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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • 'LINQ query plan' horribly inefficient but 'Query Analyser query plan' is perfect for same SQL!

    - by Simon_Weaver
    I have a LINQ to SQL query that generates the following SQL : exec sp_executesql N'SELECT COUNT(*) AS [value] FROM [dbo].[SessionVisit] AS [t0] WHERE ([t0].[VisitedStore] = @p0) AND (NOT ([t0].[Bot] = 1)) AND ([t0].[SessionDate] > @p1)',N'@p0 int,@p1 datetime', @p0=1,@p1='2010-02-15 01:24:00' (This is the actual SQL taken from SQL Profiler on SQL Server 2008.) The query plan generated when I run this SQL from within Query Analyser is perfect. It uses an index containing VisitedStore, Bot, SessionDate. The query returns instantly. However when I run this from C# (with LINQ) a different query plan is used that is so inefficient it doesn't even return in 60 seconds. This query plan is trying to do a key lookup on the clustered primary key which contains a couple million rows. It has no chance of returning. What I just can't understand though is that the EXACT same SQL is being run - either from within LINQ or from within Query Analyser yet the query plan is different. I've ran the two queries many many times and they're now running in isolation from any other queries. The date is DateTime.Now.AddDays(-7), but I've even hardcoded that date to eliminate caching problems. Is there anything i can change in LINQ to SQL to affect the query plan or try to debug this further? I'm very very confused!

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  • database structure

    - by jindalsyogesh
    I have a table named ActivityRecording. This table currently has 500,000 records. I need to add a lot of new inputs that relates to activityrecording table. The relation of activityrecording with these new input fields is 1 to 0,1. So, what's going to happen on screen is when user fills the ActivityRecording data, he will then be taken to a new page and this page will show a form based on the user's input (from a dropdown named service) in activityrecording. There will 6 different kinds of form (each form will have 7-8 inputs which includes textareas of size 5kb, textboxes and checkboxes). So, for one activityrecording user will fill one out of 6 forms. There are two ways I know (there could be more), I can design the data structure: Add all the inputs from all these 6 forms into the activityrecording table. So, columns belonging to 5 of these forms will be null in this table, only columns belonging to one of the forms will have values The other way would be add 6 new tables (one for each form) and add 6 foreign key columns to activityrecording table. So, out of 6 foreign keys, 5 will be null and one will actually point to a table Which approach is a better data structure design? Please take into consideration that number of rows in this table are 500,000 and are expected to grow at a faster rate now.

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  • Is this a variation of the traveling salesman problem?

    - by Ville Koskinen
    I'm interested in a function of two word lists, which would return an order agnostic edit distance between them. That is, the arguments would be two lists of (let's say space delimited) words and return value would be the minimum sum of the edit (or Levenshtein) distances of the words in the lists. Distance between "cat rat bat" and "rat bat cat" would be 0. Distance between "cat rat bat" and "fat had bad" would be the same as distance between "rat bat cat" and "had fat bad", 4. In the case the number of words in the lists are not the same, the shorter list would be padded with 0-length words. My intuition (which hasn't been nurtured with computer science classes) does not find any other solution than to use brute force: |had|fat|bad| a solution ---+---+---+---+ +---+---+---+ cat| 2 | 1 | 2 | | | 1 | | ---+---+---+---+ +---+---+---+ rat| 2 | 1 | 2 | | 3 | | | ---+---+---+---+ +---+---+---+ bat| 2 | 1 | 1 | | | | 4 | ---+---+---+---+ +---+---+---+ Starting from the first row, pick a column and go to the next rows without ever revisiting a column you have already visited. Do this over and over again until you've tried all combinations. To me this sounds a bit like the traveling salesman problem. Is it, and how would you solve my particular problem?

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  • Why does this MySQL function return null?

