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  • Linux AMD-FX 8350 temperature monitoring

    - by HyperDevil
    I’m trying to get the CPU temperature for my AMD-FX8350 on Debian Squeeze. I ran sensors-detect and then sensors, but I only get my motherboard sensors (it8720-isa-0228). There are three temperature values there but I assume those are not for the CPU. it8720-isa-0228 Adapter: ISA adapter in0: +1.36 V (min = +0.00 V, max = +4.08 V) in1: +1.50 V (min = +0.00 V, max = +4.08 V) in2: +3.38 V (min = +0.00 V, max = +4.08 V) in3: +2.93 V (min = +0.00 V, max = +4.08 V) in4: +3.07 V (min = +0.00 V, max = +4.08 V) in5: +4.08 V (min = +0.00 V, max = +4.08 V) in6: +4.08 V (min = +0.00 V, max = +4.08 V) in7: +2.93 V (min = +0.00 V, max = +4.08 V) Vbat: +3.01 V fan1: 3375 RPM (min = 10 RPM) fan2: 0 RPM (min = 0 RPM) fan3: 1730 RPM (min = 10 RPM) fan5: 0 RPM (min = 0 RPM) temp1: +27.0°C (low = +127.0°C, high = +127.0°C) sensor = thermistor temp2: +53.0°C (low = +127.0°C, high = +127.0°C) sensor = thermal diode temp3: +65.0°C (low = +127.0°C, high = +90.0°C) sensor = thermal diode cpu0_vid: +0.000 V Is there anything I am missing? I also loaded the K8temp and K10temp modules and ran sensor-detect without any results. I do see this message in dmesg: hwmon-vid: Unknown VRM version of your x86 CPU

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  • HDMI video connection cuts top and bottom borders of screen

