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  • Runtime error on Did End On Exit in iPhone application

    - by Deepak Pillai
    Does anyone know why im getting runtime error when i click on return button on iphone keyboard. I need to hide keyboard after done editing values to UITextField. So i assigned Did End On Exit to IBAction and the IBAction code below -(IBAction)FinishEditing:(id)sender { [folderName resignFirstResponder]; } When running ma project i facing a runtime error and the variable values shown below argv char ** 0xbffff58c *argv char * 0xbffff6b8 **argv char '/' Console Value (lldb) Any idea to overcome this issue??

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  • Need cursor position at the end of the text

    - by user281947
    I have a composite combobox control (textbox and a listbox): Initially I have the cursor on the start, but when I select an item from the listbox and it gets displayed on the textbox then also the cursor remains at start position. I want the cursor to be at the end. Please suggest/help.

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  • Package start and end times

    - by abkl
    Hi , I wanted to know if there is any system variable which is can use to access package execution start and end times. My requirement is that i need to store this in 2 relevant fields in a table in the database. Thank you. Abhi

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  • Java compile error: reached end of file while parsing } [closed]

    - by adeo8
    I have the following source code public class mod_MyMod extends BaseMod public String Version() { return "1.2_02"; } public void AddRecipes(CraftingManager recipes) { recipes.addRecipe(new ItemStack(Item.diamond), new Object[] { "#", Character.valueOf('#'), Block.dirt }); } When I try to compile it I get the following error: java:11: reached end of file while parsing } What am I doing wrong? Any help appreciated.

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  • PHP front-end and Java back-end for a web app?

    - by Raydon
    I'm designing a web application. I was wondering if it was feasible to design a php front end (using some php framework e.g. CakePHP), which stores and retrieves data to display to the user. Then develop a java backend which listens to the database for changes, and depending on what was changed, performs some actions and updates the database. Any thoughts on this type of implementation would be appreciated.

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  • sending full form data to back end using jquery

    - by pradeep
    i have a form that is dynamically built. so the number of form elements arr not fixed. I wnat to send whole of $_POSt data from the form using jquery to back end for processing .i cant use jquery form plugin as the jquery version i am using is old. any other way ? i tied to do like this $.post('all_include_files/update_save.php',{variable:"<?php echo json_encode($_POST) ?>"},function(data) { alert(data); }) but did not work

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  • Detect End of Video Playback in Web Page

    - by Eric J.
    Is there a widely supported video playback technology for web pages that provides an event/hook that can be captured from Javascript when playback reaches the end of the stream? My goal is to provide a web page that plays a video and then asks the user a question about the video once playback is complete. The question would be hidden or disabled until they have actually viewed the video.

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  • jQuery prevUntil() include start selector and end selecter

    - by Globalz
    I would like to select the start and end selector for the prevUntil() or nextUntil() jQuery selector methods. If i implement these methods now, it grabs everything between the two selectors given. i.e. $('p').prevUntil('h1') will not include the p and h1 element, only those between them. How could I also select the p and h1 elements as well as though between? Thanks!

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  • Why save output until the end?

    - by user509006
    Very quick question about programming practices here: I've always used echo() to output HTML code to the user as soon as it was generated, and used ob_start() at the same time to be able to output headers later in the code. Recently, I was made aware that this is bad programming practice and I should be saving HTML output until the end. Is there a reason for this? What is it, and why isn't output buffering a good alternative? Thanks!

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  • jQuery - Call function once at end of each loop

    - by user668499
    How can I call a function once at the end of an each loop. This alerts 'finished' on each loop, I want it once when the loop has finished. $(function(){ var imgArr=[]; var lis = $('#gallery li') lis.each(function(){ imgArr.push(this.outerHTML); $(this).remove(); alertFun(); }) function alertFun(){ alert('finished'); } })

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  • Referencing movie clips from within an actionscript class

