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  • paypal ipn working but stopping at 'thank you' page.

    - by Tarique Imam
    I am using the code for controller(CODEIGNITER): function paypal_tran(){ if (empty($_GET['action'])){ $_GET['action'] = 'process';} if($this-uri-segment ( 3 )){ $action=$this-uri-segment ( 3 ); } else{ $action='process'; } $ammount=39.99; $this-lenders_model-paypal_process($action,$this_script,$ammount); $this-load-view('view_paypal_tran'); } function ipn(){ if ($this->paypal_class->validate_ipn()) { $data = array( 'fname'=> 'fname', /* insert the user id */ 'lname'=>'lname' ); //$this->db->insert('ajax_test',$data); // For this example, we'll just email ourselves ALL the data. $subject = 'Instant Payment Notification - Recieved Payment'; $to = '[email protected]'; // your email $body = "An instant payment notification was successfully recieved\n"; $body .= "from ".$p->ipn_data['payer_email']." on ".date('m/d/Y'); $body .= " at ".date('g:i A')."\n\nDetails:\n"; foreach ($this->paypal_class->ipn_data as $key => $value) { $body .= "\n$key: $value"; } mail($to, $subject, $body); } } function success() { $this->load->view('paypal_succ_view'); } AND this is my model: function paypal_process($action,$this_script,$ammount){ switch ($action) { case 'process': // Process and order... // There should be no output at this point. To process the POST data, // the submit_paypal_post() function will output all the HTML tags which // contains a FORM which is submited instantaneously using the BODY onload // attribute. In other words, don't echo or printf anything when you're // going to be calling the submit_paypal_post() function. // This is where you would have your form validation and all that jazz. // You would take your POST vars and load them into the class like below, // only using the POST values instead of constant string expressions. // For example, after ensureing all the POST variables from your custom // order form are valid, you might have: // // $p->add_field('first_name', $_POST['first_name']); // $p->add_field('last_name', $_POST['last_name']); $this->paypal_class->add_field('business', '[email protected]'); $this->paypal_class->add_field('return', $this_script.'/success'); $this->paypal_class->add_field('cancel_return', $this_script.'/cancel'); $this->paypal_class->add_field('notify_url', $this_script.'/ipn'); $this->paypal_class->add_field('item_name', 'Lenders Account for one month'); $this->paypal_class->add_field('amount', $ammount); $this->paypal_class->submit_paypal_post(); // submit the fields to paypal $this->paypal_class->dump_fields(); // for debugging, output a table of all the fields break; PROBLEM IS IPN IS NOT WORKING. THE HIDDEN FIELD HAS VALUE FOR REDIRECT TO IPN, BUT NOT WORKING!!PLS HELP

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  • List of Django model instance foreign keys losing consistency during state changes.

    - by Joshua
    I have model, Match, with two foreign keys: class Match(model.Model): winner = models.ForeignKey(Player) loser = models.ForeignKey(Player) When I loop over Match I find that each model instance uses a unique object for the foreign key. This ends up biting me because it introduces inconsistency, here is an example: >>> def print_elo(match_list): ... for match in match_list: ... print match.winner.id, match.winner.elo ... print match.loser.id, match.loser.elo ... >>> print_elo(teacher_match_list) 4 1192.0000000000 2 1192.0000000000 5 1208.0000000000 2 1192.0000000000 5 1208.0000000000 4 1192.0000000000 >>> teacher_match_list[0].winner.elo = 3000 >>> print_elo(teacher_match_list) 4 3000 # Object 4 2 1192.0000000000 5 1208.0000000000 2 1192.0000000000 5 1208.0000000000 4 1192.0000000000 # Object 4 >>> I solved this problem like so: def unify_refrences(match_list): """Makes each unique refrence to a model instance non-unique. In cases where multiple model instances are being used django creates a new object for each model instance, even if it that means creating the same instance twice. If one of these objects has its state changed any other object refrencing the same model instance will not be updated. This method ensure that state changes are seen. It makes sure that variables which hold objects pointing to the same model all hold the same object. Visually this means that a list of [var1, var2] whose internals look like so: var1 --> object1 --> model1 var2 --> object2 --> model1 Will result in the internals being changed so that: var1 --> object1 --> model1 var2 ------^ """ match_dict = {} for match in match_list: try: match.winner = match_dict[match.winner.id] except KeyError: match_dict[match.winner.id] = match.winner try: match.loser = match_dict[match.loser.id] except KeyError: match_dict[match.loser.id] = match.loser My question: Is there a way to solve the problem more elegantly through the use of QuerySets without needing to call save at any point? If not, I'd like to make the solution more generic: how can you get a list of the foreign keys on a model instance or do you have a better generic solution to my problem? Please correct me if you think I don't understand why this is happening.

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  • OpenGL Polygon Stipple Not Working On Different Machine

    - by FranticPedantic
    I have a situation where I am trying to draw a semi-transparent rectangle over a background that is not using openGL and so I can not use blending. I decided to use polygon stippling for a 'screen door transparency' effect as recommended by some. It works fine on my machine and some others, but on some machines with slightly old Intel graphics cards it's failing to render the rectangle at all. If I turn off polygon stipple, it renders fine (but without the stipple). I have compared many of the state variables that I thought might affect it (see code) between machines and they are all the same, and I get no errors. static const GLubyte stipplePatternChkr[128]; //definition omitted for clarity //but works on my machine // stipple the box glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glColor4ubv(Color(COLORREF_PADGRAY)); glEnable(GL_POLYGON_STIPPLE); glPolygonStipple(stipplePatternChkr); CRect rcStipple(dim); rcStipple.DeflateRect(padding - 1, padding - 1); glBegin(GL_QUADS); glVertex2i(rcStipple.left, rcStipple.bottom); glVertex2i(rcStipple.right, rcStipple.bottom); glVertex2i(rcStipple.right, rcStipple.top); glVertex2i(rcStipple.left, rcStipple.top); glEnd(); glDisable(GL_POLYGON_STIPPLE); int err = glGetError(); if (err != GL_NO_ERROR) { TRACE("glError(%s: %s)\n", s, gluErrorString(err)); } float x; glGetFloatv(GL_UNPACK_ALIGNMENT, &x); TRACE("unpack alignment %f\n", x); glGetFloatv(GL_UNPACK_IMAGE_HEIGHT, &x); TRACE("unpack height %f\n", x); glGetFloatv(GL_UNPACK_LSB_FIRST, &x); TRACE("unpack lsb %f\n", x); glGetFloatv(GL_UNPACK_ROW_LENGTH, &x); TRACE("unpack length %f\n", x); glGetFloatv(GL_UNPACK_SKIP_PIXELS, &x); TRACE("upnack skip %f\n", x); glGetFloatv(GL_UNPACK_SWAP_BYTES, &x); TRACE("upnack swap %f\n", x);

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  • NSKeyedUnarchiver chokes when trying to unarchive more than one object

