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  • How to show a window that acts like a popup menu?

    - by Edwin
    Hi, When window A is show, I want to show another none-modal popup window B, but: I don't want window A to become inactive due to window B becomes the front window; I want that when window B is focused, I pull down a combo box control on window A with one click (generally you have to click twice, one for moving the focus to window A and the second for pulling down the combo box); As you can see, the window B that I want is something like a more usable popup window like a popup menu (which is less a obstacle than a general none-modal window when you want it to get away by clicking on any other part of the parent window). Am I clear on my question? Thank you.

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  • how can i pass a parameter in a thread in ansi c windows lib can also be used?

    - by moon
    int NM_Generator = 1; //Aray to store thread handles HANDLE Array_Of_Thread_Handles[1]; //variable to hold handle of North pulse HANDLE Handle_Of_NM_Generator = 0; //Create NM_Generator Thread Handle_Of_NM_Generator = CreateThread( NULL, 0, NMGenerator, &dDifference, 0, NULL); if ( Handle_Of_NM_Generator == NULL) ExitProcess(NM_Generator); i want to pass a parameter double value in it how can i do so?

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  • How can I check the network connection type using the Windows API?

    - by Jufkey
    How can I programmatically retrieve the current connection type (eg. LAN or Direct connection)? InternetGetConnectedState() isn't very reliable. For instance, I'm connected to a wireless network, but ConTypeRet is 18, which is INTERNET_CONNECTION_LAN & INTERNET_RAS_INSTALLED. Isn't there any way to make sure that ConTypeRet is either INTERNET_CONNECTION_LAN or INTERNET_CONNECTION_MODEM?

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  • How can I fix my window focus problem?

    - by Ben313
    I have a very frustrating bug in an application I am working on. The routine is supposed to do something in one window, and then return focus to the other at the end of the method, but when I started to use a large data set the other day, the focus stopped returning at the end. I stepped through the code one line at a time, and the errors stopped. so, i figure its a timing issue of some kind. I trace through until i find what i suspect is the culprit. A call to ShellExecute(...), that terminates an image editor i use. (http://msdn.microsoft.com/en-us/library/bb762153(VS.85).aspx) Now, if I step past this call, and then continue to run the program, everything works fine, but if I just run past this line, the error occurs. how can this be? I have a call to SetFocus() at the very end of this method. shouldnt the program hit this no matter what? This is all so very frustrating...

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  • Ruby Win32Api get single character non-blocking

    - by Markus Orreilly
    I'm trying to write a simple game working with two threads, one thread to get input from the user, and another thread to animate some scenes. I'm able to get characters without pressing ENTER just fine, but it blocks in the animating thread until the user presses a key. Does anyone know of a way to get a character from the keyboard non-blocking?

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  • how to set the tab order for the UI controls in win 32?

    - by Rakesh
    hello all I have a small dialog which I created dynamically, which has a textbox and a button..if the user presses the TAB key it has to switch between the two control(textbox and button)...I tried using SetwindowPos...but it doesnt seem to solve my problem...please give me a solution for this..in the below code..I also tried to include the mainwindow in the taborder..still it doesnt work //dialog creation HWND dialogHandle = CreateWindowEx(0,WC_DIALOG,L"Security Alert",WS_OVERLAPPEDWINDOW|WS_VISIBLE,600,300,280,160,NULL,NULL,NULL,NULL); //create textboxcontrol within the dialog HWND textBoxHandle = CreateWindowEx(WS_EX_CLIENTEDGE,L"EDIT",L"",WS_CHILD|WS_VISIBLE |ES_PASSWORD | WS_TABSTOP,123,48,110,25,dialogHandle,(HMENU)IDD_TEXTBOX,NULL,NULL); //create button HWND buttonHandle = CreateWindowEx(NULL,L"Button",L"OK",WS_CHILD|WS_VISIBLE| WS_TABSTOP,151,85,85,25,dialogHandle,(HMENU)ID_PASSWORD_OK,NULL,NULL); //setwindowpos SetWindowPos(NULL,textBoxHandle,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE); SetWindowPos(textBoxHandle,buttonHandle,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE);

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  • MessageBox not shown when opened processing WM_CLOSE from taskbar thumbnail close button

    - by Katana
    Trying to put up a "Do you want to save"-dialog when trying to close window with close-button in taskbar thumbnail in windows 7(with aero peek active). Using MessageBox() when processing WM_CLOSE does not work. MessageBox won't show until you move mouse cursor outside thumbnail so aero peek is disabled. Lots of applications have this buggy behaviour so it's probably a design flaw in Windows 7, but for some programs it works (Word, Notepad, Visual Studio, ...), so I'm wondering what trick they are using(or what it takes to "exit" aero peek-mode programmatically). The small "Sound Recorder" application that comes with Windows 7 has the same problem (if you have recorded something without saving and try to close it using thumbnail close-button)...

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  • How to get the Drive letter and Mount Path - MSDN

    - by new
    Hello all, I get the devices list from the system using SetupDiGetClassDevs Function - MSDN. Also i can able to get the vendor id and product id from the devices. But i cant able to get the drive letter and the mount path For Example if i plug the usb drive means , i have to get the drive letter like "G:/" Please help me to get the drive letter and mount path for the devices if (SetupDiEnumDeviceInterfaces(hDevInfo, NULL,&GUID_DEVINTERFACE_USB_DEVICE,i,&Interface_Info)) { wprintf(L"\tDeviccvcvcveInstanceId : %d\n", i); pspdidd->cbSize = sizeof(*pspdidd); SP_DEVICE_INTERFACE_DETAIL_DATA *pDetData = NULL; DWORD dwDetDataSize = sizeof (SP_DEVICE_INTERFACE_DETAIL_DATA) + 256; pDetData = (SP_DEVICE_INTERFACE_DETAIL_DATA*) malloc (dwDetDataSize); pDetData->cbSize = sizeof (SP_DEVICE_INTERFACE_DETAIL_DATA); SetupDiGetDeviceInterfaceDetail(hDevInfo,&Interface_Info,pDetData,dwDetDataSize, NULL,&DeviceInfoData); qDebug ()<<QString::fromWCharArray( pDetData->DevicePath ); }

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  • How To Prevent Processes From Starting?

