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  • JVM memory management & garbage collection book?

    - by Max
    Hi. Could anyone advice a book (or any other source) that would thoroughly reveal internals of JVM memory management & garbage collection (optimization, work, circular references, pecularities, discussions for various JVM impls...)? [What I've found so far are separate articles devoted to various aspects but no weighty tome :). Some good materials for Hotspot implementation are here. ] Thanks a lot for any advice you give.

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  • suggest a best book for spring

    - by Pokuri
    Hi I just deployed onto spring project. I don't even know a little about spring framework. I just want learn Spring framework with a guidance of a best book. Can you please suggest me the books that should cover version 3.0.

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  • jsf and huge web site

    - by darko petreski
    Hi All, I need to program a very huge web site. The site should contain public part with search engine, user registration forms, cart and all other stuff. The private part should contain administrative web application with a lot of data grids, complex edit forms, security checks, services and so on. Also I need very good support for html mailing and pdf exports. Web services are also required. I am considering to use jsf. Can you recommend me books or other stuff where I can find all this info for building what i need? Is seam good option for this? I have looked their site and page seam on production. The sites listed there are far from professional and enterprise. Is there any book that explains how to build complete web site with jsf technology from login, security, sending mails, pdf conversion, time dependent background processes and everything else that big sites needs. I do not have time reading 20 books. In every php book all this stuff is explained but I have not seen a single java book that at least from high view will explain all of this. Regards

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  • How to make the constructor for the following exercise in c++?

    - by user40630
    This is the exercise I?m trying to solve. It's from C++, How to program book from Deitel and it's my homework. (Card Shuffling and Dealing) Create a program to shuffle and deal a deck of cards. The program should consist of class Card, class DeckOfCards and a driver program. Class Card should provide: a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. The driver program should create a DeckOfCards object, shuffle the cards, then deal the 52 cards. The problem I'm facing is that I don't know exactly how to make the constructor for the second class. See description commented in the code bellow. #include <iostream> #include <vector> using namespace std; /* * */ //Class card. No problems here. class Card { public: Card(int, int); string toString(); private: int suit, face; static string faceNames[13]; static string suitNames[4]; }; string Card::faceNames[13] = {"Ace","Two","Three","Four","Five","Six","Seven","Eight","Nine","Ten","Queen","Jack","King"}; string Card::suitNames[4] = {"Diamonds","Clubs","Hearts","Spades"}; string Card::toString() { return faceNames[face]+" of "+suitNames[suit]; } Card::Card(int f, int s) :face(f), suit(s) { } /*The problem begins here. This class should create(when and object for it is created) a copy of the vector deck, right? But how exactly are these vector cards be initialized? I'll explain better in the constructor definition bellow.*/ class DeckOfCards { public: DeckOfCards(); void shuffleCards(); Card dealCard(); bool moreCards(); private: vector<Card> deck(52); int currentCard; }; int main(int argc, char** argv) { return 0; } DeckOfCards::DeckOfCards() { //This is where I'm stuck. I can't figure out how to set each of the 52 cards of the vector deck to have a specific suit and face every one of them, by using only the constructor of the Card class. //What you see bellow was one of my attempts to solve this problem but I blocked pretty soon in the middle of it. for(int i=0; i<deck.size(); i++) { deck[i]//....There is no function to set them. They must be set when initialized. But how?? } } For easier reading: http://pastebin.com/pJeXMH0f

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  • How do I resolve this exercise on C++? [closed]

