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  • Strange thread behavior in Perl

    - by Zaid
    Tom Christiansen's example code (à la perlthrtut) is a recursive, threaded implementation of finding and printing all prime numbers between 3 and 1000. Below is a mildly adapted version of the script #!/usr/bin/perl # adapted from prime-pthread, courtesy of Tom Christiansen use strict; use warnings; use threads; use Thread::Queue; sub check_prime { my ($upstream,$cur_prime) = @_; my $child; my $downstream = Thread::Queue->new; while (my $num = $upstream->dequeue) { next unless ($num % $cur_prime); if ($child) { $downstream->enqueue($num); } else { $child = threads->create(\&check_prime, $downstream, $num); if ($child) { print "This is thread ",$child->tid,". Found prime: $num\n"; } else { warn "Sorry. Ran out of threads.\n"; last; } } } if ($child) { $downstream->enqueue(undef); $child->join; } } my $stream = Thread::Queue->new(3..shift,undef); check_prime($stream,2); When run on my machine (under ActiveState & Win32), the code was capable of spawning only 118 threads (last prime number found: 653) before terminating with a 'Sorry. Ran out of threads' warning. In trying to figure out why I was limited to the number of threads I could create, I replaced the use threads; line with use threads (stack_size => 1);. The resultant code happily dealt with churning out 2000+ threads. Can anyone explain this behavior?

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  • how to slove error when using thread?

    - by ChandreshKanetiya
    I have following error msg in console when using NSThread "Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now..." I have submit my sample code here - (void)viewDidLoad { appDeleg = (NewAshley_MedisonAppDelegate *)[[UIApplication sharedApplication] delegate]; [[self tblView1] setRowHeight:80.0]; [super viewDidLoad]; self.title = @"Under Ground"; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; [NSThread detachNewThreadSelector:@selector(CallParser) toTarget:self withObject:nil]; } -(void)CallParser { Parsing *parsing = [[Parsing alloc] init]; [parsing DownloadAndParseUnderground]; [parsing release]; [self Update_View]; //[myIndicator stopAnimating]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; } here "DownloadAndParseUnderground" is the method of downloding data from the rss feed and -(void) Update_View{ [self.tblView1 reloadData]; } when Update_View method is called the tableView reload Data and in the cellForRowAtIndexPath create error and not display custom cell - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; CustomTableviewCell *cell = (CustomTableviewCell *) [tblView1 dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { [[NSBundle mainBundle] loadNibNamed:@"customCell" owner:self options:nil]; cell = objCustCell; objCustCell = nil; }

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  • Accessing Instance Attributes from Secondary Thread (iPhone-SDK)

    - by Travis
    I have a class with an NSDictionary attribute. Inside this class I dispatch another thread to handle NSXMLParser handling. Inside my -didStartElement, I access the dictionary in the class (to compare an element found in the XML to one in the dictionary). At this point I get undefined results. Using NSLog (I'm not advanced in XCode debugging), I see that it bombs around access of the NSDictionary. I tried just iterating the dictionary and dumping the key/values inside the didStartElement and this bombs at different keys each time. The only thing I can conclude is that something is not kosher that I'm doing with regards to accessing main thread attributes from the secondary thread. I'm somewhat new to multithreading and am not sure what the best protocol is safely access attributes from additional threads. Thanks all.

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  • Algorithm to determine thread "hotness"

    - by nickf
    I'm trying to come up with a way to determine how "hot" certain threads are in a forum. What criteria would you use and why? How would these come together to give a hotness score? The criteria I'm thinking of include: how many replies how long since the last reply average time between replies The problems this algorithm must solve: A thread which has 500 replies is clearly hot, unless the last reply was over a year ago. A thread with 500 replies that was replied to a second ago is clearly hot, unless it's taken 4 years to reach 500 replies. A thread with 15 replies in the last 4 minutes is really hot! Any ideas, thoughts or complete solutions out there?

