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  • Forcing an External Activation with Service Broker

    - by Davide Mauri
    In these last days I’ve been working quite a lot with Service Broker, a technology I’m really happy to work with, since it can give a lot of satisfaction. The scale-out solution one can easily build is simply astonishing. I’m helping a company to build a very scalable and – yet almost inexpensive – invoicing system that has to be able to scale out using commodity hardware. To offload the work from the main server to satellite “compute nodes” (yes, I’ve borrowed this term from PDW) we’re using Service Broker and the External Activator application available in the SQL Server Feature Pack. For those who are not used to work with SSB, the External Activation is a feature that allows you to intercept the arrival of a message in a queue right from your application code. http://msdn.microsoft.com/en-us/library/ms171617.aspx (Look for “Event-Based Activation”) In order to make life even more easier, Microsoft released the External Activation application that saves you even from writing even this code. http://blogs.msdn.com/b/sql_service_broker/archive/tags/external+activator/ The External Activator application can be configured to execute your own application so that each time a message – an invoice in my case – arrives in the target queue, the invoking application is executed and the invoice is calculated. The very nice feature of External Activator is that it can automatically execute as many configured application in order to process as many messages as your system can handle.  This also a lot of create a scale-out solution, leaving to the developer only a fraction of the problems that usually came with asynchronous programming. Developers are also shielded from Service Broker since everything can be encapsulated in Stored Procedures, so that – for them – developing such scale-out asynchronous solution is not much more complex than just executing a bunch of Stored Procedures. Now, if everything works correctly, you don’t have to bother of anything else. You put messages in the queue and your application, invoked by the External Activator, process them. But what happen if for some reason your application fails to process the messages. For examples, it crashes? The message is safe in the queue so you just need to process it again. But your application is invoked by the External Activator application, so now the question is, how do you wake up that app? Service Broker will engage the activation process only if certain conditions are met: http://msdn.microsoft.com/en-us/library/ms171601.aspx But how we can invoke the activation process manually, without having to wait for another message to arrive (the arrival of a new message is a condition that can fire the activation process)? The “trick” is to do manually with the activation process does: sending a system message to a queue in charge of handling External Activation messages: declare @conversationHandle uniqueidentifier; declare @n xml = N' <EVENT_INSTANCE>   <EventType>QUEUE_ACTIVATION</EventType>   <PostTime>' + CONVERT(CHAR(24),GETDATE(),126) + '</PostTime>   <SPID>' + CAST(@@SPID AS VARCHAR(9)) + '</SPID>   <ServerName>[your_server_name]</ServerName>   <LoginName>[your_login_name]</LoginName>   <UserName>[your_user_name]</UserName>   <DatabaseName>[your_database_name]</DatabaseName>   <SchemaName>[your_queue_schema_name]</SchemaName>   <ObjectName>[your_queue_name]</ObjectName>   <ObjectType>QUEUE</ObjectType> </EVENT_INSTANCE>' begin dialog conversation     @conversationHandle from service        [<your_initiator_service_name>] to service          '<your_event_notification_service>' on contract         [http://schemas.microsoft.com/SQL/Notifications/PostEventNotification] with     encryption = off,     lifetime = 6000 ; send on conversation     @conversationHandle message type     [http://schemas.microsoft.com/SQL/Notifications/EventNotification] (@n) ;     end conversation @conversationHandle; That’s it! Put the code in a Stored Procedure and you can add to your application a button that says “Force Queue Processing” (or something similar) in order to start the activation process whenever you need it (which should not occur too frequently but it may happen). PS I know that the “fire-and-forget” (ending the conversation without waiting for an answer) technique is not a best practice, but in this case I don’t see how it can hurts so I decided to stay very close to the KISS principle []

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  • Audio recording error kAudioQueueErr_CannotStart on iPhone OS 3.0

    - by Jeremy Borden
    I'm working on a couple different iphone apps that both record and play sounds concurrently. Think multitrack mixing... play one sound a save it then listen to that sound while recording the next sound to another file. My mechanism for this has been to start up two different audio queues, one for recording, and one for playing. This was working A-OK until the release of OS 3.0... Since then, however, the following happens: If I start the recording queue first, it supposedly starts fine, but the call to AudioQueueStart for the playback queue returns kAudioQueueErr_CannotStart. If I start the playback queue first, it also supposedly starts fine, but the call to AudioQueueStart for the record queue returns the same error, kAudioQueueErr_CannotStart. Anyone have any luck debugging this error? Seems like maybe the two queues are stomping on each other's memory or something? The official description is: "The audio queue has encountered a problem and cannot start." Not super helpful... Jeremy

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  • Azure Table Storage data Consistency

    - by SeeR
    Let say I have Table in Azure Table Storage public class MyTable { public string PK {get; set;} public string RowPK {get; set;} public double Amount {get; set;} } And message in Azure Queue which says Add 10 to Amount. Now let say one worker role Takes this message from queue Takes row from table Amount += 10 Updates Row in Table And Fails After a while message is available in queue again. So next worker role: Takes this message from queue Takes row from table Amount += 10 Updates Row in Table Removes message from queue Those actions results in Amount += 20 instead of Amount += 10. How can I avoid such situations?

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  • AWS: setting up auto-scale for EC2 instances

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2013/10/16/aws-setting-up-auto-scale-for-ec2-instances.aspxWith Amazon Web Services, there’s no direct equivalent to Azure Worker Roles – no Elastic Beanstalk-style application for .NET background workers. But you can get the auto-scale part by configuring an auto-scaling group for your EC2 instance. This is a step-by-step guide, that shows you how to create the auto-scaling configuration, which for EC2 you need to do with the command line, and then link your scaling policies to CloudWatch alarms in the Web console. I’m using queue size as my metric for CloudWatch,  which is a good fit if your background workers are pulling messages from a queue and processing them.  If the queue is getting too big, the “high” alarm will fire and spin up a new instance to share the workload. If the queue is draining down, the “low” alarm will fire and shut down one of the instances. To start with, you need to manually set up your app in an EC2 VM, for a background worker that would mean hosting your code in a Windows Service (I always use Topshelf). If you’re dual-running Azure and AWS, then you can isolate your logic in one library, with a generic entry point that has Start() and Stop()  functions, so your Worker Role and Windows Service are essentially using the same code. When you have your instance set up with the Windows Service running automatically, and you’ve tested it starts up and works properly from a reboot, shut the machine down and take an image of the VM, using Create Image (EBS AMI) from the Web Console: When that completes, you’ll have your own AMI which you can use to spin up new instances, and you’re ready to create your auto-scaling group. You need to dip into the command-line tools for this, so follow this guide to set up the AWS autoscale command line tool. Now we’re ready to go. 1. Create a launch configuration This launch configuration tells AWS what to do when a new instance needs to be spun up. You create it with the as-create-launch-config command, which looks like this: as-create-launch-config sc-xyz-launcher # name of the launch config --image-id ami-7b9e9f12 # id of the AMI you extracted from your VM --region eu-west-1 # which region the new instance gets created in --instance-type t1.micro # size of the instance to create --group quicklaunch-1 #security group for the new instance 2. Create an auto-scaling group The auto-scaling group links to the launch config, and defines the overall configuration of the collection of instances: as-create-auto-scaling-group sc-xyz-asg # auto-scaling group name --region eu-west-1 # region to create in --launch-configuration sc-xyz-launcher # name of the launch config to invoke for new instances --min-size 1 # minimum number of nodes in the group --max-size 5 # maximum number of nodes in the group --default-cooldown 300 # period to wait (in seconds) after each scaling event, before checking if another scaling event is required --availability-zones eu-west-1a eu-west-1b eu-west-1c # which availability zones you want your instances to be allocated in – multiple entries means EC@ will use any of them 3. Create a scale-up policy The policy dictates what will happen in response to a scaling event being triggered from a “high” alarm being breached. It links to the auto-scaling group; this sample results in one additional node being spun up: as-put-scaling-policy scale-up-policy # policy name -g sc-psod-woker-asg # auto-scaling group the policy works with --adjustment 1 # size of the adjustment --region eu-west-1 # region --type ChangeInCapacity # type of adjustment, this specifies a fixed number of nodes, but you can use PercentChangeInCapacity to make an adjustment relative to the current number of nodes, e.g. increasing by 50% 4. Create a scale-down policy The policy dictates what will happen in response to a scaling event being triggered from a “low” alarm being breached. It links to the auto-scaling group; this sample results in one node from the group being taken offline: as-put-scaling-policy scale-down-policy -g sc-psod-woker-asg "--adjustment=-1" # in Windows, use double-quotes to surround a negative adjustment value –-type ChangeInCapacity --region eu-west-1 5. Create a “high” CloudWatch alarm We’re done with the command line now. In the Web Console, open up the CloudWatch view and create a new alarm. This alarm will monitor your metrics and invoke the scale-up policy from your auto-scaling group, when the group is working too hard. Configure your metric – this example will fire the alarm if there are more than 10 messages in my queue for over a minute: Then link the alarm to the scale-up policy in your group: 6. Create a “low” CloudWatch alarm The opposite of step 4, this alarm will trigger when the instances in your group don’t have enough work to do (e.g fewer than 2 messages in the queue for 1 minute), and will invoke the scale-down policy. And that’s it. You don’t need your original VM as the auto-scale group has a minimum number of nodes connected. You can test out the scaling by flexing your CloudWatch metric – in this example, filling up a queue from a  stub publisher – and watching AWS create new nodes as required, then stopping the publisher and watch AWS kill off the spare nodes.

