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  • iPad: Move UIView with animation, then move it back

    - by Joel
    I have the following code in a UIView subclass that will move it off the screen with an animation: float currentX = xposition; //variables that store where the UIView is located float currentY = yposition; float targetX = -5.0f - self.width; float targetY = -5.0f - self.height; moveX = targetX - currentX; //stored as an instance variable so I can hang on to it and move it back moveY = targetY - currentY; [UIView beginAnimations:@"UIBase Hide" context:nil]; [UIView setAnimationDuration:duration]; self.transform = CGAffineTransformMakeTranslation(moveX,moveY); [UIView commitAnimations]; It works just great. I've changed targetX/Y to 0 to see if it does indeed move to the specified point, and it does. The problem is when I try and move the view back to where it was originally: moveX = -moveX; moveY = -moveY; [UIView beginAnimations:@"UIBase Show" context:nil]; [UIView setAnimationDuration:duration]; self.transform = CGAffineTransformMakeTranslation(moveX,moveY); [UIView commitAnimations]; This puts the UIView about 3x as far as it should. So the view usually gets put off the right side of the screen (depending on where it is). Is there something with the CGAffineTransforMakeTranslation function that I should know? I read the documentation, and from what I can tell, it should be doing what I'm expecting it to do. Anyone have a suggestion of how to fix this? Thanks.

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  • UIModalPresentationFormSheet and MPMoviePlayer on iPhone/iPad OS 3.2?

    - by user325699
    I have a UIModalPresentationFormSheet which has a movie player inside of it. When the user hits the button to play it in full screen, my UIModalPresentationFormSheet is still there ontop of the video while it's playing in full screen, behind the window and behind the shadow. What do I need to do to get rid of the dim so the video is playing in fullscreen with being able to select buttons and not having an annoying dim ontop of it?

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  • Dismissing iPad UIPopoverController from within it's content controller

    - by joshholat
    So I have a popover with a button in it. When that button is pushed, I want the popover to go away. It seems easy enough, but I can't figure it out for the life of me. The code I use to show the popover is below: AddCategoryViewController* content = [[AddCategoryViewController alloc] init]; UIPopoverController* aPopover = [[UIPopoverController alloc] initWithContentViewController:content]; aPopover.delegate = self; [content release]; // Store the popover in a custom property for later use. self.addCategoryPopover = aPopover; [aPopover release]; [addCategoryPopover presentPopoverFromBarButtonItem:sender permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; Within the addcategoryviewcontroller, I have: -(IBAction)saveAddCategory:(id)sender { if (rootViewController == nil) rootViewController = [[RootViewController alloc] init]; [rootViewController.addCategoryPopover dismissPopoverAnimated:YES]; [rootViewController dismissPopover]; } Rootviewcontroller is where the popover is being created from. Unfortunately, neither of those methods work to dismiss it. any help?

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  • ipad SplitView Orientation in DetailView

    - by nishantcm
    I am using this code in the DetailView.m of a splitview app. Now the orientation changes occur only when the device is rotated. The detection does not take place when the app is launched. I also get this warning warning: 'RootViewController' may not respond to '-adjustViewsForOrientation:' What change do I need to make the app adjust the orientation code when the app is launched. (void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration { [self adjustViewsForOrientation:toInterfaceOrientation]; } (void) adjustViewsForOrientation:(UIInterfaceOrientation)orientation { if (orientation == UIInterfaceOrientationLandscapeLeft || orientation == UIInterfaceOrientationLandscapeRight) { detailDescriptionLabel.center = CGPointMake(235.0f, 42.0f); bigthumbImageView.center = CGPointMake(355.0f, 70.0f); } else if (orientation == UIInterfaceOrientationPortrait || orientation == UIInterfaceOrientationPortraitUpsideDown) { detailDescriptionLabel.center = CGPointMake(160.0f, 52.0f); bigthumbImageView.center = CGPointMake(275.0f, 80.0f); } }

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  • customize uipopovercontroller in ipad

    - by Jaimin
    i want to change the image of popover. it is having blue tint at the top so i want it to be of different color. how can i do it... - (void)presentPopoverFromRect:(CGRect)rect inView:(UIView *)view permittedArrowDirections:(UIPopoverArrowDirection)arrowDirections animated:(BOOL)animated can i do it with this method.. make my own view and place a image in that view. i read in some posts that it is not possible to change color and also i didnt fine any instance method of UIPopOverController class to do this.. thanks in advance.

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  • UIModalTransitionStylePartialCurl not rotating

    - by Mongo
    I've got a modal view controller that is being displayed using UIModalPresentationFullScreen with the TransitionStyle set as UIModalTransitionStylePartialCurl. This works beautifully. My problem is that when the device is rotated, my view rotates (as intended), but the "curl" effect does not. Does anyone know if this is by design, or is there something else that needs to be done? Thanks.

