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  • Handbrake-powered VidCoder gets a native 64-bit version

    A while back, VidCoder -- the Windows video disc ripping program -- added support for Blu-ray discs. With Handbrake's engine under the hood, VidCoder offers an easy-to-use interface and simple batch processing of your video files. With the release of version 0.8, there's also now a native 64-bit version for those of you running Windows x64. A number of stability tweaks have also been introduced. As Baz pointed out in our comments last time, VidCoder is particular useful on netbooks. If you've got a 1024x600 screen, Handbrake may not even launch for you -- but VidCoder will fire up just fine. Take the new 64-bit version for a spin, and share your thoughts in the comments. Download VidCoderHandbrake-powered VidCoder gets a native 64-bit version originally appeared on Download Squad on Fri, 07 Jan 2011 17:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments

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  • PPTP VPN + Ubuntu

    - by StalkerNOVA
    I have problems with connection to DD-WRT router with PPTP server installed. Win7 has no problems with connection to it. But in Ubuntu I'm getting all the time: Dec 28 21:52:14 IT-nb pppd[4209]: Plugin /usr/lib/pppd/2.4.5//nm-pptp-pppd-plugin.so loaded. Dec 28 21:52:14 IT-nb pppd[4209]: pppd 2.4.5 started by root, uid 0 Dec 28 21:52:14 IT-nb pppd[4209]: Using interface ppp0 Dec 28 21:52:14 IT-nb pppd[4209]: Connect: ppp0 <--> /dev/pts/2 Dec 28 21:52:18 IT-nb pppd[4209]: Connection terminated. Dec 28 21:52:18 IT-nb pppd[4209]: Exit.

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  • Jaw Dropping Kinect Integration With Combat Solider Game

    - by Gopinath
    The innovation in natural user interface for interacting with computers and other devices is riding on the brilliance of Microsoft’s XBox Kinect. The amazing technology behind Kinect lets users to plays games without touching game controllers. It enables users to control and interact with XBox 360 games using gestures(body movements) and spoken commands. Earlier we have seen Kinect in controlling Windows 7 PCs, simulating Da Vince application. At Microsoft’s E3 keynote, game publisher Ubisoft demoed Kinect integration with the future version of a Soldier game. The usage of Kinect to change weapons and play the game is jaw dropping. It is tough to explain the experience in words, check out the embedded demo video This article titled,Jaw Dropping Kinect Integration With Combat Solider Game, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 5

