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  • Dashcode: How to create a custom/new Project Template?

    - by JJBigThoughts
    I'm trying to customize the javascript that Dashcode uses. So that I won't step on Apple's Project Templates, I want to make a custom project template that would appear as a choice after you click "New Project." I have been able to modify one of the existing templates (like, Custom, Browser, Utility, RSS, and Podcast). I can not, however, seem to add a new template to the list, like adding "JJ's Awesome New Cross Platform Template" as a choice. I have tried copying the directory Plugins/TemplateWebCustom.wdgtTemplate and changing in Custom's Info.plist file the com.apple.Dashcode.template.web.custom to, say com.apple.Dashcode.template.web.custom2 and in Resouces/project.plist updating the key value pair: TemplateIdentifier ==>com.apple.Dashcode.template.web.custom Is it possible to add a new Project Template? What the minimum steps? Thanks, JJ

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  • How do I create an 8-bit PNG with transparency from an NSBitmapImageRep?

    - by Rob Keniger
    I have a 32-bit NSBitmapImageRep which has an alpha channel with essentially 1-bit values (the pixels are either on or off). I want to save this bitmap to an 8-bit PNG file with transparency. If I use the -representationUsingType:properties: method of NSBitmapImageRep and pass in NSPNGFileType, a 32-bit PNG is created, which is not what I want. I know that 8-bit PNGs can be read, they open in Preview with no problems, but is it possible to write this type of PNG file using any built-in Mac OS X APIs? I'm happy to drop down to Core Image or even QuickTime if necessary. A cursory examination of the CGImage docs didn't reveal anything obvious. EDIT: I've started a bounty on this question, if someone can provide working source code that takes a 32-bit NSBitmapImageRep and writes a 256-color PNG with 1-bit transparency, it's yours.

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  • Install MySQLdb on a Mac

    - by Youcha
    I have Python 32 bits, I installed MySQL Community server 32 bits and I'm trying to install MySQLdb for Python. I run easy_install mysql-python and I have this error > easy_install mysql-python Searching for mysql-python Reading http://pypi.python.org/simple/mysql-python/ Reading http://sourceforge.net/projects/mysql-python/ Reading http://sourceforge.net/projects/mysql-python Best match: MySQL-python 1.2.4b5 Downloading http://pypi.python.org/packages/source/M/MySQL-python/MySQL-python-1.2.4b5.zip#md5=4f645ed23ea0f8848be77f25ffe94ade Processing MySQL-python-1.2.4b5.zip Running MySQL-python-1.2.4b5/setup.py -q bdist_egg --dist-dir /var/folders/ke/ke8HKCuzGB4LMCJ1eIAGqk+++TI/-Tmp-/easy_install-W_yT0e/MySQL-python-1.2.4b5/egg-dist-tmp-GjLaFB Downloading http://pypi.python.org/packages/source/d/distribute/distribute-0.6.28.tar.gz Extracting in /var/folders/ke/ke8HKCuzGB4LMCJ1eIAGqk+++TI/-Tmp-/easy_install-W_yT0e/MySQL-python-1.2.4b5/temp/tmpOVVY_R Now working in /var/folders/ke/ke8HKCuzGB4LMCJ1eIAGqk+++TI/-Tmp-/easy_install-W_yT0e/MySQL-python-1.2.4b5/temp/tmpOVVY_R/distribute-0.6.28 Building a Distribute egg in /private/var/folders/ke/ke8HKCuzGB4LMCJ1eIAGqk+++TI/-Tmp-/easy_install-W_yT0e/MySQL-python-1.2.4b5 /private/var/folders/ke/ke8HKCuzGB4LMCJ1eIAGqk+++TI/-Tmp-/easy_install-W_yT0e/MySQL-python-1.2.4b5/distribute-0.6.28-py2.6.egg unable to execute gcc-4.0: No such file or directory error: Setup script exited with error: command 'gcc-4.0' failed with exit status 1 Any idea on why gcc-4.0 cannot be found? I have Xcode and gcc 4.2.1 installed.

