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  • Weirdest occurence ever, UIButton @selector detecting right button, doing wrong 'else_if'?

    - by Scott
    So I dynamically create 3 UIButtons (for now), with this loop: NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; [button addTarget:self action:@selector(showCCView:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:j]; [self.view addSubview: button]; j++; } The @Selector method is here: - (void) showCCView:(id) sender { UIButton *button = (UIButton *)sender; int whichButton = button.tag; NSString* myNewString = [NSString stringWithFormat:@"%d", whichButton]; self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.view.backgroundColor = [UIColor whiteColor]; UINavigationBar *cc = [SiteOneController myNavBar1:@"Constitution Center Content"]; UINavigationBar *fc = [SiteOneController myNavBar1:@"Franklin Court Content"]; UINavigationBar *ph = [SiteOneController myNavBar1:@"Presidents House Content"]; if (whichButton = 0) { NSLog(myNewString); [self.view addSubview:cc]; } else if (whichButton = 1) { NSLog(myNewString); [self.view addSubview:fc]; } else if (whichButton = 2) { NSLog(myNewString); [self.view addSubview:ph]; } } Now, it is printing the correct button tag to NSLog, as shown in the method, however EVERY SINGLE BUTTON is displaying a navigation bar with "Franklin Court" as the title, EVERY SINGLE ONE, even though when I click button 0, it says "Button 0 clicked" in the console, but still performs the else if (whichButton = 1) code. Am I missing something here?

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  • How to deal with author rights when building a website

    - by user393381
    I was thinking about developing a website that would involved photos and was wondering how to deal with the legal/author rights aspects. If someone could direct me to some resources to find out, I would appreciate. If I take Flicker as an example, people can upload pictures and share them. What if someone a picture that belong to someone else, like a professional photographer? Or what if someone upload a picture of someone and that person does not agree to that? Same question if someone put a picture in there that is not acceptable? Can a Disclaimer or Terms of Use avoid the Website (or the person managing a Website) to get in trouble when someone violate the law? Thanks.

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  • UITableView Section Headers Drawing Above Front Subview

    - by hadronzoo
    I have a UITableView whose data have sections. I display an overlay view on top of tableView that dims it when searching: - (UIView *)blackOverlay { if (!blackOverlay) { blackOverlay = [[UIView alloc] initWithFrame:[self overlayFrame]]; blackOverlay.alpha = 0.75; blackOverlay.backgroundColor = UIColor.blackColor; [tableView insertSubview:blackOverlay aboveSubview:self.parentViewController.view]; } return blackOverlay; } This works perfectly as long as tableView does not contain sections. When tableView does contain sections and the tableView updates (such as when the view reappears after popping a view off of the navigation controller stack), the section headers are rendered above blackOverlay. This leaves tableView dimmed except for the section headers. I've tried calling [tableView bringSubviewToFront:self.blackOverlay] from within viewWillAppear:, but I get the same behavior. My current work-around is returning nil for tableView section headers while the overlay is present, but this leaves whitespace gaps in the overlaid tableView where the section headers were previously. How can I insure that tableView section headers are never drawn above blackOverlay? Or, is it possible to create a view in front of tableView from within a UITableViewController subclass that is not a subview of tableView?

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  • ipad dev - in the UISplitViewController template, how is the method setDetailItem called?

    - by Brian
    I am developing an ipad app which has a UISplitViewController. (I use IB to build the interface, but I do not use the template) Both master and detail (left and right) views are navigationController. The left view subclass UITableView and the right view should push another controller if the cell on the left is selected. I don't know how to make my detail view responds to my master view. Also, in the template, the detailViewController has a id detailItem and a method setDetailItem. How are these two connected? I cannot see any connection between but setDetailItem is called when detailViewController.detailItem is being called. Thanks in advance.