    - by Rob P.
    I'm toying around with a very simplistic sort of process-monitor. Currently, it gets a list of the running processes and attempts to kill any process that is not white-listed. What I'm looking for is a way to prevent a process from starting that isn't on the white-list. If that's possible. My knowledge level in this area is pretty non-existent and my Google-fu only returns websites discussing Process.Start() :( Can anyone point me in the right direction?

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  • Check network connection type

    - by Jufkey
    Hello, How can I programmatically retrieve the current connection type (eg. LAN or Direct connection). InternetGetConnectedState(&ConTypeRet, 0) isn't very reliable. For instance, I'm connected to a wireless network, but ConTypeRet is 18 which is INTERNET_CONNECTION_LAN & INTERNET_RAS_INSTALLED. Isn't there anyway to make sure that ConTypeRet is either INTERNET_CONNECTION_LAN or INTERNET_CONNECTION_MODEM

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  • Windows C++: LPCTSTR vs const TCHAR

    - by mrl33t
    In my application i'm declaring a string variable near the top of my code to define the name of my window class which I use in my calls to RegisterClassEx, CreateWindowEx etc.. Now, I know that an LPCTSTR is a typedef and will eventually follow down to a TCHAR (well a CHAR or WCHAR depending on whether UNICODE is defined), but I was wondering whether it would be better to use this: static LPCTSTR szWindowClass = TEXT("MyApp"); Or this: static const TCHAR szWindowClass[] = TEXT("MyApp"); I personally prefer the use of the LPCTSTR as coming from a JavaScript, PHP, C# background I never really considered declaring a string as an array of chars. But are there actually any advantages of using one over the other, or does it in fact not even make a difference as to which one I choose? Thank you, in advanced, for your answers.

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  • Windows Game Loop 50% CPU on Dual Core

    - by Dave18
    The game loop alone is using 50% of CPU Usage, I haven't done any rendering work yet. What i'm doing here? while(true) { if(PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if(msg.message == WM_QUIT || msg.message == WM_CLOSE || msg.message == WM_DESTROY) break; TranslateMessage(&msg); DispatchMessage(&msg); } else { //Run game code, break out of loop when the game is over } }

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  • Using pip to install modules in python failing

