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  • What ORM for .NET should I use?

    - by eKek0
    I'm relatively new to .NET and have being using Linq2Sql for a almost a year, but it lacks some of the features I'm looking for now. I'm going to start a new project in which I want to use an ORM with the following characteristics: It has to be very productive, I don't want to be dealing with the access layer to save or retrieve objects from or to the database, but it should allows me to easily tweak any object before actually commit it to the database; also it should allows me to work easily with a changing database schema It should allows me to extend the objects mapped from the database, for example to add virtual attributes to them (virtual columns to a table) It has to be (at least almost) database agnostic, it should allows me to work with different databases in a transparent way It has to have not so much configuration or must be based on conventions to make it work It should allows me to work with Linq So, do you know any ORM that I could use? Thank you for your help. EDIT I know that an option is to use NHibernate. This appears as the facto standard for enterprise level applications, but also it seems that is not very productive because its deep learning curve. In other way, I have read in some other post here in SO that it doesn't integrate well with Linq. Is all of that true?

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  • 1k of Program Space, 64 bytes of RAM. Is assembly an absolute must?

    - by Earlz
    (If your lazy see bottom for TL;DR) Hello, I am planning to build a new (prototype) project dealing with physical computing. Basically, I have wires. These wires all need to have their voltage read at the same time. More than a few hundred microseconds difference between the readings of each wire will completely screw it up. The Arduino takes about 114 microseconds. So the most I could read is 2 or 3 wires before the latency would skew the accuracy of the readings. So my plan is to have an Arduino as the "master" of an array of ATTinys. The arduino is pretty cramped for space, but it's a massive playground compared to the tinys. An ATTiny13A has 1k of flash ROM(program space), 64 bytes of RAM, and 64 bytes of (not-durable and slow) EEPROM. (I'm choosing this for price as well as size) The ATTinys in my system will not do much. Basically, all they will do is wait for a signal from the Master, and then read the voltage of 1 or 2 wires and store it in RAM(or possibly EEPROM if it's that cramped). And then send it to the Master using only 1 wire for data.(no room for more than that!). So far then, all I should have to do is implement trivial voltage reading code (using built in ADC). But this communication bit I'm worried about. Do you think a communication protocol(using just 1 wire!) could even be implemented in such constraints? TL;DR: In less than 1k of program space and 64 bytes of RAM(and 64 bytes of EEPROM) do you think it is possible to implement a 1 wire communication protocol? Would I need to drop to assembly to make it fit? I know that currently my Arduino programs linking to the Wiring library are over 8k, so I'm a bit concerned.

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  • How to identify a particular entity's Session Factory with Fluent NHibernate and Multiple Databases

    - by Trevor
    I've already asked this question as part of an answer to another question ( see http://stackoverflow.com/questions/2655861/fluent-nhibernate-multiple-databases ) but thought it better to ask again here. My problem is this: I'm using Fluent NHibernate. My application uses multiple databases. Each database has its own entities registered (mapped) against it. The result is that have multiple Session Factories, each one relating to a single DB, and each 'containing' its own set of mapped entities. For loading entities I've created a generic Factory class that provides some standard load methods usable for any registered entity (in any DB). The problem is: The load methods need to use the correct session factory for the entity class I'm busy dealing with. How would I determine which session factory I need to use? I have all the Session Factories 'on hand' (and indexed by database name), I just need a way, knowing just the type of Entity I'm about to load, of choosing the right Session Factory to use. For example: public IBaseBusinessObject CreatePopulatedInstance(Type boType, Guid instanceKey) { IBaseBusinessObject result = null; ISessionFactory sessionFactory = GetSessionFactory(boType); using (ISession session = sessionFactory.OpenSession()) { using (session.BeginTransaction()) { result = (IBaseBusinessObject)session.Get(boType, instanceKey); } } return result; } What needs to go on in GetSessionFactory(boType) ? Thanks for reading!

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  • SQL Server 2008 - Shrinking the Transaction Log - Any way to automate?

