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  • How to log out with a command in a gnome-less environment?

    - by octosquidopus
    I installed various window managers (Awesome, dwm, etc.) from which I am not able to log out back to the login screen (gnome-session) in order to switch to another window manager. I need to reboot to do that, which is a waste of time. Question How can you log out via the terminal? didn't work.. dbus-send --session --type=method_call --print-reply --dest=org.gnome.SessionManager /org/gnome/SessionManager org.gnome.SessionManager.Logout uint32:1 ..neither did this: gnome-session-save --force-logout ..nor that: gnome-session-quit --force-logout they all returned: Failed to call logout: The name org.gnome.SessionManager was not provided by any .service files Is there a quick way to log out back into Gnome's session manager from a non-Gnome desktop manager using a terminal emulator? I know that CTRL+ALT+BACKSPACE can be configured to restart X, but I'm looking for the easiest way to log out.

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  • Simple Interactive Search with jQuery and ASP.Net MVC

    - by Doug Lampe
    Google now has a feature where the search updates as you type in the search box.  You can implement the same feature in your MVC site with a little jQuery and MVC Ajax.  Here's how: Create a javascript global variable to hold the previous value of your search box. Use setTimeout to check to see if the search box has changed after some interval.  (Note: Don't use setInterval since we don't want to have to turn the timer off while Ajax is processing.) Submit the form if the value is changed. Set the update target to display your results. Set the on success callback to "start" the timer again.  This, along with step 2 above will make sure that you don't sent multipe requests until the initial request has finished processing. Here is the code: <script type="text/javascript"> var searchValue = $('#Search').val(); $(function () {     setTimeout(checkSearchChanged, 0.1); }); function checkSearchChanged() {     var currentValue = $('#Search').val();     if ((currentValue) && currentValue != searchValue && currentValue != '') {         searchValue = $('#Search').val();         $('#submit').click();     }     else {         setTimeout(checkSearchChanged, 0.1);     } } </script> <h2>Search</h2> <% using (Ajax.BeginForm("SearchResults", new AjaxOptions { UpdateTargetId = "searchResults", OnSuccess = "checkSearchChanged" })) { %>     Search: <%   = Html.TextBox("Search", null, new { @class = "wide" })%><input id="submit" type="submit" value="Search" /> <% } %> <div id="searchResults"></div> That's it!

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  • A proper way to create non-interactive accounts?

    - by AndreyT
    In order to use password-protected file sharing in a basic home network I want to create a number of non-interactive user accounts on a Windows 8 Pro machine in addition to the existing set of interactive accounts. The users that corresponds to those extra accounts will not use this machine interactively, so I don't want their accounts to be available for logon and I don't want their names to appear on welcome screen. In older versions of Windows Pro (up to Windows 7) I did this by first creating the accounts as members of "Users" group, and then including them into "Deny logon locally" list in Local Security Policy settings. This always had the desired effect. However, my question is whether this is the right/best way to do it. The reason I'm asking is that even though this method works in Windows 8 Pro as well, it has one little quirk: interactive users from "User" group are still able to see these extra user names when they go to the Metro screen and hit their own user name in the top-right corner (i.e. open "Sign out/Lock" menu). The command list that drops out contains "Sign out" and "Lock" commands as well as the names of other users (for "switch user" functionality). For some reason that list includes the extra users from "Deny logon locally" list. It is interesting to note that this happens when the current user belongs to "Users" group, but it does not happen when the current user is from "Administrators". For example, let's say I have three accounts on the machine: "Administrator" (from "Administrators", can logon locally), "A" (from "Users", can logon locally), "B" (from "Users", denied logon locally). When "Administrator" is logged in, he can only see user "A" listed in his Metro "Sign out/Lock" menu, i.e. all works as it should. But when user "A" is logged in, he can see both "Administrator" and user "B" in his "Sign out/Lock" menu. Expectedly, in the above example trying to switch from user "A" to user "B" by hitting "B" in the menu does not work: Windows jumps to welcome screen that lists only "Administrator" and "A". Anyway, on the surface this appears to be an interface-level bug in Windows 8. However, I'm wondering if going through "Deny logon locally" setting is the right way to do it in Windows 8. Is there any other way to create a hidden non-interactive user account?

