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  • Interconnect nodes in a Java distributed infrastructure for tweet processing

    - by David Moreno García
    I'm working in a new version of an old project that I used to download and process user statuses from Twitter. The main problem of that project was its infrastructure. I used multiple instances of a java application (trackers) to download from Twitter given an specific task (basically terms to search for), connected with a central node (a web application) that had to process all tweets once per day and generate a new task for each trackers once each 15 minutes. The central node also had to monitor all trackers and enable/disable them under user petition. This, as I said, was too slow because I had multiple bottlenecks, so in this new version I want to improve the infrastructure and isolate all functionalities in specific nodes. I also need a good notification system to receive notifications for any node. So, in the next diagram I show the components that I'll need in this new version: As you can see, there are more nodes. Here are some notes about them: Dashboard: Controls trackers statuses and send a single task to each of them (under user request). The trackers will use this task until replaced with a new one (if done, not each 15 minutes like before). Search engine: I need to store all the tweets. They are firstly stored in a local database for each tracker but after that I'm thinking on using something like Elasticsearch to be able to do fast searches. Tweet processor: Just and isolated component with its own database (maybe something like the search engine to have fast access to info generated by the module). In the future more could be added. Application UI: A web application with a shared database with the Dashboard (mainly to store users information and preferences). Indeed, both could be merged into a single web. The main difference with the previous version of the project is that now they will be isolated and they will only show information and send requests. I will not do any heavy task in them (like process tweets as I did before). So, having this components, my main headache is how to structure all to not have to rewrite a lot of code every time I need to access any new data. Another headache is how can I interconnect nodes. I could use sockets but that is a pain in the ass. Maybe a REST layer? And finally, if all the nodes are isolated, how could I generate notifications for each user which info is only in the database used by the Application UI? I'm programming this using Java and Spring (at least I used them in the last version) but I have no problems with changing the language if I can take advantage of a tool/library/engine to make my life easier and have a better platform. Any comment will be appreciated.

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  • Efficiently separating Read/Compute/Write steps for concurrent processing of entities in Entity/Component systems

    - by TravisG
    Setup I have an entity-component architecture where Entities can have a set of attributes (which are pure data with no behavior) and there exist systems that run the entity logic which act on that data. Essentially, in somewhat pseudo-code: Entity { id; map<id_type, Attribute> attributes; } System { update(); vector<Entity> entities; } A system that just moves along all entities at a constant rate might be MovementSystem extends System { update() { for each entity in entities position = entity.attributes["position"]; position += vec3(1,1,1); } } Essentially, I'm trying to parallelise update() as efficiently as possible. This can be done by running entire systems in parallel, or by giving each update() of one system a couple of components so different threads can execute the update of the same system, but for a different subset of entities registered with that system. Problem In reality, these systems sometimes require that entities interact(/read/write data from/to) each other, sometimes within the same system (e.g. an AI system that reads state from other entities surrounding the current processed entity), but sometimes between different systems that depend on each other (i.e. a movement system that requires data from a system that processes user input). Now, when trying to parallelize the update phases of entity/component systems, the phases in which data (components/attributes) from Entities are read and used to compute something, and the phase where the modified data is written back to entities need to be separated in order to avoid data races. Otherwise the only way (not taking into account just "critical section"ing everything) to avoid them is to serialize parts of the update process that depend on other parts. This seems ugly. To me it would seem more elegant to be able to (ideally) have all processing running in parallel, where a system may read data from all entities as it wishes, but doesn't write modifications to that data back until some later point. The fact that this is even possible is based on the assumption that modification write-backs are usually very small in complexity, and don't require much performance, whereas computations are very expensive (relatively). So the overhead added by a delayed-write phase might be evened out by more efficient updating of entities (by having threads work more % of the time instead of waiting). A concrete example of this might be a system that updates physics. The system needs to both read and write a lot of data to and from entities. Optimally, there would be a system in place where all available threads update a subset of all entities registered with the physics system. In the case of the physics system this isn't trivially possible because of race conditions. So without a workaround, we would have to find other systems to run in parallel (which don't modify the same data as the physics system), other wise the remaining threads are waiting and wasting time. However, that has disadvantages Practically, the L3 cache is pretty much always better utilized when updating a large system with multiple threads, as opposed to multiple systems at once, which all act on different sets of data. Finding and assembling other systems to run in parallel can be extremely time consuming to design well enough to optimize performance. Sometimes, it might even not be possible at all because a system just depends on data that is touched by all other systems. Solution? In my thinking, a possible solution would be a system where reading/updating and writing of data is separated, so that in one expensive phase, systems only read data and compute what they need to compute, and then in a separate, performance-wise cheap, write phase, attributes of entities that needed to be modified are finally written back to the entities. The Question How might such a system be implemented to achieve optimal performance, as well as making programmer life easier? What are the implementation details of such a system and what might have to be changed in the existing EC-architecture to accommodate this solution?

