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  • Race condition for thread startup

    - by Ozzah
    A similar question was asked here, but the answers generally all seem to relate to the lambda notation. I get a similar result without the lambda so I thought I'd ask for some clarification: Say I have something like this: for (int i = 0; i < 5; i++) (new Thread(new ThreadStart(delegate() { Console.WriteLine("Thread " + i); }))).Start(); One would expect the following output: Thread 0 Thread 1 Thread 2 Thread 3 Thread 4 Now I realise that the threads aren't started in any particular order, so let's just assume that the above lines can come out in any order. But that is not what happens. What instead happens: Thread 3 Thread 4 Thread 4 Thread 4 Thread 4 or something similar, which leads me to believe that rather than passing the value if i, it is passing the reference. (Which is weird, since an int is a value type). Doing something like this: for (int i = 0; i < 5; i++) (new Thread(new ThreadStart(delegate() { int j = i; Console.WriteLine("Thread " + j); }))).Start(); does not help either, even though we have made a copy of i. I am assuming the reason is that it hasn't made a copy of i in time. Doing something like this: for (int i = 0; i < 5; i++) { (new Thread(new ThreadStart(delegate() { Console.WriteLine("Thread " + i); }))).Start(); Thread.Sleep(50); } seems to fix the problem, however it is extremely undesirable as we're wasting 50ms on each iteration, not to mention the fact that if the computer is heavily loaded then maybe 50ms may not be enough. Here is a sample with my current, specific problem: Thread t = new Thread(new ThreadStart(delgate() { threadLogic(param1, param2, param3, param4); })); t.Start(); param1 = param2 = param3 = param4 = null; with: void threadLogic(object param1, object param2, object param3, object param4) { // Do some stuff here... } I want threadLogic() to run in its own thread, however the above code gives a null reference exception. I assume this is because the values are set to null before the thread has had a chance to start. Again, putting a Thread.Sleep(100) works, but it is an awful solution from every aspect. What do you guys recommend for this particular type of race condition?

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  • How do I create/use a Fluent NHibernate convention to automap UInt32 properties to an SQL Server 200

    - by dommer
    I'm trying to use a convention to map UInt32 properties to a SQL Server 2008 database. I don't seem to be able to create a solution based on existing web sources, due to updates in the way Fluent NHibernate works - i.e. examples are out of date. I'm trying to have NHibernate generate the schema (via ExposeConfiguration). I'm happy to have NHibernate map it to anything sensible (e.g. bigint). Here's my code as it currently stands (which, when I try to expose the schema, fails due to SQL Server not supporting UInt32). Apologies for the code being a little long, but I'm not 100% sure what is relevant to the problem, so I'm erring on the side of caution. Most of it is based on this post. The error reported is: System.ArgumentException : Dialect does not support DbType.UInt32 I think I'll need a relatively comprehensive example, as I don't seem to be able to pull the pieces together into a working solution, at present. FluentConfiguration configuration = Fluently.Configure() .Database(MsSqlConfiguration.MsSql2008 .ConnectionString(connectionString)) .Mappings(mapping => mapping.AutoMappings.Add( AutoMap.AssemblyOf<Product>() .Conventions.Add<UInt32UserTypeConvention>())); configuration.ExposeConfiguration(x => new SchemaExport(x).Create(false, true)); namespace NHibernateTest { public class UInt32UserTypeConvention : UserTypeConvention<UInt32UserType> { // Empty. } } namespace NHibernateTest { public class UInt32UserType : IUserType { // Public properties. public bool IsMutable { get { return false; } } public Type ReturnedType { get { return typeof(UInt32); } } public SqlType[] SqlTypes { get { return new SqlType[] { SqlTypeFactory.Int32 }; } } // Public methods. public object Assemble(object cached, object owner) { return cached; } public object DeepCopy(object value) { return value; } public object Disassemble(object value) { return value; } public new bool Equals(object x, object y) { return (x != null && x.Equals(y)); } public int GetHashCode(object x) { return x.GetHashCode(); } public object NullSafeGet(IDataReader rs, string[] names, object owner) { int? i = (int?)NHibernateUtil.Int32.NullSafeGet(rs, names[0]); return (UInt32?)i; } public void NullSafeSet(IDbCommand cmd, object value, int index) { UInt32? u = (UInt32?)value; int? i = (Int32?)u; NHibernateUtil.Int32.NullSafeSet(cmd, i, index); } public object Replace(object original, object target, object owner) { return original; } } }

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  • Spinning a circle in J2ME using a Canvas.

    - by JohnQPublic
    Hello all! I have a problem where I need to make a multi-colored wheel spin using a Canvas in J2ME. What I need to do is have the user increase the speed of the spin or slow the spin of the wheel. I have it mostly worked out (I think) but can't think of a way for the wheel to spin without causing my cellphone to crash. Here is what I have so far, it's close but not exactly what I need. class MyCanvas extends Canvas{ //wedgeOne/Two/Three define where this particular section of circle begins to be drawn from int wedgeOne; int wedgeTwo; int wedgeThree; int spinSpeed; MyCanvas(){ wedgeOne = 0; wedgeTwo = 120; wedgeThree = 240; spinSpeed = 0; } //Using the paint method to public void paint(Graphics g){ //Redraw the circle with the current wedge series. g.setColor(255,0,0); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeOne, 120); g.setColor(0,255,0); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeTwo, 120); g.setColor(0,0,255); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeThree, 120); } protected void keyPressed(int keyCode){ switch (keyCode){ //When the 6 button is pressed, the wheel spins forward 5 degrees. case KEY_NUM6: wedgeOne += 5; wedgeTwo += 5; wedgeThree += 5; repaint(); break; //When the 4 button is pressed, the wheel spins backwards 5 degrees. case KEY_NUM4: wedgeOne -= 5; wedgeTwo -= 5; wedgeThree -= 5; repaint(); } } I have tried using a redraw() method that adds the spinSpeed to each of the wedge values while(spinSpeed0) and calls the repaint() method after the addition, but it causes a crash and lockup (I assume due to an infinite loop). Does anyone have any tips or ideas how I could automate the spin so you do not have the press the button every time you want it to spin? (P.S - I have been lurking for a while, but this is my first post. If it's too general or asking for too much info (sorry if it is) and I either remove it or fix it. Thank you!)

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  • How do I make my custom Swing component visible?