    - by Albert
    I went in and checked my Transaction log the other day and it was something crazy like 15GB. I ran the following code: USE mydb GO BACKUP LOG mydb WITH TRUNCATE_ONLY GO DBCC SHRINKFILE(mydb_log,8) GO Which worked fine, shrank it down to 8MB...but the DB in question is a Log Shipping Publisher, and the log is already back up to some 500MB and growing quick. Is there any way to automate this log shrinking, outside of creating a custom "Execute T-SQL Statement Task" Maintenance Plan Task, and hooking it on to my log backup task? If that's the best way then fine...but I was just thinking that SQL Server would have a better way of dealing with this. I thought it was supposed to shrink automatically whenever you took a log backup, but that's not happening (perhaps because of my log shipping, I don't know). Here's my current backup plan: Full backups every night Transaction log backups once a day, late morning (maybe hook the Log shrinking onto this...doesn't need to be shrank every day though) Or maybe I just run it once a week, after I run a full backup task? What do you all think?

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  • How do I assert that two arbitrary type objects are equivalent, without requiring them to be equal?

    - by Tomas Lycken
    To accomplish this (but failing to do so) I'm reflecting over properties of an expected and actual object and making sure their values are equal. This works as expected as long as their properties are single objects, i.e. not lists, arrays, IEnumerable... If the property is a list of some sort, the test fails (on the Assert.AreEqual(...) inside the for loop). public void WithCorrectModel<TModelType>(TModelType expected, string error = "") where TModelType : class { var actual = _result.ViewData.Model as TModelType; Assert.IsNotNull(actual, error); Assert.IsInstanceOfType(actual, typeof(TModelType), error); foreach (var prop in typeof(TModelType).GetProperties()) { Assert.AreEqual(prop.GetValue(expected, null), prop.GetValue(actual, null), error); } } If dealing with a list property, I would get the expected results if I instead used CollectionAssert.AreEquivalent(...) but that requires me to cast to ICollection, which in turn requries me to know the type listed, which I don't (want to). It also requires me to know which properties are list types, which I don't know how to. So, how should I assert that two objects of an arbitrary type are equivalent? Note: I specifically don't want to require them to be equal, since one comes from my tested object and one is built in my test class to have something to compare with.

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  • Is a "factory" method the right pattern?

    - by jdt141
    Hey all - So I'm working to improve an existing implementation. I have a number of polymorphic classes that are all composed into a higher level container class. The problem I'm dealing with at the moment is that the higher level container class, well, sucks. It looks something like this, which I really don't have a problem with (as the polymorphic classes in the container should be public). My real issue is the constructor... /* * class1 and class 2 derive from the same superclass */ class Container { public: boost::shared_ptr<ComposedClass1> class1; boost::shared_ptr<ComposedClass2> class2; private: ... } /* * Constructor - builds the objects that we need in this container. */ Container::Container(some params) { class1.reset(new ComposedClass1(...)); class2.reset(new ComposedClass2(...)); } What I really need is to make this container class more re-usable. By hard-coding up the member objects and instantiating them, it basically isn't and can only be used once. A factory is one way to build what I need (potentially by supplying a list of objects and their specific types to be created?) Other ways to get around this problem? Seems like someone should have solved it before... Thanks!

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  • WPF PasswordBox Input Panel Icon Not Appearing: Better Workaround?

    - by Anna Savarin
    Hello, There is a known issue in WPF where the Input Panel icon does not appear when you set focus on a PasswordBox control. I'm in need of a workaround for this, but the one suggested -- using the ITextInputPanel API -- does not quite cut it for me. Fist of all, the API works with Windows Forms controls and alternatively accepts control handles. Since WPF controls are not handle based, and they are not Forms controls, this is not quite suitable. I tried hosting a Forms control on my WPF page and that worked on the Windows XP Tabled PC (albeit with some COM exceptions) but, since there is no PasswordBox in Forms, I had to stick with a regular textbox, which is not what I need. Alternatively, using the VisualTreeHelper to get a handle on the control did not work, either. The API, according to http://msdn.microsoft.com/en-us/library/ms699559%28VS.85%29.aspx, is only compatible with Vista. I'm dealing with Windows XP tablets. I understand that the IPenInput API can be used as an alternative, but it is now deprecated. Can someone please suggest something? I really need to fix this issue. Thanks in advance!