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  • Creating an independent draw thread using pthreads (C++)

    - by sagekilla
    Hi all, I'm working on a graphical application which looks something like this: while (Simulator.simulating) { Simulator.update(); InputManager.processInput(); VideoManager.draw(); } I do this several times a second, and in the vast majority of cases my computation will be taking up 90 - 99% of my processing time. What I would like to do is take out the processInput and draw functions and have each one run independently. That way, I can have the input thread always checking for input (at a reasonable rate), and the draw thread attempting to redraw at a given frame rate. My issue is I'm not sure how I can properly do this. How would I properly initialize my pthread_t and associated pthread_attr_t so that the thread runs without blocking what I'm doing? Any help or even a link is appreciated, thanks!

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  • No Hibernate Session bound to thread grails

    - by naresh
    Actually we've lot of quartz jobs in our application. For some time all of the jobs work fine. After some time all jobs are throwing the following exception. org.quartz.JobExecutionException: No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here [See nested exception: java.lang.IllegalStateException: No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here] at grails.plugins.quartz.QuartzDisplayJob.execute(QuartzDisplayJob.groovy:37) at org.quartz.core.JobRunShell.run(JobRunShell.java:202) at org.quartz.simpl.SimpleThreadPool$WorkerThread.run(SimpleThreadPool.java:573) Caused by: java.lang.IllegalStateException: No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here at grails.plugins.quartz.QuartzDisplayJob.execute(QuartzDisplayJob.groovy:29) ... 2 more

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  • Why Does Thread.CurrentThread.CurrentCulture Change between Page Rendering and HttpModule.PostReques

    - by Chad
    I'm creating an HttpModule that needs to know the value of Thread.CurrentThread.CurrentCulture as set in an MVC application. That value is currently being set by the BaseController, but when my HttpModule.PostRequestHandlerExecute() method fires, it reverts to what the Culture was prior to page rendering. I have duplicated this by creating a simple web app with these steps: Module.PreRequestHandlerExecute: Set culture to A Page_Load: Culture is currently A. Set culture to B Module.PostRequestHandlerExecute: Current thread culture is A. I expected it to be B but it was changed between page rendering and PostRequestHandlerExecute Any idea why .Net changes this value or how I could get around it? The thread is the same, so something in .Net must be explicitly reverting the culture.

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  • DataTable.WriteXml on background thread

    - by Sheraz KHan
    I am trying to serealize DataTables in a background thread and it's failing. Any idea [Test] public void Async_Writing_DataTables() { string path = @"C:\Temp\SerialzeData"; if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } Assert.IsTrue(Directory.Exists(path)); Thread thread1 = new Thread(new ThreadStart(delegate { object lockObject = new object(); for (int index = 0; index < 10; index++) { lock (lockObject) { DataTable table = new DataTable("test"); table.WriteXml(Path.Combine(path, table.TableName + index + ".xml")); } } })); thread1.Start(); }

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  • How to simulate different CPU frequency and limit RAM

    - by user351103
    Hi I have to build a simulator with C#. This simulator should be able to run a second thread with configureable CPU speed and limited RAM size, e.g. 144MHz and 50 MB. Of course I know that a simulator can never be as accurate as the real hardware. But I try to get almost similar performance. At the moment I'm thinking about creating a thread which I will stop/sleep from time to time. Depending on the desired CPU speed the simulator should adjust the sleep time of this thread and therefore simulate different cpu frequency. To measure the achieved speed I though about using PerformanceCounters. But with this approach I have the problem that I don't know how to limit the RAM size the thread could use. Do you have any ideas how to realize such a simulator? Thanks in advance!!

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  • Multithreaded program in C: calculating thread stack space

    - by SlappyTheFish
    Situation: I am writing a program in C that maintains a number of threads. Once a thread ends, a new one is created. Each thread forks - the child runs a PHP process via exec() and the parent waits for it to finish. Each PHP process takes the next item from a queue, processes it and exits. Basic code: http://www.4pmp.com/2010/03/multitasking-php-in-parallel/ Problem: The PHP processes are Symfony tasks and Symfony requires a fairly huge amount of memory. How can I safely calculate the required stack space for each thread so that PHP processes will have enough memory? The memory limit set in php.ini is 128Mb so should I allocate this much space in the stack?