    - by Alex
    I have no idea why it won't show. First I create an instance of the component and then add it to a certain element in a two-dimensional JPanel array. Then I loop through that array and add each JPanel to another JPanel container which is to hold all the JPanels. I then add that final container to my JFrame window and set visibility to true, it should be visible? public class View extends JFrame { Board gameBoard; JFrame gameWindow = new JFrame("Chess"); JPanel gamePanel = new JPanel(); JPanel[][] squarePanel = new JPanel[8][8]; JMenuBar gameMenu = new JMenuBar(); JButton restartGame = new JButton("Restart"); JButton pauseGame = new JButton("Pause"); JButton log = new JButton("Log"); View(Board board){ gameWindow.setDefaultCloseOperation(EXIT_ON_CLOSE); gameWindow.setSize(400, 420); gameWindow.getContentPane().add(gamePanel, BorderLayout.CENTER); gameWindow.getContentPane().add(gameMenu, BorderLayout.NORTH); gameMenu.add(restartGame); gameMenu.add(pauseGame); gameMenu.add(log); gameBoard = board; drawBoard(gameBoard); gameWindow.setResizable(false); gameWindow.setVisible(true); } public void drawBoard(Board board){ for(int row = 0; row < 8; row++){ for(int col = 0; col < 8; col++){ Box box = new Box(board.getSquare(col, row).getColour(), col, row); squarePanel[col][row] = new JPanel(); squarePanel[col][row].add(box); } } for(JPanel[] col : squarePanel){ for(JPanel square : col){ gamePanel.add(square); } } } } @SuppressWarnings("serial") class Box extends JComponent{ Color boxColour; int col, row; public Box(Color boxColour, int col, int row){ this.boxColour = boxColour; this.col = col; this.row = row; repaint(); } protected void paintComponent(Graphics drawBox){ drawBox.setColor(boxColour); drawBox.drawRect(50*col, 50*row, 50, 50); drawBox.fillRect(50*col, 50*row, 50, 50); } } A final question as well. Notice how each Box component has a position, what happens to the position when I add the component to a JPanel and add the JPanel to my JFrame? Does it still have the same position in relation to the other Box components?

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  • AnimationDrawable, when does it end?

    - by Syb
    I know there have been several people with the same question. Which is: How do i know when a frame by frame animation has ended? I have not had any useful answer on fora i visited. So i thought, let's see if they know at stackoverflow. But I could not sit still in the mean time, so i made a work around of this, but it does not really work the way i would like it to. here is the code: public class Main extends Activity { AnimationDrawable sybAnimation; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ImageView imageView = (ImageView)findViewById(R.id.ImageView01); imageView.setBackgroundResource(R.anim.testanimation); sybAnimation = (AnimationDrawable) imageView.getBackground(); imageView.post(new Starter()); } class Starter implements Runnable { public void run() { sybAnimation.start(); long totalDuration = 0; for(int i = 0; i< sybAnimation.getNumberOfFrames();i++){ totalDuration += sybAnimation.getDuration(i); } Timer timer = new Timer(); timer.schedule(new AnimationFollowUpTimerTask(R.id.ImageView01, R.anim.testanimation_reverse),totalDuration); } } class AnimationFollowUpTimerTask extends TimerTask { private int id; private int animationToRunId; public AnimationFollowUpTimerTask(int idOfImageView, int animationXML){ id = idOfImageView; animationToRunId = animationXML; } @Override public void run() { ImageView imageView = (ImageView)findViewById(id); imageView.setBackgroundResource(animationToRunId); AnimationDrawable anim = (AnimationDrawable) imageView.getBackground(); anim.start(); } } basically I make a timertask which is scheduled with the same time as the animation to take. In that run() I want to load a new animation into the imageView and start that animation, this however does not work. Does anyone know how to get this to work, or even better, have a better way to find out when an AnimationDrawable has ended its animation?

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  • How do I create/use a Fluent NHibernate convention to map UInt32 properties to an SQL Server 2008 da

    - by dommer
    I'm trying to use a convention to map UInt32 properties to a SQL Server 2008 database. I don't seem to be able to create a solution based on existing web sources, due to updates in the way Fluent NHibernate works - i.e. examples are out of date. Here's my code as it currently stands (which, when I try to expose the schema, fails due to SQL Server not supporting UInt32). Apologies for the code being a little long, but I'm not 100% sure what is relevant to the problem, so I'm erring on the side of caution. I think I'll need a relatively comprehensive example, as I don't seem to be able to pull the pieces together into a working solution, at present. FluentConfiguration configuration = Fluently.Configure() .Database(MsSqlConfiguration.MsSql2008 .ConnectionString(connectionString)) .Mappings(mapping => mapping.AutoMappings.Add( AutoMap.AssemblyOf<Product>() .Conventions.Add<UInt32UserTypeConvention>())); configuration.ExposeConfiguration(x => new SchemaExport(x).Create(false, true)); namespace NHibernateTest { public class UInt32UserTypeConvention : UserTypeConvention<UInt32UserType> { // Empty. } } namespace NHibernateTest { public class UInt32UserType : IUserType { // Public properties. public bool IsMutable { get { return false; } } public Type ReturnedType { get { return typeof(UInt32); } } public SqlType[] SqlTypes { get { return new SqlType[] { SqlTypeFactory.Int32 }; } } // Public methods. public object Assemble(object cached, object owner) { return cached; } public object DeepCopy(object value) { return value; } public object Disassemble(object value) { return value; } public new bool Equals(object x, object y) { return (x != null && x.Equals(y)); } public int GetHashCode(object x) { return x.GetHashCode(); } public object NullSafeGet(IDataReader rs, string[] names, object owner) { int? i = (int?)NHibernateUtil.Int32.NullSafeGet(rs, names[0]); return (UInt32?)i; } public void NullSafeSet(IDbCommand cmd, object value, int index) { UInt32? u = (UInt32?)value; int? i = (Int32?)u; NHibernateUtil.Int32.NullSafeSet(cmd, i, index); } public object Replace(object original, object target, object owner) { return original; } } }

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  • IContextMenu::GetCommandString Not showing help text in Windows Explorer

