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  • Initializing a C++ vector to random values... fast

    - by Flamewires
    Hey, id like to make this as fast as possible because it gets called A LOT in a program i'm writing, so is there any faster way to initialize a C++ vector to random values than: double range;//set to the range of a particular function i want to evaluate. std::vector<double> x(30, 0.0); for (int i=0;i<x.size();i++) { x.at(i) = (rand()/(double)RAND_MAX)*range; } EDIT:Fixed x's initializer.

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  • PHP Game weapon accuracy

    - by noko
    I'm trying to come up with a way for players to fire their weapons and only hit for a certain percentage. For example, one gun can only hit 70% of the time while another only hits 34% of the time. So far all I could come up with is weighted arrays. Attempt 1: private function weighted_random(&$weight) { $weights = array(($weight/100), (100-$weight)/100); $r = mt_rand(1,1000); $offset = 0; foreach($weights as $k => $w) { $offset += $w*1000; if($r <= $offset) return $k; } } Attempt 2: private function weapon_fired(&$weight) { $hit = array(); for($i = 0; $i < $weight; $i++) $hit[] = true; for($i = $weight; $i < 100; $i++) $hit[] = false; shuffle($hit); return $hit[mt_rand(0,100)]; } It doesn't seem that the players are hitting the correct percentages but I'm not really sure why. Any ideas or suggestions? Is anything glaringly wrong with these? Thanks

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  • I want to know when a file is down downloading

    - by paulj3000
    Hi, I have a file which I want users to download only once. After it's done downloading, the file is no longer available. Outside of setting up a streaming system, is there any way I can set some sort of callback up to say the file is done downloading on the client's computer? Thanks

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  • Stable/repeatable random sort (MySQL, Rails)

    - by Matt Rogish
    I'd like to paginate through a randomly sorted list of ActiveRecord models (rows from MySQL database). However, this randomization needs to persist on a per-session basis, so that other people that visit the website also receive a random, paginate-able list of records. Let's say there are enough entities (tens of thousands) that storing the randomly sorted ID values in either the session or a cookie is too large, so I must temporarily persist it in some other way (MySQL, file, etc.). Initially I thought I could create a function based on the session ID and the page ID (returning the object IDs for that page) however since the object ID values in MySQL are not sequential (there are gaps), that seemed to fall apart as I was poking at it. The nice thing is that it would require no/minimal storage but the downsides are that it is likely pretty complex to implement and probably CPU intensive. My feeling is I should create an intersection table, something like: random_sorts( sort_id, created_at, user_id NULL if guest) random_sort_items( sort_id, item_id, position ) And then simply store the 'sort_id' in the session. Then, I can paginate the random_sorts WHERE sort_id = n ORDER BY position LIMIT... as usual. Of course, I'd have to put some sort of a reaper in there to remove them after some period of inactivity (based on random_sorts.created_at). Unfortunately, I'd have to invalidate the sort as new objects were created (and/or old objects being removed, although deletion is very rare). And, as load increases the size/performance of this table (even properly indexed) drops. It seems like this ought to be a solved problem but I can't find any rails plugins that do this... Any ideas? Thanks!!

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  • tool to find out distance in terms of no. of hops in unix

    - by mawia
    Hi! all, I am writing an application for video streaming.In the application server is required to know the distance of the client from it self in terms of hop number.My question is,is there any tool/method other than traceroute available in unix environment to find it? I also need to find out the geographical location of the client.So is their any tool/method for this as well? Any help in this regard will be highly appreciated. Thanks in advance. Mawia

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  • How to create live stream audio for web-sites ???

