Search Results

Search found 22721 results on 909 pages for 'block level storage'.

Page 25/909 | < Previous Page | 21 22 23 24 25 26 27 28 29 30 31 32  | Next Page >

  • Block access to specific applications

    - by Jason Aren
    I would like to give several users rights to a computer running Ubuntu to do most administrative functions such as add/remove programs, save files, make settings changes, etc. However, I would like to block them from using several specific applications. Is this possible, and how would I do so? To provide a bit more detail: I am trying to set up Gnome Nanny to block adult websites from my kids' computer. I'd like to give them full access to the computer ACCEPT for Gnome Nanny. Windows has a program called K9 that cannot be turned off or uninstalled unless the user has the password EVEN if the user is an admin. Sounds like this isn't available on Ubuntu without a rather involved process of setting permissions on a large list of applications and functions to mimic admin rights.

    Read the article

  • Initial Review - Mastering Unreal Technology I: Introduction to Level Design with Unreal Engine 3

    - by Matt Christian
    Recently I purchased 3 large volumes on using the Unreal 3 Engine to create levels and custom games.  This past weekend I cracked the spine of the first and started reading.  Here are my early impressions (I'm ~250 pages into it, with appendices it's about 900). Pros Interestingly, the book starts with an overview of the Unreal engines leading up to Unreal 3 (including Gears of War) and follows with some discussion on planning a mod and what goes into the game development process.  This is nice for an intro to the book and is much preferred rather than a simple chapter detailing what is on the included CD, how to install and setup UnrealEd, etc...  While the chapter on Unreal history and planning can be considered 'fluff', it's much less 'fluffy' than most books provide. I need to mention one thing here that is pretty crucial in the way I'm going to continue reviewing this book.  Most technical books like this are used as a shelf reference; as a thick volume you use for looking up techniques every now and again.  Even so, I prefer reading from cover to cover, including chapters I may already be knowledgable on (I'm sure this is typical for most people).  If there was a chapter on installing UnrealEd (the previously mentioned 'fluff'), I would probably force myself to read it, even though I've installed the game and engine multiple times on different systems. Chapter 3 is where we really get to the introduction piece of UnrealEd, creating your first basic level.  This large chapter details creating two small rooms, adding static meshes, adding lighting, creating and adding particle emitters, creating a door that animates with Unreal Matinee and Kismet, static meshes with physics, and other little additions to make your level look less beginner.  This really is a chapter that overviews the entire rest of the book, as each chapter following details the creation and intermediate usages of Static Meshes, Materials, Lighting, etc... One other very nice part to this book is the way the tutorials are setup.  Each tutorial builds off the previous and all are step-by-step.  If you haven't completed one yet, you can find all the starting files on the CD that comes with the book. Cons While the description of the overview chapter (Chapter 3) is fresh in your mind, let me start the cons by saying this chapter is setup extremely confusing for the noob.  At one point, you end up creating a door mesh and setting it up as a InteropMesh so that it is ready to be animated, only to switch to particles and spend a good portion of time working on a different piece of the level.  Yes, this is actually how I develop my levels (jumping back and forth), though it's very odd for a book to jump out of sequence. The next item might be a positive or a negative depending on your skill level with UnrealEd.  Most of the introduction to the editor layout is found in one of the Appendices instead of before Chapter 3.  For new readers, this might lead to confusion as Appendix A would typically be read between Chapter 2 and 3.  However, this is a positive for those with some experience in UnrealEd as they don't have to force themselves through a 'learn every editor button' chapter.  I'm listing this in the Cons section as the book is 'Introduction to...' and is probably going to be directed toward a lot of very beginner developers. Finally, there's a lack of general description to a lot of the underlying engine and what each piece in UnrealEd is or does.  Sometimes you'll be performing Tutorial after Tutorial with barely a paragraph in between describing ANY of what you've just done.  Tutorial 1.1 Step 6 says to press Button X, so you do.  But why?  This is in part a problem with the structure of the tutorials rather than the content of the book.  Since the tutorials are so focused on a step-by-step (or procedural) description of a process, you learn the process and not why you're doing that.  For example, you might learn how to size a material to a surface, but will only learn what buttons to press and not what each one does. This becomes extremely apparent in the chapter on Static Meshes as most of the chapter is spent in 3D Studio Max.  Since there are books on 3DSM and modelling, the book really only tells you the steps and says to go grab a book on modelling if you're really interested in 3DSM.  Again, I've learned the process to develop my own meshes in 3DSM, but I don't know the why behind the steps. Conclusion So far the book is very good though I would have a hard time recommending it to a complete beginner.  I would suggest anyone looking at this book (obviously including the other 2, more advanced volumes) to pick up a copy of UDK or Unreal 3 (available online or via download services such as Steam) and watch some online tutorials and play with it first.  You'll find plenty of online videos available that were created by the authors and may suit as a better introduction to the editor.

