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  • Receicing POST data in ASP.NET

    - by grast
    Hi, I want to use ASP for code generation in a C# desktop application. To achieve this, I set up a simple host (derived from System.MarshalByRefObject) that processes a System.Web.Hosting.SimpleWorkerRequest via HttpRuntime.ProcessRequest. This processes the ASPX script specified by the incoming request (using System.Net.HttpListener to wait for requests). The client-part is represented by a System.ComponentModel.BackgroundWorker that builds the System.Net.HttpWebRequest and receives the response from the server. A simplified version of my client-part-code looks like this: private void SendRequest(object sender, DoWorkEventArgs e) { // create request with GET parameter var uri = "http://localhost:9876/test.aspx?getTest=321"; var request = (HttpWebRequest)WebRequest.Create(uri); // append POST parameter request.Method = "POST"; request.ContentType = "application/x-www-form-urlencoded"; var postData = Encoding.Default.GetBytes("postTest=654"); var postDataStream = request.GetRequestStream(); postDataStream.Write(postData, 0, postData.Length); // send request, wait for response and store/print content using (var response = (HttpWebResponse)request.GetResponse()) { using (var reader = new StreamReader(response.GetResponseStream(), Encoding.UTF8)) { _processsedContent = reader.ReadToEnd(); Debug.Print(_processsedContent); } } } My server-part-code looks like this (without exception-handling etc.): public void ProcessRequests() { // HttpListener at http://localhost:9876/ var listener = SetupListener(); // SimpleHost created by ApplicationHost.CreateApplicationHost var host = SetupHost(); while (_running) { var context = listener.GetContext(); using (var writer = new StreamWriter(context.Response.OutputStream)) { // process ASP script and send response back to client host.ProcessRequest(GetPage(context), GetQuery(context), writer); } context.Response.Close(); } } So far all this works fine as long as I just use GET parameters. But when it comes to receiving POST data in my ASPX script I run into trouble. For testing I use the following script: // GET parameters are working: var getTest = Request.QueryString["getTest"]; Response.Write("getTest: " + getTest); // prints "getTest: 321" // don't know how to access POST parameters: var postTest1 = Request.Form["postTest"]; // Request.Form is empty?! Response.Write("postTest1: " + postTest1); // so this prints "postTest1: " var postTest2 = Request.Params["postTest"]; // Request.Params is empty?! Response.Write("postTest2: " + postTest2); // so this prints "postTest2: " It seems that the System.Web.HttpRequest object I'm dealing with in ASP does not contain any information about my POST parameter "postTest". I inspected it in debug mode and none of the members did contain neither the parameter-name "postTest" nor the parameter-value "654". I also tried the BinaryRead method of Request, but unfortunately it is empty. This corresponds to Request.InputStream==null and Request.ContentLength==0. And to make things really confusing the Request.HttpMethod member is set to "GET"?! To isolate the problem I tested the code by using a PHP script instead of the ASPX script. This is very simple: print_r($_GET); // prints all GET variables print_r($_POST); // prints all POST variables And the result is: Array ( [getTest] = 321 ) Array ( [postTest] = 654 ) So with the PHP script it works, I can access the POST data. Why does the ASPX script don't? What am I doing wrong? Is there a special accessor or method in the Response object? Can anyone give a hint or even know how to solve this? Thanks in advance.

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  • ListView: convertView / holder getting confused

    - by Steve H
    I'm working with a ListView, trying to get the convertView / referenceHolder optimisation to work properly but it's giving me trouble. (This is the system where you store the R.id.xxx pointers in as a tag for each View to avoid having to call findViewById). I have a ListView populated with simple rows of an ImageView and some text, but the ImageView can be formatted either for portrait-sized images (tall and narrow) or landscape-sized images (short and wide). It's adjusting this formatting for each row which isn't working as I had hoped. The basic system is that to begin with, it inflates the layout for each row and sets the ImageView's settings based on the data, and includes an int denoting the orientation in the tag containing the R.id.xxx values. Then when it starts reusing convertViews, it checks this saved orientation against the orientation of the new row. The theory then is that if the orientation is the same, then the ImageView should already be set up correctly. If it isn't, then it sets the parameters for the ImageView as appropriate and updates the tag. However, I found that it was somehow getting confused; sometimes the tag would get out of sync with the orientation of the ImageView. For example, the tag would still say portrait, but the actual ImageView would still be in landscape layout. I couldn't find a pattern to how or when this happened; it wasn't consistent by orientation, position in the list or speed of scrolling. I can solve the problem by simply removing the check about convertView's orientation and simply always set the ImageView's parameters, but that seems to defeat the purpose of this optimisation. Can anyone see what I've done wrong in the code below? static LinearLayout.LayoutParams layoutParams; (...) public View getView(int position, View convertView, ViewGroup parent){ ReferenceHolder holder; if (convertView == null){ convertView = inflater.inflate(R.layout.pick_image_row, null); holder = new ReferenceHolder(); holder.getIdsAndSetTag(convertView, position); if (data[position][ORIENTATION] == LANDSCAPE) { // Layout defaults to portrait settings, so ImageView size needs adjusting. // layoutParams is modified here, with specific values for width, height, margins etc holder.image.setLayoutParams(layoutParams); } holder.orientation = data[position][ORIENTATION]; } else { holder = (ReferenceHolder) convertView.getTag(); if (holder.orientation != data[position][ORIENTATION]){ //This is the key if statement for my question switch (image[position][ORIENTATION]) { case PORTRAIT: // layoutParams is reset to the Portrait settings holder.orientation = data[position][ORIENTATION]; break; case LANDSCAPE: // layoutParams is reset to the Landscape settings holder.orientation = data[position][ORIENTATION]; break; } holder.image.setLayoutParams(layoutParams); } } // and the row's image and text is set here, using holder.image.xxx // and holder.text.xxx return convertView; } static class ReferenceHolder { ImageView image; TextView text; int orientation; void getIdsAndSetTag(View v, int position){ image = (ImageView) v.findViewById(R.id.pickImageImage); text = (TextView) v.findViewById(R.id.pickImageText); orientation = data[position][ORIENTATION]; v.setTag(this); } } Thanks!

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  • Problem with XML Deserialization C#

    - by alex
    I am having trouble with XML deserialization. In a nutshell - I have 2 classes: SMSMessage SMSSendingResponse I call an API that takes a bunch of parameters (represented by SMSMessage class) It returns an XML response. The response looks like this: <?xml version="1.0" encoding="utf-8"?> <data> <status>1</status> <message>OK</message> <results> <result> <account>12345</account> <to>012345678</to> <from>054321</from> <message>Testing</message> <flash></flash> <replace></replace> <report></report> <concat></concat> <id>f8d3eea1cbf6771a4bb02af3fb15253e</id> </result> </results> </data> Here is the SMSMessage class (with the xml serialization attributes so far) using System.Xml.Serialization; namespace XMLSerializationHelp { [XmlRoot("results")] public class SMSMessage { public string To { get { return Result.To; } } public string From { get { return Result.From; } } public string Message { get { return Result.Message; } } [XmlElement("result")] public Result Result { get; set; } } } Here is SMSMessageSendingResponse: using System.Xml.Serialization; namespace XMLSerializationHelp { [XmlRoot("data")] public class SMSSendingResponse { //should come from the results/result/account element. in our example "12345" public string AccountNumber { get { return SMSMessage.Result.AccountNumber; } } //should come from the "status" xml element [XmlElement("status")] public string Status { get; set; } //should come from the "message" xml element (in our example - "OK") [XmlElement("message")] public string Message { get; set; } //should come from the "id" xml element (in our example - "f8d3eea1cbf6771a4bb02af3fb15253e") public string ResponseID { get { return SMSMessage.Result.ResponseID; } } //should be created from the results/result element - ignore flash, replace, report and concat elements for now. [XmlElement("results")] public SMSMessage SMSMessage { get; set; } } } Here is the other class (Result) - I want to get rid of this, so only the 2 previously mentioned classes remain using System.Xml.Serialization; namespace XMLSerializationHelp { [XmlRoot("result")] public class Result { [XmlElement("account")] public string AccountNumber{ get; set; } [XmlElement("to")] public string To { get; set; } [XmlElement("from")] public string From { get; set; } [XmlElement("message")] public string Message { get; set; } [XmlElement("id")] public string ResponseID { get; set; } } } I don't want SMSMessage to be aware of the SMSSendingResponse - as this will be handled by a different part of my application

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  • CURL - HTTPS Wierd error

