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  • mvc design in a card game

    - by Hong
    I'm trying to make a card game. some classes I have are: CardModel, CardView; DeckModel, DeckView. The deck model has a list of card model, According to MVC, if I want to send a card to a deck, I can add the card model to the deck model, and the card view will be added to the deck view by a event handler. So I have a addCard(CardModel m) in the DeckModel class, but if I want to send a event to add the card view of that model to the deck view, I only know let the model has a reference to view. So the question is: If the card model and deck model have to have a reference to their view classes to do it? If not, how to do it better? Update, the code: public class DeckModel { private ArrayList<CardModel> cards; private ArrayList<EventHandler> actionEventHandlerList; public void addCard(CardModel card){ cards.add(card); //processEvent(event x); //must I pass a event that contain card view here? } CardModel getCards(int index){ return cards.get(index); } public synchronized void addEventHandler(EventHandler l){ if(actionEventHandlerList == null) actionEventHandlerList = new ArrayList<EventHandler>(); if(!actionEventHandlerList.contains(l)) actionEventHandlerList.add(l); } public synchronized void removeEventHandler(EventHandler l){ if(actionEventHandlerList!= null && actionEventHandlerList.contains(l)) actionEventHandlerList.remove(l); } private void processEvent(Event e){ ArrayList list; synchronized(this){ if(actionEventHandlerList!= null) list = (ArrayList)actionEventHandlerList.clone(); else return; } for(int i=0; i<actionEventHandlerList.size(); ++i){ actionEventHandlerList.get(i).handle(e); } } }

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  • TPL - Using static method vs struct method

    - by Sunit
    I have about 1500 files on a share for which I need to collect FileVersionInfo string. So I created a Static method in my Gateway like this: private static string GetVersionInfo(string filepath) { FileVersionInfo verInfo = FileVersionInfo.GetVersionInfo(filepath); return string.Format("{0}.{1}.{2}.{3}", verInfo.ProductMajorPart, verInfo.ProductMinorPart, verInfo.ProductBuildPart, verInfo.ProductPrivatePart).Trim(); } And then used FileAndVersion struct in a PLINQ call with DegreeOfParallelism as this is I/O related resultList = dllFilesRows.AsParallel().WithDegreeOfParallelism(20) .Select(r => { var symbolPath = r.Filename; return new FilenameAndVersion{Filename=symbolPath, Version=GetVersionInfo(symbolPath)}; }) .ToArray(); Later I modified the Struct, FileAndVersion as: private struct FilenameAndVersion { private string _version, _filename; public string Version { get { return _version; } } public string Filename { get { return _filename; } } public void SetVersion() { FileVersionInfo verInfo = FileVersionInfo.GetVersionInfo(this.Filename); this._version = string.Format("{0}.{1}.{2}.{3}", verInfo.ProductMajorPart, verInfo.ProductMinorPart, verInfo.ProductBuildPart, verInfo.ProductPrivatePart).Trim(); } public FilenameAndVersion(string filename, string version) { this._filename = filename; this._version = string.Empty; SetVersion(); } } And used it: resultList = dllFilesRows.AsParallel().WithDegreeOfParallelism(20) .Select(r => { var symbolPath = r.Filename; return new FilenameAndVersion(symbolPath, String.Empty); }) .ToArray(); The question is, is this going to help me in anyway and is a good pattern to use ? Sunit

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  • Please help! Delegate returns null via Dipendency Injection.

    - by Raj Aththanayake
    Can someone please help? I use Google code’s Moq framework for mocking within my Unit Tests and Unity for Dependency Injection. In my Test class private Mock<ICustomerSearchService> CustomerSearchServiceMock = null; private CustomerService customerService = null; private void SetupMainData() { CustomerSearchServiceMock = new Mock<ICustomerSearchService>(); customerService = new CustomerService (); // CustomerSearchService is a property in CustomerService and dependency is configuered via Unity customerService.CustomerSearchService = CustomerSearchServiceMock.Object; Customer c = new Customer () { ID = "AT" }; CustomerSearchServiceMock.Setup(s => s.GetCustomer(EqualsCondition)).Returns(c); } [TestMethod] public void GetCustomerData_Test_Method() { SetupMainData() var customer = customerService.GetCustomerData("AT"); } public static bool EqualsCondition(Customer customer) { return customer.ID.Equals("AT"); } In my Test class CustomerService class public class CustomerService : ICustomerService { [Dependency] public ICustomerSearchService CustomerSearchService { get; set; } public IEnumerable<SomeObject> GetCustomerData(string custID) { I GET Null for customer ?????} var customer = CustomerSearchService.GetCustomer (c => c.ID.Equals(custID)); //Do more things } } When I debug the code I can see CustomerSearchService has a proxy object, but the customer returns as null. Any ideas? Or is there something missing here? Note: ICustomerSearchService I have implemented below method. Customer GetCustomer(Func<Customer, bool> predicate);