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  • android alarm not able to launch alarm activity

    - by user965830
    I am new to android programming and am trying to make this simple alarm app. I have my code written and it is compiled with no errors. The app runs in the emulator, that is the main activity asks the date and time, but when i click on the confirm button, it displays the message - "Unfortunately, Timer1 has stopped working." The code for my main activity is as follows: public void onClick(View v) { EditText date = (EditText) findViewById(R.id.editDate); EditText month = (EditText) findViewById(R.id.editMonth); EditText hour = (EditText) findViewById(R.id.editHour); EditText min = (EditText) findViewById(R.id.editMin); int dt = Integer.parseInt(date.getText().toString()); int mon = Integer.parseInt(month.getText().toString()); int hr = Integer.parseInt(hour.getText().toString()); int mnt = Integer.parseInt(min.getText().toString()); Intent myIntent = new Intent(MainActivity.this, AlarmActivity.class); pendingIntent = PendingIntent.getService(MainActivity.this, 0, myIntent, 0); AlarmManager alarmManager = (AlarmManager) getSystemService(ALARM_SERVICE); Calendar calendar = Calendar.getInstance(); calendar.set(Calendar.DATE, dt); calendar.set(Calendar.MONTH, mon); calendar.set(Calendar.HOUR, hr); calendar.set(Calendar.MINUTE, mnt); alarmManager.set(AlarmManager.RTC_WAKEUP, calendar.getTimeInMillis(), pendingIntent); } I do not understand what all the errors in logcat mean, so i am posting them: 06-25 16:03:32.175: I/Process(566): Sending signal. PID: 566 SIG: 9 06-25 16:03:53.775: I/dalvikvm(612): threadid=3: reacting to signal 3 06-25 16:03:54.046: I/dalvikvm(612): Wrote stack traces to '/data/anr/traces.txt' 06-25 16:03:54.255: I/dalvikvm(612): threadid=3: reacting to signal 3 06-25 16:03:54.305: I/dalvikvm(612): Wrote stack traces to '/data/anr/traces.txt' 06-25 16:03:54.735: I/dalvikvm(612): threadid=3: reacting to signal 3 06-25 16:03:54.785: I/dalvikvm(612): Wrote stack traces to '/data/anr/traces.txt' 06-25 16:03:54.925: D/gralloc_goldfish(612): Emulator without GPU emulation detected. 06-25 16:05:09.605: D/AndroidRuntime(612): Shutting down VM 06-25 16:05:09.605: W/dalvikvm(612): threadid=1: thread exiting with uncaught exception (group=0x409c01f8) 06-25 16:05:09.685: E/AndroidRuntime(612): FATAL EXCEPTION: main 06-25 16:05:09.685: E/AndroidRuntime(612): java.lang.NumberFormatException: Invalid int: "android.widget.EditText@41030b40" 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.Integer.invalidInt(Integer.java:138) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.Integer.parse(Integer.java:375) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.Integer.parseInt(Integer.java:366) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.Integer.parseInt(Integer.java:332) 06-25 16:05:09.685: E/AndroidRuntime(612): at com.kapymay.tversion1.MainActivity$1.onClick(MainActivity.java:34) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.view.View.performClick(View.java:3511) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.view.View$PerformClick.run(View.java:14105) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.os.Handler.handleCallback(Handler.java:605) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.os.Handler.dispatchMessage(Handler.java:92) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.os.Looper.loop(Looper.java:137) 06-25 16:05:09.685: E/AndroidRuntime(612): at android.app.ActivityThread.main(ActivityThread.java:4424) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.reflect.Method.invokeNative(Native Method) 06-25 16:05:09.685: E/AndroidRuntime(612): at java.lang.reflect.Method.invoke(Method.java:511) 06-25 16:05:09.685: E/AndroidRuntime(612): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 06-25 16:05:09.685: E/AndroidRuntime(612): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 06-25 16:05:09.685: E/AndroidRuntime(612): at dalvik.system.NativeStart.main(Native Method) 06-25 16:05:10.445: I/dalvikvm(612): threadid=3: reacting to signal 3 06-25 16:05:10.575: I/dalvikvm(612): Wrote stack traces to '/data/anr/traces.txt'

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  • Can someone code review my small SDL app? Want to make sure I didn't make any beginner mistakes

