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  • Can you recommend a good Idea Management System?

    - by Tedi
    I'm trying to find a good (and cheap) Idea Management System for a non-profit project. I've browsed lot of good options which cost a lot of money. They are probably worth but we're planning to run this as a non-profit project, so unfortunately money investment is not the key strenght. Basically what we want to run is a platform where users can propose ideas that are voted, commented and enriched by the rest of the community. Thanks.

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  • Good abbreviations for XML ... things

    - by Peter Turner
    I've never been very good at maintaining a coherent bunch of variable names for interfacing with XML files because I never name the variables in my interfaces the same way across my source. There are Elements, Attributes, Documents, NodeLists, Nodes, DocumentFragments and other stuff. What's a good scheme for keeping track of this stuff as variables? Is there a standard in regard to Hungarian notation? Do you even put anything signifying that the data is actually XML, is this bad practice?

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  • What source code organization approach helps improve modularity and API/Implementation separation?

    - by Berin Loritsch
    Few languages are as restrictive as Java with file naming standards and project structure. In that language, the file name must match the public class declared in the file, and the file must live in a directory structure matching the class package. I have mixed feelings about that approach. While I never have to guess where a file lives, there's still a lot of empty directories and artificial constraints. There's several languages that define everything about a class in one file, at least by convention. C#, Python (I think), Ruby, Erlang, etc. The commonality in most these languages is that they are object oriented, although that statement can probably be rebuffed (there is one non-OO language in the list already). Finally, there's quite a few languages mostly in the C family that have a separate header and implementation file. For C I think this makes sense, because it is one of the few ways to separate the API interface from implementations. With C it seems that feature is used to promote modularity. Yet, with C++ the way header and implementation files are split seems rather forced. You don't get the same clean API separation that you do with C, and you are forced to include some private details in the header you would rather keep only in the implementation. There's quite a few languages that have a concept that overlaps with interfaces like Java, C#, Go, etc. Some languages use what feels like a hack to provide the same concept like C# using pure virtual abstract classes. Still others don't really have an interface concept and rely on "duck" typing--for example Ruby. Ruby has modules, but those are more along the lines of mixing in behaviors to a class than they are for defining how to interact with a class. In OO terms, interfaces are a powerful way to provide separation between an API client and an API implementation. So to hurry up and ask the question, from a personal experience point of view: Does separation of header and implementation help you write more modular code, or does it get in the way? (it helps to specify the language you are referring to) Does the strict file name to class name scheme of Java help maintainability, or is it unnecessary structure for structure's sake? What would you propose to promote good API/Implementation separation and project maintenance, how would you prefer to do it?

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  • what making a good soundtrack for social game

    - by Maged
    there are many successful social games in Facebook and other social sites like brain buddies, who has the biggest brain and word challenge.both of them have a great soundtrack while playing and in the beginning of the game . my question is how to find a good soundtrack or what's i should look for to find a good soundtrack like this that's help to attract the user specially for games that need concentration ?

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  • Good resources for language design

    - by Aaron Digulla
    There are lots of books about good web design, UI design, etc. With the advent of Xtext, it's very simple to write your own language. What are good books and resources about language design? I'm not looking for a book about compiler building (like the dragon book) but something that answers: How to create a grammar that is forgiving (like adding optional trailing commas)? Which grammar patterns cause problems for users of a language? How create a compact grammar without introducing ambiguities

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  • How to Choose a Good PHP Developer

    Hiring PHP developers are turning out to be the best option to get effective, fast and perfect PHP development. However, the key question remains - "how to choose a good PHP developer". Today there seem to be lots of PHP developers easily available. In this article, learn more about few essential tips that can help you in choosing a good PHP developer.

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  • Does a good programmer need to have good spatial sense?