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  • Someone please help google create instuctions that windows users understand. googles "instructions"

    - by nathan
    Below are the only instructions i managed to find from google on how to install the android NDK, it is written as if we all run Linux and presumes we all understand what these obscure tools are. My comments and questions appear in Italics if somone who knows unix and windows would translate for google that would be great! Android NDK Installation Introduction: Please read docs/OVERVIEW.TXT to understand what the Android NDK is and is not. This file gives instructions on how to properly setup your NDK. I. Requirements: The Android NDK currently requires a Linux, OS X or Windows host operating system. Windows users will need to install Cygwin (http://www.cygwin.com) to use it. Note that running the NDK under MSys is not supported. You will need to have the Android SDK and its dependencies installed. The NDK cannot generate final application packages (.apk files), only the shared library files that can go into them. IMPORTANT: The Android NDK can only be used to target system images using the Cupcake (1.5) or later releases of the platform. This is due to subtle toolchain and ABI related changed that make it incompatible with 1.0 and 1.1 system images. The NDK requires GNU Make 3.81 or later being available on your development system. Earlier versions of GNU Make might work but have not been tested. You can check this by running 'make -v' from the command-line. The output should look like: GNU Make 3.81 Copyright (C) 2006 Free Software Foundation, Inc. ... On certain systems, GNU Make might be available through a different command like 'gmake' or 'gnumake'. For these systems, replace 'make' by the appropriate command when invoking the NDK build system as described in the documentation. Great some strange thing called gnu make.. if your not going to tell me what it does maybe you then at least you could give me a URL to it? The NDK also requires a Nawk or GNU Awk executable being available on your development system. Note that the original 'awk' program doesn't implement the 'match' and 'substr' functions used by the NDK build system. Ok another tool, with 1 of 2 possible names, but not the third... and again where should i download this?? On Windows, you will need to install a recent release of Cygwin to use the NDK. See http://www.cygwin.com for instructions. Woohoo a URL! download took about a day because these install instructions do not specify what parts to download. II. Preparing your installation prebuilt cross-toolchain binaries: After installing and unarchiving the NDK, you will need to run the following command from the root folder: build/host-setup.sh hello? windows dont run nothing but .exe .com or .dll, just tell me how you want me to run it.. This will test your setup and make sure the NDK can work properly. Nothing is said about where any of these things need to be installed to (what directory)

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  • OS X terminal command to resolve path of an alias

    - by Josh
    I'm writing a shell script which will rsync files from remote machines, some linux, some macs, to a central backup server. The macs have folders on the root level containing aliases of all files/folders which need to be backed up. What is a terminal command I can use to resolve the path to the files/folders the aliases point to? (I'll need to pass these paths to rsync)

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  • Using vsx how do you create a sub menu with commands?

    - by David Basarab
    I have created the following vsct file xml. <?xml version="1.0" encoding="utf-8"?> <CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <Extern href="stdidcmd.h"/> <Extern href="vsshlids.h"/> <Extern href="msobtnid.h"/> <Commands package="guidMyVSXCommandsPkg"> <Menus> <Menu guid="guidMyVSXCommandsCmdSet" id="TopLevelMenu" priority="0x100" type="Menu"> <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_PROJNODE"/> <Strings> <MenuText>Work???</MenuText> <ButtonText>FigureMain</ButtonText> <CommandName>TryMainMenu</CommandName> </Strings> </Menu> </Menus> <Groups> <Group guid="guidMyVSXCommandsCmdSet" id="TopLevelMenuGroup" priority="0x0600"> <Parent guid="guidMyVSXCommandsCmdSet" id="TopLevelMenu"/> </Group> </Groups> <Buttons> <Button guid="guidMyVSXCommandsCmdSet" id="cmdidMyCommand" priority="0x0100" type="Button"> <Parent guid="guidMyVSXCommandsCmdSet" id="TopLevelMenuGroup" /> <Icon guid="guidImages" id="bmpPic1" /> <Strings> <CommandName>cmdidMyCommand</CommandName> <ButtonText>DO SOMETHING REAL COOL!!!!!!!!</ButtonText> </Strings> </Button> </Buttons> <Bitmaps> <Bitmap guid="guidImages" href="Resources\Images_32bit.bmp" usedList="bmpPic1, bmpPic2, bmpPicSearch, bmpPicX, bmpPicArrows"/> </Bitmaps> </Commands> <Symbols> <!-- This is the package guid. --> <GuidSymbol name="guidMyVSXCommandsPkg" value="{70e6574c-ebed-4856-b78b-0927966cc800}" /> <!-- This is the guid used to group the menu commands together --> <GuidSymbol name="guidMyVSXCommandsCmdSet" value="{301c910a-65eb-42c4-bf0f-bc5aaac737f1}"> <IDSymbol name="TopLevelMenu" value="0x0100" /> <IDSymbol name="TopLevelMenuGroup" value="0x0200" /> <IDSymbol name="cmdidMyCommand" value="0x0300" /> </GuidSymbol> <GuidSymbol name="guidImages" value="{1997bf57-349c-434a-ad64-32a3a65e35f3}" > <IDSymbol name="bmpPic1" value="1" /> <IDSymbol name="bmpPic2" value="2" /> <IDSymbol name="bmpPicSearch" value="3" /> <IDSymbol name="bmpPicX" value="4" /> <IDSymbol name="bmpPicArrows" value="5" /> </GuidSymbol> </Symbols> </CommandTable> What the end result is I want to see when I right click a project to see the MenuText Work??? with a command of DO SOMETHING REAL COOL!!!!!!!!

