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  • 2 year degree plus experience vs 4 year degree

    - by CenterOrbit
    Alright, I have searched around a bit on this site and found two somewhat similar questions: Computer Science Programming Certificate vs. Computer Science Degree? Is it possible/likely to be paid fairly without a college degree? But these do not provide an answer specifically to what I am seeking. I have my 2 year A.A.S. Degree in computer programming, along with a networking certificate from a technical college. I also have been working at a small educational game development company for 3 years now in various positions, but steadily moving up and now as a lead programmer on a few projects. Some of the higher programmers I work with claim that no matter how much experience I develop it still will not mean as much as someone with a 4 year degree. Their argument is that most employers will look over my resume because of the common '4 yr' minimum requirement. I have also heard people state (not as many though) that experience is everything and that an employer would rather have someone that has worked in the field instead of a rookie fresh out of college. I have heard both sides of this argument, but am looking for a general consensus, or more arguments from both sides from the people who have been there, or are there.

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  • Java language book for an experienced programmer?

    - by Andrew
    I am looking for book to get up to speed with (start with) a Java language. I am experienced (more than 15 years) C# and C++ programmer with a bit of Python, so I don't need a book which starts with a programming concepts for a beginner. In fact I think I need a "Java language specification" sort of book. I checked the answers to questions similar to mine and found that there two books which is being recommended most: "Effective Java" and "Sun Certified Java Programmer". After a quick look at the "Effective Java" I realised it should not be a book to start with, it is a good book (I read all books in Effective C++, STL series and liked them but they are more "good practices" books, rather than a book for a beginners) "Sun Certified Java Programmer" looks closer to what I am after - but goes too slow for me. So I did some more search and found these two books: The Java(TM) Language Specification by Gosling himself Java™ Programming Language, The (4th Edition) by Ken Arnold I gather the first one a little bit dated and the second one is the best Java Language Reference books up to date, but I am not sure - as I am not a Java person to make such judgements. After reading the language reference book I will start learning the basic libraries / packages / namespaces (collections, algorithms, IO, etc) and then something about UI architecture. But that will come later. Question: - which Java Language reference book for an experienced programmer you can recomend ? and why? Cheers.

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  • Checking All Checkboxes in a GridView Using jQuery

    In May 2006 I wrote two articles that showed how to add a column of checkboxes to a GridView and offer the ability for users to check (or uncheck) all checkboxes in the column with a single click of the mouse. The first article, Checking All CheckBoxes in a GridView, showed how to add "Check All" and "Uncheck All" buttons to the page above the GridView that, when clicked, checked or unchecked all of the checkboxes. The second article, Checking All CheckBoxes in a GridView Using Client-Side Script and a Check All CheckBox, detailed how to add a checkbox to the checkbox column in the grid's header row that would check or uncheck all checkboxes in the column. Both articles showed how to implement such functionality on the client-side, thereby removing the need for a postback. The JavaScript presented in these two previous articles still works, but the techniques used are a bit antiquated and hamfisted given the advances made in JavaScript programming over the past few years. For instance, the script presented in the previous articles uses server-side code in the GridView's DataBound event handler to assign a client-side onclick event handler to each checkbox. While this works, it violates the tenets of unobtrusive JavaScript, which is a design guideline for JavaScript programming that encourages a clean separation of functionality from presentation. (Ideally, event handlers for HTML elements are defined in script.) Also, the quantity of JavaScript used in the two previous articles is quite hefty compared to the amount of code that would be needed using modern JavaScript libraries like jQuery. This article presents updated JavaScript for checking (and unchecking) all checkboxes within a GridView. The two examples from the previous articles - checking/unchecking all checkboxes using a button and checking/unchecking all checkboxes using a checkbox in the header row - are reimplemented here using jQuery and unobtrusive JavaScript techniques. Read on to learn more! Read More >

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  • Entry / JR Php Programmer - What do I learn next?