    - by Grant
    Hi, i am implementing a shell context menu for windows explorer and have successfully created the menu's. What i am having trouble with is the IContextMenu::GetCommandString method that displays the help text in the status bar when you hover over the selected menu item. When i do hover over each item nothing is displayed, but whats weird is that some of the other items that i didnt create, eg - open, or print have had their help text turned into garbage.. Here is a code sample of IContextMenu::QueryContextMenu & IContextMenu::GetCommandString.. int ShellExtLib.IContextMenu.QueryContextMenu(IntPtr hMenu, uint indexMenu, uint idCmdFirst, uint idCmdLast, uint uFlags) { uint idCmd = idCmdFirst; StringBuilder sb = new StringBuilder(1024); try { if ((uFlags & 0xf) == 0 || (uFlags & (uint)ShellExtLib.CMF.CMF_EXPLORE) != 0) { uint selectedFileCount = Helpers.DragQueryFile(m_hDrop, 0xffffffff, null, 0); if (selectedFileCount == 1) { Helpers.DragQueryFile(m_hDrop, 0, sb, sb.Capacity + 1); Documents.Add(sb.ToString()); } else { // MULTIPLE FILES SELECTED. for (uint i = 0; i < selectedFileCount; i++) { Helpers.DragQueryFile(m_hDrop, i, sb, sb.Capacity + 1); Documents.Add(sb.ToString()); } } Helpers.InsertMenu(hMenu, indexMenu++, ShellExtLib.UFLAGS.MF_SEPARATOR | ShellExtLib.UFLAGS.MF_BYPOSITION, 0, null); IntPtr hSubMenu = Helpers.CreateMenu(); if (hSubMenu != IntPtr.Zero) { Helpers.InsertMenu(hSubMenu, 0, ShellExtLib.UFLAGS.MF_STRING | ShellExtLib.UFLAGS.MF_BYPOSITION, idCmd++, "Item 1"); Helpers.InsertMenu(hSubMenu, 1, ShellExtLib.UFLAGS.MF_STRING | ShellExtLib.UFLAGS.MF_BYPOSITION, idCmd++, "Item 2"); Helpers.InsertMenu(hSubMenu, 2, ShellExtLib.UFLAGS.MF_SEPARATOR | ShellExtLib.UFLAGS.MF_BYPOSITION, idCmd++, null); Helpers.InsertMenu(hSubMenu, 3, ShellExtLib.UFLAGS.MF_STRING | ShellExtLib.UFLAGS.MF_BYPOSITION, idCmd++, "Item 3"); Helpers.InsertMenu(hSubMenu, 4, ShellExtLib.UFLAGS.MF_SEPARATOR | ShellExtLib.UFLAGS.MF_BYPOSITION, idCmd++, null); Helpers.InsertMenu(hSubMenu, 5, ShellExtLib.UFLAGS.MF_STRING | ShellExtLib.UFLAGS.MF_BYPOSITION, idCmd++, "Item 4"); Helpers.InsertMenu(hSubMenu, 6, ShellExtLib.UFLAGS.MF_STRING | ShellExtLib.UFLAGS.MF_BYPOSITION, idCmd++, "Item 5"); } Helpers.InsertMenu(hMenu, indexMenu++, ShellExtLib.UFLAGS.MF_STRING | ShellExtLib.UFLAGS.MF_BYPOSITION | ShellExtLib.UFLAGS.MF_POPUP, (uint)hSubMenu, "Main Menu"); Helpers.InsertMenu(hMenu, indexMenu++, ShellExtLib.UFLAGS.MF_SEPARATOR | ShellExtLib.UFLAGS.MF_BYPOSITION, 0, null); return (int)(idCmd - idCmdFirst); } } catch { } return 0; } void ShellExtLib.IContextMenu.GetCommandString(int idCmd, uint uFlags, int pwReserved, StringBuilder commandString, int cchMax) { switch (uFlags) { case (uint)ShellExtLib.GCS.VERB: commandString = new StringBuilder("x"); break; case (uint)ShellExtLib.GCS.HELPTEXTA: commandString = new StringBuilder("y"); break; } } Does anyone have any suggestions? I have read a number of articles on how to build shell extensions and have also been reading MSDN as well.. Thanks.

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  • No Matching Function Error for inserting into a list in c++

    - by Josh Curren
    I am getting an error when I try to insert an item into a list (in C++). The error is that there is no matching function for call to the insert(). I also tried push_front() but got the same error. Here is the error message: main.cpp:38: error: no matching function for call to ‘std::list<Salesperson, std::allocator<Salesperson> >::insert(Salesperson&)’ /usr/lib/gcc/i686-pc-cygwin/4.3.4/include/c++/bits/list.tcc:99: note: candidates are: std::_List_iterator<_Tp> std::list<_Tp, _Alloc>::insert(std::_List_iterator<_Tp>, const _Tp&) [with _Tp = Salesperson, _Alloc = std::allocator<Salesperson>] /usr/lib/gcc/i686-pc-cygwin/4.3.4/include/c++/bits/stl_list.h:961: note: void std::list<_Tp, _Alloc>::insert(std::_List_iterator<_Tp>, size_t, const _Tp&) [with _Tp = Salesperson, _Alloc = std::allocator<Salesperson>] Here is the code: #include <stdlib.h> #include <iostream> #include <fstream> #include <string> #include <list> #include "Salesperson.h" #include "Salesperson.cpp" #include "OrderedList.h" #include "OrderedList.cpp" using namespace std; int main(int argc, char** argv) { cout << "\n------------ Asn 8 - Sales Report ------------" << endl; list<Salesperson> s; int id; string fName, lName; int numOfSales; string year; std::ifstream input("Sales.txt"); while( !std::getline(input, year, ',').eof() ) { input >> id; input >> lName; input >> fName; input >> numOfSales; Salesperson sp = Salesperson( id, fName, lName ); s.insert( sp ); //THIS IS LINE 38 ************************** for( int i = 0; i < numOfSales; i++ ) { double sale; input >> sale; sp.sales.insert( sale ); } } cout << endl; return (EXIT_SUCCESS); }

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  • Derived template override return type of member function C++

    - by Ruud v A
    I am writing matrix classes. Take a look at this definition: template <typename T, unsigned int dimension_x, unsigned int dimension_y> class generic_matrix { ... generic_matrix<T, dimension_x - 1, dimension_y - 1> minor(unsigned int x, unsigned int y) const { ... } ... } template <typename T, unsigned int dimension> class generic_square_matrix : public generic_matrix<T, dimension, dimension> { ... generic_square_matrix(const generic_matrix<T, dimension, dimension>& other) { ... } ... void foo(); } The generic_square_matrix class provides additional functions like matrix multiplication. Doing this is no problem: generic_square_matrix<T, 4> m = generic_matrix<T, 4, 4>(); It is possible to assign any square matrix to M, even though the type is not generic_square_matrix, due to the constructor. This is possible because the data does not change across children, only the supported functions. This is also possible: generic_square_matrix<T, 4> m = generic_square_matrix<T, 5>().minor(1,1); Same conversion applies here. But now comes the problem: generic_square_matrix<T, 4>().minor(1,1).foo(); //problem, foo is not in generic_matrix<T, 3, 3> To solve this I would like generic_square_matrix::minor to return a generic_square_matrix instead of a generic_matrix. The only possible way to do this, I think is to use template specialisation. But since a specialisation is basically treated like a separate class, I have to redefine all functions. I cannot call the function of the non-specialised class as you would do with a derived class, so I have to copy the entire function. This is not a very nice generic-programming solution, and a lot of work. C++ almost has a solution for my problem: a virtual function of a derived class, can return a pointer or reference to a different class than the base class returns, if this class is derived from the class that the base class returns. generic_square_matrix is derived from generic_matrix, but the function does not return a pointer nor reference, so this doesn't apply here. Is there a solution to this problem (possibly involving an entirely other structure; my only requirements are that the dimensions are a template parameter and that square matrices can have additional functionality). Thanks in advance, Ruud

