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  • Efficient way to calculate "vision cones" on 2D tile map?

    - by OverMachoGrande
    I'm trying to calculate which tiles a particular unit can "see" if facing a certain direction on a tile map (within a certain range and angle of facing). The easiest way would be to draw a certain number of tiles outward and raycast to each tile. However, I'm hoping for something slightly more efficient. A picture says a thousand words: The red dot is the unit (who's facing upwards). My goal is to calculate the yellow tiles. The green blocks are walls (walls are between tiles, and it's easy to check if you can pass between two tiles). The blue line represents something like the "raycasting" method I was talking about, but I'd rather not have to do this. EDIT: Units can only be facing north/south/east/west (0, 90, 180, or 270 degrees) and FoV is always 90 degrees. Should simplify some calculations. I'm thinking there's some sort of recursive-ish/stack-based/queue-based algorithm, but I can't quite figure it out. Thanks!

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  • What has 'rm -r ~' done to my home directory?

    - by GUI Junkie
    gedit creates hidden backup files ending with '~'. I wanted to do a recursive cleanup of my directory tree. The command rm *~ will delete all local files ending with '~' I thought rm -r *~ . would delete all files in the whole tree, but I typo-ed rm -r ~. There was a message some directory could not be deleted and I quit the command. The question is: What have I been deleting? I did notice that my Filezilla configuration was gone. Does this command delete all hidden directories from the home dir?

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  • Why do I get this error trying to compile libxml2?

    - by bfaskiplar
    Although, I installed libxml2 once and reinstalled it for a few times. I cannot compile c-source code because compiler cannot find where the header file is. I am able to locate where it is (in the folder where I downloaded the tar.gz package) but I had a feeling in my guts that this package isn't installed correctly because when I tried to sudo make install, it says /bin/bash: /home/bfaskiplar/Downloads/tar.gz: No such file or directory make[2]: *** [install-libLTLIBRARIES] Error 127 make[2]: Leaving directory `/home/bfaskiplar/Downloads/tar.gz packages/libxml2-2.8.0' make[1]: *** [install-am] Error 2 make[1]: Leaving directory `/home/bfaskiplar/Downloads/tar.gz packages/libxml2-2.8.0' make: *** [install-recursive] Error 1 that's why I installed synaptic package manager and reinstalled it, but in this case, isn't it supposed to put header files in default directory where gcc normally searches in currently, I am able to compile it with -I option, but I wonder why do I have to copy headers manually even if I used synaptic for installation and why I am getting Error 1 and Error 2 when trying to install the package manually. thanks in advance

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  • Generating CMakeLists.txt

    - by vanna
    I got a bunch of C++ sources files and headers. They may use external libraries such as Boost e.g. I am interested in the process of building binaries for Windows and *nix. Makefiles (*nix) and .vcproj (Windows) call compilers with some specifications such as the order of compilation, compilation options and stuff. CMakeLists.txt can be used by CMake to build either makefiles or .vcproj and use very helpful commands such as recursive search of files, automatic linkage with known libraries, installers, variables that can be used in source files... Is there any existing tool that would generate a CMakeLists.txt from specified options ? Options could be like : scan this folder and make a library out of it, then scan this other folder and make an executable and automatically link both with Boost as well along with a user friendly installer with generated INSTALL.txt and README.txt. Something very powerful like that.

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  • facebook javascript sdk fb_xd_fragment??

    - by James Lin
    Hi guys, I am using the facebook javascript sdk to embed a like button in my page. What is fb_xd_fragment??? I see it appends to the end of my url like http://www.mysite.com/controller/?fb_xd_fragment, and this is causing some nasty recursive reload of the page. Cheers James

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  • Dijkstra’s algorithm and functions

    - by baris_a
    Hi guys, the question is: suppose I have an input function like sin(2-cos(3*A/B)^2.5)+0.756*(C*D+3-B) specified with a BNF, I will parse input using recursive descent algorithm, and then how can I use or change Dijkstra’s algorithm to handle this given function? After parsing this input function, I need to execute it with variable inputs, where Dijkstra’s algorithm should do the work. Thanks in advance. EDIT: May be I should ask also: What is the best practice or data structure to represent given function?

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  • minimax depth first search game tree

    - by Arvind
    Hi I want to build a game tree for nine men's morris game. I want to apply minimax algorithm on the tree for doing node evaluations. Minimax uses DFS to evaluate nodes. So should I build the tree first upto a given depth and then apply minimax or can the process of building the tree and evaluation occur together in recursive minimax DFS? Thank you Arvind

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  • Mochiweb's Scalability Features

    - by ErJab
    From all the articles I've read so far about Mochiweb, I've heard this over and over again that Mochiweb provides very good scalability. My question is, how exactly does Mochiweb get its scalability property? Is it from Erlang's inherent scalability properties or does Mochiweb have any additional code that explicitly enables it to scale well? Put another way, if I were to write a simple HTTP server in Erlang myself, with a simple 'loop' (recursive function) to handle requests, would it have the same level scalability as a simple web server built using the Mochiweb framework?