    - by dtj
    I got very interested in programming toward the end of college. Took a few classes, but learned most everything on my own via books and such. Its mostly been Php and MySQL. Right out of school, I got a job working at a company for 2 years (web media) and ended up learning a lot of stuff and programming some things for them. I am no longer at that company but I am looking for my next steps as a programmer. I really enjoy Web Development and Php and MySQL seems to be my thing. Basically, I know how to do CRUD operations, i am mediocre at OOP and still have more to learn, I know HTML and CSS quite well, I know my way around a Unix terminal and can access MySQL through it and set up cron jobs and such. I know some basic Javascript. Whats a good next step? I don't anything about 3rd party services, PDO, APIs (twitter, facebook, etc), Drupal / Joomla, Unit Testing, E-Commerce, PECL, PEAR ....in other words A LOT I get easily overwhelmed by the amount of stuff there is to learn, so I'm sort of trying to find a path. Right now, I'm digging into OOP more, as that seems like a good conceptual first-step. Any suggestions?

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  • Can web apps allow fast data-typists to "type-ahead"?

    - by user61852
    In some data entry contexts, I've seen data typists, type really fast and know so well the app they use, and have a mechanic quality in their work so that they can "type ahead", ie continue typing and "tab-bing" and "enter-ing" faster than the display updates, so that in many occasions they are typing in the data for the next form before it draws itself. Then when this next entry form appears, their keystrokes fill the text boxes and they continue typing, selecting etc. In contexts like this, this speed is desirable, since this persons are really productive. I think this "type ahead of time" is only possible in desktop apps, but I may be wrong. My question is whether this way of handling the keyboard buffer (which in desktop apps require no extra programming) is achievable in web apps, or is this impossible because of the way web apps work, handle sessions, etc (network latency and the overhead of generating new web pages ) ? Edit: By "type ahead" I mean "keyboard type ahead" (typing faster than the next entry form can load), not suggets-as-you-type-like-google type ahead. Typeahead is a feature of computers and software (and some typewriters) that enables users to continue typing regardless of program or computer operation—the user may type in whatever speed he or she desires, and if the receiving software is busy at the time it will be called to handle this later. Often this means that keystrokes entered will not be displayed on the screen immediately. This programming technique for handling user what is known as a keyboard buffer.

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  • Choosing between PHP and Java

    - by user996459
    I've recently started University, studying Computing and IT. My Uni focuses on Java. My study will consist of mathematics, 'boring' IT related stuff and several Java units such as: -Software development with Java, -Object-oriented Java programming, -Relational databases: theory and practice (using Java), -Developing concurrent distributed systems (using Java), -Software engineering with objects (using Java). I'm trying to determine whenever I should focus on Java and self study it in my free time so that I can actually learn and become a competent Java programmer by the time I graduate, or, only do enough Java to get the degree but in my free time self study PHP and related web technologies. Job market in my area appears to be balanced for the two, salary and availability wise. Regardless of which patch I'd take getting a job should not be a problem however Java does seem to pay almost insignificantly more. In terms of my interest and career expectations, I don't have anything specific planned. I very much enjoy writing code but I don't really care what kind. So far I equally enjoyed writing C, AutoIT, vb.net, PHP and even Java. Basically, I'm happy as long as I get to type in code (be it low level programming or web back-end scripting). So the question really is, would my Uni and their Java focus profit me should I choose PHP? Or should I buy what my university is selling and stick to Java like a fly sticks to poop...? Apologies for cryptic writing, still learning English

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  • I have 5 days of vouchers for MS training… help me choose? [closed]

    - by Shyatic
    I'm a Microsoft centric guy (systems engineering side) and I already know the syntax of VB, have done VBScript pretty extensively and Excel VBA stuff as well. I want to make the leap into proper programming, probably with C# because it teaches me syntax I can use for Java if I want to go that route at some point. Since I have vouchers for 5 days of programming, and I can understand logic and understand how the .NET framework works... I would love to hear ideas on which MS Courses I should take. My primary focus is to work on web applications with web services that interact and do neat stuff... like for example, to create a 'chat' room or something interactive on the web. Or should I do something with HTML5/JS? I am really not sure... like I said, I want to work to make web services/sites. Not making the next Facebook mind you, but I'd like to work towards something in that spectrum on a much smaller scale. Please give me any advice, I'd like to book these classes asap Obviously getting involved with SQL and things that I will require would be important here.. you guys know better than me! Thanks!