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  • Parsing JSON to XML using net.sf.json (java)

    - by Castanho
    Hi guys, I'm parsing a generic JSON to a XML using net.sf.json. (I'm not using POJO Obj in the conversion) When dealing with vectors I'm receiving: <root> <entry> <Id>1</accountId> <Items> <e> <cost>0.1</cost> <debit>0.1</debit> </e> <e> <cost>0.1</cost> <debit>0.1</debit> </e> </Items> </entry> </root> When the correct for my point of view should be: <root> <entry> <accountId>1</accountId> <Items> <cost>0.1</cost> <debit>0.1</debit> </Items> <Items> <cost>0.2</cost> <debit>0.2</debit> </Items> </entry> </root> Do anyone have used this lib and could help me? Any tips could help! Thanks in advance

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  • How can I solve this NHibernate Querying in an n-tier architecture?

    - by Tyler Wright
    I've hit a wall with trying to decouple NHibernate from my services layer. My architecture looks like this: web - services - repositories - nhibernate - db I want to be able to spawn nhibernate queries from my services layer and possibly my web layer without those layers knowing what orm they are dealing with. Currently, I have a find method on all of my repositories that takes in IList<object[]> criteria. This allows me to pass in a list of criteria such as new object() {"Username", usernameVariable}; from anywhere in my architecture. NHibernate takes this in and creates a new Criteria object and adds in the passed in criteria. This works fine for basic searches from my service layer, but I would like to have the ability to pass in a query object that my repository translates into an NHibernate Criteria. Really, I would love to implement something like what is described in this question: Is there value in abstracting nhibernate criterion. I'm just not finding any good resources on how to implement something like this. Is the method described in that question a good approach? If so, could anyone provide some pointers on how to implement such a solution?

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  • ArrayAccess multidimensional (un)set?

    - by anomareh
    I have a class implementing ArrayAccess and I'm trying to get it to work with a multidimensional array. exists and get work. set and unset are giving me a problem though. class ArrayTest implements ArrayAccess { private $_arr = array( 'test' => array( 'bar' => 1, 'baz' => 2 ) ); public function offsetExists($name) { return isset($this->_arr[$name]); } public function offsetSet($name, $value) { $this->_arr[$name] = $value; } public function offsetGet($name) { return $this->_arr[$name]; } public function offsetUnset($name) { unset($this->_arr[$name]); } } $arrTest = new ArrayTest(); isset($arrTest['test']['bar']); // Returns TRUE echo $arrTest['test']['baz']; // Echo's 2 unset($arrTest['test']['bar']; // Error $arrTest['test']['bar'] = 5; // Error I know $_arr could just be made public so you could access it directly, but for my implementation it's not desired and is private. The last 2 lines throw an error: Notice: Indirect modification of overloaded element. I know ArrayAccess just generally doesn't work with multidimensional arrays, but is there anyway around this or any somewhat clean implementation that will allow the desired functionality? The best idea I could come up with is using a character as a separator and testing for it in set and unset and acting accordingly. Though this gets really ugly really fast if you're dealing with a variable depth. Does anyone know why exists and get work so as to maybe copy over the functionality? Thanks for any help anyone can offer.

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  • C# TCP socket with session

    - by Zé Carlos
    Is there any way of dealing with sessions with sockets in C#? Example of my problem: I have a server with a socket listening on port 5672. TcpListener socket = new TcpListener(localAddr, 5672); socket.Start(); Console.Write("Waiting for a connection... "); // Perform a blocking call to accept requests. TcpClient client = socket.AcceptTcpClient(); Console.WriteLine("Connected to client!"); And i have two clients that will send one byte. Client A send 0x1 and client B send 0x2. From the server side, i read this data like this: Byte[] bytes = new Byte[256]; String data = null; NetworkStream stream = client.GetStream(); while ((stream.Read(bytes, 0, bytes.Length)) != 0) { byte[] answer = new ... stream.Write(answer , 0, answer.Length); } Then client A sends 0x11. I need a way to know that this client is the same that sent "0x1" before.