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  • Forcing an External Activation with Service Broker

    - by Davide Mauri
    In these last days I’ve been working quite a lot with Service Broker, a technology I’m really happy to work with, since it can give a lot of satisfaction. The scale-out solution one can easily build is simply astonishing. I’m helping a company to build a very scalable and – yet almost inexpensive – invoicing system that has to be able to scale out using commodity hardware. To offload the work from the main server to satellite “compute nodes” (yes, I’ve borrowed this term from PDW) we’re using Service Broker and the External Activator application available in the SQL Server Feature Pack. For those who are not used to work with SSB, the External Activation is a feature that allows you to intercept the arrival of a message in a queue right from your application code. http://msdn.microsoft.com/en-us/library/ms171617.aspx (Look for “Event-Based Activation”) In order to make life even more easier, Microsoft released the External Activation application that saves you even from writing even this code. http://blogs.msdn.com/b/sql_service_broker/archive/tags/external+activator/ The External Activator application can be configured to execute your own application so that each time a message – an invoice in my case – arrives in the target queue, the invoking application is executed and the invoice is calculated. The very nice feature of External Activator is that it can automatically execute as many configured application in order to process as many messages as your system can handle.  This also a lot of create a scale-out solution, leaving to the developer only a fraction of the problems that usually came with asynchronous programming. Developers are also shielded from Service Broker since everything can be encapsulated in Stored Procedures, so that – for them – developing such scale-out asynchronous solution is not much more complex than just executing a bunch of Stored Procedures. Now, if everything works correctly, you don’t have to bother of anything else. You put messages in the queue and your application, invoked by the External Activator, process them. But what happen if for some reason your application fails to process the messages. For examples, it crashes? The message is safe in the queue so you just need to process it again. But your application is invoked by the External Activator application, so now the question is, how do you wake up that app? Service Broker will engage the activation process only if certain conditions are met: http://msdn.microsoft.com/en-us/library/ms171601.aspx But how we can invoke the activation process manually, without having to wait for another message to arrive (the arrival of a new message is a condition that can fire the activation process)? The “trick” is to do manually with the activation process does: sending a system message to a queue in charge of handling External Activation messages: declare @conversationHandle uniqueidentifier; declare @n xml = N' <EVENT_INSTANCE>   <EventType>QUEUE_ACTIVATION</EventType>   <PostTime>' + CONVERT(CHAR(24),GETDATE(),126) + '</PostTime>   <SPID>' + CAST(@@SPID AS VARCHAR(9)) + '</SPID>   <ServerName>[your_server_name]</ServerName>   <LoginName>[your_login_name]</LoginName>   <UserName>[your_user_name]</UserName>   <DatabaseName>[your_database_name]</DatabaseName>   <SchemaName>[your_queue_schema_name]</SchemaName>   <ObjectName>[your_queue_name]</ObjectName>   <ObjectType>QUEUE</ObjectType> </EVENT_INSTANCE>' begin dialog conversation     @conversationHandle from service        [<your_initiator_service_name>] to service          '<your_event_notification_service>' on contract         [http://schemas.microsoft.com/SQL/Notifications/PostEventNotification] with     encryption = off,     lifetime = 6000 ; send on conversation     @conversationHandle message type     [http://schemas.microsoft.com/SQL/Notifications/EventNotification] (@n) ;     end conversation @conversationHandle; That’s it! Put the code in a Stored Procedure and you can add to your application a button that says “Force Queue Processing” (or something similar) in order to start the activation process whenever you need it (which should not occur too frequently but it may happen). PS I know that the “fire-and-forget” (ending the conversation without waiting for an answer) technique is not a best practice, but in this case I don’t see how it can hurts so I decided to stay very close to the KISS principle []

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  • Removing the contents of a Chan or MVar in a single discrete step

    - by Bill
    I'm writing a discrete simulation where request values from multiple threads accumulate in a centralized queue. Every n milliseconds, a manager wakes up to process requests. When the manager wakes up, it should retrieve all of the contents of the central queue in a single discrete step. While processing these, any client threads attempting to submit to the queue should block. When processing completes, the queue reopens and the manager goes back to sleep. What's the best way to do this? The retry behavior of STM isn't really what I want. If I use a Chan or MVar, there's no way to prevent clients from enqueuing additional requests during processing. One approach is to use an MVar as a mutex on a Chan holding the queue. Are there other ways to do this?

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  • Wait for tasks to get completed in threadpool.

    - by Alien01
    Hello I have created a thread pool in C++ which stores all tasks in a queue. Thread pool start n number of threads which takes tasks from queue , process each task and then delete tasks from queue. Now , I want to wait till all tasks get completed. Checking for empty queue for completion of tasks may not work as , task can be given to each thread and queue can be emptied but still the tasks can in processing mode. I am not getting idea how to wait for all the tasks completion.This is a design problem. Any suggestions?

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  • Rails: Design Pattern to Store Order of Relations

    - by ChrisInCambo
    Hi, I have four models: Customer, QueueRed, QueueBlue, QueueGreen. The Queue models have a one to many relationship with customers A customer must always be in a queue A customer can only be in one queue at a time A customer can change queues We must be able to find out the customers current position in their respective queue In an object model the queues would just have an array property containing customers, but ActiveRecord doesn't have arrays. In a DB I would probably create some extra tables just to handle the order of the stories in the queue. My question is what it the best way to model the relationship in ActiveRecord? Obviously there are many ways this could be done, but what is the best or the most in line with how ActiveRecord should be used? Cheers, Chris

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  • WCF/MSMQ Transport Security with Certificates

    - by user104295
    Hi there, my goal is to secure the communication between MSMQ Queue Managers – I don’t want unknown clients sending messages to my MSMQ server. I have spent many hours now trying to get Transport security working for the net.msmq binding in WCF, where MSMQ is in Workgroup mode and the client and server do not have Active Directory… so I’m using certificates. I have created a new X.509 certificate, called Kristan and put it into the “Trusted people” store on the server and into the My store of Current User of the client. The error I’m getting is: An error occurred while sending to the queue: Unrecognized error -1072824272 (0xc00e0030).Ensure that MSMQ is installed and running. If you are sending to a local queue, ensure the queue exists with the required access mode and authorization. Using smartsniff, I see that there’s no attempted connection with the remote MSMQ, however, it’s an error probably coming from the local queue manager. The stack trace is: at System.ServiceModel.Channels.MsmqOutputChannel.OnSend(Message message, TimeSpan timeout) at System.ServiceModel.Channels.OutputChannel.Send(Message message, TimeSpan timeout) at System.ServiceModel.Dispatcher.OutputChannelBinder.Send(Message message, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation) at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message) The code:- EndpointAddress endpointAddress = new EndpointAddress(new Uri(endPointAddress)); NetMsmqBinding clientBinding = new NetMsmqBinding(); clientBinding.Security.Mode = NetMsmqSecurityMode.Transport; clientBinding.Security.Transport.MsmqAuthenticationMode = MsmqAuthenticationMode.Certificate; clientBinding.Security.Transport.MsmqProtectionLevel = System.Net.Security.ProtectionLevel.Sign; clientBinding.ExactlyOnce = false; clientBinding.UseActiveDirectory = false; // start new var channelFactory = new ChannelFactory<IAsyncImportApi>(clientBinding, endpointAddress); channelFactory.Credentials.ClientCertificate.SetCertificate("CN=Kristan", StoreLocation.CurrentUser, StoreName.My); The queue is flagged as ‘Authenticated’ on the server. I have checked the effect of this and if I turn off all security in the client send, then I get ‘Signature is invalid’ – which is understandable and shows that it’s definitely looking for a sig. Are there are special ports that I need to check are open for cert-based msmq auth? thanks Kris

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  • Message driven bean not responding until client method is complete

    - by poijoi
    Hi, I have a MDB deployed on Jboss 4.2.2 and a client on the same server that produces messages and expects a reply from the MDB via a temporary queue created before the message is sent. When I run the client, I see that it creates the message, puts it in the queue and waits for the reply (no problem so far) ... but when I check in the logs I see that the timeout is reached and no response is received. When the timeout occurs and the client's method is complete the MDB starts processing the message that should have been processed the moment the client put it in the queue. As a consequence of this timing issue, when the MDB tries to reply to the temp queue, it fails since the client is already gone. If I run the same client from a remote server, I have no problem... The MDB picks up the message from the queue right away and the client receives its response right after the processing is complete. I'm using container managed transactions. I suspect it has something to do with that... I think the client's "send message/receive reply" might be all be considered a transaction before it commits to put the message in the queue... but I'm not sure if this is correct. If this is the case, why did I not see the same behavior from the remote client? is client managed transaction the default setting and that's what my remote server was using? Any idea how to fix this? Thanks in advance! PJ

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  • ReaderWriterLockSlim and Pulse/Wait

    - by Jono
    Is there an equivalent of Monitor.Pulse and Monitor.Wait that I can use in conjunction with a ReaderWriterLockSlim? I have a class where I've encapsulated multi-threaded access to an underlying queue. To enqueue something, I acquire a lock that protects the underlying queue (and a couple of other objects) then add the item and Monitor.Pulse the locked object to signal that something was added to the queue. public void Enqueue(ITask task) { lock (mutex) { underlying.Enqueue(task); Monitor.Pulse(mutex); } } On the other end of the queue, I have a single background thread that continuously processes messages as they arrive on the queue. It uses Monitor.Wait when there are no items in the queue, to avoid unnecessary polling. (I consider this to be good design, but any flames (within reason) are welcome if they help me learn otherwise.) private void DequeueForProcessing(object state) { while (true) { ITask task; lock (mutex) { while (underlying.Count == 0) { Monitor.Wait(mutex); } task = underlying.Dequeue(); } Process(task); } } As more operations are added to this class (requiring read-only access to the lock protected underlying), someone suggested using ReaderWriterLockSlim. I've never used the class before, and assuming it can offer some performance benefit, I'm not against it, but only if I can keep the Pulse/Wait design.

