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  • Qt send signal to main application window

    - by dumbquestion
    I need a QDialog to send a signal to redraw the main window. But connect needs an object to connect to. So I must create each dialog with new and explicitly put a connect() every time. What I really need is a way of just sending MainWindow::Redraw() from inside any function and having a single connect() inside Mainwindow to receive them. But you can't make a signal static and dialogs obviously don't inherit from MainWindow.

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  • Creating a complex tree model in Qt

    - by Zeke
    I'm writing an IRC Client (yes another one). Long story short. I'm writing a Server dialogue that keeps a list of this: Identity Networks Channels Addresses I have 3 different list views that will be for the Networks, Channels and Addresses. When the user changes the Identity (combo box). The network listview will lookup all the networks for that specific Identity. After it loads up the Networks it will automatically select the first network and then load all the channels and addresses for that specific network. The problem is I want to have 3 views for 1 model, to minimise all the memory and the loading of data. So that it makes it much easier to manage and not do a bunch of work. If you'd look at QColumnView it's the same exact thing. But I don't need it to be on one exact page since the views are on entirely different tabs to make it easier to go through the Server dialogue. I'm wondering what will be the best way to go about handling this complexity. The information is stored in a SQLite database. I already have the classes written to extract and store it. Just the modelling is the painful part of this solution.

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  • Qt - QTimeEdit as a timer viewer

    - by Narek
    I have a QTimeEdit which I want to set to some value and the each second I want to decrease by 1 the value that shows the QTimeEdit. So when it will be 0, the I want to have a QMeesageBox that says "Your time is off.". Can I some how do this with QTimeEdit interface, or I should use QTimer?

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  • How to process signals in a Qt subclass?

    - by Jen
    How do I process a signal of in a subclass? Let's say my subclass is derived from QTextEdit and is interested in the signal textChanged. It seems silly to connect an object to itself, I should be able to simply override the textChange method -- but it isn't virtual. What is the accepted way to do this?

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  • Qt/C++ - confused about caller/callee, object ownership

    - by Isabel
    I am creating a GUI to manipulate a robot arm. The location of the arm can be described by 6 floats (describing the positions of the various arm joints. The interface consists of a QGraphicsView with a diagram of the arm (which can be clicked to change the arm position - adjusting the 6 floats). The interface also has 6 lineEdit boxes, to also adjust those values separately. When the graphics view is clicked, and when the line edit boxes are changed, I'd like the line edit boxes / graphics view to stay in synchronisation. This brings me to confusion about how to store the 6 floats, and trigger events when they're updated. My current idea is this: The robot arm's location should be represented by a class, RobotArmLocation. Objects of this class then have methods such as obj.ShoulderRotation() and obj.SetShoulderRotation(). The MainWindow has a single instance of RobotArmLocation. Next is the bit I'm more confused about, how to join everything up. I am thinking: The MainWindow has a ArmLocationChanged slot. This is signalled whenever the location object is changed. The diagram class will have a SetRobotArmLocation(RobotArmLocation &loc). When the diagram is changed, it's free to change the location object, and fire a signal to the ArmLocationChanged slot. Likewise, changing any of the text boxes will fire a signal to that ArmLocationChanged slot. The slot then has code to synchronise all the elements. This kind of seems like a mess to me, does anyone have any other suggestions? I've also thought of the following, does it have any merrit? The RobotArmLocation class has a ValueChanged slot, the diagram and textboxes can use that directly, and bypass the MainWindow directly (seems cleaner?) thanks for any wisdom!

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  • Segmentation fault in Qt application framework

    - by yan bellavance
    this generates a segmentation fault becuase of "QColor colorMap[9]";. If I remove colorMap the segmentation fault goes away. If I put it back. It comes back. If I do a clean all then build all, it goes away. If I increase its arraysize it comes back. On the other hand if I reduce it it doesnt come back. I tired adding this array to another project and What could be happening. I am really curious to know. I have removed everything else in that class. This widget subclassed is used to promote a widget in a QMainWindow. class LevelIndicator : public QWidget { public: LevelIndicator(QWidget * parent); void paintEvent(QPaintEvent * event ); float percent; QColor colorMap[9]; int NUM_GRADS; }; the error happens inside ui_mainwindow.h at one of these lines: hpaFwdPwrLvl->setObjectName(QString::fromUtf8("hpaFwdPwrLvl")); verticalLayout->addWidget(hpaFwdPwrLvl); I know i am not providing much but I will give alink to the app. Im trying to see if anyone has a quick answer for this.