    - by user297318
    Do you need to have good spatial sense to be a good programmer? I have next to nothing of it (I think it has to do with the differing vision of my eyes). I've already coded quite little things but wonder if this interferes with the ability to 'imagine' the assembly of the code in case of a more complex program? Sorry for my english, I'm Austrian and not so used to write in English.. Thanks for your ansers..

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  • What are some good debugging techniques [closed]

    - by Brad Bruce
    I frequently run into situations where I'm working with other programmers, helping out with debugging issues. Over the years, I've acquired my own techniques for logically breaking down a problem and tracing through it. I see several others who are great at writing programs, but freeze up when debugging. Are there any good resources I can point people to that describe some good debugging techniques?

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  • Torvalds' quote about good programmer

    - by beyeran
    Accidentally I've stumbled upon the following quote by Linus Torvalds: "Bad programmers worry about the code. Good programmers worry about data structures and their relationships." I've thought about it for the last few days and I'm still confused (which is probably not a good sign), hence I wanted to discuss the following: What interpretation of this possible/makes sense? What can be applied/learned from it?

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  • How to Choose a Good SEO Company

    Internet marketing invariably involves SEO. So, if you are on the Internet to promote your products and services, you definitely need the services of good SEO Consultant and or a SEO Company that can provide good SEO services. A businessman generally cannot be expected to know all about online marketing if his niche is offline.

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  • How to play a embedded code in lightbox type popup

    - by Fero
    Hi all How to play a embedded code in lightbox type pop up? Here is the whole code <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <meta http-equiv="imagetoolbar" content="no" /> <title>FancyBox 1.3.1 | Demonstration</title> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> <script type="text/javascript" src="./fancybox/jquery.mousewheel-3.0.2.pack.js"></script> <script type="text/javascript" src="./fancybox/jquery.fancybox-1.3.1.js"></script> <link rel="stylesheet" type="text/css" href="./fancybox/jquery.fancybox-1.3.1.css" media="screen" /> <link rel="stylesheet" href="style.css" /> <script type="text/javascript"> $(document).ready(function() { /* * Examples - images */ $("a#example1").fancybox({ 'titleShow' : false }); $("a#example2").fancybox({ 'titleShow' : false, 'transitionIn' : 'elastic', 'transitionOut' : 'elastic' }); $("a#example3").fancybox({ 'titleShow' : false, 'transitionIn' : 'none', 'transitionOut' : 'none' }); $("a#example4").fancybox(); $("a#example5").fancybox({ 'titlePosition' : 'inside' }); $("a#example6").fancybox({ 'titlePosition' : 'over' }); $("a[rel=example_group]").fancybox({ 'transitionIn' : 'none', 'transitionOut' : 'none', 'titlePosition' : 'over', 'titleFormat' : function(title, currentArray, currentIndex, currentOpts) { return '<span id="fancybox-title-over">Image ' + (currentIndex + 1) + ' / ' + currentArray.length + (title.length ? ' &nbsp; ' + title : '') + '</span>'; } }); /* * Examples - various */ $("#various1").fancybox({ 'titlePosition' : 'inside', 'transitionIn' : 'none', 'transitionOut' : 'none' }); $("#various2").fancybox(); $("#various3").fancybox({ 'width' : '75%', 'height' : '75%', 'autoScale' : false, 'transitionIn' : 'none', 'transitionOut' : 'none', 'type' : 'iframe' }); $("#various4").fancybox({ 'padding' : 0, 'autoScale' : false, 'transitionIn' : 'none', 'transitionOut' : 'none' }); }); </script> </head> <body> <div id="content"> <p> <a id="example1" href="./example/1_b.jpg"><img alt="example1" src="./example/1_s.jpg" /></a> <a id="example2" href="./example/2_b.jpg"><img alt="example2" src="./example/2_s.jpg" /></a> <a id="example3" href="./example/3_b.jpg"><img alt="example3" src="./example/3_s.jpg" /></a> </p> </div> <div><p>&nbsp;</p></div> </body> </html> This above code working for image perfectly. But how shall i play the embedded code instead of image. Here is the sample embedded code. <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/WUW5g-sL8pU&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WUW5g-sL8pU&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> thanks in advance...

