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  • Load/Store Objects in file in Java

    - by brain_damage
    I want to store an object from my class in file, and after that to be able to load the object from this file. But somewhere I am making a mistake(s) and cannot figure out where. May I receive some help? public class GameManagerSystem implements GameManager, Serializable { private static final long serialVersionUID = -5966618586666474164L; HashMap<Game, GameStatus> games; HashMap<Ticket, ArrayList<Object>> baggage; HashSet<Ticket> bookedTickets; Place place; public GameManagerSystem(Place place) { super(); this.games = new HashMap<Game, GameStatus>(); this.baggage = new HashMap<Ticket, ArrayList<Object>>(); this.bookedTickets = new HashSet<Ticket>(); this.place = place; } public static GameManager createManagerSystem(Game at) { return new GameManagerSystem(at); } public boolean store(File f) { try { FileOutputStream fos = new FileOutputStream(f); ObjectOutputStream oos = new ObjectOutputStream(fos); oos.writeObject(games); oos.writeObject(bookedTickets); oos.writeObject(baggage); oos.close(); fos.close(); } catch (IOException ex) { return false; } return true; } public boolean load(File f) { try { FileInputStream fis = new FileInputStream(f); ObjectInputStream ois = new ObjectInputStream(fis); this.games = (HashMap<Game,GameStatus>)ois.readObject(); this.bookedTickets = (HashSet<Ticket>)ois.readObject(); this.baggage = (HashMap<Ticket,ArrayList<Object>>)ois.readObject(); ois.close(); fis.close(); } catch (IOException e) { return false; } catch (ClassNotFoundException e) { return false; } return true; } . . . } public class JUnitDemo { GameManager manager; @Before public void setUp() { manager = GameManagerSystem.createManagerSystem(Place.ENG); } @Test public void testStore() { Game g = new Game(new Date(), Teams.LIONS, Teams.SHARKS); manager.registerGame(g); File file = new File("file.ser"); assertTrue(airport.store(file)); } }

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  • Html 5 Time Tag not recognized by IE8 when cloning

    - by matsientst
    I have been having trouble getting IE to recognize the new Time tag in this context. This all works great in FF. Here is the code: var origComment = $('.articleComment:first div'); if (origComment.length > 0) { var commentHtml = origComment.clone(true); commentHtml.find('time').text('today'); var html = '<article class="' + ((side == 'LEFT') ? '' : 'that') + '">' + commentHtml.html() + '</article>'; $(html).insertAfter('.articleComment:last'); The HTML looks something like this: <article class="articleComment that"> <div id="156" class="parent"> <div class="byline"> <p>Posted <time pubdate="pubdate" datetime="2010-05-07T09:11:08">today</time> by<br/> <a class="username" href="/u/matt">matt</a> </p> <p class="report"><a href="#">Report?</a></p> </div> <div class="comment">left</div> </div> </article> IE can find the Time tag but it returns a collection of 2 elements. I assume the beginning and ending. However, I cannot access it to modify it. I have tried val(), html() and text(). I also can't drop to the actual HTMLElement. I can't get(0).innerHTML. But, if I .get(0).tagName it actually is the Time tag I've got. Any ideas? I hope this makes sense.

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  • ffmpeg - How to determine if -movflags faststart is enabled? PHP