    - by Shore
    Description: the query actually run have 4 results returned,as can be see from below, what I did is just concate the items then return, but unexpectedly,it's null. I think the code is self-explanatory: DELIMITER | DROP FUNCTION IF EXISTS get_idiscussion_ask| CREATE FUNCTION get_idiscussion_ask(iask_id INT UNSIGNED) RETURNS TEXT DETERMINISTIC BEGIN DECLARE done INT DEFAULT 0; DECLARE body varchar(600); DECLARE created DATETIME; DECLARE anonymous TINYINT(1); DECLARE screen_name varchar(64); DECLARE result TEXT; DECLARE cur1 CURSOR FOR SELECT body,created,anonymous,screen_name from idiscussion left join users on idiscussion.uid=users.id where idiscussion.iask_id=iask_id; DECLARE CONTINUE HANDLER FOR SQLSTATE '02000' SET done = 1; SET result = ''; OPEN cur1; REPEAT FETCH cur1 INTO body, created, anonymous, screen_name; SET result = CONCAT(result,'<comment><body><![CDATA[',body,']]></body>','<replier>',if(screen_name is not null and !anonymous,screen_name,''),'</replier>','<created>',created,'</created></comment>'); UNTIL done END REPEAT; CLOSE cur1; RETURN result; END | DELIMITER ; mysql> DELIMITER ; mysql> select get_idiscussion_ask(1); +------------------------+ | get_idiscussion_ask(1) | +------------------------+ | NULL | +------------------------+ 1 row in set (0.01 sec) mysql> SELECT body,created,anonymous,screen_name from idiscussion left join users on idiscussion.uid=users.id where idiscussion.iask_id=1; +------+---------------------+-----------+-------------+ | body | created | anonymous | screen_name | +------+---------------------+-----------+-------------+ | haha | 2009-05-27 04:57:51 | 0 | NULL | | haha | 2009-05-27 04:57:52 | 0 | NULL | | haha | 2009-05-27 04:57:52 | 0 | NULL | | haha | 2009-05-27 04:57:53 | 0 | NULL | +------+---------------------+-----------+-------------+ 4 rows in set (0.00 sec) For those who don't think the code is self-explanatory: Why the function returns NULL?

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  • How can I set the tab on a webpage depending on which page you come from in ASP.Net MVC?

    - by uriDium
    I have a rather large entity. It has a parent relationship with many different child tables. Each of the child tables I have represented as a tab (luckily it makes sense and looks nice and makes things easier to navigate). If the users wants to add a new child row, they go the particular tab, and there they see a list of rows which is owned by the parent and they can do the usual CRUD. The CRUD takes them to a new controller and action and passes the ID of the parent to the action. (This is as far as I can tell what I was meant to do, any other ideas??) When they have finsihed they click save and it takes them back to the original page BUT I want it to automatically go to the right tab. How can I do this? I am using Jquery UI tabs, ASP.Net MVC 2.0. One idea I had was to just go back to the bookmark (the href part with the #, for e.g. /Parent/Details/4/#tabname). Apparently JQuery UI tabs can handle this. Or to set the tab name as part of the query string (/Parent/Details/4?tab=name) What is the best practise here?

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  • Word wrap in multiline textbox after 35 characters

    - by Kanavi
    <asp:TextBox CssClass="txt" ID="TextBox1" runat="server" onkeyup="CountChars(this);" Rows="20" Columns="35" TextMode="MultiLine" Wrap="true"> </asp:TextBox> I need to implement word-wrapping in a multi-line textbox. I cannot allow users to write more then 35 chars a line. I am using the following code, which breaks at precisely the specified character on every line, cutting words in half. Can we fix this so that if there's not enough space left for a word on the current line, we move the whole word to the next line? function CountChars(ID) { var IntermediateText = ''; var FinalText = ''; var SubText = ''; var text = document.getElementById(ID.id).value; var lines = text.split("\n"); for (var i = 0; i < lines.length; i++) { IntermediateText = lines[i]; if (IntermediateText.length <= 50) { if (lines.length - 1 == i) FinalText += IntermediateText; else FinalText += IntermediateText + "\n"; } else { while (IntermediateText.length > 50) { SubText = IntermediateText.substring(0, 50); FinalText += SubText + "\n"; IntermediateText = IntermediateText.replace(SubText, ''); } if (IntermediateText != '') { if (lines.length - 1 == i) FinalText += IntermediateText; else FinalText += IntermediateText + "\n"; } } } document.getElementById(ID.id).value = FinalText; $('#' + ID.id).scrollTop($('#' + ID.id)[0].scrollHeight); } Edit - 1 I have to show total max 35 characters in line without specific word break and need to keep margin of two characters from the right. Again, the restriction should be for 35 characters but need space for total 37 (Just for the Visibility issue.)

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  • How to traverse table in Jquery and add a class?