    - by Luis Alvarado
    Ok this is an extension of another problem I had with a VGA connection and an Nvidia Geforce GT 440 card. Here is goes the explanation of this particular problem: I have a Soneview 32' TV. This TV has many connections including VGA (First reason I bought it), HDMI (Second reason but did not have a HDMI cable at that time) and DVI. I have had this TV for little over a month now, actually I had it to celebrate the release of Ubuntu 11.10 and started using it exactly on that date (I know too much fan there but hey, I like geek stuff). I started using it with the VGA cable. After 2 weeks I bought an Nvidia GT440 card. The previous 9500GT was working correctly with no problems whatsoever. I installed the GT440 and the first problem that I encountered using this latest card is mentioned here: Nvidia GT 440 black screen problem when loading lightdm greeter. The solution to this problem was to actually disconnect then connect again the VGA cable. This would result in the screen showing me the lightdm screen for my login. If I did not disconnect then connect the cable I could be there forever thinking that there is no video signal. I got tired of looking for answers that did not work and for solutions that made me literally have to install Ubuntu again. I just went and bought a HDMI cable and changed the VGA one for that one. It worked and I did not have to disconnect/connect the cable but now I have this problem when using any resolution. My normal resolution is 1920x1080 (This TV is 1080HD) so in VGA I could use this resolution with no problem, but on HDMI am getting the borders cut out. Here is a pic: As you can see from the PIC, the Launcher icons only show less than 50% of their witdh. Forget about the top and bottom parts, I can access them with the mouse but I can not visualize them in the screen. It is like it's outside of the TVs view. Basically there is like 20 to 30 pixels gone from all sides. I searched around and came to running xrand --verbose to see what it could detect from the TV. I got this: cyrex@cyrex:~$ xrandr --verbose xrandr: Failed to get size of gamma for output default Screen 0: minimum 320 x 175, current 1920 x 1080, maximum 1920 x 1080 default connected 1920x1080+0+0 (0x164) normal (normal) 0mm x 0mm Identifier: 0x163 Timestamp: 465485 Subpixel: unknown Clones: CRTC: 0 CRTCs: 0 Transform: 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 filter: 1920x1080 (0x164) 103.7MHz *current h: width 1920 start 0 end 0 total 1920 skew 0 clock 54.0KHz v: height 1080 start 0 end 0 total 1080 clock 50.0Hz 1920x1080 (0x165) 105.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 55.1KHz v: height 1080 start 0 end 0 total 1080 clock 51.0Hz 1920x1080 (0x166) 107.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 56.2KHz v: height 1080 start 0 end 0 total 1080 clock 52.0Hz 1920x1080 (0x167) 109.9MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 57.2KHz v: height 1080 start 0 end 0 total 1080 clock 53.0Hz 1920x1080 (0x168) 112.0MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 58.3KHz v: height 1080 start 0 end 0 total 1080 clock 54.0Hz 1920x1080 (0x169) 114.0MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 59.4KHz v: height 1080 start 0 end 0 total 1080 clock 55.0Hz 1680x1050 (0x16a) 98.8MHz h: width 1680 start 0 end 0 total 1680 skew 0 clock 58.8KHz v: height 1050 start 0 end 0 total 1050 clock 56.0Hz 1680x1050 (0x16b) 100.5MHz h: width 1680 start 0 end 0 total 1680 skew 0 clock 59.9KHz v: height 1050 start 0 end 0 total 1050 clock 57.0Hz 1600x1024 (0x16c) 95.0MHz h: width 1600 start 0 end 0 total 1600 skew 0 clock 59.4KHz v: height 1024 start 0 end 0 total 1024 clock 58.0Hz 1440x900 (0x16d) 76.5MHz h: width 1440 start 0 end 0 total 1440 skew 0 clock 53.1KHz v: height 900 start 0 end 0 total 900 clock 59.0Hz 1360x768 (0x171) 65.8MHz h: width 1360 start 0 end 0 total 1360 skew 0 clock 48.4KHz v: height 768 start 0 end 0 total 768 clock 63.0Hz 1360x768 (0x172) 66.8MHz h: width 1360 start 0 end 0 total 1360 skew 0 clock 49.2KHz v: height 768 start 0 end 0 total 768 clock 64.0Hz 1280x1024 (0x173) 85.2MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 66.6KHz v: height 1024 start 0 end 0 total 1024 clock 65.0Hz 1280x960 (0x176) 83.6MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 65.3KHz v: height 960 start 0 end 0 total 960 clock 68.0Hz 1280x960 (0x177) 84.8MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 66.2KHz v: height 960 start 0 end 0 total 960 clock 69.0Hz 1280x720 (0x178) 64.5MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 50.4KHz v: height 720 start 0 end 0 total 720 clock 70.0Hz 1280x720 (0x179) 65.4MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 51.1KHz v: height 720 start 0 end 0 total 720 clock 71.0Hz 1280x720 (0x17a) 66.4MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 51.8KHz v: height 720 start 0 end 0 total 720 clock 72.0Hz 1152x864 (0x17b) 72.7MHz h: width 1152 start 0 end 0 total 1152 skew 0 clock 63.1KHz v: height 864 start 0 end 0 total 864 clock 73.0Hz 1152x864 (0x17c) 73.7MHz h: width 1152 start 0 end 0 total 1152 skew 0 clock 63.9KHz v: height 864 start 0 end 0 total 864 clock 74.0Hz ....Many Resolutions later... 320x200 (0x1d1) 10.2MHz h: width 320 start 0 end 0 total 320 skew 0 clock 31.8KHz v: height 200 start 0 end 0 total 200 clock 159.0Hz 320x175 (0x1d2) 9.0MHz h: width 320 start 0 end 0 total 320 skew 0 clock 28.0KHz v: height 175 start 0 end 0 total 175 clock 160.0Hz 1920x1080 (0x1dd) 333.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 173.9KHz v: height 1080 start 0 end 0 total 1080 clock 161.0Hz If it helps, the Refresh Rate at 1920x1080 is 60. There is a flickering effect at this resolution using HDMI but not VGA which I imagine is related to the borders cut off issue am asking here. I have also done the following but this will only solve the problem on lower resolutions than 1920x1080 or on others TV (My father has a Sony TV where this problem is also solved): NVIDIA WAY Go to Nvidia-Settings and there will be an option that will have more features if a HDMI cable is connected. In the next pic the option is DFP-1 (CNDLCD) but this name changes depending on what device the PC is connected to: Uncheck Force Full GPU Scaling What this will do for resolutions LOWER than 1920x1080 (At least in my case) is solve the flickering problem and fix the borders cut by the monitor. Save to Xorg.conf file the changes made after changing to a resolution acceptable to your eyes. TV WAY If you TV has OSD Menu and this menu has options for scanning the screen resolution or auto adjusting to it, disable them. Specifically the option about SCAN. If you have an option for AV Mode disable it. Basically disable any option that needs to scan and scale the resolution. Test one by one. In the case of my father's TV this did it. In my case, the Nvidia solved it for lower resolutions. NOTE: In the case this is not solved in the next couple of weeks I will add this as the answer but take into consideration that the issue is still active with 1920x1080 resolutions.

