Search Results

Search found 13224 results on 529 pages for 'framework 3 0'.

Page 246/529 | < Previous Page | 242 243 244 245 246 247 248 249 250 251 252 253  | Next Page >

  • Task failed because "sgen.exe" was not found

    - by Kinze
    I am getting the following error when attempting to build my project in Visual Studio 2008 Professional Edition: *Task failed because “sgen.exe” was not found, or the correct Microsoft Windows SDK is not installed. The task is looking for “sgen.exe” in the “bin” subdirectory beneath the location specified in the InstallationFolder value of the registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v6.0A. You may be able to solve the problem by doing one of the following: 1) Install the Microsoft Windows SDK for Windows Server 2008 and .NET Framework 3.5. 2) Install Visual Studio 2008. 3) Manually set the above registry key to the correct location. 4) Pass the correct location into the “ToolPath” parameter of the task.* I tried downloading Microsoft Windows SDK for Windows Server 2008 and .NET Framework 3.5, and still get the error. I also tried downloading the Windows 7 SDK and .NET Framework 3.5 and still same result. I also tried to manually editing the registry to change the InstallationFolder and I tried repairing the Visual Studio install. The project was originally created on WinXP and I am trying to compile on a reformatted machine running Windows 7 Enterprise.

    Read the article

  • How can I attach a Silverlight OOB to a Winforms panel?

    - by JohnMcCon
    Summary: I want the prettiness of Silverlight/WPF in part of my current Winforms application. The application can only have access to the full .NET Framework 2.0, no more and no less. The only possibility I can think of is a Silverlight OOB application that utilizes Com+ Automation but I can't figure out how to attach the Silverlight application to a panel within the parent Winforms application. Details: I currently have a winforms application, and want to take advantage of the improved GUI features in WPF but to many of my users are still running .Net Framework 2.0 and refuse to update to 3+. So WPF is not an option for me. I know Silverlight is just a subset of WPF, but it has most of the features I'm looking for and only requires the Silverlight plug-in. I've read about Silverlight 4's Com+ Automation, which would give me access to the full desktop .Net Framework 2.0 (which I need). In order for Com+ Automation to work in Silverlight I need elevated trust and the only way I can find to gain elevated trust is to make my Silverlight application Out-Of-Browser (OOB). My problem is that the OOB application seems to run in its own container window and I need the Silverlight application embedded inside a panel in my Winforms application. My Winforms application does not need to communicate with the Silverlight application and vice-versa, this is purely to have everything contained and displayed in one window. If there is another way to get my desired result that I have not thought of feel free to suggest it.

    Read the article

  • HttpUtility does not exist in the current context

    - by Shaihi
    I get this error when compiling a C# application. Looks like a trivial error, but I can't get around it. My setup is Windows 7 64 bit. Visual-Studio 2010 C# express B2Rel. I added a reference to System.Web.dll located at C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0, but it has a yellow exclamation symbol and I still get the above error. I also have the using System.Web declaration. What am I doing wrong? Update: After getting the prompt answer pointing me at the root cause, I searched a bit in Google to where it states that System.Web.dll is for the full framework. I did not find such a reference. For newbies like me, this blog summarizes the difference between the frameworks (client and full) nicely. I could not find a spot that says whether a certain Dll is supported in the client framework or not. I guess the exclamation mark in Visual Studio should be the first signal...