    Read the article

  • Detect block size for quota in Linux

    - by Chen Levy
    The limit placed on disk quota in Linux is counted in blocks. However, I found no reliable way to determine the block size. Tutorials I found refer to block size as 512 bytes, and sometimes as 1024 bytes. I got confused reading a post on LinuxForum.org for what a block size really means. So I tried to find that meaning in the context of quota. I found a "Determine the block size on hard disk filesystem for disk quota" tip on NixCraft, that suggested the command: dumpe2fs /dev/sdXN | grep -i 'Block size' or blockdev --getbsz /dev/sdXN But on my system those commands returned 4096, and when I checked the real quota block size on the same system, I got a block size of 1024 bytes. Is there a scriptable way to determine the quota block size on a device, short of creating a known sized file, and checking it's quota usage?

    Read the article

  • Problem with Ogmo Editor (is Tiled Editor a solution?)

    - by Mentoliptus
    I made a level editor for a puzzle game with Ogmo Editor and gave it to our designer/level designer. When he downloaded and started Ogmo, his CPU went to 100%. I looked at my CPU usage while Ogmo is running, and it goes from 20% to 30% (which is also high for an application alike Ogmo). He has a Windows 7 VM running on his Mac and I have a normal Windows PC, can this be a problem? I found a thread on FlashFunk forum that confirms that Ogmo has CPU usage issues. Has anybody maybe solved this issue? The solution seems to use Tiled Editor, but I never used it before. Is it difficult to change a level editor from Ogmo to Tiled? Can they export in the same format (XML with CSV elements for my puzzle game)?

    Read the article

  • SQL SERVER – Concurrancy Problems and their Relationship with Isolation Level

    - by pinaldave
    Concurrency is simply put capability of the machine to support two or more transactions working with the same data at the same time. This usually comes up with data is being modified, as during the retrieval of the data this is not the issue. Most of the concurrency problems can be avoided by SQL Locks. There are four types of concurrency problems visible in the normal programming. 1)      Lost Update – This problem occurs when there are two transactions involved and both are unaware of each other. The transaction which occurs later overwrites the transactions created by the earlier update. 2)      Dirty Reads – This problem occurs when a transactions selects data that isn’t committed by another transaction leading to read the data which may not exists when transactions are over. Example: Transaction 1 changes the row. Transaction 2 changes the row. Transaction 1 rolls back the changes. Transaction 2 has selected the row which does not exist. 3)      Nonrepeatable Reads – This problem occurs when two SELECT statements of the same data results in different values because another transactions has updated the data between the two SELECT statements. Example: Transaction 1 selects a row, which is later on updated by Transaction 2. When Transaction A later on selects the row it gets different value. 4)      Phantom Reads – This problem occurs when UPDATE/DELETE is happening on one set of data and INSERT/UPDATE is happening on the same set of data leading inconsistent data in earlier transaction when both the transactions are over. Example: Transaction 1 is deleting 10 rows which are marked as deleting rows, during the same time Transaction 2 inserts row marked as deleted. When Transaction 1 is done deleting rows, there will be still rows marked to be deleted. When two or more transactions are updating the data, concurrency is the biggest issue. I commonly see people toying around with isolation level or locking hints (e.g. NOLOCK) etc, which can very well compromise your data integrity leading to much larger issue in future. Here is the quick mapping of the isolation level with concurrency problems: Isolation Dirty Reads Lost Update Nonrepeatable Reads Phantom Reads Read Uncommitted Yes Yes Yes Yes Read Committed No Yes Yes Yes Repeatable Read No No No Yes Snapshot No No No No Serializable No No No No I hope this 400 word small article gives some quick understanding on concurrency issues and their relation to isolation level. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

    Read the article

  • Minimum brightness level is brighter than the levels just above it

    - by greggory.hz
    I'm using a macbook pro 8,1. When I use the brightness keys on the keyboard, decreasing the brightness works until it reaches the lowest brightness level. At that point (when on the lowest level), the brightness is something like 70 or 80% instead of 0-10% (or whatever it usually is). All the other levels are fine. How can I adjust/calibrate these brightness controls? PS: I'm currently using 12.04 but I've had the same issue no later than 11.10 (and I'm fairly confident it was present in 11.04 as well). UPDATE: If I go to System Settings and select "Brightness and Lock" the exact same thing happens, but there is more fine grained control of the brightness. It goes to completely black when the dial is about 10% from the left edge. When it passes that point, anywhere inside that left 10% appears to be about 70 - 80% brightness (there's no change regardless of where the dial is in this section).

