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  • How can I enable a debugging mode via a command-line switch for my Perl program?

    - by Michael Mao
    I am learning Perl in a "head-first" manner. I am absolutely a newbie in this language: I am trying to have a debug_mode switch from CLI which can be used to control how my script works, by switching certain subroutines "on and off". And below is what I've got so far: #!/usr/bin/perl -s -w # purpose : make subroutine execution optional, # which is depending on a CLI switch flag use strict; use warnings; use constant DEBUG_VERBOSE => "v"; use constant DEBUG_SUPPRESS_ERROR_MSGS => "s"; use constant DEBUG_IGNORE_VALIDATION => "i"; use constant DEBUG_SETPPING_COMPUTATION => "c"; our ($debug_mode); mainMethod(); sub mainMethod # () { if(!$debug_mode) { print "debug_mode is OFF\n"; } elsif($debug_mode) { print "debug_mode is ON\n"; } else { print "OMG!\n"; exit -1; } checkArgv(); printErrorMsg("Error_Code_123", "Parsing Error at..."); verbose(); } sub checkArgv #() { print ("Number of ARGV : ".(1 + $#ARGV)."\n"); } sub printErrorMsg # ($error_code, $error_msg, ..) { if(defined($debug_mode) && !($debug_mode =~ DEBUG_SUPPRESS_ERROR_MSGS)) { print "You can only see me if -debug_mode is NOT set". " to DEBUG_SUPPRESS_ERROR_MSGS\n"; die("terminated prematurely...\n") and exit -1; } } sub verbose # () { if(defined($debug_mode) && ($debug_mode =~ DEBUG_VERBOSE)) { print "Blah blah blah...\n"; } } So far as I can tell, at least it works...: the -debug_mode switch doesn't interfere with normal ARGV the following commandlines work: ./optional.pl ./optional.pl -debug_mode ./optional.pl -debug_mode=v ./optional.pl -debug_mode=s However, I am puzzled when multiple debug_modes are "mixed", such as: ./optional.pl -debug_mode=sv ./optional.pl -debug_mode=vs I don't understand why the above lines of code "magically works". I see both of the "DEBUG_VERBOS" and "DEBUG_SUPPRESS_ERROR_MSGS" apply to the script, which is fine in this case. However, if there are some "conflicting" debug modes, I am not sure how to set the "precedence of debug_modes"? Also, I am not certain if my approach is good enough to Perlists and I hope I am getting my feet in the right direction. One biggest problem is that I now put if statements inside most of my subroutines for controlling their behavior under different modes. Is this okay? Is there a more elegant way? I know there must be a debug module from CPAN or elsewhere, but I want a real minimal solution that doesn't depend on any other module than the "default". And I cannot have any control on the environment where this script will be executed...

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  • Javascript methods, classes and events

    - by Randy Gurment
    Hi, how should I document this piece of code: // Is this class? colors = { // Is this method? "red" : function() { // Do something... } // Still method? "black" : { // So what is this? "black-1" : function() { /* Do something */ } } } I am using YUI Doc. These tags are available @module @class @method @event @property

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  • Assigning two strings together getting Access Read Violation

    - by Jay Bell
    I am trying to pass a string to a class mutator and set the private member to that string here is the code that is sending the string void parseTradePairs(Exchange::Currency *curr, std::string *response, int begin, int exit) { int start; int end; string temp; string dataResponse; CURL *tempCurl; initializeCurl(tempCurl); int location = response->find("marketid", begin); if(location <= exit) { start = location + 11; begin = response->find("label", start); end = begin - start - 3; findStrings(start, end, temp, response); getMarketInfo(tempCurl, temp, dataResponse); curr->_coin->setExch(temp); // here is the line of code that is sending the string dataResponse >> *(curr->_coin); curr->_next = new Exchange::Currency(curr, curr->_position + 1); parseTradePairs(curr->_next, response, begin, exit); } } and here is the mutator within the coin class that is receiving the string and assigning it to _exch void Coin::setExch(string exch) { _exch = exch; } I have stepped through it and made sure that exch has the string in it. "105" but soon as it hits _exch = exch; I get the reading violation. I tried passing as pointer as well. I do not believe it should go out of scope. and the string variable in the class is initialized to zero in the default constructor but again that should matter unless I am trying to read from it instead of writing to it. /* defualt constructor */ Coin::Coin() { _id = ""; _label = ""; _code= ""; _name = ""; _marketCoin = ""; _volume = 0; _last = 0; _exch = ""; } Exchange::Exchange(std::string str) { _exch = str; _currencies = new Currency; std::string pair; std::string response; CURL *curl; initializeCurl(curl); getTradePairs(curl, response); int exit = response.find_last_of("marketid"); parseTradePairs(_currencies, &response, 0, exit); } int main(void) { CURL *curl; string str; string id; Coin coin1; initializeCurl(curl); Exchange ex("cryptsy"); curl_easy_cleanup(curl); system("pause"); return 0; } class Exchange { public: typedef struct Currency { Currency(Coin *coin, Currency *next, Currency *prev, int position) : _coin(coin), _next(next), _prev(prev), _position(position) {} Currency(Currency *prev, int position) : _prev(prev), _position(position), _next(NULL), _coin(&Coin()){} Currency() : _next(NULL), _prev(NULL), _position(0) {} Coin *_coin; Currency *_next; Currency *_prev; int _position; }; /* constructor and destructor */ Exchange(); Exchange(std::string str); ~Exchange(); /* Assignment operator */ Exchange& operator =(const Exchange& copyExchange); /* Parse Cryptsy Pairs */ friend void parseTradePairs(Currency *curr, std::string *response, int begin, int exit); private: std::string _exch; Currency *_currencies; }; here is what i changed it to to fix it. typedef struct Currency { Currency(Coin *coin, Currency *next, Currency *prev, int position) : _coin(coin), _next(next), _prev(prev), _position(position) {} Currency(Currency *prev, int position) : _prev(prev), _position(position), _next(NULL), _coin(&Coin()){} Currency() { _next = NULL; _prev = NULL; _position = 0; _coin = new Coin(); } Coin *_coin; Currency *_next; Currency *_prev; int _position; };

