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  • Silverlight animation not smooth

    - by Andrej
    Hi, When trying to animate objects time/frame based in Silverlight (in contrast to using something like DoubleAnimation or Storyboard, which is not suitable e.g. for fast paced games), for example moving a spaceship in a particular direction every frame, the movement is jumpy and not really smooth. The screen even seems to tear. There seems to be no difference between CompositionTarget and DistpatcherTimer. I use the following approach (in pseudocode): Register Handler to Tick-Event of a DispatcherTimer In each Tick: Compute the elapsed time from the last frame in milliseconds Object.X += movementSpeed * ellapsedMilliseconds This should result in a smooth movement, right? But it doesn't. Here is an example (Controls: WASD and Mouse): Silverlight Game. Although the effect I described is not too prevalent in this sample, I can assure you that even moving a single rectangle over a canvas produces a jumpy animation. Does someone have an idea how to minimize this. Are there other approaches to to frame based animation exept using Storyboards/DoubleAnimations which could solve this? Edit: Here a quick and dirty approach, animating a rectangle with minimum code (Controls: A and D) Animation Sample Xaml: <Grid x:Name="LayoutRoot" Background="Black"> <Canvas Width="1000" Height="400" Background="Blue"> <Rectangle x:Name="rect" Width="48" Height="48" Fill="White" Canvas.Top="200" Canvas.Left="0"/> </Canvas> </Grid> C#: private bool isLeft = false; private bool isRight = false; private DispatcherTimer timer = new DispatcherTimer(); private double lastUpdate; public Page() { InitializeComponent(); timer.Interval = TimeSpan.FromMilliseconds(1); timer.Tick += OnTick; lastUpdate = Environment.TickCount; timer.Start(); } private void OnTick(object sender, EventArgs e) { double diff = Environment.TickCount - lastUpdate; double x = Canvas.GetLeft(rect); if (isRight) x += 1 * diff; else if (isLeft) x -= 1 * diff; Canvas.SetLeft(rect, x); lastUpdate = Environment.TickCount; } private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = true; if (e.Key == Key.A) isLeft = true; } private void UserControl_KeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = false; if (e.Key == Key.A) isLeft = false; } Thanks! Andrej

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  • MVC 2 View Layout CSS Control Layout

    - by Cory Mathewson
    I'm new to a lot of what I'm trying to do with the development of a new MVC2 web application so this is a beginner question. I need to understand my options for control and content layout on a web page. I’m using MVC2 so I’m using Controllers, Views, ViewModels, and View Templates. What I need to spin up on…fast…is control the granular layout of controls and content on any particular view. Below I’ve pasted two examples of auto generated templates that illustrate my challenge. I see that layout is controlled by CSS in my Site.css document. In the first example I get a sequential flow of DisplayLabel and DisplayField. I prefer the adjacent layout of DisplayLabel on the same line as DisplayField produced from example 2. However, example 2 is too simple because the formatting is applied to the Label and the Field. I think the correct way to tackle this learning curve is Microsoft Expression but I don’t have personal bandwidth at the moment to tackle Expression. Can anyone point me to a resource that will expose me to lots of examples for CSS formatting? I have lots of syntax questions. For instance, I believe is referencing the Site.css but I can’t find a "display-label" section in Site.css. Example 1 <fieldset> <legend>Fields</legend> <div class="display-label">DocTitle</div> <div class="display-field"><%: Model.DocTitle %></div> <div class="display-label">DocoumentPropertiesID</div> <div class="display-field"><%: Model.DocumentPropertiesID %></div> Example 2 <h2>Title: <%: Model.DocTitle %></h2> <h2>Created: <%: Model.Created %></h2> <h2>Modified: <%: Model.Modified %></h2> <h2>Author: <%: Model.tbl_Author.Name %></h2> <h2>Genre: <%: Model.tbl_DocumentGenre.GenreName %></h2>

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  • Computer science undergraduate project ideas

    - by Mehrdad Afshari
    Hopefully, I'm going to finish my undergraduate studies next semester and I'm thinking about the topic of my final project. And yes, I've read the questions with duplicate title. I'm asking this from a bit different viewpoint, so it's not an exact dupe. I've spent at least half of my life coding stuff in different languages and frameworks so I'm not looking at this project as a way to learn much about coding and preparing for real world apps or such. I've done lots of those already. But since I have to do it to complete my degree, I felt I should spend my time doing something useful instead of throwing the whole thing out. I'm planning to make it an open source project or a hosted Web app (depending on the type) if I can make a high quality thing out of it, so I decided to ask StackOverflow what could make a useful project. Situation I've plenty of freedom about the topic. They also require 30-40 pages of text describing the project. I have the following points in mind (the more satisfied, the better): Something useful for software development Something that benefits the community Having academic value is great Shouldn't take more than a month of development (I know I'm lazy). Shouldn't be related to advanced theoretical stuff (soft computing, fuzzy logic, neural networks, ...). I've been a business-oriented software developer. It should be software oriented. While I love hacking microcontrollers and other fun embedded electronic things, I'm not really good at soldering and things like that. I'm leaning toward a Web application (think StackOverflow, PasteBin, NerdDinner, things like those). Technology It's probably going to be done in .NET (C#, F#) and Windows platform. If I really like the project (cool low level hacking), I might actually slip to C/C++. But really, C# is what I'm efficient at. Ideas Programming language, parsing and compiler related stuff: Designing a domain specific programming language and compiler Templating language compiled to C# or IL Database tools and related code generation stuff Web related technologies: ASP.NET MVC View engine doing something cool (don't know what exactly...) Specific-purpose, small, fast ASP.NET-based Web framework Applications: Visual Studio plugin to integrate with Bazaar (it's too much work, I think). ASP.NET based, jQuery-powered issue tracker (and possibly, project lifecycle management as a whole - poor man's TFS) Others: Something related to GPGPU Looking forward for great ideas! Unfortunately, I can't help on a currently existing project. I need to start my own to prevent further problems (as it's an undergrad project, nevertheless).

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  • Why is drawing to OnPaint graphics faster than image graphics?

    - by Tesserex
    I'm looking for a way to speed up the drawing of my game engine, which is currently the significant bottleneck, and is causing slowdowns. I'm on the verge of converting it over to XNA, but I just noticed something. Say I have a small image that I've loaded. Image img = Image.FromFile("mypict.png"); We have a picturebox on the screen we want to draw on. So we have a handler. pictureBox1.Paint += new PaintEventHandler(pictureBox1_Paint); I want our loaded image to be tiled on the picturebox (this is for a game, after all). Why on earth is this code: void pictureBox1_Paint(object sender, PaintEventArgs e) { for (int y = 0; y < 16; y++) for (int x = 0; x < 16; x++) e.Graphics.DrawImage(image, x * 16, y * 16, 16, 16); } over 25 TIMES FASTER than this code: Image buff = new Bitmap(256, 256, PixelFormat.Format32bppPArgb); // actually a form member void pictureBox1_Paint(object sender, PaintEventArgs e) { using (Graphics g = Graphics.FromImage(buff)) { for (int y = 0; y < 16; y++) for (int x = 0; x < 16; x++) g.DrawImage(image, x * 16, y * 16, 16, 16); } e.Graphics.DrawImage(buff, 0, 0, 256, 256); } To eliminate the obvious, I've tried commenting out the last e.Graphics.DrawImage (which means I don't see anything, but it gets rid a call that isn't in the first example). I've also left in the using block (needlessly) in the first example, but it's still just as blazingly fast. I've set properties of g to match e.Graphics - things like InterpolationMode, CompositingQuality, etc, but nothing I do bridges this incredible gap in performance. I can't find any difference between the two Graphics objects. What gives? My test with a System.Diagnostics.Stopwatch says that the first code snippet runs at about 7100 fps, while the second runs at a measly 280 fps. My reference image is VS2010ImageLibrary\Objects\png_format\WinVista\SecurityLock.png, which is 48x48 px, and which I modified to be 72 dpi instead of 96, but those made no difference either.