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  • Manhattan Heuristic function for A-star (A*)

    - by Shawn Mclean
    I found this algorithm here. I have a problem, I cant seem to understand how to set up and pass my heuristic function. static public Path<TNode> AStar<TNode>(TNode start, TNode destination, Func<TNode, TNode, double> distance, Func<TNode, double> estimate) where TNode : IHasNeighbours<TNode> { var closed = new HashSet<TNode>(); var queue = new PriorityQueue<double, Path<TNode>>(); queue.Enqueue(0, new Path<TNode>(start)); while (!queue.IsEmpty) { var path = queue.Dequeue(); if (closed.Contains(path.LastStep)) continue; if (path.LastStep.Equals(destination)) return path; closed.Add(path.LastStep); foreach (TNode n in path.LastStep.Neighbours) { double d = distance(path.LastStep, n); var newPath = path.AddStep(n, d); queue.Enqueue(newPath.TotalCost + estimate(n), newPath); } } return null; } As you can see, it accepts 2 functions, a distance and a estimate function. Using the Manhattan Heuristic Distance function, I need to take 2 parameters. Do I need to modify his source and change it to accepting 2 parameters of TNode so I can pass a Manhattan estimate to it? This means the 4th param will look like this: Func<TNode, TNode, double> estimate) where TNode : IHasNeighbours<TNode> and change the estimate function to: queue.Enqueue(newPath.TotalCost + estimate(n, path.LastStep), newPath); My Manhattan function is: private float manhattanHeuristic(Vector3 newNode, Vector3 end) { return (Math.Abs(newNode.X - end.X) + Math.Abs(newNode.Y - end.Y)); }

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  • not saving when using setDidReceiveDataSelector

    - by coder4xc
    i want to download a file and show the progress bar i was able to do this. now , i want to show the progress value in a label and use this code to progress init and update label : [queue setDelegate:self]; [queue setRequestDidFinishSelector:@selector(updateLabel)]; [queue setDownloadProgressDelegate:progress]; [queue setShowAccurateProgress:YES]; ASIHTTPRequest *request; request = [ASIHTTPRequest requestWithURL:url]; [request setDelegate:self]; [request setTemporaryFileDownloadPath:[filePath stringByAppendingString:@".download"]]; [request setAllowResumeForFileDownloads:YES]; [request setDidFinishSelector:@selector(updateLabel)]; [request setDidReceiveDataSelector:@selector(updateLabel)]; [request setShouldContinueWhenAppEntersBackground:YES]; [request setShouldAttemptPersistentConnection:NO]; [request setDownloadDestinationPath:filePath]; [queue addOperation:request]; [queue go]; but not save in the destination path ! and when i clear this code :  [request setDidReceiveDataSelector:@selector(updateLabel)]; saving done ! what is problem ? i want to update label text when progress value changed

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  • Adapting pseudocode to java implementation for finding the longest word in a trie

    - by user1766888
    Referring to this question I asked: How to find the longest word in a trie? I'm having trouble implementing the pseudocode given in the answer. findLongest(trie): //first do a BFS and find the "last node" queue <- [] queue.add(trie.root) last <- nil map <- empty map while (not queue.empty()): curr <- queue.pop() for each son of curr: queue.add(son) map.put(son,curr) //marking curr as the parent of son last <- curr //in here, last indicate the leaf of the longest word //Now, go up the trie and find the actual path/string curr <- last str = "" while (curr != nil): str = curr + str //we go from end to start curr = map.get(curr) return str This is what I have for my method public static String longestWord (DTN d) { Queue<DTN> holding = new ArrayQueue<DTN>(); holding.add(d); DTN last = null; Map<DTN,DTN> test = new ArrayMap<DTN,DTN>(); DTN curr; while (!holding.isEmpty()) { curr = holding.remove(); for (Map.Entry<String, DTN> e : curr.children.entries()) { holding.add(curr.children.get(e)); test.put(curr.children.get(e), curr); } last = curr; } curr = last; String str = ""; while (curr != null) { str = curr + str; curr = test.get(curr); } return str; } I'm getting a NullPointerException at: for (Map.Entry<String, DTN> e : curr.children.entries()) How can I find and fix the cause of the NullPointerException of the method so that it returns the longest word in a trie?

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  • jquery .animate - image gets cropped during animation

    - by stef
    Hello all, I am currently programming a carousel with javascript using the jquery library. Basically, there are three images shown, the central image being bigger than the two others. Upon going left or right, the central images is resized from 115px*115px to 50px*50px and tossed left or right, depending on the user input. The problem is that when the resize happens, the central image gets gradually cropped until it reaches the 50px*50px and then return to a more normal state: http://www.filedropper.com/imggetscropped Javascript is as follow: $("div#carousel .item:eq(2)").animate({'width':'50px', 'height':'50px', 'opacity':'0.5'}, {queue:false, duration:900}); $("div#carousel .item:eq(2) img").animate({'width':'50px', 'height':'50px', 'marginTop': '30px'}, {queue:false, duration:900}); $("div#carousel .item:eq(1)").animate({'width':'115px', 'height':'115px', 'opacity':'1'}, {queue:false, duration:900}); $("div#carousel .item:eq(1) img").animate({'width':'115px', 'height':'115px', 'marginTop': '0px'}, {queue:false, duration:900}); $("div#carousel .item:not(eq(2))").animate({'left':'+=56px'}, {queue:false, duration:900}); $("div#carousel .item:eq(2)").animate({'left':'+=122px'}, {queue:false, duration:900, complete: carousel.toggleInput}); Images used are png with transparency.

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  • Delay command execution over sockets

    - by David
    I've been trying to fix the game loop in a real time (tick delay) MUD. I realized using Thread.Sleep would seem clunky when the user spammed commands through their choice of client (Zmud, etc) e.g. east;south;southwest would wait three move ticks and then output everything from the past couple rooms. The game loop basically calls a Flush and Fill method for each socket during each tick (50ms) private void DoLoop() { Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); while (running) { // for each socket, flush and fill ConnectionMonitor.Update(); stopWatch.Stop(); WaitIfNeeded(stopWatch.ElapsedMilliseconds); stopWatch.Reset(); } } The Fill method fires the command events, but as mentioned before, they currently block using Thread.Sleep. I tried adding a "ready" flag to the state object that attempts to execute the command along with a queue of spammed commands, but it ends up executing one command and queuing up the rest i.e. each subsequent command executes something that got queued up that should've been executed before. I must be missing something about the timer. private readonly Queue<SpammedCommand> queuedCommands = new Queue<SpammedCommand>(); private bool ready = true; private void TryExecuteCommand(string input) { var commandContext = CommandContext.Create(input); var player = Server.Current.Database.Get<Player>(Session.Player.Key); var commandInfo = Server.Current.CommandLookup .FindCommand(commandContext.CommandName, player.IsAdmin); if (commandInfo != null) { if (!ready) { // queue command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo }); return; } if (queuedCommands.Count > 0) { // queue the incoming command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo, }); // dequeue and execute var command = queuedCommands.Dequeue(); command.Info.Command.Execute(Session, command.Context); setTimeout(command.Info.TickLength); return; } commandInfo.Command.Execute(Session, commandContext); setTimeout(commandInfo.TickLength); } else { Session.WriteLine("Command not recognized"); } } Finally, setTimeout was supposed to set the execution delay (TickLength) for that command, and makeReady just sets the ready flag on the state object to true. private void setTimeout(TickDelay tickDelay) { ready = false; var t = new System.Timers.Timer() { Interval = (long) tickDelay, AutoReset = false, }; t.Elapsed += makeReady; t.Start(); // fire this in tickDelay ms } // MAKE READYYYYY!!!! private void makeReady(object sender, System.Timers.ElapsedEventArgs e) { ready = true; } Am I missing something about the System.Timers.Timer created in setTimeout? How can I execute (and output) spammed commands per TickLength without using Thread.Sleep?