    - by user40630
    (Card Shuffling and Dealing) Create a program to shuffle and deal a deck of cards. The program should consist of class Card, class DeckOfCards and a driver program. Class Card should provide: a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. The driver program should create a DeckOfCards object, shuffle the cards, then deal the 52 cards. This above is the exercise I'm trying to solve. I'd be very much appreciated if someone could solve it and explain it to me. The main idea of the program is quite simple. What I don't get is how to build the constructor for the class DeckOfCards and how to generate the 52 cards of the deck with different suits and faces. Untill now I've managed to do this: #include <iostream> #include <vector> using namespace std; /* * */ /* a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. */ class Card { public: Card(int, int); string toString(); private: int suit, face; static string faceNames[13]; static string suitNames[4]; }; string Card::faceNames[13] = {"Ace","Two","Three","Four","Five","Six","Seven","Eight","Nine","Ten","Queen","Jack","King"}; string Card::suitNames[4] = {"Diamonds","Clubs","Hearts","Spades"}; string Card::toString() { return faceNames[face]+" of "+suitNames[suit]; } Card::Card(int f, int s) :face(f), suit(s) { } /* Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. */ class DeckOfCards { public: DeckOfCards(); void shuffleCards(); Card dealCard(); bool moreCards(); private: vector<Card> deck(52); int currentCard; }; int main(int argc, char** argv) { return 0; } DeckOfCards::DeckOfCards() { //I'm stuck here I have no idea of what to take out of here. //I still don't fully get the idea of class inside class and that's turning out as a problem. I try to find a way to set the suits and faces members of the class Card but I can't figure out how. for(int i=0; i<deck.size(); i++) { deck[i]//....There is no function to set them. They must be set when initialized. But how?? } } For easier reading: http://pastebin.com/pJeXMH0f

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  • Shouldn't storage classes be taught early in a C class or book?

    - by Adam Mendoza
    Shouldn't storage classes be taught early in a C class or book? I notice that a lot of books, even some of the better ones, covert it toward and end of the book and some books just add it as an appendix. I would teach it together with variables. This is so foundational and I think unfortunately many do not make it that far in a book. Now that auto has a different meaning (vs being optional) it may confuse people that didn't realize it has always been there. for example: C Programming: A Modern Approach 18.2 Storage Classes 401 Properties of Variables 401 The auto Storage Class 402 The static Storage Class 403 The extern Storage Class 404 The register Storage Class 405 The Storage Class of a Function 406 Summary 407

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  • Is "PHP and MySQL Web Development, 4th ed." an outdated book to learn from?

    - by ForeverLearnNeverMaster
    I want to get into web stuff, and thought of going with PHP+MySQL. I have experience in C#, C++, desktop graphics, but no web stuff besides HTML, CSS which I started learning 2 months ago. On SO PHP-book question, the highest rated book is "PHP Objects, Patterns and Practice". However, I'm not sure if it's a book to start PHP with... or is it? Most of the books mentioned in that SO question seem to be for those who already know PHP. I considered "PHP & MySQL Web Development, 4th Ed.", but someone mentioned that "it uses the mysql_* functions which are almost deprecated." Help?

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  • How do you choose a programming/data structure/algorithm book?

    - by Fanatic23
    I really should not be mentioning the name of the book, but the first time I read it (during my under-grad days) I almost concluded that data structure was a bad course to pick. Which brings me to the question I am asking here. What makes a programming or data structure or algorithm book tick? Clearly, lucid explanation is one. But I also realize that organization of the material is very important and so is diagrams. What else? Some pointers would obviously help when I hang out in my neighborhood computer book shop the next time.

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  • Is there a single book that covers the breadth of computer science fundamentals? [closed]

    - by superFoo
    When I did my undergraduate studies in elecrical engineering, there was this book called "Basic Electricity" by Van Valkenburgh. If you read that book cover to cover, your fundamentals in electrical engineering would be bulletproof. I would recommend it all my juniors and I absolutely loved it. Is there such a book in the field of computer science? I am not so concerned about the algorithms. I am looking more into something that tells me how does everything work beneath the covers. TCPIP, memory management, DNS, routing, SSL, buffer, queuing etc.