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  • PostgreSQL to Data-Warehouse: Best approach for near-real-time ETL / extraction of data

    - by belvoir
    Background: I have a PostgreSQL (v8.3) database that is heavily optimized for OLTP. I need to extract data from it on a semi real-time basis (some-one is bound to ask what semi real-time means and the answer is as frequently as I reasonably can but I will be pragmatic, as a benchmark lets say we are hoping for every 15min) and feed it into a data-warehouse. How much data? At peak times we are talking approx 80-100k rows per min hitting the OLTP side, off-peak this will drop significantly to 15-20k. The most frequently updated rows are ~64 bytes each but there are various tables etc so the data is quite diverse and can range up to 4000 bytes per row. The OLTP is active 24x5.5. Best Solution? From what I can piece together the most practical solution is as follows: Create a TRIGGER to write all DML activity to a rotating CSV log file Perform whatever transformations are required Use the native DW data pump tool to efficiently pump the transformed CSV into the DW Why this approach? TRIGGERS allow selective tables to be targeted rather than being system wide + output is configurable (i.e. into a CSV) and are relatively easy to write and deploy. SLONY uses similar approach and overhead is acceptable CSV easy and fast to transform Easy to pump CSV into the DW Alternatives considered .... Using native logging (http://www.postgresql.org/docs/8.3/static/runtime-config-logging.html). Problem with this is it looked very verbose relative to what I needed and was a little trickier to parse and transform. However it could be faster as I presume there is less overhead compared to a TRIGGER. Certainly it would make the admin easier as it is system wide but again, I don't need some of the tables (some are used for persistent storage of JMS messages which I do not want to log) Querying the data directly via an ETL tool such as Talend and pumping it into the DW ... problem is the OLTP schema would need tweaked to support this and that has many negative side-effects Using a tweaked/hacked SLONY - SLONY does a good job of logging and migrating changes to a slave so the conceptual framework is there but the proposed solution just seems easier and cleaner Using the WAL Has anyone done this before? Want to share your thoughts?

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  • Mongodb performance on Windows

    - by Chris
    I've been researching nosql options available for .NET lately and MongoDB is emerging as a clear winner in terms of availability and support, so tonight I decided to give it a go. I downloaded version 1.2.4 (Windows x64 binary) from the mongodb site and ran it with the following options: C:\mongodb\bin>mkdir data C:\mongodb\bin>mongod -dbpath ./data --cpu --quiet I then loaded up the latest mongodb-csharp driver from http://github.com/samus/mongodb-csharp and immediately ran the benchmark program. Having heard about how "amazingly fast" MongoDB is, I was rather shocked at the poor benchmark performance. Starting Tests encode (small).........................................320000 00:00:00.0156250 encode (medium)........................................80000 00:00:00.0625000 encode (large).........................................1818 00:00:02.7500000 decode (small).........................................320000 00:00:00.0156250 decode (medium)........................................160000 00:00:00.0312500 decode (large).........................................2370 00:00:02.1093750 insert (small, no index)...............................2176 00:00:02.2968750 insert (medium, no index)..............................2269 00:00:02.2031250 insert (large, no index)...............................778 00:00:06.4218750 insert (small, indexed)................................2051 00:00:02.4375000 insert (medium, indexed)...............................2133 00:00:02.3437500 insert (large, indexed)................................835 00:00:05.9843750 batch insert (small, no index).........................53333 00:00:00.0937500 batch insert (medium, no index)........................26666 00:00:00.1875000 batch insert (large, no index).........................1114 00:00:04.4843750 find_one (small, no index).............................350 00:00:14.2812500 find_one (medium, no index)............................204 00:00:24.4687500 find_one (large, no index).............................135 00:00:37.0156250 find_one (small, indexed)..............................352 00:00:14.1718750 find_one (medium, indexed).............................184 00:00:27.0937500 find_one (large, indexed)..............................128 00:00:38.9062500 find (small, no index).................................516 00:00:09.6718750 find (medium, no index)................................316 00:00:15.7812500 find (large, no index).................................216 00:00:23.0468750 find (small, indexed)..................................532 00:00:09.3906250 find (medium, indexed).................................346 00:00:14.4375000 find (large, indexed)..................................212 00:00:23.5468750 find range (small, indexed)............................440 00:00:11.3593750 find range (medium, indexed)...........................294 00:00:16.9531250 find range (large, indexed)............................199 00:00:25.0625000 Press any key to continue... For starters, I can get better non-batch insert performance from SQL Server Express. What really struck me, however, was the slow performance of the find_nnnn queries. Why is retrieving data from MongoDB so slow? What am I missing? Edit: This was all on the local machine, no network latency or anything. MongoDB's CPU usage ran at about 75% the entire time the test was running. Edit 2: Also, I ran a trace on the benchmark program and confirmed that 50% of the CPU time spent was waiting for MongoDB to return data, so it's not a performance issue with the C# driver.

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  • realtime logging

    - by Ion Todirel
    I have an application which has a loop, part of a "Scheduler", which runs at all time and is the heart of the application. Pretty much like a game loop, just that my application is a WPF application and it's not a game. Naturally the application does logging at many points, but the Scheduler does some sensitive monitoring, and sometimes it's impossible just from the logs to tell what may have gotten wrong (and by wrong I don't mean exceptions) or the current status. Because Scheduler's inner loop runs at short intervals, you can't do file I/O-based logging (or using the Event Viewer) in there. First, you need to watch it in real-time, and secondly the log file would grow in size very fast. So I was thinking of ways to show this data to the user in the realtime, some things I considered: Display the data in realtime in the UI Use AllocConsole/WriteConsole to display this information in a console Use a different console application which would display this information, communicate between the Scheduler and the console app using pipes or other IPC techniques Use Windows' Performance Monitor and somehow feed it with this information ETW Displaying in the UI would have its issues. First it doesn't integrate with the UI I had in mind for my application, and I don't want to complicate the UI just for this. This diagnostics would only happen rarely. Secondly, there is going to be some non-trivial data protection, as the Scheduler has it's own thread. A separate console window would work probably, but I'm still worried if it's not too much threshold. Allocating my own console, as this is a windows app, would probably be better than a different console application (3), as I don't need to worry about IPC communication, and non-blocking communication. However a user could close the console I allocated, and it would be problematic in that case. With a separate process you don't have to worry about it. Assuming there is an API for Performance Monitor, it wouldn't be integrated too well with my app or apparent to the users. Using ETW also doesn't solve anything, just a random idea, I still need to display this information somehow. What others think, would there be other ways I missed?