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  • C++: Vector3 type "wall" ?

    - by anon
    Say I have: class Vector3 { float x, y, z; ... bunch of cuntions .. static operator+(const Vector3&, const Vector3); }; Now, suppose I want to have classes: Position, Velocity, that are exactly like Vector3 (basically, I want typedef Vector3 Position; typedef Vector3 Velocity; Except, given: Position position; Vector3 vector3; Velocity velocity; I want to make sure the following can't happen: position + vector3; vector3 + velocity; velocity + position; What is the best way to achieve this?

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  • unix DECLARE_WAIT_QUEUE_HEAD (var) var prototype?

    - by yoavstr
    hello i want to work with 2 queue in the module where i change my pointer to them therefore i need to use : //declartion wait_queue_head_t **currentQ; DECLARE_WAIT_QUEUE_HEAD (readWaitQ1); DECLARE_WAIT_QUEUE_HEAD (readWaitQ2); if(condition){ currentQ = &readWaitQ1; }else{ currentQ = &readWaitQ2; } but i get incorrect type for wake_up an other stuff using the queue. even thought i google it i couldnt find an answer can someone just give me the prototype needed?...

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  • Bi-partitle matching in Python

    - by vailen
    Does anybody know any module in Python that computes the best bi-partite matching? I have tried the following two: munkres hungarian However, in my case, I have to deal with non-complete graph (i.e., there might not be an edge between two nodes), and therefore, there might not be a match if the node has no edge. The above two packages seem not be able to deal with this. Any advise?

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  • Access SQL query to SELECT from one table and INSERT into another

    - by typoknig
    Below is my query. Access does not like it, giving me the error Syntax error (missing operator) in query expression 'answer WHERE question = 1'. Hopefully you can see what I am trying to do. Please pay particular attention to 3rd, 4th, and 5th lines under the SELECT statement. INSERT INTO Table2 (respondent,1,2,3-1,3-2,3-3,4,5) SELECT respondent, answer WHERE question = 1, answer WHERE question = 2, answer WHERE answer = 'text 1' AND question = 3, answer WHERE answer = 'text 2' AND question = 3, answer WHERE answer = 'text 3' AND question = 3, answer WHERE question = 4, longanswer WHERE question 5 FROM Table1 GROUP BY respondent;

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  • How do I iterate over a tuple

    - by Caligo
    How can I iterate over a tuple starting from, say, index 1 to 2? The following doesn't work. using boost::fusion::cons; typedef cons<A, cons<B, cons<C, cons<D> > > > MyTuple; MyTuple tuple_; template <class T> struct DoSomething{ DoSomething(T& t) : t_(&t){ } template <class U> void operator()(U u){ boost::fusion::at<mpl::int_<u> >(*t_); } T* t_; }; boost::mpl::for_each< boost::mpl::range_c<int, 1, 3> >( DoSomething<MyTuple>(tuple_) );

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  • RegularExpressionValidator always fails, but ValidationExpression works in testing

    - by Jerph
    I found the answer to this, but it's a bit of a gotcha so I wanted to share it here. I have a regular expression that validates passwords. They should be 7 to 60 characters with at least one numeric and one alpha character. Pretty standard. I used positive lookaheads (the (?= operator) to implement it: (?=^.{7,60}$)(?=.*[0-9].*)(?=.*[a-zA-Z].*) I checked this expression in my unit tests using Regex.IsMatch(), and it worked fine. However, when I use it in a RegularExpressionValidator, it always fails. Why?

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  • Is it possible to have a variadic function in C with no non-variadic parameter?

