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  • Android text layout question: two textviews, side-by-side, with different layout alignments and weights

    - by thx1200
    I'm still a bit of an Android noob, forgive me if this is simple and I'm just not seeing it. There are two portions of text in a view that spans the entire width horizontally, but is only as high as one line of text. The left side must always be displayed in full, but should take no more horizontal space than it needs. The right side should be pushed over by the left side and fill up the remainder of the screen width. If the right side text is smaller than this width, the text should be right-aligned horizontally. If the text is greater than the width, it should scroll horizontally. The text on the right side will be updated frequently and should slide up with new text when the app tells it (explaining the TextSwitcher in the layout). I have tried two different layout styles. In both situations, I can get the left side to "push" the layout, the right side to scroll, but I can't figure out how to get the right side to right align. It is always left aligned. Here is a picture showing what is happening... http://img10.imageshack.us/img10/5599/androidlayout.png In addition (but less important), in my layout code I have android:fadingEdge="none" on the TextViews, but it still has a faded edge on the left and right side when it scrolls. Why is that? Here are the two layouts I created, which yield the results shown, but not the results I want. Using a horizontal LinearLayout... <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/LinearLayoutStatusBar" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_margin="2px" android:background="#555555" > <TextView android:id="@+id/TextViewTimer" android:textSize="18px" android:textColor="#FFFFFF" android:layout_gravity="left" android:layout_weight="0" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginLeft="0px" android:layout_marginRight="3px" android:text="Left Side" > </TextView> <TextSwitcher android:id="@+id/TextSwitcherDetails" android:inAnimation="@anim/push_up_in" android:outAnimation="@anim/push_up_out" android:layout_weight="1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="right" android:layout_marginLeft="3px" android:layout_marginRight="0px" > <TextView android:id="@+id/TextViewDetails1" android:textSize="18px" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_gravity="right" android:singleLine="true" android:ellipsize="marquee" android:marqueeRepeatLimit="marquee_forever" android:scrollHorizontally="true" android:focusable="true" android:focusableInTouchMode="true" android:fadingEdge="none" android:text="Right Side 1" > </TextView> <TextView android:id="@+id/TextViewDetails2" android:textSize="18px" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_gravity="right" android:singleLine="true" android:ellipsize="marquee" android:marqueeRepeatLimit="marquee_forever" android:scrollHorizontally="true" android:focusable="true" android:focusableInTouchMode="true" android:fadingEdge="none" android:text="Right Side 2 - This is a really long text this is long and fun and fun and long" > </TextView> </TextSwitcher> </LinearLayout> And the RelativeLayout style... <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/LinearLayoutStatusBar" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_margin="2px" android:background="#555555" > <TextView android:id="@+id/TextViewTimer" android:textSize="18px" android:textColor="#FFFFFF" android:layout_gravity="left" android:layout_weight="0" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginLeft="0px" android:layout_marginRight="3px" android:layout_alignParentLeft="true" android:text="Left Side" > </TextView> <TextSwitcher android:id="@+id/TextSwitcherDetails" android:inAnimation="@anim/push_up_in" android:outAnimation="@anim/push_up_out" android:layout_weight="1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginLeft="3px" android:layout_marginRight="0px" android:layout_toRightOf="@+id/TextViewTimer" android:layout_alignParentRight="true" android:fadingEdge="none" android:fadingEdgeLength="0px" > <TextView android:id="@+id/TextViewDetails1" android:textSize="18px" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="right" android:singleLine="true" android:ellipsize="marquee" android:marqueeRepeatLimit="marquee_forever" android:scrollHorizontally="true" android:focusable="true" android:focusableInTouchMode="true" android:fadingEdge="none" android:fadingEdgeLength="0px" android:text="Right Side 1" > </TextView> <TextView android:id="@+id/TextViewDetails2" android:textSize="18px" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="right" android:singleLine="true" android:ellipsize="marquee" android:marqueeRepeatLimit="marquee_forever" android:scrollHorizontally="true" android:focusable="true" android:focusableInTouchMode="true" android:fadingEdge="none" android:fadingEdgeLength="0px" android:text="Right Side 2 - This is a really long text this is long and fun and fun and long" > </TextView> </TextSwitcher> </RelativeLayout> So how do I get that text on the right side to right-align. Thanks!

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  • UITableViewController and viewForHeaderInSection problems

    - by Fiona
    Hello, So I need your help please! I've created a UITableViewController: ContactDetailViewController. In IB in the nib file, I've added a view ahead of the table view and hooked it up to headerView - a UIView declared in the .h file. I've also created a view: CustomerHeaderView However when I run the code below, Its throwing an exception at the following line: headerView = [[UIView alloc] initWithNibName:@"ContactHeaderDetail" bundle:nil]; The error being thrown is: 2010-05-20 10:59:50.405 OnePageCRM[19620:20b] * -[UIView initWithNibName:bundle:]: unrecognized selector sent to instance 0x3ca4fa0 2010-05-20 10:59:50.406 OnePageCRM[19620:20b] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '** -[UIView initWithNibName:bundle:]: unrecognized selector sent to instance 0x3ca4fa0' So any ideas anyone? Many thanks, Fiona // // ContactDetailViewController.m // OnePageCRM // // Created by Fiona Tighe on 19/05/2010. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "ContactDetailViewController.h" #import "DisplayInfoViewController.h" #import "ActionViewController.h" #define SectionHeaderHeigth 200 @implementation ContactDetailViewController @synthesize name; @synthesize date; @synthesize headerView; @synthesize nextAction; @synthesize nameLabel; @synthesize usernameLabel; @synthesize nextActionTextField; @synthesize dateLabel; @synthesize notesTableView; @synthesize contactInfoButton; @synthesize backgroundInfoButton; @synthesize actionDoneButton; - (void)viewDidLoad { [super viewDidLoad]; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 2; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { int numOfRows; NSLog(@"section: %d", section); switch (section){ case 0: numOfRows = 0; break; case 1: numOfRows = 3; break; default: break; } return numOfRows; } - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if (section == 0){ headerView = [[UIView alloc] initWithNibName:@"ContactHeaderDetail" bundle:nil]; // headerView = [[UIView alloc] initWithNibName:@"ContactHeaderDetail" bundle:nil]; return headerView; }else{ return nil; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{ return SectionHeaderHeigth; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ -(IBAction)displayContactInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Contact Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)displayBackgroundInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Background Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)actionDone:(id)sender{ ActionViewController *avc = [[ActionViewController alloc] init]; avc.title = @"Action"; avc.nextAction = self.nextAction; [self.navigationController pushViewController:avc animated:YES]; [avc release]; } - (void)dealloc { [name release]; [date release]; [nextAction release]; [nameLabel release]; [usernameLabel release]; [nextActionTextField release]; [dateLabel release]; [notesTableView release]; [contactInfoButton release]; [backgroundInfoButton release]; [actionDoneButton release]; [headerView release]; [super dealloc]; } @end

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  • Flex actionscript extending DateChooser, events in calendar

    - by Nemi
    ExtendedDateChooser class is great solution for simple event calendar used in my flex project. You can find it if google for "Adding-Calendar-Event-Entries-to-the-Flex-DateChooser-Component" with a link of updated solution in comments of the post. I posted files below. Problem in that calendar is text events are missing when month is changed. Is there updateCompleted event in Actionscript just like in dateChooser flex component? Like in: <mx:DateChooser id="dc" updateCompleted="goThroughDateChooserCalendarLayoutAndSetEventsInCalendarAgain()"</mx> When scroll event is added, which is available in Actionscript, it gets dispatched but after updateDisplayList() is fired, so didn't manage to answer, why are calendar events erased? Any suggestions, what to add in code, maybe override some function? ExtendedDateChooserClass.mxml <?xml version='1.0' encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" xmlns:mycomp="cyberslingers.controls.*" layout="absolute" creationComplete="init()"> <mx:Script> <![CDATA[ import cyberslingers.controls.ExtendedDateChooser; import mx.rpc.events.ResultEvent; import mx.rpc.events.FaultEvent; import mx.controls.Alert; public var mycal:ExtendedDateChooser = new ExtendedDateChooser(); // collection to hold date, data and label [Bindable] public var dateCollection:XMLList = new XMLList(); private function init():void { eventList.send(); } private function readCollection(event:ResultEvent):void { dateCollection = event.result.calendarevent; //Position and size the calendar mycal.width = 400; mycal.height = 400; //Add the data from the XML file to the calendar mycal.dateCollection = dateCollection; //Add the calendar to the canvas this.addChild(mycal); } private function readFaultHandler(event:FaultEvent):void { Alert.show(event.fault.message, "Could not load data"); } ]]> </mx:Script> <mx:HTTPService id="eventList" url="data.xml" resultFormat="e4x" result="readCollection(event);" fault="readFaultHandler(event);"/> </mx:Application> ExtendedDateChooser.as package cyberslingers.controls { import flash.events.Event; import flash.events.TextEvent; import mx.collections.ArrayCollection; import mx.controls.Alert; import mx.controls.CalendarLayout; import mx.controls.DateChooser; import mx.core.UITextField; import mx.events.FlexEvent; public class ExtendedDateChooser extends DateChooser { public function ExtendedDateChooser() { super(); this.addEventListener(TextEvent.LINK, linkHandler); this.addEventListener(FlexEvent.CREATION_COMPLETE, addEvents); } //datasource public var dateCollection:XMLList = new XMLList(); //-------------------------------------- // Add events //-------------------------------------- /** * Loop through calendar control and add event links * @param e */ private function addEvents(e:Event):void { // loop through all the calendar children for(var i:uint = 0; i < this.numChildren; i++) { var calendarObj:Object = this.getChildAt(i); // find the CalendarLayout object if(calendarObj.hasOwnProperty("className")) { if(calendarObj.className == "CalendarLayout") { var cal:CalendarLayout = CalendarLayout(calendarObj); // loop through all the CalendarLayout children for(var j:uint = 0; j < cal.numChildren; j++) { var dateLabel:Object = cal.getChildAt(j); // find all UITextFields if(dateLabel.hasOwnProperty("text")) { var day:UITextField = UITextField(dateLabel); var dayHTML:String = day.text; day.selectable = true; day.wordWrap = true; day.multiline = true; day.styleName = "EventLabel"; //TODO: passing date as string is not ideal, tough to validate //Make sure to add one to month since it is zero based var eventArray:Array = dateHelper((this.displayedMonth+1) + "/" + dateLabel.text + "/" + this.displayedYear); if(eventArray.length > 0) { for(var k:uint = 0; k < eventArray.length; k++) { dayHTML += "<br><A HREF='event:" + eventArray[k].data + "' TARGET=''>" + eventArray[k].label + "</A>"; } day.htmlText = dayHTML; } } } } } } } //-------------------------------------- // Events //-------------------------------------- /** * Handle clicking text link * @param e */ private function linkHandler(event:TextEvent):void { // What do we want to do when user clicks an entry? Alert.show("selected: " + event.text); } //-------------------------------------- // Helpers //-------------------------------------- /** * Build array of events for current date * @param string - current date * */ private function dateHelper(renderedDate:String):Array { var result:Array = new Array(); for(var i:uint = 0; i < dateCollection.length(); i++) { if(dateCollection[i].date == renderedDate) { result.push(dateCollection[i]); } } return result; } } } data.xml <?xml version="1.0" encoding="utf-8"?> <rss> <calendarevent> <date>8/22/2009</date> <data>This is a test 1</data> <label>Stephens Test 1</label> </calendarevent> <calendarevent> <date>8/23/2009</date> <data>This is a test 2</data> <label>Stephens Test 2</label> </calendarevent> </rss>

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  • MonoTouch App Crashes When Returning From MFMailComposeViewController