    - by IIIOXIII
    While I am able to encode an mp4 file which I can plan on my local windows machine, I am having trouble encoding files to mp4 which are readable when streaming by safari, etc. After a bit of reading, I believe my issue is that I must move the metadata from the end of the file to the beginning in order for the converted mp4 files to be streamable. To that end, I am trying to find out if the build of ffmpeg that I am currently using is able to use the -movflags faststart option through php - as my current outputted mp4 files are not working when streamed online. This is the way I am now echoing the -help, -formats, -codecs, but I am not seeing anything about -movflags faststart in any of the lists: exec($ffmpegPath." -help", $codecArr); for($ii=0;$ii<count($codecArr);$ii++){ echo $codecArr[$ii].'</br>'; } Is there a similar method of determining if -movflags fastart is available to my ffmpeg build? Any other way? Should it be listed with any of the previously suggested commands? -help/-formats? Can someone that knows it is enabled in their version of ffmpeg check to see if it is listed under -help or -formats, etc.? TIA. EDIT: COMPLETE CONSOLE OUTPUT FOR BOTH THE CONVERSION COMMAND AND -MOVFLAGS COMMAND BELOW: COMMAND: ffmpeg_new -i C:\vidtests\Wildlife.wmv -s 640x480 C:\vidtests\Wildlife.mp4 OUTPUT: ffmpeg version N-54207-ge59fb3f Copyright (c) 2000-2013 the FFmpeg developers built on Jun 25 2013 21:55:00 with gcc 4.7.3 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab le-iconv --enable-libass --enable-libbluray --enable-libcaca --enable-libfreetyp e --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --ena ble-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-l ibopus --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libsp eex --enable-libtheora --enable-libtwolame --enable-libvo-aacenc --enable-libvo- amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs -- enable-libxvid --enable-zlib libavutil 52. 37.101 / 52. 37.101 libavcodec 55. 17.100 / 55. 17.100 libavformat 55. 10.100 / 55. 10.100 libavdevice 55. 2.100 / 55. 2.100 libavfilter 3. 77.101 / 3. 77.101 libswscale 2. 3.100 / 2. 3.100 libswresample 0. 17.102 / 0. 17.102 libpostproc 52. 3.100 / 52. 3.100 [asf @ 00000000002ed760] Stream #0: not enough frames to estimate rate; consider increasing probesize Guessed Channel Layout for Input Stream #0.0 : stereo Input #0, asf, from 'C:\vidtests\Wildlife.wmv' : Metadata: SfOriginalFPS : 299700 WMFSDKVersion : 11.0.6001.7000 WMFSDKNeeded : 0.0.0.0000 comment : Footage: Small World Productions, Inc; Tourism New Zealand | Producer: Gary F. Spradling | Music: Steve Ball title : Wildlife in HD copyright : -¬ 2008 Microsoft Corporation IsVBR : 0 DeviceConformanceTemplate: AP@L3 Duration: 00:00:30.09, start: 0.000000, bitrate: 6977 kb/s Stream #0:0(eng): Audio: wmav2 (a[1][0][0] / 0x0161), 44100 Hz, stereo, fltp , 192 kb/s Stream #0:1(eng): Video: vc1 (Advanced) (WVC1 / 0x31435657), yuv420p, 1280x7 20, 5942 kb/s, 29.97 tbr, 1k tbn, 1k tbc [libx264 @ 00000000002e6980] using cpu capabilities: MMX2 SSE2Fast SSSE3 Cache64 [libx264 @ 00000000002e6980] profile High, level 3.0 [libx264 @ 00000000002e6980] 264 - core 133 r2334 a3ac64b - H.264/MPEG-4 AVC cod ec - Copyleft 2003-2013 - http://www.videolan.org/x264.html - options: cabac=1 r ef=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed _ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pski p=1 chroma_qp_offset=-2 threads=3 lookahead_threads=1 sliced_threads=0 nr=0 deci mate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_ adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=2 5 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.6 0 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'C:\vidtests\Wildlife.mp4': Metadata: SfOriginalFPS : 299700 WMFSDKVersion : 11.0.6001.7000 WMFSDKNeeded : 0.0.0.0000 comment : Footage: Small World Productions, Inc; Tourism New Zealand | Producer: Gary F. Spradling | Music: Steve Ball title : Wildlife in HD copyright : -¬ 2008 Microsoft Corporation IsVBR : 0 DeviceConformanceTemplate: AP@L3 encoder : Lavf55.10.100 Stream #0:0(eng): Video: h264 (libx264) ([33][0][0][0] / 0x0021), yuv420p, 6 40x480, q=-1--1, 30k tbn, 29.97 tbc Stream #0:1(eng): Audio: aac (libvo_aacenc) ([64][0][0][0] / 0x0040), 44100 Hz, stereo, s16, 128 kb/s Stream mapping: Stream #0:1 -> #0:0 (vc1 -> libx264) Stream #0:0 -> #0:1 (wmav2 -> libvo_aacenc) Press [q] to stop, [?] for help frame= 53 fps= 49 q=29.0 size= 0kB time=00:00:00.13 bitrate= 2.9kbits/ frame= 63 fps= 40 q=29.0 size= 0kB time=00:00:00.46 bitrate= 0.8kbits/ frame= 74 fps= 35 q=29.0 size= 0kB time=00:00:00.83 bitrate= 0.5kbits/ frame= 85 fps= 32 q=29.0 size= 0kB time=00:00:01.20 bitrate= 0.3kbits/ frame= 95 fps= 30 q=29.0 size= 0kB time=00:00:01.53 bitrate= 0.3kbits/ frame= 107 fps= 28 q=29.0 size= 0kB time=00:00:01.93 bitrate= 0.2kbits/ Queue input is backward in time [mp4 @ 00000000003ef800] Non-monotonous DTS in output stream 0:1; previous: 7616 , current: 7063; changing to 7617. This may result in incorrect timestamps in th e output file. frame= 118 fps= 28 q=29.0 size= 113kB time=00:00:02.30 