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  • Changing email of a contact in address book

    - by David
    Hey guys, I want to change the email of a contact in address book. my code is as follow. but somehow it doesnt work. do you know why? - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person { CFErrorRef anError = NULL; ABMultiValueRef email = ABMultiValueCreateMutable(kABMultiStringPropertyType); NSString *personEmail = [conversationHistory getReceiver]; ABRecordSetValue(person, kABPersonEmailProperty, email, &anError); CFRelease(email); [self dismissModalViewControllerAnimated:YES]; return NO; }

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  • Return Selected Phone Address from iPhone Address Book

    - by Ali
    Hey, I found a tutorial online that extends that Apple QuickStart Application which is the basic Address Book Application and another that returns the first phone number regardless of what phone number was clicked. I want to display only the selected phone number in the label. The label is called phoneNumber: - (BOOL)peoplePickerNavigationController: (ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier{ ABMutableMultiValueRef phoneMulti = ABRecordCopyValue(person, kABPersonPhoneProperty); NSMutableArray *phones = [[NSMutableArray alloc] init]; int i; for (i = 0; i < ABMultiValueGetCount(phoneMulti); i++) { NSString *aPhone = [(NSString*)ABMultiValueCopyValueAtIndex(phoneMulti, i)autorelease]; [phones addObject:aPhone]; } NSString *mobileNo = [phones objectAtIndex:0]; self.phoneNumber.text = phones; [self dismissModalViewControllerAnimated:YES]; return NO; } How do I ensure that the label is the one selected by the user and not just the first array entry(or any other array entry i code in) Thanks

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  • SyntaxError using gdata-python-client to access Google Book Search Data API

    - by isbadawi
    >>> import gdata.books.service >>> service = gdata.books.service.BookService() >>> results = service.search_by_keyword(isbn='0434003484') Traceback (most recent call last): File "<pyshell#4>", line 1, in <module> results = service.search_by_keyword(isbn='0434003484') ... snip ... File "C:\Python26\lib\site-packages\atom\__init__.py", line 127, in CreateClassFromXMLString tree = ElementTree.fromstring(xml_string) File "<string>", line 85, in XML SyntaxError: syntax error: line 1, column 0 This is a minimal example -- in particular, the book service unit tests included in the package also fail with the exact same error. I've looked at the wiki and open issue tickets on Google Code to no avail (and this seems to me more apt to be a silly error on my end rather than a problem with the library). I'm not sure how to interpret the error message. If it matters, I'm using python 2.6.5.

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  • Good Economics book for developers

    - by Rocket Surgeon
    Joel mentions in several of his blog posts that it is very important for a developer/software entrepreneur to have solid understanding of Economics. Yet the Fog Creek MBA book reading list does not include any Economics books. Is there any good material that people can recommend? Obviously, I am not as concerned about mathematical treatise as foundations and basic principles. For example, I was able to find a very good high-level read on Macroeconomics: Concise Guide to Macroeconomics but I am yet to find anything similar on Microeconomics. Any suggestions and reading pointers would be highly appreciated.

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  • Best practices book for CRUD apps

    - by Kevin L.
    We will soon be designing a new tool to calculate commissions across multiple business units. This new compensation scheme is pretty clever and well thought-out, but the complexity that the implementation will involve will make the Hubble look like a toaster. A significant portion of the programming industry involves CRUD apps; updating insurance data, calculating commissions (Joel included) ...even storing questions and answers for a programmer Q&A site. We as programmers have Code Complete for the low-level formatting/style and Design Patterns for high-level architecture (to name just a few). Where’s the comparable book that teaches best practices for CRUD?

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  • Rails 2.3.4 Vs Rails 3 + Book - Beginner in RoR

    - by zengr
    Hi, I have started with Ruby and Rails development and I am a Java developer from the last 2 years (student). I am in for two things: Learn Ruby Make my website on ROR I have Agile Web Development with Rails, 2nd Edition. So, here are my questions: How is the Agile Web Development with Rails book to start with, where I don't know anything about Ruby and proficient with Java. What is the difference between 2nd and 3rd edition? People say the changes are irrelevant for a starter, how far is that statement correct? Should I start with Rails 2.3.4 or Rails 3 (around the corner)?

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  • Getting started with modern software architecture and design using a book

    - by bitbonk
    I am a rather oldschool developer with some basic knowledge of software design principles and a good background on classic (gof) design patterns. While I continue my life as such I see lots of strange buzzwords emerge: Aspectoriented Design, Componentoriented Design, Domain Driven Design, Domain Specific Languages, Serviceoriented (SOA) Design, Test Driven Design, Extreme Programming, Agile Development, Continuous Integration, Dependency Injection, Software Factories ... Is there good book around that I can take with me on a roadtrip while it is taking me on a trip through all (most) of the above, delivering an 10,000 foot view on modern software archiceture and desing principles and approaches.