    - by Vincent
    All, I am having trouble requesting info from HTTPS site using CURL and PHP. I am using Solaris 10. It so happens that sometimes it works and sometimes it doesn't. I am not sure what is the cause. If it doesn't work, this is the entry recorded in the verbose log: * About to connect() to 10.10.101.12 port 443 (#0) * Trying 10.10.101.12... * connected * Connected to 10.10.101.12 (10.10.101.12) port 443 (#0) * error setting certificate verify locations, continuing anyway: * CAfile: /etc/opt/webstack/curl/curlCA CApath: none * error:80089077:lib(128):func(137):reason(119) * Closing connection #0 If it works, this is the entry recorded in the verbose log: * About to connect() to 10.10.101.12 port 443 (#0) * Trying 10.10.101.12... * connected * Connected to 10.10.101.12 (10.10.101.12) port 443 (#0) * error setting certificate verify locations, continuing anyway: * CAfile: /etc/opt/webstack/curl/curlCA CApath: none * SSL connection using DHE-RSA-AES256-SHA * Server certificate: * subject: C=CA, ST=British Columnbia, L=Vancouver, O=google, OU=FDN, CN=g.googlenet.com, [email protected] * start date: 2007-07-24 23:06:32 GMT * expire date: 2027-09-07 23:06:32 GMT * issuer: C=US, ST=California, L=Sunnyvale, O=Google, OU=Certificate Authority, CN=support, [email protected] * SSL certificate verify result: unable to get local issuer certificate (20), continuing anyway. > POST /gportal/gpmgr HTTP/1.1^M Host: 10.10.101.12^M Accept: */*^M Accept-Encoding: gzip,deflate^M Content-Length: 1623^M Content-Type: application/x-www-form-urlencoded^M Expect: 100-continue^M ^M < HTTP/1.1 100 Continue^M < HTTP/1.1 200 OK^M < Date: Wed, 28 Apr 2010 21:56:15 GMT^M < Server: Apache^M < Cache-Control: no-cache^M < Pragma: no-cache^M < Vary: Accept-Encoding^M < Content-Encoding: gzip^M < Content-Length: 1453^M < Content-Type: application/json^M < ^M * Connection #0 to host 10.10.101.12 left intact * Closing connection #0 My CURL options are as under: $ch = curl_init(); $devnull = fopen('/tmp/curlcookie.txt', 'w'); $fp_err = fopen('/tmp/verbose_file.txt', 'ab+'); fwrite($fp_err, date('Y-m-d H:i:s')."\n\n"); curl_setopt($ch, CURLOPT_STDERR, $devnull); curl_setopt($ch, CURLOPT_POST, 1); curl_setopt($ch, CURLOPT_URL, $desturl); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, false); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, 0); curl_setopt($ch, CURLOPT_CONNECTTIMEOUT,120); curl_setopt($ch, CURLOPT_AUTOREFERER, true); curl_setopt($ch, CURLOPT_ENCODING, 'gzip,deflate'); curl_setopt($ch, CURLOPT_POSTFIELDS, $postdata); curl_setopt($ch, CURLOPT_VERBOSE,1); curl_setopt($ch, CURLOPT_FAILONERROR, true); curl_setopt($ch, CURLOPT_STDERR, $fp_err); $ret = curl_exec($ch); Anybody has any idea, why it works sometimes but fails mostly? Thanks

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  • HTTP error code 405: tomcat Url mapping issue

    - by Andrew
    I am having trouble POSTing to my java HTTPServlet. I am getting "HTTP Status 405 - HTTP method GET is not supported by this URL" from my tomcat server". When I debug the servlet the login method is never called. I think it's a url mapping issue within tomcat... web.xml <servlet-mapping> <servlet-name>faxcom</servlet-name> <url-pattern>/faxcom/*</url-pattern> </servlet-mapping> FaxcomService.java @Path("/rest") public class FaxcomService extends HttpServlet{ private FAXCOM_x0020_ServiceLocator service; private FAXCOM_x0020_ServiceSoap port; @GET @Produces("application/json") public String testGet() { return "{ \"got here\":true }"; } @POST @Path("/login") @Consumes("application/json") // @Produces("application/json") public Response login(LoginBean login) { ArrayList<ResultMessageBean> rm = new ArrayList<ResultMessageBean>(10); try { service = new FAXCOM_x0020_ServiceLocator(); service.setFAXCOM_x0020_ServiceSoapEndpointAddress("http://cd-faxserver/faxcom_ws/faxcomservice.asmx"); service.setMaintainSession(true); // enable sessions support port = service.getFAXCOM_x0020_ServiceSoap(); rm.add(new ResultMessageBean(port.logOn( "\\\\CD-Faxserver\\FaxcomQ_API", /* path to the queue */ login.getUserName(), /* username */ login.getPassword(), /* password */ login.getUserType() /* 2 = user conf user */ ))); } catch (RemoteException e) { e.printStackTrace(); } catch (ServiceException e) { e.printStackTrace(); } // return rm; return Response.status(201).entity(rm).build(); } @POST @Path("/newFaxMessage") @Consumes(MediaType.APPLICATION_JSON) @Produces(MediaType.APPLICATION_JSON) public ArrayList<ResultMessageBean> newFaxMessage(FaxBean fax) { ArrayList<ResultMessageBean> rm = new ArrayList<ResultMessageBean>(); try { rm.add(new ResultMessageBean(port.newFaxMessage( fax.getPriority(), /* priority: 0 - low, 1 - normal, 2 - high, 3 - urgent */ fax.getSendTime(), /* send time */ /* "0.0" - immediate */ /* "1.0" - offpeak */ /* "9/14/2007 5:12:11 PM" - to set specific time */ fax.getResolution(), /* resolution: 0 - low res, 1 - high res */ fax.getSubject(), /* subject */ fax.getCoverpage(), /* cover page: "" – default, “(none)� – no cover page */ fax.getMemo(), /* memo */ fax.getSenderName(), /* sender's name */ fax.getSenderFaxNumber(), /* sender's fax */ fax.getRecipients().get(0).getName(), /* recipient's name */ fax.getRecipients().get(0).getCompany(), /* recipient's company */ fax.getRecipients().get(0).getFaxNumber(), /* destination fax number */ fax.getRecipients().get(0).getVoiceNumber(), /* recipient's phone number */ fax.getRecipients().get(0).getAccountNumber() /* recipient's account number */ ))); if (fax.getRecipients().size() > 1) { for (int i = 1; i < fax.getRecipients().size(); i++) rm.addAll(addRecipient(fax.getRecipients().get(i))); } } catch (RemoteException e) { // TODO Auto-generated catch block e.printStackTrace(); } return rm; } } Main.java private static void main(String[] args) { try { URL url = new URL("https://andrew-vm/faxcom/rest/login"); HttpURLConnection conn = (HttpURLConnection) url.openConnection(); conn.setRequestMethod("POST"); conn.setDoOutput(true); conn.setRequestProperty("Content-Type", "application/json"); FileInputStream jsonDemo = new FileInputStream("login.txt"); OutputStream os = (OutputStream) conn.getOutputStream(); os.write(IOUtils.toByteArray(jsonDemo)); os.flush(); if (conn.getResponseCode() != 200) { throw new RuntimeException("Failed : HTTP error code : " + conn.getResponseCode()); } BufferedReader br = new BufferedReader(new InputStreamReader( (conn.getInputStream()))); String output; System.out.println("Output from Server .... \n"); while ((output = br.readLine()) != null) { System.out.println(output); } // Don't want to disconnect - servletInstance will be destroyed // conn.disconnect(); } catch (MalformedURLException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } I am working from this tutorial: http://www.mkyong.com/webservices/jax-rs/restfull-java-client-with-java-net-url/

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  • NSURLConnection request seems to disappear into thin air

    - by ibergmark
    Hi Everybody! I'm having trouble with a NSURLConnection request. My app calls a routine called sayHello to identify a user's device. This code works fine for all devices I've tested it on, but for some devices the request just seems to disappear into thin air with no errors or popups on the device. One specific device that fails is an iPod Touch 2G running OS 3.1.3. The app start's fine and doesn't crash, and none of my error popup messages are displayed. I just can't understand why my server never receives the request since the call to initWithRequest returns a pointer. Any help is much appreciated. Thanks. Here's the relevant header info: @interface Globals : NSObject { UserItem *userData; NSURLConnection *urlConnection; NSString *imageCacheLocation; NSOperationQueue *opQueue; } Here's the implementation of sayHello: - (void)sayHello:(BOOL)updateVisits; { NSString *updString; if (updateVisits) updString = @"Y"; else updString = @"N"; NSDictionary *dataDict = [[NSDictionary alloc] initWithObjectsAndKeys: [[UIDevice currentDevice] uniqueIdentifier], @"id", kProgVersion, @"pv", @"1", @"pr", userData.tagID, @"tg", updString, @"uv", nil]; NSString *urlString = [[NSString alloc] initWithString:kHelloURL]; urlConnection = [self localPOST:dataDict toUrl:urlString delegate:self]; [dataDict release]; [urlString release]; } - (NSURLConnection *)localPOST:(NSDictionary *)dictionary toUrl:(NSString *)urlString delegate:(id)delegate { NSString *myBounds = [[NSString alloc] initWithString:@"0xKmYbOuNdArY"]; NSMutableData *myPostData = [[NSMutableData alloc] initWithCapacity:10]; NSArray *formKeys = [dictionary allKeys]; for (int i = 0; i < [formKeys count]; i++) { [myPostData appendData:[[NSString stringWithFormat:@"--%@\n", myBounds] dataUsingEncoding:NSUTF8StringEncoding]]; [myPostData appendData:[[NSString stringWithFormat: @"Content-Disposition: form-data; name=\"%@\"\n\n%@\n", [formKeys objectAtIndex:i], [dictionary valueForKey:[formKeys objectAtIndex:i]]] dataUsingEncoding:NSUTF8StringEncoding]]; } [myPostData appendData:[[NSString stringWithFormat:@"--%@--\n", myBounds] dataUsingEncoding:NSUTF8StringEncoding]]; NSURL *myURL = [[NSURL alloc] initWithString:urlString]; NSMutableURLRequest *myRequest = [[NSMutableURLRequest alloc] initWithURL:myURL cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:30]; NSString *myContent = [[NSString alloc] initWithFormat: @"multipart/form-data; boundary=%@", myBounds]; [myRequest setValue:myContent forHTTPHeaderField:@"Content-Type"]; [myRequest setHTTPMethod:@"POST"]; [myRequest setHTTPBody:myPostData]; NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:myRequest delegate:delegate]; if (!connection) { [[Globals sharedGlobals] showAlertWithTitle: NSLocalizedString( @"Connection failed", @"alert title - connection failed") message: NSLocalizedString( @"Could not open a connection.", @"alert message - connection failed")]; } [myBounds release]; [myPostData release]; [myURL release]; [myRequest release]; [myContent release]; return connection; } - (void)handleNetworkError:(NSError *)error { if (networkErrorAlert) return; networkErrorAlert = YES; [[Globals sharedGlobals] showAlertWithTitle: NSLocalizedString( @"Network error", @"alert title - network error") message: [NSString stringWithFormat: NSLocalizedString( @"This app needs a network connection to function properly.", @"alert message - network error")] otherButtons:nil delegate:self]; } - (void) connectionDidFinishLoading:(NSURLConnection *)connection { [urlConnection release]; urlConnection = nil; } - (void) connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [self handleNetworkError:error]; [urlConnection release]; urlConnection = nil; }