    Read the article

  • Adding class to the UL and LI as per the level

    - by Wazdesign
    I have the following HTML mark up. <ul class="thumbs"> <li> <strong>Should be level 0</strong> </li> <li> <strong>Should be level 1</strong> </li> <li> <strong>Should be level 2</strong> </li> </ul> <ul class="thumbs"> <li> <strong>Should be level 0 -- </strong> </li> <li> <strong>Should be level 1 -- </strong> </li> </ul> and javascript. var i = 0; var j = 0; jQuery('ul.thumbs').each(function(){ var newName = 'ul -level' + i; jQuery(this).addClass('ul-level-'+i) .before('<h2>'+newName+'</h2>'); i = i+1; }); jQuery('ul.thumbs li').each(function(){ jQuery(this).addClass('li-level-'+j) .append('li-level-'+j); j = j+1; }); JS Bin Link But the level of the second UL LI is show diffrent. Please help me out in this.

    Read the article

  • Programmers Block ?? [closed]

    - by Robert Ventre
    Possible Duplicate: Is there such a thing as Programmer's block? Has anyone had writers block? Currently, I am trying to get back in to a development role but am struggling to develop any apps. I have a good understanding of VB and OOP. I developed last in the first version of .net studio and also foxpro 9. At the moment I have tried building a customer order app, the form and database have been straight forward but I'm struggling with the nuts and bolts of the application. Should it be a Web or Windows application? Should I use classes/modules? All advice is welcome.

    Read the article

  • Retail Link data storage requirements

    - by Randy Walker
    I was asked today about how much data an average Retail Link analyst (Walmart vendor) would consume.  I thought I would write this small post for future reference. Of course this vastly depends on the amount of skus, how long you want to archive data, and if you want store level sales. Most reports take up very little space. Most times when you download a report (total sales per sku for last week), you will overwrite the previous week’s report.  However, most users will take the data inside their downloaded report, and add it to a database or larger excel spreadsheet.  This way, the user has a history of the sales of each item/sku per week over the last 2+ years.  I would estimate 1 user to consume around 1-2 gb of space, at most, over the course of 2 years. If you start archiving store level sales those numbers can drastically increase up to 10gb or more very quickly.

    Read the article

  • Remove third/nth level domains from google Index

    - by drakythe
    Somehow google has indexed some third(and fourth!) level domains that I had attached to my server temporarily, eg. my.domain.root.com. I now have these redirected properly where I would like them to go, however with a carefully crafted search one can still find them and I'd rather they not be exposed. My google foo skills have failed me in finding an answer, so I come to you wonderful folks: Is there a way/How do I remove sub-level domains from google search results? I have the site in google webmaster tools and verified, but all the URL removal requests I can perform append the url to the base url, not prefixed. And finally, how can I prevent this in the future?

    Read the article

  • Entry level security engineering positions

    - by Jake
    This is a question that has been bothering me for some time now. I have asked people and have always got mixed replies. It also has to do with how I will start my career. So here goes: Can an entry level software engineer directly get a job in a security engineering position? I am a graduate student in software engineering with a lot of course work in security as well, including web application, network and mobile security. I want to know if in the current industry, can an entry level engineer take the risk to prepare towards finding a security related position, or is it always necessary for a year or 2 development experience before one should think about finding a security position. Thank you.

    Read the article

  • Using High Level Abstractions

    - by Jonn
    I'm not sure if I'm using the correct term, but would you program using High-level abstractions like Powerbuilder, or some CMS like MODx or DotNetNuke? I haven't dabbled in any of these yet. The reason I'm asking is that I kind of feel intimidated by the whole notion of using any abstraction over the languages I'm using. I'm thinking that my job might be over-simplified. While it may provide business solutions faster, I'd rather be coding straight from, in my case, .NET. Do/Would you use abstractions like these or prefer them over programming in lower level languages?