    - by SWL
    I have a simple table of two rows. The first column is required, but the others are not; however, I would like them to be required in pairs. So if the user enters a value for Quantity3, then Size3 should also now be required. As a fiddle: http://jsfiddle.net/NaRts/7/ <tr> <td><input name="qty1[492]" class="qty required" type="text"></td> <td><input name="qty2[492]" class="qty" type="text"></td> <td><input name="qty3[492]" class="qty" type="text"></td> </tr><tr> <td><input name="size1[492]" type="text" class="size required" ></td> <td><input name="size2[492]" type="text" class="size" ></td> <td><input name="size3[492]" type="text" class="size" ></td> </tr> And the simple jQuery I have is: $('.qty').keyup(function() { var s = $(this).attr('name'); // = qty3[418] var qtyID = s.replace(/[^1-9\[\]]/g, ""); // = 3[418] var SizeID = "size" + qtyID; var $sizeInput = $(this).closest('tr').next().find(SizeID); $sizeInput.css('background-color', 'green'); $sizeInput.addClass('required'); //I tried this too but it didn't work //$(this).parent().find(SizeID).addClass('required'); });? ? Any help is much appreciated.

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  • Moving information between databases

    - by williamjones
    I'm on Postgres, and have two databases on the same machine, and I'd like to move some data from database Source to database Dest. Database Source: Table User has a primary key Table Comments has a primary key Table UserComments is a join table with two foreign keys for User and Comments Dest looks just like Source in structure, but already has information in User and Comments tables that needs to be retained. I'm thinking I'll probably have to do this in a few steps. Step 1, I would dump Source using the Postgres Copy command. Step 2, In Dest I would add a temporary second_key column to both User and Comments, and a new SecondUserComments join table. Step 3, I would import the dumped file into Dest using Copy again, with the keys input into the second_key columns. Step 4, I would add rows to UserComments in Dest based on the contents of SecondUserComments, only using the real primary keys this time. Could this be done with a SQL command or would I need a script? Step 5, delete the SecondUserComments table and remove the second_key columns. Does this sound like the best way to do this, or is there a better way I'm overlooking?

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  • Architecture for database analytics

    - by David Cournapeau
    Hi, We have an architecture where we provide each customer Business Intelligence-like services for their website (internet merchant). Now, I need to analyze those data internally (for algorithmic improvement, performance tracking, etc...) and those are potentially quite heavy: we have up to millions of rows / customer / day, and I may want to know how many queries we had in the last month, weekly compared, etc... that is the order of billions entries if not more. The way it is currently done is quite standard: daily scripts which scan the databases, and generate big CSV files. I don't like this solutions for several reasons: as typical with those kinds of scripts, they fall into the write-once and never-touched-again category tracking things in "real-time" is necessary (we have separate toolset to query the last few hours ATM). this is slow and non-"agile" Although I have some experience in dealing with huge datasets for scientific usage, I am a complete beginner as far as traditional RDBM go. It seems that using column-oriented database for analytics could be a solution (the analytics don't need most of the data we have in the app database), but I would like to know what other options are available for this kind of issues.

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  • Good strategy for copying a "sliding window" of data from a table?

    - by chiborg
    I have a MySQL table from a third-party application that has millions of rows and only one index - the timestamp of each entry. Now I want to do some heavy self-joins and queries on the data using fields other than the timestamp. Doing the query on the original table would bring the database to a crawl, adding indexes to the table is not an option. Additionally, I only need entries that are newer than one week. My current strategy for doing the queries efficiently is to use a separate table (aux_table) that has the necessary indexes. My questions are: Is there another way to do the queries? and if not, How do I update the data in the indexed table efficiently? So far I have found two approaches for updating aux_table: Truncate aux_table and insert the desired data from the original table. Not very efficient because all the indexes must be re-crated. Check for the biggest timestamp in aux_table and insert all entries with a greater or equal timestamp from the original table. Occasionally drop older entries. Only copying entries with greater timestamp leads to dropped entries (because of entries with same timestamp that were inserted into the original table after the last update).

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  • How do I include a frameset under CGI.pm?