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  • href="x-default" for english version which isn't an auto-redirecting homepage or country selector?

    - by Noam
    for each url on my site, I'm auto-redirecting according to header accept language. The site arch is english version: http://mydomain.com/page spanish version http://es.mydomaina.com/page etc.. The english version is displayed unless I'm seeing a specific language other than en and that I support in the header, and then a redirect occurs. Google says this: For language/country selectors or auto-redirecting homepages, you should add an annotation for the hreflang value "x-default" as well: My pages aren't language selectors, nor are they the homepage. But I am auto-redirecting. My question is, should my english version be hreflang="x-default" or/and hrefland="en"?

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  • C++: calling non-member functions with the same syntax of member ones

    - by peoro
    One thing I'd like to do in C++ is to call non-member functions with the same syntax you call member functions: class A { }; void f( A & this ) { /* ... */ } // ... A a; a.f(); // this is the same as f(a); Of course this could only work as long as f is not virtual (since it cannot appear in A's virtual table. f doesn't need to access A's non-public members. f doesn't conflict with a function declared in A (A::f). I'd like such a syntax because in my opinion it would be quite comfortable and would push good habits: calling str.strip() on a std::string (where strip is a function defined by the user) would sound a lot better than calling strip( str );. most of the times (always?) classes provide some member functions which don't require to be member (ie: are not virtual and don't use non-public members). This breaks encapsulation, but is the most practical thing to do (due to point 1). My question here is: what do you think of such feature? Do you think it would be something nice, or something that would introduce more issues than the ones it aims to solve? Could it make sense to propose such a feature to the next standard (the one after C++0x)? Of course this is just a brief description of this idea; it is not complete; we'd probably need to explicitly mark a function with a special keyword to let it work like this and many other stuff.

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  • iPhone post-processing with a single FBO with Opengl ES 2.0?

    - by Jing
    I am trying to implement post-processing (blur, bloom, etc.) on the iPhone using OpenGL ES 2.0. I am running into some issues. When rendering during my second rendering step, I end up drawing a completely black quad to the screen instead of the scene (it appears that the texture data is missing) so I am wondering if the cause is using a single FBO. Is it incorrect to use a single FBO in the following fashion? For the first pass (regular scene rendering), I attach a texture as COLOR_ATTACHMENT_0 and render to a texture. glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texturebuffer, 0) For the second pass (post-processing), I attach the color renderbuffer to COLOR_ATTACHMENT_0 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRenderbuffer) Then use the texture from the first pass for rendering as a quad on the screen.

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  • Find the gender from a name

    - by Ramesh
    Hi guys, I recently confronted with a weird yet interesting question. The questions is as follows: Need to write a program which can give the gender as output based on the name. Example: INPUT -- John Michael Britney OUTPUT-- male male female So this is the output I expect. I tried a lot to solve, but I really was not able to crack it. I will be really thankful to this site for giving me an opportunity to share this question. Actually this is asked in a programming contest as a flyer problem, so I thought this can be programmed.

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  • Using MLP, how to make a link to the according page in the other languages?

    - by lyle
    the question says it all, but here's a bit more detail: I help building a bilingual website using MLP on TextPattern. It's trivial to put a link to the top level page of another language, but how to put a link to the current page in another language? Eg. /en/contact should link to /de/kontakt (the same article in another language). I'm sure there are some variables somewhere that I could put into the template that would be filled with the correct links. Thankx in advance. :)

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  • Are there advantages of using hard coded URLs for localization?