bitrate= 402.6kbits/ frame= 129 fps= 26 q=29.0 size= 219kB time=00:00:02.66 bitrate= 670.7kbits/ frame= 141 fps= 26 q=29.0 size= 264kB time=00:00:03.06 bitrate= 704.2kbits/ frame= 152 fps= 25 q=29.0 size= 328kB time=00:00:03.43 bitrate= 782.2kbits/ frame= 163 fps= 25 q=29.0 size= 431kB time=00:00:03.80 bitrate= 928.1kbits/ frame= 174 fps= 24 q=29.0 size= 568kB time=00:00:04.17 bitrate=1116.3kbits/ frame= 190 fps= 25 q=29.0 size= 781kB time=00:00:04.70 bitrate=1359.9kbits/ frame= 204 fps= 25 q=29.0 size= 1006kB time=00:00:05.17 bitrate=1593.1kbits/ frame= 218 fps= 25 q=29.0 size= 1058kB time=00:00:05.63 bitrate=1536.8kbits/ frame= 229 fps= 25 q=29.0 size= 1093kB time=00:00:06.00 bitrate=1490.9kbits/ frame= 239 fps= 24 q=29.0 size= 1118kB time=00:00:06.33 bitrate=1444.4kbits/ frame= 251 fps= 24 q=29.0 size= 1150kB time=00:00:06.74 bitrate=1397.9kbits/ frame= 265 fps= 24 q=29.0 size= 1234kB time=00:00:07.20 bitrate=1402.3kbits/ frame= 278 fps= 25 q=29.0 size= 1332kB time=00:00:07.64 bitrate=1428.3kbits/ frame= 294 fps= 25 q=29.0 size= 1403kB time=00:00:08.17 bitrate=1405.7kbits/ frame= 308 fps= 25 q=29.0 size= 1547kB time=00:00:08.64 bitrate=1466.4kbits/ frame= 323 fps= 25 q=29.0 size= 1595kB time=00:00:09.14 bitrate=1429.5kbits/ frame= 337 fps= 25 q=29.0 size= 1702kB time=00:00:09.60 bitrate=1450.7kbits/ frame= 351 fps= 25 q=29.0 size= 1755kB time=00:00:10.07 bitrate=1427.1kbits/ frame= 365 fps= 25 q=29.0 size= 1820kB time=00:00:10.54 bitrate=1414.1kbits/ frame= 381 fps= 25 q=29.0 size= 1852kB time=00:00:11.07 bitrate=1369.6kbits/ frame= 396 fps= 26 q=29.0 size= 1893kB time=00:00:11.57 bitrate=1339.5kbits/ frame= 409 fps= 26 q=29.0 size= 1923kB time=00:00:12.01 bitrate=1311.8kbits/ frame= 421 fps= 25 q=29.0 size= 1967kB time=00:00:12.41 bitrate=1298.3kbits/ frame= 434 fps= 25 q=29.0 size= 1998kB time=00:00:12.84 bitrate=1274.0kbits/ frame= 445 fps= 25 q=29.0 size= 2018kB time=00:00:13.21 bitrate=1251.3kbits/ frame= 458 fps= 25 q=29.0 size= 2048kB time=00:00:13.64 bitrate=1229.5kbits/ frame= 471 fps= 25 q=29.0 size= 2067kB time=00:00:14.08 bitrate=1202.3kbits/ frame= 484 fps= 25 q=29.0 size= 2189kB time=00:00:14.51 bitrate=1235.5kbits/ frame= 497 fps= 25 q=29.0 size= 2260kB time=00:00:14.94 bitrate=1238.3kbits/ frame= 509 fps= 25 q=29.0 size= 2311kB time=00:00:15.34 bitrate=1233.3kbits/ frame= 523 fps= 25 q=29.0 size= 2429kB time=00:00:15.81 bitrate=1258.1kbits/ frame= 535 fps= 25 q=29.0 size= 2541kB time=00:00:16.21 bitrate=1283.5kbits/ frame= 548 fps= 25 q=29.0 size= 2718kB time=00:00:16.64 bitrate=1337.5kbits/ frame= 560 fps= 25 q=29.0 size= 2845kB time=00:00:17.05 bitrate=1367.1kbits/ frame= 571 fps= 25 q=29.0 size= 2965kB time=00:00:17.41 bitrate=1394.6kbits/ frame= 580 fps= 25 q=29.0 size= 3025kB time=00:00:17.71 bitrate=1398.7kbits/ frame= 588 fps= 25 q=29.0 size= 3098kB time=00:00:17.98 bitrate=1411.1kbits/ frame= 597 fps= 25 q=29.0 size= 3183kB time=00:00:18.28 bitrate=1426.1kbits/ frame= 606 fps= 24 q=29.0 size= 3279kB time=00:00:18.58 bitrate=1445.2kbits/ frame= 616 fps= 24 q=29.0 size= 3441kB time=00:00:18.91 bitrate=1489.9kbits/ frame= 626 fps= 24 q=29.0 size= 3650kB time=00:00:19.25 bitrate=1553.0kbits/ frame= 638 fps= 24 q=29.0 size= 3826kB time=00:00:19.65 bitrate=1594.7kbits/ frame= 649 fps= 24 q=29.0 size= 3950kB time=00:00:20.02 bitrate=1616.3kbits/ frame= 660 fps= 24 q=29.0 size= 4067kB time=00:00:20.38 bitrate=1634.1kbits/ frame= 669 fps= 24 q=29.0 size= 4121kB time=00:00:20.68 bitrate=1631.8kbits/ frame= 682 fps= 24 q=29.0 size= 4274kB time=00:00:21.12 bitrate=1657.9kbits/ frame= 696 fps= 24 q=29.0 size= 4446kB time=00:00:21.58 bitrate=1687.1kbits/ frame= 709 fps= 24 q=29.0 size= 4590kB time=00:00:22.02 bitrate=1707.3kbits/ frame= 719 fps= 24 q=29.0 size= 4772kB time=00:00:22.35 bitrate=1748.5kbits/ frame= 732 fps= 24 q=29.0 size= 4852kB time=00:00:22.78 bitrate=1744.3kbits/ frame= 744 fps= 24 q=29.0 size= 4973kB time=00:00:23.18 bitrate=1756.9kbits/ frame= 756 fps= 24 q=29.0 size= 5099kB time=00:00:23.59 bitrate=1770.8kbits/ frame= 768 fps= 24 q=29.0 size= 5149kB time=00:00:23.99 bitrate=1758.4kbits/ frame= 780 fps= 24 q=29.0 size= 5227kB time=00:00:24.39 bitrate=1755.7kbits/ frame= 797 fps= 24 q=29.0 size= 5377kB time=00:00:24.95 bitrate=1765.0kbits/ frame= 813 fps= 24 q=29.0 size= 5507kB time=00:00:25.49 bitrate=1769.5kbits/ frame= 828 fps= 24 q=29.0 size= 5634kB time=00:00:25.99 bitrate=1775.5kbits/ frame= 843 fps= 24 q=29.0 size= 5701kB time=00:00:26.49 bitrate=1762.9kbits/ frame= 859 fps= 24 q=29.0 size= 5830kB time=00:00:27.02 bitrate=1767.0kbits/ frame= 872 fps= 24 q=29.0 size= 5926kB time=00:00:27.46 bitrate=1767.7kbits/ frame= 888 fps= 24 q=29.0 size= 6014kB time=00:00:27.99 bitrate=1759.7kbits/ frame= 900 fps= 24 q=29.0 size= 6332kB time=00:00:28.39 bitrate=1826.9kbits/ frame= 901 fps= 24 q=-1.0 Lsize= 6717kB time=00:00:30.10 bitrate=1828.0kbits /s video:6211kB audio:472kB subtitle:0 global headers:0kB muxing overhead 0.513217% [libx264 @ 00000000002e6980] frame I:8 Avg QP:21.77 size: 39744 [libx264 @ 00000000002e6980] frame P:433 Avg QP:25.69 size: 11490 [libx264 @ 00000000002e6980] frame B:460 Avg QP:29.25 size: 2319 [libx264 @ 