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  • Designing extensible, interactive systems

    - by vemv
    Steve Yegge's The Pinoccio Problem describes a very special type of program: one that not only fulfills the original purpose of its creators, but also is capable of performing arbitrary, user-defined computations. They typically also host a console, by which one can reprogram the software on runtime, maybe persisting the modifications. I find this problem very hard to reason about - there seems to be a conflict between implementing the 'core modules' of a program, and making the system really implementation-agnostic (i.e. no functionality is hard-coded). So, how to architecture such a program - what techniques can help? Is it a well-studied topic?

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  • How to locally resume a session that has been started remotely using xrdp?

    - by Jaroslav Záruba
    Can I connect to a RD session that has been started (and abandoned) from a remote machine using xrdp? Also I'd like to be able to do the exact opposite: to remotely login to a session that has been initiated locally. I'm trying to get as close as possible to how Windows RS behaves. (Which also includes that the session would use my terminal machine/monitor resolution. I wasn't able to achieve that using VNC.) Suggestions to a better alternative to xrdp are welcome please. I don't know Linux too much.

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  • custom session in lightdm "chrome os"

    - by profiler1982
    am do this sudo gedit /usr/share/xsessions/chromeos.desktop and i file: [Desktop Entry] Encoding=UTF-8 Name=Chrome OS Comment= Exec=google-chrome --standalone Type=Application in this way am have custom session in lightdm "chrome os" my keyboard input is qwertz but in this session, and in lightdm is qwerty how to change that? and how to expend this session. same thing am trying with play-on-linux becouse am have eee pc with 1.3ghz and 1gb ram

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  • Session cach and tmp folder error on cPanel Centos

    - by Danialzo
    One of my clients has come across multiple breakdowns in their websites with the following error PHP Code: Warning: session_start() [function.session-start]:open(/tmp/sess_1d6616afe1b8a0d91a8d9ec29254b453, O_RDWR) failed: No space left on device (28) in /home/***/public_html/system/library/session.php on line 11Warning: session_start() [function.session-start]: Cannot send session cookie - headers already sent by (output started at /home/***/public_html/index.php:104) in /home/***/public_html/system/library/session.php on line 11Warning: session_start() [function.session-start]: Cannot send session cache limiter - headers already sent (output started at /home/***/public_html/index.php:104) in /home/***/public_html/system/library/session.php on line 11Warning: Cannot modify header information - headers already sent by (output started at /home/***/public_html/index.php:104) in /home/***/public_html/index.php on line 177Warning: Cannot modify header information - headers already sent by (output started at /home/***/public_html/index.php:104) in /home/***/public_html/system/library/currency.php on line 45&#65279;Notice: Error: Can't create/write to file '/tmp/#sql_4c5_0.MYI' (Errcode: 28) Error No: 1 They are experiencing this problem while: Nothing has been recently changed on the server tmp and other folders are occupied with not more than 10% of their total space The error come and goes I would really appreciate it if anyone could guide me through. Thanks in advance

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  • Using screen to monitor non-interactive scripts (or some other solution)

    - by Michael
    I have some autonomous scripts that run commands on remote machines over ssh. These scripts rely on getting stdout, stderr, and the return code of each command run. I want to be able to monitor the progress of the scripts on each target machine so that I can see if something has hung and possibly intervene if necessary. My initial idea was to have the scripts run commands in a screen session, so that the person monitoring could simply attach to the session with screen -x. However, it was hard to do that from a script since screen is an interactive program. I can send a command to the screen session with screen -S session -X stuff "command^M", but then I don't get the output and return code that I need back. My second idea was to put script /path/to/log in ~/.bash_profile and log the entire session to a file. Then the monitoring person could simply tail the log file. However, this doesn't provide the interactivity that I was looking for. Any ideas on how to solve this problem?

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  • Creating a interactive grid for puzzle game

    - by Noupoi
    I am trying to make a slitherlink game, and am not too sure how to approach creating the game, more specifically the grid structure on which the puzzle will be played on. This is what a empty and completed slitherlink grid would look like. The numbers in the squares are sort of clues and the areas between the dots need to be clickable. http://i.stack.imgur.com/U1kXn.gif http://i.stack.imgur.com/RMwiv.gif I would like to create the game in VB .NET. What data structures should I try to use, and would it be beneficial using any frameworks such as XNA?