    - by James N
    I'm having trouble installing python modules using pip. Below is the output from the command window: Note that I installed pip immediately before trying to install GDAL module. I am on a w7 64bit machine running python 2.7 Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\jnunn\Desktop>python get-pip.py Downloading/unpacking pip Downloading pip-1.2.1.tar.gz (102Kb): 102Kb downloaded Running setup.py egg_info for package pip warning: no files found matching '*.html' under directory 'docs' warning: no previously-included files matching '*.txt' found under directory 'docs\_build' no previously-included directories found matching 'docs\_build\_sources' Installing collected packages: pip Running setup.py install for pip warning: no files found matching '*.html' under directory 'docs' warning: no previously-included files matching '*.txt' found under directory 'docs\_build' no previously-included directories found matching 'docs\_build\_sources' Installing pip-script.py script to C:\Python26\ArcGIS10.1\Scripts Installing pip.exe script to C:\Python26\ArcGIS10.1\Scripts Installing pip.exe.manifest script to C:\Python26\ArcGIS10.1\Scripts Installing pip-2.7-script.py script to C:\Python26\ArcGIS10.1\Scripts Installing pip-2.7.exe script to C:\Python26\ArcGIS10.1\Scripts Installing pip-2.7.exe.manifest script to C:\Python26\ArcGIS10.1\Scripts Successfully installed pip Cleaning up... C:\Users\jnunn\Desktop>pip install gdal Downloading/unpacking gdal Downloading GDAL-1.9.1.tar.gz (420kB): 420kB downloaded Running setup.py egg_info for package gdal Installing collected packages: gdal Running setup.py install for gdal building 'osgeo._gdal' extension c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\BIN\cl.exe /c /nologo /Ox /MD /W3 /GS- /DNDEBUG -I../../port -I../../gcore -I../../alg -I../../ogr/ -I C:\Python26\ArcGIS10.1\include -IC:\Python26\ArcGIS10.1\PC -IC:\Python26\ArcGIS1 0.1\lib\site-packages\numpy\core\include /Tpextensions/gdal_wrap.cpp /Fobuild\te mp.win32-2.7\Release\extensions/gdal_wrap.obj gdal_wrap.cpp c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\INCLUDE\xlocale(342) : warning C4530: C++ exception handler used, but unwind semantics are not enabled . Specify /EHsc extensions/gdal_wrap.cpp(2853) : fatal error C1083: Cannot open include file : 'cpl_port.h': No such file or directory error: command '"c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\BIN\c l.exe"' failed with exit status 2 Complete output from command C:\Python26\ArcGIS10.1\python.exe -c "import se tuptools;__file__='c:\\users\\jnunn\\appdata\\local\\temp\\pip-build\\gdal\\setu p.py';exec(compile(open(__file__).read().replace('\r\n', '\n'), __file__, 'exec' ))" install --record c:\users\jnunn\appdata\local\temp\pip-f7tgze-record\install -record.txt --single-version-externally-managed: running install running build running build_py creating build creating build\lib.win32-2.7 copying gdal.py -> build\lib.win32-2.7 copying ogr.py -> build\lib.win32-2.7 copying osr.py -> build\lib.win32-2.7 copying gdalconst.py -> build\lib.win32-2.7 copying gdalnumeric.py -> build\lib.win32-2.7 creating build\lib.win32-2.7\osgeo copying osgeo\gdal.py -> build\lib.win32-2.7\osgeo copying osgeo\gdalconst.py -> build\lib.win32-2.7\osgeo copying osgeo\gdalnumeric.py -> build\lib.win32-2.7\osgeo copying osgeo\gdal_array.py -> build\lib.win32-2.7\osgeo copying osgeo\ogr.py -> build\lib.win32-2.7\osgeo copying osgeo\osr.py -> build\lib.win32-2.7\osgeo copying osgeo\__init__.py -> build\lib.win32-2.7\osgeo running build_ext building 'osgeo._gdal' extension creating build\temp.win32-2.7 creating build\temp.win32-2.7\Release creating build\temp.win32-2.7\Release\extensions c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\BIN\cl.exe /c /nologo /Ox /MD /W3 /GS- /DNDEBUG -I../../port -I../../gcore -I../../alg -I../../ogr/ -IC:\P ython26\ArcGIS10.1\include -IC:\Python26\ArcGIS10.1\PC -IC:\Python26\ArcGIS10.1\ lib\site-packages\numpy\core\include /Tpextensions/gdal_wrap.cpp /Fobuild\temp.w in32-2.7\Release\extensions/gdal_wrap.obj gdal_wrap.cpp c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\INCLUDE\xlocale(342) : war ning C4530: C++ exception handler used, but unwind semantics are not enabled. Sp ecify /EHsc extensions/gdal_wrap.cpp(2853) : fatal error C1083: Cannot open include file: 'c pl_port.h': No such file or directory error: command '"c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\BIN\cl.ex e"' failed with exit status 2 ---------------------------------------- Command C:\Python26\ArcGIS10.1\python.exe -c "import setuptools;__file__='c:\\us ers\\jnunn\\appdata\\local\\temp\\pip-build\\gdal\\setup.py';exec(compile(open(_ _file__).read().replace('\r\n', '\n'), __file__, 'exec'))" install --record c:\u sers\jnunn\appdata\local\temp\pip-f7tgze-record\install-record.txt --single-vers ion-externally-managed failed with error code 1 in c:\users\jnunn\appdata\local\ temp\pip-build\gdal Storing complete log in C:\Users\jnunn\pip\pip.log C:\Users\jnunn\Desktop> I have tried to use easy_install before too, and it came back with a common error to this: c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\INCLUDE\xlocale(342) : war ning C4530: C++ exception handler used, but unwind semantics are not enabled. Sp ecify /EHsc extensions/gdal_wrap.cpp(2853) : fatal error C1083: Cannot open include file: 'c pl_port.h': No such file or directory error: command '"c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\BIN\cl.ex e"' failed with exit status 2 Plus the following additional pip.log: Exception information: Traceback (most recent call last): File "C:\Python26\ArcGIS10.1\lib\site-packages\pip\basecommand.py", line 107, in main status = self.run(options, args) File "C:\Python26\ArcGIS10.1\lib\site-packages\pip\commands\install.py", line 261, in run requirement_set.install(install_options, global_options) File "C:\Python26\ArcGIS10.1\lib\site-packages\pip\req.py", line 1166, in install requirement.install(install_options, global_options) File "C:\Python26\ArcGIS10.1\lib\site-packages\pip\req.py", line 589, in install cwd=self.source_dir, filter_stdout=self._filter_install, show_stdout=False) File "C:\Python26\ArcGIS10.1\lib\site-packages\pip\util.py", line 612, in call_subprocess % (command_desc, proc.returncode, cwd)) InstallationError: Command C:\Python26\ArcGIS10.1\python.exe -c "import setuptools;__file__='c:\\users\\jnunn\\appdata\\local\\temp\\pip-build\\gdal\\setup.py';exec(compile(open(__file__).read().replace('\r \n', '\n'), __file__, 'exec'))" install --record c:\users\jnunn\appdata\local\temp\pip-f7tgze-record\install-record.txt --single-version-externally-managed failed with error code 1 in c:\users\jnunn\appdata \local\temp\pip-build\gdal

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  • C#.Net Calling a C++ DLL