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  • How to traverse a Btree?

    - by Phenom
    I have a Btree and I'm trying to figure out how traverse it so that the keys are displayed ascending order. All I can figure out is that this can be done with a recursive function. What's the pseudo-code to do it?

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  • Dispatch MouseEvent

    - by shay
    there is a way to Dispatch MouseEvent , same as dispatchKeyEvent using the KeyboardFocusManager.getCurrentKeyboardFocusManager().addKeyEventDispatcher(listener); that happens before the event transferred to the component ? i know i have 2 options 1) add mouse event to all compoenents recursive 2) use a transparent glasspane dose java support this , or i have to use the one of the options above thank you

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  • Parallel.For System.OutOfMemoryException

    - by Martin Neal
    We have a fairly simple program that's used for creating backups. I'm attempting to parallelize it but am getting an OutofMemoryException within an AggregateExcption. Some of the source folders are quite large, and the program doesn't crash for about 40 minutes after it starts. I don't know where to start looking so the below code is a near exact dump of all code the code sans directory structure and Exception logging code. Any advise as to where to start looking? using System; using System.Diagnostics; using System.IO; using System.Threading.Tasks; namespace SelfBackup { class Program { static readonly string[] saSrc = { "\\src\\dir1\\", //... "\\src\\dirN\\", //this folder is over 6 GB }; static readonly string[] saDest = { "\\dest\\dir1\\", //... "\\dest\\dirN\\", }; static void Main(string[] args) { Parallel.For(0, saDest.Length, i => { try { if (Directory.Exists(sDest)) { //Delete directory first so old stuff gets cleaned up Directory.Delete(sDest, true); } //recursive function clsCopyDirectory.copyDirectory(saSrc[i], sDest); } catch (Exception e) { //standard error logging CL.EmailError(); } }); } } /////////////////////////////////////// using System.IO; using System.Threading.Tasks; namespace SelfBackup { static class clsCopyDirectory { static public void copyDirectory(string Src, string Dst) { Directory.CreateDirectory(Dst); /* Copy all the files in the folder If and when .NET 4.0 is installed, change Directory.GetFiles to Directory.Enumerate files for slightly better performance.*/ Parallel.ForEach<string>(Directory.GetFiles(Src), file => { /* An exception thrown here may be arbitrarily deep into this recursive function there's also a good chance that if one copy fails here, so too will other files in the same directory, so we don't want to spam out hundreds of error e-mails but we don't want to abort all together. Instead, the best solution is probably to throw back up to the original caller of copy directory an move on to the next Src/Dst pair by not catching any possible exception here.*/ File.Copy(file, //src Path.Combine(Dst, Path.GetFileName(file)), //dest true);//bool overwrite }); //Call this function again for every directory in the folder. Parallel.ForEach(Directory.GetDirectories(Src), dir => { copyDirectory(dir, Path.Combine(Dst, Path.GetFileName(dir))); }); } }

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  • Help finding longest non-repeating path through connected nodes - Python