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  • getting rid of filesort on WordPress MySQL query

    - by Hans
    An instance of WordPress that I manage goes down about once a day due to this monster MySQL query taking far too long: SELECT SQL_CALC_FOUND_ROWS distinct wp_posts.* FROM wp_posts LEFT JOIN wp_term_relationships ON (wp_posts.ID = wp_term_relationships.object_id) LEFT JOIN wp_term_taxonomy ON wp_term_taxonomy.term_taxonomy_id = wp_term_relationships.term_taxonomy_id LEFT JOIN wp_ec3_schedule ec3_sch ON ec3_sch.post_id=id WHERE 1=1 AND wp_posts.ID NOT IN ( SELECT tr.object_id FROM wp_term_relationships AS tr INNER JOIN wp_term_taxonomy AS tt ON tr.term_taxonomy_id = tt.term_taxonomy_id WHERE tt.taxonomy = 'category' AND tt.term_id IN ('1050') ) AND wp_posts.post_type = 'post' AND (wp_posts.post_status = 'publish') AND NOT EXISTS (SELECT * FROM wp_term_relationships JOIN wp_term_taxonomy ON wp_term_taxonomy.term_taxonomy_id = wp_term_relationships.term_taxonomy_id WHERE wp_term_relationships.object_id = wp_posts.ID AND wp_term_taxonomy.taxonomy = 'category' AND wp_term_taxonomy.term_id IN (533,3567) ) AND ec3_sch.post_id IS NULL GROUP BY wp_posts.ID ORDER BY wp_posts.post_date DESC LIMIT 0, 10; What do I have to do to get rid of the very slow filesort? I would think that the multicolumn type_status_date index would be fast enough. The EXPLAIN EXTENDED output is below. +----+--------------------+-----------------------+--------+-----------------------------------+------------------+---------+---------------------------------------------------------------------------------+------+----------------------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+--------------------+-----------------------+--------+-----------------------------------+------------------+---------+---------------------------------------------------------------------------------+------+----------------------------------------------+ | 1 | PRIMARY | wp_posts | ref | type_status_date | type_status_date | 124 | const,const | 7034 | Using where; Using temporary; Using filesort | | 1 | PRIMARY | wp_term_relationships | ref | PRIMARY | PRIMARY | 8 | bwog_wordpress_w.wp_posts.ID | 373 | Using index | | 1 | PRIMARY | wp_term_taxonomy | eq_ref | PRIMARY | PRIMARY | 8 | bwog_wordpress_w.wp_term_relationships.term_taxonomy_id | 1 | Using index | | 1 | PRIMARY | ec3_sch | ref | post_id_index | post_id_index | 9 | bwog_wordpress_w.wp_posts.ID | 1 | Using where; Using index | | 3 | DEPENDENT SUBQUERY | wp_term_taxonomy | range | PRIMARY,term_id_taxonomy,taxonomy | term_id_taxonomy | 106 | NULL | 2 | Using where | | 3 | DEPENDENT SUBQUERY | wp_term_relationships | eq_ref | PRIMARY,term_taxonomy_id | PRIMARY | 16 | bwog_wordpress_w.wp_posts.ID,bwog_wordpress_w.wp_term_taxonomy.term_taxonomy_id | 1 | Using index | | 2 | DEPENDENT SUBQUERY | tt | const | PRIMARY,term_id_taxonomy,taxonomy | term_id_taxonomy | 106 | const,const | 1 | | | 2 | DEPENDENT SUBQUERY | tr | eq_ref | PRIMARY,term_taxonomy_id | PRIMARY | 16 | func,const | 1 | Using index | +----+--------------------+-----------------------+--------+-----------------------------------+------------------+---------+---------------------------------------------------------------------------------+------+----------------------------------------------+ 8 rows in set, 2 warnings (0.05 sec) And CREATE TABLE: CREATE TABLE `wp_posts` ( `ID` bigint(20) unsigned NOT NULL auto_increment, `post_author` bigint(20) unsigned NOT NULL default '0', `post_date` datetime NOT NULL default '0000-00-00 00:00:00', `post_date_gmt` datetime NOT NULL default '0000-00-00 00:00:00', `post_content` longtext NOT NULL, `post_title` text NOT NULL, `post_excerpt` text NOT NULL, `post_status` varchar(20) NOT NULL default 'publish', `comment_status` varchar(20) NOT NULL default 'open', `ping_status` varchar(20) NOT NULL default 'open', `post_password` varchar(20) NOT NULL default '', `post_name` varchar(200) NOT NULL default '', `to_ping` text NOT NULL, `pinged` text NOT NULL, `post_modified` datetime NOT NULL default '0000-00-00 00:00:00', `post_modified_gmt` datetime NOT NULL default '0000-00-00 00:00:00', `post_content_filtered` text NOT NULL, `post_parent` bigint(20) unsigned NOT NULL default '0', `guid` varchar(255) NOT NULL default '', `menu_order` int(11) NOT NULL default '0', `post_type` varchar(20) NOT NULL default 'post', `post_mime_type` varchar(100) NOT NULL default '', `comment_count` bigint(20) NOT NULL default '0', `robotsmeta` varchar(64) default NULL, PRIMARY KEY (`ID`), KEY `post_name` (`post_name`), KEY `type_status_date` (`post_type`,`post_status`,`post_date`,`ID`), KEY `post_parent` (`post_parent`), KEY `post_date` (`post_date`), FULLTEXT KEY `post_related` (`post_title`,`post_content`) )

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  • XNA - Keyboard text input

    - by Sekhat
    Okay, so basically I want to be able to retrieve keyboard text. Like entering text into a text field or something. I'm only writing my game for windows. I've disregarded using Guide.BeginShowKeyboardInput because it breaks the feel of a self contained game, and the fact that the Guide always shows XBOX buttons doesn't seem right to me either. Yes it's the easiest way, but I don't like it. Next I tried using System.Windows.Forms.NativeWindow. I created a class that inherited from it, and passed it the Games window handle, implemented the WndProc function to catch WM_CHAR (or WM_KEYDOWN) though the WndProc got called for other messages, WM_CHAR and WM_KEYDOWN never did. So I had to abandon that idea, and besides, I was also referencing the whole of Windows forms, which meant unnecessary memory footprint bloat. So my last idea was to create a Thread level, low level keyboard hook. This has been the most successful so far. I get WM_KEYDOWN message, (not tried WM_CHAR yet) translate the virtual keycode with Win32 funcation MapVirtualKey to a char. And I get my text! (I'm just printing with Debug.Write at the moment) A couple problems though. It's as if I have caps lock on, and an unresponsive shift key. (Of course it's not however, it's just that there is only one Virtual Key Code per key, so translating it only has one output) and it adds overhead as it attaches itself to the Windows Hook List and isn't as fast as I'd like it to be, but the slowness could be more due to Debug.Write. Has anyone else approached this and solved it, without having to resort to an on screen keyboard? or does anyone have further ideas for me to try? thanks in advance. note: This is cross posted from the XNA Creators Forums, so if I get an answer there I'll post it here and Vice-Versa Question asked by Jimmy Maybe I'm not understanding the question, but why can't you use the XNA Keyboard and KeyboardState classes? My comment: It's because though you can read keystates, you can't get access to typed text as and how it is typed by the user. So let me further clarify. I want to implement being able to read text input from the user as if they are typing into textbox is windows. The keyboard and KeyboardState class get states of all keys, but I'd have to map each key and combination to it's character representation. This falls over when the user doesn't use the same keyboard language as I do especially with symbols (my double quotes is shift + 2, while american keyboards have theirs somewhere near the return key).