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  • Thread feeding other MultiThreading

    - by alaamh
    I see it's easy to open pipe between two process using fork, but how we can passing open pipe to threads. Assume we need to pass out of PROGRAM A to PROGRAM B "may by more than one thread", PROGRAM B send his output to PROGRAM C #include <stdio.h> #include <stdlib.h> #include <pthread.h> struct targ_s { char* reader; }; void *thread1(void *arg) { struct targ_s *targ = (struct targ_s*) arg; int status, fd[2]; pid_t pid; pipe(fd); pid = fork(); if (pid == 0) { int fd = fileno( targ->fd_reader ); dup2(STDIN_FILENO, fd); close(fd[0]); dup2(fd[1], STDOUT_FILENO); close(fd[1]); execvp ("PROGRAM B", NULL); exit(1); } else { close(fd[1]); dup2(fd[0], STDIN_FILENO); close(fd[0]); execl("PROGRAM C", NULL); wait(&status); return NULL; } } int main(void) { FILE *fpipe; char *command = "PROGRAM A"; char buffer[1024]; if (!(fpipe = (FILE*) popen(command, "r"))) { perror("Problems with pipe"); exit(1); } char* outfile = "out.dat"; FILE* f = fopen (outfile, "wb"); int fd = fileno( f ); struct targ_s targ; targ.fd_reader = outfile; pthread_t thid; if (pthread_create(&thid, NULL, thread1, &targ) != 0) { perror("pthread_create() error"); exit(1); } int len; while (read(fpipe, buffer, sizeof (buffer)) != 0) { len = strlen(buffer); write(fd, buffer, len); } pclose(fpipe); return (0); }

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  • Copy image to BLOB from client pc aka Java function in Oracle

    - by mumich
    Hi guys, I've been stuck with this for past two days. I've go java function stored in Oracle system which is supposed to copy image from local drive do remote database and store it in BLOB - it's called CopyBLOB and looks like this: import java.sql.*; import oracle.sql.*; import java.io.*; public class CopyBLOB { static int id; static String fileName = null; static Connection conn = null; public CopyBLOB(int idz, String f) { id = idz; fileName = f; } public static void copy(int ident, String path) throws SQLException, FileNotFoundException { CopyBLOB cpB = new CopyBLOB(ident, path); cpB.getConnection(); cpB.callUpdate(id, fileName); } public void getConnection() throws SQLException { DriverManager.registerDriver (new oracle.jdbc.OracleDriver()); try { conn = DriverManager.getConnection("jdbc:oracle:thin:@oraserv.ms.mff.cuni.cz:1521:db", "xxx", "xxx"); } catch (SQLException sqlex) { System.out.println("SQLException while getting db connection: "+sqlex); if (conn != null) conn.close(); } catch (Exception ex) { System.out.println("Exception while getting db connection: "+ex); if (conn != null) conn.close(); } } public void callUpdate(int id, String file ) throws SQLException, FileNotFoundException { CallableStatement cs = null; try { conn.setAutoCommit(false); File f = new File(file); FileInputStream fin = new FileInputStream(f); cs = (CallableStatement) conn.prepareCall( "begin add_image(?,?); end;" ); cs.setInt(1, id ); cs.setBinaryStream(2, fin, (int) f.length()); cs.execute(); conn.setAutoCommit(true); } catch ( SQLException sqlex ) { System.out.println("SQLException in callUpdateUsingStream method of given status : " + sqlex.getMessage() ); } catch ( FileNotFoundException fnex ) { System.out.println("FileNotFoundException in callUpdateUsingStream method of given status : " + fnex.getMessage() ); } finally { try { if (cs != null) cs.close(); if (conn != null) conn.close(); } catch ( Exception ex ) { System.out.println("Some exception in callUpdateUsingStream method of given status : " + ex.getMessage( ) ); } } } } The wrapper function is defined in package "MyPackage" as folows: procedure image_adder( id varchar2, path varchar2 ) AS language java name 'CopyBLOB.copy(java.lang.String, java.lang.String)'; And the inserting function called image_add is as simple as this: procedure add_image( id numeric(10), pic blob) AS BEGIN insert into pictures values (seq_pic.nextval, id, pic); END add_image; Now the problem: When I type call MyPackage.image_adder(1, 'd:\samples\img.jpg'); I get the ORA-29531 Error: No method copy in class CopyBLOB. Can you help me, please?

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  • How does System.TraceListener prepend message with process name?

    - by btlog
    I have been looking at using System.Diagnostics.Trace for doing logging is a very basic app. Generally it does all I need it to do. The downside is that if I call Trace.TraceInformation("Some info"); The output is "SomeApp.Exe Information: 0: Some info". Initally this entertained me but no longer. I would like to just output "Some info" to console. So I thought writing a cusom TraceListener, rather than using the inbuilt ConsoleTraceListener, would solve the problem. I can see a specific format that I want all the text after the second colon. Here is my attempt to see if this would work. class LogTraceListener : TraceListener { public override void Write(string message) { int firstColon = message.IndexOf(":"); int secondColon = message.IndexOf(":", firstColon + 1); Console.Write(message); } public override void WriteLine(string message) { int firstColon = message.IndexOf(":"); int secondColon = message.IndexOf(":", firstColon + 1); Console.WriteLine(message); } } If I output the value of firstColon it is always -1. If I put a break point the message is always just "Some info". Where does all the other information come from? So I had a look at the call stack at the point just before Console.WriteLine was called. The method that called my WriteLine method is: System.dll!System.Diagnostics.TraceListener.TraceEvent(System.Diagnostics.TraceEventCache eventCache, string source, System.Diagnostics.TraceEventType eventType, int id, string message) + 0x33 bytes When I use Reflector to look at this message it all seems pretty straight forward. I can't see any code that changes the value of the string after I have sent it to Console.WriteLine. The only method that could posibly change the underlying string value is a call to UnsafeNativeMethods.EventWriteString which has a parameter that is a pointer to the message. Does anyone understand what is going on here and whether I can change the output to be just my message with out the additional fluff. It seems like evil magic that I can pass a string "Some info" to Console.WriteLine (or any other method for that matter) and the string that output is different.