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  • How Do I Create Expand All and Collapse All Links Outside of the jQuery Treeview Plugin?

    - by Ben Griswold
    The jQuery Treeview Plugin adds Collapse All, Expand All and Toggle All links to the "treeviewcontrol" div when the control property is defined as follows: $("#black, #gray").treeview({ control: "#treecontrol", persist: "cookie", cookieId: "treeview-black" }); This works great, but I'd like the ability to expand and collapse the treeview from other page elements outside of the treeview itself. I've looked at the source, but I can't figure it out.

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  • How would one use Cocos2d to create a game like this.

    - by John Stewart
    http://itunes.apple.com/us/app/angry-birds/id343200656?mt=8&ign-mpt=uo%3D6 So I am getting started with this all game dev thing on iphone and I decided that I will start playing with Cocos2d as my starting engine. Now just so i have a goal in mind, I picked angry birds as my initial target of what sort of game play would I like to learn to build. This is not going to be a market release game. This is totally going to be learning purposes only. So to start off my question is: Would something like this be achievable using Cocos2d? How would I go about building the physics for this? How can one do a screen scroll like the way they do in cocos2d? (any example code would be great) This is just to start off. If you have any particular questions please do add to this question.

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  • Firefox extension file structure best practice

    - by user353969
    Is it a good practice to put js files of the "content" folders in inner folders representing their logical module? For example have a "datalayer" and "view" folders? I looked into some well known extensions, such as Firebug, and saw no such devision. I'm a Java developer so its seems much more natural to divide the files logically.

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  • How to create the border of a dynamic canvas in Silverlight?

    - by Subhen
    Hi I am creating a Canvas in code behind like below: Canvas musicPlayerCanvas = new Canvas(); musicPlayerCanvas.Background = new SolidColorBrush(Colors.White); musicPlayerCanvas.Height = 80; musicPlayerCanvas.Width = 1018; LayoutRoot.Children.Add(musicPlayerCanvas); musicPlayerCanvas.Children.Add(playingText); musicPlayerCanvas.Children.Add(albumImage); Now how can I add border to the canvas from the codebehind. I tried with creating a Border and assigning a child like below: Border myBorder = new Border(); //Border Proporties Canvas.SetTop(musicPlayerCanvas, 26); Canvas.SetLeft(musicPlayerCanvas, 154); LayoutRoot.Children.Add(musicPlayerCanvas); myBorder.Child = musicPlayerCanvas; It is not working for me . Any help please. Thanks, Subhen

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  • Using visual basic in excel to create word document, how do I make some bold text?

    - by Ernst
    I've seen this, but it doesn't work for me, I don't get where to change from insertafter to typetext. What should I change in the following to get part of the text bold as desired? Sub CreateNewWordDoc() Dim wrdDoc As Word.Document Dim wrdApp As Word.Application Set wrdApp = CreateObject("Word.Application") Set wrdDoc = wrdApp.Documents.Add With wrdDoc .Content.InsertAfter "not bold " .Content.Font.Bold = True .Content.InsertAfter "should be bold" .Content.Font.Bold = False .Content.InsertAfter " again not bold, followed by newline" .Content.InsertParagraphAfter .Content.Font.Bold = True .Content.InsertAfter "bold again" .Content.Font.Bold = False .Content.InsertAfter " and again not bold" .Content.InsertParagraphAfter .SaveAs ("testword.doc") .Close End With wrdApp.Quit Set wrdDoc = Nothing Set wrdApp = Nothing End Sub Thanks, Ernst

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  • How do I create lines while dragging a menu item on a WinForm? C#

    - by Bryan
    I want to mimic the functionality of Google Chrome/FireFox for example, when rearranging your bookmarks, when you are dragging the menu item, it creates a line at the proposed drop point. I've already implemented the Drag/Drop functionality to rearrange the menu, but I would like to add these separator lines as an additional feature. Is there a way to do this within the .NET Framework (3.5) or shall I have to resort to Win32 api calls? Just wanted to ask before I went down that path.

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  • Why can't I pass an argument to create this window using wxpython?