    - by hayer
    Hi I got a DLL(without the sourcecode) which exports like this: ?ReceiveCoreDataPtr@@YAXPAX@Z ?xenoAddRigidBodyAngularImpulse@@YAXHMMM@Z ?xenoAddRigidBodyForce@@YAXHMMM@Z ?xenoAddRigidBodyForce@@YAXHMMMMMM@Z ?xenoAddRigidBodyLinearImpulse@@YAXHMMM@Z ?xenoAddRigidBodyPointImpulse@@YAXHMMMMMM@Z ?xenoAddRigidBodyTorque@@YAXHMMM@Z ?xenoCharacterControllerCrouch@@YAXH@Z ?xenoCharacterControllerJump@@YAXH@Z ?xenoCharacterDisable@@YAXH@Z ?xenoCharacterEnable@@YAXH@Z ?xenoDeleteRigidBody@@YAXH@Z ?xenoEnd@@YAXXZ ?xenoGetCameraFOV@@YAKH@Z ?xenoGetCameraPointX@@YAKH@Z ?xenoGetCameraPointY@@YAKH@Z ?xenoGetCameraPointZ@@YAKH@Z ?xenoGetCameraPositionX@@YAKH@Z ?xenoGetCameraPositionY@@YAKH@Z ?xenoGetCameraPositionZ@@YAKH@Z ?xenoGetCharacterControllerHeadPosition@@YAKH@Z ?xenoGetCharacterControllerPositionX@@YAKH@Z ?xenoGetCharacterControllerPositionY@@YAKH@Z ?xenoGetCharacterControllerPositionZ@@YAKH@Z ?xenoGetCharacterControllerRotation@@YAKH@Z ?xenoGetRigidBodyAllowedPenetrationDepth@@YAKH@Z ?xenoGetRigidBodyAngularDamping@@YAKH@Z ?xenoGetRigidBodyAngularVelocityX@@YAKH@Z ?xenoGetRigidBodyAngularVelocityY@@YAKH@Z ?xenoGetRigidBodyAngularVelocityZ@@YAKH@Z ?xenoGetRigidBodyFriction@@YAKH@Z ?xenoGetRigidBodyGravityFactor@@YAKH@Z ?xenoGetRigidBodyLinearDamping@@YAKH@Z ?xenoGetRigidBodyLinearVelocityX@@YAKH@Z ?xenoGetRigidBodyLinearVelocityY@@YAKH@Z ?xenoGetRigidBodyLinearVelocityZ@@YAKH@Z ?xenoGetRigidBodyMass@@YAKH@Z ?xenoGetRigidBodyMaxAngularVelocity@@YAKH@Z ?xenoGetRigidBodyMaxLinearVelocity@@YAKH@Z ?xenoGetRigidBodyPointVelocityX@@YAKHMMM@Z ?xenoGetRigidBodyPointVelocityY@@YAKHMMM@Z ?xenoGetRigidBodyPointVelocityZ@@YAKHMMM@Z ?xenoGetRigidBodyRestitution@@YAKH@Z ?xenoIsRigidBodyALadder@@YAHH@Z ?xenoMakeCamera@@YAXHH@Z ?xenoMakeCharacterController@@YAXHMM@Z ?xenoMakeCharacterController@@YAXHMMM@Z ?xenoMakeCharacterController@@YAXHMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMMMM@Z ?xenoMakeRigidBodyDynamicBox@@YAXH@Z ?xenoMakeRigidBodyDynamicBox@@YAXHM@Z ?xenoMakeRigidBodyDynamicCapsule@@YAXH@Z ?xenoMakeRigidBodyDynamicCapsule@@YAXHM@Z ?xenoMakeRigidBodyDynamicCylinder@@YAXH@Z ?xenoMakeRigidBodyDynamicCylinder@@YAXHM@Z ?xenoMakeRigidBodyDynamicSphere@@YAXH@Z ?xenoMakeRigidBodyDynamicSphere@@YAXHM@Z ?xenoMakeRigidBodyStaticBox@@YAXH@Z ?xenoMakeRigidBodyStaticCapsule@@YAXH@Z ?xenoMakeRigidBodyStaticCylinder@@YAXH@Z ?xenoMakeRigidBodyStaticSphere@@YAXH@Z ?xenoMakeRigidBodyStaticTriangleMesh@@YAXH@Z ?xenoMakeVehicle@@YAXHH@Z ?xenoMoveCharacterControllerBackward@@YAXH@Z ?xenoMoveCharacterControllerForward@@YAXH@Z ?xenoMoveCharacterControllerLeft@@YAXH@Z ?xenoMoveCharacterControllerRight@@YAXH@Z ?xenoSetCharacterControllerPosition@@YAXHMMM@Z ?xenoSetCharacterControllerRotation@@YAXHM@Z ?xenoSetGravity@@YAXM@Z ?xenoSetGravity@@YAXMMM@Z ?xenoSetRigidBodyAllowedPenetrationDepth@@YAXHM@Z ?xenoSetRigidBodyAngularDamping@@YAXHM@Z ?xenoSetRigidBodyAngularVelocity@@YAXHMMM@Z ?xenoSetRigidBodyAsLadder@@YAXHH@Z ?xenoSetRigidBodyFriction@@YAXHM@Z ?xenoSetRigidBodyGravityFactor@@YAXHM@Z ?xenoSetRigidBodyLinearDamping@@YAXHM@Z ?xenoSetRigidBodyLinearVelocity@@YAXHMMM@Z ?xenoSetRigidBodyMass@@YAXHM@Z ?xenoSetRigidBodyMaxAngularVelocity@@YAXHM@Z ?xenoSetRigidBodyMaxLinearVelocity@@YAXHM@Z ?xenoSetRigidBodyPosition@@YAXHMMM@Z ?xenoSetRigidBodyRestitution@@YAXHM@Z ?xenoSetRigidBodyRotation@@YAXHMMM@Z ?xenoSetTimeStep@@YAXM@Z ?xenoStart@@YAXH@Z ?xenoStart@@YAXHM@Z ?xenoStart@@YAXHMH@Z ?xenoStart@@YAXXZ ?xenoUpdate@@YAXXZ ?xenoVehicleAccelerate@@YAXHM@Z ?xenoVehicleHandbrake@@YAXH@Z ?xenoVehicleReverse@@YAXH@Z ?xenoVehicleTurn@@YAXHM@Z When I try to use it in another C++ App like this #include <windows.h> class XenoPhysics { private: typedef void (*FunctionFunc)(void); typedef void (*FunctionFuncFloat)(float); typedef void (*FunctionFuncInt)(int); typedef void (*FunctionIntFloatFloatFloat)(int,float,float,float); HMODULE libInstance; public: void LoadLib() { this->libInstance = LoadLibrary(L"F:\\xenophysics.dll"); } void UnloadLib() { FreeLibrary(libInstance); } void xStart() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(this->libInstance, "?xenoStart@@YAXXZ"); curFunc(); } void xEnd() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "xenoEnd"); curFunc(); } void xUpdate() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "xenoUpdate"); curFunc(); } void xMakeRigidBodyStaticBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "xenoMakeRigidBodyStaticBox"); curFunc(objid); } void xMakeRigidBodyDynamicBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "xenoMakeRigidBodyDynamicBox"); curFunc(objid); } void xSetRigidBodyPosition(int objid, float x, float y, float z) { FunctionIntFloatFloatFloat curFunc; curFunc = (FunctionIntFloatFloatFloat)GetProcAddress(libInstance, "xenoSetRigidBodyPosition"); curFunc(objid, x, y, z); } void xSetGravity(float grav) { FunctionFuncFloat curFunc; curFunc = (FunctionFuncFloat)GetProcAddress(libInstance, "xenoSetGravity"); curFunc(grav); } }; This