    - by nbolton
    On the Synergy website, localization is detected (and can be overridden) but uses the same URL for all languages. Some websites however, like Wikipedia have language specific subdomains. What are the advantages of having either subdomains or subdirectories (i.e. a specific URL) for each language localization? Also, should it automatically redirect the user to the specific subdomain/subdir based on the language that the browser requests? I suspect that there are advantages, which I'm guessing are: When the website appears in search results for non-English languages, the translated page description will be shown (assuming there is a translation provided by the website). When a user shares a page (e.g. through twitter), it will show in a specific language. Perhaps this is a disadvantage though? Am I correct, if so, are there more advantages?

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  • Do compiled PHP scripts exist?

    - by dabito
    Hi, I am wondering if anyone has used or read about PHP scripts compiled as a .so extension for Apache... Thing is I think I remember reading about it somewhere but dont know if such a thing exists. This looks promising, but incomplete and abandoned: http://phpcompiler.org/ Im interested because i think it could improve performance... Perhaps someone could point out a framework or apache extension that does this. Thanks!!

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  • Is Reading the Spec Enough?

    - by jozefg
    This question is centered around Scheme but really could be applied to any LISP or programming language in general. Background So I recently picked up Scheme again having toyed with it once or twice before. In order to solidify my understanding of the language, I found the Revised^5 Report on the Algorithmic Language Scheme and have been reading through that along with my compiler/interpreter's (Chicken Scheme) listed extensions/implementations. Additionally, in order to see this applied I have been actively seeking out Scheme code in open source projects and such and tried to read and understand it. This has been sufficient so far for me understanding the syntax of Scheme and I've completed almost all of the Ninety-nine Scheme problems (see here) as well as a decent number of Project Euler problems. Question While so far this hasn't been an issue and my solutions closely match those provided, am I missing out on a great part of Scheme? Or to phrase my question more generally, does reading the specification of a language along with well written code in that language sufficient to learn from? Or are other resources, books, lectures, videos, blogs, etc necessary for the learning process as well.

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  • Word filter that groups words?

    - by Legend
    Is there any library that achieves the following: Convert Microsoft Windows 98 Microsoft Windows XP Windows 7 Windows Ultimate Desktop Windows to Windows 4 The complicated part here is to recognize that "Desktop Windows" is an anomaly here and not count it. If nothing is added before the word "Windows", perhaps it can be counted but if there is something else and the suffix does not match any popular suffix, it can still be counted. Maybe I am a little vague here but perhaps someone could have an idea about what I am talking about here. Any suggestions?

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  • multiple languages same pages shall I change the page URL path as well?

    - by Athanatos
    We own multiple country code top-level domains for our website e.g DE, UK ,FR. When someone visits for one of those domains they redirect to .com and the language automatically changes for the first time to the one from the originating domain. Also users can change the language from the .com website using a dropdown, however the page URI stays exactly the same e.g service.php. How will that be indexed in Google ? Will all the different language will be indexed or only the default lang (English) ? Is it recommended for SEO purposes to do something with the page URL (even using the htaccess maybe) so that I can also append to the title or page name the language ? e.g service.php?lang=fr

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  • dpkg: error processing /var/cache/apt/archives/python2.6-minimal_2.6.6-5ubuntu1_i386.deb (--unpack)