    - by Richard Khan
    My MonoTouch Version Info: Release ID: 20401003 Git revision: 2f1746af36f421d262dcd2b0542ce86b12158f02 Build date: 2010-12-23 23:13:38+0000 The MFMailComposeViewController is displayed and works correctly as a dialog using the following code: if (MFMailComposeViewController.CanSendMail) { MFMailComposeViewController mail; mail = new MFMailComposeViewController (); mail.SetSubject ("Subject Test"); mail.SetMessageBody ("Body Test", false); mail.Finished += HandleMailFinished; this.navigationController.PresentModalViewController (mail, true); } else { new UIAlertView ("Mail Failed", "Mail Failed", null, "OK", null).Show (); } However, once the user selects Cancel | Delete Draft or Cancel | Save Draft or Send, the App throws a run-time error like the following: Stacktrace: at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) <0x00004 at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) <0x00004 at MonoTouch.UIKit.UIApplication.Main (string[],string,string) [0x00038] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:26 at MonoTouch.UIKit.UIApplication.Main (string[]) [0x00000] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:31 at MailDialog.Application.Main (string[]) [0x00000] in /Users/rrkhan/Projects/Sandbox/MailDialog/Main.cs:15 at (wrapper runtime-invoke) .runtime_invoke_void_object (object,intptr,intptr,intptr) Native stacktrace: 0 MailDialog 0x000be66f mono_handle_native_sigsegv + 343 1 MailDialog 0x0000e43e mono_sigsegv_signal_handler + 313 2 libSystem.B.dylib 0x903e946b _sigtramp + 43 3 ??? 0xffffffff 0x0 + 4294967295 4 MessageUI 0x01a9f6b7 -[MFMailComposeController _close] + 284 5 UIKit 0x01f682f1 -[UIActionSheet(Private) _buttonClicked:] + 258 6 UIKit 0x01be1a6e -[UIApplication sendAction:to:from:forEvent:] + 119 7 UIKit 0x01c701b5 -[UIControl sendAction:to:forEvent:] + 67 8 UIKit 0x01c72647 -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 527 9 UIKit 0x01c711f4 -[UIControl touchesEnded:withEvent:] + 458 10 UIKit 0x01c060d1 -[UIWindow _sendTouchesForEvent:] + 567 11 UIKit 0x01be737a -[UIApplication sendEvent:] + 447 12 UIKit 0x01bec732 _UIApplicationHandleEvent + 7576 13 GraphicsServices 0x03eb7a36 PurpleEventCallback + 1550 14 CoreFoundation 0x00df9064 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 52 15 CoreFoundation 0x00d596f7 __CFRunLoopDoSource1 + 215 16 CoreFoundation 0x00d56983 __CFRunLoopRun + 979 17 CoreFoundation 0x00d56240 CFRunLoopRunSpecific + 208 18 CoreFoundation 0x00d56161 CFRunLoopRunInMode + 97 19 GraphicsServices 0x03eb6268 GSEventRunModal + 217 20 GraphicsServices 0x03eb632d GSEventRun + 115 21 UIKit 0x01bf042e UIApplicationMain + 1160 22 ??? 0x0a1e4bd9 0x0 + 169757657 23 ??? 0x0a1e4b12 0x0 + 169757458 24 ??? 0x0a1e4515 0x0 + 169755925 25 ??? 0x0a1e4451 0x0 + 169755729 26 ??? 0x0a1e44ac 0x0 + 169755820 27 MailDialog 0x0000e202 mono_jit_runtime_invoke + 1360 28 MailDialog 0x001c92af mono_runtime_invoke + 137 29 MailDialog 0x001caf6b mono_runtime_exec_main + 714 30 MailDialog 0x001ca891 mono_runtime_run_main + 812 31 MailDialog 0x00094fe8 mono_jit_exec + 200 32 MailDialog 0x0027cf05 main + 3494 33 MailDialog 0x00002ca1 _start + 208 34 MailDialog 0x00002bd0 start + 40 Debug info from gdb: warning: Could not find object file "/var/folders/Ny/NyElTwhDGD8kZMqIEeLGXE+++TI/-Tmp-//cc6F1tBs.o" - no debug information available for "template.m". warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(zlib-helper.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(zlib-helper.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(gc.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Could not open OSO file /Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(gc.x86.42.o) to scan for pubtypes for objfile /Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog Error connecting stdout and stderr (127.0.0.1:10001) warning: .o file "/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)" more recent than executable timestamp in "/Users/rrkhan/Library/Application Support/iPhone Simulator/4.2/Applications/52AF1D24-AADA-48ED-B373-ED08E89E4985/MailDialog.app/MailDialog" warning: Couldn't open object file '/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator4.2.sdk/usr/lib/libmonotouch.a(monotouch-glue.x86.42.o)' Attaching to process 9992. Reading symbols for shared libraries . done Reading symbols for shared libraries ....................................................................................................................... done 0x9038e459 in read$UNIX2003 () 8 0x903a8a12 in __workq_kernreturn () 7 "WebThread" 0x903830fa in mach_msg_trap () 6 0x903b10a6 in __semwait_signal () 5 0x90383136 in semaphore_wait_trap () 4 0x903830fa in mach_msg_trap () 3 0x903a8a12 in __workq_kernreturn () 2 "com.apple.libdispatch-manager" 0x903a9982 in kevent () * 1 "com.apple.main-thread" 0x9038e459 in read$UNIX2003 () Thread 8 (process 9992): 0 0x903a8a12 in __workq_kernreturn () 1 0x903a8fa8 in _pthread_wqthread () 2 0x903a8bc6 in start_wqthread () Thread 7 (process 9992): 0 0x903830fa in mach_msg_trap () 1 0x90383867 in mach_msg () 2 0x00df94a6 in __CFRunLoopServiceMachPort () 3 0x00d56874 in __CFRunLoopRun () 4 0x00d56240 in CFRunLoopRunSpecific () 5 0x00d56161 in CFRunLoopRunInMode () 6 0x04f7c423 in RunWebThread () 7 0x903b085d in _pthread_start () 8 0x903b06e2 in thread_start () Thread 6 (process 9992): 0 0x903b10a6 in __semwait_signal () 1 0x903dcee5 in nanosleep$UNIX2003 () 2 0x903dce23 in usleep$UNIX2003 () 3 0x0027714c in monotouch_pump_gc () 4 0x903b085d in _pthread_start () 5 0x903b06e2 in thread_start () Thread 5 (process 9992): 0 0x90383136 in semaphore_wait_trap () 1 0x0015ae1d in finalizer_thread (unused=0x0) at ../../../../mono/metadata/gc.c:1026 2 0x002034a3 in start_wrapper (data=0x7b16ba0) at ../../../../mono/metadata/threads.c:661 3 0x002448e2 in thread_start_routine (args=0x8037e34) at ../../../../mono/io-layer/wthreads.c:286 4 0x00274357 in GC_start_routine (arg=0x6ff7f60) at ../../../libgc/pthread_support.c:1390 5 0x903b085d in _pthread_start () 6 0x903b06e2 in thread_start () Thread 4 (process 9992): 0 0x903830fa in mach_msg_trap () 1 0x90383867 in mach_msg () 2 0x0011cc46 in mach_exception_thread (arg=0x0) at ../../../../mono/mini/mini-darwin.c:138 3 0x903b085d in _pthread_start () 4 0x903b06e2 in thread_start () Thread 3 (process 9992): 0 0x903a8a12 in __workq_kernreturn () 1 0x903a8fa8 in _pthread_wqthread () 2 0x903a8bc6 in start_wqthread () Thread 2 (process 9992): 0 0x903a9982 in kevent () 1 0x903aa09c in _dispatch_mgr_invoke () 2 0x903a9559 in _dispatch_queue_invoke () 3 0x903a92fe in _dispatch_worker_thread2 () 4 0x903a8d81 in _pthread_wqthread () 5 0x903a8bc6 in start_wqthread () Thread 1 (process 9992): 0 0x9038e459 in read$UNIX2003 () 1 0x000be81f in mono_handle_native_sigsegv (signal=11, ctx=0xbfffd238) at ../../../../mono/mini/mini-exceptions.c:1826 2 0x0000e43e in mono_sigsegv_signal_handler (_dummy=10, info=0xbfffd1f8, context=0xbfffd238) at ../../../../mono/mini/mini.c:4846 3 4 0x028d6a63 in objc_msgSend () 5 0x01ad469f in func.24012 () 6 0x01a9f6b7 in -[MFMailComposeController _close] () 7 0x01f682f1 in -[UIActionSheet(Private) _buttonClicked:] () 8 0x01be1a6e in -[UIApplication sendAction:to:from:forEvent:] () 9 0x01c701b5 in -[UIControl sendAction:to:forEvent:] () 10 0x01c72647 in -[UIControl(Internal) _sendActionsForEvents:withEvent:] () 11 0x01c711f4 in -[UIControl touchesEnded:withEvent:] () 12 0x01c060d1 in -[UIWindow _sendTouchesForEvent:] () 13 0x01be737a in -[UIApplication sendEvent:] () 14 0x01bec732 in _UIApplicationHandleEvent () 15 0x03eb7a36 in PurpleEventCallback () 16 0x00df9064 in CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION () 17 0x00d596f7 in __CFRunLoopDoSource1 () 18 0x00d56983 in __CFRunLoopRun () 19 0x00d56240 in CFRunLoopRunSpecific () 20 0x00d56161 in CFRunLoopRunInMode () 21 0x03eb6268 in GSEventRunModal () 22 0x03eb632d in GSEventRun () 23 0x01bf042e in UIApplicationMain () 24 0x0a1e4bd9 in ?? () 25 0x0a1e4b12 in ?? () 26 0x0a1e4515 in ?? () 27 0x0a1e4451 in ?? () 28 0x0a1e44ac in ?? () 29 0x0000e202 in mono_jit_runtime_invoke (method=0xa806e6c, obj=0x0, params=0xbfffedbc, exc=0x0) at ../../../../mono/mini/mini.c:4733 30 0x001c92af in mono_runtime_invoke (method=0xa806e6c, obj=0x0, params=0xbfffedbc, exc=0x0) at ../../../../mono/metadata/object.c:2615 31 0x001caf6b in mono_runtime_exec_main (method=0xa806e6c, args=0xa6a34e0, exc=0x0) at ../../../../mono/metadata/object.c:3581 32 0x001ca891 in mono_runtime_run_main (method=0xa806e6c, argc=0, argv=0xbfffeef4, exc=0x0) at ../../../../mono/metadata/object.c:3355 33 0x00094fe8 in mono_jit_exec (domain=0x6f8fe58, assembly=0xa200730, argc=1, argv=0xbfffeef0) at ../../../../mono/mini/driver.c:1094 34 0x0027cf05 in main () ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication:UIApplicationMain (int,string[],intptr,intptr) at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) [0x00038] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:26 at MonoTouch.UIKit.UIApplication.Main (System.String[] args) [0x00000] in /Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:31 at MailDialog.Application.Main (System.String[] args) [0x00000] in /Users/rrkhan/Projects/Sandbox/MailDialog/Main.cs:15 I have a very simple sample project illustrating the problem. I can sent you if required.

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  • iPhone wb dev with jqTouch

    - by sea_1987
    Hi there, I am some real trouble getting the transitions working for my iPhone site, I am trying to add the 'flip' transition using, <a class="button flip href="#about">About</a> However I get no flip transition nor do is navigate to the about anchor, here is my HTML, <!DOCTYPE html> <head> <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;" /> <title>Elfm Iphone</title> <script src="javascript/jquery.1.3.2.min.js" type="text/javascript" charset="utf-8"></script> <script src="javascript/jqtouch.min.js" type="text/javascript" charset="utf-8"></script> <link rel="stylesheet" href="css/jqtouch.css" type="text/css" media="screen" title="no title" charset="utf-8"> <link rel="stylesheet" href="themes/apple/theme.css" type="text/css" media="screen" title="no title" charset="utf-8"> <link rel="stylesheet" href="css/base.css" type="text/css" media="screen" title="no title" charset="utf-8"> <script type="javascript/text"> $.jQTouch({ icon:'kilo.png', statusBar:'black' }); </script> </head> <body> <div id="about"> <div class="toolbar"> <h1>About</h1> <p>Some about blurb, telling the users about the station and the site, in most cases this won't be a very extensive page, just some background information, nothing that will overface the user and not want them to carry on listening. I would probably be a good idea to push the user to the stream as well. This could be done as an internal link, something like, why not listen to our <a href="http://www.twovalleysradio.co.uk/iphone/stream.pls">live feed?</a></p> </div> </div> <div id="blog"> <div class="toolbar"> <h1>Blog</h1> </div> <p>The blog should be an easy things to implement we should just be able to use the stations RSS feed from wordpress and then style up the entries with CSS to match the look and feel of the sites. We could possibly implement the nice listing features that come with the theme available and if not we could easily build our own theme.</p> </div> <div id="home" class="current"> <div class="toolbar"> <h1>Home</h1> <a class="button flip" href="#blog">Blog</a> </div> <div id="header"> <img src="images/elfm-header.png" alt="ELfm" title="ELfm" /> </div> <div id="content"> <p>Here's a load of text about is and where it's based and why it's coll and who listen to it and a load more blurb and now I'm just adding filler for the sake of it and I know dynamic text is a pain because then we have to consider what happens if there is too much of it but we'll show a live preview on the web service of what the app would look like.</p> </div> <div id="play"> <div id="button"> <a class="play_stream" href=""> Play </a> </div> </div> </div> <div id="twitter"> <div id="tweet"> </div> </div> </body> </html> I am testing this is Chrome and Safari and also the iPhone simulator.