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  • Increasing Site Traffic Through Interactive Marketing

    Many of the usual advertising methods are no longer working on the everyday audience. People tend to avoid being advertised to, or ignore these ads completely, and many advertisers are taking note of this. Utilizing Internet advertising channels and campaigns are essential to establishing your brand and getting in touch with customers, even if you do not sell your products or services online.

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  • PDO prepare silently fails

    - by Wabbitseason
    I'm experimenting with PHP's session_set_save_handler and I'd like to use a PDO connection to store session data. I have this function as a callback for write actions: function _write($id, $data) { logger('_WRITE ' . $id . ' ' . $data); try { $access = time(); $sql = 'REPLACE INTO sessions SET id=:id, access=:access, data=:data'; logger('This is the last line in this function that appears in the log.'); $stmt = $GLOBALS['db']->prepare($sql); logger('This never gets logged! :('); $stmt->bindParam(':id', $id, PDO::PARAM_STR); $stmt->bindParam(':access', $access, PDO::PARAM_INT); $stmt->bindParam(':data', $data, PDO::PARAM_STR); $stmt->execute(); $stmt->closeCursor(); return true; } catch (PDOException $e) { logger('This is never executed.'); logger($e->getTraceAsString()); } } The first two log messages always show up, but the third one right after $stmt = $GLOBALS['db']->prepare($sql) never makes it to the log file and there's no trace of an exception either. The sessions db table remains empty. The log message from the _close callback is always present. Here's how I connect to the database: $db = new PDO('mysql:host=' . DBHOST . ';dbname=' . DBNAME, DBUSER, DBPASS); $db->setAttribute(PDO::ATTR_ERRMODE, PDO::ERRMODE_EXCEPTION); I have PHP 5.2.10. I tried to simply run $GLOBALS['db']->exec($sql) with a "manually prepared" $sql content, but it still failed silently. The query itself is all right I was able to execute it via the db console.

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  • session_set_cookie_params on multi-domain sites

    - by nillls
    Hi! I'm currently developing for an application (www.domain.se, .eu) where we're experiencing problems with sessions not propagating across domains. Internet Explorer is the root cause of this, as it will differentiate sessions depending on whether we're typing in "domain.se" or "www.domain.se". Due to some unfortunate redirecting, we're not able to keep the user on the same address the user typed in, instead we're always redirecting to www.domain.se on login. Needless to say, IE users can not login when typing "domain.se". To make this error go away, we implemented a function to try and set the session to be valid across all possible domains by doing the following: if($_SERVER['HTTP_HOST'] == "domain.se") { session_set_cookie_params(3600, '/', '.domain.se', true); } There are basically a few if:s that we go through depending on what address the user typed in, but the third argument stays the same. This, however, results in no-one being able to log in, regardless of domain. I've tried reading up on how session_set_cookie_params() works but to no avail. Any help is greatly appreciated!

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  • How does session_start lock in PHP?

    - by Morgan Cheng
    Originally, I just want to verify that session_start locks on session. So, I create a PHP file as below. Basically, if the pageview is even, the page sleeps for 10 seconds; if the pageview is odd, it doesn't. And, session_start is used to obtain the page view in $_SESSION. I tried to access the page in two tabs of one browser. It is not surprising that the first tab takes 10 seconds since I explicitly let it sleep. The second tab would not sleep, but it should be blocked by sessiont_start. That works as expected. To my surprise, the output of the second page shows that session_start takes almost no time. Actually, the whole page seems takes no time to load. But, the page does take 10 seconds to show in browser. obtained lock Cost time: 0.00016689300537109 Start 1269739162.1997 End 1269739162.1998 allover time elpased : 0.00032305717468262 The page views: 101 Does PHP extract session_start out of PHP page and execute it before other PHP statements? This is the code. <?php function float_time() { list($usec, $sec) = explode(' ', microtime()); return (float)$sec + (float)$usec; } $allover_start_time = float_time(); $start_time = float_time(); session_start(); echo "obtained lock<br/>"; $end_time = float_time(); $elapsed_time = $end_time - $start_time; echo "Cost time: $elapsed_time <br>"; echo "Start $start_time<br/>"; echo "End $end_time<br/>"; ob_flush(); flush(); if (isset($_SESSION['views'])) { $_SESSION['views'] += 1; } else { $_SESSION['views'] = 0; } if ($_SESSION['views'] % 2 == 0) { echo "sleep 10 seconds<br/>"; sleep(10); } $allover_end_time = float_time(); echo "allover time elpased : " . ($allover_end_time - $allover_start_time) . "<br/>"; echo "The page views: " . $_SESSION['views']; ?>