    - by udo
    I had an issue (Question 199582) which was resolved. Unfortunately I am stuck at this point now. Running root@X100e:/var/cache/apt/archives# apt-get dist-upgrade Reading package lists... Done Building dependency tree Reading state information... Done Calculating upgrade... Done The following NEW packages will be installed: file libexpat1 libmagic1 libreadline6 libsqlite3-0 mime-support python python-minimal python2.6 python2.6-minimal readline-common 0 upgraded, 11 newly installed, 0 to remove and 0 not upgraded. Need to get 0B/5,204kB of archives. After this operation, 19.7MB of additional disk space will be used. Do you want to continue [Y/n]? Y (Reading database ... 6108 files and directories currently installed.) Unpacking python2.6-minimal (from .../python2.6-minimal_2.6.6-5ubuntu1_i386.deb) ... new installation of python2.6-minimal; /usr/lib/python2.6/site-packages is a directory which is expected a symlink to /usr/local/lib/python2.6/dist-packages. please find the package shipping files in /usr/lib/python2.6/site-packages and file a bug report to ship these in /usr/lib/python2.6/dist-packages instead aborting installation of python2.6-minimal dpkg: error processing /var/cache/apt/archives/python2.6-minimal_2.6.6-5ubuntu1_i386.deb (--unpack): subprocess new pre-installation script returned error exit status 1 Errors were encountered while processing: /var/cache/apt/archives/python2.6-minimal_2.6.6-5ubuntu1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1) results in above error. Running root@X100e:/var/cache/apt/archives# dpkg -i python2.6-minimal_2.6.6-5ubuntu1_i386.deb (Reading database ... 6108 files and directories currently installed.) Unpacking python2.6-minimal (from python2.6-minimal_2.6.6-5ubuntu1_i386.deb) ... new installation of python2.6-minimal; /usr/lib/python2.6/site-packages is a directory which is expected a symlink to /usr/local/lib/python2.6/dist-packages. please find the package shipping files in /usr/lib/python2.6/site-packages and file a bug report to ship these in /usr/lib/python2.6/dist-packages instead aborting installation of python2.6-minimal dpkg: error processing python2.6-minimal_2.6.6-5ubuntu1_i386.deb (--install): subprocess new pre-installation script returned error exit status 1 Errors were encountered while processing: python2.6-minimal_2.6.6-5ubuntu1_i386.deb results in above error. Running root@X100e:/var/cache/apt/archives# dpkg -i --force-depends python2.6-minimal_2.6.6-5ubuntu1_i386.deb (Reading database ... 6108 files and directories currently installed.) Unpacking python2.6-minimal (from python2.6-minimal_2.6.6-5ubuntu1_i386.deb) ... new installation of python2.6-minimal; /usr/lib/python2.6/site-packages is a directory which is expected a symlink to /usr/local/lib/python2.6/dist-packages. please find the package shipping files in /usr/lib/python2.6/site-packages and file a bug report to ship these in /usr/lib/python2.6/dist-packages instead aborting installation of python2.6-minimal dpkg: error processing python2.6-minimal_2.6.6-5ubuntu1_i386.deb (--install): subprocess new pre-installation script returned error exit status 1 Errors were encountered while processing: python2.6-minimal_2.6.6-5ubuntu1_i386.deb is not able to fix this. Any clues how to fix this?

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  • Mission critical embedded language

    - by Moe
    Maybe the question sounds a bit strange, so i'll explain a the background a little bit. Currently i'm working on a project at y university, which will be a complete on-board software for an satellite. The system is programmed in c++ on top of a real-time operating system. However, some subsystems like the attitude control system and the fault detection and a space simulation are currently only implemented in Matlab/Simulink, to prototype the algorithms efficiently. After their verification, they will be translated into c++. The complete on-board software grew very complex, and only a handful people know the whole system. Furthermore, many of the students haven't program in c++ yet and the manual memory management of c++ makes it even more difficult to write mission critical software. Of course the main system has to be implemented in c++, but i asked myself if it's maybe possible to use an embedded language to implement the subsystem which are currently written in Matlab. This embedded language should feature: static/strong typing and compiler checks to minimize runtime errors small memory usage, and relative fast runtime attitude control algorithms are mainly numerical computations, so a good numeric support would be nice maybe some sort of functional programming feature, matlab/simulink encourage you to use it too I googled a bit, but only found Lua. It looks nice, but i would not use it in mission critical software. Have you ever encountered a situation like this, or do you know any language, which could satisfies the conditions? EDIT: To clarify some things: embedded means it should be able to embed the language into the existing c++ environment. So no compiled languages like Ada or Haskell ;)

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  • The most mind-bending programming language?

    - by Xepoch
    From a reasonably common programming language, which do you find to be the most mind-bending? I have been listening to a lot of programming podcasts and taking some time to learn some new languages that are being considered upcoming, and important. I'm not necessarily talking about BrainFuck, but which language would you consider to be one that challenges the common programming paradigms? For me, I did some functional and logic (ex. Prolog) programming in the 90s, so can't say that I find anything special there. I am far from being an expert in it, but even today the most mind-bending programming language for me is Perl. Not because "Hello World" is hard to implement but rather there is so much lexical flexibility that some of the hardest solutions can be decomposed so poetically that I have to walk outside away from my terminal to clear my head. I'm not saying I'd likely sell a commercial software implementation, just that there is a distinct reason Perl is so (in)famous. Just look at the basic list of books on it. So, what is your mind-bending language that promotes your better programming and practices?