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  • Collocation in Code

    - by Dan McGrath
    Quite some time ago I remember reading an article from 'Joel on Software' that mentioned collocation of information in code was important. By collocation, I mean that relevant information about the code is present when the code is. I'm currently writing an article that has a small bit in it about collocation so I went searching for sources and found the quote in the article 'Making Wrong Code Look Wrong' In order to make code really, really robust, when you code-review it, you need to have coding conventions that allow collocation. In other words, the more information about what code is doing is located right in front of your eyes, the better a job you’ll do at finding the mistakes. When you have code that says For me, collocation isn't just about the code itself, but the tool used to view the code. If it can help with the 'collocation factor' (term coined by me?) I believe it can help with the programmers productivity. Take for example the modern IDEs that show you the variables type by hovering over it. Are their any other articles written about collocation in code and/or are their other terms that this is known by?

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  • Static classes and/or singletons -- How many does it take to become a code smell?

    - by Earlz
    In my projects I use quite a lot of static classes. These are usually classes that naturally seem to fit into a single-instance type of thing. Many times I use static classes and recently I've started using some singletons. How many of these does it take to become a code smell? For instance, in my recent project which has a lot of static classes is an Authentication library for ASP.Net. I use a static class for a helper class that fixes ASP.Net error codes so it can be used like CustomErrorsFixer.Fix(Context); Or my authentication class itself is a static class //in global.asax's begin_application Authentication.SomeState="blah"; Authentication.SomeOption=true; //etc //in global.asax's begin_request Authentication.Authenticate(); When are static or singleton classes bad to use? Am I doing it wrong, or am I just in a project that by definition has very little per-instance state associated with it? The only per-instance state I have is stored in HttpContext.Current.Items like so: /// <summary> /// The current user logged in for the HTTP request. If there is not a user logged in, this will be null. /// </summary> public static UserData CurrentUser{ get{ return HttpContext.Current.Items["fscauth_currentuser"] as UserData; //use HttpContext.Current as a little place to persist static data for this request } private set{ HttpContext.Current.Items["fscauth_currentuser"]=value; } }

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  • Too Clever for My Own Good

