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  • Scanner Review: HP Scanjet Professional 1000

    Your notebook computer's newest companion: a $249 ultraportable scanner that takes next to no briefcase space to turn double-sided documents, images, and business cards into PDFs, e-mails, and Outlook entries. We put the peripatetic peripheral to the test.

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  • Scanner Review: HP Scanjet Professional 1000

    Your notebook computer's newest companion: a $249 ultraportable scanner that takes next to no briefcase space to turn double-sided documents, images, and business cards into PDFs, e-mails, and Outlook entries. We put the peripatetic peripheral to the test.

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  • SQLUniversity Professional Development Week: Learning To Fly

    - by andyleonard
    Introduction Clem and Jim Bob were out hunting the other day in the woods south of Farmville. As they crossed a ridge, they came upon a big ol' Momma Bear and her cub. The larger bear immediately started towards them. Jim Bob took off running as fast as he could. He stopped when he realized Clem wasn't with him. And when he saw Clem reaching into his pack, Jim Bob was incredulous: "Hurry Clem! That bar's comin' fast! You need to out run 'er!" Clem kicked off his boots and pulled running shoes out...(read more)

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  • Professional WCF 4.0: Windows Communication Foundation with .NET 4.0

    - by cibrax
    The book in which I been working on since last year finally went to the light this week. It has been the result of hard work between me and three other Connected Systems MVP, my friend Fabio Cozzolino, Kurt Claeys and Johann Grabner. If you are interested in learning the new features in WCF 4.0, but also WCF in general and how to apply in real world scenarios, this book is for you. I dedicated three chapters of this book to one of my favorites topics, Security, from the basics to more complicated scenarios with Claim-Based security and Federated authentication using WCF services with Windows Identity Foundation. You can find more information about the book and the table of contents in the Wrox web site here.

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  • Professional WCF 4.0: Windows Communication Foundation with .NET 4.0

    The book in which I been working on since last year finally went to the light this week. It has been the result of hard work between me and three other Connected Systems MVP, my friend Fabio Cozzolino, Kurt Claeys and Johann Grabner. If you are interested in learning the new features in WCF 4.0, but also WCF in general and how to apply in real world scenarios, this book is for you. I dedicated three chapters of this book to one of my favorites topics, Security, from the basics to more complicated...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Open source engagement as a professional reference

    - by Martin
    if one commits his or her time to an open source project, he or she may be invest a substantial amount of time without getting paid. As much as altruism is appreciable, I wonder whether it "counts" as an activity which can be shown and is valued in job applications. If the company is worth your time and working power, which it should be in my honest opinion. So I wonder whether there is something like a common practice in open source projects for this matters. Say, something like Mr. Martin has been working on our project for five years and has contributed this and that,[...] I we wish him very best for his future. Mr. ChiefofProject I think this is a just concern. Do have experiences you can share?

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  • Grad school guides for professional programmers

    - by Peter Turner
    I've exhausted my googling abilities on this search (too many ad-sites peddling online degrees) and turned to my favorite resource, ya'll. I'm looking for a website, book or long winded answer that breaks down graduate programs at universities and colleges by their geographical area / online capability; relative cost; prestige; difficulty; applicability to software engineering, computer science or a project management MBA; and years to complete.

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  • Alternatives to Professional Version Control

    - by greengit
    We're teaming up with some non programmers (writers) who need to contribute to one of our projects. Now they just don't like the idea of using Git (or anything for that matter) for version controlling their work. I think this is because they just don't find it worthwhile to wrap their heads around the twisted concepts of version control. (when I first introduced them to branching and merging -- they looked like I was offending them.) Now, we're not in a position to educate them or convince them to use it. We're just trying to find alternatives so that we get all their work versioned (which is what we need) -- and they get easy workflow and concentrate on what they do. I have come up with some ideas... tell them to save their work as a separate file every time they make some non-trivial change, and then use a diff on our side to just track changes. write a program (in Python) that implements the "milestones" in CSSEdit in some way. About the project: It is a natural language processing system (written in C + Python). We've hired some writers to prepare inputs for the system in different languages. And as we evolve the software, we'd need those writers to make changes to their inputs (articles). Sometimes the changes are very small (a word or two), and other times big. The reason we need to version control those changes is because every small/big change in the input has the potential to change the system's output dramatically.

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  • The Road to Professional Database Development: Database Normalization

    Not only is the process of normalization valuable for increasing data quality and simplifying the process of modifying data, but it actually makes the database perform much faster. To prove the point, Peter Larsson takes a large unnormalised database and subjects it to successive stages of normalisation. Get smart with SQL Backup ProGet faster, smaller backups with integrated verification.Quickly and easily DBCC CHECKDB your backups. Learn more.