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  • Animating custom-drawn UITableViewCell when entering edit mode

    - by Adam Alexander
    Background First of all, much gratitude to atebits for their very informative blog post Fast Scrolling in Tweetie with UITableView. The post explains in detail how the developers were able to squeeze as much scrolling performance as possible out of the UITableViews in Tweetie. Goals Beginning with the source code linked from the blog post (original) (my github repo): Allow a UITableView using these custom cells to switch to edit mode, exposing the UI for deleting an item from the table. (github commit) Move the cell's text aside as the deletion control slides in from the left. This is complete, although the text jumps back and forth without animation. (github commit) Apply animation to the text movement in goal 2 above for a smooth user experience. This is the step where I became stuck. The Question What is the best way to introduce this animation to complete goal 3? It would be nice if this could be done in a manner that keeps the logic from my last commit because I would love the option to move the conflicting part of the view only, while any non-conflicting portions (such as right-justified text) stay in the same place or move a different number of pixels. If the above is not possible then undoing my last commit and replacing it with an option that slides the entire view to the right would be a workable solution also. I appreciate any help anyone can provide, from quick pointers and ideas all the way to code snippets or github commits. Of course you are welcome to fork my repo if you would like. I will be staying involved with this question to make sure any successful resolution is committed to github and fully documented here. Thanks very much for your time! Updated thoughts I have been thinking about this a lot since my first post and realized that moving some text items relative to others in the view could undo some of the original performance goals solved in the original blog post. So at this point I am thinking a solution where the entire single subview is animated to its new postion may be the best one. Second, if it is done in this way there may be an instance where the subview has a custom color or gradient background. Hopefully this can be done in a way that in its normal position the background extends unseen off to the left enough so that when the view is slid to the right the custom background is still visible across the entire cell.

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  • practical security ramifications of increasing WCF clock skew to more than an hour

    - by Andrew Patterson
    I have written a WCF service that returns 'semi-private' data concerning peoples name, addresses and phone numbers. By semi-private, I mean that there is a username and password to access the data, and the data is meant to be secured in transit. However, IMHO noone is going to expend any energy trying to obtain the data, as it is mostly available in the public phone book anyway etc. At some level, the security is a bit of security 'theatre' to tick some boxes imposed on us by government entities. The client end of the service is an application which is given out to registered 'users' to run within their own IT setups. We have no control over the IT of the users - and in fact they often tell us to 'go jump' if we put too many requirements on their systems. One problem we have been encountering is numerous users that have system clocks that are not accurate. This can either be caused by a genuine slow/fast clocks, or more than likely a timezone or daylight savings zone error (putting their machine an hour off the 'real' time). A feature of the WCF bindings we are using is that they rely on the notion of time to detect replay attacks etc. <wsHttpBinding> <binding name="normalWsBinding" maxBufferPoolSize="524288" maxReceivedMessageSize="655360"> <reliableSession enabled="false" /> <security mode="Message"> <message clientCredentialType="UserName" negotiateServiceCredential="false" algorithmSuite="Default" establishSecurityContext="false" /> </security> </binding> </wsHttpBinding> The inaccurate client clocks cause security exceptions to be thrown and unhappy users. Other than suggesting users correct their clocks, we know that we can increase the clock skew of the security bindings. http://www.danrigsby.com/blog/index.php/2008/08/26/changing-the-default-clock-skew-in-wcf/ My question is, what are the real practical security ramifications of increasing the skew to say 2 hours? If an attacker can perform some sort of replay attack, why would a clock skew window of 5 minutes be necessarily safer than 2 hours? I presume performing any attack with security mode of 'message' requires more than just capturing some data at a proxy and sending the data back in again to 'replay' the call? In a situation like mine where data is only 'read' by the users, are there indeed any security ramifications at all to allowing 'replay' attacks?

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  • How to make multiple Popups using Jquery

    - by Rajasekar
    For pop up im using the following code style : a.selected { background-color:#1F75CC; color:white; z-index:100; } .messagepop { background-color:#FFFFFF; border:1px solid #999999; cursor:default; display:none; margin-top: 15px; position:absolute; text-align:left; width:394px; z-index:50; padding: 25px 25px 20px; } label { display: block; margin-bottom: 3px; padding-left: 15px; text-indent: -15px; } .messagepop p, .messagepop.div { border-bottom: 1px solid #EFEFEF; margin: 8px 0; padding-bottom: 8px; } JavaScript : $(function() { $("#contact").live('click', function(event) { $(this).addClass("selected").parent().append('<div class="messagepop pop"><form method="post" id="new_message" action="/messages"><p><label for="email">Your email or name</label><input type="text" size="30" name="email" id="email" /></p><p><label for="body">Message</label><textarea rows="6" name="body" id="body" cols="35"></textarea></p><p><input type="submit" value="Send Message" name="commit" id="message_submit"/> or <a class="close" href="/">Cancel</a></p></form></div>'); $(".pop").slideFadeToggle() $("#email").focus(); return false; }); $(".close").live('click', function() { $(".pop").slideFadeToggle(); $("#contact").removeClass("selected"); return false; }); }); $.fn.slideFadeToggle = function(easing, callback) { return this.animate({ opacity: 'toggle', height: 'toggle' }, "fast", easing, callback); }; and finally <a href="/contact" id="contact">Contact Us</a> I need to include another pop up when the register link is clicked. Whether i should use the same function with modifications or seperate functions. Please provide me the code with modifications. Im so weird. Help me.

