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  • C++: Conceptual problem in designing an intepreter

    - by sub
    I'm programming an interpreter for an experimental programming language (educational, fun,...) So far, everything went well (Tokenizer & Parser), but I'm getting a huge problem with some of the data structures in the part that actually runs the tokenized and parsed code. My programming language basically has only two types, int and string, and they are represented as C++ strings (std class) and ints Here is a short version of the data structure that I use to pass values around: enum DataType { Null, Int, String } class Symbol { public: string identifier; DataType type; string stringValue; int intValue; } I can't use union because string doesn't allow me to. This structure above is beginning to give me a headache. I have to scatter code like this everywhere in order to make it work, it is beginning to grow unmaintainable: if( mySymbol.type == Int ) { mySymbol.intValue = 1234; } else { mySymbol.stringValue = "abcde"; } I use the Symbol data structure for variables, return values for functions and general representation of values in the programming language. Is there any better way to solve this? I hope so!

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  • Web UI prototyping tools

    - by AlexKelos
    Can anyone recomend me a simple web UI prototyping tool, so I could quicky prototype the look of a my web site. I have tried to use MS Visio for this, but found it very "user un-friendly". What I really need is to be able quicky sketch the layout of the page, put some links, images and buttons on in, play a little bit with a colors (CSS), and it would be great it this tool could support navigation between the pages - but it is not essential. I would rather consider a low-cost or an open-source solution, since I am not a web designer and not going to use that tool on a daily basis.

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  • Should I use multiple threads in this situation? [Ruby]

    - by mr popo
    I'm opening multiple files and processing them, one line at a time. The files contain tokens separating the data, such that sometimes the processing of one file may have to wait for others to catch up to that same token. I was doing this initially with only one thread and an array indicating with true/false if the file should be read in the current iteration or if it should wait for some of the others to catch up. Would using threads make this simpler? More efficient? Does Ruby have a mechanism for this?

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  • How to increase my "advanced" knowledge of PHP further? (quickly)

    - by Kerry
    I have been working with PHP for years and gotten a very good grasp of the language, created many advanced and not-so-advanced systems that are working very well. The problem I'm running into is that I only learn when I find a need for something that I haven't learned before. This causes me to look up solutions and other code that handles the problem, and so I will learn about a new function or structure that I hadn't seen before. It is in this way that I have learned many of my better techniques (such as studying classes put out by Amazon, Google or other major companies). The main problem with this is the concept of not being able to learn something if you don't know it exists. For instance, it took me several months of programming to learn about the empty() function, and I simply would check the string length using strlen() to check for empty values. I'm now getting into building bigger and bigger systems, and I've started to read blogs like highscalability.com and been researching MySQL replication and server data for scaling. I know that structure of your code is very important to make full systems work. After reading a recent blog about reddit's structure, it made me question if there is some standard or "accepted systems" out there. I have looked into frameworks (I've used Kohana, which I regretted, but decided that PHP frameworks were not for me) and I prefer my own library of functions rather than having a framework. My current structure is a mix between WordPress, Kohana and my own knowledge. The ways I can see as being potentially beneficial are: Read blogs Read tutorials Work with someone else Read a book What would be the best way(s) to "get to the next level" the level of being a very good system developer?

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  • This is right way for database?

    - by ciss
    Hello, i have some issue with database. Okay, i have two models - Page and Item. Page for displaying some content. Item - this is item discription. So, i work on small ecommerce shop. Okay, all of this models can have some comments. So, this is my Comments model at this moment: Comments - string : id text : body integer : page_id integer : item_id So when some one add comment to page - page_id will be filled with current Page id. And if some one add comment to item - item_id will be filled. Okay, i know what the best way is to create STI or Polymorphic assoc, but does i really need this way for my situation? Sorry for my bad english, i'm from Russia.=)

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  • Creating non-framework calsses in CakePHP

    - by Affian
    I'm making a tournament manager in CakePHP 1.3 and I have a tournament controller which is fine but I want to implement a interface that can be used to define how a tournament runs. the controller needs to load a concrete class that implements the TournamentStyle interface that defines how the tournament works. At the end of a round the TournamentStyle is used to calculate the scores and winners and generate the next round of matches. That gives me a .php file for the interface and other files for the various styles. My question is: where would I put these files and how would I load them into my tournament controller?