    - by Kathir
    Hi All, We are storing sound from mic to pc via sound forge. We would like to broadcast the sound which comes from the mic to the pc as live streaming audio. Basically a person speaks in a mic, we like to give it as live stream audio. The web-site is hosted on yahoo server. Can you please let me know in what are the ways we can achieve this? Thanks, Kathir

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  • Perl CGI that sends a temporary loading page to client then later sends the actual results page

    - by Kurt W. Leucht
    I've wasted at least a half day of my company's time searching the Internet for an answer and I'm getting wrapped around the axle here. I can't figure out the difference between all the different technology choices (long polling, ajax streaming, comet, XMPP, etc.) and I can't get a simple hello world example working on my PC. I am running Apache 2.2 and ActivePerl 5.10.0. JavaScript is completely acceptable for this solution. All I want to do is write a simple Perl CGI script that when accessed, it immediately returns some HTML that tells the user to wait or maybe sends an animated GIF. Then without any user intervention (no mouse clicks or anything) I want the CGI script to at some time later replace the wait message or the animated GIF with the actual HTML results from their query. I know this is simple stuff and websites do it all the time, but I can't find a single working example that I can cut and paste onto my machine that will work. Here is my simple Hello World example that I've compiled from various Internet sources, but it doesn't seem to work. When I refresh this CGI URL in my web browser it prints nothing for 5 seconds, then it prints the PLEASE BE PATIENT web page, but not the results web page. What am I doing wrong? #!C:\Perl\bin\perl.exe use CGI; use CGI::Carp qw/fatalsToBrowser warningsToBrowser/; sub Create_HTML { my $html = <<EOHTML; <html> <head> <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="expires" content="-1" /> <script type="text/javascript" > var xmlhttp=false; /*@cc_on @*/ /*@if (@_jscript_version >= 5) // JScript gives us Conditional compilation, we can cope with old IE versions. // and security blocked creation of the objects. try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (E) { xmlhttp = false; } } @end @*/ if (!xmlhttp && typeof XMLHttpRequest!='undefined') { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp=false; } } if (!xmlhttp && window.createRequest) { try { xmlhttp = window.createRequest(); } catch (e) { xmlhttp=false; } } </script> <title>Ajax Streaming Connection Demo</title> </head> <body> Some header text. <p> <div id="response">PLEASE BE PATIENT</div> <p> Some footer text. </body> </html> EOHTML return $html; } my $cgi = new CGI; print $cgi->header; print Create_HTML(); sleep(5); print "<script type=\"text/javascript\">\n"; print "\$('response').innerHTML = 'Here are your results!';\n"; print "</script>\n";

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  • How to send web browser a loading page, then some time later a results page

    - by Kurt W. Leucht
    I've wasted at least a half day of my company's time searching the Internet for an answer and I'm getting wrapped around the axle here. I can't figure out the difference between all the different technology choices (long polling, ajax streaming, comet, XMPP, etc.) and I can't get a simple hello world example working on my PC. I am running Apache 2.2 and ActivePerl 5.10.0. JavaScript is completely acceptable for this solution. All I want to do is write a simple Perl CGI script that when accessed, it immediately returns some HTML that tells the user to wait or maybe sends an animated GIF. Then without any user intervention (no mouse clicks or anything) I want the CGI script to at some time later replace the wait message or the animated GIF with the actual results from their query. I know this is simple stuff and websites do it all the time using JavaScript, but I can't find a single working example that I can cut and paste onto my machine that will work in Perl. Here is my simple Hello World example that I've compiled from various Internet sources, but it doesn't seem to work. When I refresh this Perl CGI script in my web browser it prints nothing for 5 seconds, then it prints the PLEASE BE PATIENT web page, but not the results web page. So the Ajax XMLHttpRequest stuff obviously isn't working right. What am I doing wrong? #!C:\Perl\bin\perl.exe use CGI; use CGI::Carp qw/fatalsToBrowser warningsToBrowser/; sub Create_HTML { my $html = <<EOHTML; <html> <head> <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="expires" content="-1" /> <script type="text/javascript" > var xmlhttp=false; /*@cc_on @*/ /*@if (@_jscript_version >= 5) // JScript gives us Conditional compilation, we can cope with old IE versions. // and security blocked creation of the objects. try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (E) { xmlhttp = false; } } @end @*/ if (!xmlhttp && typeof XMLHttpRequest!='undefined') { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp=false; } } if (!xmlhttp && window.createRequest) { try { xmlhttp = window.createRequest(); } catch (e) { xmlhttp=false; } } </script> <title>Ajax Streaming Connection Demo</title> </head> <body> Some header text. <p> <div id="response">PLEASE BE PATIENT</div> <p> Some footer text. </body> </html> EOHTML return $html; } my $cgi = new CGI; print $cgi->header; print Create_HTML(); sleep(5); print "<script type=\"text/javascript\">\n"; print "\$('response').innerHTML = 'Here are your results!';\n"; print "</script>\n";