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  • JbossESB jmsProvider cannot convert IBMMQ JMS Message JMSTextMessage

    - by Himanshu
    I am trying to integrate IBMMQ v6.0.2 with jbossESB. we have local Queue available on IBMMQ on one of our QA QUEUEMANAGER. I am able to listen to the QUEUE using JMSprovider of jboss ESB. As soon as a message (of type jms_text ) is dropped , esb listen to it and pick it up and before it hit the next action it throws following error message. ERROR [JmsComposer] Unsupported JMS message type: com.ibm.jms.JMSTextMessage Here are the steps I followed. jboss-service.mxl : Defined Connection Factory and QUEUE added jars ( com.ibm.mq.* ) to ${jbossesb}/server/${mynode}/lib Added jms lsinterner configuration on jboss-esb.xml Please guide me what I m missing here... Do I need to create custom MessagePlugin ? jboss-esb looks like this <jms-provider name="WSMQ" connection-factory="MQQueueConnectionFactory"> <jms-bus busid="queuestartGwChannel"> <jms-message-filter dest-type="QUEUE" dest-name="wsmq/SerivceOrderQueue" acknowledge-mode ="AUTO_ACKNOWLEDGE" /> </jms-bus> <jms-bus busid="queuestartEsbChannel"> <jms-message-filter dest-type="QUEUE" dest-name="wsmq/SerivceOrderQueue" /> </jms-bus> </jms-provider> jboss-service.xml looks like this <mbean code="jmx.service.wsmq.WSMQConnectionFactory" name="jmx.service.wsmq:service=MQQueueConnectionFactory"> <attribute name="JndiName">MQQueueConnectionFactory</attribute> <attribute name="JMSStyle">Queue</attribute> <attribute name="IsXA">false</attribute> <attribute name="QueueManagerName">SQAT0083</attribute> <attribute name="HostName">111.111.111.111</attribute> <attribute name="Port">1415</attribute> <attribute name="Channel">MYCO.SVRCONN</attribute> <attribute name="TransportType">CLIENT</attribute> <depends>jboss:service=Naming</depends> </mbean> <mbean code="jmx.service.wsmq.WSMQDestination" name="jmx.service.wsmq:service=WSMQRequestQueue"> <attribute name="JndiName">wsmq/SerivceOrderQueue</attribute> <attribute name="JMSStyle">Queue</attribute> <attribute name="QueueManagerName">SQAT0083</attribute> <attribute name="DestinationName">MYCO.SERVICEORDER.QA01.QL01</attribute> <attribute name="TargetClient">MQ</attribute> <depends>jboss:service=Naming</depends> </mbean> I am using jboss-eap-4.3. Really appreciate any help.

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  • service broker message process order

    - by Blootac
    Everywhere I read says that messages handled by the service broker are processed in the order that they arrive, and yet if you create a table, message type, contract, service etc , and on activation have a stored proc that waits for 2 seconds and inserts the msg into a table, set the max queue readers to 5 or 10, and send 20 odd messages I can see in the table that they are inserted out of order even though when I insert them into the queue and look at the contents of the queue I can see that the messages are all in the right order. Is it due to the delay waitfor waiting for the nearest second and each thread having different subsecond times and then fighting for a lock or something? The reason i've got a delay in there is to simulate delays with joins etc Thanks demo code: --create the table and service broker CREATE TABLE test ( id int identity(1,1), contents varchar(100) ) CREATE MESSAGE TYPE test CREATE CONTRACT mycontract ( test sent by initiator ) GO CREATE PROCEDURE dostuff AS BEGIN DECLARE @msg varchar(100); RECEIVE TOP (1) @msg = message_body FROM myQueue IF @msg IS NOT NULL BEGIN WAITFOR DELAY '00:00:02' INSERT INTO test(contents)values(@msg) END END GO ALTER QUEUE myQueue WITH STATUS = ON, ACTIVATION ( STATUS = ON, PROCEDURE_NAME = dostuff, MAX_QUEUE_READERS = 10, EXECUTE AS SELF ) create service senderService on queue myQueue ( mycontract ) create service receiverService on queue myQueue ( mycontract ) GO --********************************************************** --now insert lots of messages to the queue DECLARE @dialog_handle uniqueidentifier BEGIN DIALOG @dialog_handle FROM SERVICE senderService TO SERVICE 'receiverService' ON CONTRACT mycontract; SEND ON CONVERSATION @dialog_handle MESSAGE TYPE test ('<test>1</test>'); BEGIN DIALOG @dialog_handle FROM SERVICE senderService TO SERVICE 'receiverService' ON CONTRACT mycontract; SEND ON CONVERSATION @dialog_handle MESSAGE TYPE test ('<test>2</test>') BEGIN DIALOG @dialog_handle FROM SERVICE senderService TO SERVICE 'receiverService' ON CONTRACT mycontract; SEND ON CONVERSATION @dialog_handle MESSAGE TYPE test ('<test>3</test>') BEGIN DIALOG @dialog_handle FROM SERVICE senderService TO SERVICE 'receiverService' ON CONTRACT mycontract; SEND ON CONVERSATION @dialog_handle MESSAGE TYPE test ('<test>4</test>') BEGIN DIALOG @dialog_handle FROM SERVICE senderService TO SERVICE 'receiverService' ON CONTRACT mycontract; SEND ON CONVERSATION @dialog_handle MESSAGE TYPE test ('<test>5</test>') BEGIN DIALOG @dialog_handle FROM SERVICE senderService TO SERVICE 'receiverService' ON CONTRACT mycontract; SEND ON CONVERSATION @dialog_handle MESSAGE TYPE test ('<test>6</test>') BEGIN DIALOG @dialog_handle FROM SERVICE senderService TO SERVICE 'receiverService' ON CONTRACT mycontract; SEND ON CONVERSATION @dialog_handle MESSAGE TYPE test ('<test>7</test>')

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  • NSOperation inside NSOperationQueue not being executed

    - by Martin Garcia
    I really need help here. I'm desperate at this point. I have NSOperation that when added to the NSOperationQueue is not being triggered. I added some logging to see the NSOperation status and this is the result: Queue operations count = 1 Queue isSuspended = 0 Operation isCancelled? = 0 Operation isConcurrent? = 0 Operation isFinished? = 0 Operation isExecuted? = 0 Operation isReady? = 1 Operation dependencies? = 0 The code is very simple. Nothing special. LoadingConflictEvents_iPad *loadingEvents = [[LoadingConflictEvents_iPad alloc] initWithNibName:@"LoadingConflictEvents_iPad" bundle:[NSBundle mainBundle]]; loadingEvents.modalPresentationStyle = UIModalPresentationFormSheet; loadingEvents.conflictOpDelegate = self; [self presentModalViewController:loadingEvents animated:NO]; [loadingEvents release]; ConflictEventOperation *operation = [[ConflictEventOperation alloc] initWithParameters:wiLr.formNumber pWI_ID:wiLr.wi_id]; [queue addOperation:operation]; NSLog(@"Queue operations count = %d",[queue operationCount]); NSLog(@"Queue isSuspended = %d",[queue isSuspended]); NSLog(@"Operation isCancelled? = %d",[operation isCancelled]); NSLog(@"Operation isConcurrent? = %d",[operation isConcurrent]); NSLog(@"Operation isFinished? = %d",[operation isFinished]); NSLog(@"Operation isExecuted? = %d",[operation isExecuting]); NSLog(@"Operation isReady? = %d",[operation isReady]); NSLog(@"Operation dependencies? = %d",[[operation dependencies] count]); [operation release]; Now my operation do many things on the main method, but the problem is never being called. The main is never executed. The most weird thing (believe me, I'm not crazy .. yet). If I put a break point in any NSLog line or in the creation of the operation the main method will be called and everything will work perfectly. This have been working fine for a long time. I have been making some changes recently and apparently something screw things up. One of those changes was to upgrade the device to iOS 5.1 SDK (iPad). To add something, I have the iPhone (iOS 5.1) version of this application that use the same NSOperation object. The difference is in the UI only, and everything works fine. Any help will be really appreciated. Regards,

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  • Is this BlockingQueue susceptible to deadlock?

    - by unforgiven3
    I've been using this code as a queue that blocks on Dequeue() until an element is enqueued. I've used this code for a few years now in several projects, all with no issues... until now. I'm seeing a deadlock in some code I'm writing now, and in investigating the problem, my 'eye of suspicion' has settled on this BlockingQueue<T>. I can't prove it, so I figured I'd ask some people smarter than me to review it for potential issues. Can you guys see anything that might cause a deadlock in this code? public class BlockingQueue<T> { private readonly Queue<T> _queue; private readonly ManualResetEvent _event; /// <summary> /// Constructor /// </summary> public BlockingQueue() { _queue = new Queue<T>(); _event = new ManualResetEvent(false); } /// <summary> /// Read-only property to get the size of the queue /// </summary> public int Size { get { int count; lock (_queue) { count = _queue.Count; } return count; } } /// <summary> /// Enqueues element on the queue /// </summary> /// <param name="element">Element to enqueue</param> public void Enqueue(T element) { lock (_queue) { _queue.Enqueue(element); _event.Set(); } } /// <summary> /// Dequeues an element from the queue /// </summary> /// <returns>Dequeued element</returns> public T Dequeue() { T element; while (true) { if (Size == 0) { _event.Reset(); _event.WaitOne(); } lock (_queue) { if (_queue.Count == 0) continue; element = _queue.Dequeue(); break; } } return element; } /// <summary> /// Clears the queue /// </summary> public void Clear() { lock (_queue) { _queue.Clear(); } } }

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  • Running out of memory.. How?