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  • Controllers and threads

    - by user72185
    Hi, I'm seeing this code in a project and I wonder if it is safe to do: (ASP.NET MVC 2.0) class MyController { void ActionResult SomeAction() { System.Threading.Thread newThread = new System.Threading.Thread(AsyncFunc); newThread.Start(); } void AsyncFunc() { string someString = HttpContext.Request.UrlReferrer.Authority + Url.Action("Index", new { controller = "AnotherAction" } ); } } Is the controller reused, possibly changing the content of HttpContext.Request and Url, or is this fine (except for not using the thread pool). Thanks for info!

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  • BackgroundWorker vs background Thread

    - by freddy smith
    I have a stylistic question about the choice of background thread implementation I should use on a windows form app. Currently I have a BackgroundWorker on a form that has an infinite (while(true)) loop. In this loop I use WaitHandle.WaitAny to keep the thread snoozing until something of interest happens. One of the event handles I wait on is a "stopthread" event so that I can break out of the loop. This event is signaled when from my overridden Form.Dispose(). I read somewhere that BackgroundWorker is really intended for operations that you dont want to tie up the UI with and have an finite end - like downloading a file, or processing a sequence of items. In this case the "end" is unknown and only when the window is closed. Therefore would it be more appropriate for me to use a background Thread instead of BackgroundWorker for this purpose?

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  • How to re-use a thread in Java ?

    - by David
    I am a building a console Sudoku Solver where the main objective is raw speed. I now have a ManagerThread that starts WorkerThreads to compute the neibhbors of each cell. So one WorkerThread is started for each cell right now. How can I re-use an existing thread that has completed its work? The Thread Pool Pattern seems to be the solution, but I don't understand what to do to prevent the thread from dying once its job has been completed. ps : I do not expect to gain much performance for this particular task, just want to experiment how multi-threading works before applying it to the more complex parts of the code. Thanks

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  • Android - Question on postDelayed and Threads

    - by Chris
    I have a question about postDelayed. The android docs say that it adds the runnable to the queue and it runs in the UI thread. What does this mean? So, for example, the same thread I use to create my layout is used to run the Runnable? What if I want it as an independent thread that executes while I am creating my layout and defining my activity? Thanks Chris

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  • How to pause a thread in java?

    - by mithun1538
    Consider the following code: while(true) { someFunction(); Thread.sleep(1000); } What I want is that, someFunction() be called once every 10 seconds. But this is not the case. It is being called every second. I tried Thread.wait(1000), but even that doesnt help. I removed of the while part, just kept the body, and at the end wrote : Thread.start(); But it throwed an exception. Is there any other solution to this?

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  • Am I correct in my assumption about synchronized block?

    - by kunjaan
    I have a method shout() with a synchronized block. private void shout(){ System.out.println("SHOUT " + Thread.currentThread().getName()); synchronized(this){ System.out.println("Synchronized Shout" + Thread.currentThread().getName()); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("Synchronized Shout" + Thread.currentThread().getName()); } } If I have two Threads that run this method, am I correct in assuming that the two "Synchronized Shout" will always appear one after the other? There can be no other statements in between the "Synchronized Shout"?

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  • Accidental Complexity in OpenSSL HMAC functions