    - by MarkPearl
    Learning Outcomes Describe the operation of a memory cell Explain the difference between DRAM and SRAM Discuss the different types of ROM Explain the concepts of a hard failure and a soft error respectively Describe SDRAM organization Semiconductor Main Memory The two traditional forms of RAM used in computers are DRAM and SRAM DRAM (Dynamic RAM) Divided into two technologies… Dynamic Static Dynamic RAM is made with cells that store data as charge on capacitors. The presence or absence of charge in a capacitor is interpreted as a binary 1 or 0. Because capacitors have natural tendency to discharge, dynamic RAM requires periodic charge refreshing to maintain data storage. The term dynamic refers to the tendency of the stored charge to leak away, even with power continuously applied. Although the DRAM cell is used to store a single bit (0 or 1), it is essentially an analogue device. The capacitor can store any charge value within a range, a threshold value determines whether the charge is interpreted as a 1 or 0. SRAM (Static RAM) SRAM is a digital device that uses the same logic elements used in the processor. In SRAM, binary values are stored using traditional flip flop logic configurations. SRAM will hold its data as along as power is supplied to it. Unlike DRAM, no refresh is required to retain data. SRAM vs. DRAM DRAM is simpler and smaller than SRAM. Thus it is more dense and less expensive than SRAM. The cost of the refreshing circuitry for DRAM needs to be considered, but if the machine requires a large amount of memory, DRAM turns out to be cheaper than SRAM. SRAMS are somewhat faster than DRAM, thus SRAM is generally used for cache memory and DRAM is used for main memory. Types of ROM Read Only Memory (ROM) contains a permanent pattern of data that cannot be changed. ROM is non volatile meaning no power source is required to maintain the bit values in memory. While it is possible to read a ROM, it is not possible to write new data into it. An important application of ROM is microprogramming, other applications include library subroutines for frequently wanted functions, System programs, Function tables. A ROM is created like any other integrated circuit chip, with the data actually wired into the chip as part of the fabrication process. To reduce costs of fabrication, we have PROMS. PROMS are… Written only once Non-volatile Written after fabrication Another variation of ROM is the read-mostly memory, which is useful for applications in which read operations are far more frequent than write operations, but for which non volatile storage is required. There are three common forms of read-mostly memory, namely… EPROM EEPROM Flash memory Error Correction Semiconductor memory is subject to errors, which can be classed into two categories… Hard failure – Permanent physical defect so that the memory cell or cells cannot reliably store data Soft failure – Random error that alters the contents of one or more memory cells without damaging the memory (common cause includes power supply issues, etc.) Most modern main memory systems include logic for both detecting and correcting errors. Error detection works as follows… When data is to be read into memory, a calculation is performed on the data to produce a code Both the code and the data are stored When the previously stored word is read out, the code is used to detect and possibly correct errors The error checking provides one of 3 possible results… No errors are detected – the fetched data bits are sent out An error is detected, and it is possible to correct the error. The data bits plus error correction bits are fed into a corrector, which produces a corrected set of bits to be sent out An error is detected, but it is not possible to correct it. This condition is reported Hamming Code See wiki for detailed explanation. We will probably need to know how to do a hemming code – refer to the textbook (pg. 188 – 189) Advanced DRAM organization One of the most critical system bottlenecks when using high-performance processors is the interface to main memory. This interface is the most important pathway in the entire computer system. The basic building block of main memory remains the DRAM chip. In recent years a number of enhancements to the basic DRAM architecture have been explored, and some of these are now on the market including… SDRAM (Synchronous DRAM) DDR-DRAM RDRAM SDRAM (Synchronous DRAM) SDRAM exchanges data with the processor synchronized to an external clock signal and running at the full speed of the processor/memory bus without imposing wait states. SDRAM employs a burst mode to eliminate the address setup time and row and column line precharge time after the first access In burst mode a series of data bits can be clocked out rapidly after the first bit has been accessed SDRAM has a multiple bank internal architecture that improves opportunities for on chip parallelism SDRAM performs best when it is transferring large blocks of data serially There is now an enhanced version of SDRAM known as double data rate SDRAM or DDR-SDRAM that overcomes the once-per-cycle limitation of SDRAM

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  • Android Development: MVC vs MVVM

    - by Mel
    I've started coding for android and I'm having difficulty trying to properly partition my code. I always end up with a very tight coupling between my UI logic and the actual controls I use to represent them. I have background in both WPF MVVM and ASP.net MVC so I'm familiar with those patterns. After some digging, I found Android Binding. It seems nice and fits nicely with my WPF background. However, it bugs me that its not built in. I'm pretty sure that the android makers have thought of this when designing the android programming interface. So my question is, what is the best practice pattern to use when developing in android, if any. I have looked and looked at their site but didn't find anything...

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  • Ubuntu 12.10 Unity and Gnome not showing correctly after log in

    - by Luis Rodriguez
    Hello Ubuntu community. Since last Saturday when I was about to log into my ubuntu session as always using Unity interface, I came across with something that never happened to me before. When I logged in, the screen only showed the Desktop wallpaper but neither the bar from the top screen neither the dash bar from the left side appear, and after a few minutes of being logged in, I found myself being spammed with Ubuntu errors windows, over and over again. I logged out using ctrl+alt+del and tried my Gnome sessio. But I got exactly the same problem. I'm only able to use Gnome Classic and Classic (No Effects) Can anybody help? Hope a reply soon, and thanks in advance.

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  • Batch file to Delete Old Virtual Directories.