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  • How to set the title of UIToolBar?

    - by Kelvin
    How can I set the title of UIToolBar such that it looks the same as the title in UINavigationBar? I tried to use a button with plain style, it looks ok, but it will be highlighted when I click on it... Is there any better way to set the title in the detail view of split view?

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  • Removing Divider Line from UISplitViewController

    - by tilomitra
    Guys, I know a similar question exists but the thread seems to be inactive, and I really would like this question to be answered. It's been annoying me for a few days now. I'm wondering how to remove the divider line between the Master and Detail view in the UISplitViewController. I know its possible to remove/hide/cover it up because I see some apps in the store without that line. I have tried setting backgroundColor to clearColour on my views but to no avail. So SO community, you're my only hope!

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  • How do I create a UISplitView manually?

    - by Mark
    I have an app that is going to navigate to a UISplitView (inside another view altogether) like so: - (void) switchToMyDayView { NSLog(@"Show My Day Screen"); if (self.myDayController.view.superview == nil) { if (self.myDayController == nil) { MyDayController *myController = [[MyDayController alloc] initWithNibName:@"MyDay" bundle:nil]; self.myDayController = myController; [myController release]; } [homeScreenController.view removeFromSuperview]; [self.view insertSubview:self.myDayController.view atIndex:0]; } } Which is done on the main navigation screen Now, the MyDayController has a XIB called MyDay.xib which has these items: File's Owner: MyDayController First Responder: UIResponder Split View Controller ---->Navigation Controller ---->Navigation Bar ----> Table View Controller ----> Navigation Item ---->View Controller So, I need some more components here, I need a UITableViewController and a UISplitViewControllerDelegate correct? I was going to just implement these protocols in my MyDayController, is this sort of standard? So, after the code above, I get an error: -[UIViewController _loadViewFromNibNamed:bundle:] loaded the "MyDay" nib but the view outlet was not set. so, how can I fix it using the UISplitViewController? I know that the UISplitViewController has a view property, but I cannot use it/connect it up in IB can I? Thanks a lot Mark

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  • UIRotationGestureRecognizer minimum rotation value

    - by dc
    Is it possible to set a minimum rotation value necessary for a UIRotationGestureRecognizer to transition into UIGestureRecognizerStateRecognized? I'm using multiple recognizers, and my UIRotationGestureRecognizer keeps getting called with a very small rotation (Between 1 and 15 degrees either direction) rather than my UIPinchGestureRecognizer. What I'd like to do is only have the rotation be called if the rotation is within a certain range, otherwise cancel it and let the pinch be called.

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  • Toolbar hiding on rotated UISplitView DetailView

    - by Gerry
    I've based my app on Apple's SplitView project type. I have a TableView as the Master, and am using different types of views as the Detail view. To select types of detail view, I'm using the fancy concept of buttons on my DetailView toolbar. When the DetailView is derived from UIViewController, everything is good. When the DetailView derives from UIViewController, but contains a UITableView then I have problems. In portrait view the toolbar is visible. In landscape mode the toolbar is hidden, even though the Tableview is moved down to allow space for it. The UIToolbar and UITableView are both defined in my NIB file which is loaded to create the detail view. Why is my toolbar invisible in landscape? BTW, is this the best way to choose Detail view types with UISplitView? Bonus question, what if selecting a row in my DetailView tableview should bring up another View, I can't push it like I would with a NaviagtionController, so how do I go back to the detail tableview? Thanks, Gerry

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  • UIAlertController handle dismiss upon click outside (IPad)

    - by Tomer Peled
    Previous to iOS8 we used the UIActionSheet for showing alert and now we need to use the UIAlertController. When we used the UIActionSheet we could easily handle situations where the user clicked outside the pop up (which means he want to cancel the operation) by comparing the clickedButtonAtIndex to the cancelButtonIndex - if the user indeed pressed outside the popup we got the cancel button index in this function. How can we handle these situations with the new UIAlertController? I tried to use the "completion" block but it doesn't have any context. Is there an easy way to handle this? (other than "saving" the actions states in some general variable).

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  • iphone: view index

    - by Mike
    I have a view between other views, the order may vary. For example: viewA on top of viewB, on top of viewC, or in another order. Suppose I have viewA, viewB, viewC, viewD and viewE A is on the top and E on the bottom. I need to replace viewC with viewZ, but I need to insert viewZ in the same index of viewC. How do I know, before removing viewC, what index it has, so I can insert viewZ using [self.view insertSubview:viewZ atIndex:?????) and it will be at the same level? thanks for any help.