    Read the article

  • Linker errors using LuaJava on OSX 10.5

    - by Daniel
    Hi, I'm having a bunch of problems getting this library to work on my OSX installation. In particular, I'd like to use it with a Java 1.6 VM but after I compile it up I get the following: java -cp "luajava-1.1.jar" org.keplerproject.luajava.Console Exception in thread "main" java.lang.UnsatisfiedLinkError: /Users/dharabor/src/luajava- 1.1/libluajava-1.1.jnilib: at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1822) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1739) at java.lang.Runtime.loadLibrary0(Runtime.java:823) at java.lang.System.loadLibrary(System.java:1030) at org.keplerproject.luajava.LuaState.<clinit>(LuaState.java:92) at org.keplerproject.luajava.LuaStateFactory.newLuaState(LuaStateFactory.java:59) at org.keplerproject.luajava.Console.main(Console.java:49) I'm running OSX 10.5.8 with Lua 5.1.4 I've also changed my OSX default VM to 1.6.0 as so: /System/Library/Frameworks/JavaVM.framework/Home -> Versions/1.6.0/Home/ /System/Library/Frameworks/JavaVM.framework/Versions/Current -> 1.6.0/ /System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK -> 1.6.0/ What am I doing wrong? I notice when I use Java 1.5 everything works great. Except I don't want 1.5, I want 1.6.

    Read the article

  • file layout and setuptools configuration for the python bit of a multi-language library

    - by dan mackinlay
    So we're writing a full-text search framework MongoDb. MongoDB is pretty much javascript-native, so we wrote the javascript library first, and it works. Now I'm trying to write a python framework for it, which will be partially in python, but partially use those same stored javascript functions - the javascript functions are an intrinsic part of the library. On the other hand, the javascript framework does not depend on python. since they are pretty intertwined it seems like it's worthwhile keeping them in the same repository. I'm trying to work out a way of structuring the whole project to give the javascript and python frameworks equal status (maybe a ruby driver or whatever in the future?), but still allow the python library to install nicely. Currently it looks like this: (simplified a little) javascript/jstest/test1.js javascript/mongo-fulltext/search.js javascript/mongo-fulltext/util.js python/docs/indext.rst python/tests/search_test.py python/tests/__init__.py python/mongofulltextsearch/__init__.py python/mongofulltextsearch/mongo_search.py python/mongofulltextsearch/util.py python/setup.py I've skipped out a few files for simplicity, but you get the general idea; it' a pretty much standard python project... except that it depends critcally ona whole bunch of javascript which is stored in a sibling directory tree. What's the preferred setup for dealing with this kind of thing when it comes to setuptools? I can work out how to use package_data etc to install data files that live inside my python project as per the setuptools docs. The problem is if i want to use setuptools to install stuff, including the javascript files from outside the python code tree, and then also access them in a consistent way when I'm developing the python code and when it is easy_installed to someone's site. Is that supported behaviour for setuptools? Should i be using paver or distutils2 or Distribute or something? (basic distutils is not an option; the whole reason I'm doing this is to enable requirements tracking) How should i be reading the contents of those files into python scripts?

    Read the article

  • ASP.NET MVC 1 and 2 on Mono 2.4 with Fluent NHibernate

    - by SztupY
    Hi! I'd like to create an application using ASP.NET MVC, that should run under mono 2.4 (compiling will be done on a Windows box). Has anyone getting luck with this? Here is what I've already tried: ASP.NET MVC on mono without any persistence model support, and using nhaml as the view engine S#aml architecture, which is a quite good framework imho, but it depends too much on stuff, that are not working good under mono (like windsor) The first part worked fine, I didn't encounter any major problems. But I couldn't get the second part working. It seems it's dependency on Castle.Windsor breaks the whole mono support (but there might be other parts too). Therefore I decided to create an alternative framework, that borrows some of the ideas of s#arp-architecture, but designed to be working under mono (and if I'm able to do this I'll release it for the community of course). The controller and view part is working fine (not much magic here though, they have been always working), but I have some questions before I start job on the persistence part: What NHibernate versions are working under mono? I've heard 1.2 is working fine. Does 2.0.1/2.1 beta work under mono? Does Fluent.NHibernate and NHibernate.Linq work under mono? (for the latter it seems it needs some dependcies that aren't avaialable in mono) Are there any good alternatives for persistence support to NHibernate under mono? Alternative questions: Are there any frameworks that have mono+persistence+asp.net mvc support already or am I the first one to think about this? If you have already done this: what are your opinions on stability/usability? Thanks for the answers EDIT: Updated the framework to support ASP.NET MVC 2: http://shaml.sztupy.hu/

    Read the article

  • CakePHP, CodeIgniter or Rails for multi-user Tumblr clone?