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  • CSS Background-Images Loading after HTML Images (Involves Javascript)

    - by Kevin C.
    I threw together a quick little microsite that you can see at http://monterraauction.com. If you don't have a super-fast connection (and nothing's cached), the very last items to load are the background-images that are used for CSS image-text replacement (primarily, that h1#head at the top, with a 7kb background image). Nothing debilitating, but it looks slightly awkward. And I'm asking this question as a matter of curiosity more than anything else ;) Also, please note that this occurs in Firefox, but not Chrome. Now, underneath the h1#head I have a jquery.cycle.lite-powered slideshow in div#photo. In the HTML markup there are a total of 13, heavy image files that make up each of the slides. If I remove all but the first slide, then the problem goes away! So the CSS background-images are loading after...those HTML images are done? But here's what's confusing: I check it out in YSlow...the CSS background-images have a much lower response time than all of the slides in #photo. Right after all the JS files finish loading, in fact. So why aren't they showing up first? I tried $('#photo img:last-child').load(function() { alert('Locked and Loaded!')});, but the background-images pop up a while before the alert does, so I'm assuming it's not waiting until the last slide has loaded (admittedly I'm a bit of JS noob so maybe I'm just making a wrong assumption). I also tried commenting out all the jquery.cycle.lite stuff, so that I knew I didn't have any JS manipulating the DOM elements in #photo, but that wasn't the problem. I tried putting all the JS at the bottom of the document, right before </body>, but that didn't work. Lastly, I tried turning off javascript, and of course the css background-image loads way before the images in #photo, so it's definitely a JS thing (amirite?) I guess the obvious solution here is to mark the slides up as LINKS rather than IMGs, and have Javascript insert those 12 extra slideshow images after the DOM is ready--users without javascript shouldn't need to download the extra images anyways. But again, I'm curious: Why does removing the extra HTML images from within #photo solve the problem? And why are the CSS background-images showing up after the HTML images have loaded, even though YSlow says the css background-images loaded first? Seeing as how it happens in FF but not Chrome, is it simply a browser issue? I appreciate any insight you guys could give me!

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  • sql: Group by x,y,z; return grouped by x,y with lowest f(z)

    - by Sai Emrys
    This is for http://cssfingerprint.com I collect timing stats about how fast the different methods I use perform on different browsers, etc., so that I can optimize the scraping speed. Separately, I have a report about what each method returns for a handful of URLs with known-correct values, so that I can tell which methods are bogus on which browsers. (Each is different, alas.) The related tables look like this: CREATE TABLE `browser_tests` ( `id` int(11) NOT NULL AUTO_INCREMENT, `bogus` tinyint(1) DEFAULT NULL, `result` tinyint(1) DEFAULT NULL, `method` varchar(255) DEFAULT NULL, `url` varchar(255) DEFAULT NULL, `os` varchar(255) DEFAULT NULL, `browser` varchar(255) DEFAULT NULL, `version` varchar(255) DEFAULT NULL, `created_at` datetime DEFAULT NULL, `updated_at` datetime DEFAULT NULL, `user_agent` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=33784 DEFAULT CHARSET=latin1 CREATE TABLE `method_timings` ( `id` int(11) NOT NULL AUTO_INCREMENT, `method` varchar(255) DEFAULT NULL, `batch_size` int(11) DEFAULT NULL, `timing` int(11) DEFAULT NULL, `os` varchar(255) DEFAULT NULL, `browser` varchar(255) DEFAULT NULL, `version` varchar(255) DEFAULT NULL, `user_agent` varchar(255) DEFAULT NULL, `created_at` datetime DEFAULT NULL, `updated_at` datetime DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=28849 DEFAULT CHARSET=latin1 (user_agent is broken down pre-insert into browser, version, and os from a small list of recognized values using regex; I keep the original user-agent string just in case.) I have a query like this that tells me the average timing for every non-bogus browser / version / method tuple: select c, avg(bogus) as bog, timing, method, browser, version from browser_tests as b inner join ( select count(*) as c, round(avg(timing)) as timing, method, browser, version from method_timings group by browser, version, method having c > 10 order by browser, version, timing ) as t using (browser, version, method) group by browser, version, method having bog < 1 order by browser, version, timing; Which returns something like: c bog tim method browser version 88 0.8333 184 reuse_insert Chrome 4.0.249.89 18 0.0000 238 mass_insert_width Chrome 4.0.249.89 70 0.0400 246 mass_insert Chrome 4.0.249.89 70 0.0400 327 mass_noinsert Chrome 4.0.249.89 88 0.0556 367 reuse_reinsert Chrome 4.0.249.89 88 0.0556 383 jquery Chrome 4.0.249.89 88 0.0556 863 full_reinsert Chrome 4.0.249.89 187 0.0000 105 jquery Chrome 5.0.307.11 187 0.8806 109 reuse_insert Chrome 5.0.307.11 123 0.0000 110 mass_insert_width Chrome 5.0.307.11 176 0.0000 231 mass_noinsert Chrome 5.0.307.11 176 0.0000 237 mass_insert Chrome 5.0.307.11 187 0.0000 314 reuse_reinsert Chrome 5.0.307.11 187 0.0000 372 full_reinsert Chrome 5.0.307.11 12 0.7500 82 reuse_insert Chrome 5.0.335.0 12 0.2500 102 jquery Chrome 5.0.335.0 [...] I want to modify this query to return only the browser/version/method with the lowest timing - i.e. something like: 88 0.8333 184 reuse_insert Chrome 4.0.249.89 187 0.0000 105 jquery Chrome 5.0.307.11 12 0.7500 82 reuse_insert Chrome 5.0.335.0 [...] How can I do this, while still returning the method that goes with that lowest timing? I could filter it app-side, but I'd rather do this in mysql since it'd work better with my caching.

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  • jQuery CSS plugin that returns computed style of element to pseudo clone that element?

    - by Keith Bentrup
    I'm looking for a way using jQuery to return an object of computed styles for the 1st matched element. I could then pass this object to another call of jQuery's css method. For example, with width, I can do the following to make the 2 divs have the same width: $('#div2').width($('#div1').width()); It would be nice if I could make a text input look like an existing span: $('#input1').css($('#span1').css()); where .css() with no argument returns an object that can be passed to .css(obj). (I can't find a jQuery plugin for this, but it seems like it should exist. If it doesn't exist, I'll turn mine below into a plugin and post it with all the properties that I use.) Basically, I want to pseudo clone certain elements but use a different tag. For example, I have an li element that I want to hide and put an input element over it that looks the same. When the user types, it looks like they are editing the element inline. I'm also open to other approaches for this pseudo cloning problem for editing. Any suggestions? Here's what I currently have. The only problem is just getting all the possible styles. This could be a ridiculously long list. jQuery.fn.css2 = jQuery.fn.css; jQuery.fn.css = function() { if (arguments.length) return jQuery.fn.css2.apply(this, arguments); var attr = ['font-family','font-size','font-weight','font-style','color', 'text-transform','text-decoration','letter-spacing','word-spacing', 'line-height','text-align','vertical-align','direction','background-color', 'background-image','background-repeat','background-position', 'background-attachment','opacity','width','height','top','right','bottom', 'left','margin-top','margin-right','margin-bottom','margin-left', 'padding-top','padding-right','padding-bottom','padding-left', 'border-top-width','border-right-width','border-bottom-width', 'border-left-width','border-top-color','border-right-color', 'border-bottom-color','border-left-color','border-top-style', 'border-right-style','border-bottom-style','border-left-style','position', 'display','visibility','z-index','overflow-x','overflow-y','white-space', 'clip','float','clear','cursor','list-style-image','list-style-position', 'list-style-type','marker-offset']; var len = attr.length, obj = {}; for (var i = 0; i < len; i++) obj[attr[i]] = jQuery.fn.css2.call(this, attr[i]); return obj; } Edit: I've now been using the code above for awhile. It works well and behaves exactly like the original css method with one exception: if 0 args are passed, it returns the computed style object. As you can see, it immediately calls the original css method if that's the case that applies. Otherwise, it gets the computed styles of all the listed properties (gathered from Firebug's computed style list). Although it's getting a long list of values, it's quite fast. Hope it's useful to others.