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  • The most mind-bending programming language? [closed]

    - by Xepoch
    From a reasonably common programming language, which do you find to be the most mind-bending? I have been listening to a lot of programming podcasts and taking some time to learn some new languages that are being considered upcoming, and important. I'm not necessarily talking about BrainFuck, but which language would you consider to be one that challenges the common programming paradigms? For me, I did some functional and logic (ex. Prolog) programming in the 90s, so can't say that I find anything special there. I am far from being an expert in it, but even today the most mind-bending programming language for me is Perl. Not because "Hello World" is hard to implement but rather there is so much lexical flexibility that some of the hardest solutions can be decomposed so poetically that I have to walk outside away from my terminal to clear my head. I'm not saying I'd likely sell a commercial software implementation, just that there is a distinct reason Perl is so (in)famous. Just look at the basic list of books on it. So, what is your mind-bending language that promotes your better programming and practices?

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  • How to choose a server side language / framework

    - by pllee
    I am trying to come up with a list / ranking system on determining which server language to choose for a particular website. Assume that familiarity with a certain language is not important and the implementation can be done in any language. Here are some things that might be important but I am not sure how to rank them : Maintainability. Libraries. For example, Memcached and NoSql support right out the box would be really nice addition to a particular framework. 3rd party SDK's. For example, if I need Paypal on my site they openly provide SDK's for all senarios in Java, PHP and .Net. If I choose Django I would have to rely on 3rd party libraries that are don't support everything and are not officially maintained. Would that be dealbreaker for Django? Performance This one is tricky to put on a generic list because it can be a deal breaker but for many websites performance will not be an issue that the language/framework is responsible for. Cost (hosting, open source). edit - Any reason for the votes to close? I didn't see any duplicates mentioned and the question should not drum up a flame war.

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  • Getting a NullPointerException at seemingly random intervals, not sure why

    - by Miles
    I'm running an example from a Kinect library for Processing (http://www.shiffman.net/2010/11/14/kinect-and-processing/) and sometimes get a NullPointerException pointing to this line: int rawDepth = depth[offset]; The depth array is created in this line: int[] depth = kinect.getRawDepth(); I'm not exactly sure what a NullPointerException is, and much googling hasn't really helped. It seems odd to me that the code compiles 70% of the time and returns the error unpredictably. Could the hardware itself be affecting it? Here's the whole example if it helps: // Daniel Shiffman // Kinect Point Cloud example // http://www.shiffman.net // https://github.com/shiffman/libfreenect/tree/master/wrappers/java/processing import org.openkinect.*; import org.openkinect.processing.*; // Kinect Library object Kinect kinect; float a = 0; // Size of kinect image int w = 640; int h = 480; // We'll use a lookup table so that we don't have to repeat the math over and over float[] depthLookUp = new float[2048]; void setup() { size(800,600,P3D); kinect = new Kinect(this); kinect.start(); kinect.enableDepth(true); // We don't need the grayscale image in this example // so this makes it more efficient kinect.processDepthImage(false); // Lookup table for all possible depth values (0 - 2047) for (int i = 0; i < depthLookUp.length; i++) { depthLookUp[i] = rawDepthToMeters(i); } } void draw() { background(0); fill(255); textMode(SCREEN); text("Kinect FR: " + (int)kinect.getDepthFPS() + "\nProcessing FR: " + (int)frameRate,10,16); // Get the raw depth as array of integers int[] depth = kinect.getRawDepth(); // We're just going to calculate and draw every 4th pixel (equivalent of 160x120) int skip = 4; // Translate and rotate translate(width/2,height/2,-50); rotateY(a); for(int x=0; x<w; x+=skip) { for(int y=0; y<h; y+=skip) { int offset = x+y*w; // Convert kinect data to world xyz coordinate int rawDepth = depth[offset]; PVector v = depthToWorld(x,y,rawDepth); stroke(255); pushMatrix(); // Scale up by 200 float factor = 200; translate(v.x*factor,v.y*factor,factor-v.z*factor); // Draw a point point(0,0); popMatrix(); } } // Rotate a += 0.015f; } // These functions come from: http://graphics.stanford.edu/~mdfisher/Kinect.html float rawDepthToMeters(int depthValue) { if (depthValue < 2047) { return (float)(1.0 / ((double)(depthValue) * -0.0030711016 + 3.3309495161)); } return 0.0f; } PVector depthToWorld(int x, int y, int depthValue) { final double fx_d = 1.0 / 5.9421434211923247e+02; final double fy_d = 1.0 / 5.9104053696870778e+02; final double cx_d = 3.3930780975300314e+02; final double cy_d = 2.4273913761751615e+02; PVector result = new PVector(); double depth = depthLookUp[depthValue];//rawDepthToMeters(depthValue); result.x = (float)((x - cx_d) * depth * fx_d); result.y = (float)((y - cy_d) * depth * fy_d); result.z = (float)(depth); return result; } void stop() { kinect.quit(); super.stop(); } And here are the errors: processing.app.debug.RunnerException: NullPointerException at processing.app.Sketch.placeException(Sketch.java:1543) at processing.app.debug.Runner.findException(Runner.java:583) at processing.app.debug.Runner.reportException(Runner.java:558) at processing.app.debug.Runner.exception(Runner.java:498) at processing.app.debug.EventThread.exceptionEvent(EventThread.java:367) at processing.app.debug.EventThread.handleEvent(EventThread.java:255) at processing.app.debug.EventThread.run(EventThread.java:89) Exception in thread "Animation Thread" java.lang.NullPointerException at org.openkinect.processing.Kinect.enableDepth(Kinect.java:70) at PointCloud.setup(PointCloud.java:48) at processing.core.PApplet.handleDraw(PApplet.java:1583) at processing.core.PApplet.run(PApplet.java:1503) at java.lang.Thread.run(Thread.java:637)