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  • Fastest way to modify a decimal-keyed table in MySQL?

    - by javanix
    I am dealing with a MySQL table here that is keyed in a somewhat unfortunate way. Instead of using an auto increment table as a key, it uses a column of decimals to preserve order (presumably so its not too difficult to insert new rows while preserving a primary key and order). Before I go through and redo this table to something more sane, I need to figure out how to rekey it without breaking everything. What I would like to do is something that takes a list of doubles (the current keys) and outputs a list of integers (which can be cast down to doubles for rekeying). For example, input {1.00, 2.00, 2.50, 2.60, 3.00} would give output {1, 2, 3, 4, 5). Since this is a database, I also need to be able to update the rows nicely: UPDATE table SET `key`='3.00' WHERE `key`='2.50'; Can anyone think of a speedy algorithm to do this? My current thought is to read all of the doubles into a vector, take the size of the vector, and output a new vector with values from 1 => doubleVector.size. This seems pretty slow, since you wouldn't want to read every value into the vector if, for instance, only the last n/100 elements needed to be modified. I think there is probably something I can do in place, since only values after the first non-integer double need to be modified, but I can't for the life of me figure anything out that would let me update in place as well. For instance, setting 2.60 to 3.00 the first time you see 2.50 in the original key list would result in an error, since the key value 3.00 is already used for the table.

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  • Why are my Flex resource bundles not being loaded?

    - by Chris R
    I have an Actionscript module in the flex source folder filterModules, which is one of two additional source folders in my project (the main source folder is reports, but I'm not dealing with anything in there right now). Here's the MXML content that references the resources. ... This array is assigned to the dataProvider field of a ComboBox. It's not bound using the bindings, presumably for reasons that made sense to the original developer, and it'd be nontrivial to change the class to make that happen. I additionally have a resource property file in a folder resources/en_US and I have the source folder resources/{locale} in the project source settings. My additional compiler options are -locale en_US. The resource property file is resources/en_US/labels.properties (All paths are relative to the flash builder project root) and contains (amongst other things) these keys: metric.q3 = Overall Satisfaction metric.q5 = Personnel metric.q9a = Issue Resolution metric.q42 = Visit Duration Sat metric.q34 = Visit Duration I have written some FlexUnit tests that run in my local Flash Player that exercise these resources -- they check that every label is represented in the metrics array, for example, so I know that the resource file is loaded when run locally. However, when I copy the module .swf file over to my server, the combo box to which the array is assigned is empty. I copy the .swf like so, if it matters: rsync -rlDv --inplace -T /tmp ~/projects/flex_reports/bin-debug/rankingFilter.swf HOSTNAME:WEBROOT/flashPath/ Why is this? I am not able to debug the remote module because our surrounding site sets up a lot of context and makes some database calls to determine which module to load. I'm hoping to get some pointers on why resource bundles might not show up. I'd understand it if the array was present with wrong labels, but the array is instead completely empty, which is pretty odd.

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  • User Friendly Video Review with Locking

    - by James Cori
    We have a jquery/php/mysql system that allows a user to log in and review videos built by a system for online viewing. When a user begins reviewing a video, the video is marked as such. But now we've cornered ourselves into the classic browser-based application problem of the user navigating away or closing the browser without completing review. That video would then enter a state of limbo of constantly being reviewed, but never completed, and never re-entering the queue. Options we have are: Build a service (which we already have others) to find review sessions that are outside a duration boundary and reset them back into the queue. Reset review sessions outside a duration boundary when that user logs in. Essentially, if a user locks out a video for review, it'll be unlocked the next time they log in. A suggestion made to me was to use the php/apache session length and on expiration, reset any pending review jobs. I don't even know where to look to implement this as this is one project on a shared server, so it shouldn't be an apache config, but the reset mechanism would need to know the database credentials to be able to reset it... The worst solution everyone hates is preventing the user from navigating away with javascript, asking "Are you sure?!" This system is used by a few hired reviewers, so I'm not exactly dealing with the public here, but I can't prevent users from sharing logins for speedier review, which would knock out the 2nd option above because it would unlock a video being reviewed by someone else using the same login.