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  • Streamed mp3 only plays for 1 second

    - by angel6
    Hi, I'm using the plaympeg.c (modified) code of smpeg as a media player. I've got ffserver running as a streaming server. I'm a streaming an mp3 file over http. But when I run plaympeg.c, it plays the streamed file only for a second. When I run plaympeg again, it starts off from where it left and plays for 1 second. Does anyone know why this happens an how to fix it? I've tested it out on WMP and it plays the entire file in one go. So, i guess it's not a problem with the streaming or ffserver.conf include include include include /* #ifdef unix */ include include include include include include include define NET_SUPPORT /* General network support */ define HTTP_SUPPORT /* HTTP support */ ifdef NET_SUPPORT include include include include endif include "smpeg.h" ifdef NET_SUPPORT int tcp_open(char * address, int port) { struct sockaddr_in stAddr; struct hostent * host; int sock; struct linger l; memset(&stAddr,0,sizeof(stAddr)); stAddr.sin_family = AF_INET ; stAddr.sin_port = htons(port); if((host = gethostbyname(address)) == NULL) return(0); stAddr.sin_addr = *((struct in_addr *) host-h_addr_list[0]) ; if((sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) return(0); l.l_onoff = 1; l.l_linger = 5; if(setsockopt(sock, SOL_SOCKET, SO_LINGER, (char*) &l, sizeof(l)) < 0) return(0); if(connect(sock, (struct sockaddr *) &stAddr, sizeof(stAddr)) < 0) return(0); return(sock); } ifdef HTTP_SUPPORT int http_open(char * arg) { char * host; int port; char * request; int tcp_sock; char http_request[1024]; char c; printf("\nin http_open passed parameter = %s\n",arg); /* Check for URL syntax */ if(strncmp(arg, "http://", strlen("http://"))) return(0); /* Parse URL */ port = 80; host = arg + strlen("http://"); if((request = strchr(host, '/')) == NULL) return(0); request++ = 0; if(strchr(host, ':') != NULL) / port is specified */ { port = atoi(strchr(host, ':') + 1); *strchr(host, ':') = 0; } /* Open a TCP socket */ if(!(tcp_sock = tcp_open(host, port))) { perror("http_open"); return(0); } /* Send HTTP GET request */ sprintf(http_request, "GET /%s HTTP/1.0\r\n" "User-Agent: Mozilla/2.0 (Win95; I)\r\n" "Pragma: no-cache\r\n" "Host: %s\r\n" "Accept: /\r\n" "\r\n", request, host); send(tcp_sock, http_request, strlen(http_request), 0); /* Parse server reply */ do read(tcp_sock, &c, sizeof(char)); while(c != ' '); read(tcp_sock, http_request, 4*sizeof(char)); http_request[4] = 0; if(strcmp(http_request, "200 ")) { fprintf(stderr, "http_open: "); do { read(tcp_sock, &c, sizeof(char)); fprintf(stderr, "%c", c); } while(c != '\r'); fprintf(stderr, "\n"); return(0); } return(tcp_sock); } endif endif void update(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) { if ( screen-flags & SDL_DOUBLEBUF ) { SDL_Flip(screen); } } /* Flag telling the UI that the movie or song should be skipped */ int done; void next_movie(int sig) { done = 1; } int main(int argc, char *argv[]) { int use_audio, use_video; int fullscreen; int scalesize; int scale_width, scale_height; int loop_play; int i, pause; int volume; Uint32 seek; float skip; int bilinear_filtering; SDL_Surface *screen; SMPEG *mpeg; SMPEG_Info info; char *basefile; SDL_version sdlver; SMPEG_version smpegver; int fd; char buf[32]; int status; printf("\nchecking command line options "); /* Get the command line options */ use_audio = 1; use_video = 1; fullscreen = 0; scalesize = 1; scale_width = 0; scale_height = 0; loop_play = 0; volume = 100; seek = 0; skip = 0; bilinear_filtering = 0; fd = 0; for ( i=1; argv[i] && (argv[i][0] == '-') && (argv[i][1] != 0); ++i ) { if ( strcmp(argv[i], "--fullscreen") == 0 ) { fullscreen = 1; } else if ((strcmp(argv[i], "--seek") == 0)||(strcmp(argv[i], "-S") == 0)) { ++i; if ( argv[i] ) { seek = atol(argv[i]); } } else if ((strcmp(argv[i], "--volume") == 0)||(strcmp(argv[i], "-v") == 0)) { ++i; if (i >= argc) { fprintf(stderr, "Please specify volume when using --volume or -v\n"); return(1); } if ( argv[i] ) { volume = atoi(argv[i]); } if ( ( volume < 0 ) || ( volume 100 ) ) { fprintf(stderr, "Volume must be between 0 and 100\n"); volume = 100; } } else { fprintf(stderr, "Warning: Unknown option: %s\n", argv[i]); } } printf("\nuse video = %d, use audio = %d\n",use_video, use_audio); printf("\ngoing to check input parameters\n"); if defined(linux) || defined(FreeBSD) /* Plaympeg doesn't need a mouse */ putenv("SDL_NOMOUSE=1"); endif /* Play the mpeg files! */ status = 0; for ( ; argv[i]; ++i ) { /* Initialize SDL */ if ( use_video ) { if ((SDL_Init(SDL_INIT_VIDEO) < 0) || !SDL_VideoDriverName(buf, 1)) { fprintf(stderr, "Warning: Couldn't init SDL video: %s\n", SDL_GetError()); fprintf(stderr, "Will ignore video stream\n"); use_video = 0; } printf("\ninitialised video\n"); } if ( use_audio ) { if ((SDL_Init(SDL_INIT_AUDIO) < 0) || !SDL_AudioDriverName(buf, 1)) { fprintf(stderr, "Warning: Couldn't init SDL audio: %s\n", SDL_GetError()); fprintf(stderr, "Will ignore audio stream\n"); use_audio = 0; } } /* Allow Ctrl-C when there's no video output */ signal(SIGINT, next_movie); printf("\nchecking defined supports\n"); /* Create the MPEG stream */ ifdef NET_SUPPORT printf("\ndefined NET_SUPPORT\n"); ifdef HTTP_SUPPORT printf("\ndefined HTTP_SUPPORT\n"); /* Check if source is an http URL */ printf("\nabout to call http_open\n"); printf("\nhere we go\n"); if((fd = http_open(argv[i])) != 0) mpeg = SMPEG_new_descr(fd, &info, use_audio); else endif endif { if(strcmp(argv[i], "-") == 0) /* Use stdin for input */ mpeg = SMPEG_new_descr(0, &info, use_audio); else mpeg = SMPEG_new(argv[i], &info, use_audio); } if ( SMPEG_error(mpeg) ) { fprintf(stderr, "%s: %s\n", argv[i], SMPEG_error(mpeg)); SMPEG_delete(mpeg); status = -1; continue; } SMPEG_enableaudio(mpeg, use_audio); SMPEG_enablevideo(mpeg, use_video); SMPEG_setvolume(mpeg, volume); /* Print information about the video */ basefile = strrchr(argv[i], '/'); if ( basefile ) { ++basefile; } else { basefile = argv[i]; } if ( info.has_audio && info.has_video ) { printf("%s: MPEG system stream (audio/video)\n", basefile); } else if ( info.has_audio ) { printf("%s: MPEG audio stream\n", basefile); } else if ( info.has_video ) { printf("%s: MPEG video stream\n", basefile); } if ( info.has_video ) { printf("\tVideo %dx%d resolution\n", info.width, info.height); } if ( info.has_audio ) { printf("\tAudio %s\n", info.audio_string); } if ( info.total_size ) { printf("\tSize: %d\n", info.total_size); } if ( info.total_time ) { printf("\tTotal time: %f\n", info.total_time); } /* Set up video display if needed */ if ( info.has_video && use_video ) { const SDL_VideoInfo *video_info; Uint32 video_flags; int video_bpp; int width, height; /* Get the "native" video mode */ video_info = SDL_GetVideoInfo(); switch (video_info->vfmt->BitsPerPixel) { case 16: case 24: case 32: video_bpp = video_info->vfmt->BitsPerPixel; break; default: video_bpp = 16; break; } if ( scale_width ) { width = scale_width; } else { width = info.width; } width *= scalesize; if ( scale_height ) { height = scale_height; } else { height = info.height; } height *= scalesize; video_flags = SDL_SWSURFACE; if ( fullscreen ) { video_flags = SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_HWSURFACE; } video_flags |= SDL_ASYNCBLIT; video_flags |= SDL_RESIZABLE; screen = SDL_SetVideoMode(width, height, video_bpp, video_flags); if ( screen == NULL ) { fprintf(stderr, "Unable to set %dx%d video mode: %s\n", width, height, SDL_GetError()); continue; } SDL_WM_SetCaption(argv[i], "plaympeg"); if ( screen->flags & SDL_FULLSCREEN ) { SDL_ShowCursor(0); } SMPEG_setdisplay(mpeg, screen, NULL, update); SMPEG_scaleXY(mpeg, screen->w, screen->h); } else { SDL_QuitSubSystem(SDL_INIT_VIDEO); } /* Set any special playback parameters */ if ( loop_play ) { SMPEG_loop(mpeg, 1); } /* Seek starting position */ if(seek) SMPEG_seek(mpeg, seek); /* Skip seconds to starting position */ if(skip) SMPEG_skip(mpeg, skip); /* Play it, and wait for playback to complete */ SMPEG_play(mpeg); done = 0; pause = 0; while ( ! done && ( pause || (SMPEG_status(mpeg) == SMPEG_PLAYING) ) ) { SDL_Event event; while ( use_video && SDL_PollEvent(&event) ) { switch (event.type) { case SDL_VIDEORESIZE: { SDL_Surface *old_screen = screen; SMPEG_pause(mpeg); screen = SDL_SetVideoMode(event.resize.w, event.resize.h, screen->format->BitsPerPixel, screen->flags); if ( old_screen != screen ) { SMPEG_setdisplay(mpeg, screen, NULL, update); } SMPEG_scaleXY(mpeg, screen-w, screen-h); SMPEG_pause(mpeg); } break; case SDL_KEYDOWN: if ( (event.key.keysym.sym == SDLK_ESCAPE) || (event.key.keysym.sym == SDLK_q) ) { // Quit done = 1; } else if ( event.key.keysym.sym == SDLK_RETURN ) { // toggle fullscreen if ( event.key.keysym.mod & KMOD_ALT ) { SDL_WM_ToggleFullScreen(screen); fullscreen = (screen-flags & SDL_FULLSCREEN); SDL_ShowCursor(!fullscreen); } } else if ( event.key.keysym.sym == SDLK_UP ) { // Volume up if ( volume < 100 ) { if ( event.key.keysym.mod & KMOD_SHIFT ) { // 10+ volume += 10; } else if ( event.key.keysym.mod & KMOD_CTRL ) { // 100+ volume = 100; } else { // 1+ volume++; } if ( volume 100 ) volume = 100; SMPEG_setvolume(mpeg, volume); } } else if ( event.key.keysym.sym == SDLK_DOWN ) { // Volume down if ( volume 0 ) { if ( event.key.keysym.mod & KMOD_SHIFT ) { volume -= 10; } else if ( event.key.keysym.mod & KMOD_CTRL ) { volume = 0; } else { volume--; } if ( volume < 0 ) volume = 0; SMPEG_setvolume(mpeg, volume); } } else if ( event.key.keysym.sym == SDLK_PAGEUP ) { // Full volume volume = 100; SMPEG_setvolume(mpeg, volume); } else if ( event.key.keysym.sym == SDLK_PAGEDOWN ) { // Volume off volume = 0; SMPEG_setvolume(mpeg, volume); } else if ( event.key.keysym.sym == SDLK_SPACE ) { // Toggle play / pause if ( SMPEG_status(mpeg) == SMPEG_PLAYING ) { SMPEG_pause(mpeg); pause = 1; } else { SMPEG_play(mpeg); pause = 0; } } else if ( event.key.keysym.sym == SDLK_RIGHT ) { // Forward if ( event.key.keysym.mod & KMOD_SHIFT ) { SMPEG_skip(mpeg, 100); } else if ( event.key.keysym.mod & KMOD_CTRL ) { SMPEG_skip(mpeg, 50); } else { SMPEG_skip(mpeg, 5); } } else if ( event.key.keysym.sym == SDLK_LEFT ) { // Reverse if ( event.key.keysym.mod & KMOD_SHIFT ) { } else if ( event.key.keysym.mod & KMOD_CTRL ) { } else { } } else if ( event.key.keysym.sym == SDLK_KP_MINUS ) { // Scale minus if ( scalesize > 1 ) { scalesize--; } } else if ( event.key.keysym.sym == SDLK_KP_PLUS ) { // Scale plus scalesize++; } else if ( event.key.keysym.sym == SDLK_f ) { // Toggle filtering on/off if ( bilinear_filtering ) { SMPEG_Filter *filter = SMPEGfilter_null(); filter = SMPEG_filter( mpeg, filter ); filter-destroy(filter); bilinear_filtering = 0; } else { SMPEG_Filter *filter = SMPEGfilter_bilinear(); filter = SMPEG_filter( mpeg, filter ); filter-destroy(filter); bilinear_filtering = 1; } } break; case SDL_QUIT: done = 1; break; default: break; } } SDL_Delay(1000/2); } SMPEG_delete(mpeg); } SDL_Quit(); if defined(HTTP_SUPPORT) if(fd) close(fd); endif return(status); }