    - by Tim
    I have the following function: void doStuff(int unusedParameter, ...) { va_list params; va_start(params, unusedParameter); /* ... */ va_end(params); } As part of a refactor, I'd like to remove the unused parameter without otherwise changing the implementation of the function. As far as I can tell, it's impossible to use va_start when you don't have a last non-variadic parameter to refer to. Is there any way around this? Background: It is in fact a C++ program, so I could use some operator-overloading magic as suggested here, but I was hoping not to have to change the interface at this point. The existing function does its work by requiring that the variable argument list be null-terminated, and scanning for the NULL, therefore it doesn't need a leading argument to tell it how many arguments it has.

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  • How to declare a pointer to a variable as a parameter of a function in C++?

    - by Keand64
    I have a function that takes a pointer to a D3DXVECTOR3, but I have no reason to declare this beforehand. The most logical solution to me was using new: Function( //other parameters, new D3DXVECTOR3(x, y, 0)); but I don't know how I would go about deleting it, beign intitialized in a function. My next thought was to use the & operator, like so: Function( //other parameters, &D3DVECTOR3(x, y, 0)); but I don't know if this is a valid way to go about doing this. (It doesn't get an error, but neither does int *x; x = 50;). So should I use new, &, or some other technique I'm overlooking?

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  • How do I do division on HH:MM:SS format time strings in C#?

    - by Jake
    I have a series of times that are coming to me as strings from a web service. The times are formated as HH:MM:SS:000 (3 milisecond digits). I need to compare two times to determine if one is more than twice as long as the other: if ( timeA / timeB > 2 ) What's the simplest way to work with the time strings? If I was writing in Python this would be the answer to my question: Difference between two time intervals in Python Edit: What I'm really looking for is a way to get the ratio of timeA to timeB, which requires division, not subtraction. Unfortunately, the DateTime structure doesn't appear to have a division operator. Updated the question title to reflect this.

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  • sqlite3 not found but it was already added as reference

    - by Joef Clarin
    System.DllNotFoundException was unhandled Message=Unable to load DLL 'sqlite3': The specified module could not be found. I already reference the DLL. I check it on Debug folder and it was there. I also search how to "include" it in the project but they don't specifically explain how to do it. I'm following this example: http://www.codeproject.com/Articles/22165/Using-SQLite-in-your-C-Application

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  • extending flex 4 'group' component problem

    - by charlielee
    Hi, I have a component that were exported from catalyst (the component is based on a tag). Now I created a new component extending this. However when I add this new component to my module it doesn't seem to inherit the designs that were exported from catalyst. Any idea how i can do that? Ofcource when I add the component that were directly out of catalyst all the designs appears.. Thanks.

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  • C pointer question, dereferencing crash

    - by skynorth
    Why do this work? int *var; while(scanf("%d", &var) && *var != 0) printf("%d \n", var); While this does not? int *var; while(scanf("%d", &var) && var != 0) printf("%d \n", var); Doesn't * (dereference operator) give you the value pointed by the pointer? So why does *var != 0 crash the program, while var != 0 does not?

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  • How to insert into std::map.

    - by Knowing me knowing you
    In code below: map<string,vector<int>> create(ifstream& in, const vector<string>& vec) { /*holds string and line numbers into which each string appears*/ typedef map<string,vector<int>> myMap; typedef vector<string>::const_iterator const_iter; myMap result; string tmp; unsigned int lineCounter = 0; while(std::getline(in,tmp)) { const_iter beg = vec.begin(); const_iter end = vec.end(); while (beg < end) { if ( tmp.find(*beg) != string::npos) { result[*beg].push_back(lineCounter);//THIS IS THE LINE I'M ASKING FOR } ++beg; } ++lineCounter; } return result; } How should I do it (check line commented in code) if I want to use insert method of map instead of using operator[]? Thank you.

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  • deleting dynamically allocated object that contains vector in C++ STL

    - by kobac
    I have a class class ChartLine{ protected: vector<Point> line; // points connecting the line CString name; //line name for legend CPen pen; //color, size and style properties of the line }; where Point is a structure struct Point{ CString x; double y; }; In main() I dynamically allocate objects of type ChartLine with new operator. If I use delete afterwards, will default destructor ~ChartLine() properly dealocate (or clear) member ChartLine::line(which is vector btw) or I would have to clear that vector in ~ChartLine() manually? Thanks in advance. Cheers.

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  • Qt 4.7 QtDeclarative headers

    - by bitc
    I installed Qt 4.7 beta on OS X. Then I wanted to try out the declarative module: The doc says #include <QtDeclarative> The Minehunt example says #include <qdeclarative.h> Neither is found! Most of the other header files are where they are supposed to be: /Library/Frameworks/Qt*.framework/Versions/4/Headers What do I do?

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  • VC++ and VisualAssert

    - by C_Bevan
    Hi, For some reason I can't get my test's to load in my project. In the test explorer it says "This process exited without registering with the agent - this may be due to the module not containing any test fixtures" ....I've tried Right Click-Add TestFixture, and adding them other various ways I can get it to work on a blank project Any idea which settings I might need to change

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