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  • What are some tricks I can use with macros?

    - by Sasha
    In our legacy code, as well as our modern code, we use macros to perform nifty solutions like code generations, etc. And we make use of both the # and ## operators. I am curious how other developers use macros to do cool things, if they use them at all.

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  • Do Java or C++ lack any OO features?

    - by tsv
    I am interested in understanding object-oriented programming in a more academic and abstract way than I currently do, and want to know if there are any object-oriented concepts Java and C++ fail to implement. I realise neither of the languages are "pure" OO, but I am interested in what (if anything) they lack, not what they have extra.

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  • C# language questions

    - by Water Cooler v2
    1) What is int? Is it any different from the struct System.Int32? I understand that the former is a C# alias (typedef or #define equivalant) for the CLR type System.Int32. Is this understanding correct? 2) When we say: IComparable x = 10; Is that like saying: IComparable x = new System.Int32(); But we can't new a struct, right? or in C like syntax: struct System.In32 *x; x=>someThing = 10; 3) What is String with a capitalized S? I see in Reflector that it is the sealed String class, which, of course, is a reference type, unlike the System.Int32 above, which is a value type. What is string, with an uncapitalized s, though? Is that also the C# alias for this class? Why can I not see the alias definitions in Reflector? 4) Try to follow me down this subtle train of thought, if you please. We know that a storage location of a particular type can only access properties and members on its interface. That means: Person p = new Customer(); p.Name = "Water Cooler v2"; // legal because as Name is defined on Person. but // illegal without an explicit cast even though the backing // store is a Customer, the storage location is of type // Person, which doesn't support the member/method being // accessed/called. p.GetTotalValueOfOrdersMade(); Now, with that inference, consider this scenario: int i = 10; // obvious System.object defines no member to // store an integer value or any other value in. // So, my question really is, when the integer is // boxed, what is the *type* it is actually boxed to. // In other words, what is the type that forms the // backing store on the heap, for this operation? object x = i;

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  • What's wrong (or right) with this JS Object Pattern?

    - by unsane1
    Here's an example of the pattern I'm using in my javascript objects these days (this example relies on jQuery). http://pastie.org/private/ryn0m1gnjsxdos9onsyxg It works for me reasonably well, but I'm guessing there's something wrong, or at least sub-optimal about it, I'm just curious to get people's opinions. Here's a smaller, inline example of it: sample = function(attach) { // set internal reference to self var self = this; // public variable(s) self.iAmPublic = true; // private variable(s) var debug = false; var host = attach; var pane = { element: false, display: false } // public function(s) self.show = function() { if (!pane.display) { position(); $(pane.element).show('fast'); pane.display = true; } } self.hide = function() { if (pane.display) { $(pane.element).hide('fast'); pane.display = false; } } // private function(s) function init () { // do whatever stuff is needed on instantiation of this object // like perhaps positioning a hidden div pane.element = document.createElement('div'); return self; } function position() { var h = { 'h': $(host).outerHeight(), 'w': $(host).outerWidth(), 'pos': $(host).offset() }; var p = { 'w': $(pane.element).outerWidth() }; $(pane.element).css({ top: h.pos.top + (h.h-1), left: h.pos.left + ((h.w - p.w) / 2) }); } function log () { if (debug) { console.log(arguments); } } // on-instantiation let's set ourselves up return init(); } I'm really curious to get people's thoughts on this.

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  • In what package should a "Settings" class be placed?

    - by Tom
    I'm in the middle of building an application but found myself too easily creating new packages without keeping the project's structure in mind. Now, I'm trying to redo the whole project structure on paper first. I am using a Settings class with public properties, accessed as settings for several other classes around the project. Now, since this Settings class applies for the whole project, I am unsure if it should be packaged and if so, in what kind of package should it exist? Or should it be in the root (the default package) with the main application class? I've been thinking about putting it in my utils package, then again I don't think it really is an utlity. Any strategies on how to decide on such package structure for example for a Settings class?