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  • C# MVVM Calculating Total

    - by LnDCobra
    I need to calculate a trade value based on the selected price and quantity. How can The following is my ViewModel: class ViewModel : ViewModelBase { public Trade Trade { get { return _trade; } set { SetField(ref _trade, value, () => Trade); } } private Trade _trade; public decimal TradeValue { get { return Trade.Amount * Trade.Price; } } } ViewModelBase inherits INotifyPropertyChanged and contains SetField() The Following is the Trade class: public class Trade : INotifyPropertyChaged { public virtual Decimal Amount { get { return _amount; } set { SetField(ref _amount, value, () => Amount); } } private Decimal _amount; public virtual Decimal Price { get { return _price; } set { SetField(ref _price, value, () => Price); } } private Decimal _price; ...... } I know due to the design my TradeValue only gets calculated once (when its first requested) and UI doesn't get updated when amount/price changes. What is the best way of achieving this? Any help greatly appreciated.

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  • Why does my simple event handling example not work?

    - by njreed
    I am trying to make a simple event handler. (Note, I'm not trying to implement a full-blown publish/subscribe model; I'm just interested in why my example doesn't work as I think it should) var myObj = (function () { var private = "X"; function triggerEvent(eventName) { if (this[eventName]) { this[eventName](); } } // Setter / Getter function getProp() { return private; } function setProp(value) { private = value; triggerEvent("onPropChange"); } // Public API return { // Events "onPropChange": null, // Fires when prop value is changed // Methods "getProp": getProp, "setProp": setProp }; })(); // Now set event handler myObj.onPropChange = function () { alert("You changed the property!"); }; myObj.setProp("Z"); // --> Nothing happens. Wrong // Why doesn't my alert show? I set the onPropChange property of my object to a simpler handler function but it is not being fired. I have debugged this and it seems that in triggerEvent the variable this is referencing the global window object. I thought it should reference myObj (which is what I need). Can someone explain the error in my thinking and how I correct this? Help much appreciated. jsFiddle here

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  • Coding style in .NET: whether to refactor into new method or not?

    - by Dione
    Hi As you aware, in .NET code-behind style, we already use a lot of function to accommodate those _Click function, _SelectedIndexChanged function etc etc. In our team there are some developer that make a function in the middle of .NET function, for example: public void Button_Click(object sender, EventArgs e) {     some logic here..     some logic there..     DoSomething();     DoSomethingThere();     another logic here..     DoOtherSomething(); } private void DoSomething() { } private void DoSomethingThere() { } private void DoOtherSomething() { } public void DropDown_SelectedIndexChanged() { } public void OtherButton_Click() { } and the function listed above is only used once in that function and not used anywhere else in the page, or called from other part of the solution. They said it make the code more tidier by grouping them and extract them into additional sub-function. I can understand if the sub-function is use over and over again in the code, but if it is only use once, then I think it is not really a good idea to extract them into sub-function, as the code getting bigger and bigger, when you look into the page and trying to understand the logic or to debug by skimming through line by line, it will make you confused by jumping from main function to the sub-function then to main function and to sub-function again. I know this kind of grouping by method is better when you writing old ASP or Cold fusion style, but I am not sure if this kind of style is better for .NET or not. Question is: which is better when you developing .NET, is grouping similar logic into a sub-method better (although they only use once), or just put them together inside main function and add //explanation here on the start of the logic is better? Hope my question is clear enough. Thanks.

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  • How can I print a text in two columns using Java Swing?