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  • wso2 ESB: server configuration CRITICAL

    - by nuvio
    My Scenario: I have server_1 (192.168.10.1) with wso2-ESB and server_2 (192.168.10.2) with Glassfish-v3 + web services. Problem: I am trying to create a proxy in ESB using the java Web Services, but the created proxy does not respond properly. The log says: Unable to sendViaPost for http or https does not change the result. I think I should configure the axis2.xml but I am having trouble, and don't know what to do. What is the configuration for my scenario? Please help me! EDIT: To be clear, I can directly consume the WebService in the Glassfish server, it works normal, both port and url are accessible. Only when I create a "Pass through Proxy" in the ESB, it does not work. I don't think is matter of Proxy configuration...I never had problems while deployed locally, problems started once I have uploaded the ESB to a remote server. I really would need someone to point me what is the correct procedure when installing the ESB on a remote host: configuration of axis2.xml and carbon.xml, ports, transport receivers etc... P.S. I had a look at the official (wso2 esb and carbon) guides with no luck, but I am missing something... Endpoint of Java Web Service: http://192.168.10.2:8080/HelloWorld/Hello?wsdl ESB Proxy Enpoint: http://192.168.10.1:8280/services/HelloProxy The following is my axis2.xml configuration, please check it: <transportReceiver name="http" class="org.apache.synapse.transport.nhttp.HttpCoreNIOListener"> <parameter name="port" locked="false">8280</parameter> <parameter name="non-blocking" locked="false">true</parameter> <parameter name="bind-address" locked="false">192.168.10.1</parameter> <parameter name="WSDLEPRPrefix" locked="false">https//192.168.10.1:8280</parameter> <parameter name="httpGetProcessor" locked="false">org.wso2.carbon.transport.nhttp.api.NHttpGetProcessor</parameter> <!--<parameter name="priorityConfigFile" locked="false">location of priority configuration file</parameter>--> </transportReceiver> <!-- the non blocking https transport based on HttpCore + SSL-NIO extensions --> <transportReceiver name="https" class="org.apache.synapse.transport.nhttp.HttpCoreNIOSSLListener"> <parameter name="port" locked="false">8243</parameter> <parameter name="non-blocking" locked="false">true</parameter> <parameter name="bind-address" locked="false">192.168.10.1</parameter> <parameter name="WSDLEPRPrefix" locked="false">https://192.168.10.1:8243</parameter> <!--<parameter name="priorityConfigFile" locked="false">location of priority configuration file</parameter>--> <parameter name="httpGetProcessor" locked="false">org.wso2.carbon.transport.nhttp.api.NHttpGetProcessor</parameter> <parameter name="keystore" locked="false"> <KeyStore> <Location>repository/resources/security/wso2carbon.jks</Location> <Type>JKS</Type> <Password>wso2carbon</Password> <KeyPassword>wso2carbon</KeyPassword> </KeyStore> </parameter> <parameter name="truststore" locked="false"> <TrustStore> <Location>repository/resources/security/client-truststore.jks</Location> <Type>JKS</Type> <Password>wso2carbon</Password> </TrustStore> </parameter> <!--<parameter name="SSLVerifyClient">require</parameter> supports optional|require or defaults to none --> </transportReceiver>

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  • css & horizontal scrolling

    - by zen
    One of my most favorite websites is that of the Oxford Hotel in Romania. I like the simplicity of the site and how it flows. I am trying to create a similar scrolling effect using jquery and I've been somewhat successful to a point. My trouble is with css... I am not a wizard in that department. Anyway,...my questions! 1. How can I first make sure that the ".box" class will be in the center of the page when the corresponding link is clicked? Right now it positions itself on the left. 2. Then, how can I tweak this code so that the user only can see the width of the screen and not the browser scroller/the rest of my ".box" divs? Refer to the oxford link if you need to see an example of what I'd like to achieve. This is a portion of my current CSS. body { background: #f2f2f2; text-align:left; color:#666; font-size:14px; font-family:georgia, 'time new romans', serif; margin:0 auto; padding:0; } #menu { background: #333333; position: fixed; top: 0px; left: 0; border: 1px solid #000; clear: both; float: left; font-family: helvetica, sans-serif; font-size: 18px; text-transform: uppercase; margin: 0; padding: 18px; z-index: 500; filter: alpha(opacity=75); opacity: .75; } #menu ul{ list-style-type: none; margin: 0; padding: 0; } #menu ul li{ list-style-type: none; color: #777; display: inline; margin: 0; padding: 0 10px 0 10px; } #menu ul li a{ text-decoration: none; list-style-type: none; color: #777; display: inline; margin: 0; padding: 0; } #menu ul li a:hover{ text-decoration: none; list-style-type: none; color: #fff; display: inline; margin: 0; padding: 0; } #container { position: absolute; top: 120px; width: 70000px; margin: 0; padding: 0; } .box { background: white; border: 3px dashed #f2f2f2; width: 600px; float: left; font-size: 10px; line-height: 15px; margin: 0; padding: 5px 30px 30px 30px; }

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  • DirectX: Render to a screen buffer without using a render target

    - by knight666
    Hello, I'm writing an open source 2D game engine, and I want to support as many devices and platforms as possible. I currently only have Windows Mobile though. I'm rendering using DirectX Mobile, with DirectDraw as a fallback path. However, I've run into a bit of trouble. It seems that while the reference driver supports createRenderTarget, many many many physical devices do not. I need some way to render to the screen without using a render target, because I render sprites using textured quads, but I also need to be able to draw individual pixels. This is how I do it right now: // save old values if (Error::Failed(m_D3DDevice->GetRenderTarget(&m_D3DOldTarget))) { ERROR_EXPLAIN("Could not retrieve backbuffer."); return false; } // clear render surface if (Error::Failed(m_D3DDevice->SetRenderTarget(m_D3DRenderSurface, NULL))) { ERROR_EXPLAIN("Could not set render target to render texture."); return false; } if (Error::Failed (m_D3DDevice->Clear( 0, NULL, // target rectangle D3DMCLEAR_TARGET, D3DMCOLOR_XRGB(0, 0, 0), // clear color 1.0f, 0 ) ) ) { ERROR_EXPLAIN("Failed to clear render texture."); return false; } D3DMLOCKED_RECT render_rect; if (Error::Failed(m_D3DRenderSurface->LockRect(&render_rect, NULL, NULL))) { ERROR_EXPLAIN("Failed to lock render surface pixels."); } else { m_D3DBackSurf->SetBuffer((Pixel*)render_rect.pBits); m_D3DRenderSurface->UnlockRect(); } // begin scene if (Error::Failed(m_D3DDevice->BeginScene())) { ERROR_EXPLAIN("Failed to start rendering."); return false; } // ===================== // example rendering // ===================== // some other stuff, but the most important part of rendering a sprite: device->SetTexture(0, m_Texture)); device->SetStreamSource(0, m_VertexBuffer, sizeof(Vertex)); device->DrawPrimitive(D3DMPT_TRIANGLELIST, 0, 2); // plotting a pixel Surface* target = (Surface*)Device::GetRenderMethod()->GetRenderTarget(); buffer = target->GetBuffer(); buffer[somepixel] = MAKECOLOR(255, 0, 0); // end scene if (Error::Failed(device->EndScene())) { ERROR_EXPLAIN("Failed to end scene."); return false; } // clear screen if (Error::Failed(device->SetRenderTarget(m_D3DOldTarget, NULL))) { ERROR_EXPLAIN("Couldn't set render target to backbuffer."); return false; } if (Error::Failed(device->GetBackBuffer ( 0, D3DMBACKBUFFER_TYPE_MONO, &m_D3DBack ) ) ) { ERROR_EXPLAIN("Couldn't retrieve backbuffer."); return false; } RECT dest = { 0, 0, Device::GetWidth(), Device::GetHeight() }; if (Error::Failed( device->StretchRect ( m_D3DRenderSurface, NULL, m_D3DBack, &dest, D3DMTEXF_NONE ) ) ) { ERROR_EXPLAIN("Failed to stretch render texture to backbuffer."); return false; } if (Error::Failed(device->Present(NULL, NULL, NULL, NULL))) { ERROR_EXPLAIN("Failed to present device."); return false; } I'm looking for a way to do the same thing (render sprites using hardware acceleration and plot pixels on a buffer) without using a render target. Thanks in advance.