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  • how to get 12 for joel test working in a small team of 3-4 on php website?

    - by keisimone
    Hi i read this inspired, i am asking for specific help to achieve a 12 for my current project. i am working in a team of 3-4 on a php project that is based on cakephp. i only have a dedicated server running on linux which i intend to have the website live on. and i have a plan with assembla where i am using its svn repository. that's it. i like to hear a major, impactful step towards answering each point raised by the joel test. by impactful i mean doing just this one thing would raise my project to scoring or close to scoring on that area of the joel test. lets begin: 1) do you have a source control system? I am very proud to say learning how to use svn even though we know nuts about branch/release policies made the biggest impact to our programming lives. and the svn repos is on assembla paid plan. Feel free to add if anyone thinks we can do more in this area. 2) Can you make a build in one step? i think the issue is how do i define as a build? i think we are going to define it as if tomorrow my dedicated server crashed and we found another server from another normal hosting provider and all my team's machines all destroyed, how are we going to get the website up again? my code is in svn on assembla. 1 step means as close to 1 button to push as possible. 3)Do you make daily builds? i know nothing about this. please help. i googled and came across this phpundercontrol. but i am not sure if we can get that to work with assembla. are there easier ways? 4)Do you have a bug database? we have not used the assembla features on bug tracking. ashamed to say. i think i will sort this out myself. 5)Do you fix bugs before writing new code? policy issue. i will sort it out myself. 6)Do you have an up-to-date schedule? Working on it. Same as above. estimates have historically been overly optimistic. having spent too much time using all sorts of funny project management tools, i think this time i am going to use just paper and pen. please dont tell me scrum. i need to keep things even simpler than that. 7)Do you have a spec? We do, but its in paper and pen. what would be a good template? 8)Do programmers have quiet working conditions? Well we work at home and in distributed manner. so .. 9)Do you use the best tools money can buy? We use cheap tools. we are not big. 10)Do you have testers? NO testers. Since we have a team of 3, i think i should go get 1 tester. even on a part time basis. so i should get this 1 part time tester test in what manner to extract maximum effects? should i get him to write out the test scenarios and expected outcomes and then test it? or i write the test scenarios and then ask him to do it? we will be writing the test cases ourselves using simpletest. i came across selenium. how useful is that? 11)Do new candidates write code during their interview? Not applicable. But i will do it next time i try to hire anyone else. hires or contractors alike. 12)Do you do hallway usability testing? Will do so on a per month or per milestone basis. i will grab my friends who are not net-savvy. they will be the best testers of this type. Thank you.

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  • Please help to clean up my RoR development environment

    - by PeterWong
    I started RoR development a few months ago, and being new to Mac... Time flies and now I have a lot different ruby versions, rails versions and gems versions located everywhere......And currently I installed rvm and things got even worst, all things messed! And so I started want to clean all things and use rvm again! I want to uninstall all gems, all rails, and all ruby versions, except the system's default one (the very old one born with the mac). Or any other better solutions or suggestions!? Please help! there is some info that I think will be useful: which -a ruby /opt/local/bin/ruby /opt/local/bin/ruby /usr/local/bin/ruby /usr/bin/ruby /usr/local/bin/ruby which -a rails /usr/local/bin/rails /usr/bin/rails /usr/local/bin/rails which -a compass # simliar for rspec and many other gems /usr/local/bin/compass /usr/local/bin/compass gem list *** LOCAL GEMS *** abstract (1.0.0) actionmailer (3.0.3, 3.0.1, 3.0.0, 3.0.0.rc2, 2.3.9, 2.3.5, 2.3.4) actionpack (3.0.3, 3.0.1, 3.0.0, 3.0.0.rc2, 2.3.9, 2.3.5, 2.3.4) activemodel (3.0.3, 3.0.1, 3.0.0, 3.0.0.rc2) activerecord (3.0.3, 3.0.1, 3.0.0, 3.0.0.rc2, 2.3.9, 2.3.5, 2.3.4) activeresource (3.0.3, 3.0.1, 3.0.0, 3.0.0.rc2, 2.3.9, 2.3.5, 2.3.4) activesupport (3.0.3, 3.0.1, 3.0.0, 3.0.0.rc2, 2.3.9, 2.3.5, 2.3.4) addressable (2.2.2) arel (2.0.6, 1.0.1, 1.0.0.rc1) authlogic (2.1.6, 2.1.3) aws-s3 (0.6.2) base32 (0.1.2) block_helpers (0.3.3) bluecloth (2.0.9) bowline (0.9.4) bowline-bundler (0.0.4) bson (1.1.2) builder (2.1.2) bundler (1.0.2, 1.0.0) compass (0.10.6) crack (0.1.7) devise (1.1.3) diff-lcs (1.1.2) differ (0.1.1) dynamic_form (1.1.3) engineyard (1.3.1) engineyard-serverside-adapter (1.3.3) erubis (2.6.6) escape (0.0.4) extlib (0.9.15) facebooker (1.0.75) faker (0.3.1) faraday (0.5.3, 0.5.2) fast_gettext (0.5.10, 0.4.17) fastercsv (1.5.3) fastthread (1.0.7) ffi (0.6.3) formatize (1.0.1) formtastic (1.1.0, 1.0.1) gemcutter (0.5.0) gettext (2.1.0) git (1.2.5) gosu (0.7.25 universal-darwin) haml (3.0.24, 3.0.23, 3.0.22, 3.0.21, 3.0.18) haml-rails (0.3.4) heroku (1.10.13, 1.9.13) highline (1.5.2) hirb (0.3.4, 0.3.3) hpricot (0.8.2) i18n (0.5.0, 0.4.2, 0.4.1, 0.3.7) jeweler (1.4.0) json (1.4.6) json_pure (1.4.3) linkedin (0.1.8) locale (2.0.5) mail (2.2.12, 2.2.11, 2.2.10, 2.2.9, 2.2.7, 2.2.6.1) memcache-client (1.8.5) meta_search (0.9.8, 0.9.7.2, 0.9.7.1, 0.9.6, 0.9.4) mime-types (1.16) mongo (1.1.2) mongoid (2.0.0.beta.20) multi_json (0.0.5) multipart-post (1.0.1) mysql (2.8.1) mysql2 (0.2.6, 0.2.4, 0.2.3) net-ldap (0.1.1) nice-ffi (0.4) nokogiri (1.4.4, 1.4.2) oa-basic (0.1.6) oa-core (0.1.6) oa-enterprise (0.1.6) oa-oauth (0.1.6) oa-openid (0.1.6) oauth (0.4.4, 0.4.3, 0.4.1) oauth-plugin (0.4.0.pre1) oauth2 (0.1.0) omniauth (0.1.6) paperclip (2.3.6, 2.3.4, 2.3.1.1) passenger (2.2.12) polyglot (0.3.1) pyu-ruby-sasl (0.0.3.2) querybuilder (0.9.2, 0.5.9) rack (1.2.1, 1.1.0, 1.0.1) rack-cache (0.5.3) rack-cache-purge (0.0.2, 0.0.1) rack-mount (0.6.13) rack-openid (1.2.0) rack-test (0.5.6, 0.5.4) railroady (0.11.2) rails (3.0.3, 3.0.1, 3.0.0, 3.0.0.rc2, 2.3.9, 2.3.5, 2.3.4) railties (3.0.3, 3.0.1, 3.0.0, 3.0.0.rc2) rake (0.8.7) RedCloth (3.0.4) rest-client (1.6.1) roxml (3.1.5) rscribd (1.2.0) rspec (2.3.0, 2.2.0, 2.1.0, 2.0.1) rspec-core (2.3.0, 2.2.1, 2.1.0, 2.0.1) rspec-expectations (2.3.0, 2.2.0, 2.1.0, 2.0.1) rspec-mocks (2.3.0, 2.2.0, 2.1.0, 2.0.1) rspec-rails (2.3.0, 2.2.0, 2.1.0, 2.0.1) ruby-hmac (0.4.0) ruby-mysql (2.9.3) ruby-ole (1.2.10.1) ruby-openid (2.1.8) ruby-openid-apps-discovery (1.2.0) ruby-recaptcha (1.0.2, 1.0.0) ruby-sdl-ffi (0.3) ruby-termios (0.9.6) ruby_parser (2.0.5) rubyforge (2.0.4) rubygame (2.6.4) rubygems-update (1.3.7) rubyless (0.7.0, 0.6.0, 0.3.5) rubyntlm (0.1.1) rubyzip2 (2.0.1) scribd_fu (2.0.6) searchlogic (2.4.27, 2.4.23) sequel (3.16.0, 3.15.0, 3.13.0) sexp_processor (3.0.5) shoulda (2.11.3) sinatra (1.0) slim (0.8.0) slim-rails (0.1.2) spreadsheet (0.6.4.1) sqlite3-ruby (1.3.2, 1.3.1) ssl_requirement (0.1.0) subdomain-fu (1.0.0.beta2, 0.5.4) supermodel (0.1.4) syntax (1.0.0) taps (0.3.13, 0.3.11) templater (1.0.0) temple (0.1.6) text-format (1.0.0) text-hyphen (1.0.0) thor (0.14.6, 0.14.4, 0.14.3, 0.14.1, 0.14.0) tilt (1.1) treetop (1.4.9, 1.4.8) tzinfo (0.3.23) uuidtools (2.1.1, 2.0.0) validates_timeliness (3.0.0.beta.4, 2.3.1) warden (0.10.7) will_paginate (3.0.pre2, 2.3.15, 2.3.14) xml-simple (1.0.12) ya2yaml (0.30) yajl-ruby (0.7.8, 0.7.7) yamltest (0.7.0) zena (0.16.9, 0.16.8) ====== I have ran sudo rvm implode and sudo rm -rf ~/.rvm, so no rvm now. gem env RubyGems Environment: - RUBYGEMS VERSION: 1.3.7 - RUBY VERSION: 1.8.7 (2009-06-12 patchlevel 174) [i686-darwin10.2.0] - INSTALLATION DIRECTORY: /usr/local/lib/ruby/gems/1.8 - RUBY EXECUTABLE: /usr/local/bin/ruby - EXECUTABLE DIRECTORY: /usr/local/bin - RUBYGEMS PLATFORMS: - ruby - x86-darwin-10 - GEM PATHS: - /usr/local/lib/ruby/gems/1.8 - /Users/peter/.gem/ruby/1.8 - GEM CONFIGURATION: - :update_sources => true - :verbose => true - :benchmark => false - :backtrace => false - :bulk_threshold => 1000 - :sources => ["http://rubygems.org/", "http://gems.github.com"] - REMOTE SOURCES: - http://rubygems.org/ - http://gems.github.com === ls -al /usr/local/lib/ total 5704 drwxr-xr-x 7 root wheel 238 Jun 1 2010 . drwxr-xr-x 9 root wheel 306 Dec 15 16:20 .. -rw-r--r-- 1 root wheel 1717208 Jun 1 2010 libruby-static.a -rwxr-xr-x 1 root wheel 1191880 Jun 1 2010 libruby.1.8.7.dylib lrwxrwxrwx 1 root wheel 19 Jun 1 2010 libruby.1.8.dylib -> libruby.1.8.7.dylib lrwxrwxrwx 1 root wheel 19 Jun 1 2010 libruby.dylib -> libruby.1.8.7.dylib drwxr-xr-x 6 root wheel 204 Jun 1 2010 ruby