    - by Jonas
    I have a longer text saved in a String. I would like to print the text in two columns on a single page. How can I do this using Java Swing? I don't understand how I can wrap the text when it's time to use a new line. I have read Lesson: Printing in the Java tutorial, but I haven't found any useful methods for working with text or Strings except FontMetrics. Is there any good methods in the Java API for this or is there any good library I can use for this?

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  • Why would I want to have a non-standard attribute?

    - by dontWatchMyProfile
    The documentation on Core Data entities says: You might implement a custom class, for example, to provide custom accessor or validation methods, to use non-standard attributes, to specify dependent keys, to calculate derived values, or to implement any other custom logic. I stumbled over the non-standard attributes claim. It's just a guess: If my attribute is anything other than NSString, NSNumber or NSDate I will want to have a non-standard Attribute with special setter and getter methods? So, for example, if I wanted to store an image, this would be a non-standard Attribute with type NSData and a special method, say -(void)setImageWithFileURL:(NSURL*)url which then pulls the image data from the file, puts in in an NSData and assigns it to core data? Or did I get that wrong?

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  • Backward compatibility in dlls

    - by michaelleuzinger
    Hi I do have three dlls. a.dll - released many years ago b.dll - released not so many years c.dll - released shortly Each one contains the same function - unfortunatelly with different parameters. so I do have the following Methods aMethod(param1) aMethod(param1, param2) aMethod(param1, param2, param3) My Task is to make a new dll (or new dlls) wich is backward compatible. But as far as I've learned from Google there is no possibility to overload methods in a dll. Does any one have a tip how I can solve this problem elegantly? -- Michael

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  • Any workarounds for non-static member array initialization?

    - by TomiJ
    In C++, it's not possible to initialize array members in the initialization list, thus member objects should have default constructors and they should be properly initialized in the constructor. Is there any (reasonable) workaround for this apart from not using arrays? [Anything that can be initialized using only the initialization list is in our application far preferable to using the constructor, as that data can be allocated and initialized by the compiler and linker, and every CPU clock cycle counts, even before main. However, it is not always possible to have a default constructor for every class, and besides, reinitializing the data again in the constructor rather defeats the purpose anyway.] E.g. I'd like to have something like this (but this one doesn't work): class OtherClass { private: int data; public: OtherClass(int i) : data(i) {}; // No default constructor! }; class Foo { private: OtherClass inst[3]; // Array size fixed and known ahead of time. public: Foo(...) : inst[0](0), inst[1](1), inst[2](2) {}; }; The only workaround I'm aware of is the non-array one: class Foo { private: OtherClass inst0; OtherClass inst1; OtherClass inst2; OtherClass *inst[3]; public: Foo(...) : inst0(0), inst1(1), inst2(2) { inst[0]=&inst0; inst[1]=&inst1; inst[2]=&inst2; }; }; Edit: It should be stressed that OtherClass has no default constructor, and that it is very desirable to have the linker be able to allocate any memory needed (one or more static instances of Foo will be created), using the heap is essentially verboten. I've updated the examples above to highlight the first point.

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  • Unit testing with Data Access Layer

    - by chobo
    Hi, what is a good way to write unit tests with a LINQ to SQL DAL? Currently I am doing some database testing and need to create helper methods that access the database, but I don't want those methods in my main repo's. So what I have is two copies of the DAL, one in my main project and one in the Test project. Is it easier to manage these things if I create a separate project for the data layer? I'm not sure which way is a better way to approach this. If I do create a data layer project would I move all my repo's to that project as well? I'm not sure how to properly setup the layers. Thanks

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  • how to find by date from timestamp column in JPA criteria