    - by Jordan
    I'm about to start building a tumblr clone that handles multiple users (so premade clones like Gelato won't cut it) and I'm not sure which framework I'd like to build this is. Right now, I'm only intending to build a prototype. Something I can get a dozen friends on to test the concept and grow to maybe a couple hundred users to prove the market, so I'm not worried about long term scale. My biggest concern right now is quick deployment. I'd like to get from zero to signups in as short a time as possible, with as little customization to the framework of choice as possible. I have experience with PHP, but not Ruby. However, I don't think the learning curve would be too steep so I'm not ruling out rails. I just want the framework that is most appropriate for a system like a multi-user tumblr clone so that I can build it with as little hassle, and as quickly, as possible. If anyone has experience with a similar project, or with these frameworks and can offer an insightful perspective, I'd be very appreciative. Thanks for taking the time to read. Cheers, ~Jordan Feldstein

    Read the article

  • Runtime Version of ILMerge'd assembly is v4.0.20926; expected version is v4.0.30319

    - by Sam
    This is what my .csproj AfterBuild looks like: <Target Name="AfterBuild" Condition=" '$(Configuration)' == 'Release'"> <Exec Command="&quot;..\Tools\ILMerge\ILMerge.exe&quot; /internalize /ndebug /out:@(MainAssembly) /targetplatform:v4,C:\Windows\Microsoft.NET\Framework\v4.0.30319 &quot;@(IntermediateAssembly)&quot; @(ReferenceCopyLocalPaths->'&quot;%(FullPath)&quot;', ' ')" Condition=" '$(TargetFrameworkVersion)' == 'v4.0'" /> </Target> I'm running 64-bit Windows. I have tried changing the .NET Framework from ...\Microsoft.NET\Framework\... to ...\Microsoft.NET\Framework64\... but it didn't help. I also created ILMerge.exe.config in the ILMerge directory: <?xml version ="1.0"?> <configuration> <startup useLegacyV2RuntimeActivationPolicy="true"> <requiredRuntime safemode="true" imageVersion="v4.0.30319" version="v4.0.30319"/> </startup> </configuration> Why isn't ILMerge generating a 4.0.30319 assembly?

    Read the article

  • GH-Unit for unit testing Objective-C code, why am I getting linking errors?

    - by djhworld
    Hi there, I'm trying to dive into the quite frankly terrible world of unit testing using Xcode (such a convoluted process it seems.) Basically I have this test class, attempting to test my Show.h class #import <GHUnit/GHUnit.h> #import "Show.h" @interface ShowTest : GHTestCase { } @end @implementation ShowTest - (void)testShowCreate { Show *s = [[Show alloc] init]; GHAssertNotNil(s,@"Was nil."); } @end However when I try to build and run my tests it moans with this error: - Undefined symbols: "_OBJC_CLASS_$_Show", referenced from: __objc_classrefs__DATA@0 in ShowTest.o ld: symbol(s) not found collect2: ld returned 1 exit status Now I'm presuming this is a linking error. I tried following every step in the instructions located here: - http://github.com/gabriel/gh-unit/blob/master/README.md And step 2 of these instructions confused me: - In the Target 'Tests' Info window, General tab: Add a linked library, under Mac OS X 10.5 SDK section, select GHUnit.framework Add a linked library, select your project. Add a direct dependency, and select your project. (This will cause your application or framework to build before the test target.) How am I supposed to add my project to the linked library list when all it accepts it .dylib, .framework and .o files. I'm confused! Thanks for any help that is received.

    Read the article

  • Abstract Base Class or Class?

