficulty cleanly implementing the turning tile. The image below represents a single tile in the grid, which turns the ball by a right angle.
If the ball rolls in from the…