    - by AjarnMark
    Yesterday I caught myself being a little too clever for my own good with some ASP.NET code.  It seems that I have forgotten some of my good old classic HTML and JavaScript skills, and become too dependent on the .NET Framework and WebControls to do the work for me.  Here’s the scenario… In order to improve the User Interface and better communicate to the user when something is happening that they need to wait for, we have started to modify some of our larger (slower) pages to display messages like Processing… or Reloading… while they are cycling through a postback.  (Yes, I understand this could be improved by using AJAX / Callbacks and so on, but even then, you need to let your user know that they need to wait for that section to be re-rendered, so for the moment these pages will continue to use good ol’ Postbacks.)  It’s a very simple trick, really.  All I want to do is when some control triggers a postback, first run a little client-side JavaScript to hide the main contents of the page (such as a GridView) and display the appropriate message.  This lets the user know, “Hey, we’re doing something, don’t click another link or scroll and try to take action right now.” The first places I hooked this up were easy.  Most common cause of a postback:  Buttons.  And when you’re writing the markup or declarative code for an ASP:Button control, there is the handy OnClientClick property which is designed for just this purpose…to run client-side JavaScript before the postback occurs.  This is distinguished from the OnClick property which tells the control what Server-side code to run.  Great!  Done!  Easy! But then there are other controls like DropDownLists and CheckBoxes that we use on our pages with the AutoPostback=True setting which cause postbacks.  And these don’t have OnClientClick or OnClientSelectedIndexChanged events.  So I started getting creative, using an ASP:CustomValidator control in conjunction with setting the CausesValidation and ValidationGroup settings on these controls, which basically caused the action on the control to fire the Custom Validator, which was defined with a Client Side validation function which then did the hide content/show message code (and return a meaningless IsValid setting).  This also caused me to define a different ValidationGroup setting for my real data entry validator controls so that I could control them separately and only have them fire when I really wanted validation, and not just my show/hide trick. For a little while I was pretty proud of myself for coming up with this clever approach to get around what I considered to be a serious oversight on the DropDownList and CheckBox controls declarative syntax.  Then, in the midst of my smugness, just as I was about to commit my changes to the source code repository, it dawned on me that there is a much simpler and much more appropriate way to accomplish this.  All that I really needed to do was to put in my server-side code (I used the Page_Init section) a call to MyControl.Attributes.Add(“onClick”, “myJavaScriptFunctionName()”) for the checkboxes, and for the DropDownLists (which become select tags) use “onChange” instead of “onClick”.  This is exactly the type of thing that the Attributes collection is there for…so you can add attributes to be rendered with the control that you would have otherwise stuck right into the HTML markup if you had been doing this by hand in the first place. Ugh!  A few hours wasted on clever tricks that I ended up completely removing, but I did learn a lot more about custom validators and validation groups in the process.  And got a good reminder that all that stuff (HTML, JavaScript, and CSS) I learned back when I wrote classic ASP pages is still valuable today.  Oh, and one more thing…don’t get lulled into too much reliance on the the whiz-bang tool to do it for you.  After all, WebControls are just another layer of abstraction, and sometimes you need to dig down through the layers and get a little closer to the native language.

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  • Code Golf: Countdown Number Game

    - by Noldorin
    Challenge Here is the task, inspired by the well-known British TV game show Countdown. The challenge should be pretty clear even without any knowledge of the game, but feel free to ask for clarifications. And if you fancy seeing a clip of this game in action, check out this YouTube clip. It features the wonderful late Richard Whitely in 1997. You are given 6 numbers, chosen at random from the set {1, 2, 3, 4, 5, 6, 8, 9, 10, 25, 50, 75, 100}, and a random target number between 100 and 999. The aim is to make use the six given numbers and the four common arithmetic operations (addition, subtraction, multiplication, division; all over the rational numbers) to generate the target - or as close as possible either side. Each number may only be used once at most, while each arithmetic operator may be used any number of times (including zero.) Note that it does not matter how many numbers are used. Write a function that takes the target number and set of 6 numbers (can be represented as list/collection/array/sequence) and returns the solution in any standard numerical notation (e.g. infix, prefix, postfix). The function must always return the closest-possible result to the target, and must run in at most 1 minute on a standard PC. Note that in the case where more than one solution exists, any single solution is sufficient. Examples: {50, 100, 4, 2, 2, 4}, target 203 e.g. 100 * 2 + 2 + (4 / 4) e.g. (100 + 50) * 4 * 2 / (4 + 2) {25, 4, 9, 2, 3, 10}, target 465 e.g. (25 + 10 - 4) * (9 * 2 - 3) {9, 8, 10, 5, 9, 7), target 241 e.g. ((10 + 9) * 9 * 7) + 8) / 5 Rules Other than mentioned in the problem statement, there are no further restrictions. You may write the function in any standard language (standard I/O is not necessary). The aim as always is to solve the task with the smallest number of characters of code. Saying that, I may not simply accept the answer with the shortest code. I'll also be looking at elegance of the code and time complexity of the algorithm! My Solution I'm attempting an F# solution when I find the free time - will post it here when I have something! Format Please post all answers in the following format for the purpose of easy comparison: Language Number of characters: ??? Fully obfuscated function: (code here) Clear (ideally commented) function: (code here) Any notes on the algorithm/clever shortcuts it takes.