    - by Mohit Deshpande
    For my semester project, my team and I are supposed to make a .jar file (library, not runnable) that contains a game development framework and demonstrate the concepts of OOP. Its supposed to be a FRAMEWORK and another team is supposed to use our framework and vice-versa. So I want to know how we should start. We thought of several approaches: 1. Start with a plain class public class Enemy { public Enemy(int x, int y, int health, int attack, ...) { ... } ... } public class UserDefinedClass extends Enemy { ... } 2. Start with an abstract class that user-defined enemies have to inherit abstract members public abstract class Enemy { public Enemy(int x, int y, int health, int attack, ...) { ... } public abstract void draw(); public abstract void destroy(); ... } public class UserDefinedClass extends Enemy { ... public void draw() { ... } public void destroy() { ... } } 3. Create a super ABC (Abstract Base Class) that ALL inherit from public abstract class VectorEntity { ... } public abstract class Enemy extends VectorEntity { ... } public class Player extends VectorEntity { ... } public class UserDefinedClass extends Enemy { ... } Which should I use? Or is there a better way?

    Read the article

  • Newbie question about Java

    - by Rob Nicholson
    Okay, I know that Java is a language but somebody has asked me if they can write a web application to interface in with a web app I've written in ASP.NET. I'm implementing a web service to serve up an XML so it's pretty language agnostic. However, I'm not 100% sure whether going down the Java route makes a lot of sense. I was kind of expecting PHP or ASP.NET server side code with maybe some Ajax/JavaScript or maybe a heavier client JavaScript program using JScript. Could some kind sole explain the basic Java environment when it comes with webapps. I've inferred the following - am I barking up the right tree? Java when run like ASP.NET is called JSP JavaBeans is a bit like the .NET framework, i.e. it's a library of re-usable components Java EE is a bit like ASP.NET in that it's a framework for building web pages on a server Java can also run on the client but it needs the Java VM installing When running Java on the client, can you use JavaBeans and is there a framework? Can it also use JScript? I don't think so as JScript is JavaScript library. Whilst running Java on the server would be okay, this is a relatively small application and therefore Java sounds like a bit of overkill. PHP or ASP.NET feels a better fit. But I don't think they should go down the Java applet in the browser and it adds complexity that's not needed. Thanks, Rob.

    Read the article

  • VPython in Eclipse - thinks it has the wrong architecture type.

    - by Duncan Tait
    Evening, So I've recently installed VPython on my MacBook (OS X, Snow Leopard) - and it works absolutely fine in IDLE and from the command line (interactive mode). However, eclipse has issues. Firstly it couldn't find it (which is a bit of an issue actually with all these 'easy install' python modules - when they don't tell you where they actually install to!) but I searched it out in the depths of Library\Frameworks... and added that to the System PYTHONPATH listbox in Eclipse. Now it can find it, but it says the following: Traceback (most recent call last): File "/Users/duncantait/dev/workspace/Network_Simulation/src/Basic/Net_Sim1.py", line 15, in <module> import visual File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/__init__.py", line 59, in <module> import cvisual ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/cvisual.so, 2): no suitable image found. Did find: /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/cvisual.so: mach-o, but wrong architecture I am guessing that VPython might not be built for a 64-bit architecture (Intel), but the fact remains that it works in both IDLE and command prompt... So there must be a way to configure Eclipse to run it right? (Wishful thinking). Thanks for any help! Duncan

    Read the article

  • A stupid question regarding google gadgets. How to host a google gadget? How it works?

    - by sintaloo
    Hi, I spent 5 hours by checking google gadgets websites and FAQs. maybe I am really stupid. I have no idea how to host a gadget. What I knew from reading the google website: 1, I can write gadget with xml, javascript etc.. 2, gadget can be added to igoogle etc.. 3, google can host the gadget for you. 4, gadget can be hosted at anywhere??? All of the above information doesn't answer my question. For instance, with jQuery or Dojo Toolkit, I can download the javascript framework and use it. With google gadget, I can not find a download link for the framework. Why? Does google provide its framework? If no, why does google website say it can be hosted anywhere? I am totally confused. A download link is nowhere in google-gadget website. A brief explanation or some helpful links are very welcome!! Thanks a lot!!! Please don't blame me if you think this question is too silly.