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  • Algorithm to produce Cartesian product of arrays in depth-first order

    - by Yuri Gadow
    I'm looking for an example of how, in Ruby, a C like language, or pseudo code, to create the Cartesian product of a variable number of arrays of integers, each of differing length, and step through the results in a particular order: So given, [1,2,3],[1,2,3],[1,2,3]: [1, 1, 1] [2, 1, 1] [1, 2, 1] [1, 1, 2] [2, 2, 1] [1, 2, 2] [2, 1, 2] [2, 2, 2] [3, 1, 1] [1, 3, 1] etc. Instead of the typical result I've seen (including the example I give below): [1, 1, 1] [2, 1, 1] [3, 1, 1] [1, 2, 1] [2, 2, 1] [3, 2, 1] [1, 3, 1] [2, 3, 1] etc. The problem with this example is that the third position isn't explored at all until all combinations of of the first two are tried. In the code that uses this, that means even though the right answer is generally (the much larger equivalent of) 1,1,2 it will examine a few million possibilities instead of just a few thousand before finding it. I'm dealing with result sets of one million to hundreds of millions, so generating them and then sorting isn't doable here and would defeat the reason for ordering them in the first example, which is to find the correct answer sooner and so break out of the cartesian product generation earlier. Just in case it helps clarify any of the above, here's how I do this now (this has correct results and right performance, but not the order I want, i.e., it creates results as in the second listing above): def cartesian(a_of_a) a_of_a_len = a_of_a.size result = Array.new(a_of_a_len) j, k, a2, a2_len = nil, nil, nil, nil i = 0 while 1 do j, k = i, 0 while k < a_of_a_len a2 = a_of_a[k] a2_len = a2.size result[k] = a2[j % a2_len] j /= a2_len k += 1 end return if j > 0 yield result i += 1 end end UPDATE: I didn't make it very clear that I'm after a solution where all the combinations of 1,2 are examined before 3 is added in, then all 3 and 1, then all 3, 2 and 1, then all 3,2. In other words, explore all earlier combinations "horizontally" before "vertically." The precise order in which those possibilities are explored, i.e., 1,1,2 or 2,1,1, doesn't matter, just that all 2 and 1 are explored before mixing in 3 and so on.

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  • OO vs Simplicity when it comes to user interaction

    - by Oetzi
    Firstly, sorry if this question is rather vague but it's something I'd really like an answer to. As a project over summer while I have some downtime from Uni I am going to build a monopoly game. This question is more about the general idea of the problem however, rather than the specific task I'm trying to carry out. I decided to build this with a bottom up approach, creating just movement around a forty space board and then moving on to interaction with spaces. I realised that I was quite unsure of the best way of proceeding with this and I am torn between two design ideas: Giving every space its own object, all sub-classes of a Space object so the interaction can be defined by the space object itself. I could do this by implementing different land() methods for each type of space. Only giving the Properties and Utilities (as each property has unique features) objects and creating methods for dealing with the buying/renting etc in the main class of the program (or Board as I'm calling it). Spaces like go and super tax could be implemented by a small set of conditionals checking to see if player is on a special space. Option 1 is obviously the OO (and I feel the correct) way of doing things but I'd like to only have to handle user interaction from the programs main class. In other words, I don't want the space objects to be interacting with the player. Why? Errr. A lot of the coding I've done thus far has had this simplicity but I'm not sure if this is a pipe dream or not for larger projects. Should I really be handling user interaction in an entirely separate class? As you can see I am quite confused about this situation. Is there some way round this? And, does anyone have any advice on practical OO design that could help in general?