    - by SDLFunTimes
    In an effort to teach myself the SDL library (hence my stack overflow handle :) ) I wanted to try my hand at a side-scroller. My code is complete but I want some feedback (mostly because I have an atrocious amount of if and else statements for what seems like some simple logic). My "program" is a c++ side-scroller where you move a single sprite across the screen. No jumping, bad guys, guns, scores, levels or anything. I wanted to use this as a base to build up upon. So I figured if my base is wrong I could end up with some pretty bad future apps. It's also multi-threaded. Next up on this I would like to make the person sprite animated (so it looks like he's walking rather than sliding) as well as make the person go faster when the arrow buttons are held down longer). The code is kind of long but here's my main method. There's a link at the bottom for the whole program: #include <iostream> #include "SDL.h" #include "game.hpp" using std::cout; using std::endl; const int SCREENW = 200; const int SCREENH = 200; const int BPP = 32; const int FPS = 24; int event_loop(void* stuff); int display_loop(void* stuff); int main(int argc, char** argv) { SDL_Init(SDL_INIT_EVERYTHING | SDL_INIT_EVENTTHREAD); SDL_Thread* events_thurd; SDL_Thread* display_thurd; SDL_Surface* screen = SDL_SetVideoMode(SCREENW, SCREENH, BPP, SDL_SWSURFACE); SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); SDL_Event event; Game* thug_aim = new Game(&event, screen, SCREENW, SCREENH, BPP); events_thurd = SDL_CreateThread(event_loop, (void*)thug_aim); display_thurd = SDL_CreateThread(display_loop, (void*)thug_aim); SDL_WaitThread(events_thurd, NULL); SDL_KillThread(display_thurd); delete thug_aim; return 0; } int event_loop(void* stuff) { Game* gamez = (Game*)stuff; SDL_Event* event = gamez->get_event(); while(1) { while(SDL_PollEvent(event)) { if(event->type == SDL_QUIT) { return 0; } else if(event->type == SDL_KEYDOWN) { if(event->key.keysym.sym == SDLK_LEFT || event->key.keysym.sym == SDLK_RIGHT) { gamez->move(event->key.keysym.sym); } } else if(event->type == SDL_KEYUP) { if(event->key.keysym.sym == SDLK_LEFT || event->key.keysym.sym == SDLK_RIGHT) { gamez->stop_move(event->key.keysym.sym); } } else { //not an event that concerns this game } } } } int display_loop(void* stuff) { Game* gamez = (Game*)stuff; double period = 1 / FPS * 1000; Uint32 milli_period = (Uint32)period; //get some of the attributes from gamez SDL_Rect* background_rect = gamez->get_background_rect(); SDL_Rect* person_rect = gamez->get_person_rect(); SDL_Surface* screen = gamez->get_screen(); SDL_Surface* background = gamez->get_background(); SDL_Surface* person = gamez->get_person(); Uint32 start, end; int sleep; while(1) { start = SDL_GetTicks(); //blit background SDL_BlitSurface(background, background_rect, screen, NULL); //blit person SDL_BlitSurface(person, NULL, screen, person_rect); end = SDL_GetTicks(); sleep = milli_period - (end - start); if(sleep < 0) { sleep = 0; } SDL_Delay((Uint32)sleep); if(SDL_Flip(gamez->get_screen()) != 0) { cout << "error drawing to screen: " << SDL_GetError() << endl; } } } Here's the link to the .zip file of all my code (please ignore some of the variable names ;-) ): Anyway can you guys take a look and tell me what you think? url edit: holy crap I didn't know 2shared was such a shitty site. Looking for a better uploader than that or rapidshare / mediafire.

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  • Detect if certain UIView was touched amongst other UIViews

    - by Rudiger
    HI Guys, Sorry if this has been answered elsewhere but I can't seem to get it to work. I have 3 UIViews, layered on top of one large uiview. I want to know if the user touches the top one and not care about the other ones. I will have a couple of buttons in the second UIView and a UITable in the 3rd UIView. Problem is I turn userInteractionEngabled on on the first view and that works, but all the other views respond in the same way even if I turn it off. If I disable userInteractionEnabled on self.view none of them respond. I also can't detect which view was touched in the touchesBegan delegate method. my code: UIView *aView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 150)]; aView = userInteractionEnabled = YES; [self.view addSubview:aView]; UIView *bView = [[UIView alloc] initWithFrame:CGRectMake(0, 150, 320, 50)]; bView.userInteractionEnabled = NO; [self.view addSubview:bView]; -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //This gets called for a touch anywhere } Thanks for any help.