    - by somefreakingguy
    I am trying to learn how to make a GUI in python! Following an online tutorial, I found that the following code 'works' in creating an empty window: import wx from sys import argv class bucky(wx.Frame): def __init__(self, parent, id): wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(300, 200)) if __name__=='__main__': app=wx.PySimpleApp() frame=bucky(parent=None,id=-1) frame.Show() app.MainLoop() That gives me a window, which is great. However, what if I want to get an argument passed onto the program to determine the window size? I thought something like this ought to do the trick: import wx from sys import argv script, x, y = argv class mywindow(wx.Frame): def __init__(self, parent, id): wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(x, y)) if __name__=='__main__': app=wx.PySimpleApp() frame=mywindow(parent=None,id=-1) frame.Show() app.MainLoop() But, alas, that does not work! Nor does the raw_input() function pass on the value. I keep getting the following error: C:/Python26/pythonw.exe -u "C:/Documents and Settings/Owner/Desktop/wz.py" File "C:/Documents and Settings/Owner/Desktop/wz.py", line 8 wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(x y)) ^ SyntaxError: invalid syntax Thanks for the help!

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  • How can I create a button with a UIActivityIndicator in my navigation bar with the same style as nor

    - by Jarin Udom
    All of the examples I've seen on here and other sites involved creating a UIActivityIndicatorView and loading it with something like: self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithCustomView:myActivityIndicatorView target:nil action:nil] autorelease]; However, that just creates a plain activity indicator in the navigation bar. What I want to do is have a button that looks just like the normal UIBarButtonSystemItem buttons but with an activity indicator instead of one of the default images. I've tried doing initWithImage and initWithTitle with nil images or titles and then adding the activity indicator as a subview, but that doesn't work. Any ideas?

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  • How do I create an ImageView in java code, within an existing Layout?

    - by Dan T
    I'm looking for an easy way for the user to see how many drinks they've had for a BAC calculator. PICTURE OF THE APP, for reference On button press, I would like an image to be added to the screen, directly under the spinner and with left alignment. When I press the button again, I want another image to be added to the screen. So if I pressed the add beer button, a drawable of a beer would appear below the spinner. If I pressed the add beer button again, I want there to be TWO drawables of beers under the spinner, preferably with them being added from the right. (Also, having them reach their width limit, wrapping around, and starting again on the left, but below a full line, would be AWESOME) I can't figure out how to do this. I assume adding a ImageView in code to a relative layout (because it needs to be positioned to the right) would be the best route, but if it's possible in xml I'd be more than happy to use that. Any help?

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  • Why does calling IEnumerable<string>.Count() create an additional assembly dependency ?

    - by Gishu
    Assume this chain of dll references Tests.dll >> Automation.dll >> White.Core.dll with the following line of code in Tests.dll, where everything builds result.MissingPaths Now when I change this to result.MissingPaths.Count() I get the following build error for Tests.dll "White.UIItem is not defined in an assembly that is not referenced. You must add a reference to White.Core.dll." And I don't want to do that because it breaks my layering. Here is the type definition for result, which is in Automation.dll public class HasResult { public HasResult(IEnumerable<string> missingPaths ) { MissingPaths = missingPaths; } public IEnumerable<string> MissingPaths { get; set; } public bool AllExist { get { return !MissingPaths.Any(); } } } Down the call chain the input param to this ctor is created via (The TreeNode class is in White.Core.dll) assetPaths.Where(assetPath => !FindTreeNodeUsingCache(treeHandle, assetPath)); Why does this dependency leak when calling Count() on IEnumerable ? I then suspected that lazy evaluation was causing this (for some reason) - so I slotted in an ToArray() in the above line but didn't work. Update 2011 01 07: Curiouser and Curiouser! it won't build until I add a White.Core reference. So I add a reference and build it (in order to find the elusive dependency source). Open it up in Reflector and the only references listed are Automation, mscorlib, System.core and NUnit. So the compiler threw away the White reference as it was not needed. ILDASM also confirms that there is no White AssemblyRef entry. Any ideas on how to get to the bottom of this thing (primarily for 'now I wanna know why' reasons)? What are the chances that this is an VS2010/MSBuild bug? Update 2011 01 07 #2 As per Shimmy's suggestion, tried calling the method explcitly as an extension method Enumerable.Count(result.MissingPaths) and it stops cribbing (not sure why). However I moved some code around after that and now I'm getting the same issue at a different location using IEnumerable - this time reading and filtering lines out of a file on disk (totally unrelated to White). Seems like it's a 'symptom-fix'. var lines = File.ReadLines(aFilePath).ToArray(); once again, if I remove the ToArray() it compiles again - it seems that any method that causes the enumerable to be evaluated (ToArray, Count, ToList, etc.) causes this. Let me try and get a working tiny-app to demo this issue... Update 2011 01 07 #3 Phew! More information.. It turns out the problem is just in one source file - this file is LINQ-phobic. Any call to an Enumerable extension method has to be explicitly called out. The refactorings that I did caused a new method to be moved into this source file, which had some LINQ :) Still no clue as to why this class dislikes LINQ. using System; using System.Collections.Generic; using System.IO; using System.Linq; using G.S.OurAutomation.Constants; using G.S.OurAutomation.Framework; using NUnit.Framework; namespace G.S.AcceptanceTests { public abstract class ConfigureThingBase : OurTestFixture { .... private static IEnumerable<string> GetExpectedThingsFor(string param) { // even this won't compile - although it compiles fine in an adjoining source file in the same assembly //IEnumerable<string> s = new string[0]; //Console.WriteLine(s.Count()); // this is the line that is now causing a build failure // var expectedInfo = File.ReadLines(someCsvFilePath)) // .Where(line => !line.StartsWith("REM", StringComparison.InvariantCultureIgnoreCase)) // .Select(line => line.Replace("%PLACEHOLDER%", param)) // .ToArray(); // Unrolling the LINQ above removes the build error var expectedInfo = Enumerable.ToArray( Enumerable.Select( Enumerable.Where( File.ReadLines(someCsvFilePath)), line => !line.StartsWith("REM", StringComparison.InvariantCultureIgnoreCase)), line => line.Replace("%PLACEHOLDER%", param)));