    - by Kre Toni
    I want to find a record by date. In entity and database table datatype is timestamp. I used Oracle database. @Entity public class Request implements Serializable { @Id private String id; @Version private long version; @Temporal(TemporalType.TIMESTAMP) @Column(name = "CREATION_DATE") private Date creationDate; public Request() { } public Request(String id, Date creationDate) { setId(id); setCreationDate(creationDate); } public String getId() { return id; } public void setId(String id) { this.id = id; } public long getVersion() { return version; } public void setVersion(long version) { this.version = version; } public Date getCreationDate() { return creationDate; } public void setCreationDate(Date creationDate) { this.creationDate = creationDate; } } in mian method public static void main(String[] args) { RequestTestCase requestTestCase = new RequestTestCase(); EntityManager em = Persistence.createEntityManagerFactory("Criteria").createEntityManager(); em.getTransaction().begin(); em.persist(new Request("005",new Date())); em.getTransaction().commit(); Query q = em.createQuery("SELECT r FROM Request r WHERE r.creationDate = :creationDate",Request.class); q.setParameter("creationDate",new GregorianCalendar(2012,12,5).getTime()); Request r = (Request)q.getSingleResult(); System.out.println(r.getCreationDate()); } in oracle database record is ID CREATION_DATE VERSION 006 05-DEC-12 05.34.39.200000 PM 1 Exception is Exception in thread "main" javax.persistence.NoResultException: getSingleResult() did not retrieve any entities. at org.eclipse.persistence.internal.jpa.EJBQueryImpl.throwNoResultException(EJBQueryImpl.java:1246) at org.eclipse.persistence.internal.jpa.EJBQueryImpl.getSingleResult(EJBQueryImpl.java:750) at com.ktrsn.RequestTestCase.main(RequestTestCase.java:29)

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  • lstrcpy not updating passed in string

    - by Rorschach
    I'm trying to use kernel32.dll's lstrcpy to get a string from a pointer in C#, but it isn't working. lstrlenA IS working, it gives me the length of the string, so I'm hitting the kernel32.dll at least. lstrcpy is working in the VB6 app I'm converting, so I know it CAN work, but I don't have a clue why it isn't here. The string s never gets filled with the actual string, it just returns the initial padded string. [DllImport("kernel32.dll", EntryPoint = "lstrlenA", CharSet = CharSet.Ansi)] private static extern int lstrlen( int StringPointer ); [DllImport( "kernel32.dll",EntryPoint = "lstrcpyA", CharSet = CharSet.Ansi )] private static extern int lstrcpy(string lpString1, int StringPointer ); private static string StringFromPointer(int pointer) { //.....Get the length of the LPSTR int strLen = lstrlen(pointer); //.....Allocate the NewString to the right size string s = ""; for (int i = 0; i < strLen; i++) s += " "; //.....Copy the LPSTR to the VB string lstrcpy(s, pointer); return s; }

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  • In Java, can a final field be initialized from a constructor helper?

    - by csj
    I have a final non-static member: private final HashMap<String,String> myMap; I would like to initialize it using a method called by the constructor. Since myMap is final, my "helper" method is unable to initialize it directly. Of course I have options: I could implement the myMap initialization code directly in the constructor. MyConstructor (String someThingNecessary) { myMap = new HashMap<String,String>(); myMap.put("blah","blahblah"); // etc... // other initialization stuff unrelated to myMap } I could have my helper method build the HashMap, return it to the constructor, and have the constructor then assign the object to myMap. MyConstructor (String someThingNecessary) { myMap = InitializeMyMap(someThingNecessary); // other initialization stuff unrelated to myMap } private HashMap<String,String> InitializeMyMap(String someThingNecessary) { HashMap<String,String> initializedMap = new HashMap<String,String>(); initializedMap.put("blah","blahblah"); // etc... return initializedMap; } Method #2 is fine, however, I'm wondering if there's some way I could allow the helper method to directly manipulate myMap. Perhaps a modifier that indicates it can only be called by the constructor? MyConstructor (String someThingNecessary) { InitializeMyMap(someThingNecessary); // other initialization stuff unrelated to myMap } // helper doesn't work since it can't modify a final member private void InitializeMyMap(String someThingNecessary) { myMap = new HashMap<String,String>(); myMap.put("blah","blahblah"); // etc... }

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  • Synchronize JTextFields Values by PropertyChangeListener