    - by Hassan Syed
    SSL Documentation Analaysis This question is pertaining the usage of the HMAC routines in OpenSSL. Since Openssl documentation is a tad on the weak side in certain areas, profiling has revealed that using the: unsigned char *HMAC(const EVP_MD *evp_md, const void *key, int key_len, const unsigned char *d, int n, unsigned char *md, unsigned int *md_len); From here, shows 40% of my library runtime is devoted to creating and taking down **HMAC_CTX's behind the scenes. There are also two additional function to create and destroy a HMAC_CTX explicetly: HMAC_CTX_init() initialises a HMAC_CTX before first use. It must be called. HMAC_CTX_cleanup() erases the key and other data from the HMAC_CTX and releases any associated resources. It must be called when an HMAC_CTX is no longer required. These two function calls are prefixed with: The following functions may be used if the message is not completely stored in memory My data fits entirely in memory, so I choose the HMAC function -- the one whose signature is shown above. The context, as described by the man page, is made use of by using the following two functions: HMAC_Update() can be called repeatedly with chunks of the message to be authenticated (len bytes at data). HMAC_Final() places the message authentication code in md, which must have space for the hash function output. The Scope of the Application My application generates a authentic (HMAC, which is also used a nonce), CBC-BF encrypted protocol buffer string. The code will be interfaced with various web-servers and frameworks Windows / Linux as OS, nginx, Apache and IIS as webservers and Python / .NET and C++ web-server filters. The description above should clarify that the library needs to be thread safe, and potentially have resumeable processing state -- i.e., lightweight threads sharing a OS thread (which might leave thread local memory out of the picture). The Question How do I get rid of the 40% overhead on each invocation in a (1) thread-safe / (2) resume-able state way ? (2) is optional since I have all of the source-data present in one go, and can make sure a digest is created in place without relinquishing control of the thread mid-digest-creation. So, (1) can probably be done using thread local memory -- but how do I resuse the CTX's ? does the HMAC_final() call make the CTX reusable ?. (2) optional: in this case I would have to create a pool of CTX's. (3) how does the HMAC function do this ? does it create a CTX in the scope of the function call and destroy it ? Psuedocode and commentary will be useful.

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  • App only spawns one thread

    - by tipu
    I have what I thought was a thread-friendly app, and after doing some output I've concluded that of the 15 threads I am attempting to run, only one does. I have if __name__ == "__main__": fhf = FileHandlerFactory() tweet_manager = TweetManager("C:/Documents and Settings/Administrator/My Documents/My Dropbox/workspace/trie/Tweet Search Engine/data/partitioned_raw_tweets/raw_tweets.txt.001") start = time.time() for i in range(15): Indexer(tweet_manager, fhf).start() Then in my thread-entry point, I do def run(self): print(threading.current_thread()) self.index() That results in this: <Indexer(Thread-3, started 1168)> So of 15 threads that I thought were running, I'm only running one. Any idea as to why? Edit: code

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  • iPhone equivalent of Application.DoEvents();

    - by BahaiResearch.com
    iPHone: We use MonoTouch, but Obj-C answers are ok. My singleton domain object takes a while to get all the data so it runs internally parts of the fetch in a thread. I need to inform the UI that the domain is done. Currently I do this. Is there a better way? In WinForms I would call Application.DoEvents() instead of Thread Sleep. PlanDomain domain = PlanDomain.Instance (); while (domain.IsLoadingData) { Thread.Sleep (100); //this is the main UI thread } TableView.Hidden = false; TableView.Source = new TableSource (this); TableView.ReloadData ();

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  • WPF Dispatcher {"The calling thread cannot access this object because a different thread owns it."}

    - by user359446
    first I need to say that I´m noob with WPF and C#. Application: Create Mandelbrot Image (GUI) My disptacher works perfektly this this case: private void progressBarRefresh(){ while ((con.Progress) < 99) { progressBar1.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { progressBar1.Value = con.Progress; } )); } } I get the Message (Title) when tring to do this with the below code: bmp = BitmapSource.Create(width, height, 96, 96, pf, null, rawImage, stride); this.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { img.Source = bmp; ViewBox.Child = img; //vllt am schluss } )); I will try to explain how my program works. I created a new Thread (because GUI dont response) for the calculation of the pixels and the colors. In this Thread(Mehtod) I´m using the Dispatcher to Refresh my Image in the ViewBox after the calculations are ready. When I´m dont put the calculation in a seperate Thread then I can refresh or build my Image.