00000000002e6980] consecutive B-frames: 5.4% 78.6% 2.7% 13.3% [libx264 @ 00000000002e6980] mb I I16..4: 21.8% 48.8% 29.5% [libx264 @ 00000000002e6980] mb P I16..4: 0.7% 4.0% 1.3% P16..4: 37.1% 22.2 % 15.5% 0.0% 0.0% skip:19.2% [libx264 @ 00000000002e6980] mb B I16..4: 0.1% 0.5% 0.2% B16..8: 43.5% 7.0 % 2.1% direct: 2.2% skip:44.5% L0:36.4% L1:52.7% BI:10.9% [libx264 @ 00000000002e6980] 8x8 transform intra:62.8% inter:56.2% [libx264 @ 00000000002e6980] coded y,uvDC,uvAC intra: 74.2% 78.8% 44.0% inter: 2 3.6% 14.5% 1.0% [libx264 @ 00000000002e6980] i16 v,h,dc,p: 48% 24% 9% 20% [libx264 @ 00000000002e6980] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 16% 17% 15% 7% 8% 11% 8% 10% 8% [libx264 @ 00000000002e6980] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 19% 17% 15% 7% 10% 11% 8% 7% 7% [libx264 @ 00000000002e6980] i8c dc,h,v,p: 53% 21% 18% 7% [libx264 @ 00000000002e6980] Weighted P-Frames: Y:0.7% UV:0.0% [libx264 @ 00000000002e6980] ref P L0: 62.4% 19.0% 12.0% 6.6% 0.0% [libx264 @ 00000000002e6980] ref B L0: 90.5% 8.9% 0.7% [libx264 @ 00000000002e6980] ref B L1: 97.9% 2.1% [libx264 @ 00000000002e6980] kb/s:1692.37 AND THE –MOVFLAGS COMMAND: C:\XSITE\SITE>ffmpeg_new -i C:\vidtests\Wildlife.mp4 -movflags faststart C:\vidtests\Wildlife_fs.mp4 AND THE –MOVFLAGS OUTPUT ffmpeg version N-54207-ge59fb3f Copyright (c) 2000-2013 the FFmpeg developers built on Jun 25 2013 21:55:00 with gcc 4.7.3 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab le-iconv --enable-libass --enable-libbluray --enable-libcaca --enable-libfreetyp e --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --ena ble-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-l ibopus --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libsp eex --enable-libtheora --enable-libtwolame --enable-libvo-aacenc --enable-libvo- amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs -- enable-libxvid --enable-zlib libavutil 52. 37.101 / 52. 37.101 libavcodec 55. 17.100 / 55. 17.100 libavformat 55. 10.100 / 55. 10.100 libavdevice 55. 2.100 / 55. 2.100 libavfilter 3. 77.101 / 3. 77.101 libswscale 2. 3.100 / 2. 3.100 libswresample 0. 17.102 / 0. 17.102 libpostproc 52. 3.100 / 52. 3.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\vidtests\Wildlife.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 title : Wildlife in HD encoder : Lavf55.10.100 comment : Footage: Small World Productions, Inc; Tourism New Zealand | Producer: Gary F. Spradling | Music: Steve Ball copyright : -¬ 2008 Microsoft Corporation Duration: 00:00:30.13, start: 0.036281, bitrate: 1826 kb/s Stream #0:0(eng): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 640x480, 1692 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: handler_name : VideoHandler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 12 8 kb/s Metadata: handler_name : SoundHandler [libx264 @ 0000000004360620] using cpu capabilities: MMX2 SSE2Fast SSSE3 Cache64 [libx264 @ 0000000004360620] profile High, level 3.0 [libx264 @ 0000000004360620] 264 - core 133 r2334 a3ac64b - H.264/MPEG-4 AVC cod ec - Copyleft 2003-2013 - http://www.videolan.org/x264.html - options: cabac=1 r ef=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed _ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pski p=1 chroma_qp_offset=-2 threads=3 lookahead_threads=1 sliced_threads=0 nr=0 deci mate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_ adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=2 5 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.6 0 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'C:\vidtests\Wildlife_fs.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 title : Wildlife in HD copyright : -¬ 2008 Microsoft Corporation comment : Footage: Small World Productions, Inc; Tourism New Zealand | Producer: Gary F. Spradling | Music: Steve Ball encoder : Lavf55.10.100 Stream #0:0(eng): Video: h264 (libx264) ([33][0][0][0] / 0x0021), yuv420p, 6 40x480, q=-1--1, 30k tbn, 29.97 tbc Metadata: handler_name : VideoHandler Stream #0:1(eng): Audio: aac (libvo_aacenc) ([64][0][0][0] / 0x0040), 44100 Hz, stereo, s16, 128 kb/s Metadata: handler_name : SoundHandler Stream mapping: Stream #0:0 -> #0:0 (h264 -> libx264) Stream #0:1 -> #0:1 (aac -> libvo_aacenc) Press [q] to stop, [?] for help frame= 52 fps=0.0 q=29.0 size= 29kB time=00:00:01.76 bitrate= 133.9kbits/ frame= 63 fps= 60 q=29.0 size= 104kB time=00:00:02.14 bitrate= 397.2kbits/ frame= 74 fps= 47 q=29.0 size= 176kB time=00:00:02.51 bitrate= 573.2kbits/ frame= 87 fps= 41 q=29.0 size= 265kB time=00:00:02.93 bitrate= 741.2kbits/ frame= 101 fps= 37 q=29.0 size= 358kB time=00:00:03.39 bitrate= 862.8kbits/ frame= 113 fps= 34 q=29.0 size= 437kB time=00:00:03.79 bitrate= 943.7kbits/ frame= 125 fps= 33 q=29.0 size= 520kB time=00:00:04.20 bitrate=1012.2kbits/ frame= 138 fps= 32 q=29.0 size= 606kB time=00:00:04.64 bitrate=1069.8kbits/ frame= 151 fps= 31 q=29.0 size= 696kB time=00:00:05.06 bitrate=1124.3kbits/ frame= 163 fps= 30 q=29.0 size= 780kB time=00:00:05.47 bitrate=1166.4kbits/ frame= 176 fps= 30 q=29.0 size= 919kB time=00:00:05.90 bitrate=1273.9kbits/ frame= 196 fps= 31 q=29.0 size= 994kB