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  • Superfish: How to keep sub menu open after it has been clicked

    - by Roland
    I'm having the following scenario. I have a menu and if one hovers over the menu a sub menu appears and if mouse moves out the sub menu disappears, now I want the following if I click on the on a item in the sub menu, I want the sub-menu to remain open, when the new page has been loaded. I'm using superfish Jquery plugin for this. Is this possible and if how. my code in html <div id="nav"> <div id="nav2"> <ul class="sf-menu sf-navbar "> <li> <a title="HOME" class="sf-with-ul " href="/index.php?r=site/index&amp;sid=1">HOME</a> </li> </ul> <ul class="sf-menu sf-navbar"> <li> <a href="?sid=2" id="gallery" class="sf-with-ul selected_main">GALLERY</a> <ul class="subs" id="sub1"><li class="arrow"><img src="images/arrow.gif" /></li><li><a title="Kitchens" href="/index.php?r=images/sddsd&amp;id=1">Kitchens</a></li><li><a title="Vanities" href="/index.php?r=images/sddsd&amp;id=2">Vanities</a></li></ul> </li> </ul> <ul class="sf-menu sf-navbar "> <li> <a href="?sid=3" class="sf-with-ul " >ACCESSORIES</a> <ul class="subs" id=""><li class="arrow"><img src="images/arrow.gif" /></li><li><a title="Door Handles" href="/index.php?r=images/sddsd&amp;id=2">Door Handles</a></li><li><a title="Spanners" href="/index.php?r=images/sddsd&amp;id=1">Spanners</a></li></ul> </li> </ul> <ul class="sf-menu sf-navbar "> <li> <a title="CONTACT US" class="sf-with-ul " href="/index.php?r=site/contact&amp;sid=4">CONTACT US</a> </li> </ul> </div> </div> and then the superfish code $(function(){ $("ul.sf-menu").superfish({ delay: 0, speed: 'fast', autoArrows: false, dropShadows: false }); }); I've also noticed that the following css code is used to display the item left: 0; top: 2.5em; z-index: 99;

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  • WCF XmlSerializer assembly not speeding up first request

    - by Matt Dearing
    I am generating proxy classes to a clients java webservice wsdls and xsd files with svcutil. The first call made to each service proxy class takes a very long time. I was hoping to speed this up by generating the XmlSerializers assembly myself (based on the article How to: Improve the Startup Time of WCF Client Applications using the XmlSerializer), but when I do the first call to each service still takes the same amount of time. Here are the steps I am following: //generate strong name key file sn -k Blah.snk //generate the proxy class file svcutil blah.wsdl blah2.wsdl blah3.wsdl ... base.xsd blah.xsd ... /UseSerializerForFaults /ser:XmlSerializer /n:*,SomeNamespace /out:Blah.cs //compile the class into an assembly signing it with the strong name key file csc /target:library /keyfile:Blah.snk /out:Blah.dll Blah.cs //generate the XmlSerializer code this will give us Blah.XmlSerializers.dll.cs svcutil /t:xmlSerializer Blah.dll //compile the xmlserializer code into its own dll using the same key to sign it and referencing the original dll csc /target:library /keyfile:Blah.snk /out:Blah.XmlSerializers.dll Blah.XmlSerializers.dll.cs /r:Blah.dll I then create a standard Console application that references both Blah.dll and Blah.XmlSerializers.dll. I will then try something like: //BlahProxy is one of the generated service proxy classes BlahProxy p = new BlahProxy(); //this call takes 30ish seconds p.SomeMethod(); BlahProxy p2 = new BlahProxy(); //this call takes < 1 second p2.SomeMethod(); //BlahProx2y is one of the generated service proxy classes BlahProxy2 p3 = new BlahProxy2(); //this call takes 30ish seconds p3.SomeMethod(); BlahProxy2 p4 = new BlahProxy2(); //this call takes < 1 second p4.SomeMethod(); I know that the problem is not server side because I don't see the request made in Fiddler until around 29 seconds. Subsequent calls to each service take < 1 second, so thats why I was hoping the main slow down was the .net runtime generating the xmlserializer code itself, compiling it and loading the assembly. I figured this would be the reason the first call to each service is slow and the rest are fast. Unfortunatley, me generating the code myself is not speeding anything up. Does anyone see what I am doing wrong?

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  • Rail test case fixtures not loading

    - by Deano
    Rails appears to not be loading any fixtures for unit or functional tests. I have a simple 'products.yml' that parses and appears correct: ruby: title: Programming Ruby 1.9 description: Ruby is the fastest growing and most exciting dynamic language out there. If you need to get working programs delivered fast, you should add Ruby to your toolbox. price: 49.50 image_url: ruby.png My controller functional test begins with: require 'test_helper' class ProductsControllerTest < ActionController::TestCase fixtures :products setup do @product = products(:one) @update = { :title => 'Lorem Ipsum' , :description => 'Wibbles are fun!' , :image_url => 'lorem.jpg' , :price => 19.95 } end According to the book, Rails should "magically" load the fixtures (as my test_helper.rb has fixtures :all in it. I also added the explicit fixtures load (seen above). Yes Rails complains: user @ host ~/Dropbox/Rails/depot > rake test:functionals (in /Somewhere/Users/user/Dropbox/Rails/depot) /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby -Ilib:test "/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/rake-0.8.3/lib/rake/rake_test_loader.rb" "test/functional/products_controller_test.rb" Loaded suite /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/rake-0.8.3/lib/rake/rake_test_loader Started EEEEEEE Finished in 0.062506 seconds. 1) Error: test_should_create_product(ProductsControllerTest): NoMethodError: undefined method `products' for ProductsControllerTest:Class /test/functional/products_controller_test.rb:7 2) Error: test_should_destroy_product(ProductsControllerTest): NoMethodError: undefined method `products' for ProductsControllerTest:Class /test/functional/products_controller_test.rb:7 ... I did come across the other Rails test fixture question http://stackoverflow.com/questions/1547634/rails-unit-testing-doesnt-load-fixtures, but that leads to a plugin issue (something to do with the order of loading fixtures). BTW, I am developing on Mac OS X 10.6 with Rail 2.3.5 and Ruby 1.8.7, no additional plugins (beyond the base install). Any pointers on how to debug, why the magic of Rails appears to be failing here? Is it a version problem? Can I trace code into the libraries and find the answer? There are so many "mixin" modules I can't find where the fixtures method really lives.