    - by ajduff574
    We've got a custom matrix class, and we're attempting to archive and unarchive an NSArray containing four of them. The first seems to get unarchived fine (we can see that initWithCoder is called once), but then the program simply hangs, using 100% CPU. It doesn't continue or output any errors. These are the relevant methods from the matrix class (rows, columns, and matrix are our only instance variables): -(void)encodeWithCoder:(NSCoder*) coder { float temp[rows * columns]; for(int i = 0; i < rows; i++) { for(int j = 0; j < columns; j++) { temp[columns * i + j] = matrix[i][j]; } } [coder encodeBytes:(const void *)temp length:rows*columns*sizeof(float) forKey:@"matrix"]; [coder encodeInteger:rows forKey:@"rows"]; [coder encodeInteger:columns forKey:@"columns"]; } -(id)initWithCoder:(NSCoder *) coder { if (self = [super init]) { rows = [coder decodeIntegerForKey:@"rows"]; columns = [coder decodeIntegerForKey:@"columns"]; NSUInteger * len; *len = (unsigned int)(rows * columns * sizeof(float)); float * temp = (float * )[coder decodeBytesForKey:@"matrix" returnedLength:len]; matrix = (float ** )calloc(rows, sizeof(float*)); for (int i = 0; i < rows; i++) { matrix[i] = (float*)calloc(columns, sizeof(float)); } for(int i = 0; i < rows *columns; i++) { matrix[i / columns][i % columns] = temp[i]; } } return self; } And this is really all we're trying to do: NSArray * weightMatrices = [NSArray arrayWithObjects:w1,w2,w3,w4,nil]; [NSKeyedArchiver archiveRootObject:weightMatrices toFile:@"weights.archive"]; NSArray * newWeights = [NSKeyedUnarchiver unarchiveObjectWithFile:@"weights.archive"]; What's driving us crazy is that we can archive and unarchive a single matrix just fine. We've done so (successfully) with a matrix many times larger than these four combined.

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  • Adding objects to an NSMutableArray, order seems odd when parsing from an XML file

    - by diatrevolo
    Hello: I am parsing an XML file for two elements: "title" and "noType". Once these are parsed, I am adding them to an object called aMaster, an instance of my own Master class that contains NSString variables. I am then adding these instances to an NSMutableArray on a singleton, in order to call them elsewhere in the program. The problem is that when I call them, they don't seem to be on the same NSMutableArray index... each index contains either the title OR the noType element, when it should be both... can anyone see what I may be doing wrong? Below is the code for the parser. Thanks so much!! #import "XMLParser.h" #import "Values.h" #import "Listing.h" #import "Master.h" @implementation XMLParser @synthesize sharedSingleton, aMaster; - (XMLParser *) initXMLParser { [super init]; sharedSingleton = [Values sharedValues]; aMaster = [[Master init] alloc]; return self; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { aMaster = [[Master alloc] init]; //Extract the attribute here. if ([elementName isEqualToString:@"intro"]) { aMaster.intro = [attributeDict objectForKey:@"enabled"]; } else if ([elementName isEqualToString:@"item"]) { aMaster.item_type = [attributeDict objectForKey:@"type"]; //NSLog(@"Did find item with type %@", [attributeDict objectForKey:@"type"]); //NSLog(@"Reading id value :%@", aMaster.item_type); } else { //NSLog(@"No known elements"); } //NSLog(@"Processing Element: %@", elementName); //HERE } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(!currentElementValue) currentElementValue = [[NSMutableString alloc] initWithString:string]; else { [currentElementValue appendString:string];//[tempString stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]]; CFStringTrimWhitespace((CFMutableStringRef)currentElementValue); } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if ([elementName isEqualToString:@"item"]) { [sharedSingleton.master addObject:aMaster]; NSLog(@"Added %@ and %@ to the shared singleton", aMaster.title, aMaster.noType); //Only having one at a time added... don't know why [aMaster release]; aMaster = nil; } else if ([elementName isEqualToString:@"title"]) { [aMaster setValue:currentElementValue forKey:@"title"]; } else if ([elementName isEqualToString:@"noType"]) { [aMaster setValue:currentElementValue forKey:@"noType"]; //NSLog(@"%@ should load into the singleton", aMaster.noType); } NSLog(@"delimiter"); NSLog(@"%@ should load into the singleton", aMaster.title); NSLog(@"%@ should load into the singleton", aMaster.noType); [currentElementValue release]; currentElementValue = nil; } - (void) dealloc { [aMaster release]; [currentElementValue release]; [super dealloc]; } @end

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  • Problem with type coercion and string concatenation in JavaScript in Greasemonkey script on Firefox

    - by Yi Jiang
    I'm creating a GreaseMonkey script to improve the user interface of the 10k tools Stack Overflow uses. I have encountered an unreproducible and frankly bizarre problem that has confounded me and the others in the JavaScript room on SO Chat. We have yet to find the cause after several lengthy debugging sessions. The problematic script can be found here. Source - Install The problem occurs at line 85, the line after the 'vodoo' comment: return (t + ' (' + +(+f.offensive + +f.spam) + ')'); It might look a little weird, but the + in front of the two variables and the inner bracket is for type coercion, the inner middle + is for addition, and the other ones are for concatenation. Nothing special, but observant reader might note that type coercion on the inner bracket is unnecessary, since both are already type coerced to numbers, and type coercing result is useless when they get concatenated into a string anyway. Not so! Removing the + breaks the script, causing f.offensive and f.spam to be concatenated instead of added together. Adding further console.log only makes things more confusing: console.log(f.offensive + f.spam); // 50 console.log('' + (+f.offensive + +f.spam)); // 5, but returning this yields 50 somehow console.log('' + (+f.offensive + +f.spam) + ''); // 50 Source: http://chat.stackoverflow.com/transcript/message/203261#203261 The problem is that this is unreproducible - running scripts like console.log('a' + (+'3' + +'1') + 'b'); in the Firebug console yields the correct result, as does (function(){ return 'a' + (+'3' + +'1') + 'b'; })(); Even pulling out large chunks of the code and running them in the console does not reproduce this bug: $('.post-menu a[id^=flag-post-]').each(function(){ var f = {offensive: '4', spam: '1'}; if(f){ $(this).text(function(i, t){ // Vodoo - please do not remove the '+' in front of the inner bracket return (t + ' (' + +(+f.offensive + +f.spam) + ')'); }); } }); Tim Stone in the chatroom has reproduction instruction for those who are below 10k. This bug only appears in Firefox - Chrome does not appear to exhibit this problem, leading me to believe that this may be a problem with either Firefox's JavaScript engine, or the Greasemonkey add-on. Am I right? I can be found in the JavaScript room if you want more detail and/or want to discuss this.