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  • Fading in/Fade out text in IE

    - by tau
    I had a problem and whipped up a quick solution: fade-in and fade-out a series of quotations. My solution works just as I want it in every browser except any of the IEs. The only problem with the IEs is that the text does not fade in and fade out; the text simply pops into existence. I believe I've run into a similar problem before when trying to dynamically change the filter:alpha(opacity=xx) of an element. Any help is greatly appreciated! <html> <head> <style> .fadetext{ background:green; border:1px solid red; height:50px; width:500px; } .fadetext div{ background:yellow; } </style> <script type="text/javascript"> var CI_common = { C:function(cls,elm){ if(!elm) elm = document; if(document.getElementsByClassName){ return elm.getElementsByClassName(cls); }else{ var t = []; var o = elm.getElementsByTagName("*"); var r = new RegExp("(^|\\s)" + cls + "($|\\s)"); for(var i=0;i<o.length;i++){ if(o[i].className.match(r)) t.push(o[i]); } return t; } }, eventAdd:function(obj,evt,func){ if(obj.addEventListener){ obj.addEventListener(evt,func,false); }else if(obj.attachEvent){ obj["x" + evt + func] = func; obj[evt + func] = function(){ obj["x" + evt + func](window.event); } obj.attachEvent("on" + evt,obj[evt + func]); } } } var CI_fadetext = { init:function(){ var c = CI_common.C("fadetext"); // Simply a getElementsByClassName function for(var i=0;i<c.length;i++){ c[i].style.overflow = "hidden"; var kids = c[i].getElementsByTagName("div"); for(var j=0;j<kids.length;j++){ kids[j].style.display = "none"; kids[j].style.filter = "alpha(opacity=0)"; kids[j].style.opacity = "0"; (function(obj,index,len){ obj.fadetexttimeout = setTimeout(function(){ CI_fadetext.fade(obj,true); obj.fadeininterval = setInterval(function(){ CI_fadetext.fade(obj,true); },5000*len) },5000*index); setTimeout(function(){ CI_fadetext.fade(obj,false); obj.fadeoutinterval = setInterval(function(){ CI_fadetext.fade(obj,false); },5000*len) },5000*index+4400); })(kids[j],j,kids.length); } } }, fade:function(elm,dir){ function fade(start){ start = (dir ? start + 10 : start - 10); elm.style.filter = "alpha(opacity=" + start + ")"; elm.style.opacity = start/100; document.getElementById("output").innerHTML = elm.style.filter; if(start > 100 || start <0){ elm.style.display = (dir ? "" : "none"); elm.style.filter = "alpha(opacity=" + (dir ? 100 : 0) + ")"; elm.style.opacity = (dir ? 1 : 0); }else elm.fadetexttimeout = setTimeout(function(){fade(start);},50); } if(dir){ elm.style.display = ""; fade(0); }else fade(100); } } CI_common.eventAdd(window,"load",CI_fadetext.init); // Just a window.onload level 2 event listener </script> </head> <body> <div id="output"></div> <div class="fadetext"> <div>AAAA</div> <div>BBBB</div> <div>CCCC</div> <div>DDDD</div> <div>EEEE</div> </div> </body> </html>

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  • Build Environment setup - Using .net, java, hudson, and ruby - Could really use a critique

    - by Jeff D
    I'm trying to figure out the best way to stitch together a fast, repeatable, unbreakable build process for the following environment. I've got a plan for how to do it, but I'd really appreciate a critique. (I'd also appreciate some sample code, but more on that later) Ecosystem - Logical: Website - asp.net MVC 2, .net 3.5, Visual Studio 2010. IIS 6, Facebook iframe application application. This website/facebook app uses a few services. An internal search api, an internal read/write api, facebook, and an IP geolocation service. More details on these below Internal search api - .net, restful, built using old school .ashx handlers. The api uses lucene, and a sql server database behind the scenes. My project won't touch the lucene code, but does potentially touch the database and the web services. internal read/write api - java, restful, running on Tomcat Facebook web services A mocking site that emulates the internal read/write api, and parts of the facebook api Hudson - Runs unit tests on checkin, and creates some installers that behave inconsistently. Ecosystem - Physical: All of these machines can talk to one another, except for Hudson. Hudson can't see any of the target machines. So code must be pulled, rather than pushed. (Security thing) 1. Web Server - Holds the website, and the read/write api. (The api itself writes to a replicated sql server environment). 2. Search Server - Houses the search api. 3. Hudson Server - Does not have permissions to push to any environment. They have to pull. 4. Lucene Server 5. Database Server Problem I've been trying to set this site up to run in a stress environment, but the number of setup steps, the amount of time it takes to update a component, the black-box nature of the current installers, and the time it takes to generate data into the test system is absolutely destroying my productivity. I tweak one setting, have to redeploy, restart in a certain order, resetup some of the settings, and rebuild test data. Errors result in headscratching, and then basically starting over. Very bad. This problem is complicated further by my stress testing. I need to be able to turn on and off different external components, so that I can effectively determine the scalability of each piece. I've got strategies in place for how to do that for each dependency, but it further complicates my setup strategy, because now each component has 2 options. A mock version, or a real version. Configurations everywhere must be updated accordingly. Goals Fast - I want to drop this from a 20 minute exercise when things go perfectly, to a 3 minute one Stupid simple - I want to tell the environment what to do with as few commands as possible, and not have to remember how to stitch the environments together Repeatable - I want the script to be idempotent. Kind of a corollary to the Stupid Simple thing. The Plan So Far Here's what I've come up with so far, and what I've come looking for feedback on: Use VisualStudio's new web.config transformations to permit easily altering configs based on envrionment. This solution isn't really sufficient though. I will leave web.config set up to let the site run locally, but when deploying elsewhere, I have as many as 6 different possible outputs for the stress environment alone (because of the mocks of the various dependencies), let alone the settings for prod, QA, and dev. Each of these would then require it's own setup, or a setup that would then post-process the configs. So I'm currently leaning toward just having the dev version, and a version that converts key configuration values into a ruby string interpolation syntax. ({#VAR_NAME} kinda thing) Create a ruby script for each server that is essentially a bootstrapping script. That is to say, it will do nothing but load the ruby code that does the 'real' work from hudson/subversion, so that the script's functionality can evolve with the application, making it easy to build the site at any point in time by reference the appropriate version of the script. So in a nutshell, this script loads another script, and runs it. The 'real' ruby script will then accept commandline parameters that describe how the environment should look. From there, 1 configuration file can be used, and ruby will download the current installers, run them, post-process the configs, restart IIS/Tomcat, and kick off any data setup code that is needed. So that's it. I'm in a real time crunch to get this site stress-tested, so any feedback that you think could abbreviate the time this might take would be appreciated. That includes a shameless request for sample ruby code. I've not gotten too much further than puts "Hello World". :-) Just guidance would be helpful. Is this something that Rake would be useful for? How would you recommend I write tests for this animal? (I use interfaces and automocking frameworks to mock out things like http requests in .net. With ducktyping, it seems that this might be easier, but I don't know how to tell my code to use a fake duck in test, but a real one in practice) Thanks all. Sorry for such such a long-winded, open-ended question.

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  • python list mysteriously getting set to something within my django/piston handler

    - by Anverc
    To start, I'm very new to python, let alone Django and Piston. Anyway, I've created a new BaseHandler class "class BaseApiHandler(BaseHandler)" so that I can extend some of the stff that BaseHandler does. This has been working fine until I added a new filter that could limit results to the first or last result. Now I can refresh the api page over and over and sometimes it will limit the result even if I don't include /limit/whatever in my URL... I've added some debug info into my return value to see what is happening, and that's when it gets more weird. this return value will make more sense after you see the code, but here they are for reference: When the results are correct: "statusmsg": "2 hours_detail found with query: {'empid':'22','datestamp':'2009-03-02',}", when the results are incorrect (once you read the code you'll notice two things wrong. First, it doesn't have 'limit':'None', secondly it shouldn't even get this far to begin with. "statusmsg": "1 hours_detail found with query: {'empid':'22','datestamp':'2009-03-02',with limit[0,1](limit,None),}", It may be important to note that I'm the only person with access to the server running this right now, so even if it was a cache issue, it doesn't make sense that I can just refresh and get different results by hitting F5 while viewing: http://localhost/api/hours_detail/datestamp/2009-03-02/empid/22 Here's the code broken into urls.py and handlers.py so that you can see what i'm doing: URLS.PY urlpatterns = patterns('', #hours_detail/id/{id}/empid/{empid}/projid/{projid}/datestamp/{datestamp}/daterange/{fromdate}to{todate}/limit/{first|last}/exact #empid is required # id, empid, projid, datestamp, daterange can be in any order url(r'^api/hours_detail/(?:' + \ r'(?:[/]?id/(?P<id>\d+))?' + \ r'(?:[/]?empid/(?P<empid>\d+))?' + \ r'(?:[/]?projid/(?P<projid>\d+))?' + \ r'(?:[/]?datestamp/(?P<datestamp>\d{4,}[-/\.]\d{2,}[-/\.]\d{2,}))?' + \ r'(?:[/]?daterange/(?P<daterange>(?:\d{4,}[-/\.]\d{2,}[-/\.]\d{2,})(?:to|/-)(?:\d{4,}[-/\.]\d{2,}[-/\.]\d{2,})))?' + \ r')+' + \ r'(?:/limit/(?P<limit>(?:first|last)))?' + \ r'(?:/(?P<exact>exact))?$', hours_detail_resource), HANDLERS.PY # inherit from BaseHandler to add the extra functionality i need to process the possibly null URL params class BaseApiHandler(BaseHandler): # keep track of the handler so the data is represented back to me correctly post_name = 'base' # THIS IS THE LIST IN QUESTION - SOMETIMES IT IS GETTING SET TO [0,1] MYSTERIOUSLY # this gets set to a list when the results are to be limited limit = None def has_limit(self): return (isinstance(self.limit, list) and len(self.limit) == 2) def process_kwarg_read(self, key, value, d_post, b_exact): """ this should be overridden in the derived classes to process kwargs """ pass # override 'read' so we can better handle our api's searching capabilities def read(self, request, *args, **kwargs): d_post = {'status':0,'statusmsg':'Nothing Happened'} try: # setup the named response object # select all employees then filter - querysets are lazy in django # the actual query is only done once data is needed, so this may # seem like some memory hog slow beast, but it's actually not. d_post[self.post_name] = self.queryset(request) # this is a string that holds debug information... it's the string I mentioned before pasting this code s_query = '' b_exact = False if 'exact' in kwargs and kwargs['exact'] <> None: b_exact = True s_query = '\'exact\':True,' for key,value in kwargs.iteritems(): # the regex url possibilities will push None into the kwargs dictionary # if not specified, so just continue looping through if that's the case if value == None or key == 'exact': continue # write to the s_query string so we have a nice error message s_query = '%s\'%s\':\'%s\',' % (s_query, key, value) # now process this key/value kwarg self.process_kwarg_read(key=key, value=value, d_post=d_post, b_exact=b_exact) # end of the kwargs for loop else: if self.has_limit(): # THIS SEEMS TO GET HIT SOMETIMES IF YOU CONSTANTLY REFRESH THE API PAGE, EVEN THOUGH # THE LINE IN THE FOR LOOP WHICH UPDATES s_query DOESN'T GET HIS AND THUS self.process_kwarg_read ALSO # DOESN'T GET HIT SO NEITHER DOES limit = [0,1] s_query = '%swith limit[%s,%s](limit,%s),' % (s_query, self.limit[0], self.limit[1], kwargs['limit']) d_post[self.post_name] = d_post[self.post_name][self.limit[0]:self.limit[1]] if d_post[self.post_name].count() == 0: d_post['status'] = 0 d_post['statusmsg'] = '%s not found with query: {%s}' % (self.post_name, s_query) else: d_post['status'] = 1 d_post['statusmsg'] = '%s %s found with query: {%s}' % (d_post[self.post_name].count(), self.post_name, s_query) except: e = sys.exc_info()[1] d_post['status'] = 0 d_post['statusmsg'] = 'error: %s' % e d_post[self.post_name] = [] return d_post class HoursDetailHandler(BaseApiHandler): #allowed_methods = ('GET',) model = HoursDetail exclude = () post_name = 'hours_detail' def process_kwarg_read(self, key, value, d_post, b_exact): if ... # I have several if/elif statements here that check for other things... # 'self.limit =' only shows up in the following elif: elif key == 'limit': order_by = 'clock_time' if value == 'last': order_by = '-clock_time' d_post[self.post_name] = d_post[self.post_name].order_by(order_by) # TO GET HERE, THE ONLY PLACE IN CODE WHERE self.limit IS SET, YOU MUST HAVE GONE THROUGH # THE value == None CHECK???? self.limit = [0, 1] else: raise NameError def read(self, request, *args, **kwargs): # empid is required, so make sure it exists before running BaseApiHandler's read method if not('empid' in kwargs and kwargs['empid'] <> None and kwargs['empid'] >= 0): return {'status':0,'statusmsg':'empid cannot be empty'} else: return BaseApiHandler.read(self, request, *args, **kwargs) Does anyone have a clue how else self.limit might be getting set to [0, 1] ? Am I misunderstanding kwargs or loops or anything in Python?