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  • Technical non-terminating condition in a loop

    - by Snarfblam
    Most of us know that a loop should not have a non-terminating condition. For example, this C# loop has a non-terminating condition: any even value of i. This is an obvious logic error. void CountByTwosStartingAt(byte i) { // If i is even, it never exceeds 254 for(; i < 255; i += 2) { Console.WriteLine(i); } } Sometimes there are edge cases that are extremely unlikeley, but technically constitute non-exiting conditions (stack overflows and out-of-memory errors aside). Suppose you have a function that counts the number of sequential zeros in a stream: int CountZeros(Stream s) { int total = 0; while(s.ReadByte() == 0) total++; return total; } Now, suppose you feed it this thing: class InfiniteEmptyStream:Stream { // ... Other members ... public override int Read(byte[] buffer, int offset, int count) { Array.Clear(buffer, offset, count); // Output zeros return count; // Never returns -1 (end of stream) } } Or more realistically, maybe a stream that returns data from external hardware, which in certain cases might return lots of zeros (such as a game controller sitting on your desk). Either way we have an infinite loop. This particular non-terminating condition stands out, but sometimes they don't. A completely real-world example as in an app I'm writing. An endless stream of zeros will be deserialized into infinite "empty" objects (until the collection class or GC throws an exception because I've exceeded two billion items). But this would be a completely unexpected circumstance (considering my data source). How important is it to have absolutely no non-terminating conditions? How much does this affect "robustness?" Does it matter if they are only "theoretically" non-terminating (is it okay if an exception represents an implicit terminating condition)? Does it matter whether the app is commercial? If it is publicly distributed? Does it matter if the problematic code is in no way accessible through a public interface/API? Edit: One of the primary concerns I have is unforseen logic errors that can create the non-terminating condition. If, as a rule, you ensure there are no non-terminating conditions, you can identify or handle these logic errors more gracefully, but is it worth it? And when? This is a concern orthogonal to trust.

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  • Is typeid of type name always evaluated at compile time in c++ ?

    - by cyril42e
    I wanted to check that typeid is evaluated at compile time when used with a type name (ie typeid(int), typeid(std::string)...). To do so, I repeated in a loop the comparison of two typeid calls, and compiled it with optimizations enabled, in order to see if the compiler simplified the loop (by looking at the execution time which is 1us when it simplifies instead of 160ms when it does not). And I get strange results, because sometimes the compiler simplifies the code, and sometimes it does not. I use g++ (I tried different 4.x versions), and here is the program: #include <iostream> #include <typeinfo> #include <time.h> class DisplayData {}; class RobotDisplay: public DisplayData {}; class SensorDisplay: public DisplayData {}; class RobotQt {}; class SensorQt {}; timespec tp1, tp2; const int n = 1000000000; int main() { int avg = 0; clock_gettime(CLOCK_REALTIME, &tp1); for(int i = 0; i < n; ++i) { // if (typeid(RobotQt) == typeid(RobotDisplay)) // (1) compile time // if (typeid(SensorQt) == typeid(SensorDisplay)) // (2) compile time if (typeid(RobotQt) == typeid(RobotDisplay) || typeid(SensorQt) == typeid(SensorDisplay)) // (3) not compile time ???!!! avg++; else avg--; } clock_gettime(CLOCK_REALTIME, &tp2); std::cout << "time (" << avg << "): " << (tp2.tv_sec-tp1.tv_sec)*1000000000+(tp2.tv_nsec-tp1.tv_nsec) << " ns" << std::endl; } The conditions in which this problem appear are not clear, but: - if there is no inheritance involved, no problem (always compile time) - if I do only one comparison, no problem - the problem only appears only with a disjunction of comparisons if all the terms are false So is there something I didn't get with how typeid works (is it always supposed to be evaluated at compilation time when used with type names?) or may this be a gcc bug in evaluation or optimization? About the context, I tracked down the problem to this very simplified example, but my goal is to use typeid with template types (as partial function template specialization is not possible). Thanks for your help!

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  • JNA array structure

    - by Burny
    I want to use a dll (IEC driver) in Java, for that I am using JNA. The problem in pseudo code: start the server allocate new memory for an array (JNA) client connect writing values from an array to the memory sending this array to the client client disconnect new client connect allocate new memory for an array (JNA) - JVM crash (EXCEPTION_ACCESS_VIOLATION) The JVM crash not by primitve data types and if the values will not writing from the array to the memory. the code in c: struct DataAttributeData CrvPtsArrayDAData = {0}; CrvPtsArrayDAData.ucType = DATATYPE_ARRAY; CrvPtsArrayDAData.pvData = XYValDAData; XYValDAData[0].ucType = FLOAT; XYValDAData[0].uiBitLength = sizeof(Float32)*8; XYValDAData[0].pvData = &(inUpdateValue.xVal); XYValDAData[1].ucType = FLOAT; XYValDAData[1].uiBitLength = sizeof(Float32)*8; XYValDAData[1].pvData = &(inUpdateValue.yVal); Send(&CrvPtsArrayDAData, 1); the code in Java: DataAttributeData[] data_array = (DataAttributeData[]) new DataAttributeData() .toArray(d.bitLength); for (DataAttributeData d_temp : data_array) { d_temp.data = new Memory(size / 8); d_temp.type = type_iec; d_temp.bitLength = size; d_temp.write(); } d.data = data_array[0].getPointer(); And then writing values whith this code: for (int i = 0; i < arraySize; i++) { DataAttributeData dataAttr = new DataAttributeData(d.data.share(i * d.size())); dataAttr.read(); dataAttr.data.setFloat(0, f[i]); dataAttr.write(); } the struct in c: struct DataAttributeData{ unsigned char ucType; int iArrayIndex; unsigned int uiBitLength; void * pvData;}; the struct in java: public static class DataAttributeData extends Structure { public DataAttributeData(Pointer p) { // TODO Auto-generated constructor stub super(p); } public DataAttributeData() { // TODO Auto-generated constructor stub super(); } public byte type; public int iArrayIndex; public int bitLength; public Pointer data; @Override protected List<String> getFieldOrder() { // TODO Auto-generated method stub return Arrays.asList(new String[] { "type", "iArrayIndex", "bitLength", "data" }); } } Can anybody help me?