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  • ASP.NET MVC: How to create a usable UrlHelper instance?

    - by Marek
    I am using quartz.net to schedule regular events within asp.net mvc application. The scheduled job should call a service layer script that requires a UrlHelper instance (for creating Urls based on correct routes (via urlHelper.Action(..)) contained in emails that will be sent by the service). I do not want to hardcode the links into the emails - they should be resolved using the urlhelper. The job: public class EvaluateRequestsJob : Quartz.IJob { public void Execute(JobExecutionContext context) { // where to get a usable urlHelper instance? ServiceFactory.GetRequestService(urlHelper).RunEvaluation(); } } Please note that this is not run within the MVC pipeline. There is no current request being served, the code is run by the Quartz scheduler at defined times. How do I get a UrlHelper instance usable on the indicated place? If it is not possible to construct a UrlHelper, the other option I see is to make the job "self-call" a controller action by doing a HTTP request - while executing the action I will of course have a UrlHelper instance available - but this seems a little bit hacky to me.

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  • How to create a JAX-RS service where the sub-resource @Path doesn't have a leading slash

    - by Matt
    I've created a JAX-RS service (MyService) that has a number of sub resources, each of which is a subclass of MySubResource. The sub resource class being chosen is picked based on the parameters given in the MyService path, for example: @Path("/") @Provides({"text/html", "text/xml"}) public class MyResource { @Path("people/{id}") public MySubResource getPeople(@PathParam("id") String id) { return new MyPeopleSubResource(id); } @Path("places/{id}") public MySubResource getPlaces(@PathParam("id") String id) { return new MyPlacesSubResource(id); } } where MyPlacesSubResource and MyPeopleSubResource are both sub-classes of MySubResource. MySubResource is defined as: public abstract class MySubResource { protected abstract Results getResults(); @GET public Results get() { return getResults(); } @GET @Path("xml") public Response getXml() { return Response.ok(getResults(), MediaType.TEXT_XML_TYPE).build(); } @GET @Path("html") public Response getHtml() { return Response.ok(getResults(), MediaType.TEXT_HTML_TYPE).build(); } } Results is processed by corresponding MessageBodyWriters depending on the mimetype of the response. While this works it results in paths like /people/Bob/html or /people/Bob/xml where what I really want is /people/Bob.html or /people/Bob.xml Does anybody know how to accomplish what I want to do?

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  • how to create an excel file in google app engine (java)?

    - by Joseph
    A question that seems to have quite a few options for Python, but none for Java after googling for two days. Really really could use some help all I have found so far is a recommendation to use gaeVFS to build an excel file from the xml components and then zip it all together which sounds like a slap in the face. Oh yes and if you were wondering I am questioning my use of Java rather than python but at 5,000 lines of code it would be insane to turn back now... Other things you might find useful Client: GWT Server: Servlets running on google app engine storing data into the google data store Excel file: mandatory, CSV isn't good enough, no need to save the file just to be able to "serve" it to the client i.e. open a "Save As" box.

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