    Read the article

  • USB flash module giving errors

    - by vshenoy
    Hi, I have a SATA USB flash module which was earlier running a 2.4 linux kernel (2.4.36.6) and on which now I am trying to install ubuntu server 10.04.1 LTS. I have two such USB flash modules and on one of them the installation process itself giving these errors: sd 4:0:0:0 [sda] Device not ready sd 4:0:0:0 [sda] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE sd 4:0:0:0 [sda] Sense Key : Not Ready [current] sd 4:0:0:0 [sda] Add. Sense: Medium not present sd 4:0:0:0 [sda] CDB: Write(10): 2a 00 00 05 48 02 00 00 04 00 end_request: I/O error, dev sda, sector 46114 usb 1-1: reset high speed USB device using ehci_hcd and address 2 Buffer I/O error on device sda1, logical block 172033 lost page write due to I/O error on sda1 Buffer I/O error on device sda1, logical block 172034 lost page write due to I/O error on sda1 on the other the installation is successful, but after a day or two of running the machine hangs because of kernel spewing these messages: Remounting filesystem read-only EXT2-fs error (device sda1): read_block_bitmap: Cannot read block [bitmap - block_group = 105, block_bitmap = 860161] EXT2-fs error (device sda1): ext2_get_inode: unable to read inode block - inode=13083, block=24683 ext2_free_inode: bit already cleared for inode 83966 and the machine needs to be hard rebooted. On both the systems SCSI emulation with usb_storage driver is being used to detect the module. Here is the output of /proc/scsi/scsi on 2.4: # cat /proc/scsi/scsi Attached devices: Host: scsi0 Channel: 00 Id: 00 Lun: 00 Vendor: TS Model: UFM Rev: 1100 Type: Direct-Access ANSI SCSI revision: 02 and on 2.6: # cat /proc/scsi/scsi Attached devices: Host: scsi6 Channel: 00 Id: 00 Lun: 00 Vendor: TS Model: UFM Rev: 1100 Type: Direct-Access ANSI SCSI revision: 00 i.e. only 'ANSI SCSI revision:' is shown as different, although I am not sure if this can cause any problem. Really appreciate if someone can point as to how to debug this issue or any mailing list where I can further ask questions about this.

    Read the article

  • Multi Column Block Too Narrow in Chrome

    - by aksarben
    My Web site displays song lyrics in a multi-column format, using CSS3. Both Firefox & MSIE 10+ display the multi-column text perfectly, but Chrome does not. This sample page shows the problem: http://www.hymntime.com/tch/test/html5/html5-multicolumn-test.htm The page uses a media selector, so your Chrome window must be at least 1280 pixels wide to see the effect. In fact, if you make the Chrome window less than 1280 pixels, you'll see the lyrics block change to a single column, of the same overall width. In other words, when Chrome shifts to 1-column to 2-column mode (due to the wider browser window), the lyrics block remains the same width, causing text to be squeezed together. Has anyone else seen this behavior, or know a solution? Is this a Chrome bug, or I am I doing something wrong? I posted this question on a Chrome forum a while back, but got no reply.

    Read the article

  • Game Asset Storage: Archive vs Individual files

    - by David Colson
    As I am in the process of creating a 3D c++ game and I was wondering what would be more beneficial when dealing with game assets with regards to storage. I have seen some games have a single asset file compressed with everything in it and other with lots of little compressed files. If I had lots of individual files I would not need to load a large file at once and use up memory but the code would have to go about file seeking when the level loads to find all the correct files needed. There is no file seeking needed when dealing with one large file, but again, what about all the assets not currently needed that would get loaded with the one file? I could also have an asset file for each level, but then how do I deal with shared assets This has been bothering me for a while so tell me what other advantages and disadvantages are there to either way of doing things.

    Read the article

  • Mozilla Firefox 23 Will Block Mixed SSL Content

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/07/03/mozilla-firefox-23-will-block-mixed-ssl-content.aspxIf you have a site which is running on SSL and used content that make non-https request then you need to a bit worried. The default setting of Firefox 23 will block the content that called on non-https address and page is based on SSL. for example script using https://code.jquery.com/jquery-1.10.2.min.js will not work because code.jquery.com can not be reach on https. the cdn ajax.googleapis.com support SSL so you can try it. if you want to disable this settings you can modify it on about:config security.mixed_content.block_active_content change the value true to false and it will be disable (it’s just for example)

    Read the article

  • Azure Blobs - ArgumentNullException when calling UploadFile()