    - by neversaint
    I want to have a cgi-script that does two things. Take the input from a form. Generate results base on the input values on a frame. I also want the frame to exist only after the result is generated/printed. Below is the simplified code of what I want to do. But somehow it doesn't work. What's the right way to do it? #!/usr/local/bin/perl use CGI ':standard'; print header; print start_html('A Simple Example'), h1('A Simple Example'), start_form, "What's your name? ",textfield('name'), p, "What's the combination?", p, checkbox_group(-name=>'words', -values=>['eenie','meenie','minie','moe'], -defaults=>['eenie','minie']), p, "What's your favorite color? ", popup_menu(-name=>'color', -values=>['red','green','blue','chartreuse']), p, submit, end_form, hr; if (param()) { # begin create the frame print <<EOF; <html><head><title>$TITLE</title></head> <frameset rows="10,90"> <frame src="$script_name/query" name="query"> <frame src="$script_name/response" name="response"> </frameset> EOF # Finish creating frame print "Your name is: ",em(param('name')), p, "The keywords are: ",em(join(", ",param('words'))), p, "Your favorite color is: ",em(param('color')), hr; } print end_html;

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  • Flash SWF not initializing until visible - can I force them to initialize?

    - by Jason
    I have an application that needs to render about 100 flash graphs (as well as other DOM stuff) in a series of rows that vertically extend many times beyond the current visible window - in other words, the users have to scroll down see see all the different graphs. This application is also dynamic and when a user changes a value in the DOM (anywhere on the page) it will need to propagate that change to all the Flash graphs at the same time. So I setup all the externalInterface callbacks and was careful to not let any JS start going until the ever-so-important "flashIsReady" call and...it worked great until I tried to update() the existing swf's with new data. Here was the behavior: - All the swfs load (initially) in both IE/Fox = good. - Updating swfs with new content works in IE but not in Fox = not good - Updating swfs with new content works in Fox --ONLY IF-- I scrolled down to the bottom of the page, then back to the top -- BEFORE -- I triggered an update(). So then I started tracing out each time a swf called the JS to say "flash is ready" and I realized, Firfox only renders swfs as they become visible. And To be honest - that's fine and actually, I am pretty sure that IE does this too. But the problem is that not only does Firefox not initialize the swf, Firefox doesn't even acknowledge the swf exists (expect for after onload) if it has not yet been visible. And the proof is that you get JS errors saying: "[FlashDOMID].FlashMethod is not a function". However, scroll down a little, wait until its visible and suddenly the trace starts lighting up "Flash Ready", "Flash Ready", "Flash Ready" and once they are all ready, everything works fine. Someone told me that FF does not init swf's until visible - can I force it? I can post code if you need...but its pretty heavy (hard to strip out the relevant from the rest) and I would like to avoid it (for your sakes) if possible. The question is simple - have you had this happen and if so, did you find a solution? Does anyone now how to force a not-yet-visible swf to initialize? Thanks guys.

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  • How to save timers with connection to OrderId?

    - by Adrian Serafin
    Hi! I have a system where clients can make orders. After making order they have 60 minutes to pay fot it before it will be deleted. On the server side when order is made i create timer and set elapsed time to 60 minutes System.Timer.Timers timer = new System.Timers.Timer(1000*60*60); timer.AutoReset = false; timer.Elapsed += HandleElapsed; timer.Start(); Because I want to be able to dispose timer if client decides to pay and I want to be able to cancel order if he doesn't I keep two Dictionaries: Dictionary<int, Timer> _orderTimer; Dictionary<Timer, int> _timerOrder; Then when client pay's I can access Timer by orderId with O(1) thanks to _orderTimer dictionary and when time elapsed I can access order with O(1) thanks to _timerOrder dictionary. My question is: Is it good aproach? Assuming that max number of rows I have to keep in dictionary in one moment will be 50000? Maybe it would be better to derive from Timer class, add property called OrderId, keep it all in List and search for order/timer using linq? Or maybe you I should do this in different way?

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  • SQL Server 2008 - db mail issue

    - by Chris
    Hello. I have two instances of SQL Server 2008. One was upgraded from SQL Server 2000 and one was a clean, new install. SQL Mail operates perfectly on both instances. DB Mail operates perfectly on the newly installed instance. On the upgraded instance, DB Mail does not send any mail. Of course, I am not positive that the fact this instance is upgraded has anything to do with the issue, but it might. The configuration of my db mail profile and account looks identical to my functioning instance. In the configuration of the 'alerts' tab in the SQL Agent properties i have tried selecting both DB Mail and SQL Mail to no avail. Both instances use the same SMTP server with the same authentication (domain with db engine account). All messages sent via sp_send_db mail and those sent via the 'test email' option are visible in the sysmail_allitems queue and remain there as 'unsent'. The send_status eventually changes to 'failed'. The only messages in the sysmail_event_log are 'mail queue stopped by login domain\myuser', 'mail queue started by login domain/myuser' and 'activiation successful.'. selecting from the externalmailqueue has the same number of rows as sysmail_allitems. i have tried bouncing the agent, the entire instance and moving the other functioning instance to the other node in the cluster. any thoughts? thx.