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  • Saving images only available when logged in

    - by James
    Hi, I've been having some trouble getting images to download when logged into a website that requires you to be logged in. The images can only be viewed when you are logged in to the site, but you cannot seem to view them directly in the browser if you copy its location into a tab/new window (it redirects to an error page - so I guess the containing folder has be .htaccess-ed). Anyway, the code I have below allows me to log in and grab the HTML content, which works well - but I cannot grab the images ... this is where I need help! <? // curl.php class Curl { public $cookieJar = ""; public function __construct($cookieJarFile = 'cookies.txt') { $this->cookieJar = $cookieJarFile; } function setup() { $header = array(); $header[0] = "Accept: text/xml,application/xml,application/xhtml+xml,"; $header[0] .= "text/html;q=0.9,text/plain;q=0.8,image/gif;q=0.8,image/x-bitmap;q=0.8,image/jpeg;q=0.8,image/png,*/*;q=0.5"; $header[] = "Cache-Control: max-age=0"; $header[] = "Connection: keep-alive"; $header[] = "Keep-Alive: 300"; $header[] = "Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7"; $header[] = "Accept-Language: en-us,en;q=0.5"; $header[] = "Pragma: "; // browsers keep this blank. curl_setopt($this->curl, CURLOPT_USERAGENT, 'Mozilla/5.0 (Windows; U; Windows NT 5.2; en-US; rv:1.8.1.7) Gecko/20070914 Firefox/2.0.0.7'); curl_setopt($this->curl, CURLOPT_HTTPHEADER, $header); curl_setopt($this->curl, CURLOPT_COOKIEJAR, $this->cookieJar); curl_setopt($this->curl, CURLOPT_COOKIEFILE, $this->cookieJar); curl_setopt($this->curl, CURLOPT_AUTOREFERER, true); curl_setopt($this->curl, CURLOPT_FOLLOWLOCATION, true); curl_setopt($this->curl, CURLOPT_RETURNTRANSFER, true); } function get($url) { $this->curl = curl_init($url); $this->setup(); return $this->request(); } function getAll($reg, $str) { preg_match_all($reg, $str, $matches); return $matches[1]; } function postForm($url, $fields, $referer = '') { $this->curl = curl_init($url); $this->setup(); curl_setopt($this->curl, CURLOPT_URL, $url); curl_setopt($this->curl, CURLOPT_POST, 1); curl_setopt($this->curl, CURLOPT_REFERER, $referer); curl_setopt($this->curl, CURLOPT_POSTFIELDS, $fields); return $this->request(); } function getInfo($info) { $info = ($info == 'lasturl') ? curl_getinfo($this->curl, CURLINFO_EFFECTIVE_URL) : curl_getinfo($this->curl, $info); return $info; } function request() { return curl_exec($this->curl); } } ?> And below is the page that uses it. <? // data.php include('curl.php'); $curl = new Curl(); $url = "http://domain.com/login.php"; $newURL = "http://domain.com/go_here.php"; $username = "user"; $password = "pass"; $fields = "user=$username&pass=$password"; // Calling URL $referer = "http://domain.com/refering_page.php"; $html = $curl->postForm($url, $fields, $referer); $html = $curl->get($newURL); echo $html; ?> I've tried putting the direct URL for the image into $newURL but that doesn't get the image - it simply returns an error saying since that folder is not available to view directly. I've tried varying the above in different ways, but I haven't been successful in getting an image, though I have managed to get a screen through basically saying error 405 and/or 406 (but not the image I want). Any help would be great!

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  • Using JUnit with App Engine and Eclipse

    - by Mark M
    I am having trouble setting up JUnit with App Engine in Eclipse. I have JUnit set up correctly, that is, I can run tests that don't involve the datastore or other services. However, when I try to use the datastore in my tests they fail. The code I am trying right now is from the App Engine site (see below): http://code.google.com/appengine/docs/java/tools/localunittesting.html#Running_Tests So far I have added the external JAR (using Eclipse) appengine-testing.jar. But when I run the tests I get the exception below. So, I am clearly not understanding the instructions to enable the services from the web page mentioned above. Can someone clear up the steps needed to make the App Engine services available in Eclipse? java.lang.NoClassDefFoundError: com/google/appengine/api/datastore/dev/LocalDatastoreService at com.google.appengine.tools.development.testing.LocalDatastoreServiceTestConfig.tearDown(LocalDatastoreServiceTestConfig.java:138) at com.google.appengine.tools.development.testing.LocalServiceTestHelper.tearDown(LocalServiceTestHelper.java:254) at com.cooperconrad.server.MemberTest.tearDown(MemberTest.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:37) at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:73) at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:46) at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:180) at org.junit.runners.ParentRunner.access$000(ParentRunner.java:41) at org.junit.runners.ParentRunner$1.evaluate(ParentRunner.java:173) at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) at org.junit.runners.ParentRunner.run(ParentRunner.java:220) at org.eclipse.jdt.internal.junit4.runner.JUnit4TestReference.run(JUnit4TestReference.java:46) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:467) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:683) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:390) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:197) Caused by: java.lang.ClassNotFoundException: com.google.appengine.api.datastore.dev.LocalDatastoreService at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:248) ... 25 more Here is the actual code (pretty much copied from the site): package com.example; import static org.junit.Assert.*; import org.junit.After; import org.junit.Before; import org.junit.Test; import com.google.appengine.api.datastore.DatastoreService; import com.google.appengine.api.datastore.DatastoreServiceFactory; import com.google.appengine.api.datastore.Entity; import com.google.appengine.api.datastore.Query; import com.google.appengine.tools.development.testing.LocalDatastoreServiceTestConfig; import com.google.appengine.tools.development.testing.LocalServiceTestHelper; public class MemberTest { private final LocalServiceTestHelper helper = new LocalServiceTestHelper(new LocalDatastoreServiceTestConfig()); @Before public void setUp() { helper.setUp(); } @After public void tearDown() { helper.tearDown(); } // run this test twice to prove we're not leaking any state across tests private void doTest() { DatastoreService ds = DatastoreServiceFactory.getDatastoreService(); assertEquals(0, ds.prepare(new Query("yam")).countEntities()); ds.put(new Entity("yam")); ds.put(new Entity("yam")); assertEquals(2, ds.prepare(new Query("yam")).countEntities()); } @Test public void testInsert1() { doTest(); } @Test public void testInsert2() { doTest(); } @Test public void foo() { assertEquals(4, 2 + 2); } }

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  • boost::serialization of mutual pointers

    - by KneLL
    First, please take a look at these code: class Key; class Door; class Key { public: int id; Door *pDoor; Key() : id(0), pDoor(NULL) {} private: friend class boost::serialization::access; template <typename A> void serialize(A &ar, const unsigned int ver) { ar & BOOST_SERIALIZATION_NVP(id) & BOOST_SERIALIZATION_NVP(pDoor); } }; class Door { public: int id; Key *pKey; Door() : id(0), pKey(NULL) {} private: friend class boost::serialization::access; template <typename A> void serialize(A &ar, const unsigned int ver) { ar & BOOST_SERIALIZATION_NVP(id) & BOOST_SERIALIZATION_NVP(pKey); } }; BOOST_CLASS_TRACKING(Key, track_selectively); BOOST_CLASS_TRACKING(Door, track_selectively); int main() { Key k1, k_in; Door d1, d_in; k1.id = 1; d1.id = 2; k1.pDoor = &d1; d1.pKey = &k1; // Save data { wofstream f1("test.xml"); boost::archive::xml_woarchive ar1(f1); // !!!!! (1) const Key *pK = &k1; const Door *pD = &d1; ar1 << BOOST_SERIALIZATION_NVP(pK) << BOOST_SERIALIZATION_NVP(pD); } // Load data { wifstream i1("test.xml"); boost::archive::xml_wiarchive ar1(i1); // !!!!! (2) A *pK = &k_in; B *pD = &d_in; // (2.1) //ar1 >> BOOST_SERIALIZATION_NVP(k_in) >> BOOST_SERIALIZATION_NVP(d_in); // (2.2) ar1 >> BOOST_SERIALIZATION_NVP(pK) >> BOOST_SERIALIZATION_NVP(pD); } } The first (1) is a simple question - is it possible to pass objects to archive without pointers? If simply pass objects 'as is' that boost throws exception about duplicated pointers. But I'm confused of creating pointers to save objects. The second (2) is a real trouble. If comment out string after (2.1) then boost will corectly load a first Key object (and init internal Door pointer pDoor), but will not init a second Door (d_in) object. After this I have an inited *k_in* object with valid pointer to Door and empty *d_in* object. If use string (2.2) then boost will create two Key and Door objects somewhere in memory and save addresses in pointers. But I want to have two objects *k_in* and *d_in*. So, if I copy a values of memory objects to local variables then I store only addresses, for example, I can write code after (2.2): d_in.id = pD->id; d_in.pKey = pD->pKey; But in this case I store only a pointer and memory object remains in memory and I cannot delete it, because *d_in.pKey* will be unvalid. And I cannot perform a deep copy with operator=(), because if I write code like this: Key &operator==(const Key &k) { if (this != &k) { id = k.id; // call to Door::operator=() that calls *pKey = *d.pKey and so on *pDoor = *k.pDoor; } return *this; } then I will get a something like recursion of operator=()s of Key and Door. How to implement proper serialization of such pointers?