    - by Ariel
    I’m getting the following exception when trying to upload a file with the following code: string encodedUrl = "videos/Sample.mp4" CloudBlockBlob encodedVideoBlob = blobClient.GetBlockBlobReference(encodedUrl); Log(string.Format("Got blob reference for {0}", encodedUrl), EventLogEntryType.Information); encodedVideoBlob.Properties.ContentType = contentType; encodedVideoBlob.Metadata[BlobProperty.Description] = description; encodedVideoBlob.UploadFile(localEncodedBlobPath); I see the "Got blob reference" message, so I assume the reference resolves correctly. Void Run() C:\Inter\Projects\PoC\WorkerRole\WorkerRole.cs (40) System.ArgumentNullException: Value cannot be null. Parameter name: value at Microsoft.WindowsAzure.StorageClient.Tasks.Task`1.get_Result() at Microsoft.WindowsAzure.StorageClient.Tasks.Task`1.ExecuteAndWait() at Microsoft.WindowsAzure.StorageClient.CloudBlob.UploadFromStream(Stream source, BlobRequestOptions options) at Microsoft.WindowsAzure.StorageClient.CloudBlob.UploadFile(String fileName, BlobRequestOptions options) at EncoderWorkerRole.WorkerRole.ProcessJobOutput(IJob job, String videoBlobToEncodeUrl) in C:\Inter\Projects\PoC\WorkerRole\WorkerRole.cs:line 144 at EncoderWorkerRole.WorkerRole.Run() in C:\Inter\Projects\PoC\WorkerRole\WorkerRole.cs:line 40 Interestingly, I'm running that same snippet from an on-premises server i.e., outside of Azure and it works correctly. Ideas welcome, thanks!

    Read the article

  • Mid level IT lead [closed]

    - by Arihant
    I am a mid level IT lead at a IT support company with 8 years of experience. I don't get a lot of opportunities to learn at my organization since we primarily support existing systems and just fix issues arising on a day to day basis, We are not expected by the parent company to develop solutions from scratch. I aspire to become an Architect. Please guide me how should I plan to acquire the required skills and Knowledge esp since my company doesn't provide me with the right opportunities. The city where i am in doesn't have a lot of s/w development companies they are mostly services companies. Thanks a lot for your replies. Please give me some directions on how do I plan the self learning process ? Personal commitment won't let me move out of my current capacity to join a entry level job outside as of now . Atleast I should be well prepared to grab the opportunity when the time comes.

    Read the article

  • Limitation of high level languages? [closed]

    - by user1705796
    My question may look bit philosophical and nonsense! But I need to know kind of instructions those are not well suitable in high level languages even in c? Or rarely use in the development of software? Like read/write content of CPU registers may useful in debugging programs. And access to cache memory required when developing OS (maybe I am wrong at this point). Is this kind of instruction available languages like Java, Python, C? I also have a second question: And Why all high level languages not having same uniform syntax; at-least same standard library interface name? In python there is and. Or operator is almost same as && and ||. I think Python is developed after C but space indentation is compulsory in Python. Why Python does not use brackets {}. I already know this question going to be highly down-voted.

    Read the article

  • Block Skype on Cisco IOS

    - by ensnare
    I'm trying to block skype via policy routing but it's not working ... here's my configuration: class-map match-any block match protocol skype policy-map QoS-Priority-Input class block police 1000000 31250 31250 conform-action drop exceed-action drop violate-action drop policy-map QoS-Priority-Output class block police 1000000 31250 31250 conform-action drop exceed-action drop violate-action drop interface FastEthernet4 description WAN service-policy input QoS-Priority-Input service-policy output QoS-Priority-Output

    Read the article

  • Sun Storage 2500-M2 Array and Sun Fire X4470 M2 Server

    - by nospam(at)example.com (Joerg Moellenkamp)
    There is some new hardware in the Oracle portfolio. The first one is the Sun Fire X4470 M2 Server. There was a lot of talk about the system before because of benchmark results, but now it's finally announced. Two or four Intel Xeon E7-4800. Up to 1 TB as the system provides 64 DIMM slots with 16 GB DDR DIMMs. The memory is placed on those riser cards right behind the fans of this chassis. Up to 6 internal drives. In a 3 RU package. Another announcement was the Sun Storage 2500 M2 announced yesterday: From 5 to 48 drives (the later number with three expansion trays) for up to 28.8 TB of storage. The array is SAS based internally. You can put 300GB and 600 GB in it. The 2540-M2 provides 4 (8 optional) FC ports with up to 8 GB/sec. The 2530-M2 has 4 SAS2 ports with up to 6 GBit/s. It has 2 integrated controllers providing 2 GB cache protected by a power backup for 72 hours. The controller enables the arrays to deliver 0, 1, 10, 3, 5, 6, (P+Q) RAID levels.

    Read the article

< Previous Page | 21 22 23 24 25 26 27 28 29 30 31 32  | Next Page >