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  • Masters or Second Bachelors Degree..or neither

    - by drD
    I have a degree in Business Administration, because at the time I didn't know what I wanted to do. I have been interested in programming for the past 2 years and have taken some action to self-teach. My experience/ knowledge base is limited to the following: -Read Kochan's Programming in C -Read IOS and Objective-C from the Big Nerd Ranch series -Obtained a C++ at NYU - thought it would be a good way to start to get a grasp on OO & design I would like to continue developing my skills, but most of all, re-orient how I am perceived as a professional. I am fully aware of how much a novice to this subject and would greatly appreciate any guidance anyone could give me. I currently have a job so full-time is not an option My goal is to become a software/ applications developer My questions are: -Should i take up a second bachelors in computer science? or a masters? or continue taking professional certificate programs (how are these viewed?) -If masters in computer science, would that make sense, if I dont have the formal foundation? (being a chief without ever being an Indian) -General advice for a novice to develop skill Thank You in advanced for helping me out.

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  • Is there a visual web application builder or rapid webapp prototyping framework?

    - by Jesper Mortensen
    Question: Is there such a thing as a self-hosted framework or CMS especially tailored towards the creation of interactive web applications without -- or with an absolute minimum of -- programming? (Substantially less programming than say a simple Rails app or a plugin for Wordpress, Joomla etc would require.) As for desired features I'd settle for whatever is available, but some ideas could be: A User authentication and Permissions system. A GUI-driven input form builder. A GUI-driven template / visual site design builder. A simple scripting language (think AppleScript-like simplicity) A highly modular architecture, with high-level business objects (users, forms data, etc) exposed for easy re-use. If something like the above doesn't exist, then what comes near this? Need: This is for self-hosted rapid prototyping of web applications, and limited user testing of webapp user interface designs in a closed user test. Notes: I know about Ruby on Rails (Rails), Django, Pyramid etc. I'm looking for something much faster to work in, for making prototypes. I know about CMS's in general but find that most of them are tailored towards displaying information to the end users. If there is an exceptionally easy-to-master CMS with easy scripting (lets say much more so than for example Wordpress) then I'd be interested.

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  • Leveraging Code in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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  • What kinds of demos are good to make for a software engineer job

    - by user23012
    I have created my cv site and sent out my demos for a while now, but most of my demos are either from my course or games related since my course was a games programming course, I was wondering what kind of demos are good to show off my skills in programming in general. These are what i already have Pennies:just a simple game first coursework i did. Compiler:coursework for compiler writing module Pongout: basic a pong game in 68k using colour detection Snake: snake in 68k same thing as the pong Game Cube Maze: gamecube work BeatmyBot: basic Ai Basic plat-former game: 2d game with different types of collision Turing Lambda Simulation: my dissertation Turing machine simulated in Miranda. alpha and Beta reduction,and SKI calculus simulated in the Turing machine. What I am asking here is what kind of demos are good to add or have, i have been looking and have hit a tough spot I cant think of anything to make more than games. so for a general graduate software engineer what types would be good examples? EDIT: since responding to the comments bellow well for what languages well my main one would be C++, followed by Java, Erlang and abit of Haskell

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  • C++ and function pointers assessment: lack of inspiration