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  • iPad popover - resignFirstResponder issue

    - by mosdev
    I have two text fields email and password. The following code works fine when the fields are presented on a regular view but when they are on a popover, the resignFirstResponder does not work (becomeFirstResponder works). textFieldsShouldReturn was called for both fields. Any idea if I am missing something? Thanks! - (BOOL)textFieldShouldReturn:(UITextField *)theTextField { if (theTextField == email) { [password becomeFirstResponder]; return NO; } [theTextField resignFirstResponder]; return NO; }

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  • Memory issue regarding UIImageView on IPhone 4.0 / IPad

    - by Sagar Mane
    Hello All, My Application is crashing due to low memory [ Received memory warning level 1 + 2] To trace this I have used Instrument and come with following points Test Enviorment : Single view controller added on Window When I don't use UIImageView Real Memory is used 3.66 MB When I uses UIImageView with Image having size 25 KB : Real Memory is used 4.24 MB. almost 560 KB extra when compare to w/o UIImageView and which keep on adding as I am adding more UIImageview on the view. below is sample code for adding UIImageview which I am refering UIImageView* iSplashImage = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Default-Landscape.png"]]; iSplashImage.frame = CGRectMake(0, 0, 320, 480); [self.window addSubview:iSplashImage]; AND dealloc if(iSplashImage) { [iSplashImage release]; iSplashImage = nil; } Issue is this 560 KB is not getting release and after some time application receives low memory warning. Can anyone point out if I am missing something or doing else. As My application uses lots of Images in One session. Thanks in Advance, Sagar

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  • iPad UIColor Saturation Issues

    - by Carter Allen
    I am trying to draw a UIColor on the screen of a view-based app, and I am trying to do so using HSB. It is absolutely necessary for me to use HSB in this case. I can create a UIColor object with any S value from 0.0f to 0.75f, but past that the numerical changes have no effect on the actual saturation displayed. I need it to be 1.0f, but it is still using 0.75f. Any ideas on why it is doing that, and how I can make it work?

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  • Pop Over Control on iPad Problem !

    - by Momeks
    Hi , i try to load a view via UIPopover but my app crash after tap the popover button , i tried to solve it but i don't understand ! here is my code : - (IBAction)calendarPopUp:(id)sender { PopViewController *cal = [[PopViewController alloc]init]; //The compiler tells me the problem comes from this line : UIPopoverController *popOver = [[UIPopoverController alloc] initWithContentViewController:cal]; [popOver setDelegate:self]; [popOver presentPopoverFromRect:CGRectMake(113, 64, 226, 129) inView:self permittedArrowDirections:UIPopoverArrowDirectionDown animated:YES]; [popOver setPopoverContentSize:CGSizeMake(226, 129)]; }

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  • Ipad Magazines App How do they work?

    - by Terente Ionut Alexandru
    How are built the magazines apps? For example Popular Science, Auto Trends and PARIS MATCH I want to build an app like this. But how do these app render the content? How the app knows where is an video, an photo, scroll views and so on? Is there any library to use, and do this easy way or do I need my own engine that renders the content? Is just an webView that loads html5, css and java script or is much more than that?

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  • Always center UIView

    - by bresc
    Hi, I have a small UIView that should appear always in the center of the screen. This works great for portrait mode but does not in landscape. To draw the UIView I use: myView.frame = CGRectMake((visibleArea.size.width - MY_VIEW_WIDTH) / 2, (visibleArea.size.height - MY_VIEW_HEIGHT) / 2, MY_VIEW_WIDTH, MY_VIEW_HEIGHT); myView.autoresizingMask = ( UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin ); Any ideas what might be missing?

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  • iPad: Cannot load facebook page wall in UIWebview

    - by geekay
    Its already too long i am struggling with this issue. After searching a lot I decided to post a question here. What my app does Captures photo Uploads the photo on the wall of the page Displays the facebook page wall in a UIWebview after upload is complete Everything was working as expected 4 days back :) Suddenly something went wrong :( Code NSString *facebookPageURL =@"https://m.facebook.com/pages/<myPageName>/<myPageID>?v=wall" UIWebView *webView = [[UIWebView alloc] initWithFrame:kAppFrame]; [webView setUserInteractionEnabled:NO]; [webView setBackgroundColor:[UIColor clearColor]]; webView.delegate = self; [webView setHidden: YES]; NSURL *url = [NSURL URLWithString:[facebookPageURL stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding] relativeToURL:[NSURL URLWithString:@"http://login.facebook.com"]]; NSMutableURLRequest *request = nil; if(url) request = [NSMutableURLRequest requestWithURL:url]; [webView loadRequest:request]; [self.view addSubview:webView]; [webView reload]; [self.view bringSubviewToFront:webView]; webView = nil; Scenario If I open the url facebookPageURL in Safari in iOS Simulator it works well If I open the url in any browser on Mac it works well In webView I see a white screen If I change the facebookPageURL to remove ?v=wall to ?v=info I am stil able to see the page.(not blank screen atleast). Note 1. My facebook Page is NOT unpublished and is visible. 2. I have cross checked the facebook page permissions. I suspect there is something changed on facebook side overnight. Please guide.

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