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  • jQuery and XHTML layout problems in ie7

    - by abysslogic
    Hi there, I am back again with more layout problems on my up and coming website. I am able to achieve the proper animation, positioning and results with my layout / splash on every modern browser (excluding ie7 or older). I have an image in the center of the page, that is text-align: center'd, and pushed to a vertical center by having a div (#SPLASH_HEAD) set to 50% on the top half of the page. The loading animation changes the height of #SPLASH_HEAD to 0px, to drag the image to the top (and then do other things). In ie7 (or compatability mode), it appears that there is an error in jquery-1.4.2.min.js, line 116 char 165 (which I dont think has anything to do with the actual jQuery file itself). The splash is not centered either vertically (#SPLASH_HEAD does not register at 50% of window height) and is not centered properly with margin-left. Also, none of the other elements are hidden properly (with .hide()) as ie7 does not appear to be loading all of my jQuery / javascript. heres a link: www.voidsync.com/test (it would be easier to view the source on there) thanks!

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  • Setting height of div equal to containing div

    - by Syom
    i have the following simple script <div id="content"> <div id="left"> <div id="menu"> <ul> <li>menu</li> </ul> </div> <div id="left_ad"> </div> </div> <div id="middle"> some text here... </div> <div id="right"> <div id="right_ad"> <div id="ad2"> </div> </div> </div> </div> css: #content { margin: 0; padding: 0; overflow: hidden; position: relative; } #left { float: left; width:25%; margin-left:0; margin-right:0; margin-top:0; margin-bottom:-5000px; padding-left:0; padding-right:0; padding-top:0; padding-bottom:5000px; } #middle { background-image:url("http://localhost/kino/img/theme.png"); background-repeat:no-repeat; float: left; width:50%; margin-left:0; margin-right:0; margin-top:0; margin-bottom:-5000px; padding-left:0; padding-right:0; padding-top:0; padding-bottom:5000px; } #right { float: left; width:25%; margin-left:0; margin-right:-1px; margin-top:0; margin-bottom:-5000px; padding-left:0; padding-right:0; padding-top:0; padding-bottom:5000px; } #left_ad { background-image:url("http://localhost/kino/img/lens1.png"); background-repeat:no-repeat; min-height:498px; margin-left: auto; margin-right: auto; margin-top:31px; padding:0; width: 188px; position: relative; height: 100%; } as you see, left, middle and right have the same size of heigth, which is equal to max of them. and now, what is the question, i want left_ad to have the same heigth too. how can i set the heigth of left_id is equal to left? thanks

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  • Many DIVs inside parent DIV, CSS height issue

    - by Benjamin
    Hi everyone, I am putting together a dynamic photo gallery and getting stuck trying to place thumbnails. Basically I am trying to place each thumbnail and caption in its own DIV, floated to the left. The thumbnails are working just as I want them to but for some reason the parent DIV refuses to cover the height of the thumbnail area. Here is the CSS I am using.. #galleryBox { width: 650px; background: #fff; margin: auto; padding: 5px; text-align: center; } .item { display: block; margin: 10px; padding: 10px; float: left; background: #353535; min-width: 120px; } .label { display: block; color: #fff; } I have tried height: auto and that hasn't done anything. Here is what I am trying to style: <div id="galleryBox" class="ui-corner-all"> <div class="item ui-corner-all"> <img src="http://tapp-essexvfd.org/images/ajax-loader.gif" alt="test"/><br/> <p><span class="label">Testing</span></p> </div> <div class="item ui-corner-all"> <img src="http://tapp-essexvfd.org/images/ajax-loader.gif" alt="test"/><br/> <p><span class="label">Testing</span></p> </div> <div class="item ui-corner-all"> <img src="http://tapp-essexvfd.org/images/ajax-loader.gif" alt="test"/><br/> <p><span class="label">Testing</span></p> </div> <div class="item ui-corner-all"> <img src="http://tapp-essexvfd.org/images/ajax-loader.gif" alt="test"/><br/> <p><span class="label">Testing</span></p> </div> <div class="item ui-corner-all"> <img src="http://tapp-essexvfd.org/images/ajax-loader.gif" alt="test"/><br/> <p><span class="label">Testing</span></p> </div> <div class="item ui-corner-all"> <img src="http://tapp-essexvfd.org/images/ajax-loader.gif" alt="test"/><br/> <p><span class="label">Testing</span></p> </div> <div class="item ui-corner-all"> <img src="http://tapp-essexvfd.org/images/ajax-loader.gif" alt="test"/><br/> <p><span class="label">Testing</span></p> </div> </div> Thanks!