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  • Play ASX/ASF stream on Android phone

    - by harlev
    I'm looking for an Android media player that will play ASX streams. Specifically I would like to play this radio station http://213.8.138.13/gglz UPDATE: Looks like the full stream path is mms://213.8.138.13/gglz?MSWMExt=.asf

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  • Stream video from one app to another in OS X (Software video input device)

    - by Josh
    Not sure how specifically to word this... I'm wondering if there's any way to take a video stream from one application, for example VLC Media Player, and present that video stream to other applications as a video input source. For example, could I broadcast a video file from my hard disk to a website that allows video conferencing using a Flash applet? Basically, I'm looking for something like Soundflower, but for video streams. Is this possible? Tags, title, question re-wording suggestions welcomed -- I'm not sure how to properly describe this. Thanks!

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  • Can't play stream from TorrentFlux stream

    - by thegreyspot
    Hi I am trying to stream a video from my TorrentFlux-b4rt server. I tried multiple media players, none work. Only VLC was able to produce an error message: input can't be opened: VLC is unable to open the MRL 'mms://...:8080/'. Check the log for details. I have tried multiple computers on different networks and all have the same issue. I am using Windows 7 to play the videos, and the server is Torrentflux-b4rt 1.0-beta2 with ubuntu 9.10. Thank you.

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  • Encode real-time dvb-s stream using mencoder

    - by karatchov
    My satellite receiver can stream the mpeg-2 video/audio output through lan. Using mencoder, I'm trying to build a script to encode and save the stream in real time with my Core2Duo 1.8 Ghz. Right now, I'm using a single pass, it produces good quality for a video rate of 800Kb/s, but takes more then 95% of CPU power, thus making a lot of frameskips is the computer is used while encoding. mencoder -o -vf lavcdeint -oac mp3lame -lameopts abr:q=2:aq=2 -ovc x264 -ffourcc avc1 -x264encopts crf=25:me=hex:subq=9:frameref=2:nocabac:threads=auto -mc 3 So, I'm considering using a 2-pass encoding to alleviate the processor and record 100% of the stream. But I have no idea how to start. For the info: Standard Stream: mpeg-2 720*576 25fps HD Stream: 1920*1080 50fps (this is not my goal to record it, but it will be super cool if I could)

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  • ustream and justin.tv don't work, YouTube and bitgravity are fine

    - by scottstonehouse
    Can anyone explain this? On this laptop, ustream and justin.tv don't work - just get a blank screen. But YouTube and bitgravity work fine (also flash based). 64-bit windows 7 - but I have 64-bit windows 7 on my desktop machine and everything works fine there. Good place to test is here http://live.twit.tv/ where the bitgravity feeds work fine, but ustream and justin.tv don't.

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  • How can I stream audio signals from various devices/computers to my home server?

    - by Breakthrough
    I currently have a headless home server set up (running Ubuntu 12.04 server edition) running a simple Apache HTTP server. The server is near an audio receiver, which controls a set of indoor and outdoor speakers in my home. Recently, my father purchased a Bluetooth adapter, which our various laptops and cellphones can connect to, outputting the music to the speakers. I was hoping to find a solution that worked over Wi-Fi, namely because it won't cost anything (I already have a server with an audio card), and it doesn't depend on Bluetooth. Is there any cross-platform (preferably free and open-source) solution that I can use which will allow me to stream audio to my home server, over my home network, from a wide variety of devices (laptops running Windows/Linux or cellphones running Android/BB/iOS)? I need something that works at least with Windows and Android. Also, just to clairfy, I want something that simply allows devices to connect to my server and output an audio signal without any action on the server end (since it's a server hidden away near my receiver). Any subsequent connection attempt should be dropped, so only one device can be in control of the stereo at once.

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  • HD Video Capture Card w/ Good API?

    - by Sheep Slapper
    Does anyone here know of a good HD video capture card that has a good (comprehensive) API? I administer a few servers that do some video encoding right now, but when we make the switch to HD cameras, they won't be sufficient. In addition to this, the servers we have now are black boxes, closed to me except to start/stop the video capture device. I'd like to be able to roll my own, so we can better integrate it with our existing systems, but I know almost nothing about what kind of HD capture cards are out there, and if I can avoid spending money just to test their APIs that would rock. So does anyone have any experience with this? All our other software is in C#, and I'd like to set up the new servers with web interfaces to start/stop the capture (also in C#, using .NET 3.5 probably). I'm not sure how language specific these APIs would be, but that's what I'm working with just as a reference point. I appreciate any help the community can give!

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  • Properties!Details (run-time length)

    - by user33666
    When you take clips and turn them into computer playable files, whether .TS or .MOV or .MPG, .MP4, .VOB, etc., do you as the producer actually manually write into some field in a "Details" section of your video editor what the video length is, so that it can be read by the eventual user's video player? Or is this activity performed automatically by the video editor? I'm asking because: when a mouse is passed over a file line item in Windows 7 Shell (Windows Explorer) a little box is displayed where the mouse meets the file line item and provides simple name and size properties, one of which (if it's a media file) is run length. How does that figure get there into the file (later to be read be Windows or OS X)? Thanks for any info.

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  • ffmpeg, vlc - Unable to find input stream

    - by zozo
    Good day to all... I have some "little" problems with ffserver and ffmpeg... What I need to do is to broadcast a live video. So I got the cam... used vlc and used send stream option. I sent it to 192.168.1.9:64555, which is a virtual machine on the same computer, running centos. On the virtual machine I run the command ffmpeg -i 192.168.1.9:64555 output.mpg. The response is "unable to find file whatever". Can any1 tell me what I did wrong? Thank you and have a great day. Print-screen with error:

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