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  • File Storage for Web Applications: Filesystem vs DB vs NoSQL engines

    - by El Yobo
    I have a web application that stores a lot of user generated files. Currently these are all stored on the server filesystem, which has several downsides for me. When we move "folders" (as defined by our application) we also have to move the files on disk (although this is more due to strange design decisions on the part of the original developers than a requirement of storing things on the filesystem). It's hard to write tests for file system actions; I have a mock filesystem class that logs actions like move, delete etc, without performing them, which more or less does the job, but I don't have 100% confidence in the tests. I will be adding some other jobs which need to access the files from other service to perform additional tasks (e.g. indexing in Solr, generating thumbnails, movie format conversion), so I need to get at the files remotely. Doing this over network shares seems dodgy... Dealing with permissions on the filesystem as sometimes given us problems in the past, although now that we've moved to a pure Linux environment this should be less of an issue. What are the downsides of storing files as BLOBs in MySQL? I guess that it would massively increase the database size and reduce the effectiveness of caches, but are there other problems? Do the same problems exist with NoSQL systems like Cassandra? Does anyone have any other suggestions that might be appropriate?

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  • Help with SQL Query

    - by djfrear
    With regards to the following statement: Select * From explorer.booking_record booking_record_ Inner Join explorer.client client_ On booking_record_.labelno = client_.labelno Inner Join explorer.tour_hotel tour_hotel_ On tour_hotel_.tourcode = booking_record_.tourrefcode Inner Join explorer.hotelrecord hotelrecord_ On tour_hotel_.hotelcode = hotelrecord_.hotelref Where booking_record_.bookingdate Not Like '0000-00-00' And booking_record_.tourdeparturedate Not Like '0000-00-00' And hotelrecord_.hotelgroup = "LPL" And Year(booking_record_.tourdeparturedate) Between Year(AddDate(Now(), Interval -5 Year)) And Year(Now()) My MySQL skills are certainly not up to scratch, the actual result set I wish to find is "a customer who has been to 5 or more LPL hotels in the past 5 years". So far I havent got as far as dealing with the count as I'm getting a huge number of results with some 250+ per customer. I assume this is to do with the way I'm joining tables. Schema wise the booking_record table contains a tour reference code, which links to tour_hotel which then contains a hotelcode which links to hotelrecord. This hotelrecord table contains the hotelgroup. The client table is joined to the booking_record via a booking reference and a client may have many bookings. If anyone could suggest a way for me to do this I'd be very grateful and hopefully learn enough to do it myself next time! I've been scratching my head over this one for a few hours now! Customers may have many bookings within booking_record Daniel.

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  • 1k of Program Space, 64 bytes of RAM. Is 1 wire communication possible?

    - by Earlz
    (If your lazy see bottom for TL;DR) Hello, I am planning to build a new (prototype) project dealing with physical computing. Basically, I have wires. These wires all need to have their voltage read at the same time. More than a few hundred microseconds difference between the readings of each wire will completely screw it up. The Arduino takes about 114 microseconds. So the most I could read is 2 or 3 wires before the latency would skew the accuracy of the readings. So my plan is to have an Arduino as the "master" of an array of ATTinys. The arduino is pretty cramped for space, but it's a massive playground compared to the tinys. An ATTiny13A has 1k of flash ROM(program space), 64 bytes of RAM, and 64 bytes of (not-durable and slow) EEPROM. (I'm choosing this for price as well as size) The ATTinys in my system will not do much. Basically, all they will do is wait for a signal from the Master, and then read the voltage of 1 or 2 wires and store it in RAM(or possibly EEPROM if it's that cramped). And then send it to the Master using only 1 wire for data.(no room for more than that!). So far then, all I should have to do is implement trivial voltage reading code (using built in ADC). But this communication bit I'm worried about. Do you think a communication protocol(using just 1 wire!) could even be implemented in such constraints? TL;DR: In less than 1k of program space and 64 bytes of RAM(and 64 bytes of EEPROM) do you think it is possible to implement a 1 wire communication protocol? Would I need to drop to assembly to make it fit? I know that currently my Arduino programs linking to the Wiring library are over 8k, so I'm a bit concerned.