    - by Michael Freidgeim
    On some servers we have many old Virtual Directories created for previous versions of our application. IIS user interface allows to delete only one in a time. Fortunately we can use IIS scripts as described in How to manage Web sites and Web virtual directories by using command-line scripts in IIS 6.0 I've created batch file DeleteOldVDirs.cmd rem http://support.microsoft.com/kb/816568 rem syntax: iisvdir /delete WebSite [/Virtual Path]Name [/s Computer [/u [Domain\]User /p Password]] REM list all directories and create batch of deletes iisvdir /query "Default Web Site" echo "Enter Ctrl-C  if you want to stop deleting" Pause iisvdir /delete "Default Web Site/VDirName1" iisvdir /delete "Default Web Site/VDirName2" ...   If the name of WebSite or Virtual directory contain spaces(e.g  "Default Web Site"), don't forget to use double quotes. Note that the batch doesn't delete physical directories from flie system.You need to delete them using Windows Explorer, but it does support multiple selection!

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  • How to embed Instagram photos and videos on your blog / website

    - by Gopinath
    Tired of hacks to embed Instagram photos and videos on your website? Here is some good news – Instagram now officially allows you to embed public photos & videos on web through a simple IFrame snippet. When viewing an Instagram photo or video through the web interface, you can get embed snippet by clicking on the new “share” button . Here is a screen grab of new share button You can tweak the embed script to adjust height and width of the image but there are no options to remove link back to the Instagram website. Thanks to Instagram for making it so easy to embed beautiful pictures on internet.

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  • accessing c++ class members with luaplus

    - by cppanda
    i've implemented LuaPlus in my engine eventmanager successfully and really like the flexibility i gained. but i'm still not exactly where i want to by, because i can't link my c++ classes to a lua class. for example i have a Actor class in c++, and i want to be able to create the same class in lua and gain access to members with luaplus, but i can't figure how i can achieve that. Is this actually luaplus built in functionality, or do i have to write my own interface that exchanges data tables between c++ and lua? my current approach would be to fire an event in luascript that creates an new actor class in c++ code, and transfer its id and the data i need to back to lua. when i modify the data i send the modifications back to c++ code again, but i actually thought there's something in luaplus that exposes this functionality already.

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  • Override an IOCTL Handler in PQOAL