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  • Flash AS3 Coloring Book - Movieclip only clickable in certain spots (Event Listeners)

    - by kilrizzy
    I am working on a coloring book and have a movieclip (outlines) containing many movieclips that can be changed to whatever color the user has selected. However it seems like some of the movieclips can be clicked anywhere and work great, and others you need to click a certain spot for it to color in. I have an example here: http://jeffkilroy.com/hosted/softee/coloring.html Notice the three sections of the icecream (top, middle, bottom). The middle is clickable from anywhere inside the movieclip, however the top and especially bottom require you to click on specific spots in order for you to activate the event listener. Not sure if it is a depth issue because I would assume if that is the case it would activate at least a different movieclip but it just seems nothing happens at all. Any help would be appreciated, I also have the source located here: Source CS4 Source CS3

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  • Silverlight 3-4 reference kind (e-)book.

    - by Bubba88
    Hello! I'm looking for a source of information about Microsoft Silverlight to begin practically efficient programming custom functionality applications. I want to pretend just for now that I don't need any ideologically correct refresher (SL tips, top patterns, VS tutorials :) and etc.). Basically, what I want is a reference kind e-book, where I could find any practically relevant info outlined in a minimalistic manner. If you do remember something fitting the above description, I ask you to give me a hint. Thank you very much!

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  • review on django book vs django tutorial

    - by momo
    going through both the django book and tutorial, am a bit confused to the differences in approach (aren't they both written by the same people?) can anyone who has experience in both give a short review on them? i have decent python skills (largely untested though), but no experience at all in web apps and am trying to decide which one to stick to. i briefly looked in to practical django projects but that was a bit too complicated for me, my background is primarily bash scripting, the python i know i learned from an instant hacking tutorial and diving into python.

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  • Book recommendation for learning server management and Apache

    - by japancheese
    Hello, I'm currently managing a site that I feel could be optimized and utilized to be much faster, however, I'm having difficulty finding reliable information to do it. I find the Apache documentation to be a hard read, and too technical about things I don't have a strong grasp on. I'm just looking for a good beginner/intermediate book about server administration to learn as much as possible about Apache, as well as how to create a nice secure, robust server that doesn't crash at the first hint of unusual traffic surges. Thanks to anyone who can point me in the right direction.

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  • counting number of new entries in guest book

    - by Lucka
    I want to display the number of new(unseen) guest entries in the guest book of a user. I was thinking to count it so that, total number of entries in guestbook minus entries in guestbook at time of last login. However, I think that is not a good approach, because if the user logs in but does not go to his guestbook, in that case, the entries should be still "new", also if some new entry is posted in the user while he is online, it does not work in that case too. Any suggested please?

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  • Get a random name and number (same contact) from an iPhone users address book

    - by Sam Jarman
    Hi there, I have had only very little experience using the address book in the iPhone SDK. Does anyone have a code snippet or knows the code to get a persons name and number Eg 'Fred Smith - 027 292 2112". I haven't had much luck with the stuff I've tried. I want to achieve this programmatically, and not let the user decide (random pick of the person). I also don't want to display the contact picker either any tutorial links, or anything would be appreciated. Thanks in advance Sam

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  • O'Reilly book clarification on 2d linear system

    - by Eric
    The Oreilly book "Learning openCV" states at page 356 : Quote Before we get totally lost, let’s consider a particular realistic situation of taking measurements on a car driving in a parking lot. We might imagine that the state of the car could be summarized by two position variables, x and y, and two velocities, vx and vy. These four variables would be the elements of the state vector xk. Th is suggests that the correct form for F is: x = [ x; y; vx; vy; ]k F = [ 1, 0, dt, 0; 0, 1, 0, dt; 0, 0, 1, 0; 0, 0, 0, 1; ] It seems natural to put 'dt' just there in the F matrix but I just don't get why. What if I have a n states system, how would I spray some "dt" in the F matrix?

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