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  • Why Swift is 100 times slower than C in this image processing test?

    - by xiaobai
    Like many other developers I have been very excited at the new Swift language from Apple. Apple has boasted its speed is faster than Objective C and can be used to write operating system. And from what I learned so far, it's a very type-safe language and able to have precisely control over the exact data type (like integer length). So it does look like having good potential handling performance critical tasks, like image processing, right? That's what I thought before I carried out a quick test. The result really surprised me. Here is a much simplified image alpha blending code snippet in C: test.c: #include <stdio.h> #include <stdint.h> #include <string.h> uint8_t pixels[640*480]; uint8_t alpha[640*480]; uint8_t blended[640*480]; void blend(uint8_t* px, uint8_t* al, uint8_t* result, int size) { for(int i=0; i<size; i++) { result[i] = (uint8_t)(((uint16_t)px[i]) *al[i] /255); } } int main(void) { memset(pixels, 128, 640*480); memset(alpha, 128, 640*480); memset(blended, 255, 640*480); // Test 10 frames for(int i=0; i<10; i++) { blend(pixels, alpha, blended, 640*480); } return 0; } I compiled it on my Macbook Air 2011 with the following command: gcc -O3 test.c -o test The 10 frame processing time is about 0.01s. In other words, it takes the C code 1ms to process one frame: $ time ./test real 0m0.010s user 0m0.006s sys 0m0.003s Then I have a Swift version of the same code: test.swift: let pixels = UInt8[](count: 640*480, repeatedValue: 128) let alpha = UInt8[](count: 640*480, repeatedValue: 128) let blended = UInt8[](count: 640*480, repeatedValue: 255) func blend(px: UInt8[], al: UInt8[], result: UInt8[], size: Int) { for(var i=0; i<size; i++) { var b = (UInt16)(px[i]) * (UInt16)(al[i]) result[i] = (UInt8)(b/255) } } for i in 0..10 { blend(pixels, alpha, blended, 640*480) } The build command line is: xcrun swift -O3 test.swift -o test Here I use the same O3 level optimization flag to make the comparison hopefully fair. However, the resulting speed is 100 time slower: $ time ./test real 0m1.172s user 0m1.146s sys 0m0.006s In other words, it takes Swift ~120ms to processing one frame which takes C just 1 ms. I also verified the memory initialization time in both test code are very small compared to the blend processing function time. What happened?