    - by maxdj
    I'm attempting to write a solver for a particular puzzle. It tries to find a solution by trying every possible move one at a time until it finds a solution. The first version tried to solve it depth-first by continually trying moves until it failed, then backtracking, but this turned out to be too slow. I have rewritten it to be breadth-first using a queue structure, but I'm having problems with memory management. Here are the relevant parts: int main(int argc, char *argv[]) { ... int solved = 0; do { solved = solver(queue); } while (!solved && !pblListIsEmpty(queue)); ... } int solver(PblList *queue) { state_t *state = (state_t *) pblListPoll(queue); if (is_solution(state->pucks)) { print_solution(state); return 1; } state_t *state_cp; puck new_location; for (int p = 0; p < puck_count; p++) { for (dir i = NORTH; i <= WEST; i++) { if (!rules(state->pucks, p, i)) continue; new_location = in_dir(state->pucks, p, i); if (new_location.x != -1) { state_cp = (state_t *) malloc(sizeof(state_t)); state_cp->move.from = state->pucks[p]; state_cp->move.direction = i; state_cp->prev = state; state_cp->pucks = (puck *) malloc (puck_count * sizeof(puck)); memcpy(state_cp->pucks, state->pucks, puck_count * sizeof(puck)); /*CRASH*/ state_cp->pucks[p] = new_location; pblListPush(queue, state_cp); } } } return 0; } When I run it I get the error: ice(90175) malloc: *** mmap(size=2097152) failed (error code=12) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug Bus error The error happens around iteration 93,000. From what I can tell, the error message is from malloc failing, and the bus error is from the memcpy after it. I have a hard time believing that I'm running out of memory, since each game state is only ~400 bytes. Yet that does seem to be what's happening, seeing as the activity monitor reports that it is using 3.99GB before it crashes. I'm using http://www.mission-base.com/peter/source/ for the queue structure (it's a linked list). Clearly I'm doing something dumb. Any suggestions?

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  • C#/.NET Fundamentals: Choosing the Right Collection Class

    - by James Michael Hare
    The .NET Base Class Library (BCL) has a wide array of collection classes at your disposal which make it easy to manage collections of objects. While it's great to have so many classes available, it can be daunting to choose the right collection to use for any given situation. As hard as it may be, choosing the right collection can be absolutely key to the performance and maintainability of your application! This post will look at breaking down any confusion between each collection and the situations in which they excel. We will be spending most of our time looking at the System.Collections.Generic namespace, which is the recommended set of collections. The Generic Collections: System.Collections.Generic namespace The generic collections were introduced in .NET 2.0 in the System.Collections.Generic namespace. This is the main body of collections you should tend to focus on first, as they will tend to suit 99% of your needs right up front. It is important to note that the generic collections are unsynchronized. This decision was made for performance reasons because depending on how you are using the collections its completely possible that synchronization may not be required or may be needed on a higher level than simple method-level synchronization. Furthermore, concurrent read access (all writes done at beginning and never again) is always safe, but for concurrent mixed access you should either synchronize the collection or use one of the concurrent collections. So let's look at each of the collections in turn and its various pros and cons, at the end we'll summarize with a table to help make it easier to compare and contrast the different collections. The Associative Collection Classes Associative collections store a value in the collection by providing a key that is used to add/remove/lookup the item. Hence, the container associates the value with the key. These collections are most useful when you need to lookup/manipulate a collection using a key value. For example, if you wanted to look up an order in a collection of orders by an order id, you might have an associative collection where they key is the order id and the value is the order. The Dictionary<TKey,TVale> is probably the most used associative container class. The Dictionary<TKey,TValue> is the fastest class for associative lookups/inserts/deletes because it uses a hash table under the covers. Because the keys are hashed, the key type should correctly implement GetHashCode() and Equals() appropriately or you should provide an external IEqualityComparer to the dictionary on construction. The insert/delete/lookup time of items in the dictionary is amortized constant time - O(1) - which means no matter how big the dictionary gets, the time it takes to find something remains relatively constant. This is highly desirable for high-speed lookups. The only downside is that the dictionary, by nature of using a hash table, is unordered, so you cannot easily traverse the items in a Dictionary in order. The SortedDictionary<TKey,TValue> is similar to the Dictionary<TKey,TValue> in usage but very different in implementation. The SortedDictionary<TKey,TValye> uses a binary tree under the covers to maintain the items in order by the key. As a consequence of sorting, the type used for the key must correctly implement IComparable<TKey> so that the keys can be correctly sorted. The sorted dictionary trades a little bit of lookup time for the ability to maintain the items in order, thus insert/delete/lookup times in a sorted dictionary are logarithmic - O(log n). Generally speaking, with logarithmic time, you can double the size of the collection and it only has to perform one extra comparison to find the item. Use the SortedDictionary<TKey,TValue> when you want fast lookups but also want to be able to maintain the collection in order by the key. The SortedList<TKey,TValue> is the other ordered associative container class in the generic containers. Once again SortedList<TKey,TValue>, like SortedDictionary<TKey,TValue>, uses a key to sort key-value pairs. Unlike SortedDictionary, however, items in a SortedList are stored as an ordered array of items. This means that insertions and deletions are linear - O(n) - because deleting or adding an item may involve shifting all items up or down in the list. Lookup time, however is O(log n) because the SortedList can use a binary search to find any item in the list by its key. So why would you ever want to do this? Well, the answer is that if you are going to load the SortedList up-front, the insertions will be slower, but because array indexing is faster than following object links, lookups are marginally faster than a SortedDictionary. Once again I'd use this in situations where you want fast lookups and want to maintain the collection in order by the key, and where insertions and deletions are rare. The Non-Associative Containers The other container classes are non-associative. They don't use keys to manipulate the collection but rely on the object itself being stored or some other means (such as index) to manipulate the collection. The List<T> is a basic contiguous storage container. Some people may call this a vector or dynamic array. Essentially it is an array of items that grow once its current capacity is exceeded. Because the items are stored contiguously as an array, you can access items in the List<T> by index very quickly. However inserting and removing in the beginning or middle of the List<T> are very costly because you must shift all the items up or down as you delete or insert respectively. However, adding and removing at the end of a List<T> is an amortized constant operation - O(1). Typically List<T> is the standard go-to collection when you don't have any other constraints, and typically we favor a List<T> even over arrays unless we are sure the size will remain absolutely fixed. The LinkedList<T> is a basic implementation of a doubly-linked list. This means that you can add or remove items in the middle of a linked list very quickly (because there's no items to move up or down in contiguous memory), but you also lose the ability to index items by position quickly. Most of the time we tend to favor List<T> over LinkedList<T> unless you are doing a lot of adding and removing from the collection, in which case a LinkedList<T> may make more sense. The HashSet<T> is an unordered collection of unique items. This means that the collection cannot have duplicates and no order is maintained. Logically, this is very similar to having a Dictionary<TKey,TValue> where the TKey and TValue both refer to the same object. This collection is very useful for maintaining a collection of items you wish to check membership against. For example, if you receive an order for a given vendor code, you may want to check to make sure the vendor code belongs to the set of vendor codes you handle. In these cases a HashSet<T> is useful for super-quick lookups where order is not important. Once again, like in Dictionary, the type T should have a valid implementation of GetHashCode() and Equals(), or you should provide an appropriate IEqualityComparer<T> to the HashSet<T> on construction. The SortedSet<T> is to HashSet<T> what the SortedDictionary<TKey,TValue> is to Dictionary<TKey,TValue>. That is, the SortedSet<T> is a binary tree where the key and value are the same object. This once again means that adding/removing/lookups are logarithmic - O(log n) - but you gain the ability to iterate over the items in order. For this collection to be effective, type T must implement IComparable<T> or you need to supply an external IComparer<T>. Finally, the Stack<T> and Queue<T> are two very specific collections that allow you to handle a sequential collection of objects in very specific ways. The Stack<T> is a last-in-first-out (LIFO) container where items are added and removed from the top of the stack. Typically this is useful in situations where you want to stack actions and then be able to undo those actions in reverse order as needed. The Queue<T> on the other hand is a first-in-first-out container which adds items at the end of the queue and removes items from the front. This is useful for situations where you need to process items in the order in which they came, such as a print spooler or waiting lines. So that's the basic collections. Let's summarize what we've learned in a quick reference table.  Collection Ordered? Contiguous Storage? Direct Access? Lookup Efficiency Manipulate Efficiency Notes Dictionary No Yes Via Key Key: O(1) O(1) Best for high performance lookups. SortedDictionary Yes No Via Key Key: O(log n) O(log n) Compromise of Dictionary speed and ordering, uses binary search tree. SortedList Yes Yes Via Key Key: O(log n) O(n) Very similar to SortedDictionary, except tree is implemented in an array, so has faster lookup on preloaded data, but slower loads. List No Yes Via Index Index: O(1) Value: O(n) O(n) Best for smaller lists where direct access required and no ordering. LinkedList No No No Value: O(n) O(1) Best for lists where inserting/deleting in middle is common and no direct access required. HashSet No Yes Via Key Key: O(1) O(1) Unique unordered collection, like a Dictionary except key and value are same object. SortedSet Yes No Via Key Key: O(log n) O(log n) Unique ordered collection, like SortedDictionary except key and value are same object. Stack No Yes Only Top Top: O(1) O(1)* Essentially same as List<T> except only process as LIFO Queue No Yes Only Front Front: O(1) O(1) Essentially same as List<T> except only process as FIFO   The Original Collections: System.Collections namespace The original collection classes are largely considered deprecated by developers and by Microsoft itself. In fact they indicate that for the most part you should always favor the generic or concurrent collections, and only use the original collections when you are dealing with legacy .NET code. Because these collections are out of vogue, let's just briefly mention the original collection and their generic equivalents: ArrayList A dynamic, contiguous collection of objects. Favor the generic collection List<T> instead. Hashtable Associative, unordered collection of key-value pairs of objects. Favor the generic collection Dictionary<TKey,TValue> instead. Queue First-in-first-out (FIFO) collection of objects. Favor the generic collection Queue<T> instead. SortedList Associative, ordered collection of key-value pairs of objects. Favor the generic collection SortedList<T> instead. Stack Last-in-first-out (LIFO) collection of objects. Favor the generic collection Stack<T> instead. In general, the older collections are non-type-safe and in some cases less performant than their generic counterparts. Once again, the only reason you should fall back on these older collections is for backward compatibility with legacy code and libraries only. The Concurrent Collections: System.Collections.Concurrent namespace The concurrent collections are new as of .NET 4.0 and are included in the System.Collections.Concurrent namespace. These collections are optimized for use in situations where multi-threaded read and write access of a collection is desired. The concurrent queue, stack, and dictionary work much as you'd expect. The bag and blocking collection are more unique. Below is the summary of each with a link to a blog post I did on each of them. ConcurrentQueue Thread-safe version of a queue (FIFO). For more information see: C#/.NET Little Wonders: The ConcurrentStack and ConcurrentQueue ConcurrentStack Thread-safe version of a stack (LIFO). For more information see: C#/.NET Little Wonders: The ConcurrentStack and ConcurrentQueue ConcurrentBag Thread-safe unordered collection of objects. Optimized for situations where a thread may be bother reader and writer. For more information see: C#/.NET Little Wonders: The ConcurrentBag and BlockingCollection ConcurrentDictionary Thread-safe version of a dictionary. Optimized for multiple readers (allows multiple readers under same lock). For more information see C#/.NET Little Wonders: The ConcurrentDictionary BlockingCollection Wrapper collection that implement producers & consumers paradigm. Readers can block until items are available to read. Writers can block until space is available to write (if bounded). For more information see C#/.NET Little Wonders: The ConcurrentBag and BlockingCollection Summary The .NET BCL has lots of collections built in to help you store and manipulate collections of data. Understanding how these collections work and knowing in which situations each container is best is one of the key skills necessary to build more performant code. Choosing the wrong collection for the job can make your code much slower or even harder to maintain if you choose one that doesn’t perform as well or otherwise doesn’t exactly fit the situation. Remember to avoid the original collections and stick with the generic collections.  If you need concurrent access, you can use the generic collections if the data is read-only, or consider the concurrent collections for mixed-access if you are running on .NET 4.0 or higher.   Tweet Technorati Tags: C#,.NET,Collecitons,Generic,Concurrent,Dictionary,List,Stack,Queue,SortedList,SortedDictionary,HashSet,SortedSet