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  • Getting my string value from my form into my class( not another form)

    - by jovany
    Hello all, I have a question regarding the some data which is being transfered from one form to my class. It's not going quite the way i'd like to , so I figured maybe there is someone who could help me. This is my code in my class Public Class DrawableTextBox Inherits Drawable Dim i_testString As Integer Private s_InsertLabel As String Private drawFont As Font Public Sub New(ByVal fore_color As Color, ByVal fill_color As Color, Optional ByVal line_width As Integer = 0, Optional ByVal new_x1 As Integer = 0, Optional ByVal new_y1 As Integer = 0, Optional ByVal new_x2 As Integer = 1, Optional ByVal new_y2 As Integer = 1) MyBase.New(fore_color, fill_color, line_width) X1 = new_x1 Y1 = new_y1 X2 = new_x2 Y2 = new_y2 Trace.WriteLine(s_InsertLabel) End Sub Friend WriteOnly Property _textBox() As String Set(ByVal Value As String) s_InsertLabel = Value Trace.WriteLine(s_InsertLabel) End Set End Property ' Draw the object on this Graphics surface. Public Overrides Sub Draw(ByVal gr As System.Drawing.Graphics) ' Make a Rectangle representing this rectangle. Dim rect As Rectangle = GetBounds() ' Fill the rectangle as usual. Dim fill_brush As New SolidBrush(FillColor) gr.FillRectangle(fill_brush, rect) fill_brush.Dispose() ' See if we're selected. If IsSelected Then ' Draw the rectangle highlighted. Dim highlight_pen As New Pen(Color.Yellow, LineWidth) gr.DrawRectangle(highlight_pen, rect) highlight_pen.Dispose() ' Draw grab handles. Trace.WriteLine("drawing the lines for my textbox") DrawGrabHandle(gr, X1, Y1) DrawGrabHandle(gr, X1, Y2) DrawGrabHandle(gr, X2, Y2) DrawGrabHandle(gr, X2, Y1) Else 'TextBox() Dim fg_pen As New Pen(Color.Red, LineWidth) 'Dim fontSize As Single = 0.1 + ((Y2 - Y1) / 2) Dim fontSize As Single = 20 Try Dim drawFont As New Font("Arial", fontSize, FontStyle.Bold) Trace.WriteLine(s_InsertLabel) gr.DrawString(s_InsertLabel, drawFont, Brushes.Brown, X1, Y1) Catch ex As ArgumentException End Try gr.DrawRectangle(Pens.Azure, rect) ' gr.DrawRectangle(fg_pen, rect) fg_pen.Dispose() End If End Sub Public Function GetValueString(ByVal ValueType As String) Return ValueType End Function ' Return the object's bounding rectangle. Public Overrides Function GetBounds() As System.Drawing.Rectangle Return New Rectangle( _ Min(X1, X2), _ Min(Y1, Y2), _ Abs(100), _ Abs(30)) Trace.WriteLine("don't forget to make variables in GetBounds DrawableTextbox") End Function ' Return True if this point is on the object. Public Overrides Function IsAt(ByVal x As Integer, ByVal y As Integer) As Boolean Return (x >= Min(X1, X2)) AndAlso _ (x <= Max(X1, X2)) AndAlso _ (y >= Min(Y1, Y2)) AndAlso _ (y <= Max(Y1, Y2)) End Function ' Move the second point. Public Overrides Sub NewPoint(ByVal x As Integer, ByVal y As Integer) X2 = x Y2 = y End Sub ' Return True if the object is empty (e.g. a zero-length line). Public Overrides Function IsEmpty() As Boolean Return (X1 = X2) AndAlso (Y1 = Y2) End Function End Class I've got a form with a textbox( form1) in which the text is being inserted and passed through a buttonclick (al via properties). As you can see I've placed several traces and in the property of the class my trace works fine , however if I look in my Draw function it is already gone. And I get a blank trace. Does anyone know what's happening here. thanks in advance. (forgive me I'm new )

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  • Internet Explorer and onMouseOver/onMouseOut

    - by Thorbjørn Reimann-Andersen
    Hi all, I have tried looking a similar question on here but couldnt find one so here it comes: I have this html (ignore the "+whatever+@", its in a codebehind file so im putting some variables that im getting from there): <div id='ReferenceContainer"+UniqueID+@"' style='background-color:"+BackcolourOFF+@"; width:"+CompWidth+@"; height:"+CompHeight+@";'> <div id='Reference"+UniqueID+@"' style='width:"+CompWidth+@"; height:"+CompHeight+@"; '> <div id='RefTextContainer"+UniqueID+@"' style='float:left; width:"+CompWidth+@"; height:"+CompHeight+@"; ' > <div id='RefTitleCon' style='margin-top:"+RefTitleMargin+@"px; color:"+RefTitleColor+@"; z-index:-1;' ><p><b>"+RefTitle+@"</b></p> </div> <div id='RefTextCon'><p>"+RefText+@"</p></div> </div> <div id='RefPicContainer"+UniqueID+@"' style='float:right;'> <img id='RefImg"+UniqueID+@"first' class='first' name='RefImg"+UniqueID+@"' src=" + StartImg + @" style='position:absolute;' ></img> <img id='RefImg"+UniqueID+@"second' class='second' name='RefImg"+UniqueID+@"' src=" + AltImg + @" style='display:none;' ></img> </div> </div> <div id='ScriptContainer"+UniqueID+@"' style='width:"+CompWidth+@"; height:"+CompHeight+@"; position:relative; top:-"+CompHeight+@"px; left:0px;' onMouseOver='ChangeBackcolourON"+UniqueID+@"()' onMouseOut='ChangeBackcolourOFF"+UniqueID+@"()'></div> </div> Now in firefox, everything works just perfect. The div "ScriptContainer" sits in front of the whole thing and when the mouse enters or leaves the functions work exactly as they should. But IE8 places the text in front of everything and then the functions do not work as i would like them to. "ChangeBackcolourOFF" gets called every time the mouse enters the text, which sits in front of everything and "ChangeBackcolourON" gets called every time the mouse enters the "Scriptcontainer" from the text. So i either need to figure out how to force the text to be placed behind the "Scriptcontainer" or some other solutions. I appreciate you answers

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  • random, Graphics point ,searching- algorithm, via dual for loop set

    - by LoneXcoder
    hello and thanks for joining me in my journey to the custom made algorithm for "guess where the pixel is" this for Loop set (over Point.X, Point.Y), is formed in consecutive/linear form: //Original\initial Location Point initPoint = new Point(150, 100); // No' of pixels to search left off X , and above Y int preXsrchDepth, preYsrchDepth; // No' of pixels to search to the right of X, And Above Y int postXsrchDepth, postYsrchDepth; preXsrchDepth = 10; // will start search at 10 pixels to the left from original X preYsrchDepth = 10; // will start search at 10 pixels above the original Y postXsrchDepth = 10; // will stop search at 10 pixels to the right from X postYsrchDepth = 10; // will stop search at 10 pixels below Y int StopXsearch = initPoint.X + postXsrchDepth; //stops X Loop itarations at initial pointX + depth requested to serch right of it int StopYsearch = initPoint.Y + postYsrchDepth; //stops Y Loop itarations at initial pointY + depth requested below original location int CountDownX, CountDownY; // Optional not requierd for loop but will reports the count down how many iterations left (unless break; triggerd ..uppon success) Point SearchFromPoint = Point.Empty; //the point will be used for (int StartX = initPoint.X - preXsrchDepth; StartX < StopXsearch; StartX++) { SearchFromPoint.X = StartX; for (int StartY = initPoint.Y - preYsrchDepth; StartY < StpY; StartY++) { CountDownX = (initPoint.X - StartX); CountDownY=(initPoint.Y - StartY); SearchFromPoint.Y = StartY; if (SearchSuccess) { same = true; AAdToAppLog("Search Report For: " + imgName + "Search Completed Successfully On Try " + CountDownX + ":" + CountDownY); break; } } } <-10 ---- -5--- -1 X +1--- +5---- +10 what i would like to do is try a way of instead is have a little more clever approach <+8---+5-- -8 -5 -- +2 +10 X -2 - -10 -8-- -6 ---1- -3 | +8 | -10 Y +1 -6 | | +9 .... I do know there's a wheel already invented in this field (even a full-trailer truck amount of wheels (: ) but as a new programmer, I really wanted to start of with a simple way and also related to my field of interest in my project. can anybody show an idea of his, he learnt along the way to Professionalism in algorithm /programming having tests to do on few approaches (kind'a random cleverness...) will absolutely make the day and perhaps help some others viewing this page in the future to come it will be much easier for me to understand if you could use as much as possible similar naming to variables i used or implenet your code example ...it will be Greatly appreciated if used with my code sample, unless my metod is a realy flavorless. p.s i think that(atleast as human being) the tricky part is when throwing inconsecutive numbers you loose track of what you didn't yet use, how do u take care of this too . thanks allot in advance looking forward to your participation !