time=00:00:06.57 bitrate=1237.4kbits/ frame= 213 fps= 31 q=29.0 size= 1097kB time=00:00:07.13 bitrate=1258.8kbits/ frame= 225 fps= 30 q=29.0 size= 1204kB time=00:00:07.53 bitrate=1309.8kbits/ frame= 236 fps= 30 q=29.0 size= 1323kB time=00:00:07.91 bitrate=1369.4kbits/ frame= 249 fps= 29 q=29.0 size= 1451kB time=00:00:08.34 bitrate=1424.6kbits/ frame= 263 fps= 29 q=29.0 size= 1574kB time=00:00:08.82 bitrate=1461.3kbits/ frame= 278 fps= 29 q=29.0 size= 1610kB time=00:00:09.30 bitrate=1416.9kbits/ frame= 296 fps= 30 q=29.0 size= 1655kB time=00:00:09.91 bitrate=1368.0kbits/ frame= 313 fps= 30 q=29.0 size= 1697kB time=00:00:10.48 bitrate=1326.4kbits/ frame= 330 fps= 30 q=29.0 size= 1737kB time=00:00:11.05 bitrate=1286.5kbits/ frame= 345 fps= 30 q=29.0 size= 1776kB time=00:00:11.54 bitrate=1260.4kbits/ frame= 361 fps= 30 q=29.0 size= 1813kB time=00:00:12.07 bitrate=1230.3kbits/ frame= 377 fps= 30 q=29.0 size= 1847kB time=00:00:12.59 bitrate=1201.4kbits/ frame= 395 fps= 30 q=29.0 size= 1880kB time=00:00:13.22 bitrate=1165.0kbits/ frame= 410 fps= 30 q=29.0 size= 1993kB time=00:00:13.72 bitrate=1190.2kbits/ frame= 424 fps= 30 q=29.0 size= 2080kB time=00:00:14.18 bitrate=1201.4kbits/ frame= 439 fps= 30 q=29.0 size= 2166kB time=00:00:14.67 bitrate=1209.4kbits/ frame= 455 fps= 30 q=29.0 size= 2262kB time=00:00:15.21 bitrate=1217.5kbits/ frame= 469 fps= 30 q=29.0 size= 2341kB time=00:00:15.68 bitrate=1223.0kbits/ frame= 484 fps= 30 q=29.0 size= 2430kB time=00:00:16.19 bitrate=1229.1kbits/ frame= 500 fps= 30 q=29.0 size= 2523kB time=00:00:16.71 bitrate=1236.3kbits/ frame= 515 fps= 30 q=29.0 size= 2607kB time=00:00:17.21 bitrate=1240.4kbits/ frame= 531 fps= 30 q=29.0 size= 2681kB time=00:00:17.73 bitrate=1238.2kbits/ frame= 546 fps= 30 q=29.0 size= 2758kB time=00:00:18.24 bitrate=1238.2kbits/ frame= 561 fps= 30 q=29.0 size= 2824kB time=00:00:18.75 bitrate=1233.4kbits/ frame= 576 fps= 30 q=29.0 size= 2955kB time=00:00:19.25 bitrate=1256.8kbits/ frame= 586 fps= 29 q=29.0 size= 3061kB time=00:00:19.59 bitrate=1279.6kbits/ frame= 598 fps= 29 q=29.0 size= 3217kB time=00:00:19.99 bitrate=1318.4kbits/ frame= 610 fps= 29 q=29.0 size= 3354kB time=00:00:20.39 bitrate=1347.2kbits/ frame= 622 fps= 29 q=29.0 size= 3483kB time=00:00:20.78 bitrate=1372.6kbits/ frame= 634 fps= 29 q=29.0 size= 3593kB time=00:00:21.19 bitrate=1388.6kbits/ frame= 648 fps= 29 q=29.0 size= 3708kB time=00:00:21.66 bitrate=1402.3kbits/ frame= 661 fps= 29 q=29.0 size= 3811kB time=00:00:22.08 bitrate=1413.5kbits/ frame= 674 fps= 29 q=29.0 size= 3978kB time=00:00:22.53 bitrate=1446.3kbits/ frame= 690 fps= 29 q=29.0 size= 4133kB time=00:00:23.05 bitrate=1468.4kbits/ frame= 706 fps= 29 q=29.0 size= 4263kB time=00:00:23.58 bitrate=1480.4kbits/ frame= 721 fps= 29 q=29.0 size= 4391kB time=00:00:24.08 bitrate=1493.8kbits/ frame= 735 fps= 29 q=29.0 size= 4524kB time=00:00:24.55 bitrate=1509.4kbits/ frame= 748 fps= 29 q=29.0 size= 4661kB time=00:00:24.98 bitrate=1528.2kbits/ frame= 763 fps= 29 q=29.0 size= 4835kB time=00:00:25.50 bitrate=1553.1kbits/ frame= 778 fps= 29 q=29.0 size= 4993kB time=00:00:25.99 bitrate=1573.6kbits/ frame= 795 fps= 29 q=29.0 size= 5149kB time=00:00:26.56 bitrate=1588.1kbits/ frame= 814 fps= 29 q=29.0 size= 5258kB time=00:00:27.18 bitrate=1584.4kbits/ frame= 833 fps= 29 q=29.0 size= 5368kB time=00:00:27.82 bitrate=1580.2kbits/ frame= 851 fps= 29 q=29.0 size= 5469kB time=00:00:28.43 bitrate=1575.9kbits/ frame= 870 fps= 29 q=29.0 size= 5567kB time=00:00:29.05 bitrate=1569.5kbits/ frame= 889 fps= 29 q=29.0 size= 5688kB time=00:00:29.70 bitrate=1568.4kbits/ Starting second pass: moving header on top of the file frame= 902 fps= 28 q=-1.0 Lsize= 6109kB time=00:00:30.14 bitrate=1659.8kbits /s dup=1 drop=0 video:5602kB audio:472kB subtitle:0 global headers:0kB muxing overhead 0.566600% [libx264 @ 0000000004360620] frame I:8 Avg QP:20.52 size: 39667 [libx264 @ 0000000004360620] frame P:419 Avg QP:25.06 size: 10524 [libx264 @ 0000000004360620] frame B:475 Avg QP:29.03 size: 2123 [libx264 @ 0000000004360620] consecutive B-frames: 3.2% 79.6% 0.3% 16.9% [libx264 @ 0000000004360620] mb I I16..4: 20.7% 52.3% 26.9% [libx264 @ 0000000004360620] mb P I16..4: 0.7% 4.2% 1.1% P16..4: 39.4% 21.4 % 13.8% 0.0% 0.0% skip:19.3% [libx264 @ 0000000004360620] mb B I16..4: 0.1% 0.9% 0.3% B16..8: 41.8% 6.4 % 1.7% direct: 1.7% skip:47.1% L0:36.4% L1:53.3% BI:10.3% [libx264 @ 0000000004360620] 8x8 transform intra:65.7% inter:58.8% [libx264 @ 0000000004360620] coded y,uvDC,uvAC intra: 71.2% 76.6% 35.7% inter: 2 0.7% 13.0% 0.5% [libx264 @ 0000000004360620] i16 v,h,dc,p: 48% 24% 8% 20% [libx264 @ 0000000004360620] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 18% 15% 6% 8% 11% 8% 10% 8% [libx264 @ 0000000004360620] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 19% 16% 15% 7% 10% 11% 8% 8% 7% [libx264 @ 0000000004360620] i8c dc,h,v,p: 51% 22% 19% 9% [libx264 @ 0000000004360620] Weighted P-Frames: Y:0.7% UV:0.0% [libx264 @ 0000000004360620] ref P L0: 63.4% 19.7% 11.0% 5.9% 0.0% [libx264 @ 0000000004360620] ref B L0: 90.7% 8.7% 0.7% [libx264 @ 0000000004360620] ref B L1: 98.4% 1.6% [libx264 @ 0000000004360620] kb/s:1524.54