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  • StaleDataException: access closed cursor

    - by Aurora
    In my application, after enough clicking around, I get this error: 06-08 19:47:59.967: ERROR/AndroidRuntime(2429): java.lang.RuntimeException: Unable to pause activity {com.MYAPP.app/com.MYAPP.app.MainActivity}: android.database.StaleDataException: Access closed cursor What I have is a Tab Activity (my MainActivity), which has a ListActivity as the contents for each tab. Inside the onCreate for each ListActivity I get a cursor that represents the data to be displayed in that list. The onListItemClick for each list also creates another activity, so clicking on an item in the list will show more information about that item in a new screen. It's inconsistent, but after enough clicking into these new activities, or going back to the ListView from a new activity, the program crashes. In searching around for a solution to my problem, I did stumble upon registerDataSetObserver, but it doesn't seem to be the whole answer. I am also having trouble finding documentation on it, so I'm not sure I fully understand it. I have a custom ListAdapter that both my ListViews use and have called registerDataSetObservers on the cursors there. I have attached the relevant code from one of my ListActivities and from my custom ListAdapter class. The ListActivity. I have two of these, almost identical, except they both have different cursors created from different database queries: import com.MYAPP.app.listmanager.DeviceListAdapter; public class AllSensorsActivity extends ListActivity{ private DeviceListAdapter AllList; private DbManager db; protected Cursor AllCur; protected Cursor AllSensors; private static final String TAG = "AllSensorsActivity"; @Override public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); Log.e(TAG, "Calling All onCreate"); db = new DbManager(this); db.open(); AllCur = db.fetchAllDevices(); startManagingCursor(AllCur); AllSensors = db.fetchAllSensors(); startManagingCursor(AllSensors); AllList = new DeviceListAdapter(this, AllCur, AllSensors); setListAdapter(AllList); } @Override protected void onListItemClick(ListView l, View v, int position, long id){ String device_name = (String) ((DeviceListAdapter)getListAdapter()).getItem(position); String sensor_string = ((DeviceListAdapter)getListAdapter()).getSensors(id); Intent i = new Intent(this, SensorActivity.class); Bundle bundle = new Bundle(); bundle.putString("NAME", device_name); i.putExtras(bundle); bundle.putString("SENSORS", sensor_string); i.putExtras(bundle); this.startActivity(i); } The custom ListAdapter: public class DeviceListAdapter extends BaseAdapter { private static final String TAG = "DeviceListAdapter"; private Context mContext; private Cursor mSensors; private Cursor mDevices; protected MyDataSetObserver sensors_observer; protected MyDataSetObserver devices_observer; public DeviceListAdapter(Context context, Cursor devices, Cursor sensors){ mContext = context; mDevices = devices; mSensors = sensors; sensors_observer = new MyDataSetObserver(); mSensors.registerDataSetObserver(sensors_observer); devices_observer = new MyDataSetObserver(); mDevices.registerDataSetObserver(devices_observer); } // ... more functions and stuff that are not relevant go down here... } private class MyDataSetObserver extends DataSetObserver { public void onChanged(){ Log.e(TAG, "CHANGED CURSOR!"); } public void onInvalidated(){ Log.e(TAG, "INVALIDATED CURSOR!"); } } Should I just have MyDataSetObserver catch the exception and move on? I'd like a more robust solution than that if possible. Or is there some other way I could rearrange my program so that the staleDataException doesn't occur (as often)? I believe that it is happening because I am launching the new activity in my onListItemClick.

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  • WPF DataTemplateKey can not find ListBox key

    - by Ryan
    I am fairly new to WPF and am having trouble getting the DataTemplateKey to find my ListBox. <Window.Resources> <ControlTemplate x:Key="FocusTemplate" > <Rectangle Fill="Azure" Width="290" Height="55" /> </ControlTemplate> <Style x:Key="FocusStyle" TargetType="{x:Type Control}"> <Setter Property="Template" Value="{StaticResource FocusTemplate}"/> </Style> <Style TargetType="ListBoxItem"> <EventSetter Event="GotFocus" Handler="ListItem_GotFocus"></EventSetter> </Style> <DataTemplate DataType="{x:Type TextBlock}"> </DataTemplate> <DataTemplate x:Key="CustomListData" DataType="{x:Type ListBox}"> <Border BorderBrush="Black" BorderThickness="1" Margin="-2,0,0,-1"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="55*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <Grid.RenderTransform> <TransformGroup> <ScaleTransform ScaleX="1" ScaleY="1"/> <SkewTransform AngleX="0" AngleY="0"/> <RotateTransform Angle="0"/> <TranslateTransform X="0" Y="0"/> </TransformGroup> </Grid.RenderTransform> <!--<ScrollViewer x:Name="PART_ContentHost" />--> <TextBox Width="290" TextAlignment="Left" VerticalContentAlignment="Center" BorderThickness="0" BorderBrush="Transparent" Foreground="#FF6FB8FD" FontSize="18" FocusVisualStyle="{StaticResource FocusStyle}" Name="editingBox" TextWrapping="Wrap" Text="{Binding .}" Grid.Column="1" Grid.Row="1" MinHeight="55" Cursor="Hand" IsReadOnly="True" > <TextBox.Background> <LinearGradientBrush EndPoint="0,1" StartPoint="0,0"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <ScaleTransform CenterX="0.5" CenterY="0.5"/> <SkewTransform CenterX="0.5" CenterY="0.5"/> <RotateTransform Angle="0" CenterX="0.5" CenterY="0.5"/> <TranslateTransform/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <GradientStop Color="#FF2D4984"/> <GradientStop Color="#FF182D56" Offset="0.042"/> </LinearGradientBrush> </TextBox.Background> </TextBox> </Grid> </Border> </DataTemplate> <Style TargetType="{x:Type ListBox}"> <Setter Property="ItemTemplate" Value="{StaticResource CustomListData }" /> <Setter Property="ScrollViewer.HorizontalScrollBarVisibility" Value="Disabled" /> </Style> </Window.Resources> <Window.DataContext> <ObjectDataProvider ObjectType="{x:Type local:ImageLoader}" MethodName="LoadImages" /> </Window.DataContext> <ListBox ItemsSource="{Binding}" Width="320" Background="#FF021422" BorderBrush="#FF1C4B79"> <ListBox.Resources> <SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}">Transparent</SolidColorBrush> </ListBox.Resources> </ListBox> The following code will find a TextBlock var key = new System.Windows.DataTemplateKey(typeof(TextBlock)); var r = (DataTemplate)this.FindResource(key); However, when I change the type to ListBox, the key can not be found. What have I missed? Thanks Ryan

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  • Running an allocation simulation repeatedly breaks after the first run.