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  • Positioning an image inside an ImageView width max height and max width set

    - by andern
    I have an ImageView with max height and max width both set to 100. The figure below is clearly not a square, but you can use your imagination ;) Figure 1: +----------------------------------------------+ ¦ ImageView +--------------+ ¦ ¦ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ +--------------+ ¦ +----------------------------------------------+ Anyway, If I try to set a BitMap to the ImageView that does not have a ratio of 1:1, the image is positioned like pictured in Figure 1. What I want is for the picture to be placed to the left inside the ImageView like pictured in Figure 2 below. Figure 2: +----------------------------------------------+ ¦--------------+ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦--------------+ ¦ +----------------------------------------------+ You can see my ImageView in XML below. maxHeight, maxWidth and adjustViewBounds are set during runtime. <ImageView android:id="@+id/someImage" android:layout_alignParentLeft="true" android:layout_below="@+id/textName" android:layout_height="wrap_content" android:layout_width="wrap_content" android:paddingRight="4dp" /> This is in a RelativeLayout if it makes any difference.

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  • Positioning an image inside an ImageView with max height and max width set

    - by andern
    I have an ImageView with max height and max width both set to 100. The figure below is clearly not a square, but you can use your imagination ;) Figure 1: +----------------------------------------------+ ¦ ImageView +--------------+ ¦ ¦ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ +--------------+ ¦ +----------------------------------------------+ Anyway, If I try to set a BitMap to the ImageView that does not have a ratio of 1:1, the image is positioned like pictured in Figure 1. What I want is for the picture to be placed to the left inside the ImageView like pictured in Figure 2 below. Figure 2: +----------------------------------------------+ ¦--------------+ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦--------------+ ¦ +----------------------------------------------+ You can see my ImageView in XML below. maxHeight, maxWidth and adjustViewBounds are set during runtime. <ImageView android:id="@+id/someImage" android:layout_alignParentLeft="true" android:layout_below="@+id/textName" android:layout_height="wrap_content" android:layout_width="wrap_content" android:paddingRight="4dp" /> This is in a RelativeLayout if it makes any difference.

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  • 100% height on nested table cell in IE

    - by James Cooper
    I want a nested table to expand to the height of the enclosing cell. This works as expected in Firefox/Chrome/Safari, but not in IE7 or IE8. Please see the example here: http://www.bitmechanic.com/heightDemo.html The DOCTYPE is relevant. While the demo above validates as HTML 4.01 Strict, it does not render properly in IE7. If I remove the DOCTYPE entirely, or set it to HTML 3.2, it renders properly in IE. Any suggestions on how to get this to render in 4.01 (strict or loose)? The actual web site is a bit more complicated -- changing the DOCTYPE will cause all sorts of other problems. We're struggling to understand the (presumed) IE bug here and how to work around it. thanks -- James

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  • How to detect that an Html element is in View?

    - by Olaseni
    Using Jquery preferably, how do I detect if an element is within the viewable client area of a browser? I'm dynamically creating a menu from a dataset, and when the list grows too long, the height of the resulting menu causes part of it to fall below the browser bottom client area. How do I detect this and act accordingly?