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  • Where is the iPhone's Date & Time getting it's time zone list

    - by johnbdh
    I can get a list of time zones with [NSTimeZone knownTimeZoneNames], but that only gives the time zone IDs which include one or 2 cities in each time zone. The Date & Time settings has a great list of cities and I have seen a few other apps that have the same if not similar lookup lists. Where do these lists come from?? I do need to relate a picked city to it's time zone like Date & Time does. Thanks, John

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  • Subtracting Delphi Time Ranges from a Date Range, Calculate Remaining Time

    - by Anagoge
    I'm looking for an algorithm that will help calculate a workday working time length. It would have an input date range and then allow subtracting partially or completely intersecting time range slices from that date range and the result would be the number of minutes (or the fraction/multiple of a day) left in the original date range, after subtracting out the various non-working time slices. For Example: Input date range: 1/4/2010 11:21 am - 1/5/2010 3:00 pm Subtract out any partially or completely intersecting slices like this: Remove all day Sunday Non-Sundays remove 11:00 - 12:00 Non-Sundays remove time after 5:00 pm Non-Sundays remove time before 8:00 am Non-Sundays remove time 9:15 - 9:30 am Output: # of minutes left in the input date range I don't need anything overly-general. I could hardcode the rules to simplify the code. If anyone knows of sample code or a library/function somewhere, or has some pseudo-code ideas, I'd love something to start with. I didn't see anything in DateUtils, for example. Even a basic function that calculates the number of minutes of overlap in two date ranges to subtract out would be a good start.