    - by OlivierDofus
    I've got an assessment to give to my students. It's about C++ and function pointers. Their skill is middle: it the first year of a programming school after bachelor. To give you something precise, here's a sample of a solution of one of 3 exercices they had to do in 30 minutes (the question was: "here's a version of a code that could be written with function pointers, write down the same thing but with function pointers"): typedef void (*fcPtr) (istream &); fcPtr ArrayFct [] = { Delete , Insert, Swap, Move }; void HandleCmd (const string && Cmd) { string AvalaibleCommands ("DISM"); string::size_type Pos; istringstream Flux (Cmd); char CodeOp; Flux >> CodeOp; Pos = AvalaibleCommands.find (toupper (CodeOp)); if (Pos != string::npos) { ArrayFct [Pos](Flux); } } Any idea where I could find some inspiration? Some of the students have understood the principles, even though it's very hard for them to write C++ code. I know them, I know they're clever, and I'm pretty sure they should be very good project managers. So, writing C++ code is not that important after all. Understanding is the most important part (IMHO). I'm wondering about maybe break the habits, and give half of the questions about the principle, or even better, give some sample in other language and ask them why it's better to use function pointers instead of classical programming (usually a big switch case). Any idea where I could look? Find some inspiration?

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  • APress Deal of the Day - 1/June/2012 - Introducing Visual C# 2010

    - by TATWORTH
    Today's $10 Deal of the Day from APress at http://www.apress.com/9781430231714 is Introducing Visual C# 2010."If you're new to C# programming, this book is the ideal way to get started. Respected author Adam Freeman guides you through the C# language by carefully building up your knowledge from fundamental concepts to advanced features." Adam Freeman is an excellent author. This is an excellent introduction to C# programming and a manual for those with experience. Having read through book, I am very impressed by its practical approach to C#. I cannot improve on the by-line "Get started on your C# journey with an expert by your side leading by example" Adam Freeman teaches C# by precept and example. I suspect he drives a Volvo C30 as it comes up in many of the code examples! Throughout the book there are numerous links back and forth so as to avoid over complicating the current topic. I have have no hesitation in recommending this book both to programmers starting out with C# and to the seasoned professional. It is a book that should be on every C# development team's book shelf.

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  • Reading Open Source Projects

    - by Hossein
    About my programming knowledge: I have basic knowledge of programming. Have never worked in a team project. Have done, only, a couple of small solo projects. Problem: Consider a typical open source project. We want to know about the project, so that we can contribute, test it, just out of curiosity, etc. The documentations do not describe the code architecture, usually, so RTFM(!) wouldn't apply here. They usually tend to describe how to use the software, not how it is designed. Mailing Lists in big projects are very crowded. Tens of e-mails are send in just an hour. also, following the mailing list to know the project is like understanding a film when you have arrived late, when half of the film is gone or even worse. Obviously, the code is not like a novel. So, you can't start from downloading the source code and just "start from the first page and so on"! Question: How should one understand open source project? What are the steps to do in an open source project, to understand how the whole thing works and get into speed with the "under the hood"?

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  • Efficient mapping layout in 2D side-scroller, and collisions between character and the world

    - by Jack
    I haven't touched Visual Studio for a couple months now, but I was playing a game from the '90s toady and had an epiphany: I was looking for something what i didn't need, and I wasn't using what I knew correctly. One of those realizations was collision, so let me tell you a bit about my project that I was working on. The project's graphics looks like Mario or Dangerous Dave, etc., you get the idea - old-school pixels. So anyway I remember trying to think of something else than AABB for character form, but I couldn't think of anything. Perhaps I could get a suggestion for this? Another thing is the world - I don't want it to be just linear world, I want mountains, etc.. My idea is to use triangles, and no idea yet what to do if I want just part of the cube, say 3/4 or 2/4 or whatever. Hard-coding such things seems inefficient. P.S. I am not looking at the precision level offered by Box2D. Actually I remember trying to implement it at first, but I failed as my understanding of C++ wasn't advanced enough, as it'll be mentioned below. P.P.S. I am programming in C++, and I haven't done it for a couple months now. I have no means of testing it either, as my PC is broken down, and this one can barely run games from late '90s, not to speak about a compiler or a program with inefficient resource management... I am also not an expert (obviously), I don't even know if I can consider myself an average programmer. In short, I am simply curious about my thoughts and my past experience when programming the game. I may come back to it when my PC is fixed, I'm already filling a note about these things.

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  • Is the development of CLI apps considered "backward"?