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  • Unable to install Wordpress on Amazon's EC2 instance due to missing php-mbstring

    - by alexus
    I've created a new instance on Amazon's EC2 and I'm trying in wordpress and it's failing due to php-mbstring: # yum install wordpress Loaded plugins: amazon-id, rhui-lb Resolving Dependencies --> Running transaction check ---> Package wordpress.noarch 0:3.9.1-1.el7 will be installed --> Processing Dependency: php-simplepie >= 1.3.1 for package: wordpress-3.9.1-1.el7.noarch --> Processing Dependency: php-mbstring for package: wordpress-3.9.1-1.el7.noarch --> Processing Dependency: php-gd for package: wordpress-3.9.1-1.el7.noarch --> Processing Dependency: php-enchant for package: wordpress-3.9.1-1.el7.noarch --> Processing Dependency: php-PHPMailer for package: wordpress-3.9.1-1.el7.noarch --> Running transaction check ---> Package php-PHPMailer.noarch 0:5.2.6-1.el7 will be installed --> Processing Dependency: php-mbstring >= 5.1.0 for package: php-PHPMailer-5.2.6-1.el7.noarch ---> Package php-gd.x86_64 0:5.4.16-21.el7 will be installed --> Processing Dependency: libpng15.so.15(PNG15_0)(64bit) for package: php-gd-5.4.16-21.el7.x86_64 --> Processing Dependency: libt1.so.5()(64bit) for package: php-gd-5.4.16-21.el7.x86_64 --> Processing Dependency: libpng15.so.15()(64bit) for package: php-gd-5.4.16-21.el7.x86_64 --> Processing Dependency: libXpm.so.4()(64bit) for package: php-gd-5.4.16-21.el7.x86_64 --> Processing Dependency: libX11.so.6()(64bit) for package: php-gd-5.4.16-21.el7.x86_64 ---> Package php-simplepie.noarch 0:1.3.1-4.el7 will be installed --> Processing Dependency: php-mbstring for package: php-simplepie-1.3.1-4.el7.noarch --> Processing Dependency: php-IDNA_Convert for package: php-simplepie-1.3.1-4.el7.noarch ---> Package wordpress.noarch 0:3.9.1-1.el7 will be installed --> Processing Dependency: php-mbstring for package: wordpress-3.9.1-1.el7.noarch --> Processing Dependency: php-enchant for package: wordpress-3.9.1-1.el7.noarch --> Running transaction check ---> Package libX11.x86_64 0:1.6.0-2.1.el7 will be installed --> Processing Dependency: libX11-common = 1.6.0-2.1.el7 for package: libX11-1.6.0-2.1.el7.x86_64 --> Processing Dependency: libxcb.so.1()(64bit) for package: libX11-1.6.0-2.1.el7.x86_64 ---> Package libXpm.x86_64 0:3.5.10-5.1.el7 will be installed ---> Package libpng.x86_64 2:1.5.13-5.el7 will be installed ---> Package php-IDNA_Convert.noarch 0:0.8.0-2.el7 will be installed --> Processing Dependency: php-mbstring for package: php-IDNA_Convert-0.8.0-2.el7.noarch ---> Package php-PHPMailer.noarch 0:5.2.6-1.el7 will be installed --> Processing Dependency: php-mbstring >= 5.1.0 for package: php-PHPMailer-5.2.6-1.el7.noarch ---> Package php-simplepie.noarch 0:1.3.1-4.el7 will be installed --> Processing Dependency: php-mbstring for package: php-simplepie-1.3.1-4.el7.noarch ---> Package t1lib.x86_64 0:5.1.2-14.el7 will be installed ---> Package wordpress.noarch 0:3.9.1-1.el7 will be installed --> Processing Dependency: php-mbstring for package: wordpress-3.9.1-1.el7.noarch --> Processing Dependency: php-enchant for package: wordpress-3.9.1-1.el7.noarch --> Running transaction check ---> Package libX11-common.noarch 0:1.6.0-2.1.el7 will be installed ---> Package libxcb.x86_64 0:1.9-5.el7 will be installed --> Processing Dependency: libXau.so.6()(64bit) for package: libxcb-1.9-5.el7.x86_64 ---> Package php-IDNA_Convert.noarch 0:0.8.0-2.el7 will be installed --> Processing Dependency: php-mbstring for package: php-IDNA_Convert-0.8.0-2.el7.noarch ---> Package php-PHPMailer.noarch 0:5.2.6-1.el7 will be installed --> Processing Dependency: php-mbstring >= 5.1.0 for package: php-PHPMailer-5.2.6-1.el7.noarch ---> Package php-simplepie.noarch 0:1.3.1-4.el7 will be installed --> Processing