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  • Advice Needed: Developers blocked by waiting on code to merge from another branch using GitFlow

    - by fogwolf
    Our team just made the switch from FogBugz & Kiln/Mercurial to Jira & Stash/Git. We are using the Git Flow model for branching, adding subtask branches off of feature branches (relating to Jira subtasks of Jira features). We are using Stash to assign a reviewer when we create a pull request to merge back into the parent branch (usually develop but for subtasks back into the feature branch). The problem we're finding is that even with the best planning and breakdown of feature cases, when multiple developers are working together on the same feature, say on the front-end and back-end, if they are working on interdependent code that is in separate branches one developer ends up blocking the other. We've tried pulling between each others' branches as we develop. We've also tried creating local integration branches each developer can pull from multiple branches to test the integration as they develop. Finally, and this seems to work possibly the best for us so far, though with a bit more overhead, we have tried creating an integration branch off of the feature branch right off the bat. When a subtask branch (off of the feature branch) is ready for a pull request and code review, we also manually merge those change sets into this feature integration branch. Then all interested developers are able to pull from that integration branch into other dependent subtask branches. This prevents anyone from waiting for any branch they are dependent upon to pass code review. I know this isn't necessarily a Git issue - it has to do with working on interdependent code in multiple branches, mixed with our own work process and culture. If we didn't have the strict code-review policy for develop (true integration branch) then developer 1 could merge to develop for developer 2 to pull from. Another complication is that we are also required to do some preliminary testing as part of the code review process before handing the feature off to QA.This means that even if front-end developer 1 is pulling directly from back-end developer 2's branch as they go, if back-end developer 2 finishes and his/her pull request is sitting in code review for a week, then front-end developer 2 technically can't create his pull request/code review because his/her code reviewer can't test because back-end developer 2's code hasn't been merged into develop yet. Bottom line is we're finding ourselves in a much more serial rather than parallel approach in these instance, depending on which route we go, and would like to find a process to use to avoid this. Last thing I'll mention is we realize by sharing code across branches that haven't been code reviewed and finalized yet we are in essence using the beta code of others. To a certain extent I don't think we can avoid that and are willing to accept that to a degree. Anyway, any ideas, input, etc... greatly appreciated. Thanks!

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  • Fixing the #mvvmlight code snippets in Visual Studio 11

    - by Laurent Bugnion
    If you installed the latest MVVM Light version for Windows 8, you may encounter an issue where code snippets are not displayed correctly in the Intellisense popup. I am working on a fix, but for now here is how you can solve the issue manually. The code snippets MVVM Light, when installed correctly, will install a set of code snippets that are very useful to allow you to type less code. As I use to say, code is where bugs are, so you want to type as little of that as possible ;) With code snippets, you can easily auto-insert segments of code and easily replace the keywords where needed. For instance, every coder who uses MVVM as his favorite UI pattern for XAML based development is used to the INotifyPropertyChanged implementation, and how boring it can be to type these “observable properties”. Obviously a good fix would be something like an “Observable” attribute, but that is not supported in the language or the framework for the moment. Another fix involves “IL weaving”, which is a post-build operation modifying the generate IL code and inserting the “RaisePropertyChanged” instruction. I admire the invention of those who developed that, but it feels a bit too much like magic to me. I prefer more “down to earth” solutions, and thus I use the code snippets. Fixing the issue Normally, you should see the code snippets in Intellisense when you position your cursor in a C# file and type mvvm. All MVVM Light snippets start with these 4 letters. Normal MVVM Light code snippets However, in Windows 8 CP, there is an issue that prevents them to appear correctly, so you won’t see them in the Intellisense windows. To restore that, follow the steps: In Visual Studio 11, open the menu Tools, Code Snippets Manager. In the combobox, select Visual C#. Press Add… Navigate to C:\Program Files (x86)\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\SnippetsWin8 and select the CSharp folder. Press Select Folder. Press OK to close the Code Snippets Manager. Now if you type mvvm in a C# file, you should see the snippets in your Intellisense window. Cheers Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Code Golf: Collatz Conjecture

