Hello There...
Its me Vijay..
I m Trying to make a CrossHair(some kind of cursor) On The Screen while running a Game (Counter Strike)...
so i did this...
#############################
#include<iostream.h>
#include<windows.h>
#include<conio.h>
#include<dos.h>
#include<stdlib.h>
#include<process.h>
#include <time.h>
int main()
{
HANDLE hl = OpenProcess(PROCESS_ALL_ACCESS,TRUE,pid);
// Here pid is the process ID of the Game...
HDC hDC = GetDC(NULL);
//Here i pass NULL for Entire Screen...
HBRUSH hb=CreateSolidBrush(RGB(0,255,255));
SelectObject(hDC,hb);
POINT p;
while(!kbhit())
{
int x=1360/2,y=768/2;
MoveToEx(hDC,x-20,y,&p);
LineTo(hDC,x+20,y);
SetPixel(hDC,x,y,RGB(255,0,0));
SetPixel(hDC,x-1,y-1,RGB(255,0,0));
SetPixel(hDC,x-1,y+1,RGB(255,0,0));
SetPixel(hDC,x+1,y+1,RGB(255,0,0));
SetPixel(hDC,x+1,y-1,RGB(255,0,0));
MoveToEx(hDC,x,y-20,&p);
LineTo(hDC,x,y+20);
}
cin.get();
return 0;
}
####################################
it works fine....at desktop i see crosshair...but my problem is that when i run game...the cross here got disappeared....
so i think i did not handle the process of game...
so i pass the HANDLE to the GetDC(hl)...
But GetDC take only HWND(Handle To Window)...
so i typecast it like this...
HWND hl = (HWND)OpenProcess(PROCESS_ALL_ACCESS,TRUE,pid);
and passed hl to the GetDC(hl)...
but it doesnt work...Whats wrong with the code...
plz tell me how do i make a simple shape at the screen on a process or game...
PS : (My Compiler Is DevCPP and OS WinXP SP3....)