    - by Ant
    Hi all, I have been given the task of adding a scoring system to various flash games. This simply involves taking input, adding functionality such as pausing and replaying and then outputting the score, time left etc. at the end. I've so far successfully edited two games. Both these games used the "actions" code on frames. The latest game I'm trying to do uses an actionscript class which makes it both easier and harder. I'm not very adept at flash at all, but I've worked it out so far. I've added various movie clips that are to be used for displaying the pause screen background, buttons for replaying etc. I've been showing and hiding these using: back._visible = true; //movie clip, instance of back (back.png) I doubt it's best practice, but it's quick and has been working. However, now with the change of coding style to classes, this doesn't seem to work. I kinda understand why, but I'm now unsure how to hide/show these elements. Any help would be greatly appreciated :) I've attached the modified AS. class RivalOrbs extends MovieClip { var infinite_levels, orbs_start, orbs_inc, orbs_per_level, show_timer, _parent, one_time_per_level, speed_start, speed_inc_percent, max_speed, percent_starting_on_wrong_side, colorize, colors, secs_per_level; function RivalOrbs() { super(); mc = this; this.init(); } // End of the function function get_num_orbs() { if (infinite_levels) { return (orbs_start + (level - 1) * orbs_inc); } else if (level > orbs_per_level.length) { return (0); } else { return (orbs_per_level[level - 1]); } // end else if } // End of the function function get_timer_str(secs) { var _loc2 = Math.floor(secs / 60); var _loc1 = secs % 60; return ((_loc2 > 0 ? (_loc2) : ("0")) + ":" + (_loc1 >= 10 ? (_loc1) : ("0" + _loc1))); } // End of the function function frame() { //PLACE PAUSE CODE HERE if (!Key.isDown(80) and !Key.isDown(Key.ESCAPE)) { _root.offKey = true; } else if (Key.isDown(80) or Key.isDown(Key.ESCAPE)) { if (_root.offKey and _root.game_mode == "play") { _root.game_mode = "pause"; /* back._visible = true; btn_resume._visible = true; btn_exit._visible = true; txt_pause._visible = true; */ } else if (_root.offKey and _root.game_mode == "pause") { _root.game_mode = "play"; } _root.offKey = false; } if (_root.game_mode == "pause" or paused) { return; } else { /* back._visible = false; btn_resume._visible = false; btn_exit._visible = false; txt_pause._visible = false; */ } if (show_timer && total_secs != -1 || show_timer && _parent.timesup) { _loc7 = total_secs - Math.ceil((getTimer() - timer) / 1000); var diff = oldSeconds - (_loc7 + additional); if (diff > 1) additional = additional + diff; _loc7 = _loc7 + additional; oldSeconds = _loc7; trace(oldSeconds); mc.timer_field.text = this.get_timer_str(Math.max(0, _loc7)); if (_loc7 <= -1 || _parent.timesup) { if (one_time_per_level) { _root.gotoAndPlay("Lose"); } else { this.show_dialog(false); return; } // end if } // end if } // end else if var _loc9 = _root._xmouse; var _loc8 = _root._ymouse; var _loc6 = {x: _loc9, y: _loc8}; mc.globalToLocal(_loc6); _loc6.y = Math.max(-mc.bg._height / 2 + gap / 2, _loc6.y); _loc6.y = Math.min(mc.bg._height / 2 - gap / 2, _loc6.y); mc.wall1._y = _loc6.y - gap / 2 - mc.wall1._height / 2; mc.wall2._y = _loc6.y + gap / 2 + mc.wall1._height / 2; var _loc5 = true; for (var _loc4 = 0; _loc4 < this.get_num_orbs(); ++_loc4) { var _loc3 = mc.stage["orb" + _loc4]; _loc3.x_last = _loc3._x; _loc3.y_last = _loc3._y; _loc3._x = _loc3._x + _loc3.x_speed; _loc3._y = _loc3._y + _loc3.y_speed; if (_loc3._x < l_thresh) { _loc3.x_speed = _loc3.x_speed * -1; _loc3._x = l_thresh + (l_thresh - _loc3._x); _loc3.gotoAndPlay("hit"); } // end if if (_loc3._x > r_thresh) { _loc3.x_speed = _loc3.x_speed * -1; _loc3._x = r_thresh - (_loc3._x - r_thresh); _loc3.gotoAndPlay("hit"); } // end if if (_loc3._y < t_thresh) { _loc3.y_speed = _loc3.y_speed * -1; _loc3._y = t_thresh + (t_thresh - _loc3._y); _loc3.gotoAndPlay("hit"); } // end if if (_loc3._y > b_thresh) { _loc3.y_speed = _loc3.y_speed * -1; _loc3._y = b_thresh - (_loc3._y - b_thresh); _loc3.gotoAndPlay("hit"); } // end if if (_loc3.x_speed > 0) { if (_loc3._x >= m1_thresh && _loc3.x_last < m1_thresh || _loc3._x >= m1_thresh && _loc3._x <= m2_thresh) { if (_loc3._y <= mc.wall1._y + mc.wall1._height / 2 || _loc3._y >= mc.wall2._y - mc.wall2._height / 2) { _loc3.x_speed = _loc3.x_speed * -1; _loc3._x = m1_thresh - (_loc3._x - m1_thresh); _loc3.gotoAndPlay("hit"); } // end if } // end if } else if (_loc3._x <= m2_thresh && _loc3.x_last > m2_thresh || _loc3._x >= m1_thresh && _loc3._x <= m2_thresh) { if (_loc3._y <= mc.wall1._y + mc.wall1._height / 2 || _loc3._y >= mc.wall2._y - mc.wall2._height / 2) { _loc3.x_speed = _loc3.x_speed * -1; _loc3._x = m2_thresh + (m2_thresh - _loc3._x); _loc3.gotoAndPlay("hit"); } // end if } // end else if if (_loc3.side == 1 && _loc3._x > 0) { _loc5 = false; } // end if if (_loc3.side == 2 && _loc3._x < 0) { _loc5 = false; } // end if } // end of for if (_loc5) { this.end_level(); } // end if } // End of the function function colorize_hex(mc, hex) { var _loc4 = hex >> 16; var _loc5 = (hex ^ hex >> 16 << 16) >> 8; var _loc3 = hex >> 8 << 8 ^ hex; var _loc2 = new flash.geom.ColorTransform(0, 0, 0, 1, _loc4, _loc5, _loc3, 0); mc.transform.colorTransform = _loc2; } // End of the function function tint_hex(mc, hex, amount) { var _loc4 = hex >> 16; var _loc5 = hex >> 8 & 255; var _loc3 = hex & 255; this.tint(mc, _loc4, _loc5, _loc3, amount); } // End of the function function tint(mc, r, g, b, amount) { var _loc4 = 100 - amount; var _loc1 = new Object(); _loc1.ra = _loc1.ga = _loc1.ba = _loc4; var _loc2 = amount / 100; _loc1.rb = r * _loc2; _loc1.gb = g * _loc2; _loc1.bb = b * _loc2; var _loc3 = new Color(mc); _loc3.setTransform(_loc1); } // End of the function function get_num_levels() { if (infinite_levels) { return (Number.MAX_VALUE); } else { return (orbs_per_level.length); } // end else if } // End of the function function end_level() { _global.inputTimeAvailable = _global.inputTimeAvailable - (60 - oldSeconds); ++level; _parent.levelOver = true; if (level <= this.get_num_levels()) { this.show_dialog(true); } else { _root.gotoAndPlay("Win"); } // end else if } // End of the function function get_speed() { var _loc3 = speed_start; for (var _loc2 = 0; _loc2 < level - 1; ++_loc2) { _loc3 = _loc3 + _loc3 * (speed_inc_percent / 100); } // end of for return (Math.min(_loc3, Math.max(max_speed, speed_start))); } // End of the function function init_orbs() { var _loc6 = this.get_speed(); var _loc7 = Math.max(1, Math.ceil(this.get_num_orbs() * (percent_starting_on_wrong_side / 100))); for (var _loc3 = 0; _loc3 < this.get_num_orbs(); ++_loc3) { var _loc2 = null; if (_loc3 % 2 == 0) { _loc2 = mc.stage.attachMovie("Orb1", "orb" + _loc3, _loc3); _loc2.side = 1; if (colorize && color1 != -1) { this.colorize_hex(_loc2.orb.bg, color1); } // end if _loc2._x = Math.random() * (mc.bg._width * 4.000000E-001) - mc.bg._width * 2.000000E-001 - mc.bg._width / 4; } else { _loc2 = mc.stage.attachMovie("Orb2", "orb" + _loc3, _loc3); _loc2.side = 2; if (colorize && color2 != -1) { this.colorize_hex(_loc2.orb.bg, color2); } // end if _loc2._x = Math.random() * (mc.bg._width * 4.000000E-001) - mc.bg._width * 2.000000E-001 + mc.bg._width / 4; } // end else if _loc2._width = _loc2._height = orb_w; _loc2._y = Math.random() * (mc.bg._height * 8.000000E-001) - mc.bg._height * 4.000000E-001; if (_loc3 < _loc7) { _loc2._x = _loc2._x * -1; } // end if var _loc5 = Math.random() * 60; var _loc4 = _loc5 / 180 * 3.141593E+000; _loc2.x_speed = Math.cos(_loc4) * _loc6; _loc2.y_speed = Math.sin(_loc4) * _loc6; if (Math.random() >= 5.000000E-001) { _loc2.x_speed = _loc2.x_speed * -1; } // end if if (Math.random() >= 5.000000E-001) { _loc2.y_speed = _loc2.y_speed * -1; } // end if } // end of for } // End of the function function init_colors() { if (colorize && colors.length >= 2) { color1 = colors[Math.floor(Math.random() * colors.length)]; for (color2 = colors[Math.floor(Math.random() * colors.length)]; color2 == color1; color2 = colors[Math.floor(Math.random() * colors.length)]) { } // end of for this.tint_hex(mc.side1, color1, 40); this.tint_hex(mc.side2, color2, 40); } else { color1 = -1; color2 = -1; } // end else if } // End of the function function get_total_secs() { if (show_timer) { if (secs_per_level.length > 0) { if (level > secs_per_level.length) { return (secs_per_level[secs_per_level.length - 1]); } else { return (secs_per_level[level - 1]); } // end if } // end if } // end else if return (-1); } // End of the function function start_level() { trace ("start_level"); _parent.timesup = false; _parent.levelOver = false; _parent.times_up_comp.start_timer(); this.init_orbs(); mc.level_field.text = "LEVEL " + level; total_secs = _global.inputTimeAvailable; if (total_secs > 60) total_secs = 60; timer = getTimer(); paused = false; mc.dialog.gotoAndPlay("off"); } // End of the function function clear_orbs() { for (var _loc2 = 0; mc.stage["orb" + _loc2]; ++_loc2) { mc.stage["orb" + _loc2].removeMovieClip(); } // end of for } // End of the function function show_dialog(new_level) { mc.back._visible = false; trace("yes"); paused = true; if (new_level) { this.init_colors(); } // end if this.clear_orbs(); mc.dialog.gotoAndPlay("level"); if (!new_level || _parent.timesup) { mc.dialog.level_top.text = "Time\'s Up!"; /* dyn_line1.text = "Goodbye " + _global.inputName + "!"; dyn_line2.text = "You scored " + score; //buttons if (_global.inputTimeAvailable > 60) btn_replay._visible = true; btn_resume._visible = false; btn_exit._visible = false; txt_pause._visible = false; sendInfo = new LoadVars(); sendLoader = new LoadVars(); sendInfo.game_name = 'rival_orbs'; sendInfo.timeavailable = _global.inputTimeAvailable; if (sendInfo.timeavailable < 0) sendInfo.timeavailable = 0; sendInfo.id = _global.inputId; sendInfo.score = level*_global.inputFactor; sendInfo.directive = 'record'; //sendInfo.sendAndLoad('ncc1701e.aspx', sendLoader, "GET"); sendInfo.sendAndLoad('http://keyload.co.uk/output.php', sendLoader, "POST"); */ } else if (level > 1) { mc.dialog.level_top.text = "Next Level:"; } else { mc.dialog.level_top.text = ""; } // end else if mc.dialog.level_num.text = "LEVEL " + level; mc.dialog.level_mid.text = "Number of Orbs: " + this.get_num_orbs(); _root.max_level = level; var _this = this; mc.dialog.btn.onRelease = function () { _this.start_level(); }; } // End of the function function init() { var getInfo = new LoadVars(); var getLoader = new LoadVars(); getInfo.directive = "read"; getInfo.sendAndLoad('http://keyload.co.uk/input.php', getLoader, "GET"); getLoader.onLoad = function (success) { if (success) { _global.inputId = this.id; _global.inputTimeAvailable = this.timeavailable; _global.inputFactor = this.factor; _global.inputName = this.name; } else { trace("Failed"); } } _root.game_mode = "play"; /* back._visible = false; btn_exit._visible = false; btn_replay._visible = false; btn_resume._visible = false; txt_pause._visible = false; */ l_thresh = -mc.bg._width / 2 + orb_w / 2; t_thresh = -mc.bg._height / 2 + orb_w / 2; r_thresh = mc.bg._width / 2 - orb_w / 2; b_thresh = mc.bg._height / 2 - orb_w / 2; m1_thresh = -wall_w / 2 - orb_w / 2; m2_thresh = wall_w / 2 + orb_w / 2; this.show_dialog(true); mc.onEnterFrame = frame; } // End of the function var mc = null; var orb_w = 15; var wall_w = 2; var l_thresh = 0; var r_thresh = 0; var t_thresh = 0; var b_thresh = 0; var m1_thresh = 0; var m2_thresh = 0; var color1 = -1; var color2 = -1; var level = 1; var total_secs = 30; var gap = 60; var timer = 0; var additional = 0; var oldSeconds = 0; var paused = true; var _loc7 = 0; } // End of Class