    - by Earlz
    Inspired by http://xkcd.com/710/ here is a code golf for it. The Challenge Given a positive integer greater than 0, print out the hailstone sequence for that number. The Hailstone Sequence See Wikipedia for more detail.. If the number is even, divide it by two. If the number is odd, triple it and add one. Repeat this with the number produced until it reaches 1. (if it continues after 1, it will go in an infinite loop of 1 -> 4 -> 2 -> 1...) Sometimes code is the best way to explain, so here is some from Wikipedia function collatz(n) show n if n > 1 if n is odd call collatz(3n + 1) else call collatz(n / 2) This code works, but I am adding on an extra challenge. The program must not be vulnerable to stack overflows. So it must either use iteration or tail recursion. Also, bonus points for if it can calculate big numbers and the language does not already have it implemented. (or if you reimplement big number support using fixed-length integers) Test case Number: 21 Results: 21 -> 64 -> 32 -> 16 -> 8 -> 4 -> 2 -> 1 Number: 3 Results: 3 -> 10 -> 5 -> 16 -> 8 -> 4 -> 2 -> 1 Also, the code golf must include full user input and output.

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  • C# and F# lambda expressions code generation

    - by ControlFlow
    Let's look at the code, generated by F# for simple function: let map_add valueToAdd xs = xs |> Seq.map (fun x -> x + valueToAdd) The generated code for lambda expression (instance of F# functional value) will looks like this: [Serializable] internal class map_add@3 : FSharpFunc<int, int> { public int valueToAdd; internal map_add@3(int valueToAdd) { this.valueToAdd = valueToAdd; } public override int Invoke(int x) { return (x + this.valueToAdd); } } And look at nearly the same C# code: using System.Collections.Generic; using System.Linq; static class Program { static IEnumerable<int> SelectAdd(IEnumerable<int> source, int valueToAdd) { return source.Select(x => x + valueToAdd); } } And the generated code for the C# lambda expression: [CompilerGenerated] private sealed class <>c__DisplayClass1 { public int valueToAdd; public int <SelectAdd>b__0(int x) { return (x + this.valueToAdd); } } So I have some questions: Why does F#-generated class is not marked as sealed? Why does F#-generated class contains public fields since F# doesn't allows mutable closures? Why does F# generated class has the constructor? It may be perfectly initialized with the public fields... Why does C#-generated class is not marked as [Serializable]? Also classes generated for F# sequence expressions are also became [Serializable] and classes for C# iterators are not.

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  • Posting source code in blogger- fails with C# containers

    - by Lirik
    I tried the solutions that are posted in this related SO question and for the most part the code snippets are working, but there are some cases that are still getting garbled by Blogger when it publishes the blog. In particular, declaring generic containers seems to be most troublesome. Please see the code examples on my blog and in particular the section where I define the dictionary (http://mlai-lirik.blogspot.com/). I want to display this: static Dictionary<int, List<Delegate>> _delegate = new Dictionary<int,List<Delegate>>(); But blogger publishes this: static Dictionary<int, list=""><delegate>> _delegate = new Dictionary<int, list=""><delegate>>(); And it caps the end of my code section with this: </delegate></delegate></int,></delegate></int,> Apparently blogger thinks that the <int and <delegate> portion of the dictionary are some sort of HTML tags and it automatically attempts to close them at the end of the code snippet. Does anybody know how to get around this problem?