    - by Kate Moss' Big Fan
    When porting or creating a BSP to a new platform, we often need to make change to OEMIoControl or HAL IOCTL handler for more specific. Since Microsoft introduced PQOAL in CE 5.0 and more and more BSP today leverages PQOAL to simplify the OAL, we no longer define the OEMIoControl directly. It is somehow analogous to migrate from pure Windows SDK to MFC; people starts to define those MFC handlers and forgot the WinMain and the big message loop. If you ever take a look at the interface between OAL and Kernel, PUBLIC\COMMON\OAK\INC\oemglobal.h, the pfnOEMIoctl is still there just as the entry point of Windows Program is WinMain since day one. (For those may argue about pfnOEMIoctl is not OEMIoControl, I will encourage you to dig into PRIVATE\WINCEOS\COREOS\NK\OEMMAIN\oemglobal.c which initialized pfnOEMIoctl to OEMIoControl. The interface is just to split OAL and Kernel which no longer linked to one executable file in CE 6, all of the function signature is still identical) So let's trace into PQOAL to realize how it implements OEMIoControl and how can we override an IOCTL handler we interest. First thing to know is the entry point (just as finding the WinMain in MFC), OEMIoControl is defined in PLATFORM\COMMON\SRC\COMMON\IOCTL\ioctl.c. Basically, it does nothing special but scan a pre-defined IOCTL table, g_oalIoCtlTable, and then execute the handler. (The highlight part) Other than that is just for error handling and the use of critical section to serialize the function. BOOL OEMIoControl(     DWORD code, VOID *pInBuffer, DWORD inSize, VOID *pOutBuffer, DWORD outSize,     DWORD *pOutSize ) {     BOOL rc = FALSE;     UINT32 i; ...     // Search the IOCTL table for the requested code.     for (i = 0; g_oalIoCtlTable[i].pfnHandler != NULL; i++) {         if (g_oalIoCtlTable[i].code == code) break;     }     // Indicate unsupported code     if (g_oalIoCtlTable[i].pfnHandler == NULL) {         NKSetLastError(ERROR_NOT_SUPPORTED);         OALMSG(OAL_IOCTL, (             L"OEMIoControl: Unsupported Code 0x%x - device 0x%04x func %d\r\n",             code, code >> 16, (code >> 2)&0x0FFF         ));         goto cleanUp;     }            // Take critical section if required (after postinit & no flag)     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Take critical section                    EnterCriticalSection(&g_ioctlState.cs);     }     // Execute the handler     rc = g_oalIoCtlTable[i].pfnHandler(         code, pInBuffer, inSize, pOutBuffer, outSize, pOutSize     );     // Release critical section if it was taken above     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Release critical section                    LeaveCriticalSection(&g_ioctlState.cs);     } cleanUp:     OALMSG(OAL_IOCTL&&OAL_FUNC, (L"-OEMIoControl(rc = %d)\r\n", rc ));     return rc; }   Where is the g_oalIoCtlTable? It is defined in your BSP. Let's use DeviceEmulator BSP as an example. The PLATFORM\DEVICEEMULATOR\SRC\OAL\OALLIB\ioctl.c defines the table as const OAL_IOCTL_HANDLER g_oalIoCtlTable[] = { #include "ioctl_tab.h" }; And that leads to PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h which defined some of IOCTL handler but others are defined in oal_ioctl_tab.h which is under PLATFORM\COMMON\SRC\INC\. Finally, we got the full table body! (Just like tracing MFC, always jumping back and forth). The format of table is very straight forward, IOCTL code, Flags and Handler Function // IOCTL CODE,                          Flags   Handler Function //------------------------------------------------------------------------------ { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlHalInitRegistry     }, { IOCTL_HAL_INIT_RTC,                       0,  OALIoCtlHalInitRTC          }, { IOCTL_HAL_REBOOT,                         0,  OALIoCtlHalReboot           }, The PQOAL scans through the table until it find a matched IOCTL code, then invokes the handler function. Since it scans the table from the top which means if we define TWO handler with same IOCTL code, the first one is always invoked with no exception. Now back to the PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h, with the following table { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlDeviceEmulatorHalInitRegistry     }, ... #include <oal_ioctl_tab.h> Note the IOCTL_HAL_INITREGISTRY handler are defined in both BSP's local ioctl_tab.h and the common oal_ioctl_tab.h, but due to BSP's local handler comes before "#include <oal_ioctl_tab.h>" so we know the OALIoCtlDeviceEmulatorHalInitRegistry always get called. In this example, the DeviceEmulator BSP overrides the IOCTL_HAL_INITREGISTRY handler from OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry by manipulating the g_oalIoCtlTable table. (In some point of view, it is similar to message map in MFC) Please be aware, when you override an IOCTL handler in PQOAL, you may want to clone the original implementation to your BSP and change to meet your need. It is recommended and save you the redundant works but remember to rename the handler function (Just like the DeviceEmulator it changes the name of OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry). If you don't change the name, linker may not be happy (due to name conflict) and the more important is by using different handler name, you could always redirect the handler back to original one. (It is like the concept of OOP that calling a function in base class; still not so clear? I am goinf to show you soon!) The OALIoCtlDeviceEmulatorHalInitRegistry setups DeviceEmulator specific registry settings and in the end, if everything goes well, it calls the OALIoCtlHalInitRegistry (PLATFORM\COMMON\SRC\COMMON\IOCTL\reginit.c) to do the rest.     if(fOk) {         fOk = OALIoCtlHalInitRegistry(code, pInpBuffer, inpSize, pOutBuffer,             outSize, pOutSize);     } Now you got the picture, whenever you want to override an IOCTL hadnler that is implemented in PQOAL just Clone the handler function to your BSP as a template. Simple name change for the handler function, and a name change in the IOCTL table header file that maps the IOCTL with the function Implement your IOCTL handler and whenever you need to redirect it back just calling the original handler function. It is the standard way of implementing a custom IOCTL and most Microsoft developers prefer. The mapping of IOCTL routine to IOCTL code is platform specific - you control the header file that does that mapping.

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  • Livre blanc de l'outillage de Qt Quick, traduit par Thibaut Cuvelier et Louis du Verdier

    Qt Quick correspond à une collection de technologies qui sont conçues pour aider les développeurs à créer des interfaces utilisateur intuitives, fluides et à l'apparence moderne, le genre d'interfaces graphiques de plus en plus utilisées sur les téléphones portables, lecteurs média, set-top boxes et autres appareils portables. Qt Quick est constitué d'un ensemble riche d'éléments d'interface utilisateur, d'un langage déclaratif pour la représentation d'interfaces utilisateur, et d'un moteur d'exécution de langage. Une collection d'API C++ est utilisée pour intégrer ces caractéristiques de haut niveau avec les applications Qt classiques. La version 2.1 de l'environnement de développement (EDI) Qt Creator introduit des outils utiles au développement d'applications Qt Quick. Ce livre blanc do...