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  • Textbox height in a small browser window

    - by Fritz H
    Hi folks, I have here a peculiar problem. We have a RAP application intended for use on a PDA/phone, but when it is displayed in a small browser window, all the textboxes on the form(s) are too tall (around twice the height they should be). I've stepped through the code (The form is using GridLayout, number of columns=1, make columns equal=false) and have found that the TextSizeDetermination.getCharHeight() method returns an incorrect font size if the browser window is too small - 13px if the window is large, 26px (exactly double) if the window is too small. Interestingly enough, it seems that if the window is too small, probeStore.containsProbeResult(font) in that method returns true and uses probeStore.getProbeResult(...).getSize().y for the font size. Otherwise, if the window is larger, it returns false and uses TextSizeEstimation.getCharHeight(...). Does anyone have a pointer or two for getting around this? Dialog with a properly-sized window: Dialog with a small window:

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  • Programmatically change the width/height of ColorBox onClick.

    - by Derek Adair
    Hi, I'm using the jquery plugin ColorBox. I have a page with several item listings. Each listing has a ColorBox attached to it. $("a.modalButton").each(function(){ $(this).colorbox({ width:"933px", height:"720px", iframe:true, onComplete:function(){ //remove the text from the close button //wasn't sure how else to do that $('#cboxClose').html(''); } }); }); In each ColorBox window there is an "email me" button. When it is clicked I replace the html content that is in the window with a form to email the listing. I would like the window to resize to fit the form after this button is clicked

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  • Variable font height via tables in LaTeX

    - by Hooked
    I've been looking for a more elegant solution to the following typesetting problem. Consider those banners found in print media where the text is aligned like: B I G T E X T small text small text small text m o r e m e d i u m t e x t The font sizes are adjusted so that the height is scaled down for longer lines of text such that each line has equal width. I've written a small script that runs each line separately, compiles, crops the resulting pdf and then \includegraphics each in a table. This gives the desired effect but requires an both an outside script and pdfcrop (which only crops to a white bounding box). Since much of LaTeX is self-aware, I imagine it would be possible to have it recognize the width of a box and scale it appropriately so that any text fits exactly into the desired width. Any thoughts or ideas on how a pure LaTeX implementation might work?

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  • Fit <TD> height to page

    - by ssg
    Consider a table with three rows with heights 10, *, 10. I'd like the middle cell to be high enough to fit to the page vertically. Unfortunately "height:100%" doesn't work at table, tr, or td level, possibly due to standards. Even if it happens to work, I don't want 100%, I want 100% of clientHeight-20px :) I can always write script to calculate remaining clientHeight but I wonder if it can be achieved in HTML/CSS standards. NOTE: I'm using table just for layout, if there are other ways to lay them down in a better way I'm ok with those approaches too.

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  • Emacs shell output buffer height

    - by jimbo
    Hi , i have the following in my .emacs file(thanks to a SOer nikwin), which evaluates the current buffer content and displays the output in another buffer. (defun shell-compile () (interactive) (save-buffer) (shell-command (concat "python " (buffer-file-name)))) (add-hook 'python-mode-hook (lambda () (local-set-key (kbd "\C-c\C-c") 'shell-compile))) The problem is that the output window takes half the emacs screen. Is there any way to set the output windows's height to something smaller. I googled for 30mins or so and could not find anything that worked. Thanks in advance.

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  • How to change the band height dynamically?

    - by Kumar
    Is it possible to modify the height of detail band dynamically in jasper report? Because in my application i need to create pdf document.I have used one main document inside detail band of that main document i used one subreport. Sub report will take java bean as data source. This java bean return a list of field. So if we fixed the size of band then some time all values are not stretch in the document. Is it possible to change the detail band dynamically.

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  • Footer height based on screen size

    - by o-logn
    Hi everyone, I would like to create a footer which is relative to the content (so not fixed), but fills the rest of the screen. So for example, on my larger monitor, the footer would start in the same place, but fill up 100px (for example). On a smaller monitor, it only needs to fill up 75px. I tried using 100%, but it causes the page to be really big and the user can scroll down and fill the entire screen with the footer. Is there a way to get it to be a bit more reasonable size, so that it just about fills the bottom of the screen? My current code is this: .footer { position:relative; //can't be fixed as content might overlap if extended height:100%; width:100%; //fill the entire screen horizontally bottom:0px; margin-top:345px; //used to make sure content doesn't overlap } Thanks for any ideas

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  • Problems with row height in table with expand /collapse in IE

    - by Cagey
    I have ten rows in my table. All the even rows are hidden by default. The odd rows have a 'plus' icon in the first cell. The plus to be clicked to see the next even row in the table. Clicking the icon again will hide the row again. I do this with simple jquery hide and show methods. The problem with this in IE is whenever I expand and a row and then close it, the border of the row which was expanded stays in the page itself and does not clear. This makes the pages look awkward in IE. I don't face this issue in FF. My friend here suspects this has something to do with the cell height. Im not sure if that is so. So please help me fix this. Thanks, Cagey.