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  • Angularjs showin time portion from date time

    - by J. Davidson
    Hi I have following input which displays datetime <div ng-repeat="item in items"> <input type="text" ng-model="item.name" /> <input ng-model="item.time" /> </div> The issue i have is that time is in following format. "2002-11-28T14:00:00Z" I want to just display the time portion. For which I would have to apply filter date: 'hh:mm a' I tried ng-model="labor.start_time | date: 'hh:mm a'" Please let me know how i can show only time portion in input box showin time only. I cant use span tag as the time a user can change so have to show in input tag. Thanks

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  • Tuxedo Load Balancing

    - by Todd Little
    A question I often receive is how does Tuxedo perform load balancing.  This is often asked by customers that see an imbalance in the number of requests handled by servers offering a specific service. First of all let me say that Tuxedo really does load or request optimization instead of load balancing.  What I mean by that is that Tuxedo doesn't attempt to ensure that all servers offering a specific service get the same number of requests, but instead attempts to ensure that requests are processed in the least amount of time.   Simple round robin "load balancing" can be employed to ensure that all servers for a particular service are given the same number of requests.  But the question I ask is, "to what benefit"?  Instead Tuxedo scans the queues (which may or may not correspond to servers based upon SSSQ - Single Server Single Queue or MSSQ - Multiple Server Single Queue) to determine on which queue a request should be placed.  The scan is always performed in the same order and during the scan if a queue is empty the request is immediately placed on that queue and request routing is done.  However, should all the queues be busy, meaning that requests are currently being processed, Tuxedo chooses the queue with the least amount of "work" queued to it where work is the sum of all the requests queued weighted by their "load" value as defined in the UBBCONFIG file.  What this means is that under light loads, only the first few queues (servers) process all the requests as an empty queue is often found before reaching the end of the scan.  Thus the first few servers in the queue handle most of the requests.  While this sounds non-optimal, in fact it capitalizes on the underlying operating systems and hardware behavior to produce the best possible performance.  Round Robin scheduling would spread the requests across all the available servers and thus require all of them to be in memory, and likely not share much in the way of hardware or memory caches.  Tuxedo's system maximizes the various caches and thus optimizes overall performance.  Hopefully this makes sense and now explains why you may see a few servers handling most of the requests.  Under heavy load, meaning enough load to keep all servers that can handle a request busy, you should see a relatively equal number of requests processed.  Next post I'll try and cover how this applies to servers in a clustered (MP) environment because the load balancing there is a little more complicated. Regards,Todd LittleOracle Tuxedo Chief Architect

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  • Load Test Manifesto

    - by jchang
    Load testing used to be a standard part of the software development, but not anymore. Now people express a preference for assessing performance on the production system. There is a lack of confidence that a load test reflects what will actually happen in production. In essence, it has become accepted that the value of load testing is not worth the cost and time, and perhaps whether there is any value at all. The main problem is the load test plan criteria – excessive focus on perceived importance...(read more)

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  • IIS load balancing and site deployment

    - by KLC
    Hi, currently I have a site sits on one IIS7 server. When we deploy a new version of the site, we bring the site down and display an offline page. What I really want is have two same exact copies of the site sits in one IIS 7 server and load balance users among both servers. when we deploy a new version of the site, we will bring site1 down (users in site1 automatically routes to site2 on next postback), when site1 deployment is complete, bring site2 down (users in site2 being routes to site1 on next postback). is this even possible?

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  • how to create simulator for web application for load test and stress test

    - by girish
    i m developing a web application but...now i need to create simulator for the same...that will be able to re-run the process that has been done on website... let's say i m developing a auction site where user's bid on product.... during these process the number of user's bid on the same product and at the end one user buy the product... now what i want is.. i want to record this process or any thing so that i can run the process for the same again so that i can test the load and the stress on web application and the database server.. Thank you.

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  • Use AJAX to load webpage content into DIV

    - by arik-so
    Hello. I have a text field. When I type something into than text field, I want to load stuff into the DIV below. That's my code equivalent: <input type="text" onkeyup="/* I am not sure, how it's done, but I'll just write: */ document.getElementById('search_results').innerHTML = getContents('search.php?query='+this.value);" /><br/> <div id="search_results"></div> Hope you can help. Thanks in advance! EDIT: I would appreciate it if the solution did not involve using jQuery - as long as it's possible.

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  • Load balancing, connection loop

    - by Iapilgrim
    Hi all, I've set up load balancing using Apache, Tomcat through ajp connector. Here the config Apache/httpd.conf BalancerMember ajp://10.0.10.13:8009 route=osmoz-tomcat-1 retry=5 BalancerMember ajp://10.0.10.14:8009 route=osmoz-tomcat-2 retry=5 < Location / Allow From All ProxyPass balancer://tomcatservers/ stickysession=JSESSIONID nofailover=off ProxyPassReverse / < /Location When I try to access https://mycms.net/apps/bo/signin I see the connection loop forever ( redirection forever). I don't know why. This happens sometimes. So my question are: Is there any way Apache make connection loop? Is there a tool help me to monitor the connection? My question may not clear but I don't have any glue right now. Thanks

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  • load/unload C dll with C# problems

    - by Goran
    I'm having problems with external native DLL. I'm working on ASP.NET 1.1 web application and have this DLL which I load through DLLImport directives. This is how I map DLL functions: [DllImport("somedllname", CallingConvention=CallingConvention.StdCall)] public static extern int function1(string lpFileName,string lpOwnerPw,string lpUserPw); [DllImport("somedllname", CallingConvention=CallingConvention.StdCall)] public static extern int function2(int nHandle); I call the dll methods and all works great, but I have problems with this DLL crashing my web site on some cases, so I would like an option to unload the dll after I use it. I found a solution at this link, but I don't have 'UnmanagedFunctionPointer' attribute in .NET 1.1 available. http://blogs.msdn.com/jonathanswift/archive/2006/10/03/Dynamically-calling-an-unmanaged-dll-from-.NET-_2800_C_23002900_.aspx Is there a way I can achieve what this guy did with his example?