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  • immplementing security with session variables, how it is insecure

    - by haansi
    Hello, I am doing web based projects in dotnet. Currently I am implementing security using session variables. I keep current user id and user type in session and authenticate user from these session variables (say Session["UserId"],Session["UserName"] and Session["UserType"]) I do authentications. Please guide me how it is insecure ? I heard such security can be broken and applications can be hacked very easily, like it is possible to get session id and directly connect to that session id etc. Please guide me on this thanks

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  • NHibernate, and odd "Session is Closed!" errors

    - by Sekhat
    Note: Now that I've typed this out, I have to apologize for the super long question, however, I think all the code and information presented here is in some way relevant. Okay, I'm getting odd "Session Is Closed" errors, at random points in my ASP.NET webforms application. Today, however, it's finally happening in the same place over and over again. I am near certain that nothing is disposing or closing the session in my code, as the bits of code that use are well contained away from all other code as you'll see below. I'm also using ninject as my IOC, which may / may not be important. Okay, so, First my SessionFactoryProvider and SessionProvider classes: SessionFactoryProvider public class SessionFactoryProvider : IDisposable { ISessionFactory sessionFactory; public ISessionFactory GetSessionFactory() { if (sessionFactory == null) sessionFactory = Fluently.Configure() .Database( MsSqlConfiguration.MsSql2005.ConnectionString(p => p.FromConnectionStringWithKey("QoiSqlConnection"))) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<JobMapping>()) .BuildSessionFactory(); return sessionFactory; } public void Dispose() { if (sessionFactory != null) sessionFactory.Dispose(); } } SessionProvider public class SessionProvider : IDisposable { ISessionFactory sessionFactory; ISession session; public SessionProvider(SessionFactoryProvider sessionFactoryProvider) { this.sessionFactory = sessionFactoryProvider.GetSessionFactory(); } public ISession GetCurrentSession() { if (session == null) session = sessionFactory.OpenSession(); return session; } public void Dispose() { if (session != null) { session.Dispose(); } } } These two classes are wired up with Ninject as so: NHibernateModule public class NHibernateModule : StandardModule { public override void Load() { Bind<SessionFactoryProvider>().ToSelf().Using<SingletonBehavior>(); Bind<SessionProvider>().ToSelf().Using<OnePerRequestBehavior>(); } } and as far as I can tell work as expected. Now my BaseDao<T> class: BaseDao public class BaseDao<T> : IDao<T> where T : EntityBase { private SessionProvider sessionManager; protected ISession session { get { return sessionManager.GetCurrentSession(); } } public BaseDao(SessionProvider sessionManager) { this.sessionManager = sessionManager; } public T GetBy(int id) { return session.Get<T>(id); } public void Save(T item) { using (var transaction = session.BeginTransaction()) { session.SaveOrUpdate(item); transaction.Commit(); } } public void Delete(T item) { using (var transaction = session.BeginTransaction()) { session.Delete(item); transaction.Commit(); } } public IList<T> GetAll() { return session.CreateCriteria<T>().List<T>(); } public IQueryable<T> Query() { return session.Linq<T>(); } } Which is bound in Ninject like so: DaoModule public class DaoModule : StandardModule { public override void Load() { Bind(typeof(IDao<>)).To(typeof(BaseDao<>)) .Using<OnePerRequestBehavior>(); } } Now the web request that is causing this is when I'm saving an object, it didn't occur till I made some model changes today, however the changes to my model has not changed the data access code in anyway. Though it changed a few NHibernate mappings (I can post these too if anyone is interested) From as far as I can tell, BaseDao<SomeClass>.Get is called then BaseDao<SomeOtherClass>.Get is called then BaseDao<TypeImTryingToSave>.Save is called. it's the third call at the line in Save() using (var transaction = session.BeginTransaction()) that fails with "Session is Closed!" or rather the exception: Session is closed! Object name: 'ISession'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ObjectDisposedException: Session is closed! Object name: 'ISession'. And indeed following through on the Debugger shows the third time the session is requested from the SessionProvider it is indeed closed and not connected. I have verified that Dispose on my SessionFactoryProvider and on my SessionProvider are called at the end of the request and not before the Save call is made on my Dao. So now I'm a little stuck. A few things pop to mind. Am I doing anything obviously wrong? Does NHibernate ever close sessions without me asking to? Any workarounds or ideas on what I might do? Thanks in advance