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  • Trouble getting height of OverlayItem Drawable

    - by Bloudermilk
    Hey- I'm having some trouble getting a hold of the drawable a certain OverlayItem is using so I can calculate the height of it and properly offset the note that shows onTap. Here is my code to try to get that drawable: Drawable marker = item.getMarker(android.R.attr.state_focused); if (marker != null) int markerHeight = marker.getIntrinsicHeight(); marker ends up null. I'm using a drawable XML file with a selector for the different states of the OverlayItem's drawable. In it I'm specifying a drawable for the null state, state_focused, and state_pressed. Thanks for any help! -Nick

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  • Float multiple fixed-width / varible-height boxes into 2 columns

    - by Jeremy H
    I'll try to explain this as best I can. I have multiple divs that are fixed-width but variable height. I want to float these boxes into two columns inside a fixed-width container. What happens when a give them all a float: left value, I get something like this: ######### ######### # box 1 # # box 2 # ######### # ..... # ......... # ..... # ......... ######### ######### ######### # box 3 # # box 4 # # ..... # # ..... # ######### ######### ######### ######### # box 5 # # box 6 # # ..... # ######### # ..... # ######### (The periods are white space) What I really would really like is the top of box 3 to touch the bottom of box 1. Any easy way to acheive this?

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  • Calculating terrain height in 3d-space

    - by Jonas B
    Hi I'm diving into 3d programming a bit and am currently learning by writing a procedural terrain generator that generates terrain based on a heightmap. I would also want to implement some physics and my first attempt at terrain collision was by simply checking the current position vs the heightmap. This however wont work well against small objects as you'd have to calculate the height by taking the heightdifference of the nearest vertices of the object and doing this every colision check is pretty slow. Beleive me I tried googling for it but there's simply so much crap and millions of blogs posting ripped-of newbie tutorials everywhere with basically no real information on the subject, I can't find anything that explains it or even names any generally used techniques. I'm not asking for code or a complete solution, but if anyone knows a particular technique good for calculating a high-res heightmap out of the already generated and smoothed terrain I would be very happy as I could look into it further when I know what I'm looking for. Thanks

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  • Height of a binary tree

    - by Programmer
    Consider the following code: public int heightOfBinaryTree(Node node) { if (node == null) { return 0; } else { return 1 + Math.max(heightOfBinaryTree(node.left), heightOfBinaryTree(node.right)); } } I want to know the logical reasoning behind this code. How did people come up with it? Does some have an inductive proof? Moreover, I thought of just doing a BFS with the root of the binary tree as the argument to get the height of the binary tree. Is the previous approach better than mine?Why?

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  • Set sprite width or height without scaling it's children

    - by Gabi Barrientos
    I am trying to dynamically change the width and height of a Sprite object, which is a container for other similar Sprite objects. The container object automatically changes it's size according to the size of it's children, but when I change the position of the children objects, the size of the container stays the same and it's children appear to be placed outside of the container. I tried to solve this problem by using something like this: if (container.width < (child.x + child.width)) { container.width = (child.x + child.width); } but when I use this code, the container object's children are scaled. Is there a way to change the container's size without scaling it's children?

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  • Getting true video Height/Width from ASF videos

    - by David
    I am trying to convert an ASF video with FFMPEG using an interface called mediahandler. The issue is, the metadata on the ASF video appears to be corrupt. It states that the video is 640x240, and 4:3 aspect ratio. The aspect ratio is correct, but obviously the resolution is not. This causes the converter to incorrectly scale the video, because it uses the resolution to determine the original aspect ratio. I am able to get the aspect ratio metadata, but I'm not sure this solves the issue, because I would think that if the resolution could be incorrect, then so could the aspect ratio metadata. So, is there any way to get the actual height/width? It appears that players like VLC have no issue with this. How do I do such a thing w/ FFMPEG?

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