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  • How to get javascript object references or reference count?

    - by Tauren
    How to get reference count for an object Is it possible to determine if a javascript object has multiple references to it? Or if it has references besides the one I'm accessing it with? Or even just to get the reference count itself? Can I find this information from javascript itself, or will I need to keep track of my own reference counters. Obviously, there must be at least one reference to it for my code access the object. But what I want to know is if there are any other references to it, or if my code is the only place it is accessed. I'd like to be able to delete the object if nothing else is referencing it. If you know the answer, there is no need to read the rest of this question. Below is just an example to make things more clear. Use Case In my application, I have a Repository object instance called contacts that contains an array of ALL my contacts. There are also multiple Collection object instances, such as friends collection and a coworkers collection. Each collection contains an array with a different set of items from the contacts Repository. Sample Code To make this concept more concrete, consider the code below. Each instance of the Repository object contains a list of all items of a particular type. You might have a repository of Contacts and a separate repository of Events. To keep it simple, you can just get, add, and remove items, and add many via the constructor. var Repository = function(items) { this.items = items || []; } Repository.prototype.get = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { return this.items[i]; } } } Repository.prototype.add = function(item) { if (toString.call(item) === "[object Array]") { this.items.concat(item); } else { this.items.push(item); } } Repository.prototype.remove = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { this.removeIndex(i); } } } Repository.prototype.removeIndex = function(index) { if (items[index]) { if (/* items[i] has more than 1 reference to it */) { // Only remove item from repository if nothing else references it this.items.splice(index,1); return; } } } Note the line in remove with the comment. I only want to remove the item from my master repository of objects if no other objects have a reference to the item. Here's Collection: var Collection = function(repo,items) { this.repo = repo; this.items = items || []; } Collection.prototype.remove = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { // Remove object from this collection this.items.splice(i,1); // Tell repo to remove it (only if no other references to it) repo.removeIndxe(i); return; } } } And then this code uses Repository and Collection: var contactRepo = new Repository([ {id: 1, name: "Joe"}, {id: 2, name: "Jane"}, {id: 3, name: "Tom"}, {id: 4, name: "Jack"}, {id: 5, name: "Sue"} ]); var friends = new Collection( contactRepo, [ contactRepo.get(2), contactRepo.get(4) ] ); var coworkers = new Collection( contactRepo, [ contactRepo.get(1), contactRepo.get(2), contactRepo.get(5) ] ); contactRepo.items; // contains item ids 1, 2, 3, 4, 5 friends.items; // contains item ids 2, 4 coworkers.items; // contains item ids 1, 2, 5 coworkers.remove(2); contactRepo.items; // contains item ids 1, 2, 3, 4, 5 friends.items; // contains item ids 2, 4 coworkers.items; // contains item ids 1, 5 friends.remove(4); contactRepo.items; // contains item ids 1, 2, 3, 5 friends.items; // contains item ids 2 coworkers.items; // contains item ids 1, 5 Notice how coworkers.remove(2) didn't remove id 2 from contactRepo? This is because it was still referenced from friends.items. However, friends.remove(4) causes id 4 to be removed from contactRepo, because no other collection is referring to it. Summary The above is what I want to do. I'm sure there are ways I can do this by keeping track of my own reference counters and such. But if there is a way to do it using javascript's built-in reference management, I'd like to hear about how to use it.

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  • Of these 3 methods for reading linked lists from shared memory, why is the 3rd fastest?

    - by Joseph Garvin
    I have a 'server' program that updates many linked lists in shared memory in response to external events. I want client programs to notice an update on any of the lists as quickly as possible (lowest latency). The server marks a linked list's node's state_ as FILLED once its data is filled in and its next pointer has been set to a valid location. Until then, its state_ is NOT_FILLED_YET. I am using memory barriers to make sure that clients don't see the state_ as FILLED before the data within is actually ready (and it seems to work, I never see corrupt data). Also, state_ is volatile to be sure the compiler doesn't lift the client's checking of it out of loops. Keeping the server code exactly the same, I've come up with 3 different methods for the client to scan the linked lists for changes. The question is: Why is the 3rd method fastest? Method 1: Round robin over all the linked lists (called 'channels') continuously, looking to see if any nodes have changed to 'FILLED': void method_one() { std::vector<Data*> channel_cursors; for(ChannelList::iterator i = channel_list.begin(); i != channel_list.end(); ++i) { Data* current_item = static_cast<Data*>(i->get(segment)->tail_.get(segment)); channel_cursors.push_back(current_item); } while(true) { for(std::size_t i = 0; i < channel_list.size(); ++i) { Data* current_item = channel_cursors[i]; ACQUIRE_MEMORY_BARRIER; if(current_item->state_ == NOT_FILLED_YET) { continue; } log_latency(current_item->tv_sec_, current_item->tv_usec_); channel_cursors[i] = static_cast<Data*>(current_item->next_.get(segment)); } } } Method 1 gave very low latency when then number of channels was small. But when the number of channels grew (250K+) it became very slow because of looping over all the channels. So I tried... Method 2: Give each linked list an ID. Keep a separate 'update list' to the side. Every time one of the linked lists is updated, push its ID on to the update list. Now we just need to monitor the single update list, and check the IDs we get from it. void method_two() { std::vector<Data*> channel_cursors; for(ChannelList::iterator i = channel_list.begin(); i != channel_list.end(); ++i) { Data* current_item = static_cast<Data*>(i->get(segment)->tail_.get(segment)); channel_cursors.push_back(current_item); } UpdateID* update_cursor = static_cast<UpdateID*>(update_channel.tail_.get(segment)); while(true) { if(update_cursor->state_ == NOT_FILLED_YET) { continue; } ::uint32_t update_id = update_cursor->list_id_; Data* current_item = channel_cursors[update_id]; if(current_item->state_ == NOT_FILLED_YET) { std::cerr << "This should never print." << std::endl; // it doesn't continue; } log_latency(current_item->tv_sec_, current_item->tv_usec_); channel_cursors[update_id] = static_cast<Data*>(current_item->next_.get(segment)); update_cursor = static_cast<UpdateID*>(update_cursor->next_.get(segment)); } } Method 2 gave TERRIBLE latency. Whereas Method 1 might give under 10us latency, Method 2 would inexplicably often given 8ms latency! Using gettimeofday it appears that the change in update_cursor-state_ was very slow to propogate from the server's view to the client's (I'm on a multicore box, so I assume the delay is due to cache). So I tried a hybrid approach... Method 3: Keep the update list. But loop over all the channels continuously, and within each iteration check if the update list has updated. If it has, go with the number pushed onto it. If it hasn't, check the channel we've currently iterated to. void method_three() { std::vector<Data*> channel_cursors; for(ChannelList::iterator i = channel_list.begin(); i != channel_list.end(); ++i) { Data* current_item = static_cast<Data*>(i->get(segment)->tail_.get(segment)); channel_cursors.push_back(current_item); } UpdateID* update_cursor = static_cast<UpdateID*>(update_channel.tail_.get(segment)); while(true) { for(std::size_t i = 0; i < channel_list.size(); ++i) { std::size_t idx = i; ACQUIRE_MEMORY_BARRIER; if(update_cursor->state_ != NOT_FILLED_YET) { //std::cerr << "Found via update" << std::endl; i--; idx = update_cursor->list_id_; update_cursor = static_cast<UpdateID*>(update_cursor->next_.get(segment)); } Data* current_item = channel_cursors[idx]; ACQUIRE_MEMORY_BARRIER; if(current_item->state_ == NOT_FILLED_YET) { continue; } found_an_update = true; log_latency(current_item->tv_sec_, current_item->tv_usec_); channel_cursors[idx] = static_cast<Data*>(current_item->next_.get(segment)); } } } The latency of this method was as good as Method 1, but scaled to large numbers of channels. The problem is, I have no clue why. Just to throw a wrench in things: if I uncomment the 'found via update' part, it prints between EVERY LATENCY LOG MESSAGE. Which means things are only ever found on the update list! So I don't understand how this method can be faster than method 2. The full, compilable code (requires GCC and boost-1.41) that generates random strings as test data is at: http://pastebin.com/e3HuL0nr

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  • [ebp + 6] instead of +8 in a JIT compiler

    - by David Titarenco
    I'm implementing a simplistic JIT compiler in a VM I'm writing for fun (mostly to learn more about language design) and I'm getting some weird behavior, maybe someone can tell me why. First I define a JIT "prototype" both for C and C++: #ifdef __cplusplus typedef void* (*_JIT_METHOD) (...); #else typedef (*_JIT_METHOD) (); #endif I have a compile() function that will compile stuff into ASM and stick it somewhere in memory: void* compile (void* something) { // grab some memory unsigned char* buffer = (unsigned char*) malloc (1024); // xor eax, eax // inc eax // inc eax // inc eax // ret -> eax should be 3 /* WORKS! buffer[0] = 0x67; buffer[1] = 0x31; buffer[2] = 0xC0; buffer[3] = 0x67; buffer[4] = 0x40; buffer[5] = 0x67; buffer[6] = 0x40; buffer[7] = 0x67; buffer[8] = 0x40; buffer[9] = 0xC3; */ // xor eax, eax // mov eax, 9 // ret 4 -> eax should be 9 /* WORKS! buffer[0] = 0x67; buffer[1] = 0x31; buffer[2] = 0xC0; buffer[3] = 0x67; buffer[4] = 0xB8; buffer[5] = 0x09; buffer[6] = 0x00; buffer[7] = 0x00; buffer[8] = 0x00; buffer[9] = 0xC3; */ // push ebp // mov ebp, esp // mov eax, [ebp + 6] ; wtf? shouldn't this be [ebp + 8]!? // mov esp, ebp // pop ebp // ret -> eax should be the first value sent to the function /* WORKS! */ buffer[0] = 0x66; buffer[1] = 0x55; buffer[2] = 0x66; buffer[3] = 0x89; buffer[4] = 0xE5; buffer[5] = 0x66; buffer[6] = 0x66; buffer[7] = 0x8B; buffer[8] = 0x45; buffer[9] = 0x06; buffer[10] = 0x66; buffer[11] = 0x89; buffer[12] = 0xEC; buffer[13] = 0x66; buffer[14] = 0x5D; buffer[15] = 0xC3; // mov eax, 5 // add eax, ecx // ret -> eax should be 50 /* WORKS! buffer[0] = 0x67; buffer[1] = 0xB8; buffer[2] = 0x05; buffer[3] = 0x00; buffer[4] = 0x00; buffer[5] = 0x00; buffer[6] = 0x66; buffer[7] = 0x01; buffer[8] = 0xC8; buffer[9] = 0xC3; */ return buffer; } And finally I have the main chunk of the program: void main (int argc, char **args) { DWORD oldProtect = (DWORD) NULL; int i = 667, j = 1, k = 5, l = 0; // generate some arbitrary function _JIT_METHOD someFunc = (_JIT_METHOD) compile(NULL); // windows only #if defined _WIN64 || defined _WIN32 // set memory permissions and flush CPU code cache VirtualProtect(someFunc,1024,PAGE_EXECUTE_READWRITE, &oldProtect); FlushInstructionCache(GetCurrentProcess(), someFunc, 1024); #endif // this asm just for some debugging/testing purposes __asm mov ecx, i // run compiled function (from wherever *someFunc is pointing to) l = (int)someFunc(i, k); // did it work? printf("result: %d", l); free (someFunc); _getch(); } As you can see, the compile() function has a couple of tests I ran to make sure I get expected results, and pretty much everything works but I have a question... On most tutorials or documentation resources, to get the first value of a function passed (in the case of ints) you do [ebp+8], the second [ebp+12] and so forth. For some reason, I have to do [ebp+6] then [ebp+10] and so forth. Could anyone tell me why?

