How do I create a third Person View using DXUTCamera in DX10?
- by David
I am creating a 3d flying game and using DXUTCamera for my view.
I can get the camera to take on the characters position, But I would like to view my character in the 3rd person.
Here is my code for first person view:
//Put the camera on the object.
D3DXVECTOR3 viewerPos;
D3DXVECTOR3 lookAtThis;
D3DXVECTOR3…