    - by gt_ebuddy
    I want to copy the value of a jTextField - TXTFLD1 to another jTextField -TXTFLD2 when the value at TXTFLD1 changes. I choose propertychangelistener because i cannot detect when the value at TXTFLD1 is changed, Because it is changed by some external code which i cannot modify now. The test code is as follows : public class TxtFldSync extends JFrame { private JButton BTN1 = null; private JTextField TXTFLD1 = null; private JTextField TXTFLD2 = null; public static void main(String[] args) { TxtFldSync thisClass = new TxtFldSync(); thisClass.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); thisClass.setVisible(true); } public TxtFldSync() { super(); this.setSize(300, 200); BTN1 = new JButton(); BTN1.setBounds(new Rectangle(178, 38, 67, 17)); TXTFLD1 = new JTextField(); TXTFLD1.setBounds(new Rectangle(32, 42, 83, 20)); TXTFLD2 = new JTextField(); TXTFLD2.setBounds(new Rectangle(30, 78, 83, 20)); //listeners TXTFLD1.addPropertyChangeListener("value", new PropertyChangeListener() { @Override public void propertyChange(PropertyChangeEvent arg0) { TXTFLD2.setText(TXTFLD1.getText()+"set by change listener"); //this doesnot work why ? } }); BTN1.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent arg0) { TXTFLD1.setText("Action Performed"); //i what to set same value to TXTFLD2 using property change listener } }); this.setContentPane(new Container()); this.getContentPane().add(BTN1); this.getContentPane().add(TXTFLD1); this.getContentPane().add(TXTFLD2); } } Why the property change listener is not working. What are the other alternatives solution for this problem?

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  • Limiting what a .net plugin can access

    - by David Hogue
    I have a web application that can load plugins through reflection. It currently uses Assembly.LoadFrom() and Activator.CreateInstance() to get this done. Right now plugins are loaded into the same AppDomain and have access to anything in my app and anything my app could access. What I'm looking for is a way to limit what classes and methods the plugin can access for security purposes. I want to have all of my classes and methods throw an exception when called unless they are whitelisted. I'd be whitelisting basically all the functions in an API class and a few data transfer objects. I also don't want the plugin to be able to access the filesystem or the database on it's own. I think I can do that with trust levels in a separate AppDomain though. Does anyone out there have any good ideas or resources? Is this something that could be done with Code Access Security or the new Security-Transparent Code features in .net 4?

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  • Strange behaviour of DataTable with DataGridView

    - by Paul
    Please explain me what is happening. I have created a WinForms .NET application which has DataGridView on a form and should update database when DataGridView inline editing is used. Form has SqlDataAdapter _da with four SqlCommands bound to it. DataGridView is bound directly to DataTable _names. Such a CellValueChanged handler: private void dataGridView1_CellValueChanged(object sender, DataGridViewCellEventArgs e) { _da.Update(_names); } does not update database state although _names DataTable is updated. All the rows of _names have RowState == DataRowState.Unchanged Ok, I modified the handler: private void dataGridView1_CellValueChanged(object sender, DataGridViewCellEventArgs e) { DataRow row = _names.Rows[e.RowIndex]; row.BeginEdit(); row.EndEdit(); _da.Update(_names); } this variant really writes modified cell to database, but when I attempt to insert new row into grid, I get an error about an absence of row with index e.RowIndex So, I decided to improve the handler further: private void dataGridView1_CellValueChanged(object sender, DataGridViewCellEventArgs e) { if (_names.Rows.Count<e.RowIndex) { DataRow row = _names.Rows[e.RowIndex]; row.BeginEdit(); row.EndEdit(); } else { DataRow row = _names.NewRow(); row["NameText"] = dataGridView1["NameText", e.RowIndex].Value; _names.Rows.Add(row); } _da.Update(_names); } Now the really strange things happen when I insert new row to grid: the grid remains what it was until _names.Rows.Add(row); After this line THREE rows are inserted into table - two rows with the same value and one with Null value. The slightly modified code: DataRow row = _names.NewRow(); row["NameText"] = "--------------" _names.Rows.Add(row); inserts three rows with three different values: one as entered into the grid, the second with "--------------" value and third - with Null value. I really got stuck in guessing what is happening.

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  • SSIS Script Component + Helper Assemblies (.dll's)

    - by Nev_Rahd
    I got a script component which does Transformation / DataType conversions / Creating some calculated columns. All the transform validations / datatype conversion methods and for new column generation is put into custom .dll. As this script component would be same for all other tables, only thing is to define input / ouput columns and apply validation methods on required columns. This all works fine. On production server where do I need to deploy my .dll. Would just putting it into GAC will be enough or need to do something else. Regards

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  • StackOverflow Error at java.util.AbstractColllection.<init>(Unknown Source)