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  • Help needed with Javascript Variable Scope / OOP and Call Back Functions

    - by gargantaun
    I think this issue goes beyond typical variable scope and closure stuff, or maybe I'm an idiot. Here goes anyway... I'm creating a bunch of objects on the fly in a jQuery plugin. The object look something like this function WedgePath(canvas){ this.targetCanvas = canvas; this.label; this.logLabel = function(){ console.log(this.label) } } the jQuery plugin looks something like this (function($) { $.fn.myPlugin = function() { return $(this).each(function() { // Create Wedge Objects for(var i = 1; i <= 30; i++){ var newWedge = new WedgePath(canvas); newWedge.label = "my_wedge_"+i; globalFunction(i, newWedge]); } }); } })(jQuery); So... the plugin creates a bunch of wedgeObjects, then calls 'globalFunction' for each one, passing in the latest WedgePath instance. Global function looks like this. function globalFunction(indicator_id, pWedge){ var targetWedge = pWedge; targetWedge.logLabel(); } What happens next is that the console logs each wedges label correctly. However, I need a bit more complexity inside globalFunction. So it actually looks like this... function globalFunction(indicator_id, pWedge){ var targetWedge = pWedge; someSql = "SELECT * FROM myTable WHERE id = ?"; dbInterface.executeSql(someSql, [indicator_id], function(transaction, result){ targetWedge.logLabel(); }) } There's a lot going on here so i'll explain. I'm using client side database storage (WebSQL i call it). 'dbInterface' an instance of a simple javascript object I created which handles the basics of interacting with a client side database [shown at the end of this question]. the executeSql method takes up to 4 arguments The SQL String an optional arguments array an optional onSuccess handler an optional onError handler (not used in this example) What I need to happen is: When the WebSQL query has completed, it takes some of that data and manipulates some attribute of a particular wedge. But, when I call 'logLabel' on an instance of WedgePath inside the onSuccess handler, I get the label of the very last instance of WedgePath that was created way back in the plugin code. Now I suspect that the problem lies in the var newWedge = new WedgePath(canvas); line. So I tried pushing each newWedge into an array, which I thought would prevent that line from replacing or overwriting the WedgePath instance at every iteration... wedgeArray = []; // Inside the plugin... for(var i = 1; i <= 30; i++){ var newWedge = new WedgePath(canvas); newWedge.label = "my_wedge_"+i; wedgeArray.push(newWedge); } for(var i = 0; i < wedgeArray.length; i++){ wedgeArray[i].logLabel() } But again, I get the last instance of WedgePath to be created. This is driving me nuts. I apologise for the length of the question but I wanted to be as clear as possible. END ============================================================== Also, here's the code for dbInterface object should it be relevant. function DatabaseInterface(db){ var DB = db; this.sql = function(sql, arr, pSuccessHandler, pErrorHandler){ successHandler = (pSuccessHandler) ? pSuccessHandler : this.defaultSuccessHandler; errorHandler = (pErrorHandler) ? pErrorHandler : this.defaultErrorHandler; DB.transaction(function(tx){ if(!arr || arr.length == 0){ tx.executeSql(sql, [], successHandler, errorHandler); }else{ tx.executeSql(sql,arr, successHandler, errorHandler) } }); } // ---------------------------------------------------------------- // A Default Error Handler // ---------------------------------------------------------------- this.defaultErrorHandler = function(transaction, error){ // error.message is a human-readable string. // error.code is a numeric error code console.log('WebSQL Error: '+error.message+' (Code '+error.code+')'); // Handle errors here var we_think_this_error_is_fatal = true; if (we_think_this_error_is_fatal) return true; return false; } // ---------------------------------------------------------------- // A Default Success Handler // This doesn't do anything except log a success message // ---------------------------------------------------------------- this.defaultSuccessHandler = function(transaction, results) { console.log("WebSQL Success. Default success handler. No action taken."); } }

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  • iphone - UIViewController header view errors

    - by Fiona
    Hi there, So to give a little background: I've an app that has a UITableViewController- (ContactDetailViewController) In this view at the top, I require a few labels and buttons, followed by a group style tableview. So I've created a nib file containing these elements. (ContactHeaderView.xib) Then in the viewDidLoad of ContactDetailViewController I've loaded this nib as the headerView. See implementation file below: #import "ContactDetailViewController.h" #import "DisplayInfoViewController.h" #import "ActionViewController.h" @implementation ContactDetailViewController @synthesize name; @synthesize date; @synthesize nextAction; @synthesize nameLabel; @synthesize usernameLabel; @synthesize nextActionTextField; @synthesize dateLabel; @synthesize contactInfoButton; @synthesize backgroundInfoButton; @synthesize actionDoneButton; - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if (section == 0){ UIViewController *chv = [[[UIViewController alloc] initWithNibName:@"ContactHeaderView" bundle:nil] autorelease]; // self.nameLabel.text = self.name; return chv.view; }else{ return nil; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{ return 300.0; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ - (void)dealloc { [name release]; [date release]; [nextAction release]; [nameLabel release]; [usernameLabel release]; [nextActionTextField release]; [dateLabel release]; [contactInfoButton release]; [backgroundInfoButton release]; [actionDoneButton release]; [super dealloc]; } -(IBAction)displayContactInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Contact Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)displayBackgroundInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Background Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)actionDone:(id)sender{ ActionViewController *avc = [[ActionViewController alloc] init]; avc.title = @"Action"; avc.nextAction = self.nextAction; [self.navigationController pushViewController:avc animated:YES]; [avc release]; } @end Here's the Header File: #import <UIKit/UIKit.h> @interface ContactDetailViewController : UITableViewController { NSString *name; NSString *date; NSString *nextAction; IBOutlet UILabel *nameLabel; IBOutlet UILabel *usernameLabel; IBOutlet UITextField *nextActionTextField; IBOutlet UILabel *dateLabel; IBOutlet UIButton *contactInfoButton; IBOutlet UIButton *backgroundInfoButton; IBOutlet UIButton *actionDoneButton; } @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) NSString *date; @property (nonatomic, retain) NSString *nextAction; @property (nonatomic, retain) IBOutlet UILabel *nameLabel; @property (nonatomic, retain) IBOutlet UILabel *usernameLabel; @property (nonatomic, retain) IBOutlet UITextField *nextActionTextField; @property (nonatomic, retain) IBOutlet UILabel *dateLabel; @property (nonatomic, retain) IBOutlet UIButton *contactInfoButton; @property (nonatomic, retain) IBOutlet UIButton *backgroundInfoButton; @property (nonatomic, retain) IBOutlet UIButton *actionDoneButton; -(IBAction)displayContactInfo: (id)sender; -(IBAction)displayBackgroundInfo: (id)sender; -(IBAction)actionDone: (id)sender; @end However when I run it, I get the following error message: * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key nameLabel.' In IB I've hooked up the labels/buttons/textbox to the File's Owner (set the File's Owner Class to: ContactDetailViewController) Anyone any idea what I'm doing wrong? Regards, Fiona

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  • jQuery returning two elements for each one it finds?

    - by John Rudy
    I'll start by saying I'm fairly new to jQuery. For the most part, I've found it intuitive and powerful, but this one circumstance has me thoroughly stumped. In the following method, the call to .each() returns two elements for every one found. It iterates over a set of table rows given IDs starting with the word, "communication," and followed by an ID number. For each row it returns, it processes twice. Using Firebug, I've validated that the DOM only has a single instance of each table row in question. Also using Firebug, I've validated that the method is not being called twice; the iteration in .each() is truly going over each returned table row twice. By the time all the AJAX call goodness is done, I'll have two entries in the database for each row created in the table. This is the code that's causing the issues: function getCommunications() { var list = $('[id^=communication]'); var communications = new Array(); list.each(function () { var communication = { ID: $(this).find('.commCompanyID').val(), /* * SNIP: more object properties here that are * unnecessary to this discussion */ }; communications.push(communication); }); return communications; } At the point of return communications, the Array returned will contain twice as many elements as there are table rows. I should note that nearly identical code (but going against specific lists of divs) is working on the same page. It's just the table that's suffering the issues. I'm using jQuery 1.4.1, the version which shipped with Visual Studio .NET 2010. The table markup is fully dynamic -- that is, aside from the header row, it's dependent on data either returned at page load or created by the user via a dialog box. I'll drop in just the code for what's created at page load; again using Firebug I've validated that what I create dynamically when an end user creates a row with the dialog box matches. (This should be readable by anyone, but for the record this is an ASP.NET MVC 2.0 project.) <table id="commTable"> <tr> <th></th> <th> Date / Time </th> <th> Contact </th> <th> Type </th> <th> Duration </th> <th> Notes </th> </tr> <% foreach (var item in Model) { %> <tr id="communication<%: item.ID %>"> <td> <a href="#" onclick="showEditCommunicationForm(<%: item.ID %>"> Edit</a> <span class="commDeleteButton"> <a href="#" onclick="deleteCommunication(<%: item.ID %>)"> Delete</a> </span> </td> <td> <span class="commDateTime"><%: item.DateTime %></span> <input type="hidden" class="commID" value="<%: item.ID %>" /> <input type="hidden" class="commIsDeleted" value="<%: item.IsDeleted %>" /> </td> <td> <span class="commSourceText"><%: item.Company.CompanyName %></span> <input type="hidden" class="commCompanyID" value="<%: item.CompanyID %>" /> </td> <td> <%: item.CommunicationType.CommunicationTypeText %> <input type="hidden" class="commTypeID" value="<%: item.CommunicationTypeID %>" /> </td> <td> <span class="commDuration"><%: item.DurationMinutes %></span> Minutes </td> <td> <span class="commNotes"><%: item.Notes %></span> </td> </tr> <% } %> </table>

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  • How to add/remove rows using SlickGrid