    Read the article

  • In Seam what's the difference between injected EntityManager and getEntityManager from EntityHome

    - by Navi
    I am testing a Seam application using the needle test API. In my code I am using the getEntityManager() method from EntityHome. When I run the unit tests against an in memory database I get the following exception: java.lang.IllegalStateException: No application context active at org.jboss.seam.Component.forName(Component.java:1945) at org.jboss.seam.Component.getInstance(Component.java:2005) at org.jboss.seam.Component.getInstance(Component.java:1983) at org.jboss.seam.Component.getInstance(Component.java:1977) at org.jboss.seam.Component.getInstance(Component.java:1972) at org.jboss.seam.framework.Controller.getComponentInstance(Controller.java:272) at org.jboss.seam.framework.PersistenceController.getPersistenceContext(PersistenceController.java:20) at org.jboss.seam.framework.EntityHome.getEntityManager(EntityHome.java:177) etc .. I can resolve some of these errors by injecting the EntityManager with @In EntityManager entityManager; Unfortunately the persist method of EntityHome also calls the getEntityManager. This means a lot of mocks or rewriting the code somehow. Is there any workaround and why is this exception thrown anyway? I am using Seam 2.2.0 GA by the way. There is nothing special about the components. They are generated by seam-gen. The test is performed with in memory database - I followed the examples in http://jbosscc-needle.sourceforge.net/jbosscc-needle/1.0/db-util.html.

    Read the article

  • Why does trying to unit test with two .NET 4.0 assemblies under NUnit 2.5.4 fail?

    - by GiddyUpHorsey
    I have an MSBuild script that uses NUnit to run tests in two assemblies. These were on .NET Framework 3.5 and it worked perfectly for a long time. The command line was: (actual paths & names simplified) nunit-console tests1\bin\debug\tests1.dll tests2\bin\tests2.dll I've upgraded to VS2010 and have now made the two test assemblies target .NET 4.0. I've also upgraded to NUnit 2.5.4. I can unit test a single assembly with the following: nunit-console tests1\bin\debug\tests1.dll /framework=4.0.30319 It works fine with either tests1.dll or tests2.dll. If I try to specify both like before, it now fails. nunit-console tests1\bin\debug\tests1.dll tests2\bin\debug\tests2.dll /framework=4.0.30319 The error is: Could not load file or assembly 'tests2' or one of its dependencies. The system cannot find the file specified. I've had a look in fuslogvw and it shows tests2 being searched for in the tests1\bin\debug and nunit-console folders. It never searches tests2\bin\debug even though it's specified on the command line. What's up with that?

    Read the article

  • purpose of 3rd party mvc ?

    - by Honey
    ive seen many third party mvcs or frameworks such as codeignitor , cakephp, and so on. what i want to know is what are their purposes? ive created my own framework call it an mvc or framework (in my opinion their all the same). in my framework i have all the classes in one folder called classes and all functions in another. its all organized and when a new project comes in i am able to complete it fast. i have looked at the applications that i mentioned and it seems to have huge articles and tutorials to study. what is the purpose? why not study the main language such as php, javascript/ajax or jquery, and so on then build something that you know the ins and outs of so that any project comes your way you know what to do. ive known some people who use cakephp and for every project they get stuck and need to figure out what to do. another guy i knew worked with joomla and every basic company website that came his way he would reverse engineer joomla to make it work with the site. are people using these applications because they lack knowledge in the languages? or sometimes have no choice but to make a site while lacking language and put something together.