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  • Yet another "What is this code doing"-type of Perl code

    - by Mike
    I have inherited some code from a guy whose favorite past time was to shorten every line to its absolute minimum (and sometimes only to make it look cool). His code is hard to understand but I managed to understand (and rewrite) most of it. Now I have stumbled on a piece of code which, no matter how hard I try, I cannot understand. my @heads = grep {s/\.txt$//} OSA::Fast::IO::Ls->ls($SysKey,'fo','osr/tiparlo',qr{^\d+\.txt$}) || (); my @selected_heads = (); for my $i (0..1) { $selected_heads[$i] = int rand scalar @heads; for my $j (0..@heads-1) { last if (!grep $j eq $_, @selected_heads[0..$i-1]); $selected_heads[$i] = ($selected_heads[$i] + 1) % @heads; #WTF? } my $head_nr = sprintf "%04d", $i; OSA::Fast::IO::Cp->cp($SysKey,'',"osr/tiparlo/$heads[$selected_heads[$i]].txt","$recdir/heads/$head_nr.txt"); OSA::Fast::IO::Cp->cp($SysKey,'',"osr/tiparlo/$heads[$selected_heads[$i]].cache","$recdir/heads/$head_nr.cache"); } From what I can understand, this is supposed to be some kind of randomizer, but I never saw a more complex way to achieve randomness. Or are my assumptions wrong? At least, that's what this code is supposed to do. Select 2 random files and copy them. === NOTES === The OSA Framework is a Framework of our own. They are named after their UNIX counterparts and do some basic testing so that the application does not need to bother with that.

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  • Code Organization Connundrum: Web Project With Multiple Supporting DLLs?

    - by Code Sherpa
    Hi. I am trying to get a handle on the best practice for code organization within my project. I have looked around on the internet for good examples and, so far, I have seen examples of a web project with one or multiple supporting class libraries that it references or a web project with sub-folders that follow its namespace conventions. Assuming there is no right answer, this is what I currently have for code organization: MyProjectWeb This is my web site. I am referencing my class libraries here. MyProject.DLL As the base namespace, I am using this DLL for files that need to be generally consumable. For example, my class "Enums" that has all the enumerations in my project lives there. As does class MyProjectException for all exception handling. MyProject.IO.DLL This is a grouping of maybe 20 files that handle file upload and download (so far). MyProject.Utilities.DLL ALl my common classes and methods bunched up together in one generally consumable DLL. Each class follows a "XHelper" convention such as "SqlHelper, AuthHelper, SerializationHelper, and so on... MyProject.Web.DLL I am using this DLL as the main client interface. Right now, the majority of class files here are: 1) properties (such as School, Location, Account, Posts) 2) authorization stuff ( such as custom membership, custom role, & custom profile providers) My question is simply - does this seem logical? Also, how do I avoid having to cross reference DLLs from one project library to the next? For example, MyProject.Web.DLL uses code from MyProject.Utilities.DLL and MyProject.Utilities.DLL uses code from MyProject.DLL. Is this solved by clicking on properties and selecting "Dependencies"? I tried that but still don't seem to be accessing the namespaces of the assembly I have selected. Do I have to reference every assembly I need for each class library? Responses appreciated and thanks for your patience.

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  • How do the size standard libraries compare for different languages

    - by Roman A. Taycher
    Someone was recently raving about how great jQuery was and how it made javascript into a pleasure and also how the whole source code was so small(and one file). I looked it up on www.ohloh.net/ and it said it was about 30,000 lines of javascript, when I tired curl piped to wc it said about 5000 lines(strange discrepancy that, maybe test suites, ect?). I thought well it isn't that strange since javascript from what I've heard has a lot of fun dynamic tricks, so you can probably get away with a small library. But then I thought what about other high level languages, the ones with large standard libraries and wondered how big the standard are for python/ruby/haskell/pharo(smalltalk)/*ml/ect. (libraries not vm stuff to the degree its possible to separate it) Anybody know? Any details (comment/blank/code lines , test code lines, lines in language vs lines in ffi/byte-code) are appreciated! edit: ps. since it started this me asking about jQuery as a bonus if you could please list the size of mega frameworks, a megaframewok provides so much that people using an x megaframework in language y might sometimes refer to programming in xy or even x rather then in y (ie. : qt, jQuery, etc.).

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