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  • Adding a UIPickerView over a UITabBarController

    - by Kai
    I'm trying to have a UIPickerView slide from the bottom of the screen (over the top of a tab bar) but can't seem to get it to show up. The actual code for the animation is coming from one of Apple's example code projects (DateCell). I'm calling this code from the first view controller (FirstViewController.m) under the tab bar controller. - (IBAction)showModePicker:(id)sender { if (self.modePicker.superview == nil) { [self.view.window addSubview:self.modePicker]; // size up the picker view to our screen and compute the start/end frame origin for our slide up animation // // compute the start frame CGRect screenRect = [[UIScreen mainScreen] applicationFrame]; CGSize pickerSize = [self.modePicker sizeThatFits:CGSizeZero]; CGRect startRect = CGRectMake(0.0, screenRect.origin.y + screenRect.size.height, pickerSize.width, pickerSize.height); self.modePicker.frame = startRect; // compute the end frame CGRect pickerRect = CGRectMake(0.0, screenRect.origin.y + screenRect.size.height - pickerSize.height, pickerSize.width, pickerSize.height); // start the slide up animation [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; // we need to perform some post operations after the animation is complete [UIView setAnimationDelegate:self]; self.modePicker.frame = pickerRect; // shrink the vertical size to make room for the picker CGRect newFrame = self.view.frame; newFrame.size.height -= self.modePicker.frame.size.height; self.view.frame = newFrame; [UIView commitAnimations]; // add the "Done" button to the nav bar self.navigationItem.rightBarButtonItem = self.doneButton; }} Whenever this action fires via a UIBarButtonItem that lives in a UINavigationBar (which is all under the FirstViewController) nothing happens. Can anyone please offer some advice?

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  • apt-fast for ubuntu 14.04?

    - by Jatin Kaushal
    I just upgraded to ubuntu 14.04 from ubuntu 12.04 (Which I loved) and now, I cant install apt-fast. My net connection is very slow and I want to download using apt-fast but whenever I add the apt-fast ppa and update and try to install it, It says package apt-fast not found How do I fix this? thank you. I really appreciate The effort made by askubuntu (Which includes you awesome people ;)) To help me. My problem has already been answered. Here is a screenshot of my software sources. The person who answered my question has apparently removed the comment that answered my question but here is the repository that helped me add apt-fast sudo add-apt-repository ppa:saiarcot895/myppa So if this helps I would like to upvote each and every person who helped me and I will accept one answer too, Just give me some time to test both of them ;) anyway thank you guys to help me. You are awesome :-) XD

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  • ASP.NET MVC PartialView generic ModelView

    - by Greg Ogle
    I have an ASP.NET MVC application which I want to dynamically pick the partial view and what data gets passed to it, while maintaining strong types. So, in the main form, I want a class that has a view model that contains a generically typed property which should contain the data for the partial view's view model. public class MainViewModel<T> { public T PartialViewsViewModel { get; set; } } In the User Control, I would like something like: Inherits="System.Web.Mvc.ViewUserControl<MainViewModel<ParticularViewModel>>" %> Though in my parent form, I must put Inherits="System.Web.Mvc.ViewPage<MainViewModel<ParticularViewModel>>" %> for it to work. Is there a way to work around this? The use case is to make the user control pluggable. I understand that I could inherit a base class, but that would put me back to having something like a dictionary instead of a typed view model.

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  • [iPhone] presentModalViewController not working

    - by ryyst
    Hi, here's my code: ViewController *vc = [[ViewController alloc] initWithNibName:@"TableView" bundle:nil]; [self.navigationController presentModalViewController:vc animated:YES]; //[self setView:[vc view]]; If I call it, nothing happens. However, if I change it to: ViewController *vc = [[ViewController alloc] initWithNibName:@"TableView" bundle:nil]; //[self.navigationController presentModalViewController:vc animated:YES]; [self setView:[vc view]]; The view appears just fine (without the transition, of course). What am I doing wrong? Is there anything special you have to take care of when initializing the view controller? I tried to copy as much as possible from Apple's examples, but I can't get this to work... Thanks for any input! -- Ry

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  • Iphone Loading another UIView to the active Window

    - by Ploetzeneder
    Hello, if i have got 1 Window and in the interface builder i add a second view, then in the Main Interface Builder Window I see 2 Views which are both called "View". How do I add one of this views programmatically to the m and the h file, and what do i have to edit in the interface builder so that i can run the second generated view (how do i name it,..) Is there a possibility to send a value to the other view, and to send one back (return)? Where can I read about it. Thx in advance, Andreas

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  • How to make controls "tabable" when loaded from plugin in Cocoa app?