    Read the article

  • SEO - Problems possibly related to 301 Moved Permanently

    - by ILMV
    Right, here's the story: We have had a website for one of our brands now for many years, the site design was very bad and recently did a complete overhaul, mostly design, but also some of the backend code. The original site was using links such as this example.com/products/item/127 and thus I wanted to change them to be move user friendly, especially to include the product name, the same link now reads example.com/product/127/my-jucy-product/. Since our switch over we have seen our Google results take a beating (we were on the first page for our normal search terms, now we're nearer the 4th!). The other problem we're having is that the links to the old products haven't updated to the new links despite me coding a 301 redirect from old to new. The 301 is not being fired from .htaccess, but in our PHP framework. I had a look at how the site is being loaded from a old link that is still in Google and here's what firebug is reporting: GET <google link> 302 Found GET example.com/products/item/127 302 Found GET example.com/products/item/127 301 Moved Permanently GET example.com/product/127/my-jucy-product/ 302 Found So the Google link has a 302, good. But when the old link comes in our framework is returning a 302! It's only afterwards when it finally hits the right part of the framework does it 301, so here's my question: Is the reason our old links have not changed and our Google Ranking has significantly nose dived because Google is seeing a 302 before the 301? At the time I was reluctant to mess with our .htaccess because it had become pretty complicated and I was under some pretty intense time constraints, now I'm wondering whether this was an incorrect disicion and perhaps I should revisit it. Many thanks! Edit Bugger, just signed up to the Webmaster Tools and I'm getting redirect errors all over the place, hundreds of them! I think this is my problem.

    Read the article

  • PHP Performance Metrics

    - by bigstylee
    I am currently developing a PHP MVC Framework for a personal project. While I am developing the framework I am interested to see any notable performance by implementing different techniques for optimization. I have implemented a crude BenchMark class that logs mircotime. The problem is I have no frame of reference for execution times. I am very near the beginnig of this project with a database connection and a few queries but no output (bar some debugging text and BenchMark log). I have a current execution time of 0.01917 seconds. I was expecting this to be lower but as I said before I have no frame of reference. I appreciate there are many variables to take into account when juding performance but I am hoping to find some sort of metric to a) techniques to measure performance for example requests per second and b) compare results for example; how a "moderately" sized PHP application on a "standard" webserver will perform. I appreciate "moderately" and "standard" are very subjective words so perhaps a table of known execution times for a particular application (eg StackOverFlow's executing time). What are other techniques of measuring performance are there other than execution time? When looking at MVC Framework Performance Comparisom it talks about Requests Per Second (RPS). How is this calculated? I am guessing with my current execution time of 0.01917 seconds can handle 52 RPS (= 1 / 0.01917 ). This seems to be significantly lower than that quoted on the graph especially when you consider my current limited funcitonality.

    Read the article

  • Backwards compatibility when using Core Data

    - by Alex
    Could anybody shed some light as to why is my app crashing with the following error on iPhone OS 2.2.1 dyld: Symbol not found: _OBJC_CLASS_$_NSPredicate Referenced from: /var/mobile/Applications/456F243F-468A-4969-9BB7-A4DF993AE89C/AppName.app/AppName Expected in: /System/Library/Frameworks/Foundation.framework/Foundation I have weak linked CoreData.framework, and have the Base SDK set to 3.0 and Deployment Target set to SDK 2.2 The app already uses other 3.0 features when available and I did not have any problems with those. But apparently the backward-compatibility methods used for other features do not work with Core Data. The app crashes before app delegate's applicationDidFinishLaunching gets called. Here's the debugger log: [Session started at 2010-05-25 20:17:03 -0400.] GNU gdb 6.3.50-20050815 (Apple version gdb-1119) (Thu May 14 05:35:37 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys001 Loading program into debugger… sharedlibrary apply-load-rules all warning: Unable to read symbols from "MessageUI" (not yet mapped into memory). warning: Unable to read symbols from "CoreData" (not yet mapped into memory). Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-12038-42 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 10755] [Switching to thread 10755] Re-enabling shared library breakpoint 1 Re-enabling shared library breakpoint 2 Re-enabling shared library breakpoint 3 Re-enabling shared library breakpoint 4 Re-enabling shared library breakpoint 5 (gdb) continue warning: Unable to read symbols for ""/Users/alex/iPhone Projects/AppName/build/Debug-iphoneos"/AppName.app/AppName" (file not found). dyld: Symbol not found: _OBJC_CLASS_$_NSPredicate Referenced from: /var/mobile/Applications/456F243F-468A-4969-9BB7-A4DF993AE89C/AppName.app/AppName Expected in: /System/Library/Frameworks/Foundation.framework/Foundation (gdb)