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  • Django: DatabaseError column does not exist

    - by Rosarch
    I'm having a problem with Django 1.2.4. Here is a model: class Foo(models.Model): # ... ftw = models.CharField(blank=True) bar = models.ForeignKey(Bar) Right after flushing the database, I use the shell: Python 2.6.6 (r266:84292, Sep 15 2010, 15:52:39) [GCC 4.4.5] on linux2 Type "help", "copyright", "credits" or "license" for more information. (InteractiveConsole) >>> from apps.foo.models import Foo >>> Foo.objects.all() Traceback (most recent call last): File "<console>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 67, in __repr__ data = list(self[:REPR_OUTPUT_SIZE + 1]) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 82, in __len__ self._result_cache.extend(list(self._iter)) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 271, in iterator for row in compiler.results_iter(): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/compiler.py", line 677, in results_iter for rows in self.execute_sql(MULTI): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/compiler.py", line 732, in execute_sql cursor.execute(sql, params) File "/usr/local/lib/python2.6/dist-packages/django/db/backends/util.py", line 15, in execute return self.cursor.execute(sql, params) File "/usr/local/lib/python2.6/dist-packages/django/db/backends/postgresql_psycopg2/base.py", line 44, in execute return self.cursor.execute(query, args) DatabaseError: column foo_foo.bar_id does not exist LINE 1: ...t_omg", "foo_foo"."ftw", "foo_foo... What am I doing wrong here?

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  • Sliding & hiding multiple panels in jQuery.

    - by lloydphillips
    I have a table with multiple rows in each row is a select list and based on the selection (when the onchange event is fired) panels appear containing additional data below the row.I currently have code like this: var allPnls = '.inv-dtl-comnts-add,.inv-dtl-comnts-update'; $(document).ready(function(){ hideAll(); //select action change $(".inv-dtl-ddlaction").change(onSelectChange); $(".btn-cancel").click(function(event){ slideAll(); $(".inv-dtl-ddlaction").val('[Select an Action]'); return false; }); }); function onSelectChange(event){ //find out which select item was clicked switch($(this).val()) { case 'View/Add Comment': $(this).closest(".row").children(allPnls).slideUp("fast", function(){ $(this).closest(".row").children(".inv-dtl-comnts-add").slideToggle("fast"); }); break; case 'Change Status': $(this).closest(".row").children(allPnls).slideUp("fast", function(){ $(this).closest(".row").children(".inv-dtl-comnts-update").slideToggle("fast"); }); break; default: //code to be executed if n is different from case 1 and 2 } } function hideAll(){ $(allPnls).hide(); } function slideAll(){ $(allPnls).slideUp("fast"); } So I'm hiding all the panels when the page loads and if a panel is already open I want to slide it shut before reopening the new panel. This works with the postback. With just one panel in the selection it worked great but with two panels the sliding up happens twice (it seems to slide down unopened panels before sliding them back up again). How can I adjust this so that I can get all panels listed in the variable allPnls to slide shut ONLY if they are already open? Is there a better way of sliding the panels shut and then having a callback to have the slideToggle work? Lloyd

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  • Same code, not the same place, different results

    - by Tom
    Hi! I'm trying to something pretty simple but I don't understand why the second bit of code is giving me a bad access error... First: - (UITableViewCell *)tableView:tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Tom: Converting the row int to a string and adding 1 to it so that the rows fit with the array indexes.) NSString *key = [NSString stringWithFormat:@"%d", indexPath.row+1]; NSArray *array = [self.tableDataSource objectForKey:key]; NSLog(@"%@", key); NSLog(@"%@", [array description]); cell.textLabel.text = [array objectAtIndex:1]; return cell; } That code gives me exactly what I want: 2010-03-18 15:18:12.884 PremierSoins[28005:40b] 1 2010-03-18 15:18:12.885 PremierSoins[28005:40b] ( 7, Blessures ) 2010-03-18 15:18:12.892 PremierSoins[28005:40b] 2 2010-03-18 15:18:12.893 PremierSoins[28005:40b] ( 18, "Test 2" ) But then, the second: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *key = [NSString stringWithFormat:@"%d", indexPath.row+1]; NSArray *array = [self.tableDataSource objectForKey:key]; NSLog(@"%@", key); NSLog(@"%@", [array description]); } Is only able to get me the key, but the description of the array makes it crash... tableDataSource is a NSMutableDictionary containing multiple arrays... Like this: { 1 = ( 7, Blessures ); 2 = ( 18, "Test 2" ); } Do you have any clue? I've been looking at this since yesterday... Thanks! Tom