    - by thebulge
    I fixed my prior problem yesterday by just separating all the classes into separate files. Nevertheless, I wrote all the code down and seeing no errors was able to compile the program. Or so I thought. Here's the error code: Exception in thread "main" java.lang.StackOverflowError at java.util.AbstractCollection.<init>(Unknown Source) at java.util.AbstractList.<init>(Unknown Source) at java.util.Vector.<init>(Unknown Source) at java.util.Vector.<init>(Unknown Source) at java.util.Vector.<init>(Unknown Source Here are the spots where my I get the errors(marked with problem?) public class GameWorld implements IObservable, IGameWorld { // create collections class public Vector<GameObject> GameObjectList = new Vector<GameObject>(); // PROBLEM private Vector<IObserver> ObserverList = new Vector<IObserver>(); // declare objects Tank pTank = new Tank(10, 10); // other objects and variables to declare public GameWorld() { // add objects to GameObjectList } // accessors/mutators } I get another error here public class Tank extends Movable implements ISteerable { private int armorStrength; private int missileCount; public Tank() {} public Tank(int armStr, int misslCt) // problem? { armorStrength = armStr; // default armorStrength missileCount = misslCt; // default missileCount } public void setDirection(int direction) { this.setDirection(direction); // get input from left turn or right turn // updateValues(); } // access/mutators here I'm stumped on what to do here.

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  • Refactoring huge if ( ... instanceof ...)

    - by Chris
    I'm currently trying to refactor a part of a project that looks like this: Many classes B extends A; C extends A; D extends C; E extends B; F extends A; ... And somewhere in the code: if (x instanceof B){ B n = (B) x; ... }else if (x instanceof C){ C n = (C) x; ... }else if (x instanceof D){ D n = (D) x; ... }else if (x instanceof E){ E n = (E) x; ... }else if (x instanceof G){ G n = (G) x; ... }... Above if-construct currently sits in a function with a CC of 19. Now my question is: Can I split this if-construct up in mutliple functions and let Java's OO do the magic? Or are there any catches I have to look out for? My idea: private void oopMagic(C obj){ ... Do the stuff from the if(x instanceof C) here} private void oopMagic(D obj){ ... Do the stuff from the if(x instanceof D) here} private void oopMagic(E obj){ ... Do the stuff from the if(x instanceof E) here} .... and instead of the huge if: oopMagic(x);

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  • Blackberry UI tool bar : fields alignment

    - by Galaxy
    i am developing custom toolbar manager, but i want to adjust the fields alignment to be centered not aligned to the left , any advice below is the code of toolbar package galaxy.bb.ui.container; import net.rim.device.api.ui.Color; import net.rim.device.api.ui.Graphics; import net.rim.device.api.ui.XYEdges; import net.rim.device.api.ui.container.HorizontalFieldManager; import net.rim.device.api.ui.decor.Background; import net.rim.device.api.ui.decor.BackgroundFactory; import net.rim.device.api.ui.decor.Border; import net.rim.device.api.ui.decor.BorderFactory; public class ToolBarManager extends HorizontalFieldManager { private int bgColor = Color.BLACK; private int borderColor = Color.WHITE; private int borderStyle= Border.STYLE_FILLED; public ToolBarManager(){ super(USE_ALL_WIDTH); } public ToolBarManager(int bgColor) { super(USE_ALL_WIDTH); this.bgColor = bgColor; } public ToolBarManager(int bgColor, int borderStyle) { super(USE_ALL_WIDTH); this.bgColor = bgColor; this.borderStyle = borderStyle; } public int getBgColor() { return bgColor; } public void setBgColor(int bgColor) { this.bgColor = bgColor; } public int getBorderColor() { return borderColor; } public void setBorderColor(int borderColor) { this.borderColor = borderColor; } public int getBorderStyle() { return borderStyle; } public void setBorderStyle(int borderStyle) { this.borderStyle = borderStyle; } protected void paint(Graphics graphics) { super.paint(graphics); XYEdges padding = new XYEdges(5, 5, 5, 5); Border roundedBorder = BorderFactory.createRoundedBorder(padding, borderColor, borderStyle); this.setBorder(roundedBorder); Background bg = BackgroundFactory.createSolidBackground(bgColor); this.setBackground(bg); } }

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  • BluetoothChat doesn't work