    Read the article

  • Actionscript project that loads a Flex SWF, "Could not find resource bundle" Error when using Layout

    - by Leeron
    Hi guys. I'm using an actionsciprt only project (under FlashDevelop) to load an .swf flex file built by another department of the company I work for. Using the follwing code: var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest('flexSWF.swf'); mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); mLoader.load(mRequest); That worked fine until I wanted to use Flex's mx.managers.LayoutManager. I've added the this line to my class: import mx.managers.ILayoutManagerClient; import mx.managers.LayoutManager; . . . private var _layoutManager:LayoutManager; And I get this run time error: Error: Could not find resource bundle messaging at mx.resources::ResourceBundle$/getResourceBundle()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\resources\ResourceBundle.as:143] at mx.utils::Translator$cinit() at global$init() at mx.messaging.config::ServerConfig$cinit() at global$init() at _app_FlexInit$/init() at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::docFrameHandler()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:3217] at mx.managers::SystemManager/docFrameListener()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:3069] commenting the LayoutManager line, the swf works fine. But I do want to use LayoutManager. Any hints?

    Read the article

  • Bootstrapper (setup.exe) says ".NET 3.5 not found" but launching .msi directly installs application

    - by Marek
    Our installer generates a bootstrapper (setup.exe) and a MSI file - a pretty common scenario. One of the production machines reports a strange problem during install: If the user launches the bootstrapper (setup.exe), it reports that .NET 3.5 is not installed. This happens with account under administator group. No matter if they launch it as administrator or not, same behavior. the application installs fine when application.msi or OurInstallLauncher.exe (see below for explanation) is started directly no matter if run as administrator is applied. We have checked that .NET is installed on the machine (both 64bit and 32bit "versions" = under both C:\Windows\Microsoft.NET\Framework64 and C:\Windows\Microsoft.NET\Framework there is a folder named v3.5. This happens on a 64 bit Windows 7. I can not reproduce it on my development 64 bit Windows 7. On Windows XP and Vista, it has worked without any problem for a long time so far. Part of our build script that declares the GenerateBootStrapper task (nothing special): <ItemGroup> <BootstrapperFile Include="Microsoft.Windows.Installer.3.1"> <ProductName>Microsoft Windows Installer 3.1</ProductName> </BootstrapperFile> <BootstrapperFile Include="Microsoft.Net.Framework.3.5"> <ProductName>Microsoft .NET Framework 3.5</ProductName> </BootstrapperFile> </ItemGroup> <GenerateBootstrapper ApplicationFile=".\Files\OurInstallLauncher.exe" ApplicationName="App name" Culture="en" ComponentsLocation ="HomeSite" CopyComponents="True" Validate="True" BootstrapperItems="@(BootstrapperFile)" OutputPath="$(OutSubDir)" Path="$(SdkBootstrapperPath)" /> Note: OurInstallLauncher.exe is language selector that applies a transform to the msi based on user selection. This is not relevant to the question at all because the installer never gets as far as launching this exe! It displays that .NET 3.5 is missing right after starting setup.exe. Has anyone seen this behavior before?

    Read the article

  • GNUStep make with a precompiled (and prefixed) .pch header from Xcode project?

    - by d11wtq
    I'm trying to build an Xcode project with GNUStep-make. Right now the project is very small (3 classes) however it will grow to hundreds of classes over the coming weeks so I'm trying to get everything figured out and well-organised now. Xcode creates a ProjectName_Prefix.pch file which is a header that: a) get precompiled and b) is prefixed to every file in my project; at least if I understand correctly. Now, how do I tell GNUStep-make what to do with this file when it builds? I've added it to the XXX_PRECOMPILED_HEADERS variable. Cioccolata_OBJC_PRECOMPILED_HEADERS = Cioccolata_Prefix.pch With this in place the build fails with the error: Making all for framework Cioccolata... make[1]: *** No rule to make target `/Users/chris/Projects/Mac/Cioccolata/build/GNUStep/obj/PrecompiledHeaders/ObjC/Cioccolata_Prefix.pch', needed by `internal-precompile-headers'. Stop. make: *** [Cioccolata.all.framework.variables] Error 2 I've also got the following in my makefile: ADDITIONAL_OBJC_FLAGS += -include Cioccolata_Prefix.pch -Winvalid-pch I'm not sure what I've done wrong here. I basically have tried to follow the GNUStep documentation for precompiled headers. None of my project's source files expressly include the Foundation framework since this header does that.