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  • Creating a spam list with a web crawler in python

    - by user313623
    Hey guys, I'm not trying to do anything malicious here, I just need to do some homework. I'm a fairly new programmer, I'm using python 3.0, and I having difficulty using recursion for problem-solving. I've been stuck on this question for quite a while. Here's the assignment: Write a recursive method spam(url, n) that takes a url of a web page as input and a non-negative integer n, collects all the email address contained in the web page and adds them to a global dictionary variable spam_dict, and then recursively calls itself on every http hyperlink contained in the web page. You will use a dictionary so only one copy of every email address is save; your dictionary will store (key,value) pairs (email, email). The recursive call should use the parameter n-1 instead of n. If n = 0, you should collect the email addresses but no recursive calls should be made. The parameter n is used to limit the recursion to at most depth n. You will need to use the solutions of the two above problems; you method spam() will call the methods links2() and emails() and possibly other functions as well. Notes: 1. running spam() directly will produce no output on the screen; to find your spam_dict, you will need to read the value of spam_dict, and you will also need to reset it to the empty dictionary before every run of spam. 2. Recall how global variables are used. Usage: spam_dict = {} spam('http://reed.cs.depaul.edu/lperkovic/csc242/test1.html',0) spam_dict.keys() dict_keys([]) spam_dict = {} spam('http://reed.cs.depaul.edu/lperkovic/csc242/test1.html',1) spam_dict.keys() dict_keys(['[email protected]', '[email protected]']) So far, I've written a function that traverses web pages and puts all the links in a nice little list, and what I wanted to do was call that functions. And why would I use recursion on a dictionary? And how? I don't understand how n ties into all of this. def links2(url): content = str(urlopen(url).read()) myparser = MyHTMLParser() myparser.feed(content) lst = myparser.get() mergelst = [] for link in lst: mergelst.append(urljoin(lst[0],link)) print(mergelst) Any input (except why spam is bad) would be greatly appreciated. Also, I realize that the above function could probably look better, if you have a way to do it, I'm all ears. However, all I need is the point is for the program to produce the proper output.

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  • G++, compiler warnings, c++ templates

    - by Ian
    During the compilatiion of the C++ program those warnings appeared: c:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/bc:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/bits/stl_algo.h:2317: instantiated from `void std::partial_sort(_RandomAccessIterator, _RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator<Object<double>**, std::vector<Object<double>*, std::allocator<Object<double>*> > >, _Compare = sortObjects<double>]' c:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/bits/stl_algo.h:2506: instantiated from `void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator<Object<double>**, std::vector<Object<double>*, std::allocator<Object<double>*> > >, _Size = int, _Compare = sortObjects<double>]' c:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/bits/stl_algo.h:2589: instantiated from `void std::sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator<Object<double>**, std::vector<Object<double>*, std::allocator<Object<double>*> > >, _Compare = sortObjects<double>]' io/../structures/objects/../../algorithm/analysis/../../structures/list/ObjectsList.hpp:141: instantiated from `void ObjectsList <T>::sortObjects(unsigned int, T, T, T, T, unsigned int) [with T = double]' I do not why, because all objects have only template parameter T, their local variables are also T. The only place, where I am using double is main. There are objects of type double creating and adding into the ObjectsList... Object <double> o1; ObjectsList <double> olist; olist.push_back(o1); .... T xmin = ..., ymin = ..., xmax = ..., ymax = ...; unsigned int n = ...; olist.sortAllObjects(xmin, ymin, xmax, ymax, n); and comparator template <class T> class sortObjects { private: unsigned int n; T xmin, ymin, xmax, ymax; public: sortObjects ( const T xmin_, const T ymin_, const T xmax_, const T ymax_, const int n_ ) : xmin ( xmin_ ), ymin ( ymin_ ), xmax ( xmax_ ), ymax ( ymax_ ), n ( n_ ) {} bool operator() ( const Object <T> *o1, const Object <T> *o2 ) const { T dmax = (std::max) ( xmax - xmin, ymax - ymin ); T x_max = ( xmax - xmin ) / dmax; T y_max = ( ymax - ymin ) / dmax; ... return ....; } representing ObjectsList method: template <class T> void ObjectsList <T> ::sortAllObjects ( const T xmin, const T ymin, const T xmax, const T ymax, const unsigned int n ) { std::sort ( objects.begin(), objects.end(), sortObjects <T> ( xmin, ymin, xmax, ymax, n ) ); }

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  • Cannot access new product attributes in grid display

    - by russjman
    I added a couple new attribute to my products(a boolean "yes/no" fields). They are variables to enable/disable the price from displaying on the product detail page, and grid view. I managed to get it work on the product info page. But on product grid page I cant seem to access those variable. Specifically, the template i am working with is catalog/product/list.phtml. Ive tried adding them in the xml file like this layout/catalog.xml: <block type="catalog/product_list" name="product_list" template="catalog/product/list.phtml"> <action method="addAttribute"><name>DisplayPrice</name></action> <action method="addAttribute"><name>CustomOrder</name></action> </block> and I am trying to access the attributes like so in catalog/product/list.phtml: <?php echo $_product->getDisplayPriceName()? "Yes" : "No" ; echo $_product->getCustomOrderName()? "Yes" : "No" ;?> ive also added in the Mage config file app/code/core/Catalog/etc/config.xml: <frontend> <!---- stuff before this --> <product> <collection> <attributes> <name /> <url_key /> <price /> <special_price /> <custom_order /> <!--new attribute --> <display_price /> <!--new attribute --> <special_from_date /> <special_to_date /> <short_description /> <thumbnail /> <small_image /> <image_label /> <thumbnail_label /> <small_image_label /> <tax_class_id /> <status /> <news_from_date /> <news_to_date /> <created_at /> <updated_at /> </attributes> </collection> </product> </frontend> At this point im shooting in the dark. I dont know enough about the Magento backend to know where else i need to go or look. ANY feed back will be greatly appreciated. thanks in advance.