    - by Az
    Background I have a bunch of students, their desired projects and the supervisors for the respective projects. I'm running a battery of simulations to see which projects the students end up with, which will allow me to get some useful statistics required for feedback. So, this is essentially a Monte-Carlo simulation where I'm randomising the list of students and then iterating through it, allocating projects until I hit the end of the list. Then the process is repeated again. Note that, within a single session, after each successful allocation of a project the following take place: + the project is set to allocated and cannot be given to another student + the supervisor has a fixed quota of students he can supervise. This is decremented by 1 + Once the quota hits 0, all the projects from that supervisor become blocked and this has the same effect as a project being allocated Code def resetData(): for student in students.itervalues(): student.allocated_project = None for supervisor in supervisors.itervalues(): supervisor.quota = 0 for project in projects.itervalues(): project.allocated = False project.blocked = False The role of resetData() is to "reset" certain bits of the data. For example, when a project is successfully allocated, project.allocated for that project is flipped to True. While that's useful for a single run, for the next run I need to be deallocated. Above I'm iterating through thee three dictionaries - one each for students, projects and supervisors - where the information is stored. The next bit is the "Monte-Carlo" simulation for the allocation algorithm. sesh_id = 1 for trial in range(50): for id in randomiseStudents(1): stud_id = id student = students[id] if not student.preferences: # Ignoring the students who've not entered any preferences for rank in ranks: temp_proj = random.choice(list(student.preferences[rank])) if not (temp_proj.allocated or temp_proj.blocked): alloc_proj = student.allocated_proj_ref = temp_proj.proj_id alloc_proj_rank = student.allocated_rank = rank successActions(temp_proj) temp_alloc = Allocated(sesh_id, stud_id, alloc_proj, alloc_proj_rank) print temp_alloc # Explained break sesh_id += 1 resetData() # Refer to def resetData() above All randomiseStudents(1) does is randomise the order of students. Allocated is a class defined as such: class Allocated(object): def __init__(self, sesh_id, stud_id, alloc_proj, alloc_proj_rank): self.sesh_id = sesh_id self.stud_id = stud_id self.alloc_proj = alloc_proj self.alloc_proj_rank = alloc_proj_rank def __repr__(self): return str(self) def __str__(self): return "%s - Student: %s (Project: %s - Rank: %s)" %(self.sesh_id, self.stud_id, self.alloc_proj, self.alloc_proj_rank) Output and problem Now if I run this I get an output such as this (truncated): 1 - Student: 7720 (Project: 1100241 - Rank: 1) 1 - Student: 7832 (Project: 1100339 - Rank: 1) 1 - Student: 7743 (Project: 1100359 - Rank: 1) 1 - Student: 7820 (Project: 1100261 - Rank: 2) 1 - Student: 7829 (Project: 1100270 - Rank: 1) . . . 1 - Student: 7822 (Project: 1100280 - Rank: 1) 1 - Student: 7792 (Project: 1100141 - Rank: 7) 2 - Student: 7739 (Project: 1100267 - Rank: 1) 3 - Student: 7806 (Project: 1100272 - Rank: 1) . . . 45 - Student: 7806 (Project: 1100272 - Rank: 1) 46 - Student: 7714 (Project: 1100317 - Rank: 1) 47 - Student: 7930 (Project: 1100343 - Rank: 1) 48 - Student: 7757 (Project: 1100358 - Rank: 1) 49 - Student: 7759 (Project: 1100269 - Rank: 1) 50 - Student: 7778 (Project: 1100301 - Rank: 1) Basically, it works perfectly for the first run, but on subsequent runs leading upto the nth run, in this case 50, only a single student-project allocation pair is returned. Thus, the main issue I'm having trouble with is figuring out what is causing this anomalous behaviour especially since the first run works smoothly. Thanks in advance, Az

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  • How do I solve an unresolved external when using C++ Builder packages?

    - by David M
    I'm experimenting with reconfiguring my application to make heaving use of packages. Both I and another developer running a similar experiment are running into a bit of trouble when linking using several different packages. We're probably both doing something wrong, but goodness knows what :) The situation is this: The first package, PackageA.bpl, contains C++ class FooA. The class is declared with the PACKAGE directive. The second package, PackageB.bpl, contains a class inheriting from FooA, called FooB. It includes FooB.h, and the package is built using runtime packages, and links to PackageA by adding a reference to PackageA.bpi. When building PackageB, it compiles fine but linking fails with a number of unresolved externals, the first few of which are: [ILINK32 Error] Error: Unresolved external '__tpdsc__ FooA' referenced from C:\blah\FooB.OBJ [ILINK32 Error] Error: Unresolved external 'FooA::' referenced from C:\blah\FooB.OBJ [ILINK32 Error] Error: Unresolved external '__fastcall FooA::~FooA()' referenced from blah\FooB.OBJ etc. Running TDump on PackageA.bpl shows: Exports from PackageA.bpl 14 exported name(s), 14 export addresse(s). Ordinal base is 1. Sorted by Name: RVA Ord. Hint Name -------- ---- ---- ---- 00002A0C 8 0000 __tpdsc__ FooA 00002AD8 10 0001 __linkproc__ FooA::Finalize 00002AC8 9 0002 __linkproc__ FooA::Initialize 00002E4C 12 0003 __linkproc__ PackageA::Finalize 00002E3C 11 0004 __linkproc__ PackageA::Initialize 00006510 14 0007 FooA:: 00002860 5 0008 FooA::FooA(FooA&) 000027E4 4 0009 FooA::FooA() 00002770 3 000A __fastcall FooA::~FooA() 000028DC 6 000B __fastcall FooA::Method1() const 000028F4 7 000C __fastcall FooA::Method2() const 00001375 2 000D Finalize 00001368 1 000E Initialize 0000610C 13 000F ___CPPdebugHook So the class definitely seems to be exported and available to link. I can see entries for the specific things ILink32 says it's looking for and not finding. Running TDump on the BPI file shows similar entries. Other info The class does descend from TObject, though originally before refactoring into packages it was a normal C++ class. (More detail below. It seems "safer" using VCL-style classes when trying to solve problems with a very Delphi-ish thing like this anyway. Changing this only changes the order of unresolved externals to first not find Method1 and Method2, then others.) Declaration for FooA: class PACKAGE FooA: public TObject { public: FooA(); virtual __fastcall ~FooA(); FooA(const FooA&); virtual __fastcall long Method1() const; virtual __fastcall long Method2() const; }; and FooB: class FooB: public FooA { public: FooB(); virtual __fastcall ~FooB(); ... other methods... }; All methods definitely are implemented in the .cpp files, so it's not not finding them because they don't exist! The .cpp files also contain #pragma package(smart_init) near the top, under the includes. Questions that might help... Are packages reliable using C++, or are they only useable with Delphi code? Is linking to the first package by adding a reference to its BPI correct - is that how you're supposed to do it? I could use a LIB but it seems to make the second package much larger, and I suspect it's statically linking in the contents of the first. Can we use the PACKAGE directive only on TObject-derived classes? There is no compiler warning using it on standard C++ classes. Is splitting code into packages the best way to achieve the goal of isolating code and communicating through defined layers / interfaces? I've been investigating this path because it seems to be the C++Builder / Delphi Way, and if it worked it looks attractive. But are there better alternatives? I'm very new to using packages and have only known about them through using components before. Any general words of advice would be great! We're using C++Builder 2010. I've fabricated the class and method names in the above code examples, but other than that the details are exactly what we're seeing. Cheers, David

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  • C++: Declaration of template class member specialization

    - by Ziv
    When I specialize a (static) member function/constant in a template class, I'm confused as to where the declaration is meant to go. Here's an example of what I what to do - yoinked directly from IBM's reference on template specialization: ===IBM Member Specialization Example=== template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } int main() { X<char*> a, b; X<float> c; c.f(10); // X<float>::v now set to 20 } The question is, how do I divide this into header/cpp files? The generic implementation is obviously in the header, but what about the specialization? It can't go in the header file, because it's concrete, leading to multiple definition. But if it goes into the .cpp file, is code which calls X::f() aware of the specialization, or might it rely on the generic X::f()? So far I've got the specialization in the .cpp only, with no declaration in the header. I'm not having trouble compiling or even running my code (on gcc, don't remember the version at the moment), and it behaves as expected - recognizing the specialization. But A) I'm not sure this is correct, and I'd like to know what is, and B) my Doxygen documentation comes out wonky and very misleading (more on that in a moment a later question). What seems most natural to me would be something like this, declaring the specialization in the header and defining it in the .cpp: ===XClass.hpp=== #ifndef XCLASS_HPP #define XCLASS_HPP template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized functions */ template<> char* X<char*>::v; template<> void X<float>::f(float arg); #endif ===XClass.cpp=== #include <XClass.hpp> /* concrete implementation of specialized functions */ template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } ...but I have no idea if this is correct. Any ideas? Thanks much, Ziv

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  • 1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32

    - by numerical25
    having trouble getting my directx going I get the following error 1>Linking... 1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 1>C:\Users\numerical25\Desktop\Intro ToDirectX\msdnTutorials\tutorial0\tutorial\Debug\tutorial.exe : fatal error LNK1120: 1 unresolved externals below is my code // include the basic windows header file #include <windows.h> #include <windowsx.h> #include <d3d10.h> ID3D10Device* g_pd3dDevice; IDXGISwapChain* g_pSwapChain; // the WindowProc function prototype LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); bool InitDirect3D(HWND); // the entry point for any Windows program int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // the handle for the window, filled by a function HWND hWnd; // this struct holds information for the window class WNDCLASSEX wc; // clear out the window class for use ZeroMemory(&wc, sizeof(WNDCLASSEX)); // fill in the struct with the needed information wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.lpszClassName = L"WindowClass1"; // register the window class RegisterClassEx(&wc); // create the window and use the result as the handle hWnd = CreateWindowEx(NULL, L"WindowClass1", // name of the window class L"Our First Windowed Program", // title of the window WS_OVERLAPPEDWINDOW, // window style 300, // x-position of the window 300, // y-position of the window 640, // width of the window 480, // height of the window NULL, // we have no parent window, NULL NULL, // we aren't using menus, NULL hInstance, // application handle NULL); // used with multiple windows, NULL // display the window on the screen ShowWindow(hWnd, nCmdShow); // enter the main loop: // this struct holds Windows event messages MSG msg; bool finished = InitDirect3D(hWnd); // Enter the infinite message loop while(TRUE) { // Check to see if any messages are waiting in the queue while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { // Translate the message and dispatch it to WindowProc() TranslateMessage(&msg); DispatchMessage(&msg); } // If the message is WM_QUIT, exit the while loop if(msg.message == WM_QUIT) break; // Run game code here // ... // ... }; } // this is the main message handler for the program LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { // sort through and find what code to run for the message given switch(message) { // this message is read when the window is closed case WM_DESTROY: { // close the application entirely PostQuitMessage(0); return 0; } break; } // Handle any messages the switch statement didn't return DefWindowProc (hWnd, message, wParam, lParam); } bool InitDirect3D(HWND g_hWnd) { DXGI_SWAP_CHAIN_DESC sd; ZeroMemory( &sd, sizeof(sd) ); sd.BufferCount = 1; sd.BufferDesc.Width = 640; sd.BufferDesc.Height = 480; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.OutputWindow = g_hWnd; sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.Windowed = TRUE; if( FAILED( D3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice ) ) ) { return FALSE; } return TRUE; }