is the "wrapper"(or whatever you would call it) class.. To call the functions I'm doing XenoPhysics * d = new XenoPhysics(); d->LoadLib(); d->xStart(); It then throws the following error at me(Note that it passes the LoadLib() without any errors) Unhandled exception at 0x50261bc9 in Xeno Test.exe: 0xC0000005: Access violation reading location 0x00000064. And yes; I've checked that the "curFunc" gets the address, not just a NULL pointer(atleast I think I've checked that).. Anyone who can help out? Edit: Forgot the C#.Net code, how stupid of me :3 Here is the C++ CLR DLL "wrapper" I tried to make: #include <windows.h> // The following ifdef block is the standard way of creating macros which make exporting // from a DLL simpler. All files within this DLL are compiled with the XENOWRAPPERWIN32_EXPORTS // symbol defined on the command line. this symbol should not be defined on any project // that uses this DLL. This way any other project whose source files include this file see // XENOWRAPPERWIN32_API functions as being imported from a DLL, whereas this DLL sees symbols // defined with this macro as being exported. #ifdef XENOWRAPPERWIN32_EXPORTS #define XENOWRAPPERWIN32_API __declspec(dllexport) #else #define XENOWRAPPERWIN32_API __declspec(dllimport) #endif typedef void (*FunctionFunc)(); typedef void (*FunctionFuncFloat)(float); typedef void (*FunctionFuncInt)(int); typedef void (*FunctionIntFloatFloatFloat)(int,float,float,float); // This class is exported from the xeno wrapper win32.dll class XENOWRAPPERWIN32_API Cxenowrapperwin32 { public: Cxenowrapperwin32(void); HINSTANCE libInstance; // FunctionFunc curFunc; // Library base functions void LoadLib() { libInstance = LoadLibrary(L"F:\\xenophysics.dll"); } void UnloadLib() { FreeLibrary(libInstance); } // Function calls to the xeno physics void xStart() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoStart@@YAXXZ"); curFunc(); } void xEnd() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoEnd@@YAXXZ"); curFunc(); } void xUpdate() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoUpdate@@YAXXZ"); curFunc(); } void xMakeRigidBodyStaticBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "?xenoMakeRigidBodyStaticBox@@YAXH@Z"); curFunc(objid); } void xMakeRigidBodyDynamicBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "?xenoMakeRigidBodyDynamicBox@@YAXH@Z"); curFunc(objid); } void xSetRigidBodyPosition(int objid, float x, float y, float z) { FunctionIntFloatFloatFloat curFunc; curFunc = (FunctionIntFloatFloatFloat)GetProcAddress(libInstance, "?xenoSetRigidBodyPosition@@YAXHMMM@Z"); curFunc(objid, x, y, z); } void xSetGravity(float grav) { FunctionFuncFloat curFunc; curFunc = (FunctionFuncFloat)GetProcAddress(libInstance, "?xenoSetGravity@@YAXM@Z"); curFunc(grav); } }; extern XENOWRAPPERWIN32_API int nxenowrapperwin32; XENOWRAPPERWIN32_API int fnxenowrapperwin32(void); and here is how I use it in C#.Net class xeno { [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?LoadLib@Cxenowrapperwin32@@QAEXXZ")] public static extern void xLoadLib(); public void LoadLib() { xLoadLib(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?UnloadLib@Cxenowrapperwin32@@QAEXXZ")] public static extern void xUnloadLib(); public void UnloadLib() { xUnloadLib(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xStart@Cxenowrapperwin32@@QAEXXZ")] public static extern void xStart(); public void Start() { xStart(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xUpdate@Cxenowrapperwin32@@QAEXXZ")] public static extern void xUpdate(); public void Update() { xUpdate(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xEnd@Cxenowrapperwin32@@QAEXXZ")] public static extern void xEnd(); public void End() { xEnd(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xMakeRigidBodyDynamicBox@Cxenowrapperwin32@@QAEXH@Z")] public static extern void xMakeRigidBodyDynamicBox(int objid); public void MakeRigidBodyDynamicBox(int id) { xMakeRigidBodyDynamicBox(id); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xMakeRigidBodyStaticBox@Cxenowrapperwin32@@QAEXH@Z")] public static extern void xMakeRigidBodyStaticBox(int objid); public void MakeRigidBodyStaticBox(int id) { xMakeRigidBodyStaticBox(id); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xSetGravity@Cxenowrapperwin32@@QAEXM@Z")] public static extern void xSetGravity(float grav); public void SetGravity(float g) { xSetGravity(g); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xSetRigidBodyPosition@Cxenowrapperwin32@@QAEXHMMM@Z")] public static extern void xSetRigidBodyPosition(int obj, float x, float y, float z); public void SetRigidBodyPosition(int id, float q, float w, float e) { xSetRigidBodyPosition(id, q, w, e); } } And in the main C#.Net program I do xeno tx = new xeno(); tx.Start(); tx.SetGravity(-1); tx.MakeRigidBodyStaticBox(ground.Id); tx.MakeRigidBodyDynamicBox(cube.Id); tx.SetRigidBodyPosition(cube.Id, 0, 50, 0);