    - by user61852
    I am a DBA fledgling with a lot of experience in programming. I have developed several CLI, non interactive apps that solve some daily repetitive tasks or eliminate the human error from more complex albeit not so daily tasks. These tools are now part of our tool box. I find CLI apps are great because you can include them in an automated workflow. Also the Unix philosophy of doing a single thing but doing it well, and letting the output of a process be the input of another, is a great way of building a set of tools than would consolidate into an strategic advantage. My boss recently commented that developing CLI tools is "backward", or constitutes a "regression". I told him I disagreed, because most CLI tools that exist now are not legacy but are live projects with improved versions being released all the time. Is this kind of development considered "backwards" in the market? Does it look bad on a rèsumè? I also considered all solutions whether they are web or desktop, should have command line, non-interactive options. Some people consider this a waste of programming resources. Is this goal a worthy one in a software project?

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  • Formal definition for term "pure OO language"?

    - by Yauhen Yakimovich
    I can't think of a better place among SO siblings to pose such a question. Originally I wanted to ask "Is python a pure OO language?" but considering troubles and some sort of discomfort people experience while trying to define the term I decided to start with obtaining a clear definition for the term itself. It would be rather fair to start with correspondence by Dr. Alan Kay, who has coined the term (note the inspiration in biological analogy to cells or other living objects). There are following ways to approach the task: Give a comparative analysis by listing programming languages that exhibits certain properties unique and sufficient to define the term (although Smalltalk and Java are passing examples but IMO this way seems neither really complete or nor fruitful) Give a formal definition (or close to it, e.g. in more academic or mathematical style). Give a philosophical definition that would totally rely on semantical context of concrete language or a priori programming experience (there must be some chance of successful explanation by the community). My current version: "If a certain programing (formal) language that can (grammatically) differentiate between operations and operands as well as infer about the type of each operand whether this type is an object (in sense of OOP) or not then we call such a language an OO-language as long as there is at least one type in this language which is an object. Finally, if all types of the language are also objects we define such language to be pure OO-language." Would appreciate any possible improvement of it. As you can see I just made the definition dependent on the term "object" (often fully referenced as class of objects).

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  • Self-referencing anonymous closures: is JavaScript incomplete?

    - by Tom Auger
    Does the fact that anonymous self-referencing function closures are so prevelant in JavaScript suggest that JavaScript is an incomplete specification? We see so much of this: (function () { /* do cool stuff */ })(); and I suppose everything is a matter of taste, but does this not look like a kludge, when all you want is a private namespace? Couldn't JavaScript implement packages and proper classes? Compare to ActionScript 3, also based on EMACScript, where you get package com.tomauger { import bar; class Foo { public function Foo(){ // etc... } public function show(){ // show stuff } public function hide(){ // hide stuff } // etc... } } Contrast to the convolutions we perform in JavaScript (this, from the jQuery plugin authoring documentation): (function( $ ){ var methods = { init : function( options ) { // THIS }, show : function( ) { // IS }, hide : function( ) { // GOOD }, update : function( content ) { // !!! } }; $.fn.tooltip = function( method ) { // Method calling logic if ( methods[method] ) { return methods[ method ].apply( this, Array.prototype.slice.call( arguments, 1 )); } else if ( typeof method === 'object' || ! method ) { return methods.init.apply( this, arguments ); } else { $.error( 'Method ' + method + ' does not exist on jQuery.tooltip' ); } }; })( jQuery ); I appreciate that this question could easily degenerate into a rant about preferences and programming styles, but I'm actually very curious to hear how you seasoned programmers feel about this and whether it feels natural, like learning different idiosyncrasies of a new language, or kludgy, like a workaround to some basic programming language components that are just not implemented?

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  • What do you do if you reach a design dead-end in evolutionary methods like Agile or XP?