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  • useful customize/enhanced php functions that make thing easy and better

    - by I Like PHP
    Hello All, i like to work in php bcoz it's just amazing language. please share basic, useful, enhanced and customize function that make things better and easy in php and must be used in our all PHP project, i m sharing some of them please share your customize function that may be useful for everyone alternative/ enhanced print_r() and var_dump() function watch( $what ) { echo '<pre>'; if ( is_array( $what ) ) { print_r ( $what ); } else { var_dump ( $what ); } echo '</pre>'; } usage: 1. watch($_POST); // to see all post variable 2. watch($array); // to see any variable may b array, string or a variable enhanced mysql_escape_string() for multidimensional array to prevent sql injection function recursive_escape(&$value) { if (is_array($value)) array_map('recursive_escape', $value); else $value = mysql_escape_string($value); } usage array_map('recursive_escape', $_POST); ---------------------For encoding Get variables-------------------------------------- function nkode($k) { if ( is_array( $k ) ) return array_map("base64_encode",$k); else return base64_encode($k); } ---------------------for decoding varaibles from GET--------------------------------- function dkode($k) { if ( is_array( $k ) ) return array_map("base64_decode",$k); else return base64_decode($k); } Usage <a href="somelink.php?pid=<?php echo nkode($someid)?>"> and on next page(somelink.php) $findID=dkode($_GET[pid]); date convert to mm/dd/yyyy to yyyy-mm-dd( if we use date datatype in mysql) and also change into mm/dd/yyyy to disply on page function dateconvert($date,$func) { if ($func == 1){ //insert conversion list($month, $day, $year) = split('[/.-]', $date); $date = "$year-$month-$day"; return $date; } if ($func == 2){ //output conversion list($year, $month, $day) = split('[-.]', $date); $date = "$month/$day/$year"; return $date; } } usage $firstDate=dateconvert($_POST['firstdate'],1); // for insertion in database $showDate=dateconvert($fetch->date_field,2) // to display on browser to clean(sql injection proof) data before doing some action with that variable function cleandata($data) { $success=0; $data=trim($data); $data=strtolower($data); $data=strip_tags($data); return $data; } usage cleandata($_POST[username]); cleandata($_GET[pid]); please share any basic function that must be used , Thanks

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  • Model Fit of Binary GLM with more than 1 or 2 predictors

    - by Salmo salar
    I am trying to predict a binary GLM with multiple predictors. I can do it fine with one predictor variable however struggle when I use multiple Sample data: structure(list(attempt = structure(c(1L, 2L, 1L, 2L, 1L, 1L, 1L, 2L, 1L, 2L, 1L, 1L, 1L, 2L, 1L, 2L, 1L, 2L, 1L, 1L, 1L, 1L, 2L, 1L, 2L, 1L, 1L, 2L, 1L, 1L, 1L, 1L, 1L, 2L, 1L, 2L, 1L, 1L, 1L, 2L, 1L, 1L, 2L, 1L, 1L, 2L, 1L, 2L, 1L, 1L, 2L, 1L, 2L), .Label = c("1", "2"), class = "factor"), searchtime = c(137, 90, 164, 32, 39, 30, 197, 308, 172, 48, 867, 117, 63, 1345, 38, 122, 226, 397, 0, 106, 259, 220, 170, 102, 46, 327, 8, 10, 23, 108, 315, 318, 70, 646, 69, 97, 117, 45, 31, 64, 125, 17, 240, 63, 549, 1651, 233, 406, 334, 168, 127, 47, 881), mean.search.flow = c(15.97766667, 14.226, 17.15724762, 14.7465, 39.579, 23.355, 110.2926923, 71.95709524, 72.73666667, 32.37466667, 50.34905172, 27.98471429, 49.244, 109.1759778, 77.71733333, 37.446875, 101.23875, 67.78534615, 21.359, 36.54257143, 34.13961111, 64.35253333, 80.98554545, 61.50857143, 48.983, 63.81072727, 26.105, 46.783, 23.0605, 33.61557143, 46.31042857, 62.37061905, 12.565, 42.31983721, 15.3982, 14.49625, 23.77425, 25.626, 74.62485714, 170.1547778, 50.67125, 48.098, 66.83644444, 76.564875, 80.63189189, 136.0573243, 136.3484, 86.68688889, 34.82169565, 70.00415385, 64.67233333, 81.72766667, 57.74522034), Pass = structure(c(1L, 2L, 1L, 2L, 2L, 2L, 1L, 1L, 1L, 2L, 2L, 2L, 1L, 2L, 1L, 2L, 1L, 2L, 2L, 2L, 2L, 1L, 1L, 1L, 2L, 2L, 1L, 2L, 2L, 2L, 2L, 2L, 1L, 2L, 1L, 1L, 2L, 1L, 1L, 1L, 2L, 1L, 2L, 2L, 1L, 2L, 1L, 2L, 2L, 1L, 2L, 1L, 2L), .Label = c("0", "1"), class = "factor")), .Names = c("attempt", "searchtime", "mean.search.flow", "Pass"), class = "data.frame", row.names = c(1L, 2L, 3L, 4L, 5L, 6L, 7L, 8L, 12L, 13L, 14L, 15L, 16L, 17L, 18L, 19L, 20L, 21L, 22L, 23L, 24L, 25L, 26L, 28L, 29L, 30L, 31L, 32L, 33L, 34L, 35L, 36L, 37L, 38L, 39L, 40L, 50L, 51L, 53L, 54L, 60L, 61L, 62L, 63L, 64L, 65L, 66L, 67L, 68L, 69L, 70L, 71L, 72L)) First model with single predictor M2 <- glm(Pass ~ searchtime, data = DF3, family = binomial) summary(M2) drop1(M2, test = "Chi") Plot works fine P1 <- predict(M2, newdata = MyData, type = "link", se = TRUE) plot(x=MyData$searchtime, exp(P1$fit) / (1+exp(P1$fit)), type = "l", ylim = c(0,1), xlab = "search time", ylab = "pobability of passage") lines(MyData$searchtime, exp(P1$fit+1.96*P1$se.fit)/ (1 + exp(P1$fit + 1.96 * P1$se.fit)), lty = 2) lines(MyData$searchtime, exp(P1$fit-1.96*P1$se.fit)/ (1 + exp(P1$fit - 1.96 * P1$se.fit)), lty = 2) points(DF3$searchtime, DF3$Search.and.pass) Second model M2a <- glm(Pass ~ searchtime + mean.search.flow+ attempt, data = DF3, family = binomial) summary(M2a) drop1(M2a, test = "Chi") How do I plot this with "dummy" data? I have tried along the lines of Model.matrix and expand.grid, as you would do with glmer, but fail straight away due to the two categorical variables along with factor(attempt)

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  • Wondering about a way to conserve memory in C# using List<> with structs

    - by Michael Ryan
    I'm not even sure how I should phrase this question. I'm passing some CustomStruct objects as parameters to a class method, and storing them in a List. What I'm wondering is if it's possible and more efficient to add multiple references to a particular instance of a CustomStruct if a equivalent instance it found. This is a dummy/example struct: public struct CustomStruct { readonly int _x; readonly int _y; readonly int _w; readonly int _h; readonly Enum _e; } Using the below method, you can pass one, two, or three CustomStruct objects as parameters. In the final method (that takes three parameters), it may be the case that the 3rd and possibly the 2nd will have the same value as the first. List<CustomStruct> _list; public void AddBackground(CustomStruct normal) { AddBackground(normal, normal, normal); } public void AddBackground(CustomStruct normal, CustomStruct hover) { AddBackground(normal, hover, hover); } public void AddBackground(CustomStruct normal, CustomStruct hover, CustomStruct active) { _list = new List<CustomStruct>(3); _list.Add(normal); _list.Add(hover); _list.Add(active); } As the method stands now, I believe it will create new instances of CustomStruct objects, and then adds a reference of each to the List. It is my understanding that if I instead check for equality between normal and hover and (if equal) insert normal again in place of hover, when the method completes, hover will lose all references and eventually be garbage collected, whereas normal will have two references in the List. The same could be done for active. That would be better, right? The CustomStruct is a ValueType, and therefore one instance would remain on the Stack, and the three List references would just point to it. The overall List size is determined not by the object Type is contains, but by its Capacity. By eliminating the "duplicate" CustomStuct objects, you allow them to be cleaned up. When the CustomStruct objects are passed to these methods, new instances are created each time. When the structs are added to the List, is another copy made? For example, if i pass just one CustomStruct, AddBackground(normal) creates a copy of the original variable, and then passes it three times to Addbackground(normal, hover, active). In this method, three copies are made of the original copy. When the three local variables are added to the List using Add(), are additional copies created inside Add(), and does that defeat the purpose of any equality checks as previously mentioned? Am I missing anything here?