    - by Randall
    I have an application thad loads in plugins that have their own UI. There is an IBOutlet called ContainerView in my AppDelegate. When the plugin loads, it puts its own view (that is stored in a xib in the plugin bundle) into the Container view like so [ContainerView addSubview:viewFromPlugin]; When the view loads, everything is fine but when I press tab the only controls that get any focus are ones outside of the ContainerView and none of them inside it get focus. I've tried setting the container view as the initialFirstResponder and I've tried hooking up the nextKeyView from the last button in the tab order to the ContainerView. Thanks.

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  • Height of tableHeaderView seems to be 0

    - by gabac
    I tried to override the second tableHeaderView. But it seems that the height of it in the method heightForHeaderInSection seems to be 0. Can't explain it, do I have to put it in a iVar because in the viewForHeaderInSection I can set the view without any problems. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(section == 0) return @"Adding a new list"; else return @"Other lists"; } - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if(section == 0) { return tableView.tableHeaderView; } else { UIView *view = [[[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 50)] autorelease]; view.backgroundColor = [UIColor redColor]; return view; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section { if(section == 0) return tableView.tableHeaderView.frame.size.height; else return 30; }

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  • Opening Visual Studio created XAML in Expression Blend

    - by Jens A.
    I have created a console application using Visual Studio 2008. In a few cases, this application shows a WPF dialog. Now, the design view of Visual Studio is a little limited, so I'd like to edit this dialog using Expression Blend 3. Blend does not seem to have an option to load individual XAML files, and when I open my solution in Blend, only the XAML code is displayed when I try to edit the dialog. Edit: I've noticed, that no IntelliSense is available in the text view either. When I create a new WPF Project inside Blend, and copy my dialog there (overwriten MainWindows.xaml), I get a design view. What do I have to do to actually get a design view here? Thank! =) Edit: Header of my XAML file: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="QuantumAnalysis.Deployment.Activation.Checker.MainWindow" x:Name="Window" Title="MainWindow" HorizontalAlignment="Right" Width="600" SizeToContent="Height">

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  • Removing views from UIScrollView

    - by mohan
    I have two UIScrollViews that I move images between. The user can drag and forth between the scroll views. I am trying to animate the movement of the image from one scroll view to another. In -touchesMoved (handled in my UIViewController which has two custom UIScrollViews that intercept touch and sends to my UIViewController), I am trying to set the "center" of my UIImageView that is being moved. As it is moved, the image gets hidden behind the UIScrollView and not visible. How do I make it appear on top of the UIScrollView? I am able to handle the -touchesEnded properly by animating in the destination scroll view. I am also confused about -convertPoint:fromView: usage in the iPhone Programming Guide (See Chapter 3, Event Handling). If the touch coordinates are in window coordinates, to change my view (UIImageView inside a UIScrollView which is inside a UIView and inside a window) center don't I have to use -convertPoint:toView:, i.e., imageView.center = [self.view.window convertPoint:currentTouchPosition toView:imageView]; What am I missing?

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  • Object C casting

    - by ct2k7
    Hi, I'm trying to cast this statement: [self handError:noConnectionError]; basically, this statement is in a class, which is not the app delegate, but is the .m file of a view, specifically a view after uitableview, which contains its own uiviewtable. The warning that statement gives me is that the error produced may not be apparent to the UIView (view control container).

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  • help with eclipse debugging /or/ subclassed SimpleAdapter not calling setViewImage()

    - by edzillion
    Hi I was following the method for asynchronously loading images into a listview as outlined in evan charlton's blog here. The problem I am having is that the setViewImage function is not being called by the system: @Override public void setViewImage(final ImageView image, final String value) { if (value != null && value.length() > 0 && image instanceof RemoteImageView) { RemoteImageView riv = (RemoteImageView) image; riv.setLocalURI(API.getCacheFileName(value)); riv.setRemoteURI(value); super.setViewImage(image, R.drawable.icon); } else { image.setVisibility(View.GONE); } } I have built his example code, and setViewImage is called fine - it seems to me that the code is functionally identical. Looking into the docs it says: First, if a SimpleAdapter.ViewBinder is available, setViewValue(android.view.View, Object, String) is invoked. If the returned value is true, binding has occured. If the returned value is false and the view to bind is a TextView, setViewText(TextView, String) is invoked. If the returned value is false and the view to bind is an ImageView, setViewImage(ImageView, int) or setViewImage(ImageView, String) is invoked. If no appropriate binding can be found, an IllegalStateException is thrown. I don't really understand how to debug (in eclipse) to find out how this process is occuring, advice on how to do so would be a help. Thanks.