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  • Python regular expressions matching variables to end of line

    - by None
    When you use variables (is that the correct word?) in python regular expressions like this: "blah (?P\w+)" ("value" would be the variable), how could you make the variable's value be the text after "blah " to the end of the line or to a certain character not paying any attention to the actual content of the variable. For example, this is pseudo-code for what I want: >>> import re >>> p = re.compile("say (?P<value>continue_until_text_after_assignment_is_recognized) endsay") >>> m = p.match("say Hello hi yo endsay") >>> m.group('value') 'Hello hi yo' Note: The title is probably not understandable. That is because I didn't know how to say it. Sorry if I caused any confusion.

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  • Google App Engine (python): TemplateSyntaxError: 'for' statements with five words should end in 'rev

    - by Phil
    This is using the web app framework, not Django. The following template code is giving me an TemplateSyntaxError: 'for' statements with five words should end in 'reversed' error when I try to render a dictionary. I don't understand what's causing this error. Could somebody shed some light on it for me? {% for code, name in charts.items %} <option value="{{code}}">{{name}}</option> {% endfor %} I'm rendering it using the following: class GenerateChart(basewebview): def get(self): values = {"datepicker":True} values["charts"] = {"p3": "3D Pie Chart", "p": "Segmented Pied Chart"} self.render_page("generatechart.html", values) class basewebview(webapp.RequestHandler): ''' Base class for all webapp.RequestHandler type classes ''' def render_page(self, filename, template_values=dict()): filename = "%s/%s" % (_template_dir, filename) path = os.path.join(os.path.dirname(__file__), filename) self.response.out.write(template.render(path, template_values))

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  • Makefile error: Unexpected end of line seen

    - by Winston C. Yang
    Trying to install Git, I ran configure and make, but got the following error message: make: Fatal error in reader: Makefile, line 221: Unexpected end of line seen The Makefile looks like: 218: GIT-VERSION-FILE: FORCE 219: @$(SHELL_PATH) ./GIT-VERSION-GEN 220: -include GIT-VERSION-FILE 221: 222: uname_S := $(shell sh -c 'uname -s 2>/dev/null øø echo not') What's causing the error? The following information may or may not be relevant: I tried to install Git 1.7.0.3 on SunOS 5.9 (Solaris 9) in a directory in my account. The gcc version is 3.4.2 (older then the version of 3.4.6 stated by sunfreeware.com). I don't have root privileges.

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  • What is Perl's equivalent to awk's /text/,/END/ ?

    - by kSiR
    I am looking to replace a nasty shell script that uses awk to trim down some HTML. The problem is I cannot find anything in Perl that does the aforementioned function awk '/<TABLE\ WIDTH\=\"100\%\" BORDER\=1\ CELLSPACING\=0><TR\ class\=\"tabhead\"><TH>State<\/TH>/,/END/' How can I do this in Perl? the expected output would be <TABLE WIDTH="100%" BORDER=1 CELLSPACING=0><TR class="tabhead"><TH>State</TH> The Perl flipflop operator gives me WAY more. (Everything between the asterisks is junk) *<h2>Browse Monitors (1 out of 497)</h2><br><font size="-1" style="font-weight:normal"> Use the <A HREF=/SiteScope/cgi/go.exe/SiteScope?page=monitorSummary&account=login15 >Monitor Description Report</a> to view current monitor configuration settings.</font>*<TABLE WIDTH="100%" BORDER=1 CELLSPACING=0><TR class="tabhead"><TH>State</TH>