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  • Ramifications of CheckForIllegalCrossThreadCalls=false

    - by Ron Skufca
    I recently updated an application from VS2003 to VS2008 and I knew I would be dealing with a host of "Cross-thread operation not valid: Control 'myControl' accessed from a thread other than the thread it was created on" I am handling this in what I beleive is the correct way (see code sample below). I am running into numerous controls that are going to need a similar fix. Not wanting to have similar code for every label, textbox etc.. that are being accessed by a non UI thread. What are the ramifications of just setting the CheckForIllegalCrossThreadCalls = false for the entire app? I found a CodeProject article with various workarounds and a warning at the bottom to NOT set the property. I am looking for other opinions/experiences on this issue. private void ShowStatus(string szStatus) { try { if (this.statusBar1.InvokeRequired) { BeginInvoke(new MethodInvoker(delegate() { ShowStatus(szStatus); })); } else { statusBar1.Panels[0].Text = szStatus; } } catch (Exception ex) { LogStatus.WriteErrorLog(ex, "Error", "frmMNI.ShowStatus()"); } }

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  • Understanding Thread/BeginInvoke? [beginner]

    - by Moberg
    Consider the code: class Work { public void DoStuff(string s) { Console.WriteLine(s); // .. whatever } } class Master { private readonly Work work = new Work(); public void Execute() { string hello = "hello"; // (1) is this an ugly hack ? var thread1 = new Thread(new ParameterizedThreadStart(o => this.work.DoStuff((string)o))); thread1.Start(hello); thread1.Join(); // (2) is this similar to the one above? new Action<string>(s => this.work.DoStuff(s)).BeginInvoke(hello, null, null); } } Is (1) an acceptable way of easy starting some work in a seperate thread? If not a better alternative would be much appreciated. Is (2) doing the same? I guess what I ask is if a new thread is started, or.. Hope you can help a beginner to a better understanding :) /Moberg

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  • Ruby Thread with "watchdog"

    - by Sergio Campamá
    I'm implementing a ruby server for handling sockets being created from GPRS modules. The thing is that when the module powers down, there's no indication that the socket closed. I'm doing threads to handle multiple sockets with the same server. What I'm asking is this: Is there a way to use a timer inside a thread, reset it after every socket input, and that if it hits the timeout, closes the thread? Where can I find more information about this? EDIT: Code example that doesn't detect the socket closing require 'socket' server = TCPServer.open(41000) loop do Thread.start(server.accept) do |client| puts "Client connected" begin loop do line = client.readline open('log.txt', 'a') { |f| f.puts line.strip } end rescue puts "Client disconnected" end end end

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  • Thread testing for time

    - by DanielFH
    Hi there :) I'm making a thread for my application that's going to do an exit operation at a given time (only hours and minutes, day/month doesn't matter). Is this the right way to do it, and also the right way to test for time? I'm testing for a 24 hour clock by the way, not AM / PM. I'm then in another class going to call this something like new Thread(new ExitThread()).start(); public class ExitThread implements Runnable { @Override public void run() { Date date = new Date(System.currentTimeMillis()); String time = new SimpleDateFormat("HHmmss").format(date); int currentTime = Integer.parseInt(time); int exitTime = 233000; while(true) { try { Thread.sleep(10000); } catch (InterruptedException e) { e.printStackTrace(); } if(currentTime >= exitTime ) { // do exit operation here } } } Thanks. //D

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  • Events raised by BackgroundWorker not executed on expected thread

    - by Topdown
    A winforms dialog is using BackgroundWorker to perform some asynchronous operations with significant success. On occasion, the async process being run by the background worker will need to raise events to the winforms app for user response (a message that asks the user if they wish to cancel), the response of which captured in an CancelEventArgs type of the event. Being an implementation of threading, I would have expected the RaiseEvent of the worker to fire, and then the worker would continue, hence requiring me to pause the worker until the response is received. Instead however, the worker is held to wait for the code executed by the raise event to complete. It seems like method I am calling via the event call is actually on the worker thread used by the background worker, and I am surprised, since I expected to see it on the Main Thread which is where the mainform is running. Also surprisingly, there are no cross thread exceptions thrown. Can somebody please explain why this is not as I expect?

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