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  • Qt: force resource reloading on every compilation.

    - by greg
    Is there a way to force QtCreator to recompile all the resources (images / qss files) i have specified in my qrc file every time i build the project? Currently if i change some styles in my qss file but dont remove the file and re-add it to the qrc file the old version of my qss file is used. Thanks.

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  • Qt: How to autoexpand parents of a new QTreeView item when using a QSortFilterProxyModel

    - by taynaron
    I'm making an app wherein the user can add new data to a QTreeModel at any time. The parent under which it gets placed is automatically expanded to show the new item: self.tree = DiceModel(headers) self.treeView.setModel(self.tree) expand_node = self.tree.addRoll() #addRoll makes a node, adds it, and returns the (parent) note to be expanded self.treeView.expand(expand_node) This works as desired. If I add a QSortFilterProxyModel to the mix: self.tree = DiceModel(headers) self.sort = DiceSort(self.tree) self.treeView.setModel(self.sort) expand_node = self.tree.addRoll() #addRoll makes a node, adds it, and returns the (parent) note to be expanded self.treeView.expand(expand_node) the parent no longer expands. Any idea what I am doing wrong?

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  • Qt inheriting from QGraphicsEllipseItem

    - by JHollanti
    I was trying to inherit from QGraphicsEllipseItem 'cause i wanted to add some functionality to it. However i was faced with this error, which probably has something to do with the compiler/precompiler or moc? error: 'staticMetaObject' is not a member of 'QGraphicsEllipseItem' And here's the class code: class MyEllipseItem : public QGraphicsEllipseItem { Q_OBJECT public: MyEllipseItem (const QRectF & outline) : QGraphicsEllipseItem(outline) { } };

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  • Printing complex widgets in Qt

    - by Jens
    I have a complex widget with tons of different subwidgets, e.g. subclasses of QLabel. I want to print this widget, but obviously I do not want to print the background, I want to print with differing text colors or have the style of frames slightly modified. As I do not really want to iterate through all subwidgets with a special "print" function, which I would need to attach to all widgets (how to add "print" to a QLabel?), I would like to use paintEvent. If I have a hierarchy MyWidget - derived from - some QWidget, I would like to insert a sublayer MyWidget - MyPrintWidget - some QWidget, where myPrintWidget::paintEvent would check, if the current print is going to the screen (thus call QWidget::paintEvent), else if we are printing to the printer, call some function MyPrintWidget::drawWidget instead. Is this the right way to print-enable a widget? How can I figure out in paintEvent, that I'm printing to a printer instead of the screen? Is there a good example of printing complex widgets?

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  • Qt- how to set QWidget width

    - by Narek
    How to set QWidget width? I know setGeometry(QRect& rect) function to do that, but in that case I should use geometry() function to get former parameters of my QWidget, then I should increment the width and use setGeometry(..). Is there any ditect way to say QWidget aa; aa.setWidth(165); //something like this?

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  • Help me plan larger Qt project

    - by Pirate for Profit
    I'm trying to create an automated task management system for our company, because they pay me to waste my time. New users will create a "profile", which will store all the working data (I guess serialize everything into xml rite?). A "profile" will contain many different tasks. Tasks are basically just standard computer janitor crap such as moving around files, reading/writing to databases, pinging servers, etc.). So as you can see, a task has many different jobs they do, and also that tasks should run indefinitely as long as the user somehow generates "jobs" for them. There should also be a way to enable/disable (start/pause) tasks. They say create the UI first so... I figure the best way to represent this is with a list-view widget, that lists all the tasks in the profile. Enabled tasks will be bold, disabled will be then when you double-click a task, a tab in the main view opens with all the settings, output, errors,. You can right click a task in the list-view to enable/disable/etc. So each task will be a closable tab, but when you close it just hides. My question is: should I extend from QAction and QTabWidget so I can easily drop tasks in and out of my list-view and tab bar? I'm thinking some way to make this plugin-based, since a lot of the plugins may share similar settings (like some of the same options, but different infos are input). Also, what's the best way to set up threading for this application?