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  • Redirect uploaded files to another server, using nginx

    - by Serg ikS
    I am creating a web service of scheduled posts to some soc. network.Need help dealing with file uploads under high traffic. Process overview: User uploads files to SomeServer (not mine). SomeServer then responds with a JSON string. My web app should store that JSON response. Opt. 1 — Save, cURL POST, delete tmp The stupid way I made it work: User uploads files to MyWebApp; MyWebApp cURL's the file further to SomeServer, getting the response. Opt.2 — JS magic The smart way it could be perfect: User uploads the file directly to SomeServer, from within an iFrame; MyWebApp gets the response through JavaScript. But this is(?) impossible due to the 'Same Origin Policy', isn't it? Opt. 3 — nginx proxying? The better way for a production server: User uploads files to MyWebApp; nginx intercepts the file uploads and sends them directly to the SomeServer; JSON response is also intercepted by nginx and processed by MyWebApp. Does this make any sense, and what would be the nginx config for, say, /fileupload Location to proxy it to SomeServer ?

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  • C# Process Binary File, Multi-Thread Processing

    - by washtik
    I have the following code that processes a binary file. I want to split the processing workload by using threads and assigning each line of the binary file to threads in the ThreadPool. Processing time for each line is only small but when dealing with files that might contain hundreds of lines, it makes sense to split the workload. My question is regarding the BinaryReader and thread safety. First of all, is what I am doing below acceptable. I have a feeling it would be better to pass only the binary for each line to the PROCESS_Binary_Return_lineData method. Please note the code below is conceptual. I looking for a but of guidance on this as my knowledge of multi-threading is in its infancy. Perhaps there is a better way to achieve the same result, i.e. split processing of each binary line. var dic = new Dictionary<DateTime, Data>(); var resetEvent = new ManualResetEvent(false); using (var b = new BinaryReader(File.Open(Constants.dataFile, FileMode.Open, FileAccess.Read, FileShare.Read))) { var lByte = b.BaseStream.Length; var toProcess = 0; while (lByte >= DATALENGTH) { b.BaseStream.Position = lByte; lByte = lByte - AB_DATALENGTH; ThreadPool.QueueUserWorkItem(delegate { Interlocked.Increment(ref toProcess); var lineData = PROCESS_Binary_Return_lineData(b); lock(dic) { if (!dic.ContainsKey(lineData.DateTime)) { dic.Add(lineData.DateTime, lineData); } } if (Interlocked.Decrement(ref toProcess) == 0) resetEvent.Set(); }, null); } } resetEvent.WaitOne();

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  • Find the Algorithm that generates the checksum

    - by knivmannen
    I have a sensing device that transmits a 6-byte message along with an 1-byte counter and supposely a checksum. The data looks something like this: ------DATA----------- -Counter- --Checksum?-- 55 FF 00 00 EC FF ---- 60---------- 1F The last four bits in the counter are always set 0, i.e those bits are probably not used. The last byte is assumed to be the checksum since it has a quite peculiar nature. It tends to randomly change as data changes. Now what i need is to find the algorithm to compute this checksum based on --DATA--. what i have tried is all possible CRC-8 polynomials, for each polynomial i have tried to reflect data, toggle it, initiate it with non-zeroes etc etc. Ive come to the conclusion that i am not dealing with a normal crc-algorithm. I have also tried some flether and adler methods without succes, xor stuff back and forth but still i have no clue how to generate the checksum. My biggest concern is, how is the counter used??? Same data but with different countervalue generates different checksums. I have tried to include the counter in my computations but without any luck. Here are some other datasamples: 55 FF 00 00 F0 FF A0 38 66 0B EA FF BF FF C0 CA 5E 18 EA FF B7 FF 60 BD F6 30 16 00 FC FE 10 81 One more thing that might be worth mentioning is that the last byte in the data only takes on the values FF or FE Plz if u have any tips or tricks that i may try post them here, I am truly desperate. Thx

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  • Wait on multiple condition variables on Linux without unnecessary sleeps?