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  • Windows Azure Service Bus Scatter-Gather Implementation

    - by Alan Smith
    One of the more challenging enterprise integration patterns that developers may wish to implement is the Scatter-Gather pattern. In this article I will show the basic implementation of a scatter-gather pattern using the topic-subscription model of the windows azure service bus. I’ll be using the implementation in demos, and also as a lab in my training courses, and the pattern will also be included in the next release of my free e-book the “Windows Azure Service Bus Developer Guide”. The Scatter-Gather pattern answers the following scenario. How do you maintain the overall message flow when a message needs to be sent to multiple recipients, each of which may send a reply? Use a Scatter-Gather that broadcasts a message to multiple recipients and re-aggregates the responses back into a single message. The Enterprise Integration Patterns website provides a description of the Scatter-Gather pattern here.   The scatter-gather pattern uses a composite of the publish-subscribe channel pattern and the aggregator pattern. The publish-subscribe channel is used to broadcast messages to a number of receivers, and the aggregator is used to gather the response messages and aggregate them together to form a single message. Scatter-Gather Scenario The scenario for this scatter-gather implementation is an application that allows users to answer questions in a poll based voting scenario. A poll manager application will be used to broadcast questions to users, the users will use a voting application that will receive and display the questions and send the votes back to the poll manager. The poll manager application will receive the users’ votes and aggregate them together to display the results. The scenario should be able to scale to support a large number of users.   Scatter-Gather Implementation The diagram below shows the overall architecture for the scatter-gather implementation.       Messaging Entities Looking at the scatter-gather pattern diagram it can be seen that the topic-subscription architecture is well suited for broadcasting a message to a number of subscribers. The poll manager application can send the question messages to a topic, and each voting application can receive the question message on its own subscription. The static limit of 2,000 subscriptions per topic in the current release means that 2,000 voting applications can receive question messages and take part in voting. The vote messages can then be sent to the poll manager application using a queue. The voting applications will send their vote messages to the queue, and the poll manager will receive and process the vote messages. The questions topic and answer queue are created using the Windows Azure Developer Portal. Each instance of the voting application will create its own subscription in the questions topic when it starts, allowing the question messages to be broadcast to all subscribing voting applications. Data Contracts Two simple data contracts will be used to serialize the questions and votes as brokered messages. The code for these is shown below.   [DataContract] public class Question {     [DataMember]     public string QuestionText { get; set; } }     To keep the implementation of the voting functionality simple and focus on the pattern implementation, the users can only vote yes or no to the questions.   [DataContract] public class Vote {     [DataMember]     public string QuestionText { get; set; }       [DataMember]     public bool IsYes { get; set; } }     Poll Manager Application The poll manager application has been implemented as a simple WPF application; the user interface is shown below. A question can be entered in the text box, and sent to the topic by clicking the Add button. The topic and subscriptions used for broadcasting the messages are shown in a TreeView control. The questions that have been broadcast and the resulting votes are shown in a ListView control. When the application is started any existing subscriptions are cleared form the topic, clients are then created for the questions topic and votes queue, along with background workers for receiving and processing the vote messages, and updating the display of subscriptions.   public MainWindow() {     InitializeComponent();       // Create a new results list and data bind it.     Results = new ObservableCollection<Result>();     lsvResults.ItemsSource = Results;       // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Clear out any old subscriptions.     NamespaceManager = new NamespaceManager(serviceBusUri, credentials);     IEnumerable<SubscriptionDescription> subs =         NamespaceManager.GetSubscriptions(AccountDetails.ScatterGatherTopic);     foreach (SubscriptionDescription sub in subs)     {         NamespaceManager.DeleteSubscription(sub.TopicPath, sub.Name);     }       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Create the topic and queue clients.     ScatterGatherTopicClient =         factory.CreateTopicClient(AccountDetails.ScatterGatherTopic);     ScatterGatherQueueClient =         factory.CreateQueueClient(AccountDetails.ScatterGatherQueue);       // Start the background worker threads.     VotesBackgroundWorker = new BackgroundWorker();     VotesBackgroundWorker.DoWork += new DoWorkEventHandler(ReceiveMessages);     VotesBackgroundWorker.RunWorkerAsync();       SubscriptionsBackgroundWorker = new BackgroundWorker();     SubscriptionsBackgroundWorker.DoWork += new DoWorkEventHandler(UpdateSubscriptions);     SubscriptionsBackgroundWorker.RunWorkerAsync(); }     When the poll manager user nters a question in the text box and clicks the Add button a question message is created and sent to the topic. This message will be broadcast to all the subscribing voting applications. An instance of the Result class is also created to keep track of the votes cast, this is then added to an observable collection named Results, which is data-bound to the ListView control.   private void btnAddQuestion_Click(object sender, RoutedEventArgs e) {     // Create a new result for recording votes.     Result result = new Result()     {         Question = txtQuestion.Text     };     Results.Add(result);       // Send the question to the topic     Question question = new Question()     {         QuestionText = result.Question     };     BrokeredMessage msg = new BrokeredMessage(question);     ScatterGatherTopicClient.Send(msg);       txtQuestion.Text = ""; }     The Results class is implemented as follows.   public class Result : INotifyPropertyChanged {     public string Question { get; set; }       private int m_YesVotes;     private int m_NoVotes;       public event PropertyChangedEventHandler PropertyChanged;       public int YesVotes     {         get { return m_YesVotes; }         set         {             m_YesVotes = value;             NotifyPropertyChanged("YesVotes");         }     }       public int NoVotes     {         get { return m_NoVotes; }         set         {             m_NoVotes = value;             NotifyPropertyChanged("NoVotes");         }     }       private void NotifyPropertyChanged(string prop)     {         if(PropertyChanged != null)         {             PropertyChanged(this, new PropertyChangedEventArgs(prop));         }     } }     The INotifyPropertyChanged interface is implemented so that changes to the number of yes and no votes will be updated in the ListView control. Receiving the vote messages from the voting applications is done asynchronously, using a background worker thread.   // This runs on a background worker. private void ReceiveMessages(object sender, DoWorkEventArgs e) {     while (true)     {         // Receive a vote message from the queue         BrokeredMessage msg = ScatterGatherQueueClient.Receive();         if (msg != null)         {             // Deserialize the message.             Vote vote = msg.GetBody<Vote>();               // Update the results.             foreach (Result result in Results)             {                 if (result.Question.Equals(vote.QuestionText))                 {                     if (vote.IsYes)                     {                         result.YesVotes++;                     }                     else                     {                         result.NoVotes++;                     }                     break;                 }             }               // Mark the message as complete.             msg.Complete();         }       } }     When a vote message is received, the result that matches the vote question is updated with the vote from the user. The message is then marked as complete. A second background thread is used to update the display of subscriptions in the TreeView, with a dispatcher used to update the user interface. // This runs on a background worker. private void UpdateSubscriptions(object sender, DoWorkEventArgs e) {     while (true)     {         // Get a list of subscriptions.         IEnumerable<SubscriptionDescription> subscriptions =             NamespaceManager.GetSubscriptions(AccountDetails.ScatterGatherTopic);           // Update the user interface.         SimpleDelegate setQuestion = delegate()         {             trvSubscriptions.Items.Clear();             TreeViewItem topicItem = new TreeViewItem()             {                 Header = AccountDetails.ScatterGatherTopic             };               foreach (SubscriptionDescription subscription in subscriptions)             {                 TreeViewItem subscriptionItem = new TreeViewItem()                 {                     Header = subscription.Name                 };                 topicItem.Items.Add(subscriptionItem);             }             trvSubscriptions.Items.Add(topicItem);               topicItem.ExpandSubtree();         };         this.Dispatcher.BeginInvoke(DispatcherPriority.Send, setQuestion);           Thread.Sleep(3000);     } }       Voting Application The voting application is implemented as another WPF application. This one is more basic, and allows the user to vote “Yes” or “No” for the questions sent by the poll manager application. The user interface for that application is shown below. When an instance of the voting application is created it will create a subscription in the questions topic using a GUID as the subscription name. The application can then receive copies of every question message that is sent to the topic. Clients for the new subscription and the votes queue are created, along with a background worker to receive the question messages. The voting application is set to receiving mode, meaning it is ready to receive a question message from the subscription.   public MainWindow() {     InitializeComponent();       // Set the mode to receiving.     IsReceiving = true;       // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Create a subcription for this instance     NamespaceManager mgr = new NamespaceManager(serviceBusUri, credentials);     string subscriptionName = Guid.NewGuid().ToString();     mgr.CreateSubscription(AccountDetails.ScatterGatherTopic, subscriptionName);       // Create the subscription and queue clients.     ScatterGatherSubscriptionClient = factory.CreateSubscriptionClient         (AccountDetails.ScatterGatherTopic, subscriptionName);     ScatterGatherQueueClient =         factory.CreateQueueClient(AccountDetails.ScatterGatherQueue);       // Start the background worker thread.     BackgroundWorker = new BackgroundWorker();     BackgroundWorker.DoWork += new DoWorkEventHandler(ReceiveMessages);     BackgroundWorker.RunWorkerAsync(); }     I took the inspiration for creating the subscriptions in the voting application from the chat application that uses topics and subscriptions blogged by Ovais Akhter here. The method that receives the question messages runs on a background thread. If the application is in receive mode, a question message will be received from the subscription, the question will be displayed in the user interface, the voting buttons enabled, and IsReceiving set to false to prevent more questing from being received before the current one is answered.   // This runs on a background worker. private void ReceiveMessages(object sender, DoWorkEventArgs e) {     while (true)     {         if (IsReceiving)         {             // Receive a question message from the topic.             BrokeredMessage msg = ScatterGatherSubscriptionClient.Receive();             if (msg != null)             {                 // Deserialize the message.                 Question question = msg.GetBody<Question>();                   // Update the user interface.                 SimpleDelegate setQuestion = delegate()                 {                     lblQuestion.Content = question.QuestionText;                     btnYes.IsEnabled = true;                     btnNo.IsEnabled = true;                 };                 this.Dispatcher.BeginInvoke(DispatcherPriority.Send, setQuestion);                 IsReceiving = false;                   // Mark the message as complete.                 msg.Complete();             }         }         else         {             Thread.Sleep(1000);         }     } }     When the user clicks on the Yes or No button, the btnVote_Click method is called. This will create a new Vote data contract with the appropriate question and answer and send the message to the poll manager application using the votes queue. The user voting buttons are then disabled, the question text cleared, and the IsReceiving flag set to true to allow a new message to be received.   private void btnVote_Click(object sender, RoutedEventArgs e) {     // Create a new vote.     Vote vote = new Vote()     {         QuestionText = (string)lblQuestion.Content,         IsYes = ((sender as Button).Content as string).Equals("Yes")     };       // Send the vote message.     BrokeredMessage msg = new BrokeredMessage(vote);     ScatterGatherQueueClient.Send(msg);       // Update the user interface.     lblQuestion.Content = "";     btnYes.IsEnabled = false;     btnNo.IsEnabled = false;     IsReceiving = true; }     Testing the Application In order to test the application, an instance of the poll manager application is started; the user interface is shown below. As no instances of the voting application have been created there are no subscriptions present in the topic. When an instance of the voting application is created the subscription will be displayed in the poll manager. Now that a voting application is subscribing, a questing can be sent from the poll manager application. When the message is sent to the topic, the voting application will receive the message and display the question. The voter can then answer the question by clicking on the appropriate button. The results of the vote are updated in the poll manager application. When two more instances of the voting application are created, the poll manager will display the new subscriptions. More questions can then be broadcast to the voting applications. As the question messages are queued up in the subscription for each voting application, the users can answer the questions in their own time. The vote messages will be received by the poll manager application and aggregated to display the results. The screenshots of the applications part way through voting are shown below. The messages for each voting application are queued up in sequence on the voting application subscriptions, allowing the questions to be answered at different speeds by the voters.