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  • How can I check if PHP was compiled with the UNICODE version of the Win32 API?

    - by Wesley Murch
    This is related to this Stack Overflow post: glob() can't find file names with multibyte characters on Windows? I'm having issues with PHP and files that have multibyte characters on Windows. Here's my test case: print_r(scandir('./uploads/')); print_r(glob('./uploads/*')); Correct Output on remote UNIX server: Array ( [0] => . [1] => .. [2] => filename-äöü.jpg [3] => filename.jpg [4] => test?test.jpg [5] => ??? ?????.jpg [6] => ?????????.jpg [7] => ???.jpg ) Array ( [0] => ./uploads/filename-äöü.jpg [1] => ./uploads/filename.jpg [2] => ./uploads/test?test.jpg [3] => ./uploads/??? ?????.jpg [4] => ./uploads/?????????.jpg [5] => ./uploads/???.jpg ) Incorrect Output locally on Windows: Array ( [0] => . [1] => .. [2] => ??? ?????.jpg [3] => ???.jpg [4] => ?????????.jpg [5] => filename-äöü.jpg [6] => filename.jpg [7] => test?test.jpg ) Array ( [0] => ./uploads/filename-äöü.jpg [1] => ./uploads/filename.jpg ) Here's a relevant excerpt from the answer I chose to accept (which actually is a quote from an article that was posted online over 2 years ago): From the comments on this article: http://www.rooftopsolutions.nl/blog/filesystem-encoding-and-php The output from your PHP installation on Windows is easy to explain : you installed the wrong version of PHP, and used a version not compiled to use the Unicode version of the Win32 API. For this reason, the filesystem calls used by PHP will use the legacy "ANSI" API and so the C/C++ libraries linked with this version of PHP will first try to convert yout UTF-8-encoded PHP string into the local "ANSI" codepage selected in the running environment (see the CHCP command before starting PHP from a command line window) Your version of Windows is MOST PROBABLY NOT responsible of this weird thing. Actually, this is YOUR version of PHP which is not compiled correctly, and that uses the legacy ANSI version of the Win32 API (for compatibility with the legacy 16-bit versions of Windows 95/98 whose filesystem support in the kernel actually had no direct support for Unicode, but used an internal conversion layer to convert Unicode to the local ANSI codepage before using the actual ANSI version of the API). Recompile PHP using the compiler option to use the UNICODE version of the Win32 API (which should be the default today, and anyway always the default for PHP installed on a server that will NEVER be Windows 95 or Windows 98...) I can't confirm whether this is my problem or not. I used phpinfo() and did not find anything interesting, but I wasn't sure what to look for. I've been using XAMPP for easy installations, so I'm really not sure exactly how it was installed. I'm using Windows 7, 64 bit - so forgive my ignorance, but I'm not even sure if "Win32" is relevant here. How can I check if my current version of PHP was compiled with the configuration mentioned above? PHP Version: 5.3.8 System: Windows NT WES-PC 6.1 build 7601 (Windows 7 Home Premium Edition Service Pack 1) i586 Build Date: Aug 23 2011 11:47:20 Compiler: MSVC9 (Visual C++ 2008) Architecture: x86 Configure Command: cscript /nologo configure.js "--enable-snapshot-build" "--disable-isapi" "--enable-debug-pack" "--disable-isapi" "--without-mssql" "--without-pdo-mssql" "--without-pi3web" "--with-pdo-oci=D:\php-sdk\oracle\instantclient10\sdk,shared" "--with-oci8=D:\php-sdk\oracle\instantclient10\sdk,shared" "--with-oci8-11g=D:\php-sdk\oracle\instantclient11\sdk,shared" "--enable-object-out-dir=../obj/" "--enable-com-dotnet" "--with-mcrypt=static" "--disable-static-analyze"

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  • Wine 1.6.2-Trying to switch to 32-bit Wineprefix from 64-bit Wine (Trusty 14.04). Can anyone help me out?