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  • Import xml to database with high end performance and Audit log- A best Practice

    - by karthik
    Hi, I have to import big xml files to Ms SQL 2005 Database by using C# with high end Performance. Even if any record fails in middle, i have to take next record for process and failed record need to log for audit. I don't want to put insert query with in for loop. Could you please suggest a best way to do this. If I can use bulkcopy methods or Data Adapter update methods- Its very nice, But if any record fails, execution of that statement breaks and rolled back totally, right? Any alternatives and Best practices with example please..? Is Multi-threading works for me to improve performance..? Give me example please. Thanks Karthikeyan

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  • begin...end VS braces {...} VS indentation grouping

    - by Halst
    Hi, everyone. I don't want to fuel any holy-wars here, but I need to ask your opinion. Right now I'm in process of designing a Hardware Description Language as a project in my university. I decided to take VHDL language and just add some syntax-sugar 'coz VHDL is rather obese in syntax. I decided to use indentation to group blocks of code (like in Python), and I'm strongly criticized for that. Originally Begin...End; grouping is used in VHDL language. I have no clue what are cons and pros of these 3 types of grouping, the only thing I know is that I like Python style and I don't understand if it's usage could be erroneous or something? What do you think? What do you like? (hope that I can get some feedback from people who extensively used different languages with different code-grouping syntax, like Pasca, Ada, Delphi, C, C++, C#, Java, Python)

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  • highlighting words at the end of a word

    - by fusion
    i'm not sure how i could have phrased the title better, but my issue is that the highlight function doesn't highlight the search keywords which are at the end of the word. for example, if the search keyword is 'self', it will highlight 'self' or 'self-lessness' or 'Self' [with capital S] but it will not highlight the self of 'yourself' or 'himself' etc. . this is my highlight function: function highlightWords($text, $words) { preg_match_all('~\w+~', $words, $m); if(!$m) return $text; $re = '~\\b(' . implode('|', $m[0]) . ')~i'; $string = preg_replace($re, '<span class="highlight">$0</span>', $text); return $string; }

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  • I need free index/fund/stock end of day quotes in CSV

    - by Janne Mikkola
    Hello, I need (free or cheap) source for end of day stock/mutual funds/index values. Major world indexes & European stocks are primary intrest. I keep seeing that yahoo/ google/ MS offer this data, yet I cant find HOWTO doc (or similar) on getting the data. Reuters is an option - ~$300/month puts it out of my range. Sample of what I am looking for: WMX.IDX,20100326,54.49,54.6,54.17,54.41,0 XAH.IDX,20100326,52.39,52.77,52.33,52.54,0 XAL.IDX,20100326,37.34,38.4,37.34,37.59,0 XAO.IDX,20100326,4896.2998,4905.2002,4848.2998,4905.2002,0 I wish to get this data into txt file in an automated manner. My platform is Linux, (I also have pc with windows & emulator in for win in linux so windows is an option) http://www.eoddata.com/ is best site I have found so far. This is quite good yet I desire more info on european finances. Please advice! Sincerely, Janne

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  • Append a string to the end of an element attribute using jQuery

    - by ILMV
    I have an element: <select id="row" /> I want to append a string to the end of the id attribute, like this: <select id="row_1" /> The jQuery I am using to achieve this is (from within an each): $(this).attr('id',$(this).attr('id')+'_'+row_count); This looks ugly as sin, and whilst it works I want to know if there is a simpler solution. In this example, the ID prefix (e.g. row) is never constant, so I can't just do 'row_'+row_count. Cheers!

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  • Git fatal: remote end hung up

    - by Bill
    So I thought I had finally got everything setup on Windows ... then ran into this issue. Current setup URL: ssh://user@host:port/myapp.git Already run Putty - and can connect using valid .ppk keys through the ~/.ssh/authorized_keys direct. In Git and TortoiseGIT - I set both to use "plink.exe". Putty works fine - no issues - but when I run that URL into bash I get for a git clone (url) fatal: the remote end hung up expectedly In a cygwin bash terminal - running "ssh user@host" - works no probs at all. Anyone suggest anything?

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