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  • Another Spring + Hibernate + JPA question

    - by Albinoswordfish
    I'm still struggling with changing my Spring Application to use Hibernate with JPA to do database activities. Well apparently from a previous post I need an persistence.xml file. However do I need to make changes to my current DAO class? public class JdbcProductDao extends Dao implements ProductDao { /** Logger for this class and subclasses */ protected final Log logger = LogFactory.getLog(getClass()); public List<Product> getProductList() { logger.info("Getting products!"); List<Product> products = getSimpleJdbcTemplate().query( "select id, description, price from products", new ProductMapper()); return products; } public void saveProduct(Product prod) { logger.info("Saving product: " + prod.getDescription()); int count = getSimpleJdbcTemplate().update( "update products set description = :description, price = :price where id = :id", new MapSqlParameterSource().addValue("description", prod.getDescription()) .addValue("price", prod.getPrice()) .addValue("id", prod.getId())); logger.info("Rows affected: " + count); } private static class ProductMapper implements ParameterizedRowMapper<Product> { public Product mapRow(ResultSet rs, int rowNum) throws SQLException { Product prod = new Product(); prod.setId(rs.getInt("id")); prod.setDescription(rs.getString("description")); prod.setPrice(new Double(rs.getDouble("price"))); return prod; } } } Also my Product.Java is below public class Product implements Serializable { private int id; private String description; private Double price; public void setId(int i) { id = i; } public int getId() { return id; } public String getDescription() { return description; } public void setDescription(String description) { this.description = description; } public Double getPrice() { return price; } public void setPrice(Double price) { this.price = price; } public String toString() { StringBuffer buffer = new StringBuffer(); buffer.append("Description: " + description + ";"); buffer.append("Price: " + price); return buffer.toString(); } } I guess my question would be, How would my current classes change after using Hibernate + JPA with an Entity Manager

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  • Is this a problem typically solved with IOC?

    - by Dirk
    My current application allows users to define custom web forms through a set of admin screens. it's essentially an EAV type application. As such, I can't hard code HTML or ASP.NET markup to render a given page. Instead, the UI requests an instance of a Form object from the service layer, which in turn constructs one using a several RDMBS tables. Form contains the kind of classes you would expect to see in such a context: Form= IEnumerable<FormSections>=IEnumerable<FormFields> Here's what the service layer looks like: public class MyFormService: IFormService{ public Form OpenForm(int formId){ //construct and return a concrete implementation of Form } } Everything works splendidly (for a while). The UI is none the wiser about what sections/fields exist in a given form: It happily renders the Form object it receives into a functional ASP.NET page. A few weeks later, I get a new requirement from the business: When viewing a non-editable (i.e. read-only) versions of a form, certain field values should be merged together and other contrived/calculated fields should are added. No problem I say. Simply amend my service class so that its methods are more explicit: public class MyFormService: IFormService{ public Form OpenFormForEditing(int formId){ //construct and return a concrete implementation of Form } public Form OpenFormForViewing(int formId){ //construct and a concrete implementation of Form //apply additional transformations to the form } } Again everything works great and balance has been restored to the force. The UI continues to be agnostic as to what is in the Form, and our separation of concerns is achieved. Only a few short weeks later, however, the business puts out a new requirement: in certain scenarios, we should apply only some of the form transformations I referenced above. At this point, it feels like the "explicit method" approach has reached a dead end, unless I want to end up with an explosion of methods (OpenFormViewingScenario1, OpenFormViewingScenario2, etc). Instead, I introduce another level of indirection: public interface IFormViewCreator{ void CreateView(Form form); } public class MyFormService: IFormService{ public Form OpenFormForEditing(int formId){ //construct and return a concrete implementation of Form } public Form OpenFormForViewing(int formId, IFormViewCreator formViewCreator){ //construct a concrete implementation of Form //apply transformations to the dynamic field list return formViewCreator.CreateView(form); } } On the surface, this seems like acceptable approach and yet there is a certain smell. Namely, the UI, which had been living in ignorant bliss about the implementation details of OpenFormForViewing, must possess knowledge of and create an instance of IFormViewCreator. My questions are twofold: Is there a better way to achieve the composability I'm after? (perhaps by using an IoC container or a home rolled factory to create the concrete IFormViewCreator)? Did I fundamentally screw up the abstraction here?

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  • Router Alert options on IGMPv2 packets

    - by Scakko
    I'm trying to forge an IGMPv2 Membership Request packet and send it on a RAW socket. The RFC 3376 states: IGMP messages are encapsulated in IPv4 datagrams, with an IP protocol number of 2. Every IGMP message described in this document is sent with an IP Time-to-Live of 1, IP Precedence of Internetwork Control (e.g., Type of Service 0xc0), and carries an IP Router Alert option [RFC-2113] in its IP header So the IP_ROUTER_ALERT flag must be set. I'm trying to forge the strict necessary of the packet (e.g. only the IGMP header & payload), so i'm using the setsockopt to edit the IP options. some useful variables: #define C_IP_MULTICAST_TTL 1 #define C_IP_ROUTER_ALERT 1 int sockfd = 0; int ecsockopt = 0; int bytes_num = 0; int ip_multicast_ttl = C_IP_MULTICAST_TTL; int ip_router_alert = C_IP_ROUTER_ALERT; Here's how I open the RAW socket: sock_domain = AF_INET; sock_type = SOCK_RAW; sock_proto = IPPROTO_IGMP; if ((ecsockopt = socket(sock_domain,sock_type,sock_proto)) < 0) { printf("Error %d: Can't open socket.\n", errno); return 1; } else { printf("** Socket opened.\n"); } sockfd = ecsockopt; Then I set the TTL and Router Alert option: // Set the sent packets TTL if((ecsockopt = setsockopt(sockfd, IPPROTO_IP, IP_MULTICAST_TTL, &ip_multicast_ttl, sizeof(ip_multicast_ttl))) < 0) { printf("Error %d: Can't set TTL.\n", ecsockopt); return 1; } else { printf("** TTL set.\n"); } // Set the Router Alert if((ecsockopt = setsockopt(sockfd, IPPROTO_IP, IP_ROUTER_ALERT, &ip_router_alert, sizeof(ip_router_alert))) < 0) { printf("Error %d: Can't set Router Alert.\n", ecsockopt); return 1; } else { printf("** Router Alert set.\n"); } The setsockopt of IP_ROUTER_ALERT returns 0. After forging the packet, i send it with sendto in this way: // Send the packet if((bytes_num = sendto(sockfd, packet, packet_size, 0, (struct sockaddr*) &mgroup1_addr, sizeof(mgroup1_addr))) < 0) { printf("Error %d: Can't send Membership report message.\n", bytes_num); return 1; } else { printf("** Membership report message sent. (bytes=%d)\n",bytes_num); } The packet is sent, but the IP_ROUTER_ALERT option (checked with wireshark) is missing. Am i doing something wrong? is there some other methods to set the IP_ROUTER_ALERT option? Thanks in advance.

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  • Array of Structs Initialization....