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  • "Error in the Site Data Web Service." when performing crawl

    - by Janis Veinbergs
    Installed SharePoint Services v3 (SP2, october 2009 cumulative updates, Language Pack), attached to a content database I had previously (all works). Installed Search server 2008 Express (with language pack) on top of WSS and crawl does not work. However it works for newly created web application + database. Was playing around with accounts, permissions to try get it working. Currently I have WSS_Crawler account with such permissions: Office Search Server runs with WSS_Crawler account Config database has read permissions for WSS_Crawler Content database has read permissions for WSS_Crawler WSS_Crawler is owner of search database. Added WSS_Crawler to SQL server browser user group and administrator Yes, i'v given more permissions than needed, but it doesn't even work with that and i don't know if its permission problem or what. Crawl log says there is Error in the Site Data Web Service., nothing more. There were known issues with a similar error: Error in the Site Data Web Service. (Value does not fall within the expected range.), but this is not the case as thats an old issue and i hope it has been included in SP2... Logs are from olders to newest (descending order). They don't appear to be very helpful. Crawl log http://serveris Crawled Local Office SharePoint Server sites 3/15/2010 9:39 AM sts3://serveris Crawled Local Office SharePoint Server sites 3/15/2010 9:39 AM sts3://serveris/contentdbid={55180cfa-9d2d-46e4... Crawled Local Office SharePoint Server sites 3/15/2010 9:39 AM http://serveris/test Error in the Site Data Web Service. Local Office SharePoint Server sites 3/15/2010 9:39 AM http://serveris Error in the Site Data Web Service. Local Office SharePoint Server sites 3/15/2010 9:39 AM EventLog No errors in EventLog, just some Information events that Office Server Search provides The search service started. Successfully stored the application configuration registry snapshot in the database. Context: Application 'SharedServices Component: da1288b2-4109-4219-8c0c-3a22802eb842 Catalog: Portal_Content. A master merge was started due to an external request. Component: da1288b2-4109-4219-8c0c-3a22802eb842 A master merge has completed for catalog Portal_Content. Component: da1288b2-4109-4219-8c0c-3a22802eb842 Catalog: AnchorProject. A master merge was started due to an external request. Component: da1288b2-4109-4219-8c0c-3a22802eb842 A master merge has completed for catalog AnchorProject. ULS Log Just some information, but no exceptions, unexpected errors 03/15/2010 09:03:28.28 mssearch.exe (0x1B2C) 0x0E8C Search Server Common GatherStatus 0 Monitorable Insert crawl 771 to inprogress queue hr 0x00000000 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:6591 03/15/2010 09:03:28.28 mssearch.exe (0x1B2C) 0x0E8C Search Server Common GatherStatus 0 Monitorable Request Start Crawl 1, project Portal_Content, crawl 771 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:2875 03/15/2010 09:03:28.28 mssearch.exe (0x1B2C) 0x0E8C Search Server Common GatherStatus 0 Monitorable Advise status change 1, project Portal_Content, crawl 771 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:28.28 w3wp.exe (0x1D98) 0x0958 Search Server Common MS Search Administration 8wn6 Information A full crawl was started on 'Local Office SharePoint Server sites' by BALTICOVO\janis.veinbergs. 03/15/2010 09:03:28.43 mssdmn.exe (0x1750) 0x10F8 ULS Logging Unified Logging Service 8wsv High ULS Init Completed (mssdmn.exe, Microsoft.Office.Server.Native.dll) 03/15/2010 09:03:30.48 mssdmn.exe (0x1750) 0x09C0 Search Server Common MS Search Indexing 8z0v Medium Create CCache 03/15/2010 09:03:30.56 mssdmn.exe (0x1750) 0x09C0 Search Server Common MS Search Indexing 8z0z Medium Create CUserCatalogCache 03/15/2010 09:03:32.06 w3wp.exe (0x1D98) 0x0958 Search Server Common MS Search Administration 90ge Medium SQL: dbo.proc_MSS_PropagationGetQueryServers 03/15/2010 09:03:32.09 w3wp.exe (0x1D98) 0x0958 Search Server Common MS Search Administration 7phq High GetProtocolConfigHelper failed in GetNotesInterface(). 03/15/2010 09:03:34.26 mssearch.exe (0x1B2C) 0x16A4 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project Portal_Content, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:35.92 mssearch.exe (0x1B2C) 0x16A4 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project Portal_Content, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:37.32 mssearch.exe (0x1B2C) 0x16A4 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project Portal_Content, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:37.23 mssdmn.exe (0x1750) 0x1850 Search Server Common MS Search Indexing 8z14 Medium Test TRACE (NULL):(null), (NULL)(null), (CrLf): , end 03/15/2010 09:03:39.04 mssearch.exe (0x1B2C) 0x16A4 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project Portal_Content, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:40.98 mssdmn.exe (0x1750) 0x0B24 Search Server Common MS Search Indexing 7how Monitorable GetWebDefaultPage fail. error 2147755542, strWebUrl http://serveris 03/15/2010 09:03:41.87 mssdmn.exe (0x1750) 0x1260 Search Server Common PHSts 0 Monitorable CSTS3Accessor::GetSubWebListItemAccessURL GetAccessURL failed: Return error to caller, hr=80042616 - File:d:\office\source\search\search\gather\protocols\sts3\sts3acc.cxx Line:505 03/15/2010 09:03:41.87 mssdmn.exe (0x1750) 0x1260 Search Server Common PHSts 0 Monitorable CSTS3Accessor::Init: GetSubWebListItemAccessURL failed. Return error to caller, hr=80042616 - File:d:\office\source\search\search\gather\protocols\sts3\sts3acc.cxx Line:348 03/15/2010 09:03:41.87 mssdmn.exe (0x1750) 0x1260 Search Server Common PHSts 0 Monitorable CSTS3Accessor::Init fails, Url sts3://serveris/siteurl=test/siteid={390611b2-55f3-4a99-8600-778727177a28}/weburl=/webid={fb0e4bff-65d5-4ded-98d5-fd099456962b}, hr=80042616 - File:d:\office\source\search\search\gather\protocols\sts3\sts3handler.cxx Line:243 03/15/2010 09:03:41.87 mssdmn.exe (0x1750) 0x1260 Search Server Common PHSts 0 Monitorable CSTS3Handler::CreateAccessorExB: Return error to caller, hr=80042616 - File:d:\office\source\search\search\gather\protocols\sts3\sts3handler.cxx Line:261 03/15/2010 09:03:40.98 mssdmn.exe (0x1750) 0x1260 Search Server Common MS Search Indexing 7how Monitorable GetWebDefaultPage fail. error 2147755542, strWebUrl http://serveris/test 03/15/2010 09:03:41.90 mssdmn.exe (0x1750) 0x0B24 Search Server Common PHSts 0 Monitorable CSTS3Accessor::GetSubWebListItemAccessURL GetAccessURL failed: Return error to caller, hr=80042616 - File:d:\office\source\search\search\gather\protocols\sts3\sts3acc.cxx Line:505 03/15/2010 09:03:41.90 mssdmn.exe (0x1750) 0x0B24 Search Server Common PHSts 0 Monitorable CSTS3Accessor::Init: GetSubWebListItemAccessURL failed. Return error to caller, hr=80042616 - File:d:\office\source\search\search\gather\protocols\sts3\sts3acc.cxx Line:348 03/15/2010 09:03:41.90 mssdmn.exe (0x1750) 0x0B24 Search Server Common PHSts 0 Monitorable CSTS3Accessor::Init fails, Url sts3://serveris/siteurl=/siteid={505443fa-ef12-4f1e-a04b-d5450c939b78}/weburl=/webid={c5a4f8aa-9561-4527-9e1a-b3c23200f11c}, hr=80042616 - File:d:\office\source\search\search\gather\protocols\sts3\sts3handler.cxx Line:243 03/15/2010 09:03:41.90 mssdmn.exe (0x1750) 0x0B24 Search Server Common PHSts 0 Monitorable CSTS3Handler::CreateAccessorExB: Return error to caller, hr=80042616 - File:d:\office\source\search\search\gather\protocols\sts3\sts3handler.cxx Line:261 03/15/2010 09:03:43.26 mssearch.exe (0x1B2C) 0x0750 Search Server Common GatherStatus 0 Monitorable Advise status change 24, project Portal_Content, crawl 771 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:43.26 mssearch.exe (0x1B2C) 0x1804 Search Server Common GatherStatus 0 Monitorable Remove crawl 771 from inprogress queue - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:6722 03/15/2010 09:03:43.26 mssearch.exe (0x1B2C) 0x0750 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project Portal_Content, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:44.65 mssearch.exe (0x1B2C) 0x1804 Search Server Common GatherStatus 0 Monitorable Insert crawl 772 to inprogress queue hr 0x00000000 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:6591 03/15/2010 09:03:44.65 mssearch.exe (0x1B2C) 0x1804 Search Server Common GatherStatus 0 Monitorable Request Start Crawl 0, project AnchorProject, crawl 772 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:2875 03/15/2010 09:03:44.65 mssearch.exe (0x1B2C) 0x1804 Search Server Common GatherStatus 0 Monitorable Advise status change 0, project AnchorProject, crawl 772 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:44.65 mssearch.exe (0x1B2C) 0x1804 Search Server Common GatherStatus 0 Monitorable Unlock Queue, project Portal_Content - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:2922 03/15/2010 09:03:44.82 mssearch.exe (0x1B2C) 0x1DD0 Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 0 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:44.95 mssearch.exe (0x1B2C) 0x0750 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project AnchorProject, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:46.51 mssearch.exe (0x1B2C) 0x0750 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project AnchorProject, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:46.39 mssearch.exe (0x1B2C) 0x1E4C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 0 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.01 mssearch.exe (0x1B2C) 0x1C6C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.87 mssearch.exe (0x1B2C) 0x155C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.29 mssearch.exe (0x1B2C) 0x155C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.53 mssearch.exe (0x1B2C) 0x155C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.67 mssearch.exe (0x1B2C) 0x155C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.82 mssearch.exe (0x1B2C) 0x155C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.84 mssearch.exe (0x1B2C) 0x155C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 0 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.89 mssearch.exe (0x1B2C) 0x155C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 0 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:49.90 mssearch.exe (0x1B2C) 0x0750 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project AnchorProject, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:51.42 mssearch.exe (0x1B2C) 0x1E4C Search Server Common GatherStatus 0 Monitorable Advise status change 4, project AnchorProject, crawl 772 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:51.00 mssearch.exe (0x1B2C) 0x1E4C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 0 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:51.42 mssearch.exe (0x1B2C) 0x1CCC Search Server Common GatherStatus 0 Monitorable Remove crawl 772 from inprogress queue - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:6722 03/15/2010 09:03:52.96 mssearch.exe (0x1B2C) 0x1CCC Search Server Common GatherStatus 0 Monitorable Insert crawl 773 to inprogress queue hr 0x00000000 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:6591 03/15/2010 09:03:52.96 mssearch.exe (0x1B2C) 0x1CCC Search Server Common GatherStatus 0 Monitorable Request Start Crawl 0, project AnchorProject, crawl 773 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:2875 03/15/2010 09:03:55.29 mssearch.exe (0x1B2C) 0x1CCC Search Server Common GatherStatus 0 Monitorable Unlock Queue, project AnchorProject - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:2922 03/15/2010 09:03:55.29 mssearch.exe (0x1B2C) 0x1CCC Search Server Common GatherStatus 0 Monitorable Removed start crawl request from Queue 0, crawl 773 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:2942 03/15/2010 09:03:55.29 mssearch.exe (0x1B2C) 0x1CCC Search Server Common GatherStatus 0 Monitorable Request Start Crawl 0, project AnchorProject, crawl 773 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:2875 03/15/2010 09:03:55.29 mssearch.exe (0x1B2C) 0x1CCC Search Server Common GatherStatus 0 Monitorable Advise status change 0, project AnchorProject, crawl 773 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:55.37 mssearch.exe (0x1B2C) 0x1CCC Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 0 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:55.37 mssearch.exe (0x1B2C) 0x0750 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project AnchorProject, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:56.71 mssearch.exe (0x1B2C) 0x1E4C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 0 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:56.78 mssearch.exe (0x1B2C) 0x0750 Search Server Common GatherStatus 0 Monitorable Advise status change 12, project AnchorProject, crawl -1 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:58.40 mssearch.exe (0x1B2C) 0x155C Search Server Common GathererSql 0 Monitorable CGatherer::LoadTransactionsFromCrawlInternal Flush anchor, count 0 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4943 03/15/2010 09:03:58.89 mssearch.exe (0x1B2C) 0x155C Search Server Common GatherStatus 0 Monitorable Advise status change 4, project AnchorProject, crawl 773 - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:4853 03/15/2010 09:03:58.89 mssearch.exe (0x1B2C) 0x1130 Search Server Common GatherStatus 0 Monitorable Remove crawl 773 from inprogress queue - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:6722 03/15/2010 09:03:58.89 mssearch.exe (0x1B2C) 0x1130 Search Server Common GatherStatus 0 Monitorable Unlock Queue, project AnchorProject - File:d:\office\source\search\search\gather\server\gatherobj.cxx Line:2922 What could be wrong here - any clues?

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