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  • Session variable gets updated automatically

    - by user1869914
    protected void btningAccept_Click(object sender, EventArgs e) { if(!(txtLOVCode.Text==" "||txtLOVvalue.Text==" ")) { rowid++; // DFDLOVlst.Visible=true; DataTable dt = createTemptable(); dt = (DataTable)Session["dfdtemptable"]; DataRow dr = dt.NewRow(); dr["prociLOV_Id"] = rowid; dr["prociLOV_Value"] = txtLOVvalue.Text; dr["prociLOV_Code"] = txtLOVCode.Text; Boolean isalreadyinLOVlst = false; foreach (DataRow chkrow in dt.Rows) { if (String.Equals(dr["prociLOV_Value"].ToString().Trim(), chkrow["prociLOV_Value"].ToString().Trim(),StringComparison.CurrentCultureIgnoreCase) && String.Equals(dr["prociLOV_Code"].ToString().Trim(), chkrow["prociLOV_Code"].ToString().Trim(), StringComparison.CurrentCultureIgnoreCase)) { isalreadyinLOVlst = true; break; } } if (isalreadyinLOVlst) { this.lblMessage.Text = "LOV value: " + dr["prociLOV_Value"].ToString() + ": " + dr["prociLOV_Code"].ToString() + " already exits"; } else { this.lblMessage.Text = " "; dt.Rows.Add(dr); DataTable addedLOV = createTemptable(); addedLOV = (DataTable)Session["addedLOV"]; addedLOV.ImportRow(dr); ; Session["addedLOV"] = addedLOV; } DFDLOVlst.DataSource = dt; DFDLOVlst.DataBind(); // dt.AcceptChanges(); Session["dfdtemptable"] = dt; txtLOVCode.Text = ""; txtLOVvalue.Text = ""; MDIngrdientsCode.Hide(); this.txtLOVvalue.ReadOnly = false; this.txtLOVCode.ReadOnly = false; } else this.lblMessage.Text="NO LOV VALUES ENTERED"; } Here the session varible Session["dfdtemptable"] and Session["addedLOV"] both gets updated twice and their row count becomes 2 for each session varible..But the row count sholud be 1 for each session varible.But the Session variable gets updated on the other Session varibles updation.. The Session["dfdtemptable"] gets updated when Session["addedLOV"] is assigned or updated..Can't figure out the problem..?

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  • How can i get the value of a session variable inside a static method in c#?

    - by Pandiya Chendur
    I am using asp.net pagemethods with jquery.... How to get the value of a session variable inside static method in c#... protected void Page_Load(object sender, EventArgs e) { Session["UserName"] = "Pandiya"; } [WebMethod] public static string GetName() { string s = Session["UserName"].ToString(); return s; } when i compile this i get the error An object reference is required for the non-static field, method, or property 'System.Web.UI.Page.Session.get' Any suggestion or any alternative...

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  • Performance of String literals vs constants for Session[...] dictionary keys

    - by FreshCode
    Session[Constant] vs Session["String Literal"] Performance I'm retrieving user-specific data like ViewData["CartItems"] = Session["CartItems"]; with a string literal for keys on every request. Should I be using constants for this? If yes, how should I go about implementing frequently used string literals and will it significantly affect performance on a high-traffic site? Related question does not address ASP.NET MVC or Session.