    - by lkahtz
    How to write such functions and bind them to two buttons like "add row" and "remove row": The now working example code only support adding new row by editing on the blank bottom line. <!DOCTYPE HTML> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>SlickGrid example 3: Editing</title> <link rel="stylesheet" href="../slick.grid.css" type="text/css"/> <link rel="stylesheet" href="../css/smoothness/jquery-ui-1.8.16.custom.css" type="text/css"/> <link rel="stylesheet" href="examples.css" type="text/css"/> <style> .cell-title { font-weight: bold; } .cell-effort-driven { text-align: center; } </style> </head> <body> <div style="position:relative"> <div style="width:600px;"> <div id="myGrid" style="width:100%;height:500px;"></div> </div> <div class="options-panel"> <h2>Demonstrates:</h2> <ul> <li>adding basic keyboard navigation and editing</li> <li>custom editors and validators</li> <li>auto-edit settings</li> </ul> <h2>Options:</h2> <button onclick="grid.setOptions({autoEdit:true})">Auto-edit ON</button> &nbsp; <button onclick="grid.setOptions({autoEdit:false})">Auto-edit OFF</button> </div> </div> <script src="../lib/firebugx.js"></script> <script src="../lib/jquery-1.7.min.js"></script> <script src="../lib/jquery-ui-1.8.16.custom.min.js"></script> <script src="../lib/jquery.event.drag-2.0.min.js"></script> <script src="../slick.core.js"></script> <script src="../plugins/slick.cellrangedecorator.js"></script> <script src="../plugins/slick.cellrangeselector.js"></script> <script src="../plugins/slick.cellselectionmodel.js"></script> <script src="../slick.formatters.js"></script> <script src="../slick.editors.js"></script> <script src="../slick.grid.js"></script> <script> function requiredFieldValidator(value) { if (value == null || value == undefined || !value.length) { return {valid: false, msg: "This is a required field"}; } else { return {valid: true, msg: null}; } } var grid; var data = []; var columns = [ {id: "title", name: "Title", field: "title", width: 120, cssClass: "cell-title", editor: Slick.Editors.Text, validator: requiredFieldValidator}, {id: "desc", name: "Description", field: "description", width: 100, editor: Slick.Editors.LongText}, {id: "duration", name: "Duration", field: "duration", editor: Slick.Editors.Text}, {id: "%", name: "% Complete", field: "percentComplete", width: 80, resizable: false, formatter: Slick.Formatters.PercentCompleteBar, editor: Slick.Editors.PercentComplete}, {id: "start", name: "Start", field: "start", minWidth: 60, editor: Slick.Editors.Date}, {id: "finish", name: "Finish", field: "finish", minWidth: 60, editor: Slick.Editors.Date}, {id: "effort-driven", name: "Effort Driven", width: 80, minWidth: 20, maxWidth: 80, cssClass: "cell-effort-driven", field: "effortDriven", formatter: Slick.Formatters.Checkmark, editor: Slick.Editors.Checkbox} ]; var options = { editable: true, enableAddRow: true, enableCellNavigation: true, asyncEditorLoading: false, autoEdit: false }; $(function () { for (var i = 0; i < 500; i++) { var d = (data[i] = {}); d["title"] = "Task " + i; d["description"] = "This is a sample task description.\n It can be multiline"; d["duration"] = "5 days"; d["percentComplete"] = Math.round(Math.random() * 100); d["start"] = "01/01/2009"; d["finish"] = "01/05/2009"; d["effortDriven"] = (i % 5 == 0); } grid = new Slick.Grid("#myGrid", data, columns, options); grid.setSelectionModel(new Slick.CellSelectionModel()); grid.onAddNewRow.subscribe(function (e, args) { var item = args.item; grid.invalidateRow(data.length); data.push(item); grid.updateRowCount(); grid.render(); }); }) </script> </body> </html>

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  • deadlock when using WCF Duplex Polling with Silverlight

    - by Kobi Hari
    Hi all. I have followed Tomek Janczuk's demonstration on silverlight tv to create a chat program that uses WCF Duplex Polling web service. The client subscribes to the server, and then the server initiates notifications to all connected clients to publish events. The Idea is simple, on the client, there is a button that allows the client to connect. A text box where the client can write a message and publish it, and a bigger text box that presents all the notifications received from the server. I connected 3 clients (in different browsers - IE, Firefox and Chrome) and it all works nicely. They send messages and receive them smoothly. The problem starts when I close one of the browsers. As soon as one client is out, the other clients get stuck. They stop getting notifications. I am guessing that the loop in the server that goes through all the clients and sends them the notifications is stuck on the client that is now missing. I tried catching the exception and removing it from the clients list (see code) but it still does not help. any ideas? The server code is as follows: using System; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Activation; using System.Collections.Generic; using System.Runtime.Remoting.Channels; namespace ChatDemo.Web { [ServiceContract] public interface IChatNotification { // this will be used as a callback method, therefore it must be one way [OperationContract(IsOneWay=true)] void Notify(string message); [OperationContract(IsOneWay = true)] void Subscribed(); } // define this as a callback contract - to allow push [ServiceContract(Namespace="", CallbackContract=typeof(IChatNotification))] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] [ServiceBehavior(InstanceContextMode=InstanceContextMode.Single)] public class ChatService { SynchronizedCollection<IChatNotification> clients = new SynchronizedCollection<IChatNotification>(); [OperationContract(IsOneWay=true)] public void Subscribe() { IChatNotification cli = OperationContext.Current.GetCallbackChannel<IChatNotification>(); this.clients.Add(cli); // inform the client it is now subscribed cli.Subscribed(); Publish("New Client Connected: " + cli.GetHashCode()); } [OperationContract(IsOneWay = true)] public void Publish(string message) { SynchronizedCollection<IChatNotification> toRemove = new SynchronizedCollection<IChatNotification>(); foreach (IChatNotification channel in this.clients) { try { channel.Notify(message); } catch { toRemove.Add(channel); } } // now remove all the dead channels foreach (IChatNotification chnl in toRemove) { this.clients.Remove(chnl); } } } } The client code is as follows: void client_NotifyReceived(object sender, ChatServiceProxy.NotifyReceivedEventArgs e) { this.Messages.Text += string.Format("{0}\n\n", e.Error != null ? e.Error.ToString() : e.message); } private void MyMessage_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter) { this.client.PublishAsync(this.MyMessage.Text); this.MyMessage.Text = ""; } } private void Button_Click(object sender, RoutedEventArgs e) { this.client = new ChatServiceProxy.ChatServiceClient(new PollingDuplexHttpBinding { DuplexMode = PollingDuplexMode.MultipleMessagesPerPoll }, new EndpointAddress("../ChatService.svc")); // listen for server events this.client.NotifyReceived += new EventHandler<ChatServiceProxy.NotifyReceivedEventArgs>(client_NotifyReceived); this.client.SubscribedReceived += new EventHandler<System.ComponentModel.AsyncCompletedEventArgs>(client_SubscribedReceived); // subscribe for the server events this.client.SubscribeAsync(); } void client_SubscribedReceived(object sender, System.ComponentModel.AsyncCompletedEventArgs e) { try { Messages.Text += "Connected!\n\n"; gsConnect.Color = Colors.Green; } catch { Messages.Text += "Failed to Connect!\n\n"; } } And the web config is as follows: <system.serviceModel> <extensions> <bindingExtensions> <add name="pollingDuplex" type="System.ServiceModel.Configuration.PollingDuplexHttpBindingCollectionElement, System.ServiceModel.PollingDuplex, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"/> </bindingExtensions> </extensions> <behaviors> <serviceBehaviors> <behavior name=""> <serviceMetadata httpGetEnabled="true"/> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> <bindings> <pollingDuplex> <binding name="myPollingDuplex" duplexMode="MultipleMessagesPerPoll"/> </pollingDuplex> </bindings> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true"/> <services> <service name="ChatDemo.Web.ChatService"> <endpoint address="" binding="pollingDuplex" bindingConfiguration="myPollingDuplex" contract="ChatDemo.Web.ChatService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange"/> </service> </services> </system.serviceModel>

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  • XSLT Transforming sequential XML to hierarchical XML

    - by Jean-Paul Smit
    I have a requirement to transform a sequential XML node list into a hierarchical, but I run into some XSLT specific knowledge gap. The input XML contains articles, colors and sizes. In the sample below 'Record1' is an article, 'Record2' represents a color and 'Record3' are the sizes. The number of colors and sizes (record2 and record3) elements can vary. <root> <Record1>...</Record1> <Record2>...</Record2> <Record3>...</Record3> <Record3>...</Record3> <Record2>...</Record2> <Record3>...</Record3> <Record3>...</Record3> <Record3>...</Record3> <Record3>...</Record3> <Record1>...</Record1> <Record2>...</Record2> <Record3>...</Record3> <Record3>...</Record3> <Record2>...</Record2> <Record3>...</Record3> <Record3>...</Record3> <Record3>...</Record3> <Record3>...</Record3> </root> All fields are on the same hierarchical level, but still I have to create this structure as output: <root> <article> -> Record1 <color> -> Record2 <size>...</size> -> Record3 <size>...</size> -> Record3 </color> <color> -> Record2 <size>...</size> -> Record3 <size>...</size> -> Record3 <size>...</size> -> Record3 <size>...</size> -> Record3 </color> </article> <article> -> Record1 <color> -> Record2 <size>...</size> -> Record3 <size>...</size> -> Record3 </color> <color> -> Record2 <size>...</size> -> Record3 <size>...</size> -> Record3 <size>...</size> -> Record3 <size>...</size> -> Record3 </color> </article> </root> I've tried to iterate the nodes sequentially but for example the 'article' (=record1) node tag needs to remain unclosed while 'color' (=record2) nodes are processed. The same counts for processing 'size' (=record3) having 'color' unclosed, but that is not allowed by XSLT. My next idea was to call a template for every article, color and size level, but I don't know how to select for example all 'record3' nodes between the current 'record2' and the next article represented by 'record1'. I've also got a limitation on the XSLT version because I need this transformation in BizTalk Server which only supports XSLT 1.0 Can someone push me in the right direction?

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  • 1136: Incorrect number of arguments. Expected 0.? AS3 Flash Cs4 (Round 2)

    - by charmaine
    (I have asked this before but I dont think I was direct enough with my question and therefore it did not get resolved so here goes again!) I am working through a book called Foundation Actionscript 3.0 Animation, making things move. I am now on Chapter 9 - Collision Detection. On two lines of my code I get the 1135 error, letting me know that I have an incorrect number of arguments. I have highlighted the two areas in which this occurs with asterisks: package { import flash.display.Sprite; import flash.events.Event; public class Bubbles extends Sprite { private var balls:Array; private var numBalls:Number = 10; private var centerBall:Ball; private var bounce:Number = -1; private var spring:Number = 0.2; public function Bubbles() { init(); } private function init():void { balls = new Array(); ***centerBall = new Ball(100, 0xcccccc);*** addChild(centerBall); centerBall.x = stage.stageWidth / 2; centerBall.y = stage.stageHeight / 2; for(var i:uint = 0; i < numBalls; i++) { ***var ball:Ball = new Ball(Math.random() * 40 + 5, Math.random() * 0xffffff);*** ball.x = Math.random() * stage.stageWidth; ball.y = Math.random() * stage.stageHeight; ball.vx = Math.random() * 6 - 3; ball.vy = Math.random() * 6 - 3; addChild(ball); balls.push(ball); } addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { for(var i:uint = 0; i < numBalls; i++) { var ball:Ball = balls[i]; move(ball); var dx:Number = ball.x - centerBall.x; var dy:Number = ball.y - centerBall.y; var dist:Number = Math.sqrt(dx * dx + dy * dy); var minDist:Number = ball.radius + centerBall.radius; if(dist < minDist) { var angle:Number = Math.atan2(dy, dx); var tx:Number = centerBall.x + Math.cos(angle) * minDist; var ty:Number = centerBall.y + Math.sin(angle) * minDist; ball.vx += (tx - ball.x) * spring; ball.vy += (ty - ball.y) * spring; } } } private function move(ball:Ball):void { ball.x += ball.vx; ball.y += ball.vy; if(ball.x + ball.radius > stage.stageWidth) { ball.x = stage.stageWidth - ball.radius; ball.vx *= bounce; } else if(ball.x - ball.radius < 0) { ball.x = ball.radius; ball.vx *= bounce; } if(ball.y + ball.radius > stage.stageHeight) { ball.y = stage.stageHeight - ball.radius; ball.vy *= bounce; } else if(ball.y - ball.radius < 0) { ball.y = ball.radius; ball.vy *= bounce; } } } } I think this is due to the non-existance of a Ball.as, when reading the tutorial I assumed it meant that I had to create a movie clip of a ball on stage and then export it for actionscript with the class name being Ball, however when flicking back through the book I saw that a Ball.as already existed, stating that I may need to use this again later on in the book, this read: package { import flash.display.Sprite; public class Ball extends Sprite { private var radius:Number; private var color:uint; public var vx:Number=0; public var vy:Number=0; public function Ball(radius:Number=40, color:uint=0xff0000) { this.radius=radius; this.color=color; init(); } public function init():void { graphics.beginFill(color); graphics.drawCircle(0, 0, radius); graphics.endFill(); } } } This managed to stop all the errors appearing however, it did not transmit any of the effects from Bubbles.as it just braught a Red Ball on the center of the stage. How would I alter this code in order to work in favour of Bubbles.as? Please Help! Thanks!

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  • Ruby on Rails DataTable now working.