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  • SDL side-scroller scrolls inconsistantly

    - by SDLFunTimes
    So I'm working on an upgrade from my previous project (that I posted here for code review) this time implementing a repeating background (like what is used on cartoons) so that SDL doesn't have to load really big images for a level. There's a strange inconsistency in the program, however: the first time the user scrolls all the way to the right 2 less panels are shown than is specified. Going backwards (left) the correct number of panels is shown (that is the panels repeat the number of times specified in the code). After that it appears that going right again (once all the way at the left) the correct number of panels is shown and same going backwards. Here's some selected code and here's a .zip of all my code constructor: Game::Game(SDL_Event* event, SDL_Surface* scr, int level_w, int w, int h, int bpp) { this->event = event; this->bpp = bpp; level_width = level_w; screen = scr; w_width = w; w_height = h; //load images and set rects background = format_surface("background.jpg"); person = format_surface("person.png"); background_rect_left = background->clip_rect; background_rect_right = background->clip_rect; current_background_piece = 1; //we are displaying the first clip rect_in_view = &background_rect_right; other_rect = &background_rect_left; person_rect = person->clip_rect; background_rect_left.x = 0; background_rect_left.y = 0; background_rect_right.x = background->w; background_rect_right.y = 0; person_rect.y = background_rect_left.h - person_rect.h; person_rect.x = 0; } and here's the move method which is probably causing all the trouble: void Game::move(SDLKey direction) { if(direction == SDLK_RIGHT) { if(move_screen(direction)) { if(!background_reached_right()) { //move background right background_rect_left.x += movement_increment; background_rect_right.x += movement_increment; if(rect_in_view->x >= 0) { //move the other rect in to fill the empty space SDL_Rect* temp; other_rect->x = -w_width + rect_in_view->x; temp = rect_in_view; rect_in_view = other_rect; other_rect = temp; current_background_piece++; std::cout << current_background_piece << std::endl; } if(background_overshoots_right()) { //sees if this next blit is past the surface //this is used only for re-aligning the rects when //the end of the screen is reached background_rect_left.x = 0; background_rect_right.x = w_width; } } } else { //move the person instead person_rect.x += movement_increment; if(get_person_right_side() > w_width) { //person went too far right person_rect.x = w_width - person_rect.w; } } } else if(direction == SDLK_LEFT) { if(move_screen(direction)) { if(!background_reached_left()) { //moves background left background_rect_left.x -= movement_increment; background_rect_right.x -= movement_increment; if(rect_in_view->x <= -w_width) { //swap the rect in view SDL_Rect* temp; rect_in_view->x = w_width; temp = rect_in_view; rect_in_view = other_rect; other_rect = temp; current_background_piece--; std::cout << current_background_piece << std::endl; } if(background_overshoots_left()) { background_rect_left.x = 0; background_rect_right.x = w_width; } } } else { //move the person instead person_rect.x -= movement_increment; if(person_rect.x < 0) { //person went too far left person_rect.x = 0; } } } } without the rest of the code this doesn't make too much sense. Since there is too much of it I'll upload it here for testing. Anyway does anyone know how I could fix this inconsistency?

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  • C#: Inheritence, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel?

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  • DataTable ReadXmlSchema and ReadXml Resulting in error

    - by MasterMax1313
    I'm having some trouble with the ReadXmlSchema and ReadXml methods for a DataTable. I'm getting the error "DataTable does not support schema inference from Xml". Code Snippet: I've tried Table.ReadXmlSchema(new StringReader(File.ReadAllText(XsdFilePath))); Table.ReadXml(new StringReader(File.ReadAllText(XmlFilePath))); And Table.ReadXmlSchema(XsdFilePath); Table.ReadXml(XmlFilePath); Xml Snippet: <ScreenSets> <ScreenSet id="Credit 1"> <Screen xmlFile="sb-credit1.en.xml" tabText="Recommendation" isCached="false"> <Buttons> <Button id="btnClosePresentation"/> </Buttons> </Screen> </ScreenSet> <ScreenSet id="Credit 2"> <Screen xmlFile="sb-credit2.en.xml" tabText="Recommendation" isCached="false"> <Buttons> <Button id="btnClosePresentation"/> </Buttons> </Screen> </ScreenSet> <ScreenSet id="Credit 3"> <Screen xmlFile="sb-credit3.en.xml" tabText="Recommendation" isCached="false"> <Buttons> <Button id="btnClosePresentation"/> </Buttons> </Screen> </ScreenSet> </ScreenSets> Xsd: <?xml version="1.0" encoding="utf-8"?> <xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:element name="ScreenSets"> <xs:complexType> <xs:sequence> <xs:element maxOccurs="unbounded" name="ScreenSet"> <xs:complexType> <xs:sequence> <xs:element name="Screen"> <xs:complexType> <xs:sequence> <xs:element name="Buttons"> <xs:complexType> <xs:sequence> <xs:element maxOccurs="unbounded" name="Button"> <xs:complexType> <xs:attribute name="id" type="xs:string" use="required" /> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="xmlFile" type="xs:string" use="required" /> <xs:attribute name="tabText" type="xs:string" use="required" /> <xs:attribute name="isCached" type="xs:boolean" use="required" /> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="id" type="xs:string" use="required" /> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> </xs:schema>

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  • How do I call up values in PHP for user input in forms (radio buttons and selects)

    - by Derek
    Ok so my admin sets to edit a book which was created. I know how to bring in the values that were initially entered via a simple text field like 'bookname'. On the edit book page the book name field stores the currently assigned 'bookname' in the field (which is what I want! :) ) However I have other field types like selects and radio button entries...I'm having trouble calling in the already set value when the book was created. For example, there is a 'booklevel' field, which I have set as radio button entries as; Hard, Normal, and Easy. When the user goes to edit the book, I'm not too sure on how to have the current value drawn up (its stored as text) and the radio button being checked. I.e. 'Normal' is checked if this is what was set when the book was created. So far I have this as the code for the adding book level: <label>Book Level:</label> <label for="booklevel1" class="radio">Hard <input type="radio" name="booklevel" id="booklevel1" value="<?php echo 'Hard'; if (isset($_POST['booklevel'])); ?>"></label> <label for="booklevel2" class="radio">Medium<input type="radio" name="booklevel" id="booklevel2" value="<?php echo 'Normal'; if (isset($_POST['booklevel'])); ?>"></label> <label for="booklevel" class="radio">Low<input type="radio" name="booklevel" id="booklevel3" value="<?php echo 'Easy'; if (isset($_POST['booklevel'])); ?>"></label> This all works fine by the way when the user adds the book... But does anyone know how in my update book form, I can draw the value of what level has been set, and have the box checked?? To draw up the values in the text fields, I'm simply using: <?php echo $row['bookname']?> I also noticed a small issue when I call up the values for my Select options. I have the drop down select field display the currently set user (to read the book!), however, the drop down menu again displays the user in the list available options to select - basically meaning 2 of the same names appear in the list! Is there a way to eliminate the value of the SELECTED option? So far my setup for this is like: <select name="user_id" id="user_id"> <option value="<?php echo $row['user_id']?>" SELECTED><?php echo $row['fullname']?></option> <?php while($row = mysql_fetch_array($result)) { ?> <option value="<?php echo $row['user_id']?>"><?php echo $row['name']?></option> <?php } ?> </select> If anyone can help me I'll be very greatful. Sorry for the incredibly long question!! :)