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  • Push or Pull Input Data In the Game Logic?

    - by Qua
    In the process of preparing my game for networking I'm adding a layer of seperation between the physical input (mouse/keyboard) and the actual game "engine"/logic. All input that has any relation to the game logic is wrapped inside action objects such as BuildBuildingAction. I was thinking of having an action processing layer that would determine what to do with the input. This layer could then be set up to either just pass the actions locally to the game engine or send it via sockets to the network server depending on whether the game was single- or multiplayer. In network games it would make sense that the player's actions should be sent to the server, but should the game logic be pulling (polling?) the data through some sort of interface or should the action processing layer be adding the actions to an input queue in the game logic code?

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  • BizTalk Server 2010 Beta available

    - by Rajesh Charagandla
    BizTalk Server 2010 Beta - Click Here to Download Overview: BizTalk Server 2010 offers significant enhancements to help integrate heterogeneous Line-of-business systems with Windows .NET and SharePoint based applications to optimize user productivity, gain business efficiency and increase agility . BizTalk Server 2010 allow .Net developers to take advantage of BizTalk services right out of the box to rapidly build solutions that need to integrate transactions and data from applications like SAP, Mainframes, MS Dynamics and Oracle. Similarly SharePoint developers can seamlessly use BizTalk services directly through the new Business Connectivity Services in SharePoint 2010. BizTalk Server 2010 includes new data mapping & transformation tool to dramatically reduce the development time to mediate data exchange between disparate systems. It also provide a new single dashboard to manage performance parameters and streamline deployments from development to test to production. BizTalk 2010 includes new, scalable Trading Partner Management (TPM) model with a graphical interface for flexible management of business partner relationships and efficient on-boarding process.

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  • How to improve wireless network speed?

    - by Toby
    I am running 10.04 LTS on a desktop PC with a Belkin G-Plus MIMO Wireless network card. Ever since running Ubuntu on the machine I have noticed fairly slow network speeds (about half the speed I get when running the same card through Windows) I did some research I found out that by and large wireless network cards aren't that well supported on most Linux distros. I was wondering though if there is anything I could be tweaking on the system that could help squeeze a little more out of the card? Here is some more information *-network:1 description: Wireless interface physical id: 2 logical name: wlan0 serial: 00:1c:df:24:5e:54 capabilities: ethernet physical wireless configuration: broadcast=yes ip=192.168.1.5 multicast=yes wireless=IEEE 802.11bg

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  • WPF Databinding- Part 2 of 3