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  • Issue reading in a cell from Excel with Apache POI

    - by Nick
    I am trying to use Apache POI to read in old (pre-2007 and XLS) Excel files. My program goes to the end of the rows and iterates back up until it finds something that's not either null or empty. Then it iterates back up a few times and grabs those cells. This program works just fine reading in XLSX and XLS files made in Office 2010. I get the following error message: Exception in thread "main" java.lang.NumberFormatException: empty String at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at java.lang.Double.parseDouble(Unknown Source) at the line: num = Double.parseDouble(str); from the code: str = cell.toString(); if (str != "" || str != null) { System.out.println("Cell is a string"); num = Double.parseDouble(str); } else { System.out.println("Cell is numeric."); num = cell.getNumericCellValue(); } where the cell is the last cell in the document that's not empty or null. When I try to print the first cell that's not empty or null, it prints nothing, so I think I'm not accessing it correctly.

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  • How do I create efficient instance variable mutators in Matlab?

    - by Trent B
    Previously, I implemented mutators as follows, however it ran spectacularly slowly on a recursive OO algorithm I'm working on, and I suspected it may have been because I was duplicating objects on every function call... is this correct? %% Example Only obj2 = tripleAllPoints(obj1) obj.pts = obj.pts * 3; obj2 = obj1 end I then tried implementing mutators without using the output object... however, it appears that in MATLAB i can't do this - the changes won't "stick" because of a scope issue? %% Example Only tripleAllPoints(obj1) obj1.pts = obj1.pts * 3; end For application purposes, an extremely simplified version of my code (which uses OO and recursion) is below. classdef myslice properties pts % array of pts nROW % number of rows nDIM % number of dimensions subs % sub-slices end % end properties methods function calcSubs(obj) obj.subs = cell(1,obj.nROW); for i=1:obj.nROW obj.subs{i} = myslice; obj.subs{i}.pts = obj.pts(1:i,2:end); end end function vol = calcVol(obj) if obj.nROW == 1 obj.volume = prod(obj.pts); else obj.volume = 0; calcSubs(obj); for i=1:obj.nROW obj.volume = obj.volume + calcVol(obj.subs{i}); end end end end % end methods end % end classdef

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  • How to use R's ellipsis feature when writing your own function?

    - by Ryan Thompson
    The R language has a nifty feature for defining functions that can take a variable number of arguments. For example, the function data.frame takes any number of arguments, and each argument becomes the data for a column in the resulting data table. Example usage: > data.frame(letters=c("a", "b", "c"), numbers=c(1,2,3), notes=c("do", "re", "mi")) letters numbers notes 1 a 1 do 2 b 2 re 3 c 3 mi The function's signature includes an ellipsis, like this: function (..., row.names = NULL, check.rows = FALSE, check.names = TRUE, stringsAsFactors = default.stringsAsFactors()) { [FUNCTION DEFINITION HERE] } I would like to write a function that does something similar, taking multiple values and consolidating them into a single return value (as well as doing some other processing). In order to do this, I need to figure out how to "unpack" the ... from the function's arguments within the function. I don't know how to do this. The relevant line in the function definition of data.frame is object <- as.list(substitute(list(...)))[-1L], which I can't make any sense of. So how can I convert the ellipsis from the function's signature into, for example, a list? To be more specific, how can I write get_list_from_ellipsis in the code below? my_ellipsis_function(...) { input_list <- get.list.from.ellipsis(...) output_list <- lapply(X=input_list, FUN=do_something_interesting) return(output_list) } my_ellipsis_function(a=1:10,b=11:20,c=21:30)

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  • Database design: Calculating the Account Balance

    - by 001
    How do I design the database to calculate the account balance? 1) Currently I calculate the account balance from the transaction table In my transaction table I have "description" and "amount" etc.. I would then add up all "amount" values and that would work out the user's account balance. I showed this to my friend and he said that is not a good solution, when my database grows its going to slow down???? He said I should create separate table to store the calculated account balance. If did this, I will have to maintain two tables, and its risky, the account balance table could go out of sync. Any suggestion? EDIT: OPTION 2: should I add an extra column to my transaction tables "Balance". now I do not need to go through many rows of data to perform my calculation. Example John buys $100 credit, he debt $60, he then adds $200 credit. Amount $100, Balance $100. Amount -$60, Balance $40. Amount $200, Balance $240.