    Read the article

  • Mac OS X linker error in Qt; CoreGraphics & CGWindowListCreate

    - by Jake Petroules
    Here is my .mm file #include "windowmanagerutils.h" #ifdef Q_OS_MAC #import </System/Library/Frameworks/ApplicationServices.framework/Frameworks/CoreGraphics.framework/Headers/CGWindow.h> QRect WindowManagerUtils::getWindowRect(WId windowId) { CFArrayRef windows = CGWindowListCreate(kCGWindowListOptionOnScreenOnly, kCGNullWindowID); return QRect(); } QRect WindowManagerUtils::getClientRect(WId windowId) { return QRect(); } QString WindowManagerUtils::getWindowText(WId windowId) { return QString(); } WId WindowManagerUtils::rootWindow() { QApplication::desktop()->winId(); } WId WindowManagerUtils::windowFromPoint(const QPoint &p, WId parent, bool(*filterFunction)(WId)) { return NULL; } void WindowManagerUtils::setTopMostCarbon(const QWidget *const window, bool topMost) { if (!window) { return; } // Find a Cocoa equivalent for this Carbon function // [DllImport("/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon")] // OSStatus ret = HIViewSetZOrder(this->winId(), kHIViewZOrderAbove, NULL); } #endif The linker is telling me "_CGWindowListCreate" is undefined. What libraries must I link to? Apple's documentation is not very helpful on telling what to include or link to, like MSDN is. Also I couldn't just do #import <CGWindow.h>, I had to specify the absolute path to it... any way around that?

    Read the article

  • Spring 2.5 managed servlets: howto?

    - by EugeneP
    Correct me if anything is wrong. As I understand, all Spring functionality, namely DI works when beans are got thru Spring Context, ie getBean() method. Otherwise, none can work, even if my method is marked @Transactional and I will create the owning class with a new operator, no transaction management will be provided. I use Tomcat 6 as a servlet container. So, my question is: how to make Servlet methods managed by Spring framework. The issue here is that I use a framework, and its servlets extend the functionality of basic java Servlets, so they have more methods. Still, web.xml is present in an app as usual. The thing is that I do not control the servlets creation flow, I can only override a few methods of each servlet, the flow is basically written down in some xml file, but I control this process using a graphical gui. So, basically, I only add some code to a few methods of each Servlet. How to make those methods managed by Spring framework? The basic thing I need to do is making these methods transactional (@Transactional).

    Read the article

  • Purge complete Python installation on OS X

    - by Konrad Rudolph
    I’m working on a recently-upgraded OS X Snow Leopard and MacPorts and I’m running into problems at every corner. The first problem is the sheer number of installed Python versions: altogether, there are four: 2.5, 2.6 and 3.0 in /Library/Frameworks/Python.framework 2.6 in /opt/local/Library/Frameworks/Python.framework/ (MacPorts installation) So there are at least two useless/redundant versions: 2.5 and the redundant 2.6. Additionally, the pre-installed Python is giving me severe problems because some of the pre-installed libraries (in particular, scipy, numpy and matplotlib) don’t work properly. I am sorely tempted to purge the complete /Library/Frameworks/Python.framework path, as well as the MacPorts Python installation. After that, I’ll start from a clean slate by installing a properly configured Python, e.g. that from Enthought. Am I running headlong into trouble? Or is this a sane undertaking? (In particular, I need a working Python in the next few days and if I end up with a non-working Python this would be a catastrophe of medium proportions. On the other hand, some features I need from matplotlib aren’t working now.)

    Read the article

< Previous Page | 242 243 244 245 246 247 248 249 250 251 252 253  | Next Page >