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  • Creating thousands of records in Rails

    - by willCosgrove
    Let me set the stage: My application deals with gift cards. When we create cards they have to have a unique string that the user can use to redeem it with. So when someone orders our gift cards, like a retailer, we need to make a lot of new card objects and store them in the DB. With that in mind, I'm trying to see how quickly I can have my application generate 100,000 Cards. Database expert, I am not, so I need someone to explain this little phenomena: When I create 1000 Cards, it takes 5 seconds. When I create 100,000 cards it should take 500 seconds right? Now I know what you're wanting to see, the card creation method I'm using, because the first assumption would be that it's getting slower because it's checking the uniqueness of a bunch of cards, more as it goes along. But I can show you my rake task desc "Creates cards for a retailer" task :order_cards, [:number_of_cards, :value, :retailer_name] => :environment do |t, args| t = Time.now puts "Searching for retailer" @retailer = Retailer.find_by_name(args[:retailer_name]) puts "Retailer found" puts "Generating codes" value = args[:value].to_i number_of_cards = args[:number_of_cards].to_i codes = [] top_off_codes(codes, number_of_cards) while codes != codes.uniq codes.uniq! top_off_codes(codes, number_of_cards) end stored_codes = Card.all.collect do |c| c.code end while codes != (codes - stored_codes) codes -= stored_codes top_off_codes(codes, number_of_cards) end puts "Codes are unique and generated" puts "Creating bundle" @bundle = @retailer.bundles.create!(:value => value) puts "Bundle created" puts "Creating cards" @bundle.transaction do codes.each do |code| @bundle.cards.create!(:code => code) end end puts "Cards generated in #{Time.now - t}s" end def top_off_codes(codes, intended_number) (intended_number - codes.size).times do codes << ReadableRandom.get(CODE_LENGTH) end end I'm using a gem called readable_random for the unique code. So if you read through all of that code, you'll see that it does all of it's uniqueness testing before it ever starts creating cards. It also writes status updates to the screen while it's running, and it always sits for a while at creating. Meanwhile it flies through the uniqueness tests. So my question to the stackoverflow community is: Why is my database slowing down as I add more cards? Why is this not a linear function in regards to time per card? I'm sure the answer is simple and I'm just a moron who knows nothing about data storage. And if anyone has any suggestions, how would you optimize this method, and how fast do you think you could get it to create 100,000 cards? (When I plotted out my times on a graph and did a quick curve fit to get my line formula, I calculated how long it would take to create 100,000 cards with my current code and it says 5.5 hours. That maybe completely wrong, I'm not sure. But if it stays on the line I curve fitted, it would be right around there.)

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  • How do you unit test a unit test?

    - by FlySwat
    I was watching Rob Connerys webcasts on the MVCStoreFront App, and I noticed he was unit testing even the most mundane things, things like: public Decimal DiscountPrice { get { return this.Price - this.Discount; } } Would have a test like: [TestMethod] public void Test_DiscountPrice { Product p = new Product(); p.Price = 100; p.Discount = 20; Assert.IsEqual(p.DiscountPrice,80); } While, I am all for unit testing, I sometimes wonder if this form of test first development is really beneficial, for example, in a real process, you have 3-4 layers above your code (Business Request, Requirements Document, Architecture Document), where the actual defined business rule (Discount Price is Price - Discount) could be misdefined. If that's the situation, your unit test means nothing to you. Additionally, your unit test is another point of failure: [TestMethod] public void Test_DiscountPrice { Product p = new Product(); p.Price = 100; p.Discount = 20; Assert.IsEqual(p.DiscountPrice,90); } Now the test is flawed. Obviously in a simple test, it's no big deal, but say we were testing a complicated business rule. What do we gain here? Fast forward two years into the application's life, when maintenance developers are maintaining it. Now the business changes its rule, and the test breaks again, some rookie developer then fixes the test incorrectly...we now have another point of failure. All I see is more possible points of failure, with no real beneficial return, if the discount price is wrong, the test team will still find the issue, how did unit testing save any work? What am I missing here? Please teach me to love TDD, as I'm having a hard time accepting it as useful so far. I want too, because I want to stay progressive, but it just doesn't make sense to me. EDIT: A couple people keep mentioned that testing helps enforce the spec. It has been my experience that the spec has been wrong as well, more often than not, but maybe I'm doomed to work in an organization where the specs are written by people who shouldn't be writing specs.

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  • Jquery Cycle issue or css issue in Chrome/Safari for Mac

    - by Mark
    Hi i have used the jquery cycle plugin to create multiple simple sliding galleries. In Chrome/Safair on Mac the browser is not loading the images. Here is the link the js i am using is here, although it could be a css issue..? I am struggling to find the real problem. $(document).ready(function() { $('.slides').each(function() { var $this = $(this), $ss = $this.closest('.slideshow'); var prev = $ss.find('a.prev'), next = $ss.find('a.next'); $this.cycle({ prev: prev, next: next, fx: 'scrollLeft', speed: 'fast', timeout: 0 }); }); }); CSS .slideshow { width:476px; height:287px; float:left; margin-right:30px; position:relative; z-index:0; margin-bottom:20px; } .slides { position:absolute; top:0; left:0; z-index:1; } a.prev { display:block; width:23px; height:22px; background:red; position:absolute; z-index:1000; background: url(../images/next_prev.png) no-repeat 0 0; top:133px; left:-11px; } a.next { display:block; width:23px; height:22px; background:red; position:absolute; z-index:1000; background: url(../images/next_prev.png) no-repeat -23px 0; top:133px; right:-11px; } Markup: <div class="slideshow"> <div class="slides"> <img src="images/chief_st_1.jpg" alt="CHIEF stationery + literature" /> <img src="images/chief_st_3.jpg" alt="CHIEF stationery + literature" /> <img src="images/chief_st_2.jpg" alt="CHIEF stationery + literature" /> </div> <a class="prev" href="#"></a> <a class="next" href="#"></a> </div> Any help would be appreciated. thanks

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  • Socket server with multiple clients, sending messages to many clients without hurting liveliness

    - by Karl Johanson
    I have a small socket server, and I need to distribute various messages from client-to-client depending on different conditionals. However I think I have a small problem with livelyness in my current code, and is there anything wrong in my approach: public class CuClient extends Thread { Socket socket = null; ObjectOutputStream out; ObjectInputStream in; CuGroup group; public CuClient(Socket s, CuGroup g) { this.socket = s; this.group = g; out = new ObjectOutputStream(this.socket.getOutputStream()); out.flush(); in = new ObjectInputStream(this.socket.getInputStream()); } @Override public void run() { String cmd = ""; try { while (!cmd.equals("client shutdown")) { cmd = (String) in.readObject(); this.group.broadcastToGroup(this, cmd); } out.close(); in.close(); socket.close(); } catch (Exception e) { System.out.println(this.getName()); e.printStackTrace(); } } public void sendToClient(String msg) { try { this.out.writeObject(msg); this.out.flush(); } catch (IOException ex) { } } And my CuGroup: public class CuGroup { private Vector<CuClient> clients = new Vector<CuClient>(); public void addClient(CuClient c) { this.clients.add(c); } void broadcastToGroup(CuClient clientName, String cmd) { Iterator it = this.clients.iterator(); while (it.hasNext()) { CuClient cu = (CuClient)it.next(); cu.sendToClient(cmd); } } } And my main-class: public class SmallServer { public static final Vector<CuClient> clients = new Vector<CuClient>(10); public static boolean serverRunning = true; private ServerSocket serverSocket; private CuGroup group = new CuGroup(); public void body() { try { this.serverSocket = new ServerSocket(1337, 20); System.out.println("Waiting for clients\n"); do { Socket s = this.serverSocket.accept(); CuClient t = new CuClient(s,group); System.out.println("SERVER: " + s.getInetAddress() + " is connected!\n"); t.start(); } while (this.serverRunning); } catch (IOException ex) { ex.printStackTrace(); } } public static void main(String[] args) { System.out.println("Server"); SmallServer server = new SmallServer(); server.body(); } } Consider the example with many more groups, maybe a Collection of groups. If they all synchronize on a single Object, I don't think my server will be very fast. I there a pattern or something that can help my liveliness?