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  • Beginning Game Development on iPhone/iPad [closed]

    - by Ilya Knaup
    I'm willing to begin learning iPhone Game development. The problem is that I've found many resources for older models of iPad and iPhone. As you know now both have retina displays and amazingly fast graphics processors (Older resources don't take advantage of it). So I'm here to ask you for help on how to kickoff the development. Any recent tools, libraries, standards etc. Is there anything you can recommend? Ideally game should work on both iPad and iPhone, Retina and non Retina. It's going be a 2d / cartoon graphics based game with intense touching (So detecting touches quiet fast is a must have). Any advice, everything you that could help us started is very much appreciated.

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  • SQLAuthority News Professional Development andCommunity

    I was recently invited by Hyderabad Techies to deliver a keynote for their 16-day online session called TECH THUNDERS. This event has been running from May 15 and will continue up to the end of the month May 30). There would be a total of 30 sessions. In every evening of those 16 day, there [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • To start with Multiplayer game development

    - by jeyanthinath
    Me and my friend are planned to develop a Multiplayer game , I can have no (lack of) knowledge about the gaming .. But there are many tutorials and e books available for game development !! But for Multiplayer gaming i am in need better knowledge I cant understand what is going on there and i visit the blogs and other questions sections and i hear the something about networking concepts such as Packets,data transfer ,client-server communication , peer-peer I am tired of being to those posts and reading what that i don't know .. Tell me how to deal with this situation and overcame the problem to learn something about networking concepts and game development techinques related to multiplayer gaming

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  • College for Game Development [closed]

    - by Cole Adams
    I am currently a Freshman Computer Science Major at Samford University, but I am realizing that the actual field I want to get into is Game Development. I go to all of these classes that are supposed to make you well rounded that have nothing to do with what I want to do and frankly, after 18 years of schooling, I am sick of having to be in classes like that. I want to go to a Game Design/Development school where that is the priority and I am not overburdened with useless classes. At this point I am so tired of the Samford classes already that I am heavily considering taking next semester off and just getting a job and focusing on learning programming on my own or something like that. My question is what would be some good schools to apply to for enrollment in 2013 and what does it take to get into these schools? Thanks in advanced.

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  • Open Source Software Development Center at University of Belgrade

    - by Tori Wieldt
    A new Open Source Software Development Center is open at University of Belgrade, Serbia. It centers around using Java & NetBeans as open source projects to learn from and contribute to. Assistant Professor Zoran Sevarac says that not only does the center allow him to teach software development using open source projects, but also "we are improving our University courses based on the experience we get from working on open source code."  Some of the projects underway are a NetBeans UML plugin; Neuroph (a Java neural network framework, with a NetBeans Platform-based UI); a NetBeans DOAP Plugin; WorkieTalkie (NetBeans chat plugin); and 2D and 3D visualization plugins for NetBeans. University of Belgrade also has an official university course about open source development, where students learn to use development tools, work in teams, participate in open source projects and learn from real world software development projects. Students, teachers, and researchers at the University of Belgrade, and any member of the open source community are welcome to come to learn software development from successful open source projects. For more information, you can contact Zoran Sevarac (@neuroph on Twitter).

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  • Square One to Game Development

    - by Ian Quach
    How does someone even get into developing a game. What would they need to know, how would someone find the knowledge to program a game? I've always looked at game development as a future career. Now that I'm getting closer to university I was hoping to find a way to head start this future in game development. What would be the best place to start? I would love any help or tips from anyone. Thanks for reading this. :)

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  • Belgrade Open Source Software Development Center

    - by Tori Wieldt
    A new Open Source Software Development Center is open at University of Belgrade Serbia. It centers around using Java & NetBeans as open source projects to learn from and contribute to. Assistant Professor Zoran Sevarac says that not only does the center allow him to teach software development using open source projects, but also "we are improving our University courses based on the experience we get from working on open source code."  Some of the projects underway are a NetBeans UML plugin; Neuroph (a Java neural network framework, with a NetBeans Platform-based UI); a NetBeans DOAP Plugin; WorkieTalkie (NetBeans chat plugin); and 2D and 3D visualization plugins for NetBeans. Here's video describing the NetBeans UML plugin: University of Belgrade also has an official university course about open source development, where students learn to use development tools, work in teams, participate in open source projects and learn from real world software development projects. Students, teachers, and researchers at the University of Belgrade, and any member of the open source community are welcome to come to learn software development from successful open source projects. For more information, you can contact Zoran Sevarac (@neuroph on Twitter). 

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  • XNA: Runtime differences in ClickOnce install versus development version

    - by Sean Colombo
    I have a game written in XNA, and I use ClickOnce installers to distribute the game to testers. I keep once computer as a test machine which does NOT have development environments installed, so that I can test the installed version. We've found a reproducible bug in our game, but the bug ONLY occurs on the non-development machines that use the ClickOnce installer. The bug is related to some of our code for moving around 3D objects and is not tied to Networking or GamerServices. Are there known differences in the ClickOnce runtime and the version on dev? Are there any best-practices for debugging something like this?

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  • Why Hire a Professional SEO Expert?

    Ever wonder what makes a search engine redirect you to a series of websites related to the topic you are looking for? Or do even wonder why that search engine led you to those sites in the first place?

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