    - by Shervin Shakibi
    This is a follow up to my previous post WPF Databinding- Not your fathers databinding Part 1-3 you can download the source code here  http://ssccinc.com/wpfdatabinding.zip Example 04   In this example we demonstrate  the use of default properties and also binding to an instant of an object which is part of a collection bound to its container. this is actually not as complicated as it sounds. First of all, lets take a look at our Employee class notice we have overridden the ToString method, which will return employees First name , last name and employee number in parentheses, public override string ToString()        {            return String.Format("{0} {1} ({2})", FirstName, LastName, EmployeeNumber);        }   in our XAML we have set the itemsource of the list box to just  “Binding” and the Grid that contains it, has its DataContext set to a collection of our Employee objects. DataContext="{StaticResource myEmployeeList}"> ….. <ListBox Name="employeeListBox"  ItemsSource="{Binding }" Grid.Row="0" /> the ToString in the method for each instance will get executed and the following is a result of it. if we did not have a ToString the list box would look  like this: now lets take a look at the grid that will display the details when someone clicks on an Item, the Grid has the following DataContext DataContext="{Binding ElementName=employeeListBox,            Path=SelectedItem}"> Which means its bound to a specific instance of the Employee object. and within the gird we have textboxes that are bound to different Properties of our class. <TextBox Grid.Row="0" Grid.Column="1" Text="{Binding Path=FirstName}" /> <TextBox Grid.Row="1" Grid.Column="1" Text="{Binding Path=LastName}" /> <TextBox Grid.Row="2" Grid.Column="1" Text="{Binding Path=Title}" /> <TextBox Grid.Row="3" Grid.Column="1" Text="{Binding Path=Department}" />   Example 05   This project demonstrates use of the ObservableCollection and INotifyPropertyChanged interface. Lets take a look at Employee.cs first, notice it implements the INotifyPropertyChanged interface now scroll down and notice for each setter there is a call to the OnPropertyChanged method, which basically will will fire up the event notifying to the value of that specific property has been changed. Next EmployeeList.cs notice it is an ObservableCollection . Go ahead and set the start up project to example 05 and then run. Click on Add a new employee and the new employee should appear in the list box.   Example 06   This is a great example of IValueConverter its actuall a two for one deal, like most of my presentation demos I found this by “Binging” ( formerly known as g---ing) unfortunately now I can’t find the original author to give him  the credit he/she deserves. Before we look at the code lets run the app and look at the finished product, put in 0 in Celsius  and you should see Fahrenheit textbox displaying to 32 degrees, I know this is calculating correctly from my elementary school science class , also note the color changed to blue, now put in 100 in Celsius which should give us 212 Fahrenheit but now the color is red indicating it is hot, and finally put in 75 Fahrenheit and you should see 23.88 for Celsius and the color now should be black. Basically IValueConverter allows us different types to be bound, I’m sure you have had problems in the past trying to bind to Date values . First look at FahrenheitToCelciusConverter.cs first notice it implements IValueConverter. IValueConverter has two methods Convert and ConvertBack. In each method we have the code for converting Fahrenheit to Celsius and vice Versa. In our XAML, after we set a reference in our Windows.Resources section. and for txtCelsius we set the path to TxtFahrenheit and the converter to an instance our FahrenheitToCelciusConverter converter. no need to repeat this for TxtFahrenheit since we have a convert and ConvertBack. Text="{Binding  UpdateSourceTrigger=PropertyChanged,            Path=Text,ElementName=txtFahrenheit,            Converter={StaticResource myTemperatureConverter}}" As mentioned earlier this is a twofer Demo, in the second demo, we basically are converting a double datatype to a brush. Lets take a look at TemperatureToColorConverter, notice we in our Covert Method, if the value is less than our cold temperature threshold we return a blue brush and if it is higher than our hot temperature threshold we return a redbrush. since we don’t have to convert a brush to double value in our example the convert back is not being implemented. Take time and go through these three examples and I hope you have a better understanding   of databinding, ObservableCollection  and IValueConverter . Next blog posting we will talk about ValidationRule, DataTemplates and DataTemplate triggers.

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  • Carpool logical architecture

    - by enrmarc
    I'm designing a carpool system (drivers can publish their routes and passengers can subscribe to them) with WebServices(axis2) and Android clients (ksoap2). I have been having problems with the logical architecture of the system and I wondered if this architecture is fine. And another question: for that architecture (if it is ok), how would be the packages structure? I suppose something like that: (In android) package org.carpool.presentation *All the activities here (and maybe mvc pattern) (In the server) package org.carpool.services *Public interfaces (for example: register(User user), publishRoute(Route route) ) package org.carpool.domain *Pojos (for example: User.java, Route.java, etc) package org.carpool.persistence *Dao Interface and implementation (jdbc or hibernate)

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  • Customizing configuration with Dependency Injection

    - by mathieu
    I'm designing a small application infrastructure library, aiming to simplify development of ASP.NET MVC based applications. Main goal is to enforce convention over configuration. Hovewer, I still want to make some parts "configurable" by developpers. I'm leaning towards the following design: public interface IConfiguration { SomeType SomeValue; } // this one won't get registered in container protected class DefaultConfiguration : IConfiguration { public SomeType SomeValue { get { return SomeType.Default; } } } // declared inside 3rd party library, will get registered in container protected class CustomConfiguration : IConfiguration { public SomeType SomeValue { get { return SomeType.Custom; } } } And the "service" class : public class Service { private IConfiguration conf = new DefaultConfiguration(); // optional dependency, if found, will be set to CustomConfiguration by DI container public IConfiguration Conf { get { return conf; } set { conf = value; } } public void Configure() { DoSomethingWith( Conf ); } } There, the "configuration" part is clearly a dependency of the service class, but it this an "overuse" of DI ?