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  • The Best Websites for Downloading and Playing Classic and New Text Adventure Games

    - by Lori Kaufman
    Before computers could handle graphical games, there were text adventure games. The games are interactive stories, so playing a text adventure game is like being part of a book in which you affect the story. Text adventure games are also referred to as “interactive fiction.” Interactive Fiction (IF) is actually a more accurate term for text adventure games, because these games can cover any topics, such as romances or comedies, not just adventures. They can also simulate real life. Even though computers can now handle intensely graphical games, playing text adventure games can still be fun. It’s like reading a good book and getting lost in the universe of the story, except you become the hero or heroine and affect the ending of the story. We’ve collected some links to websites where you can download classic and new text adventure games or play them online. There are also some free tools available for creating your own text adventure games. We even found a documentary about the evolution of computer adventure games and some articles about the art and craft of developing the original text adventure games. How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • XNA Multiplayer Games and Networking

    - by JoshReuben
    ·        XNA communication must by default be lightweight – if you are syncing game state between players from the Game.Update method, you must minimize traffic. That game loop may be firing 60 times a second and player 5 needs to know if his tank has collided with any player 3 and the angle of that gun turret. There are no WCF ServiceContract / DataContract niceties here, but at the same time the XNA networking stack simplifies the details. The payload must be simplistic - just an ordered set of numbers that you would map to meaningful enum values upon deserialization.   Overview ·        XNA allows you to create and join multiplayer game sessions, to manage game state across clients, and to interact with the friends list ·        Dependency on Gamer Services - to receive notifications such as sign-in status changes and game invitations ·        two types of online multiplayer games: system link game sessions (LAN) and LIVE sessions (WAN). ·        Minimum dev requirements: 1 Xbox 360 console + Creators Club membership to test network code - run 1 instance of game on Xbox 360, and 1 on a Windows-based computer   Network Sessions ·        A network session is made up of players in a game + up to 8 arbitrary integer properties describing the session ·        create custom enums – (e.g. GameMode, SkillLevel) as keys in NetworkSessionProperties collection ·        Player state: lobby, in-play   Session Types ·        local session - for split-screen gaming - requires no network traffic. ·        system link session - connects multiple gaming machines over a local subnet. ·        Xbox LIVE multiplayer session - occurs on the Internet. Ranked or unranked   Session Updates ·        NetworkSession class Update method - must be called once per frame. ·        performs the following actions: o   Sends the network packets. o   Changes the session state. o   Raises the managed events for any significant state changes. o   Returns the incoming packet data. ·        synchronize the session à packet-received and state-change events à no threading issues   Session Config ·        Session host - gaming machine that creates the session. XNA handles host migration ·        NetworkSession properties: AllowJoinInProgress , AllowHostMigration ·        NetworkSession groups: AllGamers, LocalGamers, RemoteGamers   Subscribe to NetworkSession events ·        GamerJoined ·        GamerLeft ·        GameStarted ·        GameEnded – use to return to lobby ·        SessionEnded – use to return to title screen   Create a Session session = NetworkSession.Create(         NetworkSessionType.SystemLink,         maximumLocalPlayers,         maximumGamers,         privateGamerSlots,         sessionProperties );   Start a Session if (session.IsHost) {     if (session.IsEveryoneReady)     {        session.StartGame();        foreach (var gamer in SignedInGamer.SignedInGamers)        {             gamer.Presence.PresenceMode =                 GamerPresenceMode.InCombat;   Find a Network Session AvailableNetworkSessionCollection availableSessions = NetworkSession.Find(     NetworkSessionType.SystemLink,       maximumLocalPlayers,     networkSessionProperties); availableSessions.AllowJoinInProgress = true;   Join a Network Session NetworkSession session = NetworkSession.Join(     availableSessions[selectedSessionIndex]);   Sending Network Data var packetWriter = new PacketWriter(); foreach (LocalNetworkGamer gamer in session.LocalGamers) {     // Get the tank associated with this player.     Tank myTank = gamer.Tag as Tank;     // Write the data.     packetWriter.Write(myTank.Position);     packetWriter.Write(myTank.TankRotation);     packetWriter.Write(myTank.TurretRotation);     packetWriter.Write(myTank.IsFiring);     packetWriter.Write(myTank.Health);       // Send it to everyone.     gamer.SendData(packetWriter, SendDataOptions.None);     }   Receiving Network Data foreach (LocalNetworkGamer gamer in session.LocalGamers) {     // Keep reading while packets are available.     while (gamer.IsDataAvailable)     {         NetworkGamer sender;          // Read a single packet.         gamer.ReceiveData(packetReader, out sender);          if (!sender.IsLocal)         {             // Get the tank associated with this packet.             Tank remoteTank = sender.Tag as Tank;              // Read the data and apply it to the tank.             remoteTank.Position = packetReader.ReadVector2();             …   End a Session if (session.AllGamers.Count == 1)         {             session.EndGame();             session.Update();         }   Performance •        Aim to minimize payload, reliable in order messages •        Send Data Options: o   Unreliable, out of order -(SendDataOptions.None) o   Unreliable, in order (SendDataOptions.InOrder) o   Reliable, out of order (SendDataOptions.Reliable) o   Reliable, in order (SendDataOptions.ReliableInOrder) o   Chat data (SendDataOptions.Chat) •        Simulate: NetworkSession.SimulatedLatency , NetworkSession.SimulatedPacketLoss •        Voice support – NetworkGamer properties: HasVoice ,IsTalking , IsMutedByLocalUser