    - by user69514
    Hi I am working on a program where I have to initialize a deck of cards. I am using a struct to represent a card. However I'm not filling it correctly as I get a bunch of zero's when I display the deck of cards. I believe my mistake is in this line but I'm not sure: struct card temp = {"Clubs", value, false}; The code: void initCards(){ int count = 0; int location = 0; const int hand = 12; //add hearts int value=2; while( count < hand ){ struct card temp = {"Hearts", value, false}; cards[location] = temp; value++; count++; } count = 0; //add diamonts value = 2; while( count < hand ){ struct card temp = {"Diamonds", value, false}; cards[count] = temp; value++; count++; } //add spades count = 0; value = 2; while( count < hand ){ struct card temp = {"Spades", value, false}; cards[count] = temp; value++; count++; } //add clubs count = 0; value = 2; while( count < hand ){ struct card temp = {"Clubs", value, false}; cards[count] = temp; value++; count++; } //print the deck for(int i=0; i<52; i++){ cout << cards[i].type << " " << cards[i].rank << endl; } }

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  • How do I go about link web content in a database with a nested set model?

    - by wb
    My nested set table is as follows. create table depts ( id int identity(0, 1) primary key , lft int , rgt int , name nvarchar(60) , abbrv nvarchar(20) ); Test departments. insert into depts (lft, rgt, name, abbrv) values (1, 14, 'root', 'r'); insert into depts (lft, rgt, name, abbrv) values (2, 3, 'department 1', 'd1'); insert into depts (lft, rgt, name, abbrv) values (4, 5, 'department 2', 'd2'); insert into depts (lft, rgt, name, abbrv) values (6, 13, 'department 3', 'd3'); insert into depts (lft, rgt, name, abbrv) values (7, 8, 'sub department 3.1', 'd3.1'); insert into depts (lft, rgt, name, abbrv) values (9, 12, 'sub department 3.2', 'd3.2'); insert into depts (lft, rgt, name, abbrv) values (10, 11, 'sub sub department 3.2.1', 'd3.2.1'); My web content table is as follows. create table content ( id int identity(0, 1) , dept_id int , page_name nvarchar(60) , content ntext ); Test content. insert into content (dept_id, page_name, content) values (3, 'index', '<h2>welcome to department 3!</h2>'); insert into content (dept_id, page_name, content) values (4, 'index', '<h2>welcome to department 3.1!</h2>'); insert into content (dept_id, page_name, content) values (6, 'index', '<h2>welcome to department 3.2.1!</h2>'); insert into content (dept_id, page_name, content) values (2, 'what-doing', '<h2>what is department 2 doing?/h2>'); I'm trying to query the correct page content (from the content table) based on the url given. I can easily accomplish this task with a root department. However, querying a department with multiple depths is proving to be a little harder. For example: http://localhost/departments.asp?d3/ (Should return <h2>welcome to department 3!</h2>) http://localhost/departments.asp?d2/what-doing (Should return <h2>what is department 2 doing?</h2>) I'm not sure if this can be create in one query or if there will need to be a recursive function of some sort. Also, if there is nothing after the last / then assume we want the index page. How can this be accomplished? Thank you.

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  • Socket Programming : Inputstream Stuck in loop - read() always return 0

    - by Atom Skaa ska Hic
    Server side code public static boolean sendFile() { int start = Integer.parseInt(startAndEnd[0]) - 1; int end = Integer.parseInt(startAndEnd[1]) - 1; int size = (end - start) + 1; try { bos = new BufferedOutputStream(initSocket.getOutputStream()); bos.write(byteArr,start,size); bos.flush(); bos.close(); initSocket.close(); System.out.println("Send file to : " + initSocket); } catch (IOException e) { System.out.println(e.getLocalizedMessage()); disconnected(); return false; } return true; } Client Side public boolean receiveFile() { int current = 0; try { int bytesRead = bis.read(byteArr,0,byteArr.length); System.out.println("Receive file from : " + client); current = bytesRead; do { bytesRead = bis.read(byteArr, current, (byteArr.length-current)); if(bytesRead >= 0) current += bytesRead; } while(bytesRead != -1); bis.close(); bos.write(byteArr, 0 , current); bos.flush(); bos.close(); } catch (IOException e) { System.out.println(e.getLocalizedMessage()); disconnected(); return false; } return true; } Client side is multithreading,server side not use multithreading. I just paste some code that made problem if you want see all code please tell me. After I debug the code, I found that if I set max thread to any and then the first thread always stuck in this loop. That bis.read(....) always return 0. Although, server had close stream and it not get out of the loop. I don't know why ... But another threads are work correctly. do { bytesRead = bis.read(byteArr, current, (byteArr.length-current)); if(bytesRead >= 0) current += bytesRead; } while(bytesRead != -1);

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  • probelm with recv() on a tcp connection

    - by michael
    Hi, I am simulating TCP communication on windows in C I have sender and a receiver communicating. sender sends packets of specific size to receiver. receiver gets them and send an ACK for each packet it received back to the sender. If the sender didn't get a specific packet (they are numbered in a header inside the packet) it sends the packet again to the receiver. Here is the getPacket function on the receiver side: //get the next packet from the socket. set the packetSize to -1 //if it's the first packet. //return: total bytes read // return: 0 if socket has shutdown on sender side, -1 error, else number of bytes received int getPakcet(char *chunkBuff,int packetSize,SOCKET AcceptSocket){ int totalChunkLen = 0; int bytesRecv=-1; bool firstTime=false; if (packetSize==-1) { packetSize=MAX_PACKET_LENGTH; firstTime=true; } int needToGet=packetSize; do { char* recvBuff; recvBuff = (char*)calloc(needToGet,sizeof(char)); if(recvBuff == NULL){ fprintf(stderr,"Memory allocation problem\n"); return -1; } bytesRecv = recv(AcceptSocket, recvBuff, needToGet, 0); if (bytesRecv == SOCKET_ERROR){ fprintf(stderr,"recv() error %ld.\n", WSAGetLastError()); totalChunkLen=-1; return -1; } if (bytesRecv == 0){ fprintf(stderr,"recv(): socket has shutdown on sender side"); return 0; } else if(bytesRecv > 0) { memcpy(chunkBuff + totalChunkLen,recvBuff,bytesRecv); totalChunkLen+=bytesRecv; } needToGet-=bytesRecv; } while ((totalChunkLen < packetSize) && (!firstTime)); return totalChunkLen; } i use firstTime because for the first time the receiver doesn't know the normal package size that the sender is going to send to it, so i use a MAX_PACKET_LENGTH to get a package and then set the normal package size to the num of bytes i have received my problem is the last package. it's size is less than the package size so lets say last package size is 2 and the normal package size is 4. so recv() gets two bytes, continues to the while condition, then totalChunkLen < packetSize because 2<4 so it iterates the loop again and the gets stuck in recv() because it's blocking because the sender has nothing to send. on the sender side i can't close the connection because i didn't ACK back, so it's kind of a deadlock. receiver is stuck because it's waiting for more packages but sender has nothing to send. i don't want to use a timeout for recv() or to insert a special character to the package header to mark that it is the last one what can i do ? thanks

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  • Calling compiled C from R with .C()