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  • Adding unique objects to Core Data

    - by absolut
    I'm working on an iPhone app that gets a number of objects from a database. I'd like to store these using Core Data, but I'm having problems with my relationships. A Detail contains any number of POIs (points of interest). When I fetch a set of POI's from the server, they contain a detail ID. In order to associate the POI with the Detail (by ID), my process is as follows: Query the ManagedObjectContext for the detailID. If that detail exists, add the poi to it. If it doesn't, create the detail (it has other properties that will be populated lazily). The problem with this is performance. Performing constant queries to Core Data is slow, to the point where adding a list of 150 POI's takes a minute thanks to the multiple relationships involved. In my old model, before Core Data (various NSDictionary cache objects) this process was super fast (look up a key in a dictionary, then create it if it doesn't exist) I have more relationships than just this one, but pretty much every one has to do this check (some are many to many, and they have a real problem). Does anyone have any suggestions for how I can help this? I could perform fewer queries (by searching for a number of different ID's), but I'm not sure how much this will help. Some code: POI *poi = [NSEntityDescription insertNewObjectForEntityForName:@"POI" inManagedObjectContext:[(AppDelegate*)[UIApplication sharedApplication].delegate managedObjectContext]]; poi.POIid = [attributeDict objectForKey:kAttributeID]; poi.detailId = [attributeDict objectForKey:kAttributeDetailID]; Detail *detail = [self findDetailForID:poi.POIid]; if(detail == nil) { detail = [NSEntityDescription insertNewObjectForEntityForName:@"Detail" inManagedObjectContext:[(AppDelegate*)[UIApplication sharedApplication].delegate managedObjectContext]]; detail.title = poi.POIid; detail.subtitle = @""; detail.detailType = [attributeDict objectForKey:kAttributeType]; } -(Detail*)findDetailForID:(NSString*)detailID { NSManagedObjectContext *moc = [[UIApplication sharedApplication].delegate managedObjectContext]; NSEntityDescription *entityDescription = [NSEntityDescription entityForName:@"Detail" inManagedObjectContext:moc]; NSFetchRequest *request = [[[NSFetchRequest alloc] init] autorelease]; [request setEntity:entityDescription]; NSPredicate *predicate = [NSPredicate predicateWithFormat: @"detailid == %@", detailID]; [request setPredicate:predicate]; NSLog(@"%@", [predicate description]); NSError *error; NSArray *array = [moc executeFetchRequest:request error:&error]; if (array == nil || [array count] != 1) { // Deal with error... return nil; } return [array objectAtIndex:0]; }

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  • Google Checkout. Show shipping rates before logging in possible?

    - by Roeland
    I am trying to integrate google checkout with my current site. I am calculating the shipping on my end, before passing it to google checkout. The problem is, when a person click the "google checkout" button, it takes them to google checkout but it does not show the shipping. It actually states it will be calculated on next step. In the next step it actually shows a drop down with the ONE option for shipping that I passed, which is a flat rate.. The problem is, to get to the next step you have to enter a credit card. Also, my shop has the shipping shown in the cart, so it would seem confusing to go to checkout and have a price without shipping. Here is the test code I am using right now to see if I can get it to show shipping before logging in (sample it here: http://sensenich.bythepixel.com/test.html) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html;charset=utf-8" /> <title>Site Title</title> </head> <body> <form method="POST" action="https://sandbox.google.com/checkout/api/checkout/v2/checkoutForm/Merchant/468503062558352" accept-charset="utf-8"> <input type="hidden" name="item_name_1" value="Peanut Butter"/> <input type="hidden" name="item_description_1" value="Chunky peanut butter."/> <input type="hidden" name="item_quantity_1" value="1"/> <input type="hidden" name="item_price_1" value="3.99"/> <input type="hidden" name="item_currency_1" value="USD"/> <input type="hidden" name="checkout-flow-support.merchant-checkout-flow-support.shipping-methods.flat-rate-shipping-1.name" value="UPS Next Day Air"/> <input type="hidden" name="checkout-flow-support.merchant-checkout-flow-support.shipping-methods.flat-rate-shipping-1.price" value="20.00"/> <input type="hidden" name="checkout-flow-support.merchant-checkout-flow-support.shipping-methods.flat-rate-shipping-1.price.currency" value="USD"/> <input type="hidden" name="_charset_" /> <!-- Button code --> <input type="image" name="Google Checkout" alt="Fast checkout through Google" src="http://sandbox.google.com/checkout/buttons/checkout.gif?merchant_id=468503062558352&w=180&h=46&style=white&variant=text&loc=en_US" height="46" width="180" /> </form> </body> </html>

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  • Jquery Automatic Image Slider w/ CSS & jQuery

    - by Jacinto
    This is Automatic Image Slider w/ CSS & jQuery by Soh Tanaka I am trying to customize it to show .desc when the mouse hover overs the slider but it does not seem to work any help? //Set Default State of each portfolio piece $(".paging").show(); $(".paging a:first").addClass("active"); //Get size of images, how many there are, then determin the size of the image reel. var imageWidth = $(".window").width(); var imageSum = $(".image_reel ul.examples").size(); var imageReelWidth = imageWidth * imageSum; //Adjust the image reel to its new size $(".image_reel").css({'width' : imageReelWidth}); //Paging + Slider Function rotate = function(){ var triggerID = $active.attr("rel") - 1; //Get number of times to slide var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide $(".paging a").removeClass('active'); //Remove all active class $active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function) //Slider Animation $(".image_reel").animate({ left: -image_reelPosition }, 500 ); }; //Rotation + Timing Event rotateSwitch = function(){ play = setInterval(function(){ //Set timer - this will repeat itself every 3 seconds $active = $('.paging a.active').next(); if ( $active.length === 0) { //If paging reaches the end... $active = $('.paging a:first'); //go back to first } rotate(); //Trigger the paging and slider function }, 7000); //Timer speed in milliseconds (3 seconds) }; rotateSwitch(); //Run function on launch //On Hover $(".image_reel").hover(function() { clearInterval(play); //Stop the rotation }, function() { rotateSwitch(); //Resume rotation }); //Hide the tooglebox when page load $(".desc").hide(); //slide up and down when hover over heading 2 $(".image_reel").hover(function(){ // slide toggle effect set to slow you can set it to fast too. $(this).next(".desc").slideToggle("slow"); return true; }); //On Click $(".paging a").click(function() { $active = $(this); //Activate the clicked paging //Reset Timer clearInterval(play); //Stop the rotation rotate(); //Trigger rotation immediately rotateSwitch(); // Resume rotation return false; //Prevent browser jump to link anchor });

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