    - by Jordan Magnuson
    I've been working on this for a couple of days now without success. Basically, I have a bunch of nodes arranged in a 2D matrix. Every node has four neighbors, except for the nodes on the sides and corners of the matrix, which have 3 and 2 neighbors, respectively. Imagine a bunch of square cards laid out side by side in a rectangular area--the project is actually simulating a sort of card/board game. Each node may or may not be connected to the nodes around it. Each node has a function (get_connections()), that returns the nodes immediately around it that it is connected to (so anywhere from 0 to 4 nodes are returned). Each node also has an "index" property, that contains it's position on the board matrix (eg '1, 4' - row 1, col 4). What I am trying to do is find the longest non-repeating path of connected nodes given a particular "start" node. I've uploaded a couple of images that should give a good idea of what I'm trying to do: In both images, the highlighted red cards are supposedly the longest path of connected cards containing the most upper-left card. However, you can see in both images that a couple of cards that should be in the path have been left out (Romania and Maldova in the first image, Greece and Turkey in the second) Here's the recursive function that I am using currently to find the longest path, given a starting node/card: def get_longest_trip(self, board, processed_connections = list(), processed_countries = list()): #Append this country to the processed countries list, #so we don't re-double over it processed_countries.append(self) possible_trips = dict() if self.get_connections(board): for i, card in enumerate(self.get_connections(board)): if card not in processed_countries: processed_connections.append((self, card)) possible_trips[i] = card.get_longest_trip(board, processed_connections, processed_countries) if possible_trips: longest_trip = [] for i, trip in possible_trips.iteritems(): trip_length = len(trip) if trip_length > len(longest_trip): longest_trip = trip longest_trip.append(self) return longest_trip else: print card_list = [] card_list.append(self) return card_list else: #If no connections from start_card, just return the start card #as the longest trip card_list = [] card_list.append(board.start_card) return card_list The problem here has to do with the processed_countries list: if you look at my first screenshot, you can see that what has happened is that when Ukraine came around, it looked at its two possible choices for longest path (Maldova-Romania, or Turkey, Bulgaria), saw that they were both equal, and chose one indiscriminantly. Now when Hungary comes around, it can't attempt to make a path through Romania (where the longest path would actually be), because Romania has been added to the processed_countries list by Ukraine. Any help on this is EXTREMELY appreciated. If you can find me a solution to this, recursive or not, I'd be happy to donate some $$ to you. I've uploaded my full source code (Python 2.6, Pygame 1.9 required) to: http://www.necessarygames.com/junk/planes_trains.zip The relevant code is in src/main.py, which is all set to run.

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  • How to transverse a Btree?

    - by Phenom
    I have a BST and I'm trying to figure out how transverse it so that the keys are displayed ascending order. All I can figure out is that this can be done with a recursive function. What's the pseudo-code to do it?

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  • Parser combinators info

    - by Jeriho
    I am using parsing combinators in scala If I have recursive parser: val parser = "(?ui)(regexvalue)".r | (parser2~value) How can I check how many characters of input my parser consumed?

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  • ocaml pattern match question

    - by REALFREE
    I'm trying to write a simple recursive function that look over list and return a pair of integer. This is easy to write in c/c++/java but i'm new to ocaml so somehow hard to find out the solution due to type conflict it goes like.. let rec test l = match l with [] - 0 | x::xs - if x 0 then (1+test, 0) else (0, 1+test);; I kno this is not correct one and kinda awkward.. but any help will be appreciated

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  • What is the difference between a segmentation fault and a stack overflow?

    - by AruniRC
    For example when we call say, a recursive function, the successive calls are stored in the stack. However, due to an error if it goes on infinitely the error is 'Segmentation fault' (as seen on GCC). Shouldn't it have been 'stack-overflow'? What then is the basic difference between the two? Btw, an explanation would be more helpful than wikipedia links (gone through that, but no answer to specific query).

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  • Is there any limit to recursion in lisp?

    - by Isaiah
    I enjoy using recursion whenever I can, it seems like a much more natural way to loop over something then actual loops. I was wondering if there is any limit to recursion in lisp? Like there is in python where it freaks out after like 1000 loops? Could you use it for say, a game loop? Testing it out now, simple counting recursive function. Now at 7000000! Thanks alot

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  • Is it possible to compile a query in linq-to-objects

    - by Luke101
    I have a linq to objects query in a recursive loop and afraid when the objects approach more then 1000 and a have more then 100 users on the site -- my website will break. so is it possible to compile a linq to objects query. The linq query does nothing more then find the direct children of a node.

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  • Is it possible to compile a query for linq-to-objects

    - by Luke101
    I have a linq to objects query in a recursive loop and afraid when the objects approach more then 1000 and a have more then 100 users on the site -- my website will break. so is it possible to compile a linq to objects query. The linq query does nothing more then find the direct children of a node.

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  • Could it be that the stack size of a Web Service is smaller than that of a Window Application?

    - by mouthpiec
    Hi, I have a program that includes a recursive function. This function when executed in a Windows Application works just fine, and when used in a Webservice, it works fine when the webservice is initiated by the VS (it assigns a random port), but this function return a stackoverflow error when the webservice is published. (note that the machine used is the same, hence it is published on my pc). Could it be that the stack size of a Web Service is smaller than that of a Window Application?

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  • Some F# Features that I would like to see in C# any help?

    - by WeNeedAnswers
    After messing about with F# there are some really nice features that I think I am going to miss when I HAVE to go back to c#, any clues on how I can ween myself off the following, or better still duplicate their functionality: Pattern Matching (esp. with Discriminating Unions) Discriminating Unions Recursive Functions (Heads and Tails on Lists) And last but not least the Erlang inspired Message Processing.

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  • Tail recursion in C++

    - by Phenom
    Can someone show me a simple tail-recursive function in C++? Why is tail recursion better, if it even is? What other kinds of recursion are there besides tail recursion?

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