    - by Sarah
    I'm trying to call a program (function getNBDensities in the C executable measurementDensities_out) from R. The function is passed several arrays and the variable double runsum. Right now, the getNBDensities function basically does nothing: it prints to screen the values of passed parameters. My problem is the syntax of calling the function: array(.C("getNBDensities", hr = as.double(hosp.rate), # a vector (s x 1) sp = as.double(samplingProbabilities), # another vector (s x 1) odh = as.double(odh), # another vector (s x 1) simCases = as.integer(x[c("xC1","xC2","xC3")]), # another vector (s x 1) obsCases = as.integer(y[c("yC1","yC2","yC3")]), # another vector (s x 1) runsum = as.double(runsum), # double DUP = TRUE, NAOK = TRUE, PACKAGE = "measurementDensities_out")$f, dim = length(y[c("yC1","yC2","yC3")]), dimnames = c("yC1","yC2","yC3")) The error I get, after proper execution of the function (i.e., the right output is printed to screen), is Error in dim(data) <- dim : attempt to set an attribute on NULL I'm unclear what the dimensions are that I should be passing the function: should it be s x 5 + 1 (five vectors of length s and one double)? I've tried all sorts of combinations (including sx5+1) and have found only seemingly conflicting descriptions/examples online of what's supposed to happen here. For those who are interested, the C code is below: #include <R.h> #include <Rmath.h> #include <math.h> #include <Rdefines.h> #include <R_ext/PrtUtil.h> #define NUM_STRAINS 3 #define DEBUG void getNBDensities( double *hr, double *sp, double *odh, int *simCases, int *obsCases, double *runsum ); void getNBDensities( double *hr, double *sp, double *odh, int *simCases, int *obsCases, double *runsum ) { #ifdef DEBUG for ( int s = 0; s < NUM_STRAINS; s++ ) { Rprintf("\nFor strain %d",s); Rprintf("\n\tHospitalization rate = %lg", hr[s]); Rprintf("\n\tSimulation probability = %lg",sp[s]); Rprintf("\n\tSimulated cases = %d",simCases[s]); Rprintf("\n\tObserved cases = %d",obsCases[s]); Rprintf("\n\tOverdispersion parameter = %lg",odh[s]); } Rprintf("\nRunning sum = %lg",runsum[0]); #endif } naive solution While better (i.e., potentially faster or syntactically clearer) solutions may exist (see Dirk's answer below), the following simplification of the code works: out<-.C("getNBDensities", hr = as.double(hosp.rate), sp = as.double(samplingProbabilities), odh = as.double(odh), simCases = as.integer(x[c("xC1","xC2","xC3")]), obsCases = as.integer(y[c("yC1","yC2","yC3")]), runsum = as.double(runsum)) The variables can be accessed in >out.

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  • How to fix a warning message associated with strlen() used in Yacc?

    - by user547894
    Hello! Please i need your help. Basically, I am facing this warning message upon compiling with gcc, and am not able to deduce the error: Here are the details: The warning message i am receiving is literrally as follows: y.tab.c: In function ‘yyparse’: y.tab.c:1317 warning: incompatible implicit declaration of built-in function ‘strlen’ My Lex File looks like: %{ #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include "y.tab.h" void yyerror(const char*); char *ptrStr; %} %START nameState %% "Name:" { BEGIN nameState; } <nameState>.+ { ptrStr = (char *)calloc(strlen(yytext)+1, sizeof(char)); strcpy(ptrStr, yytext); yylval.sValue = ptrStr; return sText; } %% int main(int argc, char *argv[]) { if ( argc < 3 ) { printf("Two args are needed: input and output"); } else { yyin = fopen(argv[1], "r"); yyout = fopen(argv[2], "w"); yyparse(); fclose(yyin); fclose(yyout); } return 0; } My Yacc file is as follows: %{ #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include "y.tab.h" void yyerror(const char*); int yywrap(); extern FILE *yyout; %} %union { int iValue; char* sValue; }; %token <sValue> sText %token nameToken %% StartName: /* for empty */ | sName ; sName: sText { fprintf(yyout, "The Name is: %s", $1); fprintf(yyout, "The Length of the Name is: %d", strlen($1)); } ; %% void yyerror(const char *str) { fprintf(stderr,"error: %s\n",str); } int yywrap() { return 1; } *I was wondering how to remove this warning message. Please any suggestions are highly appreciated! Thanks in advance.

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  • How to find same-value rectangular areas of a given size in a matrix most efficiently?

    - by neo
    My problem is very simple but I haven't found an efficient implementation yet. Suppose there is a matrix A like this: 0 0 0 0 0 0 0 4 4 2 2 2 0 0 4 4 2 2 2 0 0 0 0 2 2 2 1 1 0 0 0 0 0 1 1 Now I want to find all starting positions of rectangular areas in this matrix which have a given size. An area is a subset of A where all numbers are the same. Let's say width=2 and height=3. There are 3 areas which have this size: 2 2 2 2 0 0 2 2 2 2 0 0 2 2 2 2 0 0 The result of the function call would be a list of starting positions (x,y starting with 0) of those areas. List((2,1),(3,1),(5,0)) The following is my current implementation. "Areas" are called "surfaces" here. case class Dimension2D(width: Int, height: Int) case class Position2D(x: Int, y: Int) def findFlatSurfaces(matrix: Array[Array[Int]], surfaceSize: Dimension2D): List[Position2D] = { val matrixWidth = matrix.length val matrixHeight = matrix(0).length var resultPositions: List[Position2D] = Nil for (y <- 0 to matrixHeight - surfaceSize.height) { var x = 0 while (x <= matrixWidth - surfaceSize.width) { val topLeft = matrix(x)(y) val topRight = matrix(x + surfaceSize.width - 1)(y) val bottomLeft = matrix(x)(y + surfaceSize.height - 1) val bottomRight = matrix(x + surfaceSize.width - 1)(y + surfaceSize.height - 1) // investigate further if corners are equal if (topLeft == bottomLeft && topLeft == topRight && topLeft == bottomRight) { breakable { for (sx <- x until x + surfaceSize.width; sy <- y until y + surfaceSize.height) { if (matrix(sx)(sy) != topLeft) { x = if (x == sx) sx + 1 else sx break } } // found one! resultPositions ::= Position2D(x, y) x += 1 } } else if (topRight != bottomRight) { // can skip x a bit as there won't be a valid match in current row in this area x += surfaceSize.width } else { x += 1 } } } return resultPositions } I already tried to include some optimizations in it but I am sure that there are far better solutions. Is there a matlab function existing for it which I could port? I'm also wondering whether this problem has its own name as I didn't exactly know what to google for. Thanks for thinking about it! I'm excited to see your proposals or solutions :)

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