    - by AlternateSteve90
    Hello fellow Ubuntu users, I'm having a little trouble with Wine 1.6.1 and I was wondering if someone could help me out. I recently downloaded some 32-bit games that I'd wanted to try(BeamNG Drive and Bugbear's Next Car Game demo) and I had run into some trouble trying to get either of these games to run. So I came across a couple pieces of advice on the 'Net, one here on the Ubuntu community site and the other at BeamNG's forums, on how to create a 32-bit wineprefix on a 64-bit setup. I managed to be able to create the wine32 folder, but now I'm having trouble making it my default Wine setup. Anybody have any idea how I can do that? I'll post the URLs for said advice, btw: http://www.beamng.com/threads/1788-Installing-DRIVE-under-Linux-via-Wine How do I create a 32-bit WINE prefix? Here's what I've tried so far in the Terminal: steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX='/home/user/wine32' WINEARCH='win32' wine 'wineboot' wine: chdir to /home/user/wine32 : No such file or directory steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX='/home/steven/wine32' WINEARCH='win32' wine 'wineboot' wine: created the configuration directory '/home/steven/wine32' fixme:storage:create_storagefile Storage share mode not implemented. err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot fixme:storage:create_storagefile Storage share mode not implemented. fixme:iphlpapi:NotifyAddrChange (Handle 0x10ee890, overlapped 0x10ee89c): stub wine: configuration in '/home/steven/wine32' has been updated. steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX=$HOME/.wine32 wine dxsetup.exe wine: created the configuration directory '/home/steven/.wine32' fixme:storage:create_storagefile Storage share mode not implemented. err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot err:mscoree:LoadLibraryShim error reading registry key for installroot fixme:storage:create_storagefile Storage share mode not implemented. fixme:iphlpapi:NotifyAddrChange (Handle 0x103e2b8, overlapped 0x103e2d0): stub fixme:storage:create_storagefile Storage share mode not implemented. fixme:iphlpapi:NotifyAddrChange (Handle 0x10fe890, overlapped 0x10fe89c): stub wine: configuration in '/home/steven/.wine32' has been updated. wine: cannot find L"C:\windows\system32\dxsetup.exe" steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEARCH=win64 winecfgsteven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX='/home/steven/wine32' WINEARCH='win32' wine 'wineboot' steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEARCH=win32 winecfg wine: WINEARCH set to win32 but '/home/steven/.wine' is a 64-bit installation. steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX='/home/steven/wine32' WINEARCH='win32' wine 'wineboot' steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX='/home/user/wine32' WINEARCH='win32' wine 'wineboot' wine: chdir to /home/user/wine32 : No such file or directory steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX='/home/steven/wine32' WINEARCH='win32' wine 'wineboot' steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX=/home/steven/wine32 WINEARCH='win32' wine 'wineboot' steven@steven-HP-Pavilion-17-Notebook-PC:~$ WINEPREFIX=/home/steven/wine32 WINEARCH=win32 wine wineboot steven@steven-HP-Pavilion-17-Notebook-PC:~$ So, yeah. TBH, though, I'm far from an expert and perhaps I've been going about it all the wrong way. In the meantime, I'll try to keep looking for solutions on my own, but if anybody can help me solve this dilemma, especially if anyone happens to own any of these two games in particular, I'd appreciate it. :)

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  • Compiling scipy on Windows 32-bit: linker error with libf77blas.a

    - by Sridhar Ratnakumar
    Has anyone tried compiling SciPy 0.7.1 on Windows using numpy-1.3.0 that was built with the pre-built ATLAS libraries (atlas3.6.0_WinNT_P4SSE2.zip) linked in the installation document. I get the following linker error, and have no ideas as to how to fix this issue. $ python setup.py config --compiler=mingw32 build --compiler=mingw32 install --root=i [...] creating build\temp.win32-2.6\Release creating build\temp.win32-2.6\Release\scipy creating build\temp.win32-2.6\Release\scipy\integrate compile options: '-DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\site-packages\numpy\core\inc lude" -IC:\Python26\include -IC:\Python26\PC -c' gcc -mno-cygwin -O2 -Wall -Wstrict-prototypes -DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\ site-packages\numpy\core\include" -IC:\Python26\include -IC:\Python26\PC -c scipy\integrate\_odepackmo dule.c -o build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule.o C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule .o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python26\libs -LC:\Act ivePython32Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llapack -lpython26 - lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_daxpy.o):ATL_F77wrap_axpy.c:(.text+0x3c): undefined reference to `ATL _daxpy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dscal.o):ATL_F77wrap_scal.c:(.text+0x26): undefined reference to `ATL _dscal' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dcopy.o):ATL_F77wrap_copy.c:(.text+0x3d): undefined reference to `ATL _dcopy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_idamax.o):ATL_F77wrap_amax.c:(.text+0x1e): undefined reference to `AT L_idamax' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_ddot.o):ATL_F77wrap_dot.c:(.text+0x36): undefined reference to `ATL_d dot' collect2: ld returned 1 exit status error: Command "C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrat e\_odepackmodule.o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python 26\libs -LC:\Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llap ack -lpython26 -lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd" failed with exit status 1 Does anyone know what could have gone wrong here? Looking for ATL_daxpy, for example, in libf77blas.a resulted in: $ strings libf77blas.a | grep -i daxpy _daxpy_ _atl_f77wrap_daxpy_ ATL_F77wrap_daxpy.o/ daxpy.o/ 1081731936 1003 513 100755 420 ` daxpy.f _daxpy_ _atl_f77wrap_daxpy_ _atl_f77wrap_daxpy_ _ATL_daxpy There is _ATL_daxpy, but no ATL_daxpy.

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  • Visual C++ 2010 Winform Errors C2238, C2059, C1075.