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  • Load testing a quicktime streaming server from ubuntu machine

    - by ebeland
    I have software that can launch and control multiple firefox browsers on Ubuntu EC2 images. I need to run a small load test against a QuickTime Streaming server. The stream starts automatically when loaded in a browser that has the QuickTime plugin, so I don't need to automate the stream once it starts. Alternately, I can also make these machines run arbitrary ruby code or executables. How can I get these ubuntu machines to pull in the stream? Also, how can I capture bandwidth usage (maybe a shell script?) on the worker machines?

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  • MySQL LOAD DATA LOCAL INFILE example in python?

    - by David Perron
    I am looking for a syntax definition, example, sample code, wiki, etc. for executing a LOAD DATA LOCAL INFILE command from python. I believe I can use mysqlimport as well if that is available, so any feedback (and code snippet) on which is the better route, is welcome. A Google search is not turning up much in the way of current info The goal in either case is the same: Automate loading hundreds of files with a known naming convention & date structure, into a single MySQL table. David

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  • jquery load method

    - by cognos79
    I am using mscaptcha image and trying to only reload the captcha image on button click. Seems like the captcha image is being loaded twice sometimes. <script type="text/javascript"> $(document).ready(function() { $('#btnSubmit').click(function() { $('#dvCaptcha').load('default.aspx #dvCaptcha'); }); }); </script> <div id="btnDiv"> <asp:Button ID="btnSubmit" runat="server" Text="Submit" /> </div> <div id="dvCaptcha"> <cc1:CaptchaControl ID="ccJoin" runat="server" CaptchaBackgroundNoise="none" CaptchaLength="5" CaptchaHeight="60" CaptchaWidth="200" CaptchaLineNoise="None" CaptchaMinTimeout="5" CaptchaMaxTimeout="240" /> </div> Any ideas?

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  • How does load balancing work with multiple server with multiple DBs

    - by Matt
    I guess what im looking for is a description on how this all works together. I'm used to setting up one server with maybe another server to handel the DB. My question is how does the load balancer work where do all the script(php,python) files go? If i make a change to one i have to rsync them to all the server that the balancer refers to? Also does each server need client side DB's installed so they can reference the DB's that are on other servers? If there is a site that explains all this i would be happy to read it.

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  • jquery load links not clickable

    - by john morris
    ok i am loading a separate page with links in it, into a page named index.php. it loads fine, but when i click one of the links inside the loaded content, nothing happens. they dont act as links. but if i do a alert('hi'); after the load('page.html'); then it will work. any ideas on getting this to work without alerting something after it loads? oh also i cant use a callback, unless there is a way to update the get variable because the page loading, has a $_GET variable, and the links inside the loaded page are supposed to update the $_GET variable. anyways is there a way to make the links clickable after loading the page?

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  • Load Balancing and Failover for Read-Only PostgreSQL Database

    - by Eric J.
    Scenario Multiple application servers host web services written in Java, running in SpringSource dm Server. To implement a new requirement, they will need to query a read-only PostgreSQL database. Issue To support redundancy, at least two PostgreSQL instances will be running. Access to PostgreSQL must be load balanced and must auto-fail over to currently running instances if an instance should go down. Auto-discovery of newly running instances is desirable but not required. Research I have reviewed the official PostgreSQL documentation on this issue. However, that focuses on the more general case of read/write access to the database. Top google results tend to lead to older newsgroup messages or dead projects such as Sequoia or DB Balancer, as well as one active project PG Pool II Question What are your real-world experiences with PG Pool II? What other simple and reliable alternatives are available?

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  • what is value of x for load and store

    - by Kevinniceguy
    This is some challenge On a single processor system, in which load and store are assumed to be atomic, what are all the possible values for x after both threads have completed in the following execution, assuming that x is initialised to O? Hint: you need to consider how this code might be compiled into machine language. for (int i = 0; i < 5; i++) : x = x + 1; for (int j = 0; j < 5; j++) : x = x + 1;

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  • Fetch and load a whole page with AJAX

    - by nimo
    I realize that it's generally not a good idea to do this but the reason why I want to is because it's a really heavy page and I want to show the user progress of the download and when it's done load the page. I can either do this with some kind of spinner but is it possible for me to show the actual progress? Can I see how much and what data has been downloaded? Let's say I use jQuery for the AJAX-request how do I do this? If you have other suggestions please feel free to suggest.

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  • load data only when slide down with jquery

    - by hd
    I have a link that when user clicks on it some data loaded into a div. I want to display waiting message to user until the data fetch completely from server and then show it to user. I also want to call the data url happen only when the result box is going down(slide down) not in both of slide down and slide up events to reduce load on server. my code is here but i don't know how implement second part into it: $(document).ready(function() { $("#prereq").hide(); $("#prereqlink").click(function() { $("#prereq").html("please wait ..."); $("#prereq").slideToggle("slow"); $.ajax({ url:"referee.php", success:function(data) { $("#prereq").html(data); } }); }); }); would you help me??

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