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  • OpenID and Iframes

    - by Phood
    hey guys, I'm having a little bit of trouble making OpenID work from within an iframe. basically I have some heavy handed content loaded on the main page and I want to build a log in system where the page doesn't need to be reloaded (and thus reload all of that content again). I fell in love with OpenID from using stack exchange websites, and have intergrated it relatively well into other projects. I feel to do what I want to do I would like to try and use an iframe (because new windows make me cry), however I have stumbled at some form of hurdle somewhere near the middle and for the life of me can't work out whats going on... basically I have a form in a jQuery generated DIV and openID form that seems to work to dynamically load an iframe. something along these lines: <script type="text/javascript"> contentboxs = 0; function contentbox() { if (contentboxs == 0){ $('#mainpage').append("<div id='contentbox'><div style='clear:both;' id='oritext'></div><div id='f_content'><iframe src ='' name='framedcontent' width='580' height='600' scrolling='false'></iframe></div></div>"); $('#f_content').hide(); contentboxs++; } else { $('#contentbox-wipe').remove(); $('#contentbox').remove(); contentboxs--; } } function loginpanel(){ contentbox(); if (contentboxs == 1){ $('#oritext').append("<form method='post' action='login.php' name='oidform' target='framedcontent'>Please Select your OpenID Provider: <br/><input type='text' name=\"id\" id='openidbox' /><br /><input type='submit' name='submit' value='Log In' onclick='loginsubmit();' ></form>"); } } function loginsubmit() { $('#oritext').html(''); $('#contentbox').animate({'height':'600px', 'width':'700px', 'margin-top' : '-300px', 'margin-left' : '-350px'},500, 'linear', function() { $('#f_content').show(); }); } </script> <a href='javascript:loginpanel();'>login</a> and as far as I can tell this all works fine. my problem comes in my re-direction to the openID remote sites (again doing it with JS along these lines:) echo("<div><p><center>Redirecting...</center></div>"); echo "<script type='text/javascript'> function delayer() { this.location = '".$url."' } setTimeout('delayer()', 3000) </script>"; sorry this is a bit long winded, but here is my problem (finally): this works fine for some of the OID sites that I have tried, but some are giving me problems: Google won't load at all, Yahoo and mySpace open fine in the iframe then instantly redirect the full window to the home page and the OID page respectively, and wordpress returns an error. I'm assuming that this is a counter measure put in place to stop me stealing login details (thats not what i'm trying to achieve btw, hence the preamble), and thats fair enough, but still bloody aggravating. is there any thing here that i'm doing retardedly, is there some way round this, and if neither of the above, is my only other options to create new windows or build my own login/registration. If you have got this far thank you very much for your time, and I hope you didn't mind too much the spelling mistakes.

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  • sending a $_SESSION array to my class and attempting to get the value fro it in a for loop .php

    - by eoin
    i have a class which in which iam using a method to get information from a session array via a for loop the 2 for loops in each method are used 1.to count total amount of items , and 2. to add up the total price but neither seem to be returning anything. im using the total amount to check it against the mc_gross posted value from an IPN and if the values are equal i plan to commit the sale to a database as it has been verified. for the method where im looking to get the total price im getting 0.00 returned to me. i think ive got the syntax wrong here somehow here is my class for purchase the two methods iam having trouble with are the gettotalcost() and gettotalitems() shown below is my class. <?php class purchase { private $itemnames; // from session array private $amountofitems; // from session array private $itemcost; //session array private $saleid; //posted transaction id value to be used in sale and sale item tables private $orderdate; //get current date time to be entered as datetime in sale table private $lastname; //posted from ipn private $firstname; //posted from ipn private $emailadd; //uses sessionarray value public function __construct($saleid,$firstname,$lastname) { $this->itemnames = $_SESSION['itemnames']; $this->amountofitems =$_SESSION['quantity']; $this->itemcost =$_SESSION['price']; $this->saleid = $saleid; $this->firstname = $firstname; $this->lastname = $lastname; $this->emailadd = $SESSION['username']; mail($myemail, "session vardump ", echo var_dump($_SESSION), "From: [email protected]" ); mail($myemail, "session vardump ",count($_SESSION['itemnames']) , "From: [email protected]" ); } public function commit() { $databaseinst = database::getinstance(); $databaseinst->connect(); $numrows = $databaseinst->querydb($query); //to be completed } public function gettotalitems() { $numitems; $i; for($i=0; $i < count($this->amountofitems);$i++) { $numitems += (int) $this->amountofitems[$i]; } return $numitems; } public function gettotalcost() { $totalcost; $i; for($i=0; $i < count($this->amountofitems);$i++) { $numitems = (int) $this->amountofitems[$i]; $costofitem =doubleval($this->itemcost [$i]); $totalcost += $numitems * $costofitem; } return $totalcost; } } ?> and here is where i create an instance of the class and attempt to use it. include("purchase.php"); $purchase = new purchase($_POST['txn_id'],$_POST['first_name'],$_POST['last_name']); $fullamount = $purchase->gettotalcost(); $fullAmount = number_format($fullAmount, 2); $grossAmount = $_POST['mc_gross']; if ($fullAmount != $grossAmount) { $message = "Possible Price Jack attempt! the amount the customer payed is : " . $grossAmount . " which is not equal to the full amount. the price of the products combined is " . $fullAmount. " the transaction number for which is " . $_POST['txn_id'] . "\n\n\n$req"; mail("XXXXXXXXXXXX", "Price Jack attempt ", $message, "From: [email protected]" ); exit(); // exit } thanks for the help in advance! ive also added these lines to my constructor. the mail returns that there is nothing in the vardump uh oh! mail($myemailaddress, "session vardump ", var_dump($_SESSION), "From: [email protected]" ); also added session_start(); at the top of the constructor and it dont work! help

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  • mdadm raid5 recover double disk failure - with a twist (drive order)

    - by Peter Bos
    Let me acknowledge first off that I have made mistakes, and that I have a backup for most but not all of the data on this RAID. I still have hope of recovering the rest of the data. I don't have the kind of money to take the drives to a recovery expert company. Mistake #0, not having a 100% backup. I know. I have a mdadm RAID5 system of 4x3TB. Drives /dev/sd[b-e], all with one partition /dev/sd[b-e]1. I'm aware that RAID5 on very large drives is risky, yet I did it anyway. Recent events The RAID become degraded after a two drive failure. One drive [/dev/sdc] is really gone, the other [/dev/sde] came back up after a power cycle, but was not automatically re-added to the RAID. So I was left with a 4 device RAID with only 2 active drives [/dev/sdb and /dev/sdd]. Mistake #1, not using dd copies of the drives for restoring the RAID. I did not have the drives or the time. Mistake #2, not making a backup of the superblock and mdadm -E of the remaining drives. Recovery attempt I reassembled the RAID in degraded mode with mdadm --assemble --force /dev/md0, using /dev/sd[bde]1. I could then access my data. I replaced /dev/sdc with a spare; empty; identical drive. I removed the old /dev/sdc1 from the RAID mdadm --fail /dev/md0 /dev/sdc1 Mistake #3, not doing this before replacing the drive I then partitioned the new /dev/sdc and added it to the RAID. mdadm --add /dev/md0 /dev/sdc1 It then began to restore the RAID. ETA 300 mins. I followed the process via /proc/mdstat to 2% and then went to do other stuff. Checking the result Several hours (but less then 300 mins) later, I checked the process. It had stopped due to a read error on /dev/sde1. Here is where the trouble really starts I then removed /dev/sde1 from the RAID and re-added it. I can't remember why I did this; it was late. mdadm --manage /dev/md0 --remove /dev/sde1 mdadm --manage /dev/md0 --add /dev/sde1 However, /dev/sde1 was now marked as spare. So I decided to recreate the whole array using --assume-clean using what I thought was the right order, and with /dev/sdc1 missing. mdadm --create /dev/md0 --assume-clean -l5 -n4 /dev/sdb1 missing /dev/sdd1 /dev/sde1 That worked, but the filesystem was not recognized while trying to mount. (It should have been EXT4). Device order I then checked a recent backup I had of /proc/mdstat, and I found the drive order. md0 : active raid5 sdb1[0] sde1[4] sdd1[2] sdc1[1] 8790402048 blocks super 1.2 level 5, 512k chunk, algorithm 2 [4/4] [UUUU] I then remembered this RAID had suffered a drive loss about a year ago, and recovered from it by replacing the faulty drive with a spare one. That may have scrambled the device order a bit...so there was no drive [3] but only [0],[1],[2], and [4]. I tried to find the drive order with the Permute_array script: https://raid.wiki.kernel.org/index.php/Permute_array.pl but that did not find the right order. Questions I now have two main questions: I screwed up all the superblocks on the drives, but only gave: mdadm --create --assume-clean commands (so I should not have overwritten the data itself on /dev/sd[bde]1. Am I right that in theory the RAID can be restored [assuming for a moment that /dev/sde1 is ok] if I just find the right device order? Is it important that /dev/sde1 be given the device number [4] in the RAID? When I create it with mdadm --create /dev/md0 --assume-clean -l5 -n4 \ /dev/sdb1 missing /dev/sdd1 /dev/sde1 it is assigned the number [3]. I wonder if that is relevant to the calculation of the parity blocks. If it turns out to be important, how can I recreate the array with /dev/sdb1[0] missing[1] /dev/sdd1[2] /dev/sde1[4]? If I could get that to work I could start it in degraded mode and add the new drive /dev/sdc1 and let it resync again. It's OK if you would like to point out to me that this may not have been the best course of action, but you'll find that I realized this. It would be great if anyone has any suggestions.

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