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  • FormMethod.Get and query string parameters

    - by parminder
    Hi Experts, I am working on a website in asp.net mvc. I have to show a view where user put some search values like tags and titles to search. I want to use the same Index method for that. I have make my form to use formMethod.Get to send the parameters as querystring. so here is the method [HttpGet] public ActionResult Index(string title, string tags, int? page) { if (string.IsNullOrEmpty(title) return View(null); var list = GetSomeData(); return View(list); } here is my view <div id="searchBox"> <% using (Html.BeginForm(null, null, FormMethod.Get)) { %> <table> <tr> <td> <input type="hidden" id="isPosted" name="isPosted" value="1" /> I am looking for <%=Html.TextBox("Title")%> Tags: <%=Html.TextBox("Tags")%> <input id="search" type="submit" value="Search" /> </td> </tr> </table> <% } %> So when the user first visit the page, he will see only two text boxs and a button. but when he types something in the title and tags and click the search button i will load the view with some data. Now the problem is when i type something in title and tags box and click search, they are received in the method, but are not visible in the url. Is there anything i m doing wrong. help will be appreciated. Regards Parminder

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  • Problem draw line by Quartz 2D with alpha property < 1.0 on iPhone

    - by The Khanh
    Hello Everybody ! This code i use to draw in my app. So i have problem, if i draw with alpha property = 1. It is very good but if i change alpha property = 0.2 then my paint is not good. How do i make for better with alpha property = 0.2. http://www.flickr.com/photos/9601621@N05/page1/ Draw with alpha = 1: It is good Draw with alpha = 0.2: It is bad - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { if ([self.view superview] && (headerView.frame.origin.y == -30)) { mouseSwiped = YES; UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self.view]; currentPoint.y -= 20; UIGraphicsBeginImageContext(self.view.frame.size); CGContextRef context = UIGraphicsGetCurrentContext(); [drawImage.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)]; CGContextSetLineCap(context, kCGLineCapRound); CGContextSetLineWidth(context, currentBrushProperty.brushSize); CGContextSetRGBStrokeColor(context, [self red], [self green], [self blue], currentBrushProperty.brushTransparency); CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0); CGContextBeginPath(context); CGContextMoveToPoint(context, lastPoint.x, lastPoint.y); CGContextAddLineToPoint(context, currentPoint.x, currentPoint.y); CGContextStrokePath(context); drawImage.image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); lastPoint = currentPoint; }} Help me, please.

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  • Why is prefixing column names considered bad practice?

    - by P.Brian.Mackey
    According to a popular SO post is it considered a bad practice to prefix table names. At my company every column is prefixed by a table name. This is difficult for me to read. I'm not sure the reason, but this naming is actually the company standard. I can't stand the naming convention, but I have no documentation to back up my reasoning. All I know is that reading AdventureWorks is much simpler. In this our company DB you will see a table, Person and it might have column name: Person_First_Name or maybe even Person_Person_First_Name (don't ask me why you see person 2x) Why is it considered a bad practice to pre-fix column names? Are underscores considered evil in SQL as well? Note: I own Pro SQL Server 2008 - Relation Database design and implementation. References to that book are welcome.

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  • NSInvocationOperation and main thread

    - by kpower
    Imagine that I have a view with some UIKit object as its subview (for example, UIActivityIndicatorView - this doesn't matter). This view also has a selector, called doSomething, which somehow manages UIKit object (in our example it can start or stop indicator view). I create NSInvocationOperation (from view's code parts) with initWithTarget:self selector:@selector(doSomething) object:nil. Then add it to NSOperationQueue. And all works fine. How?! It should be a new thread and non-thread-safe UIKit object! Why no error found (and no crash happened)?

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