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  • Java problem cant find image file

    - by user363035
    I am a student working on a homework project. I spent DAYS trying to get the following code to display an image on my new windows 7 laptop. I compiled it and ran it on my old xp pc and it worked! I really want to use my laptop. Any suggestions on how to get it to display the image? import java.awt.*; import java.applet.*; import java.awt.event.*; import java.awt.image.*; public class MoveIt extends Applet implements ActionListener { // set variables and componets private Image cup; Panel keypad = new Panel(); public int top = 15; public int left = 15; private Button keysArray[]; public void init() { cup = getImage(getDocumentBase(), "cup.gif"); Canvas myCanvas = new Canvas(); keysArray = new Button[5]; setLayout(new BorderLayout(5,5)); setBackground(Color.blue); // set up keypad layout keypad.setLayout(new BorderLayout(0,0)); keysArray[0] = new Button("Up"); keysArray[1] = new Button("Left"); keysArray[2] = new Button("Center"); keysArray[3] = new Button("Right"); keysArray[4] = new Button("Down"); // add buttons to the keypad panel keypad.add(keysArray[0], BorderLayout.NORTH); keysArray[0].addActionListener(this); keypad.add(keysArray[1], BorderLayout.EAST); keysArray[1].addActionListener(this); keypad.add(keysArray[2], BorderLayout.CENTER); keysArray[2].addActionListener(this); keypad.add(keysArray[3], BorderLayout.WEST); keysArray[3].addActionListener(this); keypad.add(keysArray[4], BorderLayout.SOUTH); keysArray[4].addActionListener(this); // add canvas and keypad to the BorderLayout add(myCanvas, BorderLayout.NORTH); add(keypad, BorderLayout.SOUTH); } public void paint(Graphics g) { g.drawImage( cup, left, top, this ); } public void actionPerformed(ActionEvent e) { // test for menu item clicks String arg = e.getActionCommand(); if (arg == "Up") top -=15; else if (arg == "Down") top +=15; else if (arg == "Left") left -=15; else if (arg == "Right") left +=15; else { top = 60; left =125; } repaint(); } }

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  • Good working habits to observe in project development?

    - by Will Marcouiller
    As my development experience grows, I see fit to stick to best practices from here and there to build somehow my own working practices while observing the conventions, etc. I'm currently working on a project which my goals is to graduate the security access model from an environment's Active Directory to another environment's automatically. I don't know for any of you, but as far as I'm concerned, I meet some real difficulties sticking to only one way, then develop. I mean, I learn something new everyday while visiting SO, and recently wanted to get acquainted with generics. On the other hand, I better know the Façade pattern which proved to be very practical in transactional programming in process systems. This seems to be less practical for desktop application as there are plenty of variables to consider in a desktop application that you don't have to care in transactional programming, as you're playing only with information data. As for my current project, I have: Groups; Organizational Units; Users. Which are all considered an entry in the Active Directory. This points out to be a good candidate for generics, as also approached this way by Bart de Smett's Linq to AD on CodePlex. He has a DirectorySource<T>, and to manage let's say groups, then he instantiate a source with the proper type: var groups = new DirectorySource<Group>(); This seems to be very a good way of doing. Despite, I seem to go from one pattern to another and I don't seem to be able to strictly stick to one. While I'm aware that one must not stay with only one way of doing, since each pattern statisfies certain advantages, while also illustrating disadvantages under some usage conditions, I seem to want to develop with both patterns having a singleton Façade class with the underlying factories which represent the sub systems: GroupsFactory; UsersFactory; OrganizationalUnitsFactory. Each of the factories offers the possible operations for their respective entity (group, user, OU). To make a very long story short, I often have plenty of ideas while developping and this causes me some trouble, as I go from an idea to another feeling completely lost after a while. Yet I understand the advantages and disavantages, I have no trouble choosing from one pattern to another depending on the situation. Nevertheless, when it comes to programming itself, if I'm not part of a team, I feel sometimes like I can't do anything good. That is, because I can't stand not doing something "perfect" the first time. The role I play within the project is both: the project manager and the programmer. I am more comfortable in the project manager role, architectural role, analytical role than the developer's. Has any of you some good habbits to observe in project development? Thanks to you all! =)

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  • What are those little useful ,customize/enhanced php functions that you wish you knew about 2 years

    - by I Like PHP
    Hello All, i like to work in php bcoz it's just amazing language. please share basic, useful, enhanced and customize function that make things better and easy in php and must be used in our all PHP project, i m sharing some of them please share your customize function that may be useful for everyone alternative/ enhanced print_r() and var_dump() function watch( $what ) { echo '<pre>'; if ( is_array( $what ) ) { print_r ( $what ); } else { var_dump ( $what ); } echo '</pre>'; } usage: 1. watch($_POST); // to see all post variable 2. watch($array); // to see any variable may b array, string or a variable enhanced mysql_escape_string() for multidimensional array to prevent sql injection function recursive_escape(&$value) { if (is_array($value)) array_map('recursive_escape', $value); else $value = mysql_escape_string($value); } usage array_map('recursive_escape', $_POST); ---------------------For encoding Get variables-------------------------------------- function nkode($k) { if ( is_array( $k ) ) return array_map("base64_encode",$k); else return base64_encode($k); } ---------------------for decoding varaibles from GET--------------------------------- function dkode($k) { if ( is_array( $k ) ) return array_map("base64_decode",$k); else return base64_decode($k); } Usage <a href="somelink.php?pid=<?php echo nkode($someid)?>"> and on next page(somelink.php) $findID=dkode($_GET[pid]); date convert to mm/dd/yyyy to yyyy-mm-dd( if we use date datatype in mysql) and also change into mm/dd/yyyy to disply on page function dateconvert($date,$func) { if ($func == 1){ //insert conversion list($month, $day, $year) = split('[/.-]', $date); $date = "$year-$month-$day"; return $date; } if ($func == 2){ //output conversion list($year, $month, $day) = split('[-.]', $date); $date = "$month/$day/$year"; return $date; } } usage $firstDate=dateconvert($_POST['firstdate'],1); // for insertion in database $showDate=dateconvert($fetch->date_field,2) // to display on browser to clean data before doing some action with that variable function cleanID($data) { $success=0; $data=trim($data); $data=strtolower($data); $data=strip_tags($data); return $data; } usage cleanID($_POST[username]); cleanID($_GET[pid]); please share any basic function that must be used , and please give me some suggestion to make above function more better Thanks