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  • Best jQuery Libraries, Plug-Ins and Controls

    - by schnieds
    Worried About The Loss Of ASP.NET Controls in MVC? Don’t BeIf you are hesitant of moving to ASP.NET MVC because you are worried about losing all of the awesome ASP.NET controls that you are so used to using, don’t be. Wonderful client side controls already exist to replace most, if not all, of the most used ASP.NET controls (and these controls provide a MUCH BETTER user experience.) Here is a list of my favorite jQuery plug-ins and libraries that make user interface development so much easier... [Read More Here]Aaron Schniederhttp://www.churchofficeonline.com

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  • gtk glade need help

    - by shiv garg
    I am using glade to make an user interface. i have successfully generated the glade file Now i have to include this file in my C code. I am using following code: #include <stdlib.h> #include<gtk/gtk.h> int main (int argc, char *argv[]) { GtkWidget *builder,*window,*button; gtk_init (&argc, &argv); builder=gtk_builder_new(); gtk_builder_add_from_file(builder,"shiv.glade",NULL); window=GTK_WIDGET (gtk_builder_get_object(builder,"window1")) ; button=GTK_WIDGET (gtk_builder_get_object(builder,"button1")); g_object_unref(G_OBJECT(builder)); gtk_widget_show(button); gtk_widget_show(window); gtk_main (); return 0; } My UI is a simple window having a button without any callback function. I am getting following errors on execution GTK-CRITICAL **: IA__gtk_widget_show assertion 'GTK_IS_WIDGET(widget)' failed

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  • How to render RSS feed in a desktop RSS reader?

    - by Thiago Moraes
    Consider one feed like this: http://feeds.feedburner.com/codinghorror It has the entire content inside the description tag of the feed, so you don't need to access the website to read the post. Now I have the problem of creating an interface for a feed like this on a desktop client. What's the best way to render the text in a pleasant way to the user? My first thought was to parse the entire HTML as if I was a web browser, but that looks really hard to do in a satisfying way. Are there any better (faster) alternatives? Rephrasing: how a desktop rss client such as feeddamon parses the input to display it nicely? Does it have a web browser inside it?

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  • Unable to connect to iFolder server

    - by Sven
    I tried to install iFolder on Ubuntu 10.10 server 64 bit using this guide. Everything "worked" except: If I try to acccess the server with http://myurl/admin I get the error-message "Unable to connect to the iFolder server." Has anyone succeeded with this guide, or is there an iFolder specialist who could help me with the last steps? Update 1: I could connect to the /admin-Interface by not changin anything in the config-script. Changing the ServerName in anything else than localhost brings back the error. And changing username and/or password has no affect.

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  • How would I get work as a PHP, MySQL Developer?

    - by Matthew
    I've been working with PHP and MySQL to create various projects that I've been interested in, I can design the user interface, and the back end programming. I've created simple social networking sites, book marking sites, and project management software. So what steps would I take to get a job? Is there a market for PHP, MySQL web developers? Is it possible to take instructions and work from home for someone? How would I accept payment? Should I start a company? or work for someone? I am currently based in South Africa, many of the companies are lacking the innovation that I'm seeking for in a company.

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  • How do I change a local apps locale in LTSP?

    - by Danil Zvyagintsev
    I'm wondering how to change locale (UI gtk) inside local apps to ru_RU for example instead of en_US. Ror example i install chromium-browser inside client image chroot /opt/ltsp/i386 apt-get -y install chromium-browser ltsp-update-image --arch=i386 booted from thin client i see LDM in ru_RU lang login to x session (gnome) everything is in ru_RU but trying run ltsp-localapps chromium-browser and see chromium with en_US interface...BUT i need in RUSSIAN i've added file on both host (/etc/default/locale) and thin client image (/opt/ltsp/i386/etc/default/locale) with LANG=ru_RU.UTF-8 LANGUAGE=ru_RU.UTF-8 LC_ALL=ru_RU.UTF-8 but nothing changed lts.conf also has LDM_LANG=ru_RU.utf-8 in it... Is it possible to change lang of localapps?