    - by jes
    Hello I want to make conversation between android devices. I use BluetoothChat to do this but it doesn't work I can't read correctly data from another device. Conversation is : Me: privet Device: p Device: rivet Can you help me? private class ConnectedThread extends Thread { private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket) { Log.d(TAG, "create ConnectedThread"); mmSocket = socket; //InputStream tmpIn = null; OutputStream tmpOut = null; BufferedInputStream tmpIn=null; int INPUT_BUFFER_SIZE=32; // Get the BluetoothSocket input and output streams try { //tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); tmpIn = new BufferedInputStream(socket.getInputStream(),INPUT_BUFFER_SIZE); } catch (IOException e) { Log.e(TAG, "temp sockets not created", e); } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { Log.i(TAG, "BEGIN mConnectedThread"); byte[] buffer = new byte[1024]; int bytes; // Keep listening to the InputStream while connected while (true) { try { // Read from the InputStream bytes = mmInStream.read(buffer); // Send the obtained bytes to the UI Activity mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes, -1, buffer) .sendToTarget(); } catch (IOException e) { Log.e(TAG, "disconnected", e); connectionLost(); break; } } }

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  • C++ Using a class from a header within a class

    - by Kotsuzui
    I'm having a bit of trouble with classes used within classes, from header files. I have an class time in time.h: class Time { private: int hour, second, minute; public: . . . int getHour(int h); etc. setHour(); etc. void print24hour(); // Prints time in 24 hour format } And then, main.cpp: #include "time.h" class Class { private: string name; double grade; Time startTime; Time endTime; public: Class(); ~Class(); void setName(); void setGrade(); etc. } int main() { //Need to print time in 24 hour format, but I don't know how. class[i].startTime.print24(getStartTime()); // ??? I'm rather lost } I get quite a few "hour, second, minute, etc." are private errors, I'm guessing I'm doing something simple in a rather wrong way. Please help.

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  • NHibernate Entity code conversion from #C to VB.Net

    - by CoderRoller
    Hello and thanks for your help in advance. I am starting on the NHibernate world and i am experimenting with the NHibernate CookBook recipes, i am trying to set a base entity class for my entities and this is the C# code for this. I would like to know whats the VB.NET version so i can implement it in my sample project. This is the C# code: public abstract class Entity<TId> { public virtual TId Id { get; protected set; } public override bool Equals(object obj) { return Equals(obj as Entity<TId>); } private static bool IsTransient(Entity<TId> obj) { return obj != null && Equals(obj.Id, default(TId)); } private Type GetUnproxiedType() { return GetType(); } public virtual bool Equals(Entity<TId> other) { if (other == null) return false; if (ReferenceEquals(this, other)) return true; if (!IsTransient(this) && !IsTransient(other) && Equals(Id, other.Id)) { var otherType = other.GetUnproxiedType(); var thisType = GetUnproxiedType(); return thisType.IsAssignableFrom(otherType) || otherType.IsAssignableFrom(thisType); } return false; } public override int GetHashCode() { if (Equals(Id, default(TId))) return base.GetHashCode(); return Id.GetHashCode(); } } I tried using an online converter but puts a Nothing reference in place of default(TId) that doesn't seem right to me that's why I request for help: Private Shared Function IsTransient(obj As Entity(Of TId)) As Boolean Return obj IsNot Nothing AndAlso Equals(obj.Id, Nothing) End Function I Would appreciate the insight you may give me on the subject.

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  • SWIG interface file questions

    - by morpheous
    I am writing a C/C++ extension module for other languages and I am using SWIG to generate the bindings. I have two questions Can I include more than 1 header file in the declaration part of the interface file e.g.: /* Declarations exposed to wrapper: */ > %{ > #define SWIG_FILE_WITH_INIT > #include "a.h" > #include "b.h" > #include "c.h" %} In all of the examples I have seen so far, after the header include declaration (as shown above), the functions declared in the header are then declared again in the interface file. Is this really necessary, as it means there are two copies of the function declarations that need to be maintained. Note: I can appreciate that some functions/methods declaration may need to be 'decorated' with the 'newobject' declaration so these obviously need to be in the interface file, to avoid memory leaks - however, I would have though that it would be sufficient to include the headers and then ONLY the declarations of the functions/methods that need to be declared with 'newobject' - is this recommended way of doing things?

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