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  • Powershell $LastExitCode=0 but $?=False . Redirecting stderr to stdout gives NativeCommandError

    - by Colonel Panic
    Can anyone explain Powershell's surprising behaviour in the second example below? First, a example of sane behaviour: PS C:\> & cmd /c "echo Hello from standard error 1>&2"; echo "`$LastExitCode=$LastExitCode and `$?=$?" Hello from standard error $LastExitCode=0 and $?=True No surprises. I print a message to standard error (using cmd's echo). I inspect the variables $? and $LastExitCode. They equal to True and 0 respectively, as expected. However, if I ask Powershell to redirect standard error to standard output over the first command, I get a NativeCommandError: PS C:\> & cmd /c "echo Hello from standard error 1>&2" 2>&1; echo "`$LastExitCode=$LastExitCode and `$?=$?" cmd.exe : Hello from standard error At line:1 char:4 + cmd <<<< /c "echo Hello from standard error 1>&2" 2>&1; echo "`$LastExitCode=$LastExitCode and `$?=$?" + CategoryInfo : NotSpecified: (Hello from standard error :String) [], RemoteException + FullyQualifiedErrorId : NativeCommandError $LastExitCode=0 and $?=False My first question, why the NativeCommandError ? Secondly, why is $? False when cmd ran successfully and $LastExitCode is 0? Powershell's docs about_Automatic_Variables don't explicitly define $?. I always supposed it is True if and only if $LastExitCode is 0 but my example contradicts that. Here's how I came across this behaviour in the real-world (simplified). It really is FUBAR. I was calling one Powershell script from another. The inner script: cmd /c "echo Hello from standard error 1>&2" if (! $?) { echo "Job failed. Sending email.." exit 1 } # do something else Running this simply .\job.ps1, it works fine, no email is sent. However, I was calling it from another Powershell script, logging to a file .\job.ps1 2>&1 > log.txt. In this case, an email is sent! Here, the act of observing a phenomenon changes its outcome. This feels like quantum physics rather than scripting! [Interestingly: .\job.ps1 2>&1 may or not blow up depending on where you run it]

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  • Non Document Centric SharePoint Workflow

    - by Dan Revell
    SharePoint workflows are document centric in that the base thing the workflow runs on has to be a thing; be it a document or just a list item. The workflow itself is task based, so stuff a user has to do. Now I can put any sort of code in these tasks that I want to and even put complex InfoPath forms in for the user to perform the task. This has been fine on all my previous workflows. But what if I want the tasks to be actual official forms themselves. The item that the workflow runs on is just some abstract concept like an event. An example could be an accident has happened. There isn't an accident form, but a whole set of forms that need to be completed by different people. Task forms aren't really a nice way to go, because it locks all the forms into the task list. You can only access the forms by not deleting the tasks when complete and going to the workflow summery and following the task links to the InfoPath forms or going straight to the tasks list and doing a filter on particular "accidents". These are official documents so ideally there would be a library for each type of document and the workflow would orchestrate the completion of the right forms. It would mean each task would have to create a new blank form and then link the user to that form. The user would go complete the form but then have to go back to the task form and click yes I've completed it until the workflow could progress. Well this is short of the workflow monitoring the forms library form for some completion trigger. But then it all gets messy with the user experience from clicking the link in the task email, to open the Infopath task form, to clicking the link in the subsequent Infopath library form and then return through these forms on completion. It just gets messy trying to retrofit this non document centric sort of workflow into SharePoint. I would really appreciate any input on what might be the best way to do this. Store the forms as task forms Store the forms as library forms and create/link from the task forms Store the forms as different infopath views, and use a forms library. The workflow would trigger variables that progress the view the infopath form shows. Using the same form template for both task forms and a forms library and when a task form is complete, copy the xml into the forms library to have a official record outside of the workflow. Thanks

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  • conflicting declaration when filling a static std::map class member variable

    - by Max
    I have a class with a static std::map member variable that maps chars to a custom type Terrain. I'm attempting to fill this map in the class's implementation file, but I get several errors. Here's my header file: #ifndef LEVEL_HPP #define LEVEL_HPP #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "libtcod.hpp" namespace yarl { namespace level { class Terrain { // Member Variables private: std::bitset<5> flags; // Member Functions public: explicit Terrain(const std::string& flg) : flags(flg) {} (...) }; class Level { private: static std::map<char, Terrain> terrainTypes; (...) }; } } #endif and here's my implementation file: #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "Level.hpp" #include "libtcod.hpp" using namespace std; namespace yarl { namespace level { /* fill Level::terrainTypes */ map<char,Terrain> Level::terrainTypes['.'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[','] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['\''] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['`'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[178] = Terrain("11111"); // wall (...) } } I'm using g++, and the errors I get are src/Level.cpp:15: error: conflicting declaration ‘std::map, std::allocator yarl::level::Level::terrainTypes [46]’ src/Level.hpp:104: error: ‘yarl::level::Level::terrainTypes’ has a previous declaration as ‘std::map, std::allocator yarl::level::Level::terrainTypes’ src/Level.cpp:15: error: declaration of ‘std::map, std::allocator yarl::level::Level::terrainTypes’ outside of class is not definition src/Level.cpp:15: error: conversion from ‘yarl::level::Terrain’ to non-scalar type ‘std::map, std::allocator ’ requested src/Level.cpp:15: error: ‘yarl::level::Level::terrainTypes’ cannot be initialized by a non-constant expression when being declared I get a set of these for each map assignment line in the implementation file. Anyone see what I'm doing wrong? Thanks for your help.

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  • How to play small sound file continuously in Silverlight?

    - by ash
    Hello, I have two questions regarding Silverlight's SoundPlay action and properties. My scenario is like: I have two story board: The first story board has an image and a sound file; when the silverlight application gets loaded, the sound starts to play automatically, but if someone clicks the image, the sound file will stop and the second storyboard will start with a new sound file. 1) My first question is how to stop the first sound file of first story board when the second story board starts with the second sound file. 2) My second question is how to play a sound file continuously; for example, in Silverlight we can play a story board continuously with RepeatBehavior="Forever"; but I cannot find a way to play my 10 second sound file forever or continuously. Note: I have attached a small XAML file to show what I am talking about; I am also stating that if instead of an image file, if there were a button, then I can stop the first music file after I click the button and start my second story board with a new sound file, but I would like to use image file instead of a button. Is it possible? If it is, how to do it? Therefore, please answer my following two questions or give big hint or website tutorial links on 1) How to stop the first sound file of first story board when the second story board starts with the second sound file ( When the clickable element is an image instead of a button) 2) How to play a 10 second sound file continuously? ............Code Snippet...................... XAML ............ <Grid x:Name="LayoutRoot" Background="Red"> <Button HorizontalAlignment="Left" Margin="212,0,0,111" VerticalAlignment="Bottom" Width="75" Content="Button" Click="onClick"/> <MediaElement x:Name="sound2_mp3" Height="0" HorizontalAlignment="Left" Margin="105,230,0,0" VerticalAlignment="Top" Width="0" Source="/sound2.mp3" Stretch="Fill"/> <MediaElement x:Name="sound1_mp1" Height="0" HorizontalAlignment="Left" Margin="190,164,0,0" VerticalAlignment="Top" Width="0" Source="/sound1.mp3" Stretch="Fill" AutoPlay="False"/> </Grid> ..................................................................................................................................................................................................................... using System; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace testPrj { public partial class MainPage : UserControl { public MainPage() { // Required to initialize variables InitializeComponent(); } private void onClick(object sender, System.Windows.RoutedEventArgs e) { Storyboard1.Stop(); sound2_mp3.Stop(); sound1_mp1.Play(); } } } ...................................................................................................