    - by Joseph Garvin
    I'm writing a latency sensitive app that in effect wants to wait on multiple condition variables at once. I've read before of several ways to get this functionality on Linux (apparently this is builtin on Windows), but none of them seem suitable for my app. The methods I know of are: Have one thread wait on each of the condition variables you want to wait on, which when woken will signal a single condition variable which you wait on instead. Cycling through multiple condition variables with a timed wait. Writing dummy bytes to files or pipes instead, and polling on those. #1 & #2 are unsuitable because they cause unnecessary sleeping. With #1, you have to wait for the dummy thread to wake up, then signal the real thread, then for the real thread to wake up, instead of the real thread just waking up to begin with -- the extra scheduler quantum spent on this actually matters for my app, and I'd prefer not to have to use a full fledged RTOS. #2 is even worse, you potentially spend N * timeout time asleep, or your timeout will be 0 in which case you never sleep (endlessly burning CPU and starving other threads is also bad). For #3, pipes are problematic because if the thread being 'signaled' is busy or even crashes (I'm in fact dealing with separate process rather than threads -- the mutexes and conditions would be stored in shared memory), then the writing thread will be stuck because the pipe's buffer will be full, as will any other clients. Files are problematic because you'd be growing it endlessly the longer the app ran. Is there a better way to do this? Curious for answers appropriate for Solaris as well.

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  • How do you pass a BitmapImage from a background thread to the UI thread in WPF?

    - by DanM
    I have a background thread that generates a series of BitmapImage objects. Each time the background thread finishes generating a bitmap, I would like to show this bitmap to the user. The problem is figuring out how to pass the BitmapImage from the background thread to the UI thread. This is an MVVM project, so my view has an Image element: <Image Source="{Binding GeneratedImage}" /> My view-model has a property GeneratedImage: private BitmapImage _generatedImage; public BitmapImage GeneratedImage { get { return _generatedImage; } set { if (value == _generatedImage) return; _generatedImage= value; RaisePropertyChanged("GeneratedImage"); } } My view-model also has the code that creates the background thread: public void InitiateGenerateImages(List<Coordinate> coordinates) { ThreadStart generatorThreadStarter = delegate { GenerateImages(coordinates); }; var generatorThread = new Thread(generatorThreadStarter); generatorThread.ApartmentState = ApartmentState.STA; generatorThread.IsBackground = true; generatorThread.Start(); } private void GenerateImages(List<Coordinate> coordinates) { foreach (var coordinate in coordinates) { var backgroundThreadImage = GenerateImage(coordinate); // I'm stuck here...how do I pass this to the UI thread? } } I'd like to somehow pass backgroundThreadImage to the UI thread, where it will become uiThreadImage, then set GeneratedImage = uiThreadImage so the view can update. I've looked at some examples dealing with the WPF Dispatcher, but I can't seem to come up with an example that addresses this issue. Please advise.

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  • Sequential animations in Jquery

    - by Pickels
    I see a lot people struggling with this(me included). I guess it's mostly due to not perfectly knowing how Javascript scopes work. An image slideshow is a good example of this. So lets say you have series of images, the first one fades in = waits = fades out = next image. When I first created this I was already a little lost. I think the biggest problem for creating the basics is to keep it clean. I noticed working with callbacks can get uggly pretty fast. So to make it even more complicated most slideshows have control buttons. Next, previous, go to img, pause, ... I've been trying this for a while now and this is where I got: $(InitSlideshow); function InitSlideshow() { var img = $("img").hide(); var animate = { wait: undefined, start: function() { img.fadeIn(function() { animate.middle(); }); }, middle: function() { animate.wait = setTimeout(function() { animate.end(); }, 1000); }, end: function() { img.fadeOut(function() { animate.start(); }); }, stop: function() { img.stop(); clearTimeout(animate.wait); } }; $("#btStart").click(animate.start); $("#btStop").click(animate.stop); }; This code works(I think) but I wonder how other people deal with sequentials animations in Jquery? Tips and tricks are most welcome. So are links to good resources dealing with this issue. If this has been asked before I will delete this question. I didn't find a lot of info about this right away. I hope making this community wiki is correct as there is not one correct answer to my question. Kind regards, Pickels

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