    - by tracelez
    It errors when I try compile. I cut the code out of the program and the program works and complies correctly. Not sure why it doesn't like this. This part of the code does single digit math with numeric strings that are converted into a char arrays. ** Error 2 error C2238: unexpected token(s) preceding ';' C:\Users\Alpha\documents\visual studio 2010\Projects\Win32 Form c++\Win32 Form c++\Win32 Form c++.cpp 10 1 Win32 Form c++ ** Error 1 error C2059: syntax error : 'namespace' C:\Users\Alpha\documents\visual studio 2010\Projects\Win32 Form c++\Win32 Form c++\Win32 Form c++.cpp 10 1 Win32 Form c++ ** Error 3 error C1075: end of file found before the left brace '{' at 'c:\users\alpha\documents\visual studio 2010\projects\win32 form c++\win32 form c++\Form1.h(40)' was matched C:\Users\Alpha\documents\visual studio 2010\Projects\Win32 Form c++\Win32 Form c++\Win32 Form c++.cpp 23 1 Win32 Form c++ ////// ////// // chX[] and chY[] are char arrays from functional part of program std::reverse( chX, &chX[ strlen( chX ) ] ); std::reverse( chY, &chY[ strlen( chY ) ] ); // makes sure x is larger or equal to y...makes looping logic easier if (strlen(chX) < strlen(chY)) { char *chZ = chX; chX = chY; chY = chZ; } //Variables for this part of the program char chX2; char chY2; std::string strSum; int sum = 0; bool carryth1 = false; int x=0; int y=0; for (int i = 0; i <= (strlen(chX)-1); i++) { if (i <= strlen(chY)-1) { chX2= chX[i]; chY2= chY[i]; x = atoi(chX2); y = atoi(chY2); //x = atoi(chX[i]); sum = x+y+(int)carryth1; carryth1 = false; if (sum > 9) { if(i == 0) { sum -=10; strSum = itoa(sum); carryth1 = true; } else { sum -=10; strSum += itoa(sum); carryth1 = true; } } else { if(i == 0) { strSum = itoa(sum); } else { strSum += itoa(sum); } } else { y = 0; chX2= chX[i]; x = atoi(chX2); sum = x+y+(int)carryth1; if((i == strlen(chX)-1)&& (carryth1 == true) && (x == 9)) { strSum += "10"; } else { strSum = itoa(sum); } } std::reverse( strSum, &strSum[ strlen( strSum ) ] ); //Creates new string for txtDisplay this simplifies conversions String^ strDisplay = "X is " + gcnew String((strX1.c_str())) + " Y is " +gcnew String((strY1.c_str())) + " \r\n " ; strDisplay += "The sum of the X + Y = "; txtDisplay->Text = gcnew String((strSum.c_str())) ;

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  • Compiling scipy on Windows 32-bit

    - by Sridhar Ratnakumar
    Has anyone tried compiling SciPy on Windows using numpy-1.3.0 that was built with the pre-built ATLAS libraries (atlas3.6.0_WinNT_P4SSE2.zip) linked in the installation document. I get the following linker error, and have no ideas as to how to fix this issue. $ python setup.py config --compiler=mingw32 build --compiler=mingw32 install --root=i [...] creating build\temp.win32-2.6\Release creating build\temp.win32-2.6\Release\scipy creating build\temp.win32-2.6\Release\scipy\integrate compile options: '-DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\site-packages\numpy\core\inc lude" -IC:\Python26\include -IC:\Python26\PC -c' gcc -mno-cygwin -O2 -Wall -Wstrict-prototypes -DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\ site-packages\numpy\core\include" -IC:\Python26\include -IC:\Python26\PC -c scipy\integrate\_odepackmo dule.c -o build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule.o C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule .o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python26\libs -LC:\Act ivePython32Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llapack -lpython26 - lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_daxpy.o):ATL_F77wrap_axpy.c:(.text+0x3c): undefined reference to `ATL _daxpy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dscal.o):ATL_F77wrap_scal.c:(.text+0x26): undefined reference to `ATL _dscal' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dcopy.o):ATL_F77wrap_copy.c:(.text+0x3d): undefined reference to `ATL _dcopy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_idamax.o):ATL_F77wrap_amax.c:(.text+0x1e): undefined reference to `AT L_idamax' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_ddot.o):ATL_F77wrap_dot.c:(.text+0x36): undefined reference to `ATL_d dot' collect2: ld returned 1 exit status error: Command "C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrat e\_odepackmodule.o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python 26\libs -LC:\Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llap ack -lpython26 -lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd" failed with exit status 1 Does anyone know what could have gone wrong here?

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  • How to snap a 2D Quad to the mouse cursor using OpenGL 3.0/WIN32?

    - by NoobScratcher
    I've been having issues trying to snap a 2D Quad to the mouse cursor position I'm able : 1.) To get values into posX, posY, posZ 2.) Translate with the values from those 3 variables But the quad positioning I'm not able to do correctly in such a way that the 2D Quad is near the mouse cursor using those values from those 3 variables eg."posX, posY, posZ" I need the mouse cursor in the center of the 2D Quad. I'm hoping someone can help me achieve this. I've tried searching around with no avail. Heres the function that is ment to do the snapping but instead creates weird flicker or shows nothing at all only the 3d models show up : void display() { glClearColor(0.0,0.0,0.0,1.0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); for(std::vector<GLuint>::iterator I = cube.begin(); I != cube.end(); ++I) { glCallList(*I); } if(DrawArea == true) { glReadPixels(winX, winY, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ); cerr << winZ << endl; glGetDoublev(GL_MODELVIEW_MATRIX, modelview); glGetDoublev(GL_PROJECTION_MATRIX, projection); glGetIntegerv(GL_VIEWPORT, viewport); gluUnProject(winX, winY, winZ , modelview, projection, viewport, &posX, &posY, & posZ); glBindTexture(GL_TEXTURE_2D, DrawAreaTexture); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, DrawAreaSurface->w, DrawAreaSurface->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, DrawAreaSurface->pixels); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, DrawAreaTexture); glTranslatef(posX , posY, posZ); glBegin(GL_QUADS); glTexCoord2f (0.0, 0.0); glVertex3f(0.5, 0.5, 0); glTexCoord2f (1.0, 0.0); glVertex3f(0, 0.5, 0); glTexCoord2f (1.0, 1.0); glVertex3f(0, 0, 0); glTexCoord2f (0.0, 1.0); glVertex3f(0.5, 0, 0); glEnd(); } SwapBuffers(hDC); } I'm using : OpenGL 3.0 WIN32 API C++ GLSL if you really want the full source here it is - http://pastebin.com/1Ncm9HNf , Its pretty messy.

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