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  • When using delegates, need better way to do sequential processing

    - by Padawan
    I have a class WebServiceCaller that uses NSURLConnection to make asynchronous calls to a web service. The class provides a delegate property and when the web service call is done, it calls a method webServiceDoneWithXXX on the delegate. There are several web service methods that can be called, two of which are say GetSummary and GetList. The classes that use WebServiceCaller initially need both the summary and list so they are written like this: -(void)getAllData { [webServiceCaller getSummary]; } -(void)webServiceDoneWithGetSummary { [webServiceCaller getList]; } -(void)webServiceDoneWithGetList { ... } This works but there are at least two problems: The calls are split across delegate methods so it's hard to see the sequence at a glance but more important it's hard to control or modify the sequence. Sometimes I want to call just GetSummary and not also GetList so I would then have to use an ugly class-level state variable that tells webServiceDoneWithGetSummary whether to call GetList or not. Assume that GetList cannot be done until GetSummary completes and returns some data which is used as input to GetList. Is there a better way to handle this and still get asynchronous calls? Update based on Matt Long's answer: Using notifications instead of a delegate, it looks like I can solve problem #2 by setting a different selector depending on whether I want the full sequence (GetSummary+GetList) or just GetSummary. Both observers would still use the same notification name when calling GetSummary. I would have to write two separate methods to handle GetSummaryDone instead of using a single delegate method (where I would have needed some class-level variable to tell whether to then call GetList). -(void)getAllData { [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getSummaryDoneAndCallGetList:)                  name:kGetSummaryDidFinish object:nil];     [webServiceCaller getSummary]; } -(void)getSummaryDoneAndCallGetList { [NSNotificationCenter removeObserver] //process summary data [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getListDone:)                  name:kGetListDidFinish object:nil];     [webServiceCaller getList]; } -(void)getListDone { [NSNotificationCenter removeObserver] //process list data } -(void)getJustSummaryData { [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getJustSummaryDone:) //different selector but                  name:kGetSummaryDidFinish object:nil]; //same notification name     [webServiceCaller getSummary]; } -(void)getJustSummaryDone { [NSNotificationCenter removeObserver] //process summary data } I haven't actually tried this yet. It seems better than having state variables and if-then statements but you have to write more methods. I still don't see a solution for problem 1.

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  • how to pass data when using MenuItem.ItemContainerStyle

    - by black sensei
    Hello Experts! i've been trying to have a dynamic ContextMenu to show the name property of each of the object in its collection of objects. here is concrete example ,i'm connecting to a webservice to pull contacts and groups of a particular account.so i have those as global variables.i display the contacts in a listbox and i want to show on right click of a contact in the listbox the list of groups that it can be added to. to be able to add a contact to a group i need the id of the contact(which i have) and the id of the group which i'm looking for here is my code. xmlns:serviceAdmin="clr-namespace:MyWpfApp.serviceAdmin" ...... <ListBox.ContextMenu> <ContextMenu> <MenuItem Header="Refresh" Click="RefreshContact_Click"></MenuItem> <MenuItem Header="Add New Contact" Click="ContactNew_Click"></MenuItem> <MenuItem Header="Add to Group" Name="groupMenus"> //<!--<MenuItem.Resources> // <DataTemplate DataType="{x:Type serviceAdmin:groupInfo}" x:Key="groupMenuKey" > // <MenuItem> // <TextBlock Text="{Binding name}" /> // </MenuItem> // </DataTemplate> // </MenuItem.Resources>--> <MenuItem.ItemContainerStyle> <Style> <Setter Property="MenuItem.Header" Value="{Binding name}"/> <Setter Property="MenuItem.Tag" Value="{Binding id}" /> </Style> </MenuItem.ItemContainerStyle> </MenuItem> <MenuItem Header="Delete Selected" Click="ContactDelete_Click"></MenuItem> </ContextMenu> </ListBox.ContextMenu> ...... and on xaml.cs //this code is in the method that loads the groups loadedgroup = service.getGroups(session.key, null); groupListBox.ItemsSource = loadedgroup; groupMenus.ItemsSource = loadedgroup.ToList(); this code is showing the name of the groups alright but i need the id of the group clicked on. If you've noticed i commented a portion of the xaml code. with that i could bind(with ease) the id to the tag.But it won't work and the MenuItem.ItemContainerStyle is the one working but then i'm lost: Question 1 : how do i create a handler method for a click event of a submenu that has the names of the groups? Question 2 : how do i get the clicked group id to work with? thanks for reading and kindly help me in this

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  • Variable lenght arguments in log4cxx LOG4CXX_ macros

    - by Horacio
    I am using log4cxx in a big C++ project but I really don't like how log4cxx handles multiple variables when logging: LOG4CXX_DEBUG(logger, "test " << var1 << " and " << var3 " and .....) I prefer using printf like variable length arguments: LOG4CXX_DEBUG(logger, "test %d and %d", var1, var3) So I implemented this small wrapper on top of log4cxx #include <string.h> #include <stdio.h> #include <stdarg.h> #include <log4cxx/logger.h> #include "log4cxx/basicconfigurator.h" const char * log_format(const char *fmt, ...); #define MYLOG_TRACE(logger, fmt, ...) LOG4CXX_TRACE(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_DEBUG(logger, fmt, ...) LOG4CXX_DEBUG(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_INFO(logger, fmt, ...) LOG4CXX_INFO(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_WARN(logger, fmt, ...) LOG4CXX_WARN(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_ERROR(logger, fmt, ...) LOG4CXX_ERROR(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_FATAL(logger, fmt, ...) LOG4CXX_FATAL(logger, log_format(fmt, ## __VA_ARGS__)) static log4cxx::LoggerPtr logger(log4cxx::Logger::getRootLogger()); int main(int argc, char **argv) { log4cxx::BasicConfigurator::configure(); MYLOG_INFO(logger, "Start "); MYLOG_WARN(logger, log_format("In running this in %d threads safe?", 1000)); MYLOG_INFO(logger, "End "); return 0; } const char *log_format(const char *fmt, ...) { va_list va; static char formatted[1024]; va_start(va, fmt); vsprintf(formatted, 1024, fmt, va); va_end(va); return formatted; } And this works perfectly but I know using that static variable (formatted) can become problematic if I start using threads and each thread logging to the same place. I am no expert in log4cxx so I was wondering if the LOG4CXX macros are handling concurrent thread access automatically? or do I have to implement some sort of locking around the log_format method? something that I wan't to avoid due to performance implications. Also I would like to ask why if I replace the vsprintf inside the log_format method with vsnprintf (that is more secure) then I get nothing printed? To compile and test this program (in Ubuntu) use : g++ -o loggertest loggertest.cpp -llog4cxx

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