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  • How can I make this SQL query more efficient? PHP.

    - by Alan Grant
    Hi all, I have a system whereby a user can view categories that they've subscribed to individually, and also those that are available in the region they belong in by default. So, the tables are as follows: Categories UsersCategories RegionsCategories I'm querying the db for all the categories within their region, and also all the individual categories that they've subscribed to. My query is as follows: Select * FROM (categories c) LEFT JOIN users_categories uc on uc.category_id = c.id LEFT JOIN regions_categories rc on rc.category_id = c.id WHERE (rc.region_id = ? OR uc.user_id = ?) At least I believe that's the query, I'm creating it using Cake's ORM layer, so the exact one is: $conditions = array( array( "OR" => array ( 'RegionsCategories.region_id' => $region_id, 'UsersCategories.user_id' => $user_id ) )); $this->find('all', $conditions); This turns out to be incredibly slow (sometimes around 20 seconds or so. Each table has around 5,000 rows). Is my design at fault here? How can I retrieve both the users' individual categories and those within their region all in one query without it taking ages? Thanks!

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  • DataGridView with row-specific DataGridViewComboBoxColumn contents

    - by XXXXX
    So I have something like the following data structure (constructors omitted) class Child { public string Name { get; set; } public int Age { get; set; } } class Parent { public string Name { get; set; } public List <Child> Children { get; private set; } // never null; list never empty public Child FavoriteChild { get; set; } // never null; always a reference to a Child in Children } List < Parent > Parents; What I want to do is show a DataGridView where each row is a Parent from Parent list. Each row should have two columns: a text box showing the parent's name and a DataGridViewComboBoxColumn containing that parent's children, from which the user can select the parent's favorite child. I suppose I could do the whole thing manually, but I'd like to do all this with more-or-less standard Data Binding. It's easy enough to bind the DataGridView to the list of parents, and easy enough to bind the selected child to the FavoriteChild property. The part that's giving me difficulty is that it looks like the Combo Box column wants to bind to one data source for all the combo-box's contents on all rows. I'd like each instance of the combo box to bind to the list of each parent's children. I'm fairly new to C#/Windows Forms, so I may well be missing something obvious. Or it could be that "you can't get there from here." It's not too tough to make a separate list of all the children and filter it by parent; I'm looking into that possibility right now. Is this feasible, or is there a better way?

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  • iOS: click counter for row in tableview

    - by roger.arliner21
    I am developing and tableView in which in each row I have to display the click counter and row number.Each cell must have an initial click counter value of 0 when application is initialized. Then increment the click counter value within a cell whenever a user clicks on the cell. I have take 26 fixed rows. I have taken tableData.plist file as in the attached image. I am initializing the self.dataArray with the plist . Now I want to do implementation in the didSelectRowAtIndexPath delegate method,if any row is tapped that row's click counter should increment. - (void)viewDidLoad { [super viewDidLoad]; NSString *path = [[NSBundle mainBundle] pathForResource:@"tableData" ofType:@"plist"]; self.dataArray = [NSMutableArray arrayWithContentsOfFile:path];//array initialized with plist } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.dataArray count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *kCustomCellID = @"MyCellID"; UILabel *label1 = [[UILabel alloc] initWithFrame:CGRectMake(160.0f, 2.0f, 30.0f, 20.0f)]; UILabel *label2 = [[UILabel alloc] initWithFrame:CGRectMake(160.0f, 24.0f, 30.0f, 30.0f)]; label2.textColor = [UIColor grayColor]; UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:kCustomCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:kCustomCellID] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } if([self.dataArray count]>indexPath.row) { label1.text = [[self.dataArray objectAtIndex:indexPath.row] objectForKey:@"Lable1"]; label2.text =[[self.dataArray objectAtIndex:indexPath.row] objectForKey:@"Lable2"]; } else { label1.text = @""; label2.text =@""; } [cell.contentView addSubview:label1]; [cell.contentView addSubview:label2]; [label1 release]; [label2 release]; return cell; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //implementation for row counter incrementer. }

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