    - by Dipan Mehta
    As I was reading Martin Fowler's famous blog post Is Design Dead?, one of the striking impressions I got is that given the fact that in Agile Methodology and Extreme Programming, the design as well as programming is evolutionary, there are always points where things need to get refactored. It may be possible that when a programmer's level is good, and they understand design implications and don't make critical mistakes, the code continues to evolve. However, in a normal context, what is the ground reality in this context? In a normal day given some significant development goes into product, and when critical change occurs in requirement isn't it a constraint that how much ever we wish, fundamental design aspects cannot be modified? (without throwing away major part of the code). Is it not quite likely that one reaches dead-end on any further possible improvement on design and requirements? I am not advocating any non-Agile practice here, but I want to know from people who practice agile or iterative or evolutionary development methods, as for their real experiences. Have you ever reached such dead-ends? How have you managed to avoid it or escaped it? Or are there measures to ensure that design remains clean and flexible as it evolves?

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  • XNA Skinned Animated Mesh Rendering Exported from Maya

    - by Devin Garner
    I am working on translating an old RTS game engine I wrote from DirectX9 to XNA. My old models didn't have animation & are an old format, so I'm trying with an FBX file. I temporarily "borrowed" a model from League of Legends just to test if my rendering is working correctly. I imported the mesh/bones/skin/animation into Maya 2012 using an "unnamed" 3rd-party import tool. (obviously I'll have to get legit models later, but I just want to test if my programming is correct). Everything looks correct in maya and it renders the animations flawlessly. I exported everything into a single FBX file (with only a single animation). I then tried to load this model using the example at the following site: http://create.msdn.com/en-US/education/catalog/sample/skinned_model With my exported FBX, the animation looks correct for most of the frames, however at random times it screws up for a split second. Basically, the body/arms/head will look right, but the leg/foot will shoot out to a random point in space for a second & then go back to the normal position. The original FBX from the sample looks correct in my program. It seems odd that my model was imported into maya wrong, since it displays fine in Maya. So, I'm thinking either I'm exporting it wrong, or the sample code is bad & the model from the sample caters to the samples bad code. I'm new to 3D programming & maya, so chances are I'm doing something wrong in the export. I'm using mostly the defaults, but I've tried all 3 interpolation modes (quaternion, euler, resample). Thanks

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  • Which language meets my needs? [closed]

    - by Gerald Goward
    I am a junior C# developer, working for half a year now. In my company I am working on some enterprise projects and after doing it for quite some time I understood that I dont like enterprise projects. I have my own browser-game written in PHP+MySql with some simple HTML+CSS and I have 300 active (those, who entered the game at least once per 5 days) players currently :) After thinking quite some time I understood that I am interested in: 1). Web-development AND 2). standalone programs (but not enterprise ones). 3). Development for mobile platforms is also nice, Android/iOs. 1st and 2nd categories are what I want the most. Android/iOs is good too. I am NOT interested in big systems which are hard to integrate, I am not interested in enterprise systems. In future I would like to start my own business/projects. I would like to create my own projects or/and create a small programmers company to create and release own products. Please tell me what programming language(s)/technologies would you advice me for it? Thanks alot! UPD: It's NOT a "which language is better" or any flame/holywar generating topic since I ask for language that suits my EXACT needs better. I believe C++ is better for low-level coding, while PHP is good for web-development and Object-C being made for iOs. I am still newbie at programming so dont hate me please.

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  • Tried teaching myself to program before college, accidently overwhelmed myself, tips?

    - by Gunnar Keith
    I'm sixteen, I'm overly interested in programming, and I'm currently taking IT classes during my mornings in high school. Last year, I tried teaching myself to code. It was quite exciting, but all I did was watch TheNewBoston's videos on YouTube for Python. After his tutorials, I just did research, made some CMD programs, and that's it. After that, I got cocky and got my feet wet in many other languages. Java, C++, C#, Perl, Ruby... and it overwhelmed me. Which made it less fun to code. I want to go to college for a 2 year programming course. And I want to make writing code my profession. But how do you recommend I attack re-learning it all again? Start with Python? Don't even try? Also, I'm not 100% in math, but I'm good friends with a lot of programmers, who say they suck at math, but manage to code just fine. I'm not looking for negative feedback. I just want the proper head-start on things before college.