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  • What Keeps You from Changing Your Public IP Address and Wreaking Havoc on the Internet?

    - by Jason Fitzpatrick
    What exactly is preventing you (or anyone else) from changing their IP address and causing all sorts of headaches for ISPs and other Internet users? Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-driven grouping of Q&A web sites. The Question SuperUser reader Whitemage is curious about what’s preventing him from wantonly changing his IP address and causing trouble: An interesting question was asked of me and I did not know what to answer. So I’ll ask here. Let’s say I subscribed to an ISP and I’m using cable internet access. The ISP gives me a public IP address of 60.61.62.63. What keeps me from changing this IP address to, let’s say, 60.61.62.75, and messing with another consumer’s internet access? For the sake of this argument, let’s say that this other IP address is also owned by the same ISP. Also, let’s assume that it’s possible for me to go into the cable modem settings and manually change the IP address. Under a business contract where you are allocated static addresses, you are also assigned a default gateway, a network address and a broadcast address. So that’s 3 addresses the ISP “loses” to you. That seems very wasteful for dynamically assigned IP addresses, which the majority of customers are. Could they simply be using static arps? ACLs? Other simple mechanisms? Two things to investigate here, why can’t we just go around changing our addresses, and is the assignment process as wasteful as it seems? The Answer SuperUser contributor Moses offers some insight: Cable modems aren’t like your home router (ie. they don’t have a web interface with simple point-and-click buttons that any kid can “hack” into). Cable modems are “looked up” and located by their MAC address by the ISP, and are typically accessed by technicians using proprietary software that only they have access to, that only runs on their servers, and therefore can’t really be stolen. Cable modems also authenticate and cross-check settings with the ISPs servers. The server has to tell the modem whether it’s settings (and location on the cable network) are valid, and simply sets it to what the ISP has it set it for (bandwidth, DHCP allocations, etc). For instance, when you tell your ISP “I would like a static IP, please.”, they allocate one to the modem through their servers, and the modem allows you to use that IP. Same with bandwidth changes, for instance. To do what you are suggesting, you would likely have to break into the servers at the ISP and change what it has set up for your modem. Could they simply be using static arps? ACLs? Other simple mechanisms? Every ISP is different, both in practice and how close they are with the larger network that is providing service to them. Depending on those factors, they could be using a combination of ACL and static ARP. It also depends on the technology in the cable network itself. The ISP I worked for used some form of ACL, but that knowledge was a little beyond my paygrade. I only got to work with the technician’s interface and do routine maintenance and service changes. What keeps me from changing this IP address to, let’s say, 60.61.62.75 and mess with another consumer’s internet access? Given the above, what keeps you from changing your IP to one that your ISP hasn’t specifically given to you is a server that is instructing your modem what it can and can’t do. Even if you somehow broke into the modem, if 60.61.62.75 is already allocated to another customer, then the server will simply tell your modem that it can’t have it. David Schwartz offers some additional insight with a link to a white paper for the really curious: Most modern ISPs (last 13 years or so) will not accept traffic from a customer connection with a source IP address they would not route to that customer were it the destination IP address. This is called “reverse path forwarding”. See BCP 38. Have something to add to the explanation? Sound off in the the comments. Want to read more answers from other tech-savvy Stack Exchange users? Check out the full discussion thread here.     

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  • Languages/Methods to Learn for Scientific Computing?:

    - by Zéychin
    I'm a second-semester Junior working towards a Computer Science degree with a Scientific Computing concentration and a Mathematics degree with a concentration on Applied Discrete Mathematics. So, number crunching and such rather than a bunch of regular expressions, interface design, and networking. I've found that I'm not learning new relevant languages from my coursework and am interested in what the community would recommend me to learn. I know as far as programming methods go, I need to learn more about parallelizing programs, but if there's anything else you can recommend, I would appreciate it. Here's a list of the languages with which I am very experienced (web technologies omitted as they barely apply here). Any recommendations for additional languages I should learn would be very much appreciated!: Java C C++ Fortran77/90/95 Haskell Python MATLAB

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