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  • Database tables with dynamic information

    - by Tim Fennis
    I've googled this and found that it's almost impossible to create a database with dynamic collumns. I'll explain my problem first. I am making a webshop for a customer. It has multiple computer products for sale. CPU's HDD's RAM ect. All these products have different properties, a CPU has an FSB, RAM has a CAS latency. But this is very inconvenient because my orders table needs foreign keys to different tables which is impossible. An other option is to store all the product specific information in a varchar or blob field and let PHP figure it out. The problem with this solution is that the website needs a PC builder. A step-by-step guide to building your PC. So for instance if a customer decides he wants a new "i7 920" or whatever i want to be able to sellect all motherboards for socket 1366, which is impossible because all the data is stored in one field. I know it's possible to select all motherboards form the DB and let PHP figure out which ones are for socket 1366 but i was wondering, is there a better solution?

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  • Best way to store this data?

    - by Malfist
    I have just been assigned to renovate an old website, and I get to move it from some old archaic system to drupal. The only problem is that it's a real-estate system and a lot of data is stored. Currently all the information is stored in a single table, an id represents the house and then everything else is key/value pairs. There are a possible 243 keys per estate, there are 23840 estates in the system. As you can imagine the system is slow and difficult to query. I don't think a table with 243 rows would be a very good idea, and probably worse than the current situation. I've done some investigating and here's what I've found out: Missing data does not indicate a 0 value, data is merged from two, unique sources/formats. Some guessing is involved. I have no control over the source of the data. There are 4 keys that are common to all estates, all values look like something that is commonly searched for and could be indexed There are 10 keys that are in the [90-100)% range 8 of these are information like who's selling it, and it's address. The other two seem to belong with the below range There are 80 keys that are in the [80-90)% range This range seems to mostly just list room types and how many the house has (e.g. bedrooms_possible, bathrooms, family_room_3rd, etc) This range also includes some minor information like school districts, one or two more pieces of data on the address. The 179 keys that are in the [0-80)% range include all sorts of miscellaneous information about the estate My best idea was a hybrid approach, create a table that stores important, common information and keep a smaller key/value table. How would you store this information?

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  • java class that simulates a simple database table

    - by ericso
    I have a collection of heterogenous data that I pull from a database table mtable. Then, for every unique value uv in column A, I compute a function of (SELECT * FROM mtable WHERE A=uv). Then I do the same for column B, and column C. There are rather a lot of unique values, so I don't want to hit the db repeatedly - I would rather have a class that replicates some of the functionality (most importantly some version of SELECT WHERE). Additionally, I would like to abstract the column names away from the class definition, if that makes any sense - the constructor should take a list of names as a parameter, and also, I suppose, a list of types (right now this is just a String[], which seems hacky). I'm getting the initial data from a RowSet. I've more or less done this by using a hashmap that maps Strings to lists/arrays of Objects, but I keep getting bogged down in comparisons and types, and am thinking that my current implementation really isn't as clean and clear as it could be. I'm pretty new to java, also, and am not sure if I'm not going down a completely incorrect path. Does anyone have any suggestions?

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  • Struct like objects in Java

    - by cdv
    Is it completely against the Java way to create struct like objects? class SomeData1 { public int x; public int y; } I can see a class with accessors and mutators being more Java like. class SomeData2 { int getX(); void setX(int x); int getY(); void setY(int y); private int x; private int y; } The class from the first example is notationally convenient. // a function in a class public int f(SomeData1 d) { return (3 * d.x) / d.y; } This is not as convenient. // a function in a class public int f(SomeData2 d) { return (3 * d.getX()) / d.getY(); }

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  • Youtube Table structures

    - by Shyju
    Can anyone share me how does youtube stored video related information in there tables ? What would be the table structure and what would be the various columns in tables and the relations between them ? Thanks in advance

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