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  • Forms Authentication logs out very quickly , locally works fine !!!

    - by user319075
    Hello to all, There's a problem that i am facing with my hosting company, I use a project that uses FormsAuthentication and the problem is that though it successfully logs in, it logs out VERY QUICKLY, and i don't know what could be the cause of that, so in my web.config file i added those lines: <authentication mode="Forms" > <forms name="Nadim" loginUrl="Login.aspx" defaultUrl="Default.aspx" protection="All" path="/" requireSSL="false"/> </authentication> <authorization> <deny users ="?" /> </authorization> <sessionState mode="StateServer" stateConnectionString="tcpip=localhost:42424" cookieless="false" timeout="1440"> </sessionState> and this is the code i use in my custom login page : protected void PasswordCustomValidator_ServerValidate(object source, ServerValidateEventArgs args) { try { UsersSqlDataSource.SelectParameters.Clear(); UsersSqlDataSource.SelectCommand = "Select * From Admins Where AdminID='" + IDTextBox.Text + "' and Password='" + PassTextBox.Text + "'"; UsersSqlDataSource.SelectCommandType = SqlDataSourceCommandType.Text; UsersSqlDataSource.DataSourceMode = SqlDataSourceMode.DataReader; reader = (SqlDataReader)UsersSqlDataSource.Select(DataSourceSelectArguments.Empty); if (reader.HasRows) { reader.Read(); if (RememberCheckBox.Checked == true) Page.Response.Cookies["Admin"].Expires = DateTime.Now.AddDays(5); args.IsValid = true; string userData = "ApplicationSpecific data for this user."; FormsAuthenticationTicket ticket1 = new FormsAuthenticationTicket(1, IDTextBox.Text, System.DateTime.Now, System.DateTime.Now.AddMinutes(30), true, userData, FormsAuthentication.FormsCookiePath); string encTicket = FormsAuthentication.Encrypt(ticket1); Response.Cookies.Add(new HttpCookie(FormsAuthentication.FormsCookieName, encTicket)); Response.Redirect(FormsAuthentication.GetRedirectUrl(IDTextBox.Text, RememberCheckBox.Checked)); //FormsAuthentication.RedirectFromLoginPage(IDTextBox.Text, RememberCheckBox.Checked); } else args.IsValid = false; } catch (SqlException ex) { ErrorLabel.Text = ex.Message; } catch (InvalidOperationException) { args.IsValid = false; } catch (Exception ex) { ErrorLabel.Text = ex.Message; } Also you will find that line of code: FormsAuthentication.RedirectFromLoginPage(IDTextBox.Text, RememberCheckBox.Checked); is commented because i thought there might be something wrong with the ticket when i log in , so i created it manually , every thing i know i tried but nothing worked, so does anyone have any idea what is the problem ? Thanks in advance, Baher.

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