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  • How should I determine my rates for writing custom software?

    - by Carson Myers
    For a custom software that will likely take a year or more to develop, how would I go about determining what to charge as a consultant? I'm having a hard time coming up with a number, and searches online are providing vastly different numbers (between $55/hr and $300/hr). I don't want to shoot too low because it's going to take me so much time (and I'm deferring my education for this project). I also don't want to shoot too high and get unpleasant looks and demand for justification. FWIW I live in Canada, and have approx. 10 years of development experience. I've read the "take your salary and divide it by 1000" rule of thumb, but the thing is I don't have a salary. Currently I'm just doing fairly small programming tasks for a friend who is starting a marketing company, pricing each task fairly arbitrarily. I don't know what I would make over the course of a year doing it, but it would be incredibly low. My responsibilities for the project would be the architecture, programming, database, server, and UX to some degree. It's going to be a public facing web service so I will also need to put a lot of effort into security and scalability. Any advice or experience?

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  • C++ Numerical Recipes &ndash; A New Adventure!

    - by JoshReuben
    I am about to embark on a great journey – over the next 6 weeks I plan to read through C++ Numerical Recipes 3rd edition http://amzn.to/YtdpkS I'll be reading this with an eye to C++ AMP, thinking about implementing the suitable subset (non-recursive, additive, commutative) to run on the GPU. APIs supporting HPC, GPGPU or MapReduce are all useful – providing you have the ability to choose the correct algorithm to leverage on them. I really think this is the most fascinating area of programming – a lot more exciting than LOB CRUD !!! When you think about it , everything is a function – we categorize & we extrapolate. As abstractions get higher & less leaky, sooner or later information systems programming will become a non-programmer task – you will be using WYSIWYG designers to build: GUIs MVVM service mapping & virtualization workflows ORM Entity relations In the data source SharePoint / LightSwitch are not there yet, but every iteration gets closer. For information workers, managed code is a race to the bottom. As MS futures are a bit shaky right now, the provider agnostic nature & higher barriers of entry of both C++ & Numerical Analysis seem like a rational choice to me. Its also fascinating – stepping outside the box. This is not the first time I've delved into numerical analysis. 6 months ago I read Numerical methods with Applications, which can be found for free online: http://nm.mathforcollege.com/ 2 years ago I learned the .NET Extreme Optimization library www.extremeoptimization.com – not bad 2.5 years ago I read Schaums Numerical Analysis book http://amzn.to/V5yuLI - not an easy read, as topics jump back & forth across chapters: 3 years ago I read Practical Numerical Methods with C# http://amzn.to/V5yCL9 (which is a toy learning language for this kind of stuff) I also read through AI a Modern Approach 3rd edition END to END http://amzn.to/V5yQSp - this took me a few years but was the most rewarding experience. I'll post progress updates – see you on the other side !

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  • Migration of PowerBuilder application to multiplatform

    - by Alex Bibiano
    I developed a client/server application with PowerBuilder in the past for medical clinics and done maintenance for it until now. Now, some clients are asking me to develop a release for Mac/Linux and need some advice about what programming language/technology is best suited for it and the learning curve. It’s not a very very big program but I’m the only developer and have done it in my spare time. PowerBuilder is very productive for this kind of projects (database centric), but it’s not multiplatform and it’s hard to sell PowerBuilder application now days (web, .NET, java sells a lot better with his marketing). My programming skills: - I studied C and C++ in the past (university) but never used it on real projects - Have some Java experience but not in desktop applications - Some experience with Ruby on Rails for web projects - Good skills with PowerBuilder and C# (.NET) (there are my main developing languages) My first dilemma is if I change the desktop application to a web interface, but I think the user will lose some user-experience, and some doctors don’t have a clinic (they are alone at home with my software). I think installing a web application (with webserver) for one user will be overwhelming. If I continue developing desktop application, what is at the moment a good framework/toolset to learn having my skills? Somebody has had similar experiences? A lot of thanks

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