Dependency: php-mbstring for package: php-simplepie-1.3.1-4.el7.noarch ---> Package wordpress.noarch 0:3.9.1-1.el7 will be installed --> Processing Dependency: php-mbstring for package: wordpress-3.9.1-1.el7.noarch --> Processing Dependency: php-enchant for package: wordpress-3.9.1-1.el7.noarch --> Running transaction check ---> Package libXau.x86_64 0:1.0.8-2.1.el7 will be installed ---> Package php-IDNA_Convert.noarch 0:0.8.0-2.el7 will be installed --> Processing Dependency: php-mbstring for package: php-IDNA_Convert-0.8.0-2.el7.noarch ---> Package php-PHPMailer.noarch 0:5.2.6-1.el7 will be installed --> Processing Dependency: php-mbstring >= 5.1.0 for package: php-PHPMailer-5.2.6-1.el7.noarch ---> Package php-simplepie.noarch 0:1.3.1-4.el7 will be installed --> Processing Dependency: php-mbstring for package: php-simplepie-1.3.1-4.el7.noarch ---> Package wordpress.noarch 0:3.9.1-1.el7 will be installed --> Processing Dependency: php-mbstring for package: wordpress-3.9.1-1.el7.noarch --> Processing Dependency: php-enchant for package: wordpress-3.9.1-1.el7.noarch --> Finished Dependency Resolution Error: Package: php-PHPMailer-5.2.6-1.el7.noarch (epel) Requires: php-mbstring >= 5.1.0 Error: Package: php-IDNA_Convert-0.8.0-2.el7.noarch (epel) Requires: php-mbstring Error: Package: wordpress-3.9.1-1.el7.noarch (epel) Requires: php-mbstring Error: Package: php-simplepie-1.3.1-4.el7.noarch (epel) Requires: php-mbstring Error: Package: wordpress-3.9.1-1.el7.noarch (epel) Requires: php-enchant You could try using --skip-broken to work around the problem You could try running: rpm -Va --nofiles --nodigest # I'm using RHEL7: # cat /etc/redhat-release Red Hat Enterprise Linux Server release 7.0 (Maipo) # yum repolist Loaded plugins: amazon-id, rhui-lb repo id repo name status epel/x86_64 Extra Packages for Enterprise Linux 7 - x86_64 4,325 rhui-REGION-client-config-server-7/x86_64 Red Hat Update Infrastructure 2.0 Client Configuration Server 7 1 rhui-REGION-rhel-server-releases/7Server/x86_64 Red Hat Enterprise Linux Server 7 (RPMs) 4,447 repolist: 8,773 # a while back and another environment I had to run following command first in order to get access to php-mbstring: rhn-channel --add --channel=rhel-x86_64-server-optional-6 How do you do that in Amazon EC2?:

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  • Python: Future as a major programming language?

    - by chrisw
    After reading some Python material and seeing some Python code a few years back I decided to give it a whirl. I decided to start with Python to solve the problems on Project Euler and was throughly impressed with the language. Since then I've went on to learn Django, and now use it primarily for my web applications. I would love to have a career programming in this language, however I fear the future of the language is currently in a state of uncertainness. With Google and other major companies embracing it there may be some hope, what are your thoughts on Python, do you see many job opportunities out there?

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  • Python: Future as a major programming language?

    - by chrisw
    After reading some Python material and seeing some Python code a few years back I decided to give it a whirl. I decided to start with Python to solve the problems on ProjectEuler.net and was throughly impressed with the language. Since then I've went on to learn Django, and now use it primarily for my web applications. I would love to have a career programming in this language, however I fear the future of the language is currently in a state of uncertainness. With Google and other major companies embracing it there may be some hope, what are your thoughts on Python, do you see many job opportunities out there?

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