    - by Nimroo
    [Ruby on Rails DataTable guide][1]https://github.com/phronos/rails_datatables/blob/master/README.md I"m following the above and have installed the git plugin as well. All i'm getting is the <%= datatable() % returning " <script type="text/javascript"> $(function() { $('#expenses').dataTable({ "oLanguage": { "sSearch": "Search", "sProcessing": 'Processing' }, "sPaginationType": "full_numbers", "iDisplayLength": 25, "bProcessing": true, "bServerSide": false, "bLengthChange": false, "bStateSave": true, "bFilter": true, "bAutoWidth": true, 'aaSorting': [[0, 'desc']], "aoColumns": [ { 'sType': 'html', 'bSortable':true, 'bSearchable':true ,'sClass':'first' },{ 'sType': 'html', 'bSortable':true, 'bSearchable':true },{ 'sType': 'html', 'bSortable':true, 'bSearchable':true },{ 'sType': 'string', 'bSortable':true, 'bSearchable':true ,'sClass':'last' } ], "fnServerData": function ( sSource, aoData, fnCallback ) { aoData.push( ); $.getJSON( sSource, aoData, function (json) { fnCallback(json); } ); } }); }); </script>". My .html.erb looks like this: <% @page_title="User Page"%> <link rel="stylesheet" href="http://code.jquery.com/ui/1.9.2/themes/base/jquery-ui.css" /> <script src="http://code.jquery.com/jquery-1.8.3.js"></script> <script src="http://code.jquery.com/ui/1.9.2/jquery-ui.js"></script> <%=javascript_include_tag "jquery.dataTables" %> <%=stylesheet_link_tag "jquery-ui-1.9.2.custom" %> <script> $(function() { $( "#tabs" ).tabs(); }); </script> <% if current_user %> <div id="tabs"> <ul> <li><a href="#tabs-1">Expenses</a></li> <li><a href="#tabs-2">Accountant</a></li> <li><a href="#tabs-3">Requests (<%[email protected]%>)</a></li> </ul> <div id="tabs-3"> <p> <% if @requests.count != 0 %> <h2> Accountant Requests </h2> <table > <tr> <thead> <th>First Name</th> <th>Last Name</th> <th>Email Address</th> <th>Accept</th> <th>Reject</th> </thead> </tr> <% @requests.each do |request| %> <tr> <td><%= request.accountant.first_name %></td> <td><%= request.accountant.last_name %></td> <td><%= request.accountant.email %></td> <td><%= link_to 'accept', confirm_accountant_path(:accountant_id => request.accountant_id) %></td> <td><%= link_to 'Edit', edit_expense_path(request) %></td> </tr> <% end %> </tbody> </table> <% else %> <h4> You have no pending requests <h4> <% end %> </p> </div> <div id="tabs-2"> <p> <% if @accountants.count != 0 %> <h2> Accountant Info </h2> <table> <tr> <th>First Name</th> <th>Last Name</th> <th>Email Address</th> </tr> <% @accountants.each do |accountant| %> <tr> <td><%= accountant.first_name %></td> <td><%= accountant.last_name %></td> <td><%= accountant.email %></td> </tr> <% end %> </table> <% else %> <h4> Add Accountant <h4> <p> You don't have an accountant yet, perhaps consider adding one by e-mail </p> <%= render 'add_accountant_form' %> <% end %> <% end %> </p> </div> <div id="tabs-1"> <p><% if current_user %> <h4> Submit new expense </h4> <%= render 'expenses/form' %> <% columns = [{:type => 'html', :class => "first"}, {:type => 'html'}, {:type => 'html'}, {:type => nil, :class => "last"}] %> <%= datatable(columns, {:sort_by => "[0, 'desc']", table_dom_id:"expenses" }) %> <table id="expenses" class="datatable"> <thead> <tr> <th>Entry Date</th> <th>Last Update</th> <th>Amount</th> <th>User</th> <th>Receipt</th> <th></th> <th></th> </tr> </thead> <% @expenses.each do |user_expense| %> <tbody> <tr> <td><%= user_expense.created_at %></td> <td><%= user_expense.updated_at %></td> <td><%= user_expense.amount %></td> <td><%= user_expense.user.username %></td> <% if !user_expense.receipt_img.nil? %> <td><%= image_tag user_expense.receipt_img.url(:thumb) %></td> <% else %> <td>Future Button Here</td> <% end %> <td><%= link_to 'Show', user_expense %></td> <td><%= link_to 'Edit', edit_expense_path(user_expense) %></td> </tr> </tbody> <% end %> </table> <% end %></p> </div> </div>

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  • Designing an API with compile-time option to remove first parameter to most functions and use a glob

    - by tomlogic
    I'm trying to design a portable API in ANSI C89/ISO C90 to access a wireless networking device on a serial interface. The library will have multiple network layers, and various versions need to run on embedded devices as small as an 8-bit micro with 32K of code and 2K of data, on up to embedded devices with a megabyte or more of code and data. In most cases, the target processor will have a single network interface and I'll want to use a single global structure with all state information for that device. I don't want to pass a pointer to that structure through the network layers. In a few cases (e.g., device with more resources that needs to live on two networks) I will interface to multiple devices, each with their own global state, and will need to pass a pointer to that state (or an index to a state array) through the layers. I came up with two possible solutions, but neither one is particularly pretty. Keep in mind that the full driver will potentially be 20,000 lines or more, cover multiple files, and contain hundreds of functions. The first solution requires a macro that discards the first parameter for every function that needs to access the global state: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define foo_function( x, a, b, c) _foo_function( x, a, b, c) #define bar_function( x) _bar_function( x) #else extern dev_t DEV; #define IFACE (&DEV) #define foo_function( x, a, b, c) _foo_function( a, b, c) #define bar_function( x) _bar_function( ) #endif int bar_function( dev_t *IFACE); int foo_function( dev_t *IFACE, int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( dev_t *IFACE) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( dev_t *IFACE, int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The second solution defines macros to use in the function declarations: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define DEV_PARAM_ONLY dev_t *IFACE #define DEV_PARAM DEV_PARAM_ONLY, #else extern dev_t DEV; #define IFACE (&DEV) #define DEV_PARAM_ONLY void #define DEV_PARAM #endif int bar_function( DEV_PARAM_ONLY); // I don't like the missing comma between DEV_PARAM and arg2... int foo_function( DEV_PARAM int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( DEV_PARAM_ONLY) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( DEV_PARAM int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The C code to access either method remains the same: // multi.c - example of multiple interfaces #define IF_MULTI #include "network.h" dev_t if0, if1; int main() { foo_function( &if0, -1, 3.1415926, "public"); foo_function( &if1, 42, 3.1415926, "private"); return 0; } // single.c - example of a single interface #include "network.h" int main() { foo_function( 11, 1.0, "network"); return 0; } Is there a cleaner method that I haven't figured out? I lean toward the second since it should be easier to maintain, and it's clearer that there's some macro magic in the parameters to the function. Also, the first method requires prefixing the function names with "_" when I want to use them as function pointers. I really do want to remove the parameter in the "single interface" case to eliminate unnecessary code to push the parameter onto the stack, and to allow the function to access the first "real" parameter in a register instead of loading it from the stack. And, if at all possible, I don't want to have to maintain two separate codebases. Thoughts? Ideas? Examples of something similar in existing code? (Note that using C++ isn't an option, since some of the planned targets don't have a C++ compiler available.)

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  • Java Program Compiles and Runs, but doesn't work

    - by Richard Long
    When I run this program I enter information in a text box, push the search button, but nothing happens. The program just sits there until I press Cntrl C to break it. It looks like it should work, but I can't figure out what is hanging the program up. Here is the code: First class: import java.io.*; import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.util.*; public class NameGameFrame extends JFrame { public static String name; static JTextField textfield = new JTextField(20); static JTextArea textarea = new JTextArea(30,30); public static String num; public static String [] fields; public static int [] yearRank; public static boolean match; public static int getInts, marker, year, max; public static void main( String[] args) { JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setTitle("Name Game"); frame.setLocation(500,400); frame.setSize(800,800); JPanel panel = new JPanel(new GridBagLayout()); GridBagConstraints c = new GridBagConstraints(); JLabel label = new JLabel("Enter the Name or Partial Name to search:"); c.gridx = 0; c.gridy = 0; c.insets = new Insets(2,2,2,2); panel.add(label,c); c.gridx = 0; c.gridy = 1; panel.add(textarea,c); JButton button = new JButton("Search"); c.gridx = 1; c.gridy = 1; panel.add(button,c); c.gridx = 1; c.gridy = 0; panel.add(textfield,c); frame.getContentPane().add(panel, BorderLayout.NORTH); frame.pack(); frame.setVisible(true); button.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent ae) { name = textfield.getText(); java.io.File file = new java.io.File("namesdata.txt"); try { Scanner input = new Scanner(file); num = input.nextLine(); NameRecord nr = new NameRecord(name); while (input.hasNext()) { if(match = num.toLowerCase().contains(name.toLowerCase())) { nr.getRank(); nr.getBestYear(marker); } } } catch(FileNotFoundException e) { System.err.format("File does not exist\n"); } textarea.setText(fields[0]); } }); } } This is the second class: import java.io.*; import java.util.*; public class NameRecord { public NameRecord( String name) { } public static int getBestYear(int marker) { switch (marker) { case 1: year = 1900; break; case 2: year = 1910; break; case 3: year = 1920; break; case 4: year = 1930; break; case 5: year = 1940; break; case 6: year = 1950; break; case 7: year = 1960; break; case 8: year = 1970; break; case 9: year = 1980; break; case 10: year = 1990; break; case 11: year = 2000; break; } return year; } public static int getRank() { fields = num.split(" "); max = 0; for (int i = 1; i<12; i++) { getInts = Integer.parseInt(fields[i]); if(getInts>max) { max = getInts; marker = i; } } return max; } }

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  • jQuery doesn't work after an Ajax post

    - by user1758979
    I'm using jQuery to sort a list of entries, between <LI></LI> tags, and then an Ajax post to validate the order and 'update' the page with the content returned. $.ajax({url: "./test.php?id=<?php echo $id; ?>&action=modify", contenttype: "application/x-www-form-urlencoded;charset=utf-8", data: {myJson: data}, type: 'post', success: function(data) { $('html').html(data); OnloadFunction (); } }); Then, I lose the ability to sort the list (I'm not sure if clear...). I tried to move the content of the $(document).ready inside the OnloadFunction (), and call it with <script>OnloadFunction ();</script> inside the block dealing with the modifications to do : $action= $_GET['action']; if ($action == "modify") { // Code here } but it doesn't work... I can't figure out how to do that. Could anyone help ? I stripped out the main part of the code to keep only the essential (filename: test.php) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <script type="text/javascript" src="jquery-1.8.2.min.js"></script> <script type="text/javascript" src="jquery-ui-1.9.0.custom.min.js"></script> <script> $(document).ready(function(){ //alert("I am ready"); OnloadFunction (); }); function OnloadFunction () { $(function() { $("#SortColumn ul").sortable({ opacity: 0.6, cursor: 'move', update: function() {} }); }); //alert('OnloadFunction ends'); } function valider(){ var SortedId = new Array(); SortIdNb = 0; $('#SortColumn ul li').each(function() { SortedId.push(this.id); }); var data = { /* Real code contains an array with the <li> id */ CheckedId: "CheckedId", SortedId: SortedId, }; data = JSON.stringify(data); $.ajax({url: "./test.php?id=<?php echo $id; ?>&action=modify", contenttype: "application/x-www-form-urlencoded;charset=utf-8", data: {myJson: data}, type: 'post', success: function(data) { //alert(data); $('html').html(data); OnloadFunction (); } }); } </script> </head> <body> <? $action= $_GET['action']; $id = $_GET['id']; if ($id == 0) {$id=1;} $id += 1; if ($action == "modify") { echo "action: modify<br>"; echo "id (àvèc aççént$): ".$id."<br>"; // "(àvèc aççént$)" to check characters because character set is incorrect after the ajax post $data = json_decode($_POST['myJson'], true); // PHP code here to treat the new list send via the post and update the database print_r($data); } ?> <!-- PHP code here to get the following list from the database --> <div id="SortColumn"> <ul> <li id="recordsArray_1">recordsArray_1</li> <li id="recordsArray_2">recordsArray_2</li> <li id="recordsArray_3">recordsArray_3</li> <li id="recordsArray_4">recordsArray_4</li> <li id="recordsArray_5">recordsArray_5</li> </ul> </div> <input type="button" value="Modifier" onclick="valider();"> </body> </html>

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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