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  • Qt, can't display child widget

    - by Blin
    I have two widgets defined as follows class mainWindow : public QWidget { Q_OBJECT public: mainWindow(); void readConfig(); private: SWindow *config; QVector <QString> filePath; QVector <QLabel*> alias,procStatus; QVector <int> delay; QGridLayout *mainLayout; QVector<QPushButton*> stopButton,restartButton; QVector<QProcess*> proc; QSignalMapper *stateSignalMapper, *stopSignalMapper, *restartSignalMapper; public slots: void openSettings(); void startRunning(); void statusChange(int); void stopProc(int); void restartProc(int); void renew(); }; class SWindow : public QWidget { Q_OBJECT public: SWindow(QWidget *parent=0); void readConfig(); void addLine(int); private: QVector<QPushButton*> selectButton; QVector<QLabel*> filePath; QVector<QLineEdit*> alias; QSignalMapper *selectSignalMapper; QVector<QSpinBox*> delay; QGridLayout *mainLayout; public slots: void selectFile(int); void saveFile(); void addLineSlot(); }; when i create and display SWindow object from mainWindow like this void mainWindow::openSettings() { config = new SWindow(); config->show(); } everything is ok, but now i need to access the mainWindow from SWindow, and void mainWindow::openSettings() { config = new SWindow(this); config->show(); } doesn't display SWindow. How can i display SWindow? How do i call a function on widget close?

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  • Qt: Animating the 'roll down' of a QWidget

    - by eAi
    I have a QWidget that contains various other widgets. I want to animate it appearing on the screen by gradually revealing it from the top down, increasing it's height from 0 to whatever it's natural height would be. The way I have it currently is: mAnimation = new QPropertyAnimation(this, "maximumHeight"); mAnimation->setStartValue(0); mAnimation->setEndValue(400); mAnimation->start(); This has two issues: - It crashes when the height reaches a certain height, with a "qDrawShadeRect: Invalid parameters" error. - If I change the 0 to 100, it works fine, but the widgets contained within the QWidget I'm animating have their layout changed as the widget animates, starting very squashed together and gradually spreading apart as they get more space. This looks ugly! Does anyone have any suggestions?

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  • how to add menu dynamically in Qt

    - by Solitaire
    Hi, I want to add, submenu to a menu item dynamically. How can I achive this? I tried like this, I have created an Action and submenu. Then I have added the submenu to action. But, I have connected the “triggered” signal of action. its getting crash if I click on the action.. I have also handled the “aboutToShow” signal of menu, same its also getting crash when I click on action.. Here is the sampe code. Submenu = new QMenu(this); connect(Submenu, SIGNAL( aboutToShow()), this, SLOT(move ())); QAction *test = new QAction(tr("Selection"), this); test ->setMenu(Submenu); menubar()->addAction(test); I want to get the notification, before the display of submenu..

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  • Qt XQuery into a QStringList

    - by Stewart
    Hi, I'm trying to use QtXmlQuery to extract some data from XML. I'd like to put this into a QStringList. I try the following: QByteArray in = "this is where my xml lives"; QBuffer received; received.setData(in); received.open(QIODevice::ReadOnly); QXmlQuery query; query.bindVariable("data", &received); query.setQuery(NAMESPACE //contains definition of the t namespace "doc($data)//t:service/t:serviceID/text()"); QBuffer outb; outb.open(QIODevice::ReadWrite); QXmlSerializer s(query, &outb); query.evaluateTo(&s); qDebug() << "buffer" << outb.data(); //This works perfectly! QStringList * queryResult = new QStringList(); query.evaluateTo(queryResult); qDebug() << "string list" << *queryResult; //This gives me no output! As you can see, everything works fine when I send the